mirror of
https://github.com/boy0001/FastAsyncWorldedit.git
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Add image brush
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parent
8218e831ac
commit
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@ -1,96 +1,129 @@
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package com.boydti.fawe.object.brush;
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import com.boydti.fawe.object.PseudoRandom;
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import com.boydti.fawe.object.brush.heightmap.HeightMap;
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import com.boydti.fawe.object.mask.AdjacentAnyMask;
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import com.boydti.fawe.object.collection.SummedColorTable;
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import com.boydti.fawe.util.TextureUtil;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.command.tool.brush.Brush;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.function.mask.RegionMask;
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import com.sk89q.worldedit.function.mask.SolidBlockMask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import java.io.InputStream;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.util.Location;
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import java.awt.image.BufferedImage;
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import java.io.IOException;
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import java.util.Arrays;
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public class ImageBrush extends HeightBrush {
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private final boolean onlyWhite;
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private final Player player;
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public class ImageBrush implements Brush {
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private final LocalSession session;
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private final SummedColorTable table;
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private final int width, height;
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private final double centerX, centerZ;
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public ImageBrush(Player player, InputStream stream, int rotation, double yscale, boolean onlyWhite, Clipboard clipboard) {
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super(stream, rotation, yscale, false, true, clipboard);
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this.onlyWhite = onlyWhite;
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this.player = player;
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private final ColorFunction colorFunction;
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public ImageBrush(BufferedImage image, LocalSession session, boolean alpha /*, boolean glass */) throws IOException {
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this.session = session;
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this.table = new SummedColorTable(image, alpha);
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this.width = image.getWidth();
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this.height = image.getHeight();
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this.centerX = width / 2d;
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this.centerZ = height / 2d;
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if (alpha) {
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colorFunction = (x1, z1, x2, z2, extent, pos) -> {
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int color = table.averageRGBA(x1, z1, x2, z2);
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int alpha1 = (color >> 24) & 0xFF;
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switch (alpha1) {
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case 0:
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return 0;
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case 255:
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return color;
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default:
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BaseBlock block = extent.getBlock(pos);
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TextureUtil tu = session.getTextureUtil();
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int existingColor = tu.getColor(block);
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return tu.combineTransparency(color, existingColor);
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}
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};
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} else {
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colorFunction = (x1, z1, x2, z2, extent, pos) -> table.averageRGB(x1, z1, x2, z2);
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}
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}
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private interface ColorFunction {
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int call(int x1, int z1, int x2, int z2, Extent extent, Vector pos);
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}
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private interface BlockFunction {
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void apply(int color, Extent extent, Vector pos);
