Commit Graph

1215 Commits

Author SHA1 Message Date
Jesse Boyd
780a1ec16f
* 2018-01-11 19:55:54 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872 2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870 2018-01-11 14:26:33 +11:00
Jesse Boyd
274bc6d9a7
Nukkit regen/clear fixes
Closes #869
Fixes #868
2018-01-10 20:42:24 +11:00
Jesse Boyd
b36c3dfc90
* 2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing 2018-01-10 19:40:44 +11:00
Jesse Boyd
0a776078ea
Fixes #852 2018-01-10 16:22:04 +11:00
Jesse Boyd
4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e6ea640d21
Fixes #855 2018-01-10 11:26:11 +11:00
Jesse Boyd
bb7b1cb736
Fixes #863 2018-01-07 23:47:47 +11:00
Jesse Boyd
e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd
189e8189fb
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2018-01-07 17:14:46 +11:00
Jesse Boyd
9126c083ab
Fixes #862 2018-01-07 17:11:40 +11:00
Jesse Boyd
5583994fe9 Remove softdepend as it affects load order 2017-12-30 17:32:54 +11:00
Jesse Boyd
994856b8fd
Fix queue instantiation 2017-12-27 04:00:26 +11:00
Jesse Boyd
1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
0dbb6171ef
Fixes #821 2017-12-15 11:28:54 +11:00
Jesse Boyd
7e3bec1c76
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2017-12-09 14:00:45 +11:00
Jesse Boyd
882eefe144
Closes #813 2017-12-09 14:00:39 +11:00
Jesse Boyd
249ab84e7f
Merge pull request #811 from Leomixer17/patch-1
Added the italian translation
2017-12-09 13:58:58 +11:00
Jesse Boyd
49d59e2021
Cast to pattern
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Leomixer17
b51c9f7a99
Update message.yml 2017-12-03 17:33:11 +01:00
Leomixer17
8befcbaf2f
Update message.yml 2017-12-03 17:24:15 +01:00
Leomixer17
9c1108aef6
Update message.yml 2017-12-03 16:44:56 +01:00
Leomixer17
dad5bc25f0
Update message.yml 2017-12-03 16:04:39 +01:00
Leomixer17
4a99245e00
Update message.yml 2017-12-03 15:16:57 +01:00
Leomixer17
0457848262
Create message.yml 2017-12-03 00:30:30 +01:00
Jesse Boyd
12580b52ae
Fixes #787 2017-11-13 16:20:30 +11:00
Jesse Boyd
f72aa7baf9
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions 2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes 2017-11-12 11:42:19 +11:00
Jesse Boyd
97515d0f31
Fix sponge buildscript 2017-11-10 20:19:05 +11:00
Jesse Boyd
d5d97f82af
Fixes #780 2017-11-09 17:21:56 +11:00
Jesse Boyd
3bbeb2d6fe
* 2017-11-09 15:07:30 +11:00
Jesse Boyd
8cc1f8de71
update asm and mappings 2017-11-09 12:48:53 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private 2017-10-16 16:34:32 +11:00
Jesse Boyd
602312eb3c
*\ 2017-10-16 14:57:36 +11:00
Jesse Boyd
1a5fd8add5
fix compile 2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
* 2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting 2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
* 2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion 2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage 2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals 2017-10-08 16:20:17 +11:00
Jesse Boyd
f5d40ea1bf
Nether/End + Fix large worlds 2017-10-08 14:45:11 +11:00
Jesse Boyd
f098dba70a
Temporarily increase write buffer size 2017-10-07 18:54:40 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency 2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping 2017-10-07 15:59:18 +11:00