Folia/patches/server/0018-Region-profiler.patch

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Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 3 Oct 2023 06:03:34 -0700
Subject: [PATCH] Region profiler
Profiling for a region starts with the /profiler command.
The usage for /profiler:
/profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks]
Any region within the radius of the specified block coordinates
will be profiled. The profiling will stop after the specified
time has passed.
Once the profiler finishes, it will place a report in
the directory ./profiler/<id>.
Since regions can split into smaller regions, or merge into
other regions, the profiler will track this information. If
a profiled region splits, then all of the regions it splits
into are attached to the same profiler instance. If a profiled
region merges into another region, then the merged region is
profiled. This information is tracked and logged into the
"journal.txt" file contained in the report directory. The
journal tracks the region ids for the merge/split operations.
Region profiling is placed into the "region-X.txt" file where
X is the region id inside the profile directory. The header
of the file describes some stats about the region, namely
total profiling duration, ticks, utilisation, TPS, and MSPT.
Then, the timing tree is follows. The format is as specified:
There are two types of data recorded: Timers and Counters.
Timers are specified as follows:
<indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum
The above specifies the format for a named timer.
The <indent> specifies the number of parent timers.
"X" represents the percentage of time the timer took relative
to the entire profiling instance.
"Y" represents the percentage of time the timer took relative
to its _parents_ timer. For example:
```
Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum
|+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum
|---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum
```
"Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer.
"A" represents the self time relative to the entire profiling instance.
The self time is the amount of time for a timer that is _not_ measured
by a child timer.
"B" represents the self time relative to its _parents_ timer.
"D" represents the average number of times the timer is invoked relative to
its parent.
For example:
```
|---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum
```
In this case, an average of 14.975 bats were ticked for every
time the "Entity Tick" timer was invoked.
"E" represents the total number of times the timer is invoked.
"F" represents the total raw time accumulated by the timer.
Counters are specified as follows:
<indent>#<name> avg X sum Y
The X is the average number of times the counter is invoked
relative to the parent, exactly similar to the D field of Timers,
where Y is the total number of times the counter is invoked.
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java b/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java
new file mode 100644
index 0000000000000000000000000000000000000000..19c13bd372711bce978a463f85130f1e10202da9
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java
@@ -0,0 +1,106 @@
+package ca.spottedleaf.leafprofiler;
+
+import it.unimi.dsi.fastutil.ints.Int2IntMap;
+import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Iterator;
+import java.util.List;
+
+public final class LProfileGraph {
+
+ public static final int ROOT_NODE = 0;
+ // Array idx is the graph node id, where the int->int mapping is a mapping of profile timer id to graph node id
+ private Int2IntOpenHashMap[] nodes;
+ private int nodeCount;
+
+ public LProfileGraph() {
+ final Int2IntOpenHashMap[] nodes = new Int2IntOpenHashMap[16];
+ nodes[ROOT_NODE] = new Int2IntOpenHashMap();
+
+ this.nodes = nodes;
+ this.nodeCount = 1;
+ }
+
+ public static record GraphNode(GraphNode parent, int nodeId, int timerId) {}
+
+ public List<GraphNode> getDFS() {
+ final List<GraphNode> ret = new ArrayList<>();
+ final ArrayDeque<GraphNode> queue = new ArrayDeque<>();
+
+ queue.addFirst(new GraphNode(null, ROOT_NODE, -1));
+ final Int2IntOpenHashMap[] nodes = this.nodes;
+
+ GraphNode graphNode;
+ while ((graphNode = queue.pollFirst()) != null) {
+ ret.add(graphNode);
+
+ final int parent = graphNode.nodeId;
+
+ final Int2IntOpenHashMap children = nodes[parent];
+
+ for (final Iterator<Int2IntMap.Entry> iterator = children.int2IntEntrySet().fastIterator(); iterator.hasNext();) {
+ final Int2IntMap.Entry entry = iterator.next();
+ queue.addFirst(new GraphNode(graphNode, entry.getIntValue(), entry.getIntKey()));
+ }
+ }
+
+ return ret;
+ }
+
+ private int createNode(final int parent, final int timerId) {
+ Int2IntOpenHashMap[] nodes = this.nodes;
+
+ final Int2IntOpenHashMap node = nodes[parent];
+
+ final int newNode = this.nodeCount;
+ final int prev = node.putIfAbsent(timerId, newNode);
+
+ if (prev != 0) {
+ // already exists
+ return prev;
+ }
+
+ // insert new node
+ ++this.nodeCount;
+
+ if (newNode >= nodes.length) {
+ this.nodes = (nodes = Arrays.copyOf(nodes, nodes.length * 2));
+ }
+
+ nodes[newNode] = new Int2IntOpenHashMap();
+
+ return newNode;
+ }
+
+ public int getNode(final int parent, final int timerId) {
+ // note: requires parent node to exist
+ final Int2IntOpenHashMap[] nodes = this.nodes;
+
+ if (parent >= nodes.length) {
+ return -1;
+ }
+
+ final int mapping = nodes[parent].get(timerId);
+
+ if (mapping != 0) {
+ return mapping;
+ }
+
+ return -1;
+ }
+
+ public int getOrCreateNode(final int parent, final int timerId) {
+ // note: requires parent node to exist
+ final Int2IntOpenHashMap[] nodes = this.nodes;
+
+ final int mapping = nodes[parent].get(timerId);
+
+ if (mapping != 0) {
+ return mapping;
+ }
+
+ return this.createNode(parent, timerId);
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java b/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java
new file mode 100644
index 0000000000000000000000000000000000000000..4602fb26621040e25ac71fb4670b1784e084f85b
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java
@@ -0,0 +1,117 @@
+package ca.spottedleaf.leafprofiler;
+
+import java.util.Arrays;
+import java.util.concurrent.ConcurrentHashMap;
+
+public final class LProfilerRegistry {
+
+ // volatile required to ensure correct publishing when resizing
+ private volatile ProfilerEntry[] typesById = new ProfilerEntry[16];
+ private int totalEntries;
+ private final ConcurrentHashMap<String, ProfilerEntry> nameToEntry = new ConcurrentHashMap<>();
+
+ public LProfilerRegistry() {}
+
+ public ProfilerEntry getById(final int id) {
+ final ProfilerEntry[] entries = this.typesById;
+
+ return id < 0 || id >= entries.length ? null : entries[id];
+ }
+
+ public ProfilerEntry getByName(final String name) {
+ return this.nameToEntry.get(name);
+ }
+
+ public int getOrCreateType(final ProfileType type, final String name) {
+ ProfilerEntry entry = this.nameToEntry.get(name);
+ if (entry != null) {
+ return entry.id;
+ }
+ synchronized (this) {
+ entry = this.nameToEntry.get(name);
+ if (entry != null) {
+ return entry.id;
+ }
+ return this.createType(type, name);
+ }
+ }
+
+ public int getOrCreateTimer(final String name) {
+ return this.getOrCreateType(ProfileType.TIMER, name);
+ }
+
+ public int getOrCreateCounter(final String name) {
+ return this.getOrCreateType(ProfileType.COUNTER, name);
+ }
+
+ public int createType(final ProfileType type, final String name) {
+ synchronized (this) {
+ final int id = this.totalEntries;
+
+ final ProfilerEntry ret = new ProfilerEntry(type, name, id);
+
+ final ProfilerEntry prev = this.nameToEntry.putIfAbsent(name, ret);
+
+ if (prev != null) {
+ throw new IllegalStateException("Entry already exists: " + prev);
+ }
+
+ ++this.totalEntries;
+
+ ProfilerEntry[] entries = this.typesById;
+
+ if (id >= entries.length) {
+ this.typesById = entries = Arrays.copyOf(entries, entries.length * 2);
+ }
+
+ // should be opaque, but I don't think that matters here.
