Commit Graph

18 Commits

Author SHA1 Message Date
Jesse Boyd
585496b489
*And nukkit 2016-11-28 17:25:13 +11:00
Jesse Boyd
e16bcae071
Some minor fixes 2016-11-18 08:44:16 +11:00
Jesse Boyd
84f1ee19fc
Fixes #322 2016-10-24 23:43:11 +11:00
Jesse Boyd
d5ea46a29c
PGZIP 2016-10-20 18:03:56 +11:00
Jesse Boyd
295aad0f2f
Minor inventory + queue management changes 2016-10-17 18:04:33 +11:00
Jesse Boyd
7886947061
Disable combine stages for nukkit 2016-10-03 03:16:04 +11:00
Jesse Boyd
36fdbe55fe Various fixe + Restructuring + Possible breakage 2016-09-13 15:43:23 +10:00
Jesse Boyd
71071998c6 Various
nukkit fixes
add new brushes
some other minor stuff
2016-09-09 03:41:03 +10:00
Jesse Boyd
733f5eabc4 Fix lrbuild 2016-09-08 16:18:45 +10:00
Jesse Boyd
4f21126a76 Possible fix for out of bounds 2016-09-08 13:26:10 +10:00
Jesse Boyd
681eac9f33 More MCPE fixes 2016-09-05 23:53:50 +10:00
Jesse Boyd
c9eabe04ec Simplify some commands for MCPE 2016-09-05 21:16:59 +10:00
Jesse Boyd
e610b2fabb FIxes for MCPE
fix fixlighting
fix fixlighting
fix fawe commands not being registered
fix empty configs
fix tile placement
2016-09-05 16:01:39 +10:00
Jesse Boyd
9e297dc34a MCPE port is now async 2016-09-05 12:35:05 +10:00
Jesse Boyd
b3787d4dbe Fix block parsing for MCPE 2016-09-05 04:04:29 +10:00
Jesse Boyd
73817cf8a1 Don't cancel block break 2016-09-05 03:34:48 +10:00
Jesse Boyd
c4c7e1a091 Functional WorldEdit for MCPE 2016-09-05 03:25:33 +10:00
Jesse Boyd
e68530e8f8 FAWE for MCPE (WIP) 2016-09-05 01:34:38 +10:00