Jesse Boyd
a4353bb760
Forge fix
...
Fixes #119
Close #120
2016-05-22 20:36:05 +10:00
Jesse Boyd
958f40fcbf
Make API methods static
2016-05-22 17:51:28 +10:00
Jesse Boyd
ba2f9159b6
Get entities sync
2016-05-20 23:49:09 +10:00
Jesse Boyd
6993e4d8ed
Fixes #111
2016-05-20 18:20:53 +10:00
Jesse Boyd
987ea4110a
*forgot this
2016-05-20 18:17:19 +10:00
Jesse Boyd
37f2ef9765
Avoid duplicate wrapping
2016-05-20 18:16:26 +10:00
Jesse Boyd
6c14c13ceb
Fix move / 19R2 entity packet sending
2016-05-20 18:14:21 +10:00
Jesse Boyd
9e128b8d0c
Fix entity create/remove
2016-05-20 04:43:28 +10:00
Jesse Boyd
54864b73d2
Various
...
centralize error handling
fix tile entities (undo/redo)
2016-05-19 17:41:55 +10:00
Jesse Boyd
ee38591c37
fix
2016-05-17 20:11:00 +10:00
Jesse Boyd
90b5bb2801
block registration / p2
2016-05-17 20:00:08 +10:00
Jesse Boyd
183fcccc64
Stair/Rod rotation
2016-05-15 03:01:15 +10:00
Jesse Boyd
0bc703e1b9
Forge/Sponge 3.5.0
2016-05-14 23:38:07 +10:00
Jesse Boyd
00c685cd93
Various
...
add git revision to jar
fix fixlighting
fix fallback bukkit queue
(currently not stable for forge/sponge)
2016-05-13 18:19:18 +10:00
Jesse Boyd
b5a8eb2176
Various
...
update to 1.9.4
progress notifications
lighting fixes
optimizations
Only stable for bukkit 1.8/1.9
2016-05-13 18:19:18 +10:00
Jesse Boyd
1d5765e8cc
Various
...
fix pom
combine stages
work on efficient handling tiles / entities in changeset
other minor restructuring
(Currently only stable for bukkit 1.8 with
Settings.COMBINE_HISTORY_STAGE=true)
2016-05-06 08:59:21 +10:00
Jesse Boyd
c599e75fa6
Have NullExtent extend FaweRegionExtent instead (more uses)
2016-05-02 13:19:25 +10:00
Jesse Boyd
d7f121f8a9
Fix regen
2016-05-02 13:14:13 +10:00
Jesse Boyd
bf0903246b
Use clipboard instead
2016-05-02 13:06:23 +10:00
Jesse Boyd
a7cc08a882
cap height at 255
2016-05-02 12:09:21 +10:00
Jesse Boyd
9f0602f2ec
Various
...
Fixes #89
brush fixes
optimizations
restructure
etc
2016-05-02 12:04:28 +10:00
Jesse Boyd
ea6840535a
fix translation problem
2016-05-01 21:11:16 +10:00
Jesse Boyd
024d46be78
Various
...
Fixes #68
Fixes #69
Fixes #80
Fixes #70
Fixes #72
added heightmap brush
2016-05-01 11:10:39 +10:00
Jesse Boyd
b9f2671166
Fix gravity brush expecting blocks to be set instantly
2016-04-30 17:07:37 +10:00
Jesse Boyd
19c0e03989
Various
...
Fixes #71
Fixes #65
Fixes #81
Fixes #73
Fixes center for opposite sign x/z
2016-04-30 12:49:23 +10:00
Jesse Boyd
06a548e09e
Various
...
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
2016-04-30 07:24:59 +10:00
Jesse Boyd
3b9408d381
Various
2016-04-28 15:00:49 +10:00
Jesse Boyd
4ec9ed3a8d
Various
2016-04-28 08:10:17 +10:00
Jesse Boyd
72bd48a57d
Fixes #58
2016-04-27 09:09:01 +10:00
Jesse Boyd
aec27d0e09
Set command optimizations
2016-04-27 05:51:22 +10:00
Jesse Boyd
9a3daaa383
Fixes #44
2016-04-26 11:15:48 +10:00
Jesse Boyd
143847816f
Fix brush iterations
2016-04-26 08:39:19 +10:00
Jesse Boyd
8609741555
Lazy copying
...
> /lazycopy
> 92083901 block(s) were not copied. I'll do it later, promise!
Basically it will copy it on the fly whenever you decide to do something
with it e.g. paste or save it as a schematic.
2016-04-26 08:08:10 +10:00
Jesse Boyd
57696f25f4
Finish clipboard on disk
2016-04-26 04:14:41 +10:00
Jesse Boyd
f5bbd59602
clean target ?
2016-04-26 01:41:07 +10:00
Jesse Boyd
644dfc512a
*correct id
2016-04-25 07:07:27 +10:00
Jesse Boyd
362490938c
Added option clipboard on disk
2016-04-25 06:59:25 +10:00
Jesse Boyd
912ea44cc8
Fixes
...
Fixes #51
Fixes #49
2016-04-25 04:54:32 +10:00
Jesse Boyd
0da4f6f63a
Fixes #48
2016-04-25 02:20:26 +10:00
Jesse Boyd
053d7a6482
Restructure
2016-04-24 06:41:07 +10:00
Jesse Boyd
14dd048662
API and brush improvements.
2016-04-23 02:11:46 +10:00
Jesse Boyd
70362d348f
Fix for forest / bump version
2016-04-22 09:12:38 +10:00
Jesse Boyd
e158b4d222
Minor tweaks
2016-04-22 07:10:41 +10:00
Jesse Boyd
fd37adaac8
I realize that you won't be able to see all 512
2016-04-22 06:12:40 +10:00
Jesse Boyd
d38db03600
Rollback optimizations / features
2016-04-22 05:59:24 +10:00
Jesse Boyd
7e0964c118
Use default bukkit block placer if NMS fails
...
The default block placer uses only the Bukkit API to perform changes.
- It's a bit laggy for larger changes
- Still a lot faster than normal WorldEdit
2016-04-22 01:41:41 +10:00
Jesse Boyd
a7763cd8fd
Add support for FactionsOne
2016-04-21 15:53:37 +10:00
Jesse Boyd
bf7d066520
History on disk rollback command
...
Useful for undoing specific edits.
2016-04-21 14:07:28 +10:00
Jesse Boyd
652a983907
Workaround for CoreProtect logging
2016-04-21 09:40:14 +10:00
Jesse Boyd
e5590ed12f
Queue optimizations + WorldGuard global region
2016-04-21 07:53:06 +10:00