Jesse Boyd
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708ac6e03f
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temp remove forge
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2017-01-16 01:58:24 +11:00 |
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Jesse Boyd
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22a9405bda
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I guess I can't do that
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2017-01-15 22:21:53 +11:00 |
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Jesse Boyd
|
d681bbf62d
|
Ignore forge for now
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2017-01-15 22:16:57 +11:00 |
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Jesse Boyd
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32ae0f1d48
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Update sponge jar
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2016-12-26 18:42:33 +11:00 |
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Jesse Boyd
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768230c916
|
Update to forge 1.11
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2016-11-29 22:17:25 +11:00 |
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Jesse Boyd
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9c1bb58a09
|
Restructure
Now uses a single jar for bukkit
I'm going to seperate the injector so FAWE can be used (API wise)
without WorldEdit.
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2016-11-24 17:36:44 +11:00 |
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Jesse Boyd
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7df6f2d54f
|
Update to 1.11
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2016-11-18 00:54:51 +11:00 |
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Jesse Boyd
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e68530e8f8
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FAWE for MCPE (WIP)
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2016-09-05 01:34:38 +10:00 |
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Jesse Boyd
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2f76cb59e3
|
Move voxelsniper stuff to its own jar
(untested)
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2016-07-16 06:26:09 +10:00 |
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Jesse Boyd
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c52c1bee27
|
Relight improvements + ports
6 lighting modes (0-5), see config
forge194
forge110
bukkit1710
(untested)
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2016-07-15 09:53:30 +10:00 |
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Jesse Boyd
|
40c6e781a6
|
Update to 1.10
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2016-06-09 17:50:19 +10:00 |
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Jesse Boyd
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06a548e09e
|
Various
Fixes #62
Fixes #63
Fixes #64 (maybe)
Fixes #66
Fixes #61
Fixes #67
Minor cleanup
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2016-04-30 07:24:59 +10:00 |
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Jesse Boyd
|
053d7a6482
|
Restructure
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2016-04-24 06:41:07 +10:00 |
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Jesse Boyd
|
e71fd64e9c
|
Add gradle project
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2016-04-02 15:06:24 +11:00 |
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