Commit Graph

164 Commits

Author SHA1 Message Date
Jesse Boyd
d7d897d11b
Various minor
add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00
Jesse Boyd
043f1e6002
minor cleanup 2017-06-20 19:00:30 +10:00
Jesse Boyd
33e162eafd
Fixes #602 2017-06-20 18:25:37 +10:00
Jesse Boyd
455353ec51
Fixes #591 2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
0f3138e894
Recover from BrushListener error 2017-06-09 17:37:26 +10:00
Jesse Boyd
da3f1eabda
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-06-09 17:09:05 +10:00
Jesse Boyd
ac0e255a93
Tweak buildscript 2017-06-09 17:08:57 +10:00
Aikar
822eb0bae2 Fix Bukkit 1.12 support 2017-06-08 23:23:23 -04:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Jesse Boyd
8b9c1b7563
properly fix #473 2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck 2017-05-28 17:43:23 +10:00
Jesse Boyd
31d43b27d8
Various minor
forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
ef6ad05c2e
Fixes #473 (chest issue) 2017-05-21 23:25:43 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
f8199a3b43
Various minor
cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
17fb559f10
Various
FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd
f9174ffb56
Fixes #513 2017-04-23 16:10:39 +10:00
Jesse Boyd
aa3e8e3815
Work on #436 2017-04-23 02:09:15 +10:00
Jesse Boyd
76032f7d63
Possible fix for invis blocks in 1.7 2017-04-22 22:20:45 +10:00
Jesse Boyd
bc2879df99
Fixes #486 2017-04-20 17:04:07 +10:00
Jesse Boyd
87341ab4fe
Styling and documentation improvements 2017-04-19 05:23:02 +10:00
Jesse Boyd
b5e500e716
Fixes #502 2017-04-18 22:56:38 +10:00
Jesse Boyd
1c844bc5db
Fixes #504 2017-04-18 16:02:06 +10:00
Jesse Boyd
bd6eb2b7b8
Fix 1.7 get id 2017-04-10 22:40:49 +10:00
Jesse Boyd
4229665e14
Minor cleanup 2017-04-09 14:19:03 +10:00
Jesse Boyd
6a6387256b
Anvil commands for bukkit 1.10, 1.9 2017-04-05 09:59:40 +10:00
Jesse Boyd
30f37000e4
Cleanup bukkit queue 0 2017-04-04 13:15:24 +10:00
Jesse Boyd
c7d959d6dc
Anvil replace + masking extent biomes 2017-04-03 20:07:57 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms 2017-04-02 05:55:34 +10:00
Jesse Boyd
df15ba6cd7
Simplify config comments, messages, add permpack.
fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd
c474917ec2
Fix error when visualizing outside view distance 2017-03-31 12:27:33 +11:00
Jesse Boyd
ca8bd77a78
Optimize block sending for spigot 1.9, 1.10, 1.11 2017-03-31 12:02:36 +11:00
Jesse Boyd
6ce16714d8
Switch back to to fastutil lite + tweak ore gen 2017-03-27 06:16:27 +11:00
Jesse Boyd
4cab0b223d
Various
will document in next commit
2017-03-27 05:14:28 +11:00
Jesse Boyd
54642914e5
Various minor
Optimize Vector2D
Optimize HeightMap
Optimize biome changes
Reformatting of the MCA classes
2017-03-15 00:42:28 +11:00
Jesse Boyd
91450e569b
Fixes for thermos 2017-03-13 18:55:33 +11:00
Jesse Boyd
b20120a1f2
Multi clipboard pattern 2017-03-13 02:44:29 +11:00
Jesse Boyd
36f973e36c
Add fawe.worldguard.member 2017-03-11 14:07:01 +11:00
Jesse Boyd
b4e4ffa0fc
Fixes #438 2017-03-08 04:59:38 +11:00
Jesse Boyd
29c5f65840
Fixes #455 2017-03-06 22:05:06 +11:00
Jesse Boyd
bc46688a98
Fixes #450 2017-03-06 21:37:16 +11:00
Jesse Boyd
6c505c8c02
Clean up brushes 2017-03-06 03:19:14 +11:00
Jesse Boyd
0775b55fbb
Allow binding by data 2017-03-05 15:46:48 +11:00
Jesse Boyd
4007155b8f
Fix index bounds error 2017-03-05 15:30:21 +11:00
Jesse Boyd
b3b86bd3df
Various
Fix brush scroll
Fix spline reset
Allow setting offhand brush settings (use -h flag)
2017-03-05 01:48:04 +11:00
Jesse Boyd
9c805f2de2
Fix for 1.10 2017-03-05 00:43:32 +11:00
Jesse Boyd
5ead47ba2f
Possibly fixes #438 2017-03-04 18:22:11 +11:00
Jesse Boyd
04603b7cee
Various
Improved web integrated clipboard
Fully fledged brush visualization (modes 0-2): //br vis
Brush targeting modes (0-3): //br target
Brush scroll actions: //br scroll
- change clipboard from directory or web
- change mask
- change pattern
- change range
- change size
- change target mode
Build multi-brushes (choose the brush for left click and right click
individually)
- //br primary
- //br secondary
- Changing the pattern/mask will affect the currently selected brush,
not both
Changes to brush behavior
- spline connects by clicking the same spot twice
- line/copy brush tweaks
Schematics now default per user
- To save/load globally use "../" before the filename
Easily save a schematic to a directory
- `//schem save folder/` will choose save a the next lowest free number
Improved block parsing
Add resettable brushes
- e.g. line brush resets points by shift + left click
2017-03-04 00:54:50 +11:00
Jesse Boyd
9c74d0b981
Various (unfinished)
Fixes #439
Update to Java 8
Adds scrollable brushes to the API (action on brush scroll)
- Clipboard
- Mask
- Pattern
- Range
- Size
Adds movable brushes to the API (action on brush move)
Adds different targeting modes for brushes (see enum TargetMode)
Adds VisualBrush to API (sends client block changes instead of changing
the world)
Updater now checks every 30m for updates
Adds in game updater changelog (/fawe changelog)
Adds language option to config
Adds german translations
Adds CircleBrush (WIP)
Simplify DoubleActionBrush and DoubleActionBrushTool to extend
Brush/BrushTool
Use ImmutableBlock instead of anonymous BaseBlock for cache
Fixes CuboidRegion iteration (affected some commands)
Fixes WorldCopyClipboard schematic saving
Optimize FawePlayer -> Player by caching value
Simplified pattern and mask API by extending legacy versions
Optimize sphere, cylinder and deform
Added brush cancellation by SHIFT + LEFT CLICK
Probably some other stuff
2017-02-26 16:39:00 +11:00