FastAsyncWorldedit/src/main/java/com/sk89q/worldedit/function/visitor/RegionVisitor.java

73 lines
2.2 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.visitor;
import java.util.Iterator;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.operation.RunContext;
import com.sk89q.worldedit.regions.Region;
/**
* Utility class to apply region functions to {@link com.sk89q.worldedit.regions.Region}.
*/
public class RegionVisitor implements Operation {
private final RegionFunction function;
private final int affected = 0;
private final Iterator<BlockVector> iterator;
public RegionVisitor(final Region region, final RegionFunction function) {
this.function = function;
iterator = region.iterator();
}
/**
* Get the number of affected objects.
*
* @return the number of affected
*/
public int getAffected() {
return affected;
}
@Override
public Operation resume(final RunContext run) throws WorldEditException {
while (iterator.hasNext()) {
function.apply(iterator.next());
}
return null;
}
@Override
public void cancel() {}
public static Class<?> inject() {
return Operations.class;
}
}