Commit Graph

29 Commits

Author SHA1 Message Date
Jesse Boyd
f20a1002bb
Fixes language option and Fixes #633 2017-07-10 16:00:17 +10:00
Jesse Boyd
03b4aaad3c
Various
FAVS
- Support for //gmask
- Support for //gsmask
- Support for //gtransform
- Suport for /v <pattern>
improved ingame changelog info
Increase tick limiter default item spawn limit
Fixes #632
Fixes #629
Fixes #627
Fixes #628
2017-07-09 22:54:04 +10:00
Jesse Boyd
e6e1a3c45f
update WE/VS auto-install jars 2017-07-05 19:14:57 +10:00
Jesse Boyd
b3e0125c71
Possible fix for VS entity brushes
close #564
close #565
close #566
2017-06-07 07:34:11 +10:00
Jesse Boyd
b9c056c879
Various
Optimize for 1.12
Refactor commands / style / cleanup
Brush saving/loading
Tweak / improve ChunkListener
2017-05-15 21:33:03 +10:00
Jesse Boyd
f9174ffb56
Fixes #513 2017-04-23 16:10:39 +10:00
Jesse Boyd
8618a00083
Fixes #459 2017-03-08 16:24:08 +11:00
Jesse Boyd
bc46688a98
Fixes #450 2017-03-06 21:37:16 +11:00
Jesse Boyd
1cd090ce01
use different method for history flushing/close 2017-02-16 01:57:03 +11:00
Jesse Boyd
551b25baf6
Various (important) changes
Added command tab completion for patterns
Tick limiter:
- Ignore redstone physics
- Per chunk limiting (rather than global)
- Notify console of any limiting
Changes default settings for low memory usage rather than speed:
- Doesn't effect any existing configs, just new installs
- Uses disk and database for undo/redo/clipboard
- Uses compression level 8 instead of 1
Fixes 1.8 queue failing on no isDirty field
Fixes rare chunk skipping
Fixes queue staging issue
Tweak undo/redo failure messages to provide more info
Added sand/gravel sphere message so that people don't ask me "why it no
work!?"
2016-12-09 01:47:50 +11:00
Jesse Boyd
951a6a88b9
*Fix compile 2016-11-25 16:46:36 +11:00
Jesse Boyd
9c1bb58a09
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
2016-11-24 17:36:44 +11:00
Jesse Boyd
b71c3ec43e
Possibly fixes #335 2016-10-22 04:07:41 +11:00
Jesse Boyd
42a3203777 Forgot to flush VS brushes 2016-09-27 20:05:57 +10:00
Jesse Boyd
801495c1bb Fix for VS 2016-09-25 14:15:21 +10:00
Jesse Boyd
6d52e47d3f Fixes #309 2016-09-24 15:30:16 +10:00
Jesse Boyd
35b37ac8e9 Allow multiple actions at a time
Closes #287
2016-09-16 17:47:53 +10:00
Jesse Boyd
6818ff28ba Fix VS brushes which require multiple clicks 2016-09-03 16:34:25 +10:00
Jesse Boyd
39158816cf Fixes #251 2016-08-22 23:46:27 +10:00
Jesse Boyd
072d1063eb Fix FAVS relighting
Closes #243
2016-08-21 17:51:45 +10:00
Jesse Boyd
6fb83ec7db Remove Favs startup message 2016-08-16 19:36:25 +10:00
Jesse Boyd
ca12752b78 Fix FAVS command registration 2016-08-15 17:05:56 +10:00
Jesse Boyd
d0b5dab2a0 Various
Rename Favs jar and print error on failed load
LocalSession history on disk size limit per player (in MB)
Possible fix for ForgeEssentials incompatibility
2016-08-11 21:34:56 +10:00
Jesse Boyd
c4026d37dc Fixes #223 2016-08-07 17:26:46 +10:00
Jesse Boyd
9808118764 Fixes #222 2016-08-07 17:16:34 +10:00
Jesse Boyd
ee5f6c8a58 *favs 2016-08-07 07:56:02 +10:00
Jesse Boyd
bdd74f3b95 Remove bukkit module depend from favs 2016-08-05 17:41:10 +10:00
Jesse Boyd
1ca5798e9d Begin rollback optimizations + other
Store rollback summary in database (option)
API improvements
Load before AWE
2016-08-03 14:43:27 +10:00
Jesse Boyd
2f76cb59e3 Move voxelsniper stuff to its own jar
(untested)
2016-07-16 06:26:09 +10:00