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}
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@Override
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public void build(EditSession editSession, Vector position, Pattern pattern, double sizeDouble) throws MaxChangedBlocksException {
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TextureUtil texture = session.getTextureUtil();
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final int cx = position.getBlockX();
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final int cy = position.getBlockY();
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final int cz = position.getBlockZ();
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int size = (int) sizeDouble;
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int maxY = editSession.getMaxY();
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int add;
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if (yscale < 0) {
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add = maxY;
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} else {
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add = 0;
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}
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double scale = (yscale / sizeDouble) * (maxY + 1);
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final HeightMap map = getHeightMap();
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map.setSize(size);
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int cutoff = onlyWhite ? maxY : 0;
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final SolidBlockMask solid = new SolidBlockMask(editSession);
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final AdjacentAnyMask adjacent = new AdjacentAnyMask(Masks.negate(solid));
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RegionMask region = new RegionMask(new CuboidRegion(editSession.getWorld(), position.subtract(size, size, size), position.add(size, size, size)));
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double scale = Math.max(width, height) / sizeDouble;
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Location loc = editSession.getPlayer().getPlayer().getLocation();
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float yaw = loc.getYaw();
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float pitch = loc.getPitch();
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AffineTransform transform = new AffineTransform().rotateY((-yaw) % 360).rotateX(pitch - 90).inverse();
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RecursiveVisitor visitor = new RecursiveVisitor(new Mask() {
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private final Vector mutable = new Vector();
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@Override
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public boolean test(Vector vector) {
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if (solid.test(vector) && region.test(vector)) {
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if (solid.test(vector)) {
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int dx = vector.getBlockX() - cx;
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int dy = vector.getBlockY() - cy;
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int dz = vector.getBlockZ() - cz;
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Vector pos1 = transform.apply(mutable.setComponents(dx - 0.5, dy - 0.5, dz - 0.5));
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int x1 = (int) (pos1.getX() * scale + centerX);
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int z1 = (int) (pos1.getZ() * scale + centerZ);
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if (dir != null) {
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if (dy != 0) {
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if (dir.getBlockX() != 0) {
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dx += dir.getBlockX() * dy;
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} else if (dir.getBlockZ() != 0) {
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dz += dir.getBlockZ() * dy;
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}
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}
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double raise = map.getHeight(dx, dz);
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int val = (int) Math.ceil(raise * scale) + add;
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if (val < cutoff) {
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return true;
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}
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if (val >= 255 || PseudoRandom.random.random(maxY) < val) {
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editSession.setBlock(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), pattern);
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}
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return true;
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Vector pos2 = transform.apply(mutable.setComponents(dx + 0.5, dy + 0.5, dz + 0.5));
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int x2 = (int) (pos2.getX() * scale + centerX);
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int z2 = (int) (pos2.getZ() * scale + centerZ);
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if (x2 < x1) {
