Commit Graph

80 Commits

Author SHA1 Message Date
Jesse Boyd
87f79f9fa6 Various fixes
Fix undo
Fix blockshub hook
API improvements
Added worldedit from console
Fixed async world loading for paperspigot
Some minor optimizations
Added some extra translations
2016-07-12 17:54:00 +10:00
Jesse Boyd
e8ae5ca119 Fixes #166 2016-06-27 23:56:11 +10:00
Jesse Boyd
9bf2d2b0c3 Various
Update to PS 3.4.1
- Added various optimizations for PlotSquared
- Support full schematic exporting (includes NBT now)

Added compression level option:
0 is no compression
1-9 = varying levels of compression at the expense of CPU
3 = Good fast compression
5 = Good high compression
8 = Lots of compression (going further has diminishing returns)

Add EditSession builder (for extra control over optimizations)
Added compression option to FaweChangeSet constructor
Added FAWE format (used for history / clipboard on disk)

Various minor optimizations

TODO bug fixes
2016-06-16 20:25:21 +10:00
Jesse Boyd
50e4231125 Fix java 1.7 compatibility 2016-06-10 14:08:37 +10:00
Jesse Boyd
a43cef7b2d bump version 2016-06-08 06:36:26 +10:00
Jesse Boyd
0bc703e1b9 Forge/Sponge 3.5.0 2016-05-14 23:38:07 +10:00
Jesse Boyd
00c685cd93 Various
add git revision to jar
fix fixlighting
fix fallback bukkit queue
(currently not stable for forge/sponge)
2016-05-13 18:19:18 +10:00
Jesse Boyd
ea6840535a fix translation problem 2016-05-01 21:11:16 +10:00
Jesse Boyd
19c0e03989 Various
Fixes #71
Fixes #65
Fixes #81
Fixes #73
Fixes center for opposite sign x/z
2016-04-30 12:49:23 +10:00
Jesse Boyd
3b9408d381 Various 2016-04-28 15:00:49 +10:00
Jesse Boyd
aec27d0e09 Set command optimizations 2016-04-27 05:51:22 +10:00
Jesse Boyd
053d7a6482 Restructure 2016-04-24 06:41:07 +10:00
Jesse Boyd
70362d348f Fix for forest / bump version 2016-04-22 09:12:38 +10:00
Jesse Boyd
63ad22a021 Forgot to load the chunk, whoops. Also bumping the version 2016-04-22 02:31:20 +10:00
Jesse Boyd
b4c4dc2e5c Bump version 2016-04-21 07:56:02 +10:00
Jesse Boyd
e5590ed12f Queue optimizations + WorldGuard global region 2016-04-21 07:53:06 +10:00
Jesse Boyd
3ed58f0d37 Bump version 2016-04-20 06:33:17 +10:00
Jesse Boyd
8f8c4f2c66 v3.3.16 2016-04-20 04:14:44 +10:00
Jesse Boyd
d2128ab045 Bump version 2016-04-19 04:33:00 +10:00
Jesse Boyd
9cf4f6c9f0 More optimizations!
Schematics now load in a fraction of a time. (took me 5.13 seconds to
load a 102,572,228 block schematic)

Also made some minor optimizations here and there.
2016-04-18 04:54:27 +10:00
Jesse Boyd
04e281e72d Fix deform 2016-04-16 18:16:08 +10:00
Jesse Boyd
f55f767e2f Bump version 2016-04-15 06:31:00 +10:00
Jesse Boyd
b546a75e00 v3.3.11 2016-04-15 02:35:20 +10:00
Jesse Boyd
f3db4be8ae Bump version 2016-04-15 00:20:11 +10:00
Jesse Boyd
5b3e0973f2 Fixes #21 2016-04-13 20:04:01 +10:00
Jesse Boyd
0dfbd44c72 Faster compression
Using java's inbuilt compression algorithms (gzip or deflator both)  was
a bit too slow for me.

Fawe is now using the LZ4 compression algorithm, which is super fast. So
fast that I decided to add a default 1 pass of compression to history.
Enabling further compression will do an additional high LZ4 compression.
2016-04-04 18:39:00 +10:00
Jesse Boyd
491b6bc646 BUmp version, add check for op 2016-04-03 17:26:17 +10:00
Jesse Boyd
789098dc79 Finish with sponge depend
Also fix 1.8 issue for kh498
2016-04-03 02:50:50 +10:00
Jesse Boyd
a924dcd66a Fix errors 2016-04-02 15:25:04 +11:00
Jesse Boyd
e71fd64e9c Add gradle project 2016-04-02 15:06:24 +11:00