Commit Graph

20 Commits

Author SHA1 Message Date
Jesse Boyd
c5cd3e1ecc *wrong version 2016-04-19 16:14:24 +10:00
Jesse Boyd
492d5ea07f bump preciousstones version 2016-04-19 15:41:12 +10:00
Jesse Boyd
d2128ab045 Bump version 2016-04-19 04:33:00 +10:00
Jesse Boyd
9cf4f6c9f0 More optimizations!
Schematics now load in a fraction of a time. (took me 5.13 seconds to
load a 102,572,228 block schematic)

Also made some minor optimizations here and there.
2016-04-18 04:54:27 +10:00
Jesse Boyd
04e281e72d Fix deform 2016-04-16 18:16:08 +10:00
Jesse Boyd
f55f767e2f Bump version 2016-04-15 06:31:00 +10:00
Jesse Boyd
b546a75e00 v3.3.11 2016-04-15 02:35:20 +10:00
Jesse Boyd
f3db4be8ae Bump version 2016-04-15 00:20:11 +10:00
Jesse Boyd
5b3e0973f2 Fixes #21 2016-04-13 20:04:01 +10:00
Jesse Boyd
491b6bc646 BUmp version, add check for op 2016-04-03 17:26:17 +10:00
Jesse Boyd
789098dc79 Finish with sponge depend
Also fix 1.8 issue for kh498
2016-04-03 02:50:50 +10:00
Jesse Boyd
e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00
Jesse Boyd
466739e31d Finish disk storage history and memory optimized history
history.compress: Enables compression of player history (slower, but
reduced memory usage)
history.use-disk: Player history is saved to disk (slower, but saves a
lot of memory)
2016-04-02 02:34:47 +11:00
Jesse Boyd
d9d806ac4a Finish tile entities / some documentation 2016-04-01 16:20:35 +11:00
Jesse Boyd
00ecbe538a Fix PlotSquared region 2016-03-27 00:33:39 +11:00
Jesse Boyd
18f1e90ca5 Fixes
Fixes startup for 1.8
Fixes tile entity crash (1.8/1.9)
2016-03-27 00:29:36 +11:00
Jesse Boyd
5edfcecc69 Update to 1.9 2016-03-03 08:52:02 +11:00
Jesse Boyd
7cfb33dd3b Add crash-mitigation option. 2016-02-09 21:15:03 +11:00
Jesse Boyd
d37396716f refactor 2016-01-11 06:54:04 +11:00
Jesse Boyd
1f8d53f8a7 fixes + maven 2015-12-25 21:24:47 +11:00