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int tmp = x1;
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x1 = x2;
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x2 = tmp;
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}
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if (z2 < z1) {
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int tmp = z1;
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z1 = z2;
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z2 = tmp;
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}
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if (x1 >= width || x2 < 0 || z1 >= height || z2 < 0) return false;
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int color = colorFunction.call(x1, z1, x2, z2, editSession, vector);
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if (color != 0) {
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BaseBlock block = texture.getNearestBlock(color);
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if (block != null) {
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editSession.setBlock(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), block);
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}
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}
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return true;
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}
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return false;
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}
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}, new RegionFunction() {
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@Override
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public boolean apply(Vector vector) throws WorldEditException {
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return true;
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}
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}, Integer.MAX_VALUE, editSession);
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}, vector -> true, Integer.MAX_VALUE, editSession);
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visitor.setDirections(Arrays.asList(visitor.DIAGONAL_DIRECTIONS));
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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@ -8,10 +8,8 @@ import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.MutableBlockVector;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.command.tool.brush.Brush;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.mask.BlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.SolidBlockMask;
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@ -43,39 +41,33 @@ public class LayerBrush implements Brush {
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Operations.completeBlindly(visitor);
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BlockVectorSet visited = visitor.getVisited();
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BaseBlock firstPattern = layers[0];
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visitor = new RecursiveVisitor(new Mask() {
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@Override
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public boolean test(Vector pos) {
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int depth = visitor.getDepth() + 1;
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if (depth > 1) {
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boolean found = false;
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int previous = layers[depth - 1].getCombined();
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int previous2 = layers[depth - 2].getCombined();
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for (Vector dir : BreadthFirstSearch.DEFAULT_DIRECTIONS) {
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mutable.setComponents(pos.getBlockX() + dir.getBlockX(), pos.getBlockY() + dir.getBlockY(), pos.getBlockZ() + dir.getBlockZ());
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if (visitor.isVisited(mutable) && queue.getCachedCombinedId4Data(mutable.getBlockX(), mutable.getBlockY(), mutable.getBlockZ()) == previous) {
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mutable.setComponents(pos.getBlockX() + dir.getBlockX() * 2, pos.getBlockY() + dir.getBlockY() * 2, pos.getBlockZ() + dir.getBlockZ() * 2);
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if (visitor.isVisited(mutable) && queue.getCachedCombinedId4Data(mutable.getBlockX(), mutable.getBlockY(), mutable.getBlockZ()) == previous2) {
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found = true;
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break;
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} else {
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return false;
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}
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visitor = new RecursiveVisitor((Mask) pos -> {
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int depth = visitor.getDepth() + 1;
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if (depth > 1) {
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boolean found = false;
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int previous = layers[depth - 1].getCombined();
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int previous2 = layers[depth - 2].getCombined();