+ entries[id] = ret;
+
+ return id;
+ }
+ }
+
+ public static enum ProfileType {
+ COUNTER, TIMER;
+ }
+
+ public static record ProfilerEntry(ProfileType type, String name, int id) {}
+
+ public static final LProfilerRegistry GLOBAL_REGISTRY = new LProfilerRegistry();
+ public static final int TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Full Tick");
+ public static final int IN_BETWEEN_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "In Between Tick");
+ public static final int INTERNAL_TICK_TASKS = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Internal Tick Tasks");
+ public static final int PLUGIN_TICK_TASKS = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Plugin Tick Tasks");
+ public static final int ENTITY_SCHEDULER_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Entity Scheduler Tick");
+ public static final int ENTITY_SCHEDULERS_TICKED = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Entity Schedulers Ticked");
+ public static final int CONNECTION_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Connection Tick");
+ public static final int AUTOSAVE = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Autosave");
+ public static final int PLAYER_SAVE = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Player Save");
+ public static final int CHUNK_SAVE = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Chunk Save");
+ public static final int BLOCK_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Block Tick");
+ public static final int FLUID_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Fluid Tick");
+ public static final int BLOCK_OR_FLUID_TICK_COUNT = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Block/Fluid Tick Count");
+ public static final int RAIDS_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Raids Tick");
+ public static final int CHUNK_PROVIDER_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Chunk Source Tick");
+ public static final int CHUNK_HOLDER_MANAGER_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Chunk Holder Manager Tick");
+ public static final int TICKET_LEVEL_UPDATE_PROCESSING = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Ticket Level Update Processing");
+ public static final int PLAYER_CHUNK_LOADER_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Player Chunk Loader Tick");
+ public static final int CHUNK_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Chunk Ticks");
+ public static final int MOB_SPAWN_ENTITY_COUNT = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Mob Spawn Entity Count");
+ public static final int SPAWN_AND_RANDOM_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Spawn Entities And Random Tick");
+ public static final int SPAWN_CHUNK_COUNT = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Entity Spawn Chunk Count");
+ public static final int RANDOM_CHUNK_TICK_COUNT = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Random Chunk Tick Count");
+ public static final int MISC_MOB_SPAWN_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Misc Mob Spawn Tick");
+ public static final int BROADCAST_BLOCK_CHANGES = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Broadcast Block Changes");
+ public static final int ENTITY_TRACKER_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Entity Tracker Tick");
+ public static final int TRACKED_UNLOADED_ENTITY_COUNTS = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Total Untracked Unloaded Entities");
+ public static final int TRACKED_ENTITY_COUNTS = GLOBAL_REGISTRY.createType(ProfileType.COUNTER, "Total Tracked Entities");
+ public static final int POI_MANAGER_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "POI Manager Tick");
+ public static final int PROCESS_UNLOADS = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Process Unloads");
+ public static final int BLOCK_EVENT_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Block Event Tick");
+ public static final int ENTITY_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Entity Tick");
+ public static final int DRAGON_FIGHT_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Dragon Fight Tick");
+ public static final int TILE_ENTITY = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Tile Entities");
+ public static final int TILE_ENTITY_PENDING = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Tile Entity Handle Pending");
+ public static final int TILE_ENTITY_TICK = GLOBAL_REGISTRY.createType(ProfileType.TIMER, "Tile Entity Tick");
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java b/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java
new file mode 100644
index 0000000000000000000000000000000000000000..6c6e759fccce3b669490c09933c01705107d24ac
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java
@@ -0,0 +1,326 @@
+package ca.spottedleaf.leafprofiler;
+
+import com.mojang.logging.LogUtils;
+import it.unimi.dsi.fastutil.ints.IntArrayFIFOQueue;
+import it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+import org.slf4j.Logger;
+import java.text.DecimalFormat;
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public final class LeafProfiler {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ private static final ThreadLocal<DecimalFormat> THREE_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
+ return new DecimalFormat("#,##0.000");
+ });
+ private static final ThreadLocal<DecimalFormat> NO_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
+ return new DecimalFormat("#,##0");
+ });
+
+ public final LProfilerRegistry registry;
+ private final LProfileGraph graph;
+
+ private long[] timers = new long[16];
+ private long[] counters = new long[16];
+ private final IntArrayFIFOQueue callStack = new IntArrayFIFOQueue();
+ private int topOfStack = LProfileGraph.ROOT_NODE;
+ private final LongArrayFIFOQueue timerStack = new LongArrayFIFOQueue();
+ private long lastTimerStart = 0L;
+
+ public LeafProfiler(final LProfilerRegistry registry, final LProfileGraph graph) {
+ this.registry = registry;
+ this.graph = graph;
+ }
+
+ private long[] resizeTimers(final long[] old, final int least) {
+ return this.timers = Arrays.copyOf(old, Math.max(old.length * 2, least * 2));
+ }
+
+ private void incrementTimersDirect(final int nodeId, final long count) {
+ final long[] timers = this.timers;
+ if (nodeId >= timers.length) {
+ this.resizeTimers(timers, nodeId)[nodeId] += count;
+ } else {
+ timers[nodeId] += count;
+ }
+ }
+
+ private long[] resizeCounters(final long[] old, final int least) {
+ return this.counters = Arrays.copyOf(old, Math.max(old.length * 2, least * 2));
+ }
+
+ private void incrementCountersDirect(final int nodeId, final long count) {
+ final long[] counters = this.counters;
+ if (nodeId >= counters.length) {
+ this.resizeCounters(counters, nodeId)[nodeId] += count;
+ } else {
+ counters[nodeId] += count;
+ }
+ }
+
+ public void incrementCounter(final int timerId, final long count) {
+ final int node = this.graph.getOrCreateNode(this.topOfStack, timerId);
+ this.incrementCountersDirect(node, count);
+ }
+
+ public void incrementTimer(final int timerId, final long count) {
+ final int node = this.graph.getOrCreateNode(this.topOfStack, timerId);
+ this.incrementTimersDirect(node, count);
+ }
+
+ public void startTimer(final int timerId, final long startTime) {
+ final long lastTimerStart = this.lastTimerStart;
+ final LProfileGraph graph = this.graph;
+ final int parentNode = this.topOfStack;
+ final IntArrayFIFOQueue callStack = this.callStack;
+ final LongArrayFIFOQueue timerStack = this.timerStack;
+
+ this.lastTimerStart = startTime;
+ this.topOfStack = graph.getOrCreateNode(parentNode, timerId);
+
+ callStack.enqueue(parentNode);
+ timerStack.enqueue(lastTimerStart);
+ }
+
+ public void stopTimer(final int timerId, final long endTime) {
+ final long lastStart = this.lastTimerStart;
+ final int currentNode = this.topOfStack;
+ final IntArrayFIFOQueue callStack = this.callStack;
+ final LongArrayFIFOQueue timerStack = this.timerStack;
+ this.lastTimerStart = timerStack.dequeueLastLong();
+ this.topOfStack = callStack.dequeueLastInt();
+
+ if (currentNode != this.graph.getNode(this.topOfStack, timerId)) {
+ final LProfilerRegistry.ProfilerEntry timer = this.registry.getById(timerId);
+ throw new IllegalStateException("Timer " + (timer == null ? "null" : timer.name()) + " did not stop");
+ }
+
+ this.incrementTimersDirect(currentNode, endTime - lastStart);
