Commit Graph

26 Commits

Author SHA1 Message Date
dordsor21 a693d23489
Make it build and add safety to tab completion times 2021-03-07 19:34:14 +00:00
NotMyFault 3132b8f1f2 Revert "Just build bukkit artifacts"
Dw dords, the last build will stay online on codemc so people can get it there incase our ci tends to die again and they can't build it locally :)
2019-04-22 00:54:26 +02:00
NotMyFault 2eee25e44e
Just build bukkit artifacts 2019-04-22 00:44:35 +02:00
NotMyFault ab71b938e5 Fix building Forge versions 2019-02-27 07:05:41 +01:00
Jesse Boyd 134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd f0915b558b
Temporarily disable forge modules 2017-10-01 17:37:24 +11:00
Mike Primm 42f594f433 Restore Sponge build for 1.11 2017-08-03 22:54:14 -05:00
Jesse Boyd 8dfcb0f914
Various
Start work on interactive commands (//help, //biomelist, //pos1/2)
Added clipboard and world remapping (between mcpe/pe)
//schematic remap
//anvil remapall
Added anvil -> leveldb converter (run Nukkit jar or /anvil2leveldb)
Added safe zstd decompressor
Angle mask fixes
Fix paste air issues with fawe format (which no-one uses anyway)
Fix cfi file:// with an absolute path
FIx schematic format and addBlocks
Update forge to 1.12
Fixes #663
2017-07-28 15:12:58 +10:00
Jesse Boyd 6ce16714d8
Switch back to to fastutil lite + tweak ore gen 2017-03-27 06:16:27 +11:00
Jesse Boyd 4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Jesse Boyd 0427771b7e
Re-add the forge/sponge modules 2017-02-06 13:09:44 +11:00
Jesse Boyd 708ac6e03f
temp remove forge 2017-01-16 01:58:24 +11:00
Jesse Boyd 22a9405bda
I guess I can't do that 2017-01-15 22:21:53 +11:00
Jesse Boyd d681bbf62d
Ignore forge for now 2017-01-15 22:16:57 +11:00
Jesse Boyd 32ae0f1d48
Update sponge jar 2016-12-26 18:42:33 +11:00
Jesse Boyd 768230c916
Update to forge 1.11 2016-11-29 22:17:25 +11:00
Jesse Boyd 9c1bb58a09
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
2016-11-24 17:36:44 +11:00
Jesse Boyd 7df6f2d54f
Update to 1.11 2016-11-18 00:54:51 +11:00
Jesse Boyd e68530e8f8 FAWE for MCPE (WIP) 2016-09-05 01:34:38 +10:00
Jesse Boyd 2f76cb59e3 Move voxelsniper stuff to its own jar
(untested)
2016-07-16 06:26:09 +10:00
Jesse Boyd c52c1bee27 Relight improvements + ports
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd 40c6e781a6 Update to 1.10 2016-06-09 17:50:19 +10:00
Jesse Boyd 06a548e09e Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00
Jesse Boyd 053d7a6482 Restructure 2016-04-24 06:41:07 +10:00
Jesse Boyd e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00