Updated TextureUtil block and biome coloring (markdown)

Jesse Boyd 2017-06-16 13:41:05 +10:00
parent 52b813ec08
commit 0a1f1d9f15

@ -1,5 +1,5 @@
### Notes:
- Put any jars with textures you want (e.g. your .minecraft/versions/<version>/<version>.jar) in FastAsyncWorldEdit/textures
- Put any jars with textures you want (e.g. your `.minecraft/versions/<version>/<version>.jar`) in FastAsyncWorldEdit/textures
- Colors are represented as the RGB(A) color integer, it can be obtained with Color#getRGB()
### Constructors