Commit Graph

84 Commits

Author SHA1 Message Date
Jesse Boyd
102468c2fd
* 2016-10-27 06:05:32 +11:00
Jesse Boyd
c3af25ddf7
Allow queue to use cached block value 2016-10-27 05:51:48 +11:00
Jesse Boyd
84f1ee19fc
Fixes #322 2016-10-24 23:43:11 +11:00
Jesse Boyd
d5ea46a29c
PGZIP 2016-10-20 18:03:56 +11:00
Jesse Boyd
295aad0f2f
Minor inventory + queue management changes 2016-10-17 18:04:33 +11:00
Jesse Boyd
47cbc2bc8c
Proper support for WorldEdit inventory
- Per player inventory mode (0, 1, 2)
- Use mode 2 for survival (setting air doesn't give you the blocks)
- Fixes several duplications glitches
- Adds speed and placement type option per player

-
2016-10-04 01:21:27 +11:00
Jesse Boyd
d2413daca1
Only owners can rollback 2016-10-02 17:55:24 +11:00
Jesse Boyd
0251c193c1 Add transforms 2016-09-30 06:12:08 +10:00
Jesse Boyd
50504a0fe5 Setting for disabling the physics limiter 2016-09-26 14:05:58 +10:00
Jesse Boyd
2cb1485553 Various
Fixes #305 //sel extend bug
Translate a few messages
Add option `store-redo: true`, disabling will result in smaller history
but cannot use redo
Add option `small-edits: false` will reduce history by assuming edits <
4096x256x4096
Change FaweStreamChangeSet to use new settings, but be backwards
compatible (uses mode byte)
Add auto generated semantic version (may not be accurate)
Add recursive brush
Optimize undo/redo using mutable change objects
Tweak several classes to implement HasFaweQueue
Fix wrong cancel message for entity/biome changes
Optimized offset mask
Fixed masks not being reset after edit
Added interface ResettableMask used to reset masks after being used for
an EditSession
Added MaskTraverser for traversing and resetting inherited masks after
use
Added angle mask \#,#
Added id,data,combined mask #id #data #iddata (Must match starting block
id/data)
Added x,y,z axis mask #xaxis #yaxis #zaxis
Add mode 4 FAWE format (short location prefix + no combined from bytes)
Fix `/frb` command not respecting regions
Tweak permission for `/frb` -> worldedit.history.rollback
Translated ToolUtil commands
2016-09-23 17:11:41 +10:00
Jesse Boyd
07f4f61cc2 Refactor + Fixes #300 2016-09-20 18:46:49 +10:00
Jesse Boyd
36fdbe55fe Various fixe + Restructuring + Possible breakage 2016-09-13 15:43:23 +10:00
Jesse Boyd
71071998c6 Various
nukkit fixes
add new brushes
some other minor stuff
2016-09-09 03:41:03 +10:00
Jesse Boyd
681eac9f33 More MCPE fixes 2016-09-05 23:53:50 +10:00
Jesse Boyd
9e297dc34a MCPE port is now async 2016-09-05 12:35:05 +10:00
Jesse Boyd
6818ff28ba Fix VS brushes which require multiple clicks 2016-09-03 16:34:25 +10:00
Jesse Boyd
f31c4fda82 Try now 2016-09-03 13:49:56 +10:00
Jesse Boyd
03b756b4d9 AsyncWorld.java wait for creation to finish 2016-09-03 13:30:38 +10:00
Jesse Boyd
5f87599292 Various
Optimize disk IO
Add `/fawe debugpaste`
Fix some lighting issues
Fix database insertion
Fix some rollback issues
Add database import /frb #import 0 0
Fix some typos
2016-08-22 14:43:59 +10:00
Jesse Boyd
b32b633248 Fixes for anvil queue 2016-08-21 01:07:20 +10:00
Jesse Boyd
3618007052 Add new option:
Option : Default