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for (Vector dir : BreadthFirstSearch.DEFAULT_DIRECTIONS) {
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mutable.setComponents(pos.getBlockX() + dir.getBlockX(), pos.getBlockY() + dir.getBlockY(), pos.getBlockZ() + dir.getBlockZ());
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if (visitor.isVisited(mutable) && queue.getCachedCombinedId4Data(mutable.getBlockX(), mutable.getBlockY(), mutable.getBlockZ()) == previous) {
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mutable.setComponents(pos.getBlockX() + dir.getBlockX() * 2, pos.getBlockY() + dir.getBlockY() * 2, pos.getBlockZ() + dir.getBlockZ() * 2);
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if (visitor.isVisited(mutable) && queue.getCachedCombinedId4Data(mutable.getBlockX(), mutable.getBlockY(), mutable.getBlockZ()) == previous2) {
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found = true;
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break;
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} else {
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return false;
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}
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}
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if (!found) {
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return false;
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}
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}
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return !adjacent.test(pos);
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}
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}, new RegionFunction() {
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@Override
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public boolean apply(Vector pos) throws WorldEditException {
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int depth = visitor.getDepth();
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BaseBlock currentPattern = layers[depth];
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return editSession.setBlockFast(pos, currentPattern);
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if (!found) {
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return false;
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}
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}
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return !adjacent.test(pos);
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}, pos -> {
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int depth = visitor.getDepth();
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BaseBlock currentPattern = layers[depth];
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return editSession.setBlockFast(pos, currentPattern);
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}, layers.length - 1, editSession);
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for (Vector pos : visited) {
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visitor.visit(pos);
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@ -5,18 +5,18 @@ import com.boydti.fawe.object.brush.heightmap.HeightMap;
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import com.boydti.fawe.object.mask.AdjacentAnyMask;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.MutableBlockVector;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.function.mask.RegionMask;
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import com.sk89q.worldedit.function.mask.SolidBlockMask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.util.Location;
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import java.io.InputStream;
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import java.util.Arrays;
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@ -34,6 +34,7 @@ public class StencilBrush extends HeightBrush {
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final int cy = position.getBlockY();
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final int cz = position.getBlockZ();
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int size = (int) sizeDouble;
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int size2 = (int) (sizeDouble * sizeDouble);
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int maxY = editSession.getMaxY();
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int add;
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if (yscale < 0) {
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@ -47,42 +48,48 @@ public class StencilBrush extends HeightBrush {
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int cutoff = onlyWhite ? maxY : 0;
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final SolidBlockMask solid = new SolidBlockMask(editSession);
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final AdjacentAnyMask adjacent = new AdjacentAnyMask(Masks.negate(solid));
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RegionMask region = new RegionMask(new CuboidRegion(editSession.getWorld(), position.subtract(size, size, size), position.add(size, size, size)));
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Player player = editSession.getPlayer().getPlayer();
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Vector pos = player.getPosition();
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Location loc = editSession.getPlayer().getPlayer().getLocation();
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float yaw = loc.getYaw();