+ this.incrementCountersDirect(currentNode, 1L);
+ }
+
+ private static final char[][] INDENT_PATTERNS = new char[][] {
+ "|---".toCharArray(),
+ "|+++".toCharArray(),
+ };
+
+ public List<String> dumpToString() {
+ final List<LProfileGraph.GraphNode> graphDFS = this.graph.getDFS();
+ final Reference2ReferenceOpenHashMap<LProfileGraph.GraphNode, ProfileNode> nodeMap = new Reference2ReferenceOpenHashMap<>();
+
+ final ArrayDeque<ProfileNode> orderedNodes = new ArrayDeque<>();
+
+ for (int i = 0, len = graphDFS.size(); i < len; ++i) {
+ final LProfileGraph.GraphNode graphNode = graphDFS.get(i);
+ final ProfileNode parent = nodeMap.get(graphNode.parent());
+ final int nodeId = graphNode.nodeId();
+
+ final long totalTime = nodeId >= this.timers.length ? 0L : this.timers[nodeId];
+ final long totalCount = nodeId >= this.counters.length ? 0L : this.counters[nodeId];
+ final LProfilerRegistry.ProfilerEntry profiler = this.registry.getById(graphNode.timerId());
+
+ final ProfileNode profileNode = new ProfileNode(parent, nodeId, profiler, totalTime, totalCount);
+
+ if (parent != null) {
+ parent.childrenTimingCount += totalTime;
+ parent.children.add(profileNode);
+ } else if (i != 0) { // i == 0 is root
+ throw new IllegalStateException("Node " + nodeId + " must have parent");
+ } else {
+ // set up
+ orderedNodes.add(profileNode);
+ }
+
+ nodeMap.put(graphNode, profileNode);
+ }
+
+ final List<String> ret = new ArrayList<>();
+
+ long totalTime = 0L;
+
+ // totalTime = sum of times for root node's children
+ for (final ProfileNode node : orderedNodes.peekFirst().children) {
+ totalTime += node.totalTime;
+ }
+
+ ProfileNode profileNode;
+ final StringBuilder builder = new StringBuilder();
+ while ((profileNode = orderedNodes.pollFirst()) != null) {
+ if (profileNode.nodeId != LProfileGraph.ROOT_NODE && profileNode.totalCount == 0L) {
+ // skip nodes not recorded
+ continue;
+ }
+
+ final int depth = profileNode.depth;
+ profileNode.children.sort((final ProfileNode p1, final ProfileNode p2) -> {
+ final int typeCompare = p1.profiler.type().compareTo(p2.profiler.type());
+ if (typeCompare != 0) {
+ // first count, then profiler
+ return typeCompare;
+ }
+
+ if (p1.profiler.type() == LProfilerRegistry.ProfileType.COUNTER) {
+ // highest count first
+ return Long.compare(p2.totalCount, p1.totalCount);
+ } else {
+ // highest time first
+ return Long.compare(p2.totalTime, p1.totalTime);
+ }
+ });
+
+ for (int i = profileNode.children.size() - 1; i >= 0; --i) {
+ final ProfileNode child = profileNode.children.get(i);
+ child.depth = depth + 1;
+ orderedNodes.addFirst(child);
+ }
+
+ if (profileNode.nodeId == LProfileGraph.ROOT_NODE) {
+ // don't display root
+ continue;
+ }
+
+ final boolean noParent = profileNode.parent == null || profileNode.parent.nodeId == LProfileGraph.ROOT_NODE;
+
+ final long parentTime = noParent ? totalTime : profileNode.parent.totalTime;
+ final LProfilerRegistry.ProfilerEntry profilerEntry = profileNode.profiler;
+
+ // format:
+ // For profiler type:
+ // <indent><name> X% total, Y% parent, self A% total, self B% children, avg X sum Y, Dms raw sum
+ // For counter type:
+ // <indent>#<name> avg X sum Y
+ builder.setLength(0);
+ // prepare indent
+ final char[] indent = INDENT_PATTERNS[ret.size() % INDENT_PATTERNS.length];
+ for (int i = 0; i < depth; ++i) {
+ builder.append(indent);
+ }
+
+ switch (profilerEntry.type()) {
+ case TIMER: {
+ ret.add(
+ builder
+ .append(profilerEntry.name())
+ .append(' ')
+ .append(THREE_DECIMAL_PLACES.get().format(((double)profileNode.totalTime / (double)totalTime) * 100.0))
+ .append("% total, ")
+ .append(THREE_DECIMAL_PLACES.get().format(((double)profileNode.totalTime / (double)parentTime) * 100.0))
+ .append("% parent, self ")
+ .append(THREE_DECIMAL_PLACES.get().format(((double)(profileNode.totalTime - profileNode.childrenTimingCount) / (double)totalTime) * 100.0))
+ .append("% total, self ")
+ .append(THREE_DECIMAL_PLACES.get().format(((double)(profileNode.totalTime - profileNode.childrenTimingCount) / (double)profileNode.totalTime) * 100.0))
+ .append("% children, avg ")
+ .append(THREE_DECIMAL_PLACES.get().format((double)profileNode.totalCount / (double)(noParent ? 1L : profileNode.parent.totalCount)))
+ .append(" sum ")
+ .append(NO_DECIMAL_PLACES.get().format(profileNode.totalCount))
+ .append(", ")
+ .append(THREE_DECIMAL_PLACES.get().format((double)profileNode.totalTime / 1.0E6))
+ .append("ms raw sum")
+ .toString()
+ );
+ break;
+ }
+ case COUNTER: {
+ ret.add(
+ builder
+ .append('#')
+ .append(profilerEntry.name())
+ .append(" avg ")
+ .append(THREE_DECIMAL_PLACES.get().format((double)profileNode.totalCount / (double)(noParent ? 1L : profileNode.parent.totalCount)))
+ .append(" sum ")
+ .append(NO_DECIMAL_PLACES.get().format(profileNode.totalCount))
+ .toString()
+ );
+ break;
+ }
+ default: {
+ throw new IllegalStateException("Unknown type " + profilerEntry.type());
+ }
+ }
+ }
+
+ return ret;
+ }
+
+ private static final class ProfileNode {
+
+ public final ProfileNode parent;
+ public final int nodeId;
+ public final LProfilerRegistry.ProfilerEntry profiler;
+ public final long totalTime;
+ public final long totalCount;
+ public final List<ProfileNode> children = new ArrayList<>();
+ public long childrenTimingCount;
+ public int depth = -1;
+
+ private ProfileNode(final ProfileNode parent, final int nodeId, final LProfilerRegistry.ProfilerEntry profiler,
+ final long totalTime, final long totalCount) {
+ this.parent = parent;
+ this.nodeId = nodeId;
+ this.profiler = profiler;
+ this.totalTime = totalTime;
+ this.totalCount = totalCount;
+ }
+ }
+
+ /*
+ public static void main(final String[] args) throws Throwable {
+ final Thread timerHack = new Thread("Timer hack thread") {
+ @Override
+ public void run() {
+ for (;;) {
+ try {
+ Thread.sleep(Long.MAX_VALUE);
+ } catch (final InterruptedException ex) {
+ continue;
+ }
+ }
+ }
+ };
+ timerHack.setDaemon(true);
+ timerHack.start();
+
+ final LProfilerRegistry registry = new LProfilerRegistry();
+
+ final int tickId = registry.createType(LProfilerRegistry.ProfileType.TIMER, "tick");
+ final int entityTickId = registry.createType(LProfilerRegistry.ProfileType.TIMER, "entity tick");
+ final int getEntitiesId = registry.createType(LProfilerRegistry.ProfileType.COUNTER, "getEntities call");
+ final int tileEntityId = registry.createType(LProfilerRegistry.ProfileType.TIMER, "tile entity tick");
+ final int creeperEntityId = registry.createType(LProfilerRegistry.ProfileType.TIMER, "creeper entity tick");
+ final int furnaceId = registry.createType(LProfilerRegistry.ProfileType.TIMER, "furnace tile entity tick");
+
+ final LeafProfiler profiler = new LeafProfiler(registry, new LProfileGraph());
+
+ profiler.startTimer(tickId, System.nanoTime());
+ Thread.sleep(10L);
+
+ profiler.startTimer(entityTickId, System.nanoTime());
+ Thread.sleep(1L);
+
+ profiler.startTimer(creeperEntityId, System.nanoTime());
+ Thread.sleep(15L);
+ profiler.incrementCounter(getEntitiesId, 50L);
+ profiler.stopTimer(creeperEntityId, System.nanoTime());
+
+ profiler.stopTimer(entityTickId, System.nanoTime());
+
+ profiler.startTimer(tileEntityId, System.nanoTime());
+ Thread.sleep(1L);
+
+ profiler.startTimer(furnaceId, System.nanoTime());
+ Thread.sleep(20L);
+ profiler.stopTimer(furnaceId, System.nanoTime());
+
+ profiler.stopTimer(tileEntityId, System.nanoTime());
+
+ profiler.stopTimer(tickId, System.nanoTime());
+
+ System.out.println("Done.");
+ }
+ */
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/RegionizedProfiler.java b/src/main/java/ca/spottedleaf/leafprofiler/RegionizedProfiler.java
new file mode 100644
index 0000000000000000000000000000000000000000..95c0e6416afafbb633f0a30ae22df166055a0cbc
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/RegionizedProfiler.java
@@ -0,0 +1,276 @@
+package ca.spottedleaf.leafprofiler;
+
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+import io.papermc.paper.threadedregions.ThreadedRegionizer;
+import io.papermc.paper.threadedregions.TickData;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+import it.unimi.dsi.fastutil.longs.LongArrayList;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.concurrent.atomic.AtomicInteger;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.function.Consumer;
+import java.util.function.Supplier;
+
+public final class RegionizedProfiler {
+
+ private static final AtomicLong ID_GENERATOR = new AtomicLong();
+
