Commit Graph

833 Commits

Author SHA1 Message Date
Jesse Boyd
ff42446f19
Fix lighting remove 2018-01-16 12:19:43 +11:00
Jesse Boyd
78e795d21a
reordering the dependency fixed it...? whatever 2018-01-16 12:05:09 +11:00
Jesse Boyd
134daefa24
Various unfinished
Start work on command GUI
Code cleanup
Add new lighting mode (see config)
Rename sponge -> sponge112
Fix sponge compile issues
Fix fuzzy region min/max not being set on first use
Fix clipboard on disk not closing on java 9
Start work on CFI chunk simplifier (for loading existing worlds)
Minor tile fixes for bukkit 1.12
2018-01-16 11:30:55 +11:00
Jesse Boyd
2448b2fe22
* 2018-01-15 17:32:20 +11:00
Jesse Boyd
446dc9c568
Use supplier instead of RunnableVal for sync 2018-01-15 15:39:55 +11:00
Jesse Boyd
0a246fc90f
Add ASkyBlock support 2018-01-12 16:13:54 +11:00
Jesse Boyd
5be72dd5d7
Quicker tick-limiter detection and lower timings 2018-01-11 20:16:10 +11:00
Jesse Boyd
4b7c1e987b
Fixes #870 Fixes #872 2018-01-11 18:08:15 +11:00
Jesse Boyd
9366acd6dc
Fixes #870 2018-01-11 14:26:33 +11:00
Jesse Boyd
b36c3dfc90
* 2018-01-10 19:53:02 +11:00
Jesse Boyd
a1ccdf0543
Use combined color for texturing 2018-01-10 19:40:44 +11:00
Jesse Boyd
0a776078ea
Fixes #852 2018-01-10 16:22:04 +11:00
Jesse Boyd
4609b472fe
Various minor
Fix transforms and mask help pages
Closes #852
Add world and floor thickness to CFI
Fix snow layers not affecting leaves
2018-01-10 14:51:58 +11:00
Jesse Boyd
e6ea640d21
Fixes #855 2018-01-10 11:26:11 +11:00
Jesse Boyd
e1e31beff0
Fixes #847 2018-01-07 21:25:49 +11:00
Jesse Boyd
1cb4cb345f
prevent bleeding 2017-12-26 22:58:36 +11:00
Jesse Boyd
395b46c842
Various major
New building mode (using CFI):
- CFI world is generated around the player in realtime
- Use WorldEdit/VS brushes while editing
- This is still being optimized
- Use a 1K radius height brush with near instant results
- https://github.com/boy0001/FastAsyncWorldedit/wiki/CreateFromImage

Early example: https://www.youtube.com/watch?v=jp1SjanWN70
2017-12-26 22:15:24 +11:00
Jesse Boyd
882eefe144
Closes #813 2017-12-09 14:00:39 +11:00
Jesse Boyd
49d59e2021
Cast to pattern
Fixes #810
Closes #817
2017-12-09 13:51:34 +11:00
Jesse Boyd
f72aa7baf9
Various minor
Angle mask optimizations
- Fix and re-implement greedy height caching
- Use cached block mask for everything
Keep mask intersection insertion order
2017-11-12 16:28:22 +11:00
Jesse Boyd
6873e45b6f
Fix heightmap in height restricted regions 2017-11-12 13:37:27 +11:00
Jesse Boyd
0bac7251c1
Remove debug + Sync sponge tile changes 2017-11-12 11:42:19 +11:00
Jesse Boyd
d5d97f82af
Fixes #780 2017-11-09 17:21:56 +11:00
Jesse Boyd
b020e3ebe6
Various minor
re-implement forge/sponge modules
Fix NBT copy error
Fix entity/tile error
Some work on multi-clipboards
2017-11-09 07:18:16 +11:00
Jesse Boyd
7a4b7be26a
Fix CompoundTagBuilder being private 2017-10-16 16:34:32 +11:00
Jesse Boyd
1a5fd8add5
fix compile 2017-10-16 14:51:27 +11:00
Jesse Boyd
2001992519
* 2017-10-16 14:44:56 +11:00
Jesse Boyd
4dab4d118a
Reduce memory usage when converting 2017-10-16 14:43:28 +11:00
Jesse Boyd
4b9058bc7a
* 2017-10-14 20:14:27 +11:00
Jesse Boyd
d93f9f0553
Entity conversion 2017-10-09 23:52:04 +11:00
Jesse Boyd
b2395f7aa9
Progress, lower memory usage 2017-10-09 19:41:44 +11:00
Jesse Boyd
911f613f2f
Convert nether portals 2017-10-08 16:20:17 +11:00
Jesse Boyd
6db70e6058
Revert to old leveldb dependency 2017-10-07 18:30:07 +11:00
Jesse Boyd
08bdfe2fd9
Use BaseItem for item remapping 2017-10-07 15:59:18 +11:00
Jesse Boyd
76cfbeb4d0
Piston fixes 2017-10-07 15:40:04 +11:00
Jesse Boyd
8a8022e1a4
Piston direction 2017-10-07 14:12:04 +11:00
Jesse Boyd
0d9f998c6c
Item remapping 2017-10-07 00:49:43 +11:00
Jesse Boyd
1558c5c31d
* 2017-10-06 23:34:23 +11:00
Jesse Boyd
31a9c4561c
Fix LPCommandMode 2017-10-06 17:49:17 +11:00
Jesse Boyd
201809aedd
Some conversion fixes 2017-10-06 16:51:04 +11:00
Jesse Boyd
4150413885
Remove debug 2017-10-03 12:00:07 +11:00
Jesse Boyd
3babe53f91 Merge pull request #755 from OneShotMC/master
fix //calc still being able to crash servers
2017-10-01 17:32:23 +11:00
Andrew Gazelka
3111fd566b fix //calc still being able to crash servers 2017-09-30 22:02:09 -05:00
Jesse Boyd
22be697751
Fix saving lazy copy clipboard 2017-10-01 14:01:51 +11:00
Jesse Boyd
845ea0e9dc
MCPE fixes
Fix some MCPE mappings
Support MCPE -> PC
2017-09-30 15:40:02 +10:00
Jesse Boyd
ad593deb0f
Use provided EditSession for paste(World, Vector) 2017-09-30 00:49:07 +10:00
Jesse Boyd
3cb561eda7
Add remap message
Cloes #748
2017-09-25 17:00:07 +10:00
Jesse Boyd
c3d12f1971
Minor
Optimize schematic save with lazycopy
Have VS undo execute async
2017-09-24 13:15:42 +10:00
Jesse Boyd
a61e1fa96a
Fix remapping from pmmp 2017-09-22 13:27:03 +10:00
Jesse Boyd
9a45b364f6
Various minor
Fixes #742
Fixes #734
2017-09-22 12:44:49 +10:00