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float pitch = loc.getPitch();
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AffineTransform transform = new AffineTransform().rotateY((-yaw) % 360).rotateX(pitch - 90).inverse();
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RecursiveVisitor visitor = new RecursiveVisitor(new Mask() {
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private final MutableBlockVector mutable = new MutableBlockVector();
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@Override
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public boolean test(Vector vector) {
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if (solid.test(vector) && region.test(vector)) {
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if (solid.test(vector)) {
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int dx = vector.getBlockX() - cx;
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int dy = vector.getBlockY() - cy;
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int dz = vector.getBlockZ() - cz;
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Vector dir = adjacent.direction(vector);
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if (dir != null) {
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if (dy != 0) {
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if (dir.getBlockX() != 0) {
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dx += dir.getBlockX() * dy;
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} else if (dir.getBlockZ() != 0) {
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dz += dir.getBlockZ() * dy;
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}
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}
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double raise = map.getHeight(dx, dz);
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int val = (int) Math.ceil(raise * scale) + add;
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if (val < cutoff) {
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return true;
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}
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if (val >= 255 || PseudoRandom.random.random(maxY) < val) {
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editSession.setBlock(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), pattern);
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}
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Vector srcPos = transform.apply(mutable.setComponents(dx, dy, dz));
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dx = srcPos.getBlockX();
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dz = srcPos.getBlockZ();
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int distance = dx * dx + dz * dz;
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if (distance > size2 || Math.abs(dx) > 256 || Math.abs(dz) > 256) return false;
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double raise = map.getHeight(dx, dz);
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int val = (int) Math.ceil(raise * scale) + add;
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if (val < cutoff) {
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return true;
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}
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if (val >= 255 || PseudoRandom.random.random(maxY) < val) {
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editSession.setBlock(vector.getBlockX(), vector.getBlockY(), vector.getBlockZ(), pattern);
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}
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return true;
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}
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return false;
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}
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}, new RegionFunction() {
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@Override
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public boolean apply(Vector vector) throws WorldEditException {
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return true;
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}
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}, Integer.MAX_VALUE, editSession);
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}, vector -> true, Integer.MAX_VALUE, editSession);
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visitor.setDirections(Arrays.asList(visitor.DIAGONAL_DIRECTIONS));
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visitor.visit(position);
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Operations.completeBlindly(visitor);
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@ -44,7 +44,6 @@ public class SummedAreaTable {
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}
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public int average(int x, int z, int index) {
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long centerHeight = source[index];
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int minX = Math.max(0, x - radius) - x;
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int minZ = Math.max(0, z - radius) - z;
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int maxX = Math.min(width - 1, x + radius) - x;
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@ -0,0 +1,227 @@
