Commit Graph

27 Commits

Author SHA1 Message Date
Dominik Renzel 756b9d00af added bin folders to gitignore 2019-09-22 23:21:38 +02:00
NotMyFault 4879e0b62a Add javadoc 2019-05-02 19:49:10 +02:00
Jesse Boyd 1186a00b47
Fixes #885 2018-01-17 11:57:01 +11:00
Jesse Boyd 78e795d21a
reordering the dependency fixed it...? whatever 2018-01-16 12:05:09 +11:00
Jesse Boyd 134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd 4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd 5583994fe9 Remove softdepend as it affects load order 2017-12-30 17:32:54 +11:00
Mike Primm 42f594f433 Restore Sponge build for 1.11 2017-08-03 22:54:14 -05:00
Jesse Boyd 17fb559f10
Various
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd 87341ab4fe
Styling and documentation improvements 2017-04-19 05:23:02 +10:00
Jesse Boyd 4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Jesse Boyd 8e91d8a6ad
Potential fix for crash 2016-10-21 00:45:40 +11:00
Jesse Boyd 6818ff28ba Fix VS brushes which require multiple clicks 2016-09-03 16:34:25 +10:00
Jesse Boyd 36a1e9f744 Fixes #265 2016-08-29 14:29:36 +10:00
Jesse Boyd ea6840535a fix translation problem 2016-05-01 21:11:16 +10:00
Jesse Boyd 024d46be78 Various
Fixes #68
Fixes #69
Fixes #80
Fixes #70
Fixes #72
added heightmap brush
2016-05-01 11:10:39 +10:00
Jesse Boyd 19c0e03989 Various
Fixes #71
Fixes #65
Fixes #81
Fixes #73
Fixes center for opposite sign x/z
2016-04-30 12:49:23 +10:00
Jesse Boyd 053d7a6482 Restructure 2016-04-24 06:41:07 +10:00
Jesse Boyd c1acacc208 Add bindings for different architectures 2016-04-20 23:59:21 +10:00
Jesse Boyd e535f8adc9 Lastmask / preciousstones fix 2016-04-19 06:48:58 +10:00
Jesse Boyd ba04eb9fc8 Cleanup / persistent history 2016-04-05 02:07:36 +10:00
Jesse Boyd d11bb1ac0a Fix for nbt 2016-04-03 05:19:14 +10:00
Jesse Boyd fb8863cd06 Start work on forge port 2016-04-02 16:58:42 +11:00
Jesse Boyd e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00
Jesse Boyd 1f8d53f8a7 fixes + maven 2015-12-25 21:24:47 +11:00
Jesse Boyd 1169b42fab Code cleanup, fixes, optimizations, tweaks and new features
Code cleanup:
- Slight restructure
- FaweAPI class with some useful functions
- Abstracting some components for future port different versions /
platform

Fixes:
- Fixed lighting issues
- Fixed some async exceptions
- Fixed undo/redo having unexpected behavior
- Fixed support for third party extents

Improvements on the relighting algorithm.
- It's slightly slower but results in more reliable lighting

Queue optimizations:
- Decreased overhead, faster block placement and relighting
- Now supports async biome changes

Block logging:
- Now supports block logging (with BlocksHub)

Schematic streaming:
- Completely bypass the clipboard and "//stream <file>" giant schematics
into the world

Region selection:
- Use "//worldeditregion" to select your current region restriction

Manual relighting:
- Use "//fixlighting" to fix the lighting in your current selection
2015-11-18 18:49:57 +11:00
Jesse Boyd 046ab56d30 🎊 Added .gitattributes & .gitignore files 2015-10-29 23:06:55 +11:00