Commit Graph

87 Commits

Author SHA1 Message Date
Jesse Boyd
491b6bc646 BUmp version, add check for op 2016-04-03 17:26:17 +10:00
Jesse Boyd
0c55e3c7cb Clipboard compression
Reduce the size of the clipboard by encoding the BaseBlock as a short
array, with an accompanying map for nbt.
2016-04-03 17:13:22 +10:00
Jesse Boyd
d11bb1ac0a Fix for nbt 2016-04-03 05:19:14 +10:00
Jesse Boyd
ed50071901 Change default directory 2016-04-03 04:29:31 +10:00
Jesse Boyd
789098dc79 Finish with sponge depend
Also fix 1.8 issue for kh498
2016-04-03 02:50:50 +10:00
Jesse Boyd
fb8863cd06 Start work on forge port 2016-04-02 16:58:42 +11:00
Jesse Boyd
a924dcd66a Fix errors 2016-04-02 15:25:04 +11:00
Jesse Boyd
e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00
Jesse Boyd
51c7b29f51 Readme + history tweak
Switched to MemoryOptimizedHistory without compression by default. The
increase in cpu is negligable but the reduction in memory is
substantial. Further compression can still be enabled.
2016-04-02 06:03:21 +11:00
Jesse Boyd
d7f8b3dc3b fixing formatting 2016-04-02 02:36:35 +11:00
Jesse Boyd
466739e31d Finish disk storage history and memory optimized history
history.compress: Enables compression of player history (slower, but
reduced memory usage)
history.use-disk: Player history is saved to disk (slower, but saves a
lot of memory)
2016-04-02 02:34:47 +11:00
Jesse Boyd
3cf106842d Started work on disk storage for history 2016-04-01 22:35:17 +11:00
Jesse Boyd
d9d806ac4a Finish tile entities / some documentation 2016-04-01 16:20:35 +11:00
Jesse Boyd
74a03b2b19 cleanup 2016-03-31 20:23:10 +11:00
Jesse Boyd
c2749bc3af Fix compatibility with worldguard (snapshot) 2016-03-31 20:21:47 +11:00
Jesse Boyd
24f0cb9bcf Fixes #13 2016-03-27 07:39:48 +11:00
Jesse Boyd
198392c033 Fixes #11 2016-03-27 00:44:39 +11:00
Jesse Boyd
00ecbe538a Fix PlotSquared region 2016-03-27 00:33:39 +11:00
Jesse Boyd
18f1e90ca5 Fixes
Fixes startup for 1.8
Fixes tile entity crash (1.8/1.9)
2016-03-27 00:29:36 +11:00
Jesse Boyd
c91971012e Merge pull request #12 from RoboMWM/patch-4
Fix redstone wire status. Fixes #11
2016-03-25 16:00:52 +11:00
RoboMWM
34ffa68e87 Fix redstone wire status. Fixes #11 2016-03-24 12:01:17 -07:00
Jesse Boyd
530566ef2c Fix solid check 2016-03-03 08:55:32 +11:00
Jesse Boyd
5edfcecc69 Update to 1.9 2016-03-03 08:52:02 +11:00
Jesse Boyd
58b6a946de Merge pull request #7 from MattBDev/patch-1
Rotate Chests
2016-02-23 12:24:30 +11:00
Matt
754b0481c5 Rotate Chests 2016-02-22 19:12:40 -05:00
Jesse Boyd
8712672141 Undo plugin.yml perms.
As the message bukkit sends can't be configured by the server owner:
I'm sorry, but you do not have permission to perform this command.
Please contact the server administrators if you believe this is in
error.
2016-02-11 14:22:19 +11:00
Jesse Boyd
a453a0a2ac Properly check perms 2016-02-11 14:19:58 +11:00
Jesse Boyd
4dc9f2ff35 Merge pull request #5 from RoboMWM/patch-2
Restrict usage of /wea
2016-02-11 06:15:03 +11:00
RoboMWM
7fa579a703 Restrict usage of /wea 2016-02-10 10:45:28 -08:00
Jesse Boyd
48cb23d04f Check the entity as well 2016-02-09 22:17:44 +11:00
Jesse Boyd
7cfb33dd3b Add crash-mitigation option. 2016-02-09 21:15:03 +11:00
Jesse Boyd
9f1bf51467 Fix torch direction 2016-01-12 23:07:34 +11:00
Jesse Boyd
d37396716f refactor 2016-01-11 06:54:04 +11:00
Jesse Boyd
1f8d53f8a7 fixes + maven 2015-12-25 21:24:47 +11:00
Jesse Boyd
35fa2bc7df Version 2015-11-18 23:44:52 +11:00
Jesse Boyd
1169b42fab Code cleanup, fixes, optimizations, tweaks and new features
Code cleanup:
- Slight restructure
- FaweAPI class with some useful functions
- Abstracting some components for future port different versions /
platform

Fixes:
- Fixed lighting issues
- Fixed some async exceptions
- Fixed undo/redo having unexpected behavior
- Fixed support for third party extents

Improvements on the relighting algorithm.
- It's slightly slower but results in more reliable lighting

Queue optimizations:
- Decreased overhead, faster block placement and relighting
- Now supports async biome changes

Block logging:
- Now supports block logging (with BlocksHub)

Schematic streaming:
- Completely bypass the clipboard and "//stream <file>" giant schematics
into the world

Region selection:
- Use "//worldeditregion" to select your current region restriction

Manual relighting:
- Use "//fixlighting" to fix the lighting in your current selection
2015-11-18 18:49:57 +11:00
Jesse Boyd
046ab56d30 🎊 Added .gitattributes & .gitignore files 2015-10-29 23:06:55 +11:00