mirror of
https://github.com/boy0001/FastAsyncWorldedit.git
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1169b42fab
Code cleanup: - Slight restructure - FaweAPI class with some useful functions - Abstracting some components for future port different versions / platform Fixes: - Fixed lighting issues - Fixed some async exceptions - Fixed undo/redo having unexpected behavior - Fixed support for third party extents Improvements on the relighting algorithm. - It's slightly slower but results in more reliable lighting Queue optimizations: - Decreased overhead, faster block placement and relighting - Now supports async biome changes Block logging: - Now supports block logging (with BlocksHub) Schematic streaming: - Completely bypass the clipboard and "//stream <file>" giant schematics into the world Region selection: - Use "//worldeditregion" to select your current region restriction Manual relighting: - Use "//fixlighting" to fix the lighting in your current selection |
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sk89q/worldedit |