Blazingly fast world manipulation for artists, large networks and developers: https://www.spigotmc.org/resources/13932/
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Jesse Boyd 8218e831ac
Add command //gtexture for texture control
Used in various patterns
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bukkit Fix some region issues 2018-05-08 15:24:50 +10:00
core Add command //gtexture for texture control 2018-05-08 20:53:17 +10:00
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forge112 Added a "Keep entities in non-air blocks" setting 2018-04-29 17:40:48 +02:00
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nukkit Fix some region issues 2018-05-08 15:24:50 +10:00
sponge111 Added a "Keep entities in non-air blocks" setting 2018-04-29 17:40:48 +02:00
sponge112 Added a "Keep entities in non-air blocks" setting 2018-04-29 17:40:48 +02:00
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CONTRIBUTING.md fixes + maven 2015-12-25 21:24:47 +11:00
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FastAsyncWorldEdit

FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features

It is available for Bukkit, Forge, Sponge and Nukkit.

Chat

Meet us on Discord or irc.esper.net #IntellectualCrafters.

Releases

https://github.com/boy0001/FastAsyncWorldedit/releases/latest

Building

FAWE uses gradle to build

$ gradlew setupDecompWorkspace
$ gradlew build

Contributing

Have an idea for an optimization, or a cool feature?

  • I'll accept most PR's
  • Let me know what you've tested / what may need further testing
  • If you need any help, create a ticket or discuss on Discord