Commit Graph

75 Commits

Author SHA1 Message Date
Jesse Boyd
00c685cd93 Various
add git revision to jar
fix fixlighting
fix fallback bukkit queue
(currently not stable for forge/sponge)
2016-05-13 18:19:18 +10:00
Jesse Boyd
b5a8eb2176 Various
update to 1.9.4
progress notifications
lighting fixes
optimizations

Only stable for bukkit 1.8/1.9
2016-05-13 18:19:18 +10:00
Jesse Boyd
1d5765e8cc Various
fix pom
combine stages
work on efficient handling tiles / entities in changeset
other minor restructuring
(Currently only stable for bukkit 1.8 with
Settings.COMBINE_HISTORY_STAGE=true)
2016-05-06 08:59:21 +10:00
Jesse Boyd
c599e75fa6 Have NullExtent extend FaweRegionExtent instead (more uses) 2016-05-02 13:19:25 +10:00
Jesse Boyd
d7f121f8a9 Fix regen 2016-05-02 13:14:13 +10:00
Jesse Boyd
bf0903246b Use clipboard instead 2016-05-02 13:06:23 +10:00
Jesse Boyd
a7cc08a882 cap height at 255 2016-05-02 12:09:21 +10:00
Jesse Boyd
9f0602f2ec Various
Fixes #89
brush fixes
optimizations
restructure
etc
2016-05-02 12:04:28 +10:00
Jesse Boyd
ea6840535a fix translation problem 2016-05-01 21:11:16 +10:00
Jesse Boyd
024d46be78 Various
Fixes #68
Fixes #69
Fixes #80
Fixes #70
Fixes #72
added heightmap brush
2016-05-01 11:10:39 +10:00
Jesse Boyd
b9f2671166 Fix gravity brush expecting blocks to be set instantly 2016-04-30 17:07:37 +10:00
Jesse Boyd
19c0e03989 Various
Fixes #71
Fixes #65
Fixes #81
Fixes #73
Fixes center for opposite sign x/z
2016-04-30 12:49:23 +10:00
Jesse Boyd
06a548e09e Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00
Jesse Boyd
3b9408d381 Various 2016-04-28 15:00:49 +10:00
Jesse Boyd
4ec9ed3a8d Various 2016-04-28 08:10:17 +10:00
Jesse Boyd
72bd48a57d Fixes #58 2016-04-27 09:09:01 +10:00
Jesse Boyd
aec27d0e09 Set command optimizations 2016-04-27 05:51:22 +10:00
Jesse Boyd
9a3daaa383 Fixes #44 2016-04-26 11:15:48 +10:00
Jesse Boyd
143847816f Fix brush iterations 2016-04-26 08:39:19 +10:00
Jesse Boyd
8609741555 Lazy copying
> /lazycopy
> 92083901 block(s) were not copied. I'll do it later, promise!

Basically it will copy it on the fly whenever you decide to do something
with it e.g. paste or save it as a schematic.
2016-04-26 08:08:10 +10:00
Jesse Boyd
57696f25f4 Finish clipboard on disk 2016-04-26 04:14:41 +10:00
Jesse Boyd
f5bbd59602 clean target ? 2016-04-26 01:41:07 +10:00
Jesse Boyd
644dfc512a *correct id 2016-04-25 07:07:27 +10:00
Jesse Boyd
362490938c Added option clipboard on disk 2016-04-25 06:59:25 +10:00
Jesse Boyd
912ea44cc8 Fixes
Fixes #51
Fixes #49
2016-04-25 04:54:32 +10:00
Jesse Boyd
0da4f6f63a Fixes #48 2016-04-25 02:20:26 +10:00
Jesse Boyd
053d7a6482 Restructure 2016-04-24 06:41:07 +10:00
Jesse Boyd
14dd048662 API and brush improvements. 2016-04-23 02:11:46 +10:00
Jesse Boyd
70362d348f Fix for forest / bump version 2016-04-22 09:12:38 +10:00
Jesse Boyd
e158b4d222 Minor tweaks 2016-04-22 07:10:41 +10:00
Jesse Boyd
fd37adaac8 I realize that you won't be able to see all 512 2016-04-22 06:12:40 +10:00
Jesse Boyd
d38db03600 Rollback optimizations / features 2016-04-22 05:59:24 +10:00
Jesse Boyd
7e0964c118 Use default bukkit block placer if NMS fails
The default block placer uses only the Bukkit API to perform changes.
- It's a bit laggy for larger changes
- Still a lot faster than normal WorldEdit
2016-04-22 01:41:41 +10:00
Jesse Boyd
a7763cd8fd Add support for FactionsOne 2016-04-21 15:53:37 +10:00
Jesse Boyd
bf7d066520 History on disk rollback command
Useful for undoing specific edits.
2016-04-21 14:07:28 +10:00
Jesse Boyd
652a983907 Workaround for CoreProtect logging 2016-04-21 09:40:14 +10:00
Jesse Boyd
e5590ed12f Queue optimizations + WorldGuard global region 2016-04-21 07:53:06 +10:00
Jesse Boyd
9f289f8fac Debug failed chunk load. 2016-04-21 05:05:11 +10:00
Jesse Boyd
de08ef85d7 Fix limits / add cancellation messages 2016-04-21 04:22:47 +10:00
Jesse Boyd
c1acacc208 Add bindings for different architectures 2016-04-20 23:59:21 +10:00
Jesse Boyd
bdec0b7ef4 Delete old history 2016-04-20 10:06:35 +10:00
Jesse Boyd
01d5601b5b Fix for CuboidClipboard rotation 2016-04-20 09:03:50 +10:00
Jesse Boyd
03a2dfec3f Fix method signiture for CuboidClipboard 2016-04-20 07:17:24 +10:00
Jesse Boyd
a8e335e23c Various
- delete session on logout
- load session on world change (disk)
- set default chunk wait to 100ms
2016-04-20 06:30:34 +10:00
Jesse Boyd
33f3cb6ba5 Optional async relighting 2016-04-20 04:11:09 +10:00
Jesse Boyd
505e99b488 Optimizations for 1.9 2016-04-20 01:22:36 +10:00
Jesse Boyd
e535f8adc9 Lastmask / preciousstones fix 2016-04-19 06:48:58 +10:00
Jesse Boyd
f8e1bb0b71 Use blocking queue 2016-04-19 05:07:50 +10:00
Jesse Boyd
9cf4f6c9f0 More optimizations!
Schematics now load in a fraction of a time. (took me 5.13 seconds to
load a 102,572,228 block schematic)

Also made some minor optimizations here and there.
2016-04-18 04:54:27 +10:00
Jesse Boyd
d6ad027fc8 Fix block rotation corrupting block cache 2016-04-17 05:15:21 +10:00