+ public final long id;
+ private final AtomicInteger profilingRegions = new AtomicInteger();
+ private final MultiThreadedQueue<RecordedOperation> operations = new MultiThreadedQueue<>();
+ private final MultiThreadedQueue<RegionTimings> timings = new MultiThreadedQueue<>();
+ private final long absoluteStart = System.nanoTime();
+ private final long absoluteEnd;
+ private final Consumer<ProfileResults> onFinish;
+
+ public RegionizedProfiler(final long id, final long recordFor, final Consumer<ProfileResults> onFinish) {
+ this.id = id;
+ this.onFinish = onFinish;
+ this.absoluteEnd = this.absoluteStart + recordFor;
+ }
+
+ public void createProfiler(final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> into) {
+ final Handle newProfiler = new Handle(
+ new LeafProfiler(LProfilerRegistry.GLOBAL_REGISTRY, new LProfileGraph()),
+ false, this, into
+ );
+ newProfiler.startProfiler();
+
+ into.getData().profiler = newProfiler;
+ }
+
+ public void preMerge(final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> from,
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> into) {
+ final Handle fromProfiler = from.getData().profiler;
+ final Handle intoProfiler = into.getData().profiler;
+ this.operations.add(new RecordedOperation(OperationType.MERGE, from.id, LongArrayList.of(into.id), System.nanoTime()));
+
+ if (intoProfiler != null) {
+ // target is already profiling
+ fromProfiler.stopProfiler();
+ return;
+ }
+
+ this.createProfiler(into);
+
+ // the old profiler must be terminated only after creating the new one, so that there is always at least one
+ // profiler running, otherwise the profiler will complete
+ fromProfiler.stopProfiler();
+ }
+
+ public void preSplit(final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> from,
+ final List<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> into) {
+ final Handle fromProfiler = from.getData().profiler;
+
+ final LongArrayList regions = new LongArrayList(into.size());
+ for (int i = 0, len = into.size(); i < len; ++i) {
+ regions.add(into.get(i).id);
+ }
+
+ this.operations.add(new RecordedOperation(OperationType.SPLIT, from.id, regions, System.nanoTime()));
+
+ for (int i = 0, len = into.size(); i < len; ++i) {
+ // create new profiler
+ this.createProfiler(into.get(i));
+ }
+
+ // the old profiler must be terminated only after creating the new ones, so that there is always at least one
+ // profiler running, otherwise the profiler will complete
+ fromProfiler.stopProfiler();
+ }
+
+ public static record RecordedOperation(
+ OperationType type,
+
+ /*
+ * The target for start,end or the `from` region for merge/split
+ */
+ long regionOfInterest,
+
+ /*
+ * The merge target or the split targets
+ */
+ LongArrayList targetRegions,
+
+ /*
+ * The timestamp for this operation
+ */
+ long time
+ ) {}
+
+ public static enum OperationType {
+ START,
+ MERGE,
+ SPLIT,
+ END;
+ }
+
+ public static final class Handle {
+
+ public final LeafProfiler profiler;
+ private boolean noOp;
+ public final RegionizedProfiler profilerGroup;
+ private final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region;
+ private final TickData tickData = new TickData(Long.MAX_VALUE);
+ private long startTime;
+
+ public static final Handle NO_OP_HANDLE = new Handle(
+ null, true, null, null
+ );
+
+ private Handle(final LeafProfiler profiler, final boolean noOp,
+ final RegionizedProfiler profilerGroup,
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region) {
+ this.profiler = profiler;
+ this.noOp = noOp;
+ this.profilerGroup = profilerGroup;
+ this.region = region;
+ }
+
+ public void startTick() {
+ if (this.noOp) {
+ return;
+ }
+
+ this.profiler.startTimer(LProfilerRegistry.TICK, System.nanoTime());
+ }
+
+ public void stopTick() {
+ if (this.noOp) {
+ return;
+ }
+
+
+
+ this.profiler.stopTimer(LProfilerRegistry.TICK, System.nanoTime());
+ }
+
+ public void startInBetweenTick() {
+ if (this.noOp) {
+ return;
+ }
+
+ this.profiler.startTimer(LProfilerRegistry.IN_BETWEEN_TICK, System.nanoTime());
+ }
+
+ public void stopInBetweenTick() {
+ if (this.noOp) {
+ return;
+ }
+
+ this.profiler.stopTimer(LProfilerRegistry.IN_BETWEEN_TICK, System.nanoTime());
+ }
+
+ public void startTimer(final int timerId) {
+ if (this.noOp) {
+ return;
+ }
+
+ this.profiler.startTimer(timerId, System.nanoTime());
+ }
+
+ public void stopTimer(final int timerId) {
+ if (this.noOp) {
+ return;
+ }
+
+ this.profiler.stopTimer(timerId, System.nanoTime());
+ }
+
+ public void addCounter(final int counterId, final long count) {
+ if (this.noOp) {
+ return;
+ }
+
+ this.profiler.incrementCounter(counterId, count);
+ }
+
+ public int getOrCreateTimerAndStart(final Supplier<String> name) {
+ if (this.noOp) {
+ return -1;
+ }
+
+ final int timer = this.profiler.registry.getOrCreateType(LProfilerRegistry.ProfileType.TIMER, name.get());
+
+ this.profiler.startTimer(timer, System.nanoTime());
+
+ return timer;
+ }
+
+ public void addTickTime(final TickRegionScheduler.TickTime tickTime) {
+ if (this.noOp) {
+ return;
+ }
+ this.tickData.addDataFrom(tickTime);
+ }
+
+ public void startProfiler() {
+ if (this.noOp) {
+ return;
+ }
+ this.profilerGroup.profilingRegions.getAndIncrement();
+ this.startTime = System.nanoTime();
+ this.profilerGroup.operations.add(
+ new RecordedOperation(OperationType.START, this.region.id, new LongArrayList(), this.startTime)
+ );
+ }
+
+ public void stopProfiler() {
+ if (this.noOp) {
+ return;
+ }
+
+ final long endTime = System.nanoTime();
+
+ this.noOp = true;
+ this.region.getData().profiler = null;
+ this.profilerGroup.operations.add(
+ new RecordedOperation(OperationType.END, this.region.id, new LongArrayList(), endTime)
+ );
+ this.profilerGroup.timings.add(
+ new RegionTimings(
+ this.startTime, endTime, this.region.id, this.profiler, this.tickData
+ )
+ );
+
+ if (this.profilerGroup.profilingRegions.decrementAndGet() == 0) {
+ this.profilerGroup.onFinish.accept(
+ new ProfileResults(
+ this.profilerGroup.id,
+ this.profilerGroup.absoluteStart,
+ endTime,
+ new ArrayList<>(this.profilerGroup.timings),
+ new ArrayList<>(this.profilerGroup.operations)
+ )
+ );
+ }
+ }
+
+ public void checkStop() {
+ if (this.noOp) {
+ return;
+ }
+ if ((System.nanoTime() - this.profilerGroup.absoluteEnd) >= 0L) {
+ this.stopProfiler();
+ }
+ }
+ }
+
+ public static record ProfileResults(
+ long profileId,
+ long startTime,
+ long endTime,
+ List<RegionTimings> timings,
+ List<RecordedOperation> operations
+ ) {}
+
+ public static record RegionTimings(
+ long startTime,
+ long endTime,
+ long regionId,
+ LeafProfiler profiler,
+ TickData tickData
+ ) {}
+}
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
index 67bf841878eb8e3703782caeb16db4803d13f0d9..0d8b2a4127e8c8e4970d220b8a2240490da6e7df 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
@@ -1462,8 +1462,11 @@ public final class ChunkHolderManager {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
public boolean processTicketUpdates() {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
co.aikar.timings.MinecraftTimings.distanceManagerTick.startTiming(); try { // Paper - add timings for distance manager
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TICKET_LEVEL_UPDATE_PROCESSING); try { // Folia - profiler
return this.processTicketUpdates(true, true, null);
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TICKET_LEVEL_UPDATE_PROCESSING); } // Folia - profiler
} finally { co.aikar.timings.MinecraftTimings.distanceManagerTick.stopTiming(); } // Paper - add timings for distance manager
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
2024-05-10 06:07:34 +02:00
index 014cacbcb537a30566ab756bd884a20c256f9c4c..e46def6929f95828abc9b0e16e4c98c142490433 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
@@ -1750,6 +1750,8 @@ public final class NewChunkHolder {
public SaveStat save(final boolean shutdown, final boolean unloading) {
TickThread.ensureTickThread(this.world, this.chunkX, this.chunkZ, "Cannot save data off-main");
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_SAVE); try { // Folia - profiler
ChunkAccess chunk = this.getCurrentChunk();
PoiChunk poi = this.getPoiChunk();
@@ -1796,6 +1798,7 @@ public final class NewChunkHolder {
}
return executedUnloadTask | canSaveChunk | canSaveEntities | canSavePOI ? new SaveStat(executedUnloadTask || canSaveChunk, canSaveEntities, canSavePOI): null;
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_SAVE); } // Folia - profiler
