Jesse Boyd
|
1a5fd8add5
|
fix compile
|
2017-10-16 14:51:27 +11:00 |
|
Jesse Boyd
|
2001992519
|
*
|
2017-10-16 14:44:56 +11:00 |
|
Jesse Boyd
|
4dab4d118a
|
Reduce memory usage when converting
|
2017-10-16 14:43:28 +11:00 |
|
Jesse Boyd
|
4b9058bc7a
|
*
|
2017-10-14 20:14:27 +11:00 |
|
Jesse Boyd
|
d93f9f0553
|
Entity conversion
|
2017-10-09 23:52:04 +11:00 |
|
Jesse Boyd
|
b2395f7aa9
|
Progress, lower memory usage
|
2017-10-09 19:41:44 +11:00 |
|
Jesse Boyd
|
911f613f2f
|
Convert nether portals
|
2017-10-08 16:20:17 +11:00 |
|
Jesse Boyd
|
f5d40ea1bf
|
Nether/End + Fix large worlds
|
2017-10-08 14:45:11 +11:00 |
|
Jesse Boyd
|
f098dba70a
|
Temporarily increase write buffer size
|
2017-10-07 18:54:40 +11:00 |
|
Jesse Boyd
|
6db70e6058
|
Revert to old leveldb dependency
|
2017-10-07 18:30:07 +11:00 |
|
Jesse Boyd
|
08bdfe2fd9
|
Use BaseItem for item remapping
|
2017-10-07 15:59:18 +11:00 |
|
Jesse Boyd
|
76cfbeb4d0
|
Piston fixes
|
2017-10-07 15:40:04 +11:00 |
|
Jesse Boyd
|
8a8022e1a4
|
Piston direction
|
2017-10-07 14:12:04 +11:00 |
|
Jesse Boyd
|
0d9f998c6c
|
Item remapping
|
2017-10-07 00:49:43 +11:00 |
|
Jesse Boyd
|
3cc2cc20e7
|
Convert tickables
|
2017-10-07 00:42:41 +11:00 |
|
Jesse Boyd
|
1558c5c31d
|
*
|
2017-10-06 23:34:23 +11:00 |
|
Jesse Boyd
|
31a9c4561c
|
Fix LPCommandMode
|
2017-10-06 17:49:17 +11:00 |
|
Jesse Boyd
|
201809aedd
|
Some conversion fixes
|
2017-10-06 16:51:04 +11:00 |
|
Jesse Boyd
|
4150413885
|
Remove debug
|
2017-10-03 12:00:07 +11:00 |
|
Jesse Boyd
|
f0915b558b
|
Temporarily disable forge modules
|
2017-10-01 17:37:24 +11:00 |
|
Jesse Boyd
|
3babe53f91
|
Merge pull request #755 from OneShotMC/master
fix //calc still being able to crash servers
|
2017-10-01 17:32:23 +11:00 |
|
Jesse Boyd
|
69159df055
|
Update leveldb dependency
|
2017-10-01 17:28:01 +11:00 |
|
Andrew Gazelka
|
3111fd566b
|
fix //calc still being able to crash servers
|
2017-09-30 22:02:09 -05:00 |
|
Jesse Boyd
|
22be697751
|
Fix saving lazy copy clipboard
|
2017-10-01 14:01:51 +11:00 |
|
Jesse Boyd
|
845ea0e9dc
|
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
|
2017-09-30 15:40:02 +10:00 |
|
Jesse Boyd
|
ad593deb0f
|
Use provided EditSession for paste(World, Vector)
|
2017-09-30 00:49:07 +10:00 |
|
Jesse Boyd
|
3cb561eda7
|
Add remap message
Cloes #748
|
2017-09-25 17:00:07 +10:00 |
|
Jesse Boyd
|
c3d12f1971
|
Minor
Optimize schematic save with lazycopy
Have VS undo execute async
|
2017-09-24 13:15:42 +10:00 |
|
Jesse Boyd
|
b8aaeb0f8c
|
Only download leveldb for conversion
|
2017-09-22 13:57:53 +10:00 |
|
Jesse Boyd
|
a61e1fa96a
|
Fix remapping from pmmp
|
2017-09-22 13:27:03 +10:00 |
|
Jesse Boyd
|
9a45b364f6
|
Various minor
Fixes #742
Fixes #734
|
2017-09-22 12:44:49 +10:00 |
|
Jesse Boyd
|
cf4683b876
|
Fixes #747
|
2017-09-20 17:10:36 +10:00 |
|
Jesse Boyd
|
0b9def20ea
|
Fix surface mask
|
2017-09-19 12:44:49 +10:00 |
|
Jesse Boyd
|
dfcc75abd7
|
Add blank line before CFI message
|
2017-09-18 21:20:04 +10:00 |
|
Jesse Boyd
|
18d0ece516
|
Use ForkJoinPool instead of bukkit scheduler
As the ForkJoinPool will better manage threads so they don't get
exhausted.
|
2017-09-18 20:42:21 +10:00 |
|
Jesse Boyd
|
11f4c77883
|
Redirect CFI commands
|
2017-09-18 14:55:37 +10:00 |
|
Jesse Boyd
|
27d9baa7bc
|
Fixes #738
|
2017-09-18 14:45:44 +10:00 |
|
Jesse Boyd
|
917d3f332d
|
Use seconds for leveldb "LastPlayed"
|
2017-09-18 00:40:10 +10:00 |
|
Jesse Boyd
|
c202b311f1
|
Fixes #733
|
2017-09-17 19:24:22 +10:00 |
|
Jesse Boyd
|
984c5c2e9f
|
Fixes #741
|
2017-09-17 17:50:50 +10:00 |
|
Jesse Boyd
|
ee38f856e4
|
Fixes #738
|
2017-09-14 15:31:25 +10:00 |
|
Jesse Boyd
|
b2252a1cf6
|
Fix regen issues
|
2017-09-14 14:33:47 +10:00 |
|
Jesse Boyd
|
671dc29c94
|
*
|
2017-09-13 18:18:14 +10:00 |
|
Jesse Boyd
|
eddb4d8b2d
|
CUI using structure blocks (config option)
|
2017-09-13 17:25:44 +10:00 |
|
Jesse Boyd
|
18c031919b
|
Br sweep feedback
|
2017-09-13 13:58:47 +10:00 |
|
Jesse Boyd
|
0693972db8
|
Fixes #737
|
2017-09-12 15:57:58 +10:00 |
|
Jesse Boyd
|
7b49ef0820
|
*
|
2017-09-12 06:22:25 +10:00 |
|
Jesse Boyd
|
ba195c40a1
|
*
|
2017-09-12 04:06:27 +10:00 |
|
Jesse Boyd
|
8ac2bf6da3
|
Interactive CFI
|
2017-09-12 03:02:44 +10:00 |
|
Jesse Boyd
|
b4c3e3989c
|
Fix randomization and FilteredTextureUtil with CFI
|
2017-09-09 00:35:29 +10:00 |
|