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Fix for craftbukkit 1.10
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commit
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@ -20,13 +20,13 @@ import com.sk89q.worldedit.internal.Constants;
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import java.io.File;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Field;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.Set;
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@ -81,6 +81,7 @@ public class BukkitQueue_1_10 extends BukkitQueue_0<Chunk, ChunkSection[], Chunk
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private static IBlockData air;
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private static Field fieldBits;
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private static Method getEntitySlices;
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public BukkitQueue_1_10(final String world) {
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super(world);
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@ -92,6 +93,7 @@ public class BukkitQueue_1_10 extends BukkitQueue_0<Chunk, ChunkSection[], Chunk
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air = (IBlockData) fieldAir.get(null);
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fieldBits = DataPaletteBlock.class.getDeclaredField("b");
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fieldBits.setAccessible(true);
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getEntitySlices = net.minecraft.server.v1_10_R1.Chunk.class.getDeclaredMethod("getEntitySlices");
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if (adapter == null) {
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setupAdapter(new com.boydti.fawe.bukkit.v1_10.FaweAdapter_1_10());
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Fawe.debug("Using adapter: " + adapter);
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@ -248,78 +250,82 @@ public class BukkitQueue_1_10 extends BukkitQueue_0<Chunk, ChunkSection[], Chunk
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if (!chunk.isLoaded()) {
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return;
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}
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net.minecraft.server.v1_10_R1.Chunk nmsChunk = ((CraftChunk) chunk).getHandle();
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ChunkCoordIntPair pos = nmsChunk.k(); // getPosition()
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WorldServer w = (WorldServer) nmsChunk.getWorld();
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PlayerChunkMap chunkMap = w.getPlayerChunkMap();
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PlayerChunk playerChunk = chunkMap.getChunk(pos.x, pos.z);
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if (playerChunk == null) {
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return;
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}
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HashSet<EntityPlayer> set = new HashSet<EntityPlayer>(playerChunk.c);
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EntityTracker tracker = w.getTracker();
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// Get players
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final HashSet<EntityPlayer> players = new HashSet<>();
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for (EntityHuman human : w.players) {
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if (set.contains(human)) {
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players.add((EntityPlayer) human);
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try {
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net.minecraft.server.v1_10_R1.Chunk nmsChunk = ((CraftChunk) chunk).getHandle();
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ChunkCoordIntPair pos = nmsChunk.k(); // getPosition()
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WorldServer w = (WorldServer) nmsChunk.getWorld();
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PlayerChunkMap chunkMap = w.getPlayerChunkMap();
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PlayerChunk playerChunk = chunkMap.getChunk(pos.x, pos.z);
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if (playerChunk == null) {
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return;
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}
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}
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if (players.size() == 0) {
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return;
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}
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HashSet<EntityTrackerEntry> entities = new HashSet<>();
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List<Entity>[] entitieSlices = nmsChunk.getEntitySlices();
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for (List<Entity> slice : entitieSlices) {
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if (slice == null) {
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continue;
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HashSet<EntityPlayer> set = new HashSet<EntityPlayer>(playerChunk.c);
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EntityTracker tracker = w.getTracker();
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// Get players
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final HashSet<EntityPlayer> players = new HashSet<>();
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for (EntityHuman human : w.players) {
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if (set.contains(human)) {
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players.add((EntityPlayer) human);
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}
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}
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for (Entity ent : slice) {
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EntityTrackerEntry entry = tracker.trackedEntities.get(ent.getId());
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if (entry == null) {
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if (players.size() == 0) {
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return;
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}
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HashSet<EntityTrackerEntry> entities = new HashSet<>();
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Collection<Entity>[] entitieSlices = (Collection<Entity>[]) getEntitySlices.invoke(nmsChunk);
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for (Collection<Entity> slice : entitieSlices) {
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if (slice == null) {
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continue;
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}
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entities.add(entry);
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PacketPlayOutEntityDestroy packet = new PacketPlayOutEntityDestroy(ent.getId());
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for (EntityPlayer player : players) {
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player.playerConnection.sendPacket(packet);
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for (Entity ent : slice) {
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EntityTrackerEntry entry = tracker.trackedEntities.get(ent.getId());
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if (entry == null) {
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continue;
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}
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entities.add(entry);
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PacketPlayOutEntityDestroy packet = new PacketPlayOutEntityDestroy(ent.getId());
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for (EntityPlayer player : players) {
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player.playerConnection.sendPacket(packet);
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}
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}
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}
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}
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for (EntityPlayer player : players) {
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player.playerConnection.networkManager.a();
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}
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// Send chunks
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PacketPlayOutMapChunk packet = new PacketPlayOutMapChunk(nmsChunk, 65535);
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for (EntityPlayer player : players) {
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player.playerConnection.sendPacket(packet);
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}
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// send ents
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for (List<Entity> slice : entitieSlices) {
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if (slice == null) {
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continue;
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for (EntityPlayer player : players) {
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player.playerConnection.networkManager.a();
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}
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for (final Entity ent : slice) {
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final EntityTrackerEntry entry = tracker.trackedEntities.get(ent.getId());
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if (entry == null) {
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// Send chunks
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PacketPlayOutMapChunk packet = new PacketPlayOutMapChunk(nmsChunk, 65535);
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for (EntityPlayer player : players) {
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player.playerConnection.sendPacket(packet);
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}
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// send ents
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for (Collection<Entity> slice : entitieSlices) {
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if (slice == null) {
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continue;
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}
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try {
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TaskManager.IMP.later(new Runnable() {
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@Override
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public void run() {
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for (EntityPlayer player : players) {
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boolean result = entry.trackedPlayers.remove(player);
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if (result && ent != player) {
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entry.updatePlayer(player);
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for (final Entity ent : slice) {
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final EntityTrackerEntry entry = tracker.trackedEntities.get(ent.getId());
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if (entry == null) {
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continue;
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}
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try {
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TaskManager.IMP.later(new Runnable() {
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@Override
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public void run() {
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for (EntityPlayer player : players) {
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boolean result = entry.trackedPlayers.remove(player);
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if (result && ent != player) {
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entry.updatePlayer(player);
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}
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}
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}
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}
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}, 2);
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} catch (Throwable e) {
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MainUtil.handleError(e);
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}, 2);
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} catch (Throwable e) {
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MainUtil.handleError(e);
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}
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}
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}
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} catch (Throwable e) {
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e.printStackTrace();
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}
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}
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