}
static final class AsyncChunkSerializeTask implements Runnable {
diff --git a/src/main/java/io/papermc/paper/command/PaperCommands.java b/src/main/java/io/papermc/paper/command/PaperCommands.java
index a587d83b78af4efc484f939529acf70834f60d7e..45f76aaaa7dedb77a83b4a2c87905bf9a099a93c 100644
--- a/src/main/java/io/papermc/paper/command/PaperCommands.java
+++ b/src/main/java/io/papermc/paper/command/PaperCommands.java
@@ -20,6 +20,7 @@ public final class PaperCommands {
COMMANDS.put("callback", new CallbackCommand("callback"));
COMMANDS.put("mspt", new MSPTCommand("mspt"));
COMMANDS.put("tps", new io.papermc.paper.threadedregions.commands.CommandServerHealth()); // Folia - region threading
+ COMMANDS.put("profiler", new io.papermc.paper.threadedregions.commands.CommandProfiler()); // Folia - region threading - profiler
}
public static void registerCommands(final MinecraftServer server) {
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
index 150610d7bf25416dbbde7f003c47da562acc68ba..865044d40a95d201765435cbc14b0384980eebf6 100644
--- a/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
@@ -66,8 +66,13 @@ public final class TickRegionScheduler {
tickThreadRunner.currentTickingRegion = region;
if (region != null) {
tickThreadRunner.currentTickingWorldRegionizedData = region.regioniser.world.worldRegionData.get();
+ // Folia start - profiler
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = region.getData().profiler;
+ tickThreadRunner.profiler = profiler == null ? ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle.NO_OP_HANDLE : profiler;
+ // Folia end - profiler
} else {
tickThreadRunner.currentTickingWorldRegionizedData = null;
+ tickThreadRunner.profiler = ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle.NO_OP_HANDLE; // Folia - profiler
}
}
@@ -122,6 +127,17 @@ public final class TickRegionScheduler {
return tickThreadRunner.currentTickingTask;
}
+ // Folia start - profiler
+ public static ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle getProfiler() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle.NO_OP_HANDLE;
+ }
+ return tickThreadRunner.profiler;
+ }
+ // Folia end - profiler
+
+
/**
* Schedules the given region
* @throws IllegalStateException If the region is already scheduled or is ticking
@@ -199,6 +215,9 @@ public final class TickRegionScheduler {
private ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> currentTickingRegion;
private RegionizedWorldData currentTickingWorldRegionizedData;
private SchedulerThreadPool.SchedulableTick currentTickingTask;
+ // Folia start - profiler
+ private ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle.NO_OP_HANDLE;
+ // Folia end - profiler
public TickThreadRunner(final Runnable run, final String name) {
super(run, name);
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegions.java b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
index 924ade31b788b161a7c8f587504b2fc86932a2ee..2ad25dd345ab42125d456f2b9cf67d8c4515c8b7 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
@@ -81,6 +81,11 @@ public final class TickRegions implements ThreadedRegionizer.RegionCallbacks<Tic
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
@Override
public void onRegionDestroy(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
// nothing for now
+ // Folia start - profiler
+ if (region.getData().profiler != null) {
+ region.getData().profiler.stopProfiler();
+ }
+ // Folia end - profiler
}
@Override
@@ -103,13 +108,23 @@ public final class TickRegions implements ThreadedRegionizer.RegionCallbacks<Tic
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
@Override
public void preMerge(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> from,
final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> into) {
-
+ // Folia start - profiler
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = from.getData().profiler;
+ if (profiler != null) {
+ profiler.profilerGroup.preMerge(from, into);
+ }
+ // Folia end - profiler
}
@Override
public void preSplit(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> from,
final java.util.List<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>> into) {
-
+ // Folia start - profiler
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = from.getData().profiler;
+ if (profiler != null) {
+ profiler.profilerGroup.preSplit(from, into);
+ }
+ // Folia end - profiler
}
public static final class TickRegionSectionData implements ThreadedRegionizer.ThreadedRegionSectionData {}
@@ -167,6 +182,8 @@ public final class TickRegions implements ThreadedRegionizer.RegionCallbacks<Tic
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// async-safe read-only region data
private final RegionStats regionStats;
+ public volatile ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler; // Folia - profiler
+
private TickRegionData(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
this.region = region;
this.world = region.regioniser.world;
@@ -372,13 +389,29 @@ public final class TickRegions implements ThreadedRegionizer.RegionCallbacks<Tic
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
return this.region.region.markNotTicking();
}
+ // Folia start - profiler
+ @Override
+ protected void addTickTime(final TickRegionScheduler.TickTime time) {
+ super.addTickTime(time);
+
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler();
+ profiler.addTickTime(time);
+ profiler.checkStop();
+ }
+ // Folia end - profiler
+
@Override
protected void tickRegion(final int tickCount, final long startTime, final long scheduledEnd) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
+ profiler.startTick(); try { // Folia - profiler
MinecraftServer.getServer().tickServer(startTime, scheduledEnd, TimeUnit.MILLISECONDS.toMillis(10L), this.region);
+ } finally { profiler.stopTick(); } // Folia - profiler
}
@Override
protected boolean runRegionTasks(final BooleanSupplier canContinue) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia start - profiler
+ profiler.startInBetweenTick(); try { // Folia - profiler
final RegionizedTaskQueue.RegionTaskQueueData queue = this.region.taskQueueData;
boolean processedChunkTask = false;
@@ -399,6 +432,7 @@ public final class TickRegions implements ThreadedRegionizer.RegionCallbacks<Tic
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
this.region.world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
}
return true;
+ } finally { profiler.stopInBetweenTick(); } // Folia - profiler
}
@Override
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandProfiler.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandProfiler.java
new file mode 100644
index 0000000000000000000000000000000000000000..e36fd244f71a92d11c6ee45944948be5c1be2932
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandProfiler.java
@@ -0,0 +1,245 @@
+package io.papermc.paper.threadedregions.commands;
+
+import ca.spottedleaf.leafprofiler.RegionizedProfiler;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.threadedregions.ThreadedRegionizer;
+import io.papermc.paper.threadedregions.TickData;
+import io.papermc.paper.threadedregions.TickRegions;
+import io.papermc.paper.util.MCUtil;
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.minecraft.util.Mth;
+import net.minecraft.world.level.ChunkPos;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.entity.Entity;
+import org.slf4j.Logger;
+import java.io.File;
+import java.io.IOException;
+import java.nio.charset.StandardCharsets;
+import java.nio.file.Files;
+import java.nio.file.StandardOpenOption;
+import java.text.DecimalFormat;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Objects;
+import java.util.Set;
+import java.util.concurrent.ThreadLocalRandom;
+
+public final class CommandProfiler extends Command {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ private static final ThreadLocal<DecimalFormat> THREE_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
+ return new DecimalFormat("#,##0.000");
+ });
+ private static final ThreadLocal<DecimalFormat> TWO_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
+ return new DecimalFormat("#,##0.00");
+ });
+ private static final ThreadLocal<DecimalFormat> ONE_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
+ return new DecimalFormat("#,##0.0");
+ });
+ private static final ThreadLocal<DecimalFormat> NO_DECIMAL_PLACES = ThreadLocal.withInitial(() -> {
+ return new DecimalFormat("#,##0");
+ });
