Commit Graph

734 Commits

Author SHA1 Message Date
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Martin Panzer
27e97d0a54 Improved german translation 2017-06-03 22:41:52 +02:00
Jesse Boyd
8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd
bb92a64be3
Fixes #551 2017-05-26 17:54:07 +10:00
Jesse Boyd
31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
efda408b76
Fix compression level 0 2017-05-21 23:18:41 +10:00
Jesse Boyd
b87008149e
#537 Remove anvil alias 2017-05-16 14:35:44 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
de26c22f05
Fix MutableEntityChange error 2017-05-15 19:38:22 +10:00
Jesse Boyd
59ab56bdd7
Allow other image urls 2017-05-13 14:43:15 +10:00
Jesse Boyd
acca995aa5
*angle mask swapped 2017-05-11 07:36:24 +10:00
Jesse Boyd
f5feefdc83
*whoops 2017-05-10 12:09:25 +10:00
Jesse Boyd
e03cb44b16
Fix disk clipboard initialization 2017-05-10 12:08:27 +10:00
Jesse Boyd
d0a0c0360e
Fix mask wildcard 2017-05-10 08:29:15 +10:00
Jesse Boyd
f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
85ff1967d7
*typo 2017-05-09 10:47:51 +10:00
Jesse Boyd
6fba806cda
registering transforms 2017-05-09 10:24:33 +10:00
Jesse Boyd
69f4b7abd6
Change mask, pattern and transform syntax 2017-05-09 10:18:19 +10:00
Jesse Boyd
1e31827c9f
Fixes #527 2017-05-07 14:22:25 +10:00
Jesse Boyd
e2b9d1982c
CFI tweaks 2017-05-05 04:08:24 +10:00
Jesse Boyd
7586e87644
Various
angle patterns (using different blocks based on the angle)
pattern buffering
- only apply once to a block
- resets when the pattern is no longer being used (brushes?)
Anvil
- schematic population with heightmap
new texture patterns (will document later)
fixes texture complexity and block filtering
Some fixes to height based region commands
Surface brush
Fix line brush -s flag
Add optimized local Vector2D set
Tweak and optimize overlay behavior
Print time on command completion (if duration > 1s)
2017-05-04 13:05:25 +10:00
Jesse Boyd
95faf00467
Fixes #521 2017-05-01 08:36:45 +10:00
Jesse Boyd
40e7e0d290
Fix biome coloring 2017-05-01 04:10:07 +10:00
Jesse Boyd
b756f93361
water height 2017-05-01 03:04:35 +10:00
Jesse Boyd
94e5a931ec
finish biome priority 2017-05-01 02:32:34 +10:00
Jesse Boyd
f8579bdf6a
* 2017-04-29 23:35:59 +10:00
Jesse Boyd
cc3a3f159f
Finish mixed biome/block coloring 2017-04-29 23:32:08 +10:00
Jesse Boyd
96f9452608
Biome coloring 2017-04-29 22:47:34 +10:00
Jesse Boyd
fb779a8daa
Random coloring 2017-04-28 15:16:12 +10:00
Jesse Boyd
cdbe396ae6
Fix passthrough cache 2017-04-28 14:09:30 +10:00
Jesse Boyd
f37520cae1
Fixes #517 2017-04-28 13:16:27 +10:00
Jesse Boyd
f5720ad761
Fixes #516 - Invalidate ClipboardHolder on close 2017-04-28 13:14:05 +10:00
Jesse Boyd
01d8002a7f
CFI with glass coloring 2017-04-28 08:37:54 +10:00
Jesse Boyd
370ce99d93
Add cfi setcolor 2017-04-28 07:10:09 +10:00
Jesse Boyd
17fb559f10
Various
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd
45827b611d
Fixes #514 2017-04-26 17:31:45 +10:00
Jesse Boyd
81b60f75cf
* 2017-04-24 00:06:54 +10:00
Jesse Boyd
403425d307
*revert 2017-04-23 22:00:43 +10:00