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package com.boydti.fawe.object.collection;
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import java.awt.image.BufferedImage;
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import java.awt.image.DataBufferInt;
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public class SummedColorTable {
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private static float inv256 = 1/256f;
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private final long[] reds, greens, blues, alpha;
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private final int[] hasAlpha;
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private final int length;
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private final int width;
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private final float[] areaInverses;
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private final float[] alphaInverse;
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public SummedColorTable(BufferedImage image, final boolean calculateAlpha) {
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int[] raw = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
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this.width = image.getWidth();
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this.length = image.getHeight();
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this.reds = new long[raw.length];
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this.greens = new long[raw.length];
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this.blues = new long[raw.length];
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this.hasAlpha = new int[raw.length];
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this.alpha = calculateAlpha ? new long[raw.length] : null;
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this.alphaInverse = calculateAlpha ? new float[256] : null;
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this.areaInverses = new float[Character.MAX_VALUE];
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for (int i = 0; i < areaInverses.length; i++) {
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areaInverses[i] = 1f / (i + 1);
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}
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int index = 0;
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if (calculateAlpha) {
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for (int i = 0; i < length; i++) {
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for (int j = 0; j < width; j++, index++) {
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int color = raw[index];
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int alpha = (color >> 24) & 0xFF;
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int red, green, blue;
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switch (alpha) {
|
||||
case 0:
|
||||
red = green = blue = 0;
|
||||
break;
|
||||
case 255:
|
||||
red = (color >> 16) & 0xFF;
|
||||
green = (color >> 8) & 0xFF;
|
||||
blue = (color >> 0) & 0xFF;
|
||||
break;
|
||||
default:
|
||||
red = (((color >> 16) & 0xFF) * alpha) >> 8;
|
||||
green = (((color >> 8) & 0xFF) * alpha) >> 8;
|
||||
blue = (((color >> 0) & 0xFF) * alpha) >> 8;
|
||||
break;
|
||||
}
|
||||
this.reds[index] = getVal(i, j, index, red, this.reds);
|
||||
this.greens[index] = getVal(i, j, index, green, this.greens);
|
||||
this.blues[index] = getVal(i, j, index, blue, this.blues);
|
||||
this.alpha[index] = getVal(i, j, index, alpha, this.alpha);
|
||||
this.hasAlpha[index] = getVal(i, j, index, alpha > 0 ? 1 : 0, this.hasAlpha);
|
||||
}
|
||||
}
|
||||
for (int i = 1; i < alphaInverse.length; i++) {
|
||||
alphaInverse[i] = 256f / i;
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < length; i++) {
|
||||
for (int j = 0; j < width; j++, index++) {
|
||||
int color = raw[index];
|
||||
int red, green, blue, alpha;
|
||||
if (((color >> 24) != 0)) {
|
||||
alpha = 1;
|
||||
red = (color >> 16) & 0xFF;
|
||||
green = (color >> 8) & 0xFF;
|
||||
blue = (color >> 0) & 0xFF;
|
||||
} else {
|
||||
alpha = red = green = blue = 0;
|
||||
}
|
||||
this.reds[index] = getVal(i, j, index, red, this.reds);
|
||||
this.greens[index] = getVal(i, j, index, green, this.greens);
|
||||
this.blues[index] = getVal(i, j, index, blue, this.blues);
|
||||
this.hasAlpha[index] = getVal(i, j, index, alpha, this.hasAlpha);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private long getSum(int index, long[] summed) {
|
||||
if (index < 0) return 0;
|
||||
return summed[index];
|
||||
}
|
||||
|
||||
public int averageRGB(int x1, int z1, int x2, int z2) {
|
||||
int minX = Math.max(0, x1);
|
||||
int minZ = Math.max(0, z1);
|
||||
int maxX = Math.min(width - 1, x2);
|
||||
int maxZ = Math.min(length - 1, z2);
|
||||
|
||||
int XZ = maxZ * width + maxX;
|
||||
long totRed = reds[XZ];
|
||||
long totGreen = greens[XZ];
|
||||
long totBlue = blues[XZ];
|
||||
int area = hasAlpha[XZ];
|
||||
|
||||
if (minX > 0) {
|
||||
int pos = maxZ * width + minX - 1;
|
||||
totRed -= reds[pos];
|
||||
totGreen -= greens[pos];
|
||||
totBlue -= blues[pos];
|
||||
area -= hasAlpha[pos];
|
||||
}
|
||||
if (minZ > 0) {
|
||||
int pos = minZ * width - width + maxX;
|
||||
totRed -= reds[pos];
|
||||
totGreen -= greens[pos];
|
||||
totBlue -= blues[pos];
|
||||
area -= hasAlpha[pos];
|
||||
}
|
||||
|
||||
if (minZ > 0 && minX > 0) {
|
||||
