Jesse Boyd
cba04dc208
* fix compile
2017-03-31 12:06:20 +11:00
Jesse Boyd
ca8bd77a78
Optimize block sending for spigot 1.9, 1.10, 1.11
2017-03-31 12:02:36 +11:00
Jesse Boyd
b19402ae17
Some minor code cleanup
2017-03-31 06:46:05 +11:00
Jesse Boyd
5c6a5c48d1
Fix paste -a
2017-03-31 00:54:44 +11:00
Jesse Boyd
f4752fe733
Color brush invert (use negative yscale)
2017-03-29 15:18:51 +11:00
Jesse Boyd
7a939e08bb
Add mask flag to stack - alternate to //gsmask
2017-03-29 07:07:55 +11:00
Jesse Boyd
ecbcc7e64b
*
2017-03-29 06:59:23 +11:00
Jesse Boyd
bb56a39792
Optimize schem paste + add MCAWriter to anvil
2017-03-29 06:57:01 +11:00
Jesse Boyd
11327d49e1
concurrency issue w/ data not being cleared
2017-03-28 13:04:36 +11:00
Jesse Boyd
8afcc054f0
CFI with dimensions
2017-03-28 11:26:41 +11:00
Jesse Boyd
addfb8b0e5
Oops, wrong alias
2017-03-27 11:30:59 +11:00
Jesse Boyd
7937a544ce
Merge pull request #480 from Bogdan2402/patch-2
...
Russian localization commands.yml
2017-03-27 09:29:07 +11:00
Jesse Boyd
a694cabb2e
Send message on outdated P2
2017-03-27 09:09:39 +11:00
Jesse Boyd
f23d63b7d9
Allow higher BaseBlock ids
2017-03-27 08:44:51 +11:00
Jesse Boyd
6cd724668e
Let BaseBlock be a pattern
2017-03-27 08:25:32 +11:00
Jesse Boyd
7926b5a3f6
Per player schematic listing
2017-03-27 08:13:14 +11:00
Jesse Boyd
0e33b1f06d
Fix compile
2017-03-27 06:27:51 +11:00
Jesse Boyd
6ce16714d8
Switch back to to fastutil lite + tweak ore gen
2017-03-27 06:16:27 +11:00
Jesse Boyd
d6ea16f7ef
*Don't use implementation specific setup class
2017-03-27 05:20:05 +11:00
Jesse Boyd
4cab0b223d
Various
...
will document in next commit
2017-03-27 05:14:28 +11:00
Богдан
2fed3bf177
Russian localization message.yml
2017-03-25 13:19:06 +02:00
Богдан
30ca93debb
Russian localization commands.yml
2017-03-25 12:49:32 +02:00
Jesse Boyd
06f61208f3
Reset selector on error.
2017-03-25 05:31:13 +11:00
Jesse Boyd
48c6bfe21c
Fixes #474
2017-03-24 00:44:18 +11:00
Jesse Boyd
661f02de17
Recover on failed session load.
2017-03-23 10:20:54 +11:00
Jesse Boyd
1fa63d8452
*
2017-03-19 05:50:15 +11:00
Jesse Boyd
1eacab40ef
Fix compile
2017-03-19 01:51:43 +11:00
Jesse Boyd
682bf051a6
Use latest P2
2017-03-19 01:32:24 +11:00
Jesse Boyd
6ac7782d9a
Fixes #471
2017-03-18 16:56:53 +11:00
Jesse Boyd
26404fc9db
Fixes #469
2017-03-18 03:04:11 +11:00
Jesse Boyd
b435fbfb33
*
2017-03-15 01:26:13 +11:00
Jesse Boyd
2532f0ba22
Setup dispatcher during startup
2017-03-15 01:22:12 +11:00
Jesse Boyd
54642914e5
Various minor
...
Optimize Vector2D
Optimize HeightMap
Optimize biome changes
Reformatting of the MCA classes
2017-03-15 00:42:28 +11:00
Jesse Boyd
d052725a7a
/smooth -s
2017-03-14 12:52:24 +11:00
Jesse Boyd
eedc3f4069
Snow heightmap!
2017-03-14 11:23:50 +11:00
Jesse Boyd
1b71bcd4a1
Always write tile tag
2017-03-14 08:40:12 +11:00
Jesse Boyd
91450e569b
Fixes for thermos
2017-03-13 18:55:33 +11:00
Jesse Boyd
6400505807
Fix sspl with visual enabled
2017-03-13 04:07:54 +11:00
Jesse Boyd
147cfeed10
Add surface spline
2017-03-13 03:17:22 +11:00
Jesse Boyd
b20120a1f2
Multi clipboard pattern
2017-03-13 02:44:29 +11:00
Jesse Boyd
b56f6664d5
Fix some pattern stuff
2017-03-12 05:51:56 +11:00
Jesse Boyd
b53b9af4bd
Fix biome patter apply
2017-03-12 03:34:46 +11:00
Jesse Boyd
503cb7f108
Some pattern fixes
2017-03-12 03:09:40 +11:00
Jesse Boyd
8c4ed29edb
Biome pattern! #biome:<biome>
(possibly buggy)
2017-03-12 02:38:56 +11:00
Jesse Boyd
71fab26845
Tiny fix
2017-03-11 23:57:36 +11:00
Jesse Boyd
8a5fb59a7e
endSet for manual queue flushing
2017-03-11 23:23:57 +11:00
Jesse Boyd
338d2094ce
Add mask/command registration to FaweAPI
2017-03-11 23:07:26 +11:00
Jesse Boyd
ec455189dc
Add scatter overlay
2017-03-11 21:26:35 +11:00
Jesse Boyd
cff2cc846a
Fix brush pattern reset + add offset transform
2017-03-11 21:10:58 +11:00
Jesse Boyd
d765b24b27
Some new brushes
...
Scatter - Set a pattern at random points on a surface
ScatterCommand - Runs a command at random points on a surface
Splatter - Recursively set blocks at random points on a surface
2017-03-11 20:50:37 +11:00