+ private static final TextColor ORANGE = TextColor.color(255, 165, 0);
+
+ public CommandProfiler() {
+ super("profiler");
+ this.setUsage("/<command> <world> <block x> <block z> <time in s> [radius, default 100 blocks]");
+ this.setDescription("Reports information about server health.");
+ this.setPermission("bukkit.command.tps");
+ }
+
+ @Override
+ public boolean execute(final CommandSender sender, final String commandLabel, final String[] args) {
+ if (args.length < 4 || args.length > 5) {
+ sender.sendMessage(Component.text("Usage: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks]", NamedTextColor.RED));
+ return true;
+ }
+
+ final World world = Bukkit.getWorld(args[0]);
+ if (world == null) {
+ sender.sendMessage(Component.text("No such world '" + args[0] + "'", NamedTextColor.RED));
+ return true;
+ }
+
+ final double blockX;
+ final double blockZ;
+ final double time; // seconds
+ try {
+ blockX = (args[1].equals("~") && sender instanceof Entity entity) ? entity.getLocation().getX() : Double.parseDouble(args[1]);
+ } catch (final NumberFormatException ex) {
+ sender.sendMessage(Component.text("Invalid input for block x: " + args[1], NamedTextColor.RED));
+ return true;
+ }
+ try {
+ blockZ = (args[2].equals("~") && sender instanceof Entity entity) ? entity.getLocation().getZ() : Double.parseDouble(args[2]);
+ } catch (final NumberFormatException ex) {
+ sender.sendMessage(Component.text("Invalid input for block z: " + args[2], NamedTextColor.RED));
+ return true;
+ }
+ try {
+ time = Double.parseDouble(args[3]);
+ } catch (final NumberFormatException ex) {
+ sender.sendMessage(Component.text("Invalid input for time: " + args[3], NamedTextColor.RED));
+ return true;
+ }
+
+ final double radius;
+ if (args.length > 4) {
+ try {
+ radius = Double.parseDouble(args[4]);
+ } catch (final NumberFormatException ex) {
+ sender.sendMessage(Component.text("Invalid input for radius: " + args[4], NamedTextColor.RED));
+ return true;
+ }
+ } else {
+ radius = 100.0;
+ }
+
+ final int fromChunkX = Mth.floor(blockX - radius) >> 4;
+ final int fromChunkZ = Mth.floor(blockZ - radius) >> 4;
+ final int toChunkX = Mth.floor(blockX + radius) >> 4;
+ final int toChunkZ = Mth.floor(blockZ + radius) >> 4;
+
+ final RegionizedProfiler profiler = new RegionizedProfiler(
+ ThreadLocalRandom.current().nextLong(), (long)Math.ceil(time * 1.0E9),
+ (final RegionizedProfiler.ProfileResults results) -> {
+ MCUtil.asyncExecutor.execute(() -> {
+ writeResults(results);
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Finished profiler #", NamedTextColor.DARK_GRAY))
+ .append(Component.text(Long.toString(results.profileId()), ORANGE))
+ .append(Component.text(", result available in ", NamedTextColor.DARK_GRAY))
+ .append(Component.text("./profiler/" + results.profileId(), ORANGE))
+ .build()
+ );
+ });
+ }
+ );
+
+ final int regionCount = ((CraftWorld)world).getHandle().regioniser.computeForRegions(
+ fromChunkX, fromChunkZ, toChunkX, toChunkZ,
+ (final Set<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> set) -> {
+ for (final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region : set) {
+ final TickRegions.TickRegionData data = region.getData();
+ final ChunkPos center = region.getCenterChunk();
+
+ if (data.profiler != null) {
+ MCUtil.asyncExecutor.execute(() -> {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Region #", NamedTextColor.DARK_GRAY))
+ .append(Component.text(region.id, ORANGE))
+ .append(Component.text(" centered on ", NamedTextColor.DARK_GRAY))
+ .append(Component.text(Objects.toString(center), ORANGE))
+ .append(Component.text(" already is being profiled", NamedTextColor.DARK_GRAY))
+ .build()
+ );
+ });
+ continue;
+ }
+
+ profiler.createProfiler(region);
+ MCUtil.asyncExecutor.execute(() -> {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Started profiler #", NamedTextColor.DARK_GRAY))
+ .append(Component.text(Long.toString(profiler.id), ORANGE))
+ .append(Component.text(" for region #", NamedTextColor.DARK_GRAY))
+ .append(Component.text(Long.toString(region.id), ORANGE))
+ .append(Component.text(" centered on chunk ", NamedTextColor.DARK_GRAY))
+ .append(Component.text(Objects.toString(center), ORANGE))
+ .build()
+ );
+ });
+ }
+ }
+ );
+
+ if (regionCount == 0) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("No regions around specified location in radius to profile", NamedTextColor.RED))
+ );
+ }
+
+ return true;
+ }
+
+ private static void writeLines(final File file, final List<String> lines) {
+ try {
+ Files.write(
+ file.toPath(), lines, StandardCharsets.UTF_8,
+ StandardOpenOption.CREATE, StandardOpenOption.TRUNCATE_EXISTING, StandardOpenOption.WRITE
+ );
+ } catch (final IOException ex) {
+ LOGGER.warn("Failed to write to profiler file " + file.getAbsolutePath(), ex);
+ }
+ }
+
+ private static void writeResults(final RegionizedProfiler.ProfileResults results) {
+ final File directory = new File(new File(".", "profiler"), Long.toString(results.profileId()));
+
+ directory.mkdirs();
+
+ // write region data
+ for (final RegionizedProfiler.RegionTimings regionTimings : results.timings()) {
+ final File regionProfile = new File(directory, "region-" + regionTimings.regionId() + ".txt");
+ final TickData.TickReportData tickReport = regionTimings.tickData().generateTickReport(null, regionTimings.endTime());
+
+ final List<String> out = new ArrayList<>();
+ out.add("Total time: " + THREE_DECIMAL_PLACES.get().format(1.0E-9 * (regionTimings.endTime() - regionTimings.startTime())) + "s");
+ out.add("Total Ticks: " + NO_DECIMAL_PLACES.get().format(tickReport == null ? 0 : tickReport.collectedTicks()));
+ out.add("Utilisation: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 0.0 : 100.0 * tickReport.utilisation()) + "%");
+ out.add("");
+ out.add("Min TPS: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 20.0 : tickReport.tpsData().segmentAll().least()));
+ out.add("Median TPS: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 20.0 : tickReport.tpsData().segmentAll().median()));
+ out.add("Average TPS: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 20.0 : tickReport.tpsData().segmentAll().average()));
+ out.add("Max TPS: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 20.0 : tickReport.tpsData().segmentAll().greatest()));
+ out.add("");
+ out.add("Min MSPT: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 0.0 : 1.0E-6 * tickReport.timePerTickData().segmentAll().least()));
+ out.add("Median MSPT: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 0.0 : 1.0E-6 *tickReport.timePerTickData().segmentAll().median()));
+ out.add("Average MSPT: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 0.0 : 1.0E-6 *tickReport.timePerTickData().segmentAll().average()));
+ out.add("Max MSPT: " + THREE_DECIMAL_PLACES.get().format(tickReport == null ? 0.0 : 1.0E-6 *tickReport.timePerTickData().segmentAll().greatest()));
+ out.add("");
+
+ out.addAll(regionTimings.profiler().dumpToString());
+ writeLines(regionProfile, out);
+ }
+
+ // write journal
+ final File journal = new File(directory, "journal.txt");
+ final List<String> journalLines = new ArrayList<>();
+
+ for (final RegionizedProfiler.RecordedOperation operation : results.operations()) {
+ final String indent = " ";
+ journalLines.add("Recorded Operation:");
+ journalLines.add(indent + "Type: " + operation.type());
+ journalLines.add(indent + "Time: " + THREE_DECIMAL_PLACES.get().format(1.0E-9 * (operation.time() - results.startTime())) + "s");
+ journalLines.add(indent + "From Region: " + operation.regionOfInterest());
+ journalLines.add(indent + "Target Other Regions: " + operation.targetRegions().toString());
+ }
+
+ journalLines.add("Total time: " + THREE_DECIMAL_PLACES.get().format(1.0E-9 * (results.endTime() - results.startTime())) + "s");
+ writeLines(journal, journalLines);
+
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String alias, final String[] args) throws IllegalArgumentException {
+ if (args.length == 0) {
+ return CommandUtil.getSortedList(Bukkit.getWorlds(), World::getName);
+ }
+ if (args.length == 1) {
+ return CommandUtil.getSortedList(Bukkit.getWorlds(), World::getName, args[0]);
+ }
+ return new ArrayList<>();
+ }
+}
diff --git a/src/main/java/net/minecraft/network/protocol/PacketUtils.java b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
2024-05-10 06:07:34 +02:00
index 9f07a1a5e2c082d16de068de6f47bf8fb06ba99a..662a9e4f48cfc314b9d619a813122b1ac67273fd 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/network/protocol/PacketUtils.java
