Commit Graph

1126 Commits

Author SHA1 Message Date
Jesse Boyd d6ad027fc8 Fix block rotation corrupting block cache 2016-04-17 05:15:21 +10:00
Jesse Boyd e413318fb7 Fix regen for non cuboid / vp2 / clear sessions on logout 2016-04-16 22:31:20 +10:00
Jesse Boyd 72933df640 Add allowed extents section to config 2016-04-16 19:31:18 +10:00
Jesse Boyd 04e281e72d Fix deform 2016-04-16 18:16:08 +10:00
Jesse Boyd 3f9e202f3a clipboard optimizations
Encode the block as a single byte if possible
Don't bother storing air
Use the block cache where possible
2016-04-15 18:39:36 +10:00
Jesse Boyd aa06bc19d2 Workaround for WorldEdit's sign bug 2016-04-15 06:29:30 +10:00
Jesse Boyd 2012d56900 Remove version from build 2016-04-15 03:27:50 +10:00
Jesse Boyd e87f804236 Fixes #28 2016-04-15 02:30:02 +10:00
Jesse Boyd 5097f0cf63 Fixes #30
The CuboidRegion class will now queue blocks in layers for a chunk
before moving onto the next chunk. This results in higher cache hits for
history enabled queues. It also allows the block placer to start earlier
during preprocessing with edits affecting > 64 (configurable) chunks.

Note: with history on disk enabled, this means near unlimited sized
edits (for certain commands) might be feasible.
2016-04-15 00:18:22 +10:00
Jesse Boyd caa0e475ad Have regen respect protection 2016-04-14 19:22:13 +10:00
Jesse Boyd 9f57b89756 Fixes #27 (/up and /ceil)
Also change the commands to go through the editSession so it can be
restricted/undone
2016-04-14 18:27:02 +10:00
Jesse Boyd 04dab97460 Added regen for forge (#23) 2016-04-14 18:07:51 +10:00
Jesse Boyd fff311a99f Fixes #23 2016-04-14 07:31:02 +10:00
Jesse Boyd 5b3e0973f2 Fixes #21 2016-04-13 20:04:01 +10:00
Jesse Boyd 42654bd784 Various
fix a few async issues (nbt setting/cut/plotsquared hook)
fixes #1
allow some debug options to be configurable (chunk wait / buffer size)
add region restriction option
2016-04-07 06:19:17 +10:00
Jesse Boyd ab4af2741f Prefix 2016-04-06 03:02:15 +10:00
Jesse Boyd fb4ed9362d Various
per player limits
- max blocks
- max checks
- max fails
- max entities
- max blockstates
Also add command limit
Fix negative coord compression issue
2016-04-06 01:11:24 +10:00
Jesse Boyd ba04eb9fc8 Cleanup / persistent history 2016-04-05 02:07:36 +10:00
Jesse Boyd 0dfbd44c72 Faster compression
Using java's inbuilt compression algorithms (gzip or deflator both)  was
a bit too slow for me.

Fawe is now using the LZ4 compression algorithm, which is super fast. So
fast that I decided to add a default 1 pass of compression to history.
Enabling further compression will do an additional high LZ4 compression.
2016-04-04 18:39:00 +10:00
Jesse Boyd fb15a425a7 Queue, editsession and history optimizations
Streamlined the queue so now the queue doesn't need to be fetched on
each block
Removed block reording from editsession as it alone takes half a
second/million blocks
Replaced block fetch from history extent with optimized algorithm.
2016-04-04 04:03:35 +10:00
Jesse Boyd 0c55e3c7cb Clipboard compression
Reduce the size of the clipboard by encoding the BaseBlock as a short
array, with an accompanying map for nbt.
2016-04-03 17:13:22 +10:00
Jesse Boyd d11bb1ac0a Fix for nbt 2016-04-03 05:19:14 +10:00
Jesse Boyd 789098dc79 Finish with sponge depend
Also fix 1.8 issue for kh498
2016-04-03 02:50:50 +10:00
Jesse Boyd fb8863cd06 Start work on forge port 2016-04-02 16:58:42 +11:00
Jesse Boyd a924dcd66a Fix errors 2016-04-02 15:25:04 +11:00
Jesse Boyd e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00