Commit Graph

264 Commits

Author SHA1 Message Date
NotMyFault
ee9950bca7 Switching from hastebin to Incendo 2019-02-26 15:50:01 +01:00
Jesse Boyd
3c9b0fa3ea
Pull boy0001/WorldEdit#9 2018-10-17 23:42:30 +11:00
Jesse Boyd
d2302d4088
Merge branch 'master' of https://github.com/boy0001/FastAsyncWorldedit 2018-10-13 15:21:30 +11:00
Jesse Boyd
47ce67c325
Various
freebuild region restrictions (bukkit)
+ tweak undo/redo messages
2018-10-13 15:20:21 +11:00
NotMyFault
2bd8b6b6a0
Warn before updating
Fixes #1050
2018-10-10 13:57:26 +02:00
Jesse Boyd
936bd6fa91
Re-add isAlphaNumericUnd method to StringMan 2018-09-10 06:39:20 +10:00
Jesse Boyd
8da1224e08
Fix undo 2018-09-08 08:23:01 +10:00
Jesse Boyd
0af4a02687
Add heightmapinterface cm 2018-09-07 06:41:16 +10:00
Jesse Boyd
beb2e0e1b0
Various minor
JavaScript-API
Allow command replacing
Tweak primary thread checks
Tab completion
Schematic resolving
help tweaks
optimize change set
fix color brush
2018-09-04 05:40:06 +10:00
Jesse Boyd
0021ab0d61
Allow local images for brusehs 2018-09-03 07:45:57 +10:00
Jesse Boyd
1c6097454f
Make tag mutable 2018-08-03 12:51:07 +10:00
Jesse Boyd
3ee4ab1e73
Add config option for mask type 2018-07-07 10:07:31 +10:00
Jesse Boyd
cc97c8d21e
Tweak task scheduling for less tps impact 2018-06-24 21:53:28 +10:00
Jesse Boyd
3cae6e08c8
Delete files in the background 2018-05-17 19:00:03 +10:00
Jesse Boyd
7aebc60983
remove debug 2018-05-15 15:24:43 +10:00
Jesse Boyd
fc599f2f86
Fix updater 2018-05-13 10:54:26 +10:00
Jesse Boyd
fe17434d00
Add image brush 2018-05-11 17:59:32 +10:00
Jesse Boyd
8218e831ac
Add command //gtexture for texture control
Used in various patterns
2018-05-08 20:53:17 +10:00
Jesse Boyd
345b344000
Fix some region issues 2018-05-08 15:24:50 +10:00
Jesse Boyd
e1df0ac8d1
Resolve paths where ../ fails 2018-05-02 10:34:15 +10:00
Jesse Boyd
63cb4784e7
debug file not found 2018-05-02 09:57:05 +10:00
Jesse Boyd
af43e19018
Fixes #991 2018-05-02 09:07:01 +10:00
Jesse Boyd
916bca59ba
* 2018-04-29 12:22:17 +10:00
Jesse Boyd
2ec9a92268
Updated updater 2018-04-28 06:38:53 +10:00
Jesse Boyd
13b5ded4e9
Fix TextureUtil mushroom coloring 2018-04-22 07:35:34 +10:00
Jesse Boyd
668f6c6e34
Improved edit confirmation 2018-04-22 00:19:48 +10:00
Jesse Boyd
5298c5401f
Fixes #973 2018-04-17 17:28:07 +10:00
Jesse Boyd
6968e66ad8
Various major
Implement virtual worlds
New schematic commands:
//schem show <directory>
//schem delete * - Deletes the files associated with your currently
loaded schematic
//schem move <directory> - Moves your currently loaded schematics to
this directory
//download -> supports downloading multiple schematics at once
2018-04-13 18:40:42 +10:00
Jesse Boyd
7968cdc232
support downloading multiple clipboards at once 2018-04-12 20:00:04 +10:00
Jesse Boyd
a07ad2c470
Use https 2018-03-14 16:07:24 +11:00
Jesse Boyd
25ef3a0c81
Recover from invalid bstats configuration 2018-03-10 23:59:31 +11:00
Jesse Boyd
80672f74e7
* 2018-02-27 02:05:47 +11:00
Jesse Boyd
77cf4ec34c
Support for non cuboid regions + add #liquid mask 2018-02-27 01:58:12 +11:00
Jesse Boyd
e1c3404b16
Update VS depend 2018-02-11 12:29:12 +11:00
Jesse Boyd
1b504e949c
Remove javax.xml.bind usage 2018-02-08 17:03:31 +11:00
Jesse Boyd
b902a57c2c
Various minor
Closes #482
Optimized sqrt for small ranges
Close clipboard on finalize
2018-02-08 16:52:42 +11:00
Jesse Boyd
ec5e45fdd2
Various minor
update to latest nukkit
Add tr lang file
Add support for legacy pattern as command argument
2018-02-02 14:18:26 +11:00
Jesse Boyd
ad60b90987
Various minor
Functioning nukkit gui for most commands
Fixes #876
2018-01-24 19:57:08 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever 2018-01-16 12:05:09 +11:00
Jesse Boyd
134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync 2018-01-15 15:39:55 +11:00
Jesse Boyd
b36c3dfc90
* 2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing 2018-01-10 19:40:44 +11:00
Jesse Boyd
4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting 2017-10-16 14:43:28 +11:00
Jesse Boyd
201809aedd
Some conversion fixes 2017-10-06 16:51:04 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
8ac2bf6da3
Interactive CFI 2017-09-12 03:02:44 +10:00