+++ b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
2024-05-10 06:07:34 +02:00
@@ -52,7 +52,10 @@ public class PacketUtils {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
if (listener.shouldHandleMessage(packet)) {
co.aikar.timings.Timing timing = co.aikar.timings.MinecraftTimings.getPacketTiming(packet); // Paper - timings
try (co.aikar.timings.Timing ignored = timing.startTiming()) { // Paper - timings
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
+ final int packetTimerId = profiler.getOrCreateTimerAndStart(() -> "Packet Handler: ".concat(io.papermc.paper.util.ObfHelper.INSTANCE.deobfClassName(packet.getClass().getName()))); try { // Folia - profiler
packet.handle(listener);
+ } finally { profiler.stopTimer(packetTimerId); } // Folia - profiler
} catch (Exception exception) {
2024-05-10 06:07:34 +02:00
if (exception instanceof ReportedException) {
ReportedException reportedexception = (ReportedException) exception;
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
2024-05-10 07:04:19 +02:00
index d260b41ae96eb6da429853ac115c155829a04c62..49a121862fbb823a00753d99d24d04c87479fcd1 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
2024-05-10 07:04:19 +02:00
@@ -1638,6 +1638,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Folia start - region threading
public void tickServer(long startTime, long scheduledEnd, long targetBuffer,
io.papermc.paper.threadedregions.TickRegions.TickRegionData region) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
if (region != null) {
region.world.getCurrentWorldData().updateTickData();
if (region.world.checkInitialised.get() != ServerLevel.WORLD_INIT_CHECKED) {
2024-05-10 07:04:19 +02:00
@@ -1672,10 +1673,16 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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// Folia start - region threading
if (region != null) {
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.INTERNAL_TICK_TASKS); try { // Folia - profiler
region.getTaskQueueData().drainTasks();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.INTERNAL_TICK_TASKS); } // Folia - profiler
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PLUGIN_TICK_TASKS); try { // Folia - profiler
((io.papermc.paper.threadedregions.scheduler.FoliaRegionScheduler)Bukkit.getRegionScheduler()).tick();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PLUGIN_TICK_TASKS); } // Folia - profiler
// now run all the entity schedulers
// TODO there has got to be a more efficient variant of this crap
+ long tickedEntitySchedulers = 0L; // Folia - profiler
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_SCHEDULER_TICK); try { // Folia - profiler
for (Entity entity : region.world.getCurrentWorldData().getLocalEntitiesCopy()) {
if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity) || entity.isRemoved()) {
continue;
2024-05-10 07:04:19 +02:00
@@ -1683,8 +1690,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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org.bukkit.craftbukkit.entity.CraftEntity bukkit = entity.getBukkitEntityRaw();
if (bukkit != null) {
bukkit.taskScheduler.executeTick();
+ ++tickedEntitySchedulers; // Folia - profiler
}
}
+ profiler.addCounter(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_SCHEDULERS_TICKED, tickedEntitySchedulers); // Folia - profiler
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_SCHEDULER_TICK); } // Folia - profiler
}
// Folia end - region threading
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@@ -1704,6 +1714,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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}
this.profiler.push("save");
final boolean fullSave = autosavePeriod > 0 && io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() % autosavePeriod == 0; // Folia - region threading
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.AUTOSAVE); try { // Folia - profiler
try {
this.isSaving = true;
if (playerSaveInterval > 0) {
2024-05-10 07:04:19 +02:00
@@ -1717,6 +1728,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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} finally {
this.isSaving = false;
}
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.AUTOSAVE); } // Folia - profiler
this.profiler.pop();
// Paper end - Incremental chunk and player saving
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
io.papermc.paper.util.CachedLists.reset(); // Paper
2024-05-10 07:04:19 +02:00
@@ -1790,6 +1802,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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}
public void tickChildren(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - region threading
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
final io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData(); // Folia - regionised ticking
if (region == null) this.getPlayerList().getPlayers().forEach((entityplayer) -> { // Folia - region threading
entityplayer.connection.suspendFlushing();
2024-05-10 07:04:19 +02:00
@@ -1858,12 +1871,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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try {
worldserver.timings.doTick.startTiming(); // Spigot
+ profiler.startTimer(worldserver.tickTimerId); try { // Folia - profiler
worldserver.tick(shouldKeepTicking, region); // Folia - region threading
// Paper start
for (final io.papermc.paper.chunk.SingleThreadChunkRegionManager regionManager : worldserver.getChunkSource().chunkMap.regionManagers) {
regionManager.recalculateRegions();
}
// Paper end
+ } finally { profiler.stopTimer(worldserver.tickTimerId); } // Folia - profiler
worldserver.timings.doTick.stopTiming(); // Spigot
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.forThrowable(throwable, "Exception ticking world");
2024-05-10 07:04:19 +02:00
@@ -1881,7 +1896,9 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.profiler.popPush("connection");
MinecraftTimings.connectionTimer.startTiming(); // Spigot // Paper
if (region == null) this.getConnection().tick(); // Folia - region threading
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CONNECTION_TICK); try { // Folia - profiler
if (region != null) regionizedWorldData.tickConnections(); // Folia - region threading
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CONNECTION_TICK); } // Folia - profiler
MinecraftTimings.connectionTimer.stopTiming(); // Spigot // Paper
this.profiler.popPush("players");
MinecraftTimings.playerListTimer.startTiming(); // Spigot // Paper
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
2024-05-10 06:07:34 +02:00
index c75990f0549a1267ecb591227b0f97fa8707bc40..c547d51eebd965f2be7ac45bc0981626c0515ef1 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
2024-05-10 06:07:34 +02:00
@@ -466,16 +466,21 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
protected void tick(BooleanSupplier shouldKeepTicking) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
ProfilerFiller gameprofilerfiller = this.level.getProfiler();
try (Timing ignored = this.level.timings.poiUnload.startTiming()) { // Paper
gameprofilerfiller.push("poi");
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.POI_MANAGER_TICK); try { // Folia - profiler
this.poiManager.tick(shouldKeepTicking);
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.POI_MANAGER_TICK); } // Folia - profiler
} // Paper
gameprofilerfiller.popPush("chunk_unload");
if (!this.level.noSave()) {
try (Timing ignored = this.level.timings.chunkUnload.startTiming()) { // Paper
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PROCESS_UNLOADS); try { // Folia - profiler
this.processUnloads(shouldKeepTicking);
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PROCESS_UNLOADS); } // Folia - profiler
} // Paper
}
2024-05-10 06:07:34 +02:00
@@ -1094,9 +1099,14 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Folia start - region threading - replace entity tracking ticking
private void foliaEntityTrackerTick() {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
io.papermc.paper.threadedregions.RegionizedWorldData worldData = this.level.getCurrentWorldData();
io.papermc.paper.util.player.NearbyPlayers nearbyPlayers = worldData.getNearbyPlayers();
+ long totalEntities = 0L; // Folia - profiler
+ long totalUnloadedEntities = 0L; // Folia - profiler
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_TRACKER_TICK); try { // Folia - profiler