Jesse Boyd
a78a5e20ec
Fix higher compression values + message tweaks 2017-04-23 21:47:31 +10:00
Jesse Boyd
f9174ffb56
Fixes #513 2017-04-23 16:10:39 +10:00
Jesse Boyd
aa3e8e3815
Work on #436 2017-04-23 02:09:15 +10:00
Jesse Boyd
763ca00b4b
Closes #511 (add navigation message) 2017-04-23 01:03:40 +10:00
Jesse Boyd
1bd8c3935a
Optimize copy and load 2017-04-22 21:22:09 +10:00
Jesse Boyd
1f539f4b80
Fix modifying y=0 2017-04-22 21:20:51 +10:00
Jesse Boyd
343f117515
Fix deprecated CuboidClipboard 2017-04-22 15:28:34 +10:00
Jesse Boyd
59c2439c85
Fix snow smooth 2017-04-21 17:05:36 +10:00
Jesse Boyd
73ab11a842
Fix brush targeting air 2017-04-21 17:04:59 +10:00
Jesse Boyd
1ed9b3ba56
Fix compile 2017-04-21 06:19:34 +10:00
Jesse Boyd
0fd7786f82
Add -s flag for heightmap to disable smoothing 2017-04-21 05:28:01 +10:00
Jesse Boyd
ac5d5de394
Brushes target solid blocks 2017-04-21 04:43:27 +10:00
Jesse Boyd
36a093eb5f
//schem list [mine|<filter>] [page=1] 2017-04-21 04:09:10 +10:00
Jesse Boyd
d6d3b51456
Check actor permissions (slower) 2017-04-21 02:49:42 +10:00
Jesse Boyd
b7e3eff59b
Fixes #490 (shatter brush) 2017-04-20 21:02:28 +10:00
Jesse Boyd
a08b68cac4
Fixes #487 2017-04-20 16:54:57 +10:00
Jesse Boyd
f0e310da6d
Fixes #491 2017-04-20 16:35:49 +10:00
Jesse Boyd
86a6a95f63
Close #492 2017-04-20 16:11:33 +10:00
Jesse Boyd
92fef6f5da
Scatter brush fixes 2017-04-20 03:44:28 +10:00
Jesse Boyd
89a0a44d14
Fixes #494 (entity rotation) (related #210) 2017-04-20 01:04:05 +10:00
Jesse Boyd
156473356d
*Fix anchor links 2017-04-19 05:59:18 +10:00
Jesse Boyd
31e64eaaf4
Include flags in documentation 2017-04-19 05:39:46 +10:00
Jesse Boyd
87341ab4fe
Styling and documentation improvements 2017-04-19 05:23:02 +10:00
Jesse Boyd
b5e500e716
Fixes #502 2017-04-18 22:56:38 +10:00
Jesse Boyd
13c7e77be2 Merge pull request #503 from Maxetto/patch-1
Fix /fawe version showing 2016.
2017-04-17 22:11:52 +10:00
Jesse Boyd
b9854d31e3
Ensure modification date greater than creation 2017-04-15 10:21:32 +10:00
Maxetto
d817668529 Fix /fawe version showing 2016. 2017-04-13 10:52:11 +02:00
Jesse Boyd
39f848cccc
Output progress to console 2017-04-11 14:05:58 +10:00
Jesse Boyd
93de075bf8
Should shutdown the pool when done 2017-04-11 11:32:43 +10:00
Jesse Boyd
974cb3fdaf
Optimize anvil delete 2017-04-11 01:50:40 +10:00
Jesse Boyd
ecedd05651
Add command to delete unoccupied chunks 2017-04-10 23:42:51 +10:00
Jesse Boyd
e6edcd0739
MCAChunk encapsulate fileds 2017-04-10 22:57:54 +10:00
Jesse Boyd
eef3eff310
Various minor
Fix surfacespread pattern
Add schematic loadall
Fix brush reset
2017-04-10 20:41:07 +10:00
Jesse Boyd
e79559650f
tweak help behavior 2017-04-10 14:01:33 +10:00
Jesse Boyd
554eae1fcf
Style help entry 2017-04-10 13:33:43 +10:00
Jesse Boyd
b4b7a2785f
Improved worldedit help 2017-04-10 13:25:29 +10:00
Jesse Boyd
7d7ad52b0b
World unwrap 2017-04-10 06:23:04 +10:00
Jesse Boyd
4229665e14
Minor cleanup 2017-04-09 14:19:03 +10:00
Jesse Boyd
1d02901e39
Various minor
remove debug
Angle mask overlay option (end with o)
