Commit Graph

41 Commits

Author SHA1 Message Date
Jesse Boyd
04603b7cee
Various
Improved web integrated clipboard
Fully fledged brush visualization (modes 0-2): //br vis
Brush targeting modes (0-3): //br target
Brush scroll actions: //br scroll
- change clipboard from directory or web
- change mask
- change pattern
- change range
- change size
- change target mode
Build multi-brushes (choose the brush for left click and right click
individually)
- //br primary
- //br secondary
- Changing the pattern/mask will affect the currently selected brush,
not both
Changes to brush behavior
- spline connects by clicking the same spot twice
- line/copy brush tweaks
Schematics now default per user
- To save/load globally use "../" before the filename
Easily save a schematic to a directory
- `//schem save folder/` will choose save a the next lowest free number
Improved block parsing
Add resettable brushes
- e.g. line brush resets points by shift + left click
2017-03-04 00:54:50 +11:00
Jesse Boyd
9c74d0b981
Various (unfinished)
Fixes #439
Update to Java 8
Adds scrollable brushes to the API (action on brush scroll)
- Clipboard
- Mask
- Pattern
- Range
- Size
Adds movable brushes to the API (action on brush move)
Adds different targeting modes for brushes (see enum TargetMode)
Adds VisualBrush to API (sends client block changes instead of changing
the world)
Updater now checks every 30m for updates
Adds in game updater changelog (/fawe changelog)
Adds language option to config
Adds german translations
Adds CircleBrush (WIP)
Simplify DoubleActionBrush and DoubleActionBrushTool to extend
Brush/BrushTool
Use ImmutableBlock instead of anonymous BaseBlock for cache
Fixes CuboidRegion iteration (affected some commands)
Fixes WorldCopyClipboard schematic saving
Optimize FawePlayer -> Player by caching value
Simplified pattern and mask API by extending legacy versions
Optimize sphere, cylinder and deform
Added brush cancellation by SHIFT + LEFT CLICK
Probably some other stuff
2017-02-26 16:39:00 +11:00
Jesse Boyd
adaac51b36
Fixes #427 2017-02-18 20:49:18 +11:00
Jesse Boyd
0427771b7e
Re-add the forge/sponge modules 2017-02-06 13:09:44 +11:00
Jesse Boyd
ebc7ba43e6
Various
Fix biome change not sending packet
Add optimized biome get and set (AsyncWorld, EditSession etc.)
Add undo for biome changes
Fix tile entities for slow (non NMS) bukkit queue
Translate some stuff
Fix some concurrency issues with autoqueue
cuboid region geChunks() now has fixed memory cost (applies to commands
e.g. //listchunks)
Fix some undo issues
2017-01-29 09:25:53 +11:00
Jesse Boyd
812c12fce4
Undo/Settings
Fix some disk and undo issues
FaweQueue uses Settings instance
2017-01-15 18:45:12 +11:00
Jesse Boyd
ede846f894
Init empty section with skylight array 2016-12-30 02:09:02 +11:00
Jesse Boyd
dc3ab46803
I forgot about sponge 2016-12-29 21:59:11 +11:00
Jesse Boyd
9d920a5510
Optimize set air for more versions 2016-12-27 05:58:14 +11:00
Jesse Boyd
33548c8d55
Regen for forge/sponge 2016-12-27 05:47:21 +11:00
Jesse Boyd
9e0ccfa103
*update it to 1.11 2016-12-26 20:08:24 +11:00
Jesse Boyd
32ae0f1d48
Update sponge jar 2016-12-26 18:42:33 +11:00
Jesse Boyd
5baa99ec80 Fix compile issues 2016-08-27 13:47:09 +10:00
Jesse Boyd
5f87599292 Various
Optimize disk IO
Add `/fawe debugpaste`
Fix some lighting issues
Fix database insertion
Fix some rollback issues
Add database import /frb #import 0 0
Fix some typos
2016-08-22 14:43:59 +10:00
Jesse Boyd
4ddffb197b Various
More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
3ec42144e7 Fixes #229 2016-08-10 17:36:28 +10:00
Jesse Boyd
06275e8d3d [Bleeding] Lighting changes + broken 2016-07-26 10:04:19 +10:00
Jesse Boyd
87f79f9fa6 Various fixes
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
cf397524ff Fix other forge compile issues 2016-06-22 16:02:50 +10:00
Jesse Boyd
9bf2d2b0c3 Various
Update to PS 3.4.1
- Added various optimizations for PlotSquared
- Support full schematic exporting (includes NBT now)

Added compression level option:
0 is no compression
1-9 = varying levels of compression at the expense of CPU
3 = Good fast compression
5 = Good high compression
8 = Lots of compression (going further has diminishing returns)

Add EditSession builder (for extra control over optimizations)
Added compression option to FaweChangeSet constructor
Added FAWE format (used for history / clipboard on disk)

Various minor optimizations

TODO bug fixes
2016-06-16 20:25:21 +10:00
Jesse Boyd
50e4231125 Fix java 1.7 compatibility 2016-06-10 14:08:37 +10:00
Jesse Boyd
92ccbfcdcd Fixes #147 2016-06-10 05:10:56 +10:00
Jesse Boyd
a43cef7b2d bump version 2016-06-08 06:36:26 +10:00
Jesse Boyd
b168d1b336 Various
Fix entity y value not within chunk
Fix combined stages CPUOptimizedHistory not restoring air in existing
sections on undo
Change EditSession to wait for completion on flush (you should be
flushing it async)
Added setting for edit session history with no session
2016-05-26 05:29:55 +10:00
Jesse Boyd
b209c6221a * 2016-05-23 06:52:34 +10:00
Jesse Boyd
676a3d75ed *fix bad refactor 2016-05-23 06:40:19 +10:00
Jesse Boyd
c950b7554d async bukkit wrappers / vs hook / api changes 2016-05-23 03:37:55 +10:00
Jesse Boyd
408f690d80 Fix sponge packet sending 2016-05-21 02:05:16 +10:00
Jesse Boyd
cf3dd6eb31 Fix chunk loading for sponge 2016-05-21 01:28:36 +10:00
Jesse Boyd
54864b73d2 Various
centralize error handling
fix tile entities (undo/redo)
2016-05-19 17:41:55 +10:00
Jesse Boyd
0bc703e1b9 Forge/Sponge 3.5.0 2016-05-14 23:38:07 +10:00
Jesse Boyd
b5a8eb2176 Various
update to 1.9.4
progress notifications
lighting fixes
optimizations

Only stable for bukkit 1.8/1.9
2016-05-13 18:19:18 +10:00
Jesse Boyd
71da20c6c4 Fix 1.8 packet sending 2016-05-02 16:44:30 +10:00
Jesse Boyd
bf0903246b Use clipboard instead 2016-05-02 13:06:23 +10:00
Jesse Boyd
ea6840535a fix translation problem 2016-05-01 21:11:16 +10:00
Jesse Boyd
024d46be78 Various
Fixes #68
Fixes #69
Fixes #80
Fixes #70
Fixes #72
added heightmap brush
2016-05-01 11:10:39 +10:00
Jesse Boyd
06a548e09e Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00
Jesse Boyd
3b9408d381 Various 2016-04-28 15:00:49 +10:00
Jesse Boyd
aec27d0e09 Set command optimizations 2016-04-27 05:51:22 +10:00
Jesse Boyd
0da4f6f63a Fixes #48 2016-04-25 02:20:26 +10:00
Jesse Boyd
053d7a6482 Restructure 2016-04-24 06:41:07 +10:00