int pos = minZ * width - width + minX - 1;
|
||||
totRed += reds[pos];
|
||||
totGreen += greens[pos];
|
||||
totBlue += blues[pos];
|
||||
area += hasAlpha[pos];
|
||||
}
|
||||
|
||||
if (area == 0) return 0;
|
||||
float factor = this.areaInverses[area - 1];
|
||||
return (255 << 24) + (((int) (totRed * factor)) << 16) + (((int) (totGreen * factor)) << 8) + (((int) (totBlue * factor)) << 0);
|
||||
}
|
||||
|
||||
public int averageRGBA(int x1, int z1, int x2, int z2) {
|
||||
int minX = Math.max(0, x1);
|
||||
int minZ = Math.max(0, z1);
|
||||
int maxX = Math.min(width - 1, x2);
|
||||
int maxZ = Math.min(length - 1, z2);
|
||||
|
||||
int XZ = maxZ * width + maxX;
|
||||
long totRed = reds[XZ];
|
||||
long totGreen = greens[XZ];
|
||||
long totBlue = blues[XZ];
|
||||
long totAlpha = alpha[XZ];
|
||||
int area = hasAlpha[XZ];
|
||||
|
||||
if (minX > 0) {
|
||||
int pos = maxZ * width + minX - 1;
|
||||
totRed -= reds[pos];
|
||||
totGreen -= greens[pos];
|
||||
totBlue -= blues[pos];
|
||||
totAlpha -= alpha[pos];
|
||||
area -= hasAlpha[pos];
|
||||
}
|
||||
if (minZ > 0) {
|
||||
int pos = minZ * width - width + maxX;
|
||||
totRed -= reds[pos];
|
||||
totGreen -= greens[pos];
|
||||
totBlue -= blues[pos];
|
||||
totAlpha -= alpha[pos];
|
||||
area -= hasAlpha[pos];
|
||||
}
|
||||
|
||||
if (minZ > 0 && minX > 0) {
|
||||
int pos = minZ * width - width + minX - 1;
|
||||
totRed += reds[pos];
|
||||
totGreen += greens[pos];
|
||||
totBlue += blues[pos];
|
||||
totAlpha += alpha[pos];
|
||||
area += hasAlpha[pos];
|
||||
}
|
||||
|
||||
if (totAlpha == 0) return 0;
|
||||
|
||||
float factor = this.areaInverses[area - 1];
|
||||
float alpha = (totAlpha * factor);
|
||||
factor = (factor * 256) / alpha;
|
||||
return ((int) alpha << 24) + (((int) (totRed * factor)) << 16) + (((int) (totGreen * factor)) << 8) + (((int) (totBlue * factor)) << 0);
|
||||
}
|
||||
|
||||
private long getVal(int row, int col, int index, long curr, long[] summed) {
|
||||
long leftSum; // sub matrix sum of left matrix
|
||||
long topSum; // sub matrix sum of top matrix
|
||||
long topLeftSum; // sub matrix sum of top left matrix
|
||||
/* top left value is itself */
|
||||
if (index == 0) {
|
||||
return curr;
|
||||
}
|
||||
/* top row */
|
||||
else if (row == 0 && col != 0) {
|
||||
leftSum = summed[index - 1];
|
||||
return curr + leftSum;
|
||||
}
|
||||
/* left-most column */
|
||||
else if (row != 0 && col == 0) {
|
||||
topSum = summed[index - width];
|
||||
return curr + topSum;
|
||||
} else {
|
||||
leftSum = summed[index - 1];
|
||||
topSum = summed[index - width];
|
||||
topLeftSum = summed[index - width - 1]; // overlap between leftSum and topSum
|
||||
return curr + leftSum + topSum - topLeftSum;
|
||||
}
|
||||
}
|
||||
|
||||
private int getVal(int row, int col, int index, int curr, int[] summed) {
|
||||
int leftSum; // sub matrix sum of left matrix
|
||||
int topSum; // sub matrix sum of top matrix
|
||||
int topLeftSum; // sub matrix sum of top left matrix
|
||||
/* top left value is itself */
|
||||
if (index == 0) {
|
||||
return curr;
|
||||
}
|
||||
/* top row */
|
||||
else if (row == 0 && col != 0) {
|
||||
leftSum = summed[index - 1];
|
||||
return curr + leftSum;
|
||||
}
|
||||
/* left-most column */
|
||||
else if (row != 0 && col == 0) {
|
||||
topSum = summed[index - width];
|
||||
return curr + topSum;
|
||||
} else {
|
||||
leftSum = summed[index - 1];
|
||||
topSum = summed[index - width];
|
||||
topLeftSum = summed[index - width - 1]; // overlap between leftSum and topSum
|
||||
return curr + leftSum + topSum - topLeftSum;
|
||||
}
|
||||
}
|
||||
}
|
@ -838,7 +838,7 @@ public class TextureUtil implements TextureHolder {
|
||||
/**
|
||||
* Assumes the top layer is a transparent color and the bottom is opaque
|
||||
*/
|
||||
protected int combineTransparency(int top, int bottom) {
|
||||
public int combineTransparency(int top, int bottom) {
|
||||
int alpha1 = (top >> 24) & 0xFF;
|
||||
int alpha2 = 255 - alpha1;
|
||||
int red1 = (top >> 16) & 0xFF;
|
||||
|
@ -2,11 +2,13 @@ package com.boydti.fawe.util.image;
|
||||
|
||||
import com.boydti.fawe.Fawe;
|
||||
import com.boydti.fawe.util.MainUtil;
|
||||
import com.boydti.fawe.util.MathMan;
|
||||
import com.sk89q.worldedit.util.command.parametric.ParameterException;
|
||||
import java.awt.Graphics2D;
|
||||
import java.awt.RenderingHints;
|
||||
import java.awt.Transparency;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.awt.image.DataBufferInt;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.net.URL;
|
||||
@ -68,6 +70,66 @@ public class ImageUtil {
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static void fadeAlpha(BufferedImage image) {
|
||||
int[] raw = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
|
||||
|
||||
int width = image.getWidth();
|
||||
int height = image.getHeight();
|
||||
int centerX = width / 2;
|
||||
int centerZ = height / 2;
|
||||
|
||||
float invRadiusX = 1f / centerX;
|
||||
float invRadiusZ = 1f / centerZ;
|
||||
|
||||
float[] sqrX = new float[width];
|
||||
float[] sqrZ = new float[height];
|
||||
for (int x = 0; x < width; x++) {
|
||||
float distance = Math.abs(x - centerX) * invRadiusX;
|
||||
sqrX[x] = distance * distance;
|
||||
}
|
||||
for (int z = 0; z < height; z++) {
|
||||
float distance = Math.abs(z - centerZ) * invRadiusZ;
|
||||
sqrZ[z] = distance * distance;
|
||||
}
|
||||
|
||||
for (int z = 0, index = 0; z < height; z++) {
|
||||
float dz2 = sqrZ[z];