3rd party command registration fixes
message tweaks
2017-04-08 22:11:25 +10:00
Jesse Boyd
7c49c34c86
Tweak auto updater 2017-04-05 13:42:52 +10:00
Jesse Boyd
6a6387256b
Anvil commands for bukkit 1.10, 1.9 2017-04-05 09:59:40 +10:00
Jesse Boyd
9b1d32475c
Add anvil copy and paste 2017-04-04 20:14:51 +10:00
Jesse Boyd
7a31ec11d5 Merge pull request #481 from Bogdan2402/patch-1
Russian localization message.yml
2017-04-04 07:31:59 +10:00
Jesse Boyd
180c08b062
* 2017-04-03 20:47:19 +10:00
Jesse Boyd
d913fe0f00
Anvil removelayer debug cmd 2017-04-03 20:44:33 +10:00
Jesse Boyd
c7d959d6dc
Anvil replace + masking extent biomes 2017-04-03 20:07:57 +10:00
Jesse Boyd
b39ab79f16
Add #iddatamask pattern
Use to mask a pattern to a certain data range
e.g. #iddatamask:7:slab
2017-04-02 15:41:05 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms 2017-04-02 05:55:34 +10:00
Jesse Boyd
594b836373
Fix brush scroll size with -1 brush radius 2017-04-01 16:59:33 +11:00
Jesse Boyd
381966e0ee
Ignore mask manager error. 2017-03-31 22:52:43 +11:00
Jesse Boyd
df15ba6cd7
Simplify config comments, messages, add permpack.
fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd
cba04dc208
* fix compile 2017-03-31 12:06:20 +11:00
Jesse Boyd
b19402ae17
Some minor code cleanup 2017-03-31 06:46:05 +11:00
Jesse Boyd
5c6a5c48d1
Fix paste -a 2017-03-31 00:54:44 +11:00
Jesse Boyd
f4752fe733
Color brush invert (use negative yscale) 2017-03-29 15:18:51 +11:00
Jesse Boyd
7a939e08bb
Add mask flag to stack - alternate to //gsmask 2017-03-29 07:07:55 +11:00
Jesse Boyd
ecbcc7e64b
* 2017-03-29 06:59:23 +11:00
Jesse Boyd
bb56a39792
Optimize schem paste + add MCAWriter to anvil 2017-03-29 06:57:01 +11:00
Jesse Boyd
11327d49e1
concurrency issue w/ data not being cleared 2017-03-28 13:04:36 +11:00
Jesse Boyd
8afcc054f0
CFI with dimensions 2017-03-28 11:26:41 +11:00
Jesse Boyd
addfb8b0e5
Oops, wrong alias 2017-03-27 11:30:59 +11:00
Jesse Boyd
7937a544ce Merge pull request #480 from Bogdan2402/patch-2
Russian localization commands.yml
2017-03-27 09:29:07 +11:00
Jesse Boyd
a694cabb2e
Send message on outdated P2 2017-03-27 09:09:39 +11:00
Jesse Boyd
f23d63b7d9
Allow higher BaseBlock ids 2017-03-27 08:44:51 +11:00
Jesse Boyd
6cd724668e
Let BaseBlock be a pattern 2017-03-27 08:25:32 +11:00
Jesse Boyd
7926b5a3f6
Per player schematic listing 2017-03-27 08:13:14 +11:00
Jesse Boyd
0e33b1f06d
Fix compile 2017-03-27 06:27:51 +11:00
Jesse Boyd
6ce16714d8
Switch back to to fastutil lite + tweak ore gen 2017-03-27 06:16:27 +11:00
Jesse Boyd
d6ea16f7ef
*Don't use implementation specific setup class 2017-03-27 05:20:05 +11:00
Jesse Boyd
4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Богдан
2fed3bf177 Russian localization message.yml 2017-03-25 13:19:06 +02:00
Богдан
30ca93debb Russian localization commands.yml 2017-03-25 12:49:32 +02:00
Jesse Boyd
06f61208f3
Reset selector on error. 2017-03-25 05:31:13 +11:00
Jesse Boyd
48c6bfe21c
Fixes #474 2017-03-24 00:44:18 +11:00
Jesse Boyd
661f02de17
Recover on failed session load. 2017-03-23 10:20:54 +11:00
