FastAsyncWorldedit/nukkit/src/main/java/com/boydti/fawe/nukkit/core/NukkitPlayer.java

248 lines
7.0 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.boydti.fawe.nukkit.core;
import cn.nukkit.AdventureSettings;
import cn.nukkit.Player;
import cn.nukkit.inventory.PlayerInventory;
import cn.nukkit.item.Item;
import cn.nukkit.level.Location;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalPlayer;
import com.sk89q.worldedit.LocalWorld;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.WorldVector;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.extent.inventory.BlockBag;
import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.session.SessionKey;
import java.util.UUID;
import javax.annotation.Nullable;
public class NukkitPlayer extends LocalPlayer {
private final NukkitPlatform platform;
private Player player;
public NukkitPlayer(NukkitPlatform platform, Player player) {
this.platform = platform;
this.player = player;
}
@Override
public UUID getUniqueId() {
return player.getUniqueId();
}
@Override
public int getItemInHand() {
PlayerInventory inv = player.getInventory();
Item itemStack = inv.getItemInHand();
return itemStack != null ? itemStack.getId() : 0;
}
@Override
public BaseBlock getBlockInHand() throws WorldEditException {
PlayerInventory inv = player.getInventory();
Item itemStack = inv.getItemInHand();
if (itemStack == null) {
return EditSession.nullBlock;
}
return new BaseBlock(itemStack.getId(), itemStack.getMaxDurability() != 0 ? 0 : itemStack.getDamage());
}
@Override
public String getName() {
return player.getName();
}
@Override
public WorldVector getPosition() {
Location loc = player.getLocation();
return new WorldVector(NukkitUtil.getLocalWorld(loc.getLevel()),
loc.getX(), loc.getY(), loc.getZ());
}
@Override
public double getPitch() {
return player.getLocation().getPitch();
}
@Override
public double getYaw() {
return player.getLocation().getYaw();
}
@Override
public void giveItem(int type, int amt) {
player.getInventory().addItem(new Item(type, 0, amt));
}
@Override
public void printRaw(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage(part);
}
}
@Override
public void print(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A7d" + part);
}
}
@Override
public void printDebug(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A77" + part);
}
}
@Override
public void printError(String msg) {
for (String part : msg.split("\n")) {
player.sendMessage("\u00A7c" + part);
}
}
@Override
public void setPosition(Vector pos, float pitch, float yaw) {
player.teleport(new Location(pos.getX(), pos.getY(), pos.getZ(), yaw, pitch, player.getLevel()));
}
@Override
public String[] getGroups() {
// Is this ever used?
return new String[0];
}
@Override
public BlockBag getInventoryBlockBag() {
return new NukkitPlayerBlockBag(player);
}
@Override
public boolean hasPermission(String perm) {
NukkitConfiguration config = platform.getMod().getWEConfig();
return (!config.noOpPermissions && player.isOp()) || player.hasPermission(perm);
}
@Override
public LocalWorld getWorld() {
return NukkitUtil.getLocalWorld(player.getLevel());
}
@Override
public void dispatchCUIEvent(CUIEvent event) {
// No WE-CUI on MCPE
return;
}
public Player getPlayer() {
return player;
}
@Override
public boolean hasCreativeMode() {
return player.getGamemode() == 1;
}
@Override
public void floatAt(int x, int y, int z, boolean alwaysGlass) {
if (alwaysGlass || !player.getAllowFlight()) {
super.floatAt(x, y, z, alwaysGlass);
return;
}
setPosition(new Vector(x + 0.5, y, z + 0.5));
player.getAdventureSettings().set(AdventureSettings.Type.ALLOW_FLIGHT, true);
player.getAdventureSettings().set(AdventureSettings.Type.FLYING, true);
player.getAdventureSettings().update();
}
@Override
public BaseEntity getState() {
throw new UnsupportedOperationException("Cannot create a state from this object");
}
@Override
public com.sk89q.worldedit.util.Location getLocation() {
Location nativeLocation = player.getLocation();
Vector position = NukkitUtil.toVector(nativeLocation);
return new com.sk89q.worldedit.util.Location(
getWorld(),
position,
(float) nativeLocation.getYaw(),
(float) nativeLocation.getPitch());
}
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
return null;
}
@Override
public SessionKey getSessionKey() {
return new SessionKeyImpl(this.player.getUniqueId(), player.getName());
}
private static class SessionKeyImpl implements SessionKey {
// If not static, this will leak a reference
private final UUID uuid;
private final String name;
private SessionKeyImpl(UUID uuid, String name) {
this.uuid = uuid;
this.name = name;
}
@Override
public UUID getUniqueId() {
return uuid;
}
@Nullable
@Override
public String getName() {
return name;
}
@Override
public boolean isActive() {
// This is a thread safe call on CraftNukkit because it uses a
// CopyOnWrite list for the list of players, but the Nukkit
// specification doesn't require thread safety (though the
// spec is extremely incomplete)
return NukkitWorldEdit.inst().getServer().getPlayer(name) != null;
}
@Override
public boolean isPersistent() {
return true;
}
}
}