for (Entity entity : worldData.getLoadedEntities()) {
+ ++totalEntities; // Folia - profiler
TrackedEntity tracker = entity.tracker;
if (tracker == null) {
continue;
2024-05-10 06:07:34 +02:00
@@ -1106,12 +1116,16 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
// process unloads
for (Entity entity : worldData.takeTrackingUnloads()) {
+ ++totalUnloadedEntities; // Folia - profiler
TrackedEntity tracker = entity.tracker;
if (tracker == null) {
continue;
}
tracker.clearPlayers();
}
+ profiler.addCounter(ca.spottedleaf.leafprofiler.LProfilerRegistry.TRACKED_ENTITY_COUNTS, totalEntities); // Folia - profiler
+ profiler.addCounter(ca.spottedleaf.leafprofiler.LProfilerRegistry.TRACKED_UNLOADED_ENTITY_COUNTS, totalUnloadedEntities); // Folia - profiler
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_TRACKER_TICK); } // Folia - profiler
}
// Folia end - region threading - replace entity tracking ticking
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
2024-05-10 06:07:34 +02:00
index 034218c47afa99a0623b1f9c9b7830ae6da4322d..1cb09933aa4fa9f766c92ce000aed103fb2a5f54 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
2024-05-10 06:07:34 +02:00
@@ -421,19 +421,26 @@ public class ServerChunkCache extends ChunkSource {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
@Override
public void tick(BooleanSupplier shouldKeepTicking, boolean tickChunks) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
this.level.getProfiler().push("purge");
this.level.timings.doChunkMap.startTiming(); // Spigot
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_HOLDER_MANAGER_TICK); try { // Folia - profiler
2024-05-10 06:07:34 +02:00
if (this.level.tickRateManager().runsNormally() || !tickChunks) {
this.distanceManager.purgeStaleTickets();
}
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
this.runDistanceManagerUpdates();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_HOLDER_MANAGER_TICK); } // Folia - profiler
this.level.timings.doChunkMap.stopTiming(); // Spigot
this.level.getProfiler().popPush("chunks");
if (tickChunks) {
this.level.timings.chunks.startTiming(); // Paper - timings
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PLAYER_CHUNK_LOADER_TICK); try { // Folia - profiler
this.chunkMap.level.playerChunkLoader.tick(); // Paper - replace player chunk loader - this is mostly required to account for view distance changes
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PLAYER_CHUNK_LOADER_TICK); } // Folia - profiler
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_TICK); try { // Folia - profiler
this.tickChunks();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_TICK); } // Folia - profiler
this.level.timings.chunks.stopTiming(); // Paper - timings
this.chunkMap.tick();
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
2024-05-10 06:07:34 +02:00
@@ -448,6 +455,7 @@ public class ServerChunkCache extends ChunkSource {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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private void tickChunks() {
io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = this.level.getCurrentWorldData(); // Folia - region threading
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
//long i = this.level.getGameTime(); // Folia - region threading
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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long j = 1; // Folia - region threading
2024-05-10 06:07:34 +02:00
@@ -469,6 +477,7 @@ public class ServerChunkCache extends ChunkSource {
// Paper start - Optional per player mob spawns
int naturalSpawnChunkCount = k;
NaturalSpawner.SpawnState spawnercreature_d; // moved down
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MOB_SPAWN_ENTITY_COUNT); try { // Folia - profiler
if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
// re-set mob counts
for (ServerPlayer player : this.level.getLocalPlayers()) { // Folia - region threading
2024-05-10 06:07:34 +02:00
@@ -488,6 +497,7 @@ public class ServerChunkCache extends ChunkSource {
} else {
spawnercreature_d = NaturalSpawner.createState(naturalSpawnChunkCount, regionizedWorldData.getLoadedEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false); // Folia - region threading - note: function only cares about loaded entities, doesn't need all
}
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MOB_SPAWN_ENTITY_COUNT); } // Folia - profiler
// Paper end - Optional per player mob spawns
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
2024-05-10 06:07:34 +02:00
@@ -551,6 +561,9 @@ public class ServerChunkCache extends ChunkSource {
}
try {
// Paper end - optimise chunk tick iteration
+ long spawnChunkCount = 0L; // Folia - profiler
+ long randomChunkCount = 0L; // Folia - profiler
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.SPAWN_AND_RANDOM_TICK); try { // Folia - profiler
while (chunkIterator.hasNext()) {
2023-12-23 15:03:14 +01:00
LevelChunk chunk1 = chunkIterator.next();
// Paper end - optimise chunk tick iteration
2024-05-10 06:07:34 +02:00
@@ -582,15 +595,20 @@ public class ServerChunkCache extends ChunkSource {
// Paper end - optimise chunk tick iteration
chunk1.incrementInhabitedTime(j);
if (spawn && flag && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair)) { // Spigot // Paper - optimise chunk tick iteration
+ ++spawnChunkCount; // Folia - profiler
NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
}
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - optimise chunk tick iteration
+ ++randomChunkCount; // Folia - profiler
this.level.tickChunk(chunk1, l);
if ((chunksTicked++ & 1) == 0) net.minecraft.server.MinecraftServer.getServer().executeMidTickTasks(); // Paper
}
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
}
+ profiler.addCounter(ca.spottedleaf.leafprofiler.LProfilerRegistry.SPAWN_CHUNK_COUNT, spawnChunkCount); // Folia - profiler
+ profiler.addCounter(ca.spottedleaf.leafprofiler.LProfilerRegistry.RANDOM_CHUNK_TICK_COUNT, randomChunkCount); // Folia - profiler
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.SPAWN_AND_RANDOM_TICK); } // Folia - profiler
// Paper start - optimise chunk tick iteration
} finally {
if (chunkIterator instanceof io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator safeIterator) {
2024-05-10 06:07:34 +02:00
@@ -602,9 +620,11 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.popPush("customSpawners");
if (flag) {
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MISC_MOB_SPAWN_TICK); try { // Folia - profiler
try (co.aikar.timings.Timing ignored = this.level.timings.miscMobSpawning.startTiming()) { // Paper - timings
this.level.tickCustomSpawners(this.spawnEnemies, this.spawnFriendlies);
} // Paper - timings
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MISC_MOB_SPAWN_TICK); } // Folia - profiler
}
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
2024-05-10 06:07:34 +02:00
@@ -614,6 +634,7 @@ public class ServerChunkCache extends ChunkSource {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Paper start - optimise chunk tick iteration
// Folia start - region threading
if (!this.level.needsChangeBroadcasting.isEmpty()) {
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.BROADCAST_BLOCK_CHANGES); try { // Folia - profiler
for (Iterator<ChunkHolder> iterator = this.level.needsChangeBroadcasting.iterator(); iterator.hasNext();) {
ChunkHolder holder = iterator.next();
if (!io.papermc.paper.util.TickThread.isTickThreadFor(holder.newChunkHolder.world, holder.pos)) {
2024-05-10 06:07:34 +02:00
@@ -625,6 +646,7 @@ public class ServerChunkCache extends ChunkSource {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
iterator.remove();
}
}
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.BROADCAST_BLOCK_CHANGES); } // Folia - profiler
}
// Folia end - region threading
// Paper end - optimise chunk tick iteration
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
2024-05-10 07:04:19 +02:00
index 294cf71ce1d1a33842d6b71e790153ddf1fc2e03..660a1cc824bdedfcb65ab0cf6732d7c643119982 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
2024-05-10 07:04:19 +02:00
@@ -898,6 +898,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
public void tick(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - regionised ticking
final io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = this.getCurrentWorldData(); // Folia - regionised ticking
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
ProfilerFiller gameprofilