FastAsyncWorldedit/core/src/main/java/com/boydti/fawe/example/NMSMappedFaweQueue.java

230 lines
7.4 KiB
Java

package com.boydti.fawe.example;
import com.boydti.fawe.FaweCache;
import com.boydti.fawe.config.Settings;
import com.boydti.fawe.object.FaweChunk;
import com.boydti.fawe.util.MainUtil;
import com.boydti.fawe.util.TaskManager;
import com.sk89q.worldedit.world.World;
import java.util.Collection;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
public abstract class NMSMappedFaweQueue<WORLD, CHUNK, CHUNKSECTION, SECTION> extends MappedFaweQueue<WORLD, CHUNK, CHUNKSECTION, SECTION> {
private final int maxY;
public NMSMappedFaweQueue(World world) {
super(world);
this.maxY = world.getMaxY();
}
public NMSMappedFaweQueue(String world) {
super(world);
this.maxY = 256;
}
public NMSMappedFaweQueue(String world, IFaweQueueMap map) {
super(world, map);
this.maxY = 256;
}
public NMSMappedFaweQueue(World world, IFaweQueueMap map) {
super(world, map);
this.maxY = world.getMaxY();
}
@Override
public void runTasks() {
super.runTasks();
if (!getRelighter().isEmpty()) {
TaskManager.IMP.async(new Runnable() {
@Override
public void run() {
if (Settings.IMP.LIGHTING.REMOVE_FIRST) {
getRelighter().removeAndRelight(hasSky());
} else {
getRelighter().fixLightingSafe(hasSky());
}
}
});
}
}
private final Relighter relighter = Settings.IMP.LIGHTING.MODE > 0 ? new NMSRelighter(this) : NullRelighter.INSTANCE;
@Override
public Relighter getRelighter() {
return relighter;
}
@Override
public void end(FaweChunk chunk) {
super.end(chunk);
if (Settings.IMP.LIGHTING.MODE == 0) {
sendChunk(chunk);
return;
}
if (!Settings.IMP.LIGHTING.DELAY_PACKET_SENDING) {
sendChunk(chunk);
}
if (Settings.IMP.LIGHTING.MODE == 2) {
getRelighter().addChunk(chunk.getX(), chunk.getZ(), null, chunk.getBitMask());
return;
}
CharFaweChunk cfc = (CharFaweChunk) chunk;
boolean relight = false;
byte[] fix = new byte[(maxY + 1) >> 4];
boolean sky = hasSky();
if (sky) {
for (int i = cfc.ids.length - 1; i >= 0; i--) {
int air = cfc.getAir(i);
int solid = cfc.getCount(i);
if (air == 4096) {
fix[i] = Relighter.SkipReason.AIR;
} else if (air == 0 && solid == 4096) {
fix[i] = Relighter.SkipReason.SOLID;
} else if (solid == 0 && relight == false) {
fix[i] = Relighter.SkipReason.AIR;
} else {
fix[i] = Relighter.SkipReason.NONE;
relight = true;
}
}
}
if (relight) {
getRelighter().addChunk(chunk.getX(), chunk.getZ(), fix, chunk.getBitMask());
} else if (Settings.IMP.LIGHTING.DELAY_PACKET_SENDING) {
sendChunk(chunk);
}
}
@Override
public void sendChunk(final FaweChunk fc) {
try {
refreshChunk(fc);
} catch (Throwable e) {
MainUtil.handleError(e);
}
}
public abstract void setHeightMap(FaweChunk chunk, byte[] heightMap);
public abstract void setFullbright(CHUNKSECTION sections);
public boolean removeLighting(CHUNKSECTION sections, RelightMode mode, boolean hasSky) {
boolean result = false;
for (int i = 0; i < 16; i++) {
SECTION section = getCachedSection(sections, i);
if (section != null) {
result |= removeSectionLighting(section, i, hasSky);
}
}
return result;
}
public abstract boolean removeSectionLighting(SECTION sections, int layer, boolean hasSky);
public boolean isSurrounded(final char[][] sections, final int x, final int y, final int z) {
return this.isSolid(this.getId(sections, x, y + 1, z))
&& this.isSolid(this.getId(sections, x + 1, y - 1, z))
&& this.isSolid(this.getId(sections, x - 1, y, z))
&& this.isSolid(this.getId(sections, x, y, z + 1))
&& this.isSolid(this.getId(sections, x, y, z - 1));
}
public boolean isSolid(final int id) {
return !FaweCache.isTransparent(id);
}
public int getId(final char[][] sections, final int x, final int y, final int z) {
if ((x < 0) || (x > 15) || (z < 0) || (z > 15)) {
return 1;
}
if ((y < 0) || (y > maxY)) {
return 1;
}
final int i = FaweCache.CACHE_I[y][z][x];
final char[] section = sections[i];
if (section == null) {
return 0;
}
final int j = FaweCache.CACHE_J[y][z][x];
return section[j] >> 4;
}
public void saveChunk(CHUNK chunk) {
}
public abstract void relight(int x, int y, int z);
public abstract void relightBlock(int x, int y, int z);
public abstract void relightSky(int x, int y, int z);
public void setSkyLight(int x, int y, int z, int value) {
int cx = x >> 4;
int cz = z >> 4;
int cy = y >> 4;
if (cx != lastSectionX || cz != lastSectionZ) {
lastSectionX = cx;
lastSectionZ = cz;
lastChunk = ensureChunkLoaded(cx, cz);
if (lastChunk != null) {
lastChunkSections = getSections(lastChunk);
lastSection = getCachedSection(lastChunkSections, cy);
} else {
lastChunkSections = null;
return;
}
} else if (cy != lastSectionY) {
if (lastChunkSections != null) {
lastSection = getCachedSection(lastChunkSections, cy);
} else {
return;
}
}
if (lastSection == null) {
return;
}
setSkyLight(lastSection, x, y, z, value);
}
public void setBlockLight(int x, int y, int z, int value) {
int cx = x >> 4;
int cz = z >> 4;
int cy = y >> 4;
if (cx != lastSectionX || cz != lastSectionZ) {
lastSectionX = cx;
lastSectionZ = cz;
lastChunk = ensureChunkLoaded(cx, cz);
if (lastChunk != null) {
lastChunkSections = getSections(lastChunk);
lastSection = getCachedSection(lastChunkSections, cy);
} else {
lastChunkSections = null;
return;
}
} else if (cy != lastSectionY) {
if (lastChunkSections != null) {
lastSection = getCachedSection(lastChunkSections, cy);
} else {
return;
}
}
if (lastSection == null) {
return;
}
setBlockLight(lastSection, x, y, z, value);
}
public abstract void setSkyLight(SECTION section, int x, int y, int z, int value);
public abstract void setBlockLight(SECTION section, int x, int y, int z, int value);
public abstract void refreshChunk(FaweChunk fs);
public abstract CharFaweChunk getPrevious(CharFaweChunk fs, CHUNKSECTION sections, Map<?, ?> tiles, Collection<?>[] entities, Set<UUID> createdEntities, boolean all) throws Exception;
}