Commit Graph

36 Commits

Author SHA1 Message Date
Jesse Boyd
345b344000
Fix some region issues 2018-05-08 15:24:50 +10:00
Jesse Boyd
6968e66ad8
Various major
Implement virtual worlds
New schematic commands:
//schem show <directory>
//schem delete * - Deletes the files associated with your currently
loaded schematic
//schem move <directory> - Moves your currently loaded schematics to
this directory
//download -> supports downloading multiple schematics at once
2018-04-13 18:40:42 +10:00
Jesse Boyd
9cc588d5c9
loadbefore WorldGuard 2018-03-08 17:50:47 +11:00
Jesse Boyd
ad60b90987
Various minor
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd
5583994fe9 Remove softdepend as it affects load order 2017-12-30 17:32:54 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes 2017-11-12 11:42:19 +11:00
Jesse Boyd
71306cb749
Various
Anvil API can now be used fully async
- The underlying code still schedules things on the main thread
plotsquared + plotme perms now default to true
Minor optimization for DownwardVisitor
2017-08-08 17:36:17 +10:00
Jesse Boyd
87341ab4fe
Styling and documentation improvements 2017-04-19 05:23:02 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms 2017-04-02 05:55:34 +10:00
Jesse Boyd
df15ba6cd7
Simplify config comments, messages, add permpack.
fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd
95715da039
Toggle worldedit /tips 2017-01-03 07:29:14 +11:00
Jesse Boyd
9c1bb58a09
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
2016-11-24 17:36:44 +11:00
Jesse Boyd
06a548e09e Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00
Jesse Boyd
3b9408d381 Various 2016-04-28 15:00:49 +10:00
Jesse Boyd
aec27d0e09 Set command optimizations 2016-04-27 05:51:22 +10:00
Jesse Boyd
0da4f6f63a Fixes #48 2016-04-25 02:20:26 +10:00
Jesse Boyd
053d7a6482 Restructure 2016-04-24 06:41:07 +10:00
Jesse Boyd
70362d348f Fix for forest / bump version 2016-04-22 09:12:38 +10:00
Jesse Boyd
63ad22a021 Forgot to load the chunk, whoops. Also bumping the version 2016-04-22 02:31:20 +10:00
Jesse Boyd
bf7d066520 History on disk rollback command
Useful for undoing specific edits.
2016-04-21 14:07:28 +10:00
Jesse Boyd
b4c4dc2e5c Bump version 2016-04-21 07:56:02 +10:00
Jesse Boyd
e5590ed12f Queue optimizations + WorldGuard global region 2016-04-21 07:53:06 +10:00
Jesse Boyd
3ed58f0d37 Bump version 2016-04-20 06:33:17 +10:00
Jesse Boyd
8f8c4f2c66 v3.3.16 2016-04-20 04:14:44 +10:00
Jesse Boyd
d2128ab045 Bump version 2016-04-19 04:33:00 +10:00
Jesse Boyd
9cf4f6c9f0 More optimizations!
Schematics now load in a fraction of a time. (took me 5.13 seconds to
load a 102,572,228 block schematic)

Also made some minor optimizations here and there.
2016-04-18 04:54:27 +10:00
Jesse Boyd
04e281e72d Fix deform 2016-04-16 18:16:08 +10:00
Jesse Boyd
f55f767e2f Bump version 2016-04-15 06:31:00 +10:00
Jesse Boyd
b546a75e00 v3.3.11 2016-04-15 02:35:20 +10:00
Jesse Boyd
f3db4be8ae Bump version 2016-04-15 00:20:11 +10:00
Jesse Boyd
5b3e0973f2 Fixes #21 2016-04-13 20:04:01 +10:00
Jesse Boyd
0dfbd44c72 Faster compression
Using java's inbuilt compression algorithms (gzip or deflator both)  was
a bit too slow for me.

Fawe is now using the LZ4 compression algorithm, which is super fast. So
fast that I decided to add a default 1 pass of compression to history.
Enabling further compression will do an additional high LZ4 compression.
2016-04-04 18:39:00 +10:00
Jesse Boyd
491b6bc646 BUmp version, add check for op 2016-04-03 17:26:17 +10:00
Jesse Boyd
789098dc79 Finish with sponge depend
Also fix 1.8 issue for kh498
2016-04-03 02:50:50 +10:00
Jesse Boyd
e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00