EXPERIMENTAL_UNSTABLE_DO_NOT_ENABLE_ULTRA_SUPER_FAST_WORLD_CORRUPTING_AWESOME_DIRECT_ANVIL_QUEUE_MODE:
false
2016-08-20 22:01:43 +10:00
Jesse Boyd
efcb7b90e8 Fix tiles for BukkitQueue_All 2016-08-14 21:38:53 +10:00
Jesse Boyd
eb62377c0f Optimizations for BukkitQueue_All
This queue is used to place blocks when no (fast) NMS one is found.
- Exploits a bug in vanilla relight algorithm for faster placement
2016-08-14 20:55:17 +10:00
Jesse Boyd
3a3fcca8b0 Various
Remove numerical versioning
Fix queue relighting concurrency
Fixed fixlighting async error
Fixes for 1.7.10 + thermos
Fixed non disk schematic loading
2016-08-14 10:26:51 +10:00
Jesse Boyd
3ec42144e7 Fixes #229 2016-08-10 17:36:28 +10:00
Jesse Boyd
5c0ae62b17 Various
Keep chunks loaded for at least 10s
Optimizations for 1.10
Fix cast for 1.8
Memory/Disk Optimizations for relighting large areas in unloaded chunks
Fix for clipboard entities
2016-08-10 17:18:55 +10:00
Jesse Boyd
1ed87eabbc Various
Per world session history index when using disk
Configurable clipboard/history save locations
Fixed and optimized packet sending
History caching optimizations (instant now)
2016-08-09 14:32:51 +10:00
Jesse Boyd
7cf334d881 Fixes #224 2016-08-07 17:19:08 +10:00
Jesse Boyd
5eff53f1f8 Remove duplicate method 2016-08-04 20:01:47 +10:00
Jesse Boyd
895de11a09 Fix entity mask + More work on rollback 2016-08-04 19:46:38 +10:00
Jesse Boyd
e5ebccd053 All commands translatable + Start on inspect brush
+ Disable AWE if present as otherwise both don't load
2016-08-03 19:23:31 +10:00
Jesse Boyd
ffc23f4020 Minor PS fix + undo fastmode error 2016-07-31 09:58:28 +10:00
Jesse Boyd
ff60177dcc Working async relighting 2016-07-27 08:03:51 +10:00
Jesse Boyd
06275e8d3d [Bleeding] Lighting changes + broken 2016-07-26 10:04:19 +10:00
Jesse Boyd
4bde477206 Various
Fix forge multiworld
Add NMS setLight (sky/block)
Fix clipboard on disk start index
Fix cmd block data
2016-07-25 08:25:07 +10:00
Jesse Boyd
d562b6cf66 Update forge classes 2016-07-23 08:57:15 +10:00
Jesse Boyd
2f76cb59e3 Move voxelsniper stuff to its own jar
(untested)
2016-07-16 06:26:09 +10:00
Jesse Boyd
c52c1bee27 Relight improvements + ports
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
2016-07-15 09:53:30 +10:00
Jesse Boyd
bdff04cff4 Fix for PreciousStones 2016-07-14 04:55:27 +10:00
Jesse Boyd
78bb55380d BlocksHub logging for VoxelSniper 2016-07-12 19:03:03 +10:00
Jesse Boyd
87f79f9fa6 Various fixes
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
9ed6880d1d Various 2016-07-10 23:37:18 +10:00
Jesse Boyd
227ac22d15 Fix data for id=9 2016-06-30 22:11:58 +10:00
Jesse Boyd
3be0205c4b Debug nms placer 2016-06-29 21:28:29 +10:00
Jesse Boyd
af6c80901a Update some classes 2016-06-29 15:25:27 +10:00
Jesse Boyd
1867a41d8a Fixes #166 2016-06-29 03:03:27 +10:00
Jesse Boyd
272a359c28 Possible fix for tiles 2016-06-29 02:39:07 +10:00
Jesse Boyd
a521cb9ac3 Prevent chunk unload during async relight + delay tasks 2016-06-28 22:09:47 +10:00
Jesse Boyd
e8ae5ca119 Fixes #166 2016-06-27 23:56:11 +10:00
Jesse Boyd
2c0a47c60f Fix chunk listener items and tweak p2 mask. 2016-06-24 15:38:30 +10:00