mirror of
https://github.com/boy0001/FastAsyncWorldedit.git
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Nukkit permpack
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parent
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commit
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@ -2,4 +2,147 @@ name: "${name}"
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version: "${version}"
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author: Empire92
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api: ["1.0.0"]
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main: com.boydti.fawe.nukkit.core.NukkitWorldEdit
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main: com.boydti.fawe.nukkit.core.NukkitWorldEdit
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permissions:
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fawe.plotsquared:
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default: true
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fawe.plotme:
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default: true
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fawe.bypass:
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default: false
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fawe.tips:
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default: false
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fawe.admin:
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default: op
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fawe.reload:
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default: false
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fawe.permpack.basic:
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default: op
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children:
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fawe.worldeditregion: true
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fawe.cancel: true
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worldedit.biome.info: true
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worldedit.biome.set: true
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worldedit.biome.list: true
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worldedit.chunkinfo: true
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worldedit.listchunks: true
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worldedit.clipboard.cut: true
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worldedit.clipboard.paste: true
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worldedit.schematic.formats: true
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worldedit.schematic.load: true
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worldedit.schematic.list: true
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worldedit.schematic.save: true
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worldedit.clipboard.clear: true
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worldedit.clipboard.copy: true
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worldedit.clipboard.lazycopy: true
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worldedit.clipboard.place: true
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worldedit.clipboard.download: true
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worldedit.clipboard.flip: true
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worldedit.clipboard.rotate: true
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worldedit.help: true
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worldedit.global-mask: true
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worldedit.global-transform: true
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worldedit.generation.cylinder: true
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worldedit.generation.sphere: true
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worldedit.generation.forest: true
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worldedit.generation.pumpkins: true
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worldedit.generation.pyramid: true
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worldedit.generation.shape: true
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worldedit.biome.set: true
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worldedit.history.undo: true
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worldedit.history.redo: true
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worldedit.history.rollback: true
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worldedit.navigation.unstuck: true
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worldedit.navigation.ascend: true
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worldedit.navigation.descend: true
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worldedit.navigation.ceiling: true
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worldedit.navigation.thru.command: true
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worldedit.navigation.jumpto.command: true
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worldedit.navigation.up: true
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worldedit.region.hollow: true
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worldedit.region.line: true
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worldedit.region.curve: true
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worldedit.region.overlay: true
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worldedit.region.center: true
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worldedit.region.naturalize: true
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worldedit.region.walls: true
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worldedit.region.faces: true
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worldedit.region.smooth: true
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worldedit.region.move: true
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worldedit.region.forest: true
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worldedit.region.replace: true
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worldedit.region.stack: true
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worldedit.region.set: true
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worldedit.selection.pos: true
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worldedit.selection.chunk: true
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worldedit.selection.hpos: true
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worldedit.wand: true
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worldedit.wand.toggle: true
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worldedit.selection.contract: true
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worldedit.selection.outset: true
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worldedit.selection.inset: true
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worldedit.analysis.distr: true
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worldedit.analysis.count: true
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worldedit.selection.size: true
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worldedit.selection.expand: true
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worldedit.selection.shift: true
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worldedit.snapshots.list: true
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worldedit.superpickaxe: true
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worldedit.superpickaxe.area: true
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worldedit.superpickaxe.recursive: true
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worldedit.brush.blendball: true
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worldedit.brush.erode: true
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worldedit.brush.pull: true
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worldedit.brush.circle: true
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worldedit.brush.recursive: true
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worldedit.brush.line: true
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worldedit.brush.spline: true
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worldedit.brush.surfacespline: true
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worldedit.brush.shatter: true
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worldedit.brush.stencil: true
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worldedit.brush.height: true
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worldedit.brush.layer: true
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worldedit.brush.populateschematic: true
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worldedit.brush.scatter: true
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worldedit.brush.splatter: true
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worldedit.brush.scattercommand: true
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worldedit.brush.copy: true
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worldedit.brush.command: true
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worldedit.brush.apply: true
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worldedit.brush.sphere: true
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worldedit.brush.cylinder: true
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worldedit.brush.clipboard: true
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worldedit.brush.smooth: true
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worldedit.brush.ex: true
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worldedit.brush.gravity: true
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worldedit.brush.options.range: true
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worldedit.brush.options.material: true
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worldedit.brush.options.size: true
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worldedit.brush.options.mask: true
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worldedit.brush.options.smask: true
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worldedit.brush.options.transform: true
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worldedit.brush.options.scroll: true
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worldedit.brush.options.visualize: true
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worldedit.tool.deltree: true
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worldedit.tool.farwand: true
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worldedit.tool.lrbuild: true
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worldedit.tool.info: true
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worldedit.tool.tree: true
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worldedit.tool.replacer: true
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worldedit.tool.data-cycler: true
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worldedit.tool.flood-fill: true
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worldedit.tool.inspect: true
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worldedit.fill.recursive: true
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worldedit.drain: true
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worldedit.fixlava: true
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worldedit.fixwater: true
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worldedit.removeabove: true
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worldedit.removebelow: true
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worldedit.removenear: true
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worldedit.replacenear: true
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worldedit.snow: true
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worldedit.thaw: true
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worldedit.green: true
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worldedit.extinguish: true
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worldedit.calc: true
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worldedit.fill: true
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