|
||||
for (int x = 0; x < width; x++, index++) {
|
||||
int color = raw[index];
|
||||
int alpha = (color >> 24) & 0xFF;
|
||||
if (alpha != 0) {
|
||||
float dx2 = sqrX[x];
|
||||
float distSqr = dz2 + dx2;
|
||||
if (distSqr > 1) raw[index] = 0;
|
||||
else {
|
||||
alpha = (int) (alpha * (1 - distSqr));
|
||||
raw[index] = (color & 0x00FFFFFF) + (alpha << 24);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void scaleAlpha(BufferedImage image, double alphaScale) {
|
||||
int[] raw = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
|
||||
int defined = (MathMan.clamp((int) (255 * alphaScale), 0, 255)) << 24;
|
||||
for (int i = 0; i < raw.length; i++) {
|
||||
int color = raw[i];
|
||||
int alpha = ((color >> 24) & 0xFF);
|
||||
switch (alpha) {
|
||||
case 0:
|
||||
continue;
|
||||
case 255:
|
||||
raw[i] = (color & 0x00FFFFFF) + defined;
|
||||
continue;
|
||||
default:
|
||||
alpha = MathMan.clamp((int) (alpha * alphaScale), 0, 255);
|
||||
raw[i] = (color & 0x00FFFFFF) + (alpha << 24);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static int getColor(BufferedImage image) {
|
||||
int width = image.getWidth();
|
||||
int height = image.getHeight();
|
||||
|
@ -32,6 +32,7 @@ import com.boydti.fawe.object.clipboard.MultiClipboardHolder;
|
||||
import com.boydti.fawe.object.mask.IdMask;
|
||||
import com.boydti.fawe.util.ColorUtil;
|
||||
import com.boydti.fawe.util.MathMan;
|
||||
import com.boydti.fawe.util.image.ImageUtil;
|
||||
import com.sk89q.minecraft.util.commands.*;
|
||||
import com.sk89q.worldedit.*;
|
||||
import com.sk89q.worldedit.blocks.BaseBlock;
|
||||
@ -55,6 +56,7 @@ import com.sk89q.worldedit.util.command.binding.Range;
|
||||
import com.sk89q.worldedit.util.command.binding.Switch;
|
||||
import com.sk89q.worldedit.util.command.parametric.Optional;
|
||||
import java.awt.Color;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.*;
|
||||
import java.net.URL;
|
||||
import java.nio.channels.Channels;
|
||||
@ -362,7 +364,7 @@ public class BrushCommands extends MethodCommands {
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = {"stencil", "color"},
|
||||
aliases = {"stencil"},
|
||||
usage = "<pattern> [radius=5] [file|#clipboard|imgur=null] [rotation=360] [yscale=1.0]",
|
||||
desc = "Use a height map to paint a surface",
|
||||
help =
|
||||
@ -392,44 +394,34 @@ public class BrushCommands extends MethodCommands {
|
||||
}
|
||||
|
||||
@Command(
|
||||
aliases = {"stencil", "color"},
|
||||
usage = "<pattern> [radius=5] [file|#clipboard|imgur=null] [rotation=360] [yscale=1.0]",
|
||||
aliases = {"image", "color"},
|
||||
usage = "<radius> <image> [yscale=1]",
|
||||
desc = "Use a height map to paint a surface",
|
||||
flags = "a",
|
||||
help =
|
||||
"Use a height map to paint any surface.\n" +
|
||||
"The -w flag will only apply at maximum saturation\n" +
|
||||
"The -r flag will apply random rotation",
|
||||
"The -a flag will use image alpha\n" +
|
||||
"The -f blends the image with the existing terrain",
|
||||
min = 1,
|
||||
max = -1
|
||||
)
|
||||
@CommandPermissions("worldedit.brush.stencil")
|
||||
public BrushSettings stencilBrush(Player player, EditSession editSession, LocalSession session, Pattern fill, @Optional("5") double radius, @Optional("") final String image, @Optional("0") @Step(90) @Range(min=0, max=360) final int rotation, @Optional("1") final double yscale, @Switch('w') boolean onlyWhite, @Switch('r') boolean randomRotate, CommandContext context) throws WorldEditException {
|
||||
public BrushSettings imageBrush(Player player, EditSession editSession, LocalSession session, @Optional("5") double radius, BufferedImage image, @Optional("1") @Range(min=Double.MIN_NORMAL) final double yscale, @Switch('a') boolean alpha, @Switch('f') boolean fadeOut, CommandContext context) throws WorldEditException, IOException {
|
||||
worldEdit.checkMaxBrushRadius(radius);
|
||||
InputStream stream = getHeightmapStream(image);
|
||||
HeightBrush brush;
|
||||
try {
|
||||
brush = new StencilBrush(stream, rotation, yscale, onlyWhite, image.equalsIgnoreCase("#clipboard") ? session.getClipboard().getClipboard() : null);
|
||||
} catch (EmptyClipboardException ignore) {
|
||||
brush = new StencilBrush(stream, rotation, yscale, onlyWhite, null);
|
||||
if (yscale != 1) {
|
||||
ImageUtil.scaleAlpha(image, yscale);
|
||||
alpha = true;
|
||||
}
|
||||
if (randomRotate) {
|
||||
brush.setRandomRotate(true);
|
||||
if (fadeOut) {
|
||||
ImageUtil.fadeAlpha(image);
|
||||
alpha = true;
|
||||
}
|
||||
ImageBrush brush = new ImageBrush(image, session, alpha);
|
||||
return set(session, context,
|
||||
brush)
|
||||
.setSize(radius)
|
||||
.setFill(fill);
|
||||
.setSize(radius);
|
||||
}
|
||||
|
||||
// @Command(
|
||||
// aliases = {"image", "img"}
|
||||
// // TODO directional image coloring
|
||||
// )
|
||||
// @CommandPermissions("worldedit.brush.stencil")
|
||||
// public BrushSettings imageBrush(Player player, EditSession editSession, LocalSession session, Pattern fill, @Optional("5") double radius, @Optional("") final String image, @Optional("0") @Step(90) @Range(min=0, max=360) final int rotation, @Optional("1") final double yscale, @Switch('w') boolean onlyWhite, @Switch('r') boolean randomRotate, CommandContext context) throws WorldEditException {
|
||||
//
|
||||
// }
|
||||
|
||||
@Command(
|
||||
aliases = {"surface", "surf"},
|
||||
usage = "<pattern> [radius=5]",
|
||||
|
Loading…
Reference in New Issue
Block a user