Jesse Boyd
94a7834917
*
2017-07-18 00:48:49 +10:00
Jesse Boyd
8c6e24a3e5
Fix fallback command registration (worldedit bug)
2017-07-17 23:51:01 +10:00
Jesse Boyd
6b6f285972
Closes #617
2017-07-12 20:32:07 +10:00
Jesse Boyd
843fd98d4e
Fixes #642
2017-07-12 13:50:13 +10:00
Jesse Boyd
65c6702d94
Various minor
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Fixes #620
Fixes VS pattern region restrictions
Fix some bukkit 1.7.10 issues
tweak debugpaste formatting
2017-07-11 22:37:41 +10:00
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633
2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
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FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
ded70ab9e0
Various minor
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Add extra info to debugpaste
Optimize nmsrelighter
2017-07-06 15:49:56 +10:00
Jesse Boyd
e6e1a3c45f
update WE/VS auto-install jars
2017-07-05 19:14:57 +10:00
Jesse Boyd
7f01ac7790
Various minor
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Fix nukkit compile
Fix setBlocks with BlockPattern
MCAQueue filterCopy API (performs operations on a copy of the world)
Add //anvil trimallplots
2017-07-05 18:53:05 +10:00
Jesse Boyd
448dd3721a
tweak tick limiter
2017-07-01 15:16:10 +10:00
Jesse Boyd
1bd44b270c
minor tweaks
2017-06-30 17:38:54 +10:00
Jesse Boyd
2e84248cbc
Fixes butcher parrots + tweak brush/paste aliases
2017-06-28 21:20:00 +10:00
Jesse Boyd
d7d897d11b
Various minor
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add debug command moveto512
main command aliases are now configurable
clean thread pools when discarded
switch to BaseBlock and deprecate BlockPattern
Add SparseBlockSet
- uncompressed, memory efficient set of arbitrary bit length numbers
- if access is sequencial, use a compressed data structure instead
change SetQueue time allocation algorithm
2017-06-26 17:56:07 +10:00
Jesse Boyd
043f1e6002
minor cleanup
2017-06-20 19:00:30 +10:00
Jesse Boyd
33e162eafd
Fixes #602
2017-06-20 18:25:37 +10:00
Jesse Boyd
455353ec51
Fixes #591
2017-06-18 06:09:36 +10:00
Jesse Boyd
7ae2d65607
Various
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Dynamic chunk rendering (experimental section in config)
Use local files for CFI heightmaps: file://<file-path>
- Root directory is plugins/FastAsyncWorldEdit/heightmap
Optimize anvil for 1.12
Add safety checks to anvil commands
Move anvil command implementation to com.boydti.fawe.jnbt.anvil.filters
Add anvil chunk delete
Add MCAWriter mca offset method
Fix count -d
Fix taskbuilder split task concurrency issue
2017-06-16 15:28:10 +10:00
Jesse Boyd
0f3138e894
Recover from BrushListener error
2017-06-09 17:37:26 +10:00
Aikar
822eb0bae2
Fix Bukkit 1.12 support
2017-06-08 23:23:23 -04:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
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close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Jesse Boyd
8b9c1b7563
properly fix #473
2017-06-03 19:35:28 +10:00
Jesse Boyd
b3ee619d70
Include arm lz4 binding + fix timings recheck
2017-05-28 17:43:23 +10:00
Jesse Boyd
31d43b27d8
Various minor
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forge 1710 - fix block extra
optimize expressions
better texture util error
memory optimize PrimitiveList
don't clear brush settings on assignment (affected craftscripts)
2017-05-21 23:40:24 +10:00
Jesse Boyd
ef6ad05c2e
Fixes #473 (chest issue)
2017-05-21 23:25:43 +10:00
Jesse Boyd
b9c056c879
Various
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Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
f8199a3b43
Various minor
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cfi smooth
image command
fix perm typo
fix mask typo
fix random offset transform
2017-05-09 21:02:44 +10:00
Jesse Boyd
17fb559f10
Various
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FAWE texture support
- Put any mods or client jars in `FastAsyncWorldEdit/textures`
- These textures can be used in patterns and commands (WIP)
- Adds #color:color pattern
Added random flip to #fullcopy:<schem>:<random-rotate>:<random-flip>
Improved parsing for clipboard loading
FRB now only works in regions you are the owner of (or if you have admin
bypass)
2017-04-28 05:28:03 +10:00
Jesse Boyd
f9174ffb56
Fixes #513
2017-04-23 16:10:39 +10:00
Jesse Boyd
aa3e8e3815
Work on #436
2017-04-23 02:09:15 +10:00
Jesse Boyd
76032f7d63
Possible fix for invis blocks in 1.7
2017-04-22 22:20:45 +10:00
Jesse Boyd
bc2879df99
Fixes #486
2017-04-20 17:04:07 +10:00
Jesse Boyd
87341ab4fe
Styling and documentation improvements
2017-04-19 05:23:02 +10:00
Jesse Boyd
b5e500e716
Fixes #502
2017-04-18 22:56:38 +10:00
Jesse Boyd
1c844bc5db
Fixes #504
2017-04-18 16:02:06 +10:00
Jesse Boyd
bd6eb2b7b8
Fix 1.7 get id
2017-04-10 22:40:49 +10:00
Jesse Boyd
4229665e14
Minor cleanup
2017-04-09 14:19:03 +10:00
Jesse Boyd
6a6387256b
Anvil commands for bukkit 1.10, 1.9
2017-04-05 09:59:40 +10:00
Jesse Boyd
30f37000e4
Cleanup bukkit queue 0
2017-04-04 13:15:24 +10:00
Jesse Boyd
c7d959d6dc
Anvil replace + masking extent biomes
2017-04-03 20:07:57 +10:00
Jesse Boyd
fda69a4f33
Fix hay rotation + remove duplicate perms
2017-04-02 05:55:34 +10:00
Jesse Boyd
df15ba6cd7
Simplify config comments, messages, add permpack.
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fawe.permpack.basic
2017-03-31 13:12:23 +11:00
Jesse Boyd
c474917ec2
Fix error when visualizing outside view distance
2017-03-31 12:27:33 +11:00
Jesse Boyd
ca8bd77a78
Optimize block sending for spigot 1.9, 1.10, 1.11
2017-03-31 12:02:36 +11:00
Jesse Boyd
4cab0b223d
Various
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will document in next commit
2017-03-27 05:14:28 +11:00
Jesse Boyd
54642914e5
Various minor
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Optimize Vector2D
Optimize HeightMap
Optimize biome changes
Reformatting of the MCA classes
2017-03-15 00:42:28 +11:00
Jesse Boyd
91450e569b
Fixes for thermos
2017-03-13 18:55:33 +11:00
Jesse Boyd
b20120a1f2
Multi clipboard pattern
2017-03-13 02:44:29 +11:00
Jesse Boyd
36f973e36c
Add fawe.worldguard.member
2017-03-11 14:07:01 +11:00
Jesse Boyd
b4e4ffa0fc
Fixes #438
2017-03-08 04:59:38 +11:00