Jesse Boyd
1fa63d8452
* 2017-03-19 05:50:15 +11:00
Jesse Boyd
1eacab40ef
Fix compile 2017-03-19 01:51:43 +11:00
Jesse Boyd
682bf051a6
Use latest P2 2017-03-19 01:32:24 +11:00
Jesse Boyd
6ac7782d9a
Fixes #471 2017-03-18 16:56:53 +11:00
Jesse Boyd
26404fc9db
Fixes #469 2017-03-18 03:04:11 +11:00
Jesse Boyd
b435fbfb33
* 2017-03-15 01:26:13 +11:00
Jesse Boyd
2532f0ba22
Setup dispatcher during startup 2017-03-15 01:22:12 +11:00
Jesse Boyd
54642914e5
Various minor
Optimize Vector2D
Optimize HeightMap
Optimize biome changes
Reformatting of the MCA classes
2017-03-15 00:42:28 +11:00
Jesse Boyd
d052725a7a
/smooth -s 2017-03-14 12:52:24 +11:00
Jesse Boyd
eedc3f4069
Snow heightmap! 2017-03-14 11:23:50 +11:00
Jesse Boyd
1b71bcd4a1
Always write tile tag 2017-03-14 08:40:12 +11:00
Jesse Boyd
91450e569b
Fixes for thermos 2017-03-13 18:55:33 +11:00
Jesse Boyd
6400505807
Fix sspl with visual enabled 2017-03-13 04:07:54 +11:00
Jesse Boyd
147cfeed10
Add surface spline 2017-03-13 03:17:22 +11:00
Jesse Boyd
b20120a1f2
Multi clipboard pattern 2017-03-13 02:44:29 +11:00
Jesse Boyd
b56f6664d5
Fix some pattern stuff 2017-03-12 05:51:56 +11:00
Jesse Boyd
b53b9af4bd
Fix biome patter apply 2017-03-12 03:34:46 +11:00
Jesse Boyd
503cb7f108
Some pattern fixes 2017-03-12 03:09:40 +11:00
Jesse Boyd
8c4ed29edb
Biome pattern! #biome:<biome> (possibly buggy) 2017-03-12 02:38:56 +11:00
Jesse Boyd
71fab26845
Tiny fix 2017-03-11 23:57:36 +11:00
Jesse Boyd
8a5fb59a7e
endSet for manual queue flushing 2017-03-11 23:23:57 +11:00
Jesse Boyd
338d2094ce
Add mask/command registration to FaweAPI 2017-03-11 23:07:26 +11:00
Jesse Boyd
ec455189dc
Add scatter overlay 2017-03-11 21:26:35 +11:00
Jesse Boyd
cff2cc846a
Fix brush pattern reset + add offset transform 2017-03-11 21:10:58 +11:00
Jesse Boyd
d765b24b27
Some new brushes
Scatter - Set a pattern at random points on a surface
ScatterCommand - Runs a command at random points on a surface
Splatter - Recursively set blocks at random points on a surface
2017-03-11 20:50:37 +11:00
Jesse Boyd
fb76ff4ea0
Heightmap rotation 2017-03-11 17:16:10 +11:00
Jesse Boyd
cf0bd96308
Optimize cuboid region contains 2017-03-11 15:11:35 +11:00
Jesse Boyd
5bbc381dd0
Various minor
Stencil/Color brush can now be used on any surface, not just the top
Optimize adjacency and radius mask
2017-03-11 00:27:39 +11:00
Jesse Boyd
0434755333
Better angle mask + some command tweaks 2017-03-10 14:25:09 +11:00
Jesse Boyd
177e2252cc
Stencil brush depth 2017-03-10 08:39:39 +11:00
Jesse Boyd
9cbe38359c
Angle mask by angle 2017-03-10 08:26:16 +11:00
Jesse Boyd
1e90948581
Fix gravity brush 2017-03-10 08:04:24 +11:00
Jesse Boyd
e021358b5c
Fix gen cmd not parsing expressions, + other fixes
Fix console EditSession using wrong fastmode setting
Fix minor lighting error
2017-03-10 07:32:35 +11:00
Jesse Boyd
3a2451e551
Fix hand/pos1 not respecting blacklist 2017-03-08 19:18:59 +11:00
Jesse Boyd
5759cd0589
Fix for @UUID00 2017-03-08 06:06:04 +11:00
Jesse Boyd
50d80b3d1c
Stencil brush + HeightMap optimizations 2017-03-07 23:42:21 +11:00