diff --git a/CreateFromImage.md b/CreateFromImage.md index f23d8ef..467416d 100644 --- a/CreateFromImage.md +++ b/CreateFromImage.md @@ -41,6 +41,7 @@ Do not run these yet, but when you are happy with your settings: ##### `/2 cfi paletteRandomization ` - This is enabled by default, randomization will add some random variation in the blocks used to closer match the provided image. - If disabled, the closest block to the color will always be used. + - Randomization will allow [mixing biomes](https://i.imgur.com/ltqTDIJ.jpg) when coloring with biomes ##### `/2 cfi paletteBlocks ` - Allow only specific blocks to be used for coloring - `block-list` is a list of blocks e.g. stone,bedrock,wool @@ -56,7 +57,7 @@ Do not run these yet, but when you are happy with your settings: - Provide an image, or worldedit mask for the 2nd argument to restrict what areas are colored - `whiteOnly` will restrict coloring to the white parts of the image mask (if provided) ##### `/2 cfi glass ` - - Color the terrain using glass (unique, but looks weird from an angle) + - Color the terrain using glass (unique, but [looks weird](https://i.imgur.com/Z48Gaaj.jpg) from an angle) ##### `/2 cfi biomeColor ` - Color the terrain using biomes.