FastAsyncWorldedit/core
Jesse Boyd f55a58a3f3 Various
Reduce max memory allocation size
- Uses multiple byte arrays instead of one large one for streams
- Faster read/write as less dependent on arraycopy
Remove world compression (it was buggy / there was no interest)\
EditSession can now be used as a world
Fix pos1/pos2 being allowed outside the world
Fixed liquid mask not being thread safe
Fixed plot upload
Reduce packet sending
- Increase delay to being able to see blocks, but more efficient
2016-09-15 19:49:29 +10:00
..
src/main Various 2016-09-15 19:49:29 +10:00
build.gradle move this to a directory that doesn't get deleted 2016-08-28 23:06:15 +10:00