Commit Graph

43 Commits

Author SHA1 Message Date
Jesse Boyd
3e0852d589 Lighting / MCA changes / Queue
Optimize queue dispatch parallelization
Fix lighting issues
Add MCAFile/Chunk listing to API
2016-08-23 16:25:31 +10:00
Jesse Boyd
814ac60823 Fixes #253 + other stuff
Fixes clipboard on disk
Fixed hybrid MCAQueue hybrid get (tile/block/refresh)
Fixed no NMS queue messages
2016-08-22 22:18:59 +10:00
Jesse Boyd
4ddffb197b Various
More work on anvil API
Fix IO exception with history on disk
Optimize chunk index caching
2016-08-20 13:33:56 +10:00
Jesse Boyd
3a3fcca8b0 Various
Remove numerical versioning
Fix queue relighting concurrency
Fixed fixlighting async error
Fixes for 1.7.10 + thermos
Fixed non disk schematic loading
2016-08-14 10:26:51 +10:00
Jesse Boyd
35883cfb16 Fixes #228 2016-08-10 17:32:05 +10:00
Jesse Boyd
1ed87eabbc Various
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
97ca92eedf Fixes #221 2016-08-07 17:48:21 +10:00
Jesse Boyd
c4026d37dc Fixes #223 2016-08-07 17:26:46 +10:00
Jesse Boyd
c98d07039d Buffered random access clipboard compression + schematic -> clipboard streaming
Also adds CPUOptimizedClipboard which has no extra compression
Note: Performance degrades if access is actually random (the buffering
optimizes sequential r/w)
Removing stream in favor of clipboard compression / disk
- In order to stream a schematic, it would need to be fully read 3 times
as  tags are not ordered (dimensions -> block ids -> data + tiles +
entities)
- Much faster just using disk / memory as an intermediate step
2016-08-06 16:42:40 +10:00
Jesse Boyd
5eff53f1f8 Remove duplicate method 2016-08-04 20:01:47 +10:00
Jesse Boyd
e5ebccd053 All commands translatable + Start on inspect brush
+ Disable AWE if present as otherwise both don't load
2016-08-03 19:23:31 +10:00
Jesse Boyd
1ca5798e9d Begin rollback optimizations + other
Store rollback summary in database (option)
API improvements
Load before AWE
2016-08-03 14:43:27 +10:00
Jesse Boyd
ff60177dcc Working async relighting 2016-07-27 08:03:51 +10:00
Jesse Boyd
4bde477206 Various
Fix forge multiworld
Add NMS setLight (sky/block)
Fix clipboard on disk start index
Fix cmd block data
2016-07-25 08:25:07 +10:00
Jesse Boyd
c52c1bee27 Relight improvements + ports
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
87f79f9fa6 Various fixes
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
272a359c28 Possible fix for tiles 2016-06-29 02:39:07 +10:00
Jesse Boyd
615c51d948 Add voxel shortperm 2016-06-21 21:38:58 +10:00
Jesse Boyd
50e4231125 Fix java 1.7 compatibility 2016-06-10 14:08:37 +10:00
Jesse Boyd
92ccbfcdcd Fixes #147 2016-06-10 05:10:56 +10:00
Jesse Boyd
ed08bf8a9c Fixes fixlighting
Relates to #140
2016-06-06 17:04:16 +10:00
Jesse Boyd
dbaa587530 Fixes #139 2016-06-06 16:23:21 +10:00
Jesse Boyd
a05ae2e550 Various fixes for VS / WE 2016-05-28 08:37:16 +10:00
Jesse Boyd
b168d1b336 Various
Fix entity y value not within chunk
Fix combined stages CPUOptimizedHistory not restoring air in existing
sections on undo
Change EditSession to wait for completion on flush (you should be
flushing it async)
Added setting for edit session history with no session
2016-05-26 05:29:55 +10:00
Jesse Boyd
89222036ea Various
Optimize undo / use AsyncWorld with RangeBlockHelper / Fix performer
queue / Rename  command
2016-05-24 06:47:12 +10:00
Jesse Boyd
4ac02d6297 Fixes #121 2016-05-23 23:00:33 +10:00
Jesse Boyd
e8d76e3f3a VS history on disk/undo/rename perform to //p 2016-05-23 06:38:59 +10:00
Jesse Boyd
c950b7554d async bukkit wrappers / vs hook / api changes 2016-05-23 03:37:55 +10:00
Jesse Boyd
9f86b8fe33 Fixes #107 (for bukkit at least) 2016-05-20 18:55:26 +10:00
Jesse Boyd
6c14c13ceb Fix move / 19R2 entity packet sending 2016-05-20 18:14:21 +10:00
Jesse Boyd
9e128b8d0c Fix entity create/remove 2016-05-20 04:43:28 +10:00
Jesse Boyd
54864b73d2 Various
centralize error handling
fix tile entities (undo/redo)
2016-05-19 17:41:55 +10:00
Jesse Boyd
0bc703e1b9 Forge/Sponge 3.5.0 2016-05-14 23:38:07 +10:00
Jesse Boyd
00c685cd93 Various
add git revision to jar
fix fixlighting
fix fallback bukkit queue
(currently not stable for forge/sponge)
2016-05-13 18:19:18 +10:00
Jesse Boyd
b5a8eb2176 Various
update to 1.9.4
progress notifications
lighting fixes
optimizations

Only stable for bukkit 1.8/1.9
2016-05-13 18:19:18 +10:00
Jesse Boyd
1d5765e8cc Various
fix pom
combine stages
work on efficient handling tiles / entities in changeset
other minor restructuring
(Currently only stable for bukkit 1.8 with
Settings.COMBINE_HISTORY_STAGE=true)
2016-05-06 08:59:21 +10:00
Jesse Boyd
71da20c6c4 Fix 1.8 packet sending 2016-05-02 16:44:30 +10:00
Jesse Boyd
7d9043da51 minor reflection fix 2016-05-02 15:40:29 +10:00
Jesse Boyd
9f0602f2ec Various
Fixes #89
brush fixes
optimizations
restructure
etc
2016-05-02 12:04:28 +10:00
Jesse Boyd
ea6840535a fix translation problem 2016-05-01 21:11:16 +10:00
Jesse Boyd
024d46be78 Various
Fixes #68
Fixes #69
Fixes #80
Fixes #70
Fixes #72
added heightmap brush
2016-05-01 11:10:39 +10:00
Jesse Boyd
19c0e03989 Various
Fixes #71
Fixes #65
Fixes #81
Fixes #73
Fixes center for opposite sign x/z
2016-04-30 12:49:23 +10:00
Jesse Boyd
06a548e09e Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00