Jesse Boyd
049dbe2dc2
Fix farmland data
2019-04-03 01:34:29 +11:00
Jesse Boyd
29794d4ccd
Fixes #795
2018-06-24 21:50:24 +10:00
Jesse Boyd
c202b311f1
Fixes #733
2017-09-17 19:24:22 +10:00
Jesse Boyd
043f1e6002
minor cleanup
2017-06-20 19:00:30 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms
2017-04-02 05:55:34 +10:00
Jesse Boyd
bc46688a98
Fixes #450
2017-03-06 21:37:16 +11:00
Jesse Boyd
ebc7ba43e6
Various
...
Fix biome change not sending packet
Add optimized biome get and set (AsyncWorld, EditSession etc.)
Add undo for biome changes
Fix tile entities for slow (non NMS) bukkit queue
Translate some stuff
Fix some concurrency issues with autoqueue
cuboid region geChunks() now has fixed memory cost (applies to commands
e.g. //listchunks)
Fix some undo issues
2017-01-29 09:25:53 +11:00
Jesse Boyd
270b7986ac
Fix air count calculation error
2016-12-31 17:22:20 +11:00
Jesse Boyd
04bdec3e76
Optimize set when not region restricted
2016-12-29 10:20:37 +11:00
Jesse Boyd
aa27d01fc4
Tile entity fixes + send block update
2016-12-02 17:03:57 +11:00
Jesse Boyd
90ba392692
Fix forge regen
2016-11-29 19:15:45 +11:00
Jesse Boyd
5b0ce58f6b
Fix removal of light sources
2016-11-28 14:34:12 +11:00
Jesse Boyd
4e955ec985
Minor stuff
2016-11-22 13:10:18 +11:00
Jesse Boyd
e16bcae071
Some minor fixes
2016-11-18 08:44:16 +11:00
Jesse Boyd
36fdbe55fe
Various fixe + Restructuring + Possible breakage
2016-09-13 15:43:23 +10:00
Jesse Boyd
9e297dc34a
MCPE port is now async
2016-09-05 12:35:05 +10:00
Jesse Boyd
3e0852d589
Lighting / MCA changes / Queue
...
Optimize queue dispatch parallelization
Fix lighting issues
Add MCAFile/Chunk listing to API
2016-08-23 16:25:31 +10:00
Jesse Boyd
4ddffb197b
Various
...
More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
1ed87eabbc
Various
...
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
c52c1bee27
Relight improvements + ports
...
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
9ed6880d1d
Various
2016-07-10 23:37:18 +10:00
Jesse Boyd
227ac22d15
Fix data for id=9
2016-06-30 22:11:58 +10:00
Jesse Boyd
1867a41d8a
Fixes #166
2016-06-29 03:03:27 +10:00
Jesse Boyd
e8ae5ca119
Fixes #166
2016-06-27 23:56:11 +10:00
Jesse Boyd
4c59ffc371
Various
...
Fixed entity copy, tree gen, snow height, reload history limit,
2016-06-19 12:24:28 +10:00
Jesse Boyd
92ccbfcdcd
Fixes #147
2016-06-10 05:10:56 +10:00
Jesse Boyd
a05ae2e550
Various fixes for VS / WE
2016-05-28 08:37:16 +10:00
Jesse Boyd
c950b7554d
async bukkit wrappers / vs hook / api changes
2016-05-23 03:37:55 +10:00
Jesse Boyd
54864b73d2
Various
...
centralize error handling
fix tile entities (undo/redo)
2016-05-19 17:41:55 +10:00
Jesse Boyd
0bc703e1b9
Forge/Sponge 3.5.0
2016-05-14 23:38:07 +10:00
Jesse Boyd
b5a8eb2176
Various
...
update to 1.9.4
progress notifications
lighting fixes
optimizations
Only stable for bukkit 1.8/1.9
2016-05-13 18:19:18 +10:00
Jesse Boyd
1d5765e8cc
Various
...
fix pom
combine stages
work on efficient handling tiles / entities in changeset
other minor restructuring
(Currently only stable for bukkit 1.8 with
Settings.COMBINE_HISTORY_STAGE=true)
2016-05-06 08:59:21 +10:00
Jesse Boyd
024d46be78
Various
...
Fixes #68
Fixes #69
Fixes #80
Fixes #70
Fixes #72
added heightmap brush
2016-05-01 11:10:39 +10:00
Jesse Boyd
06a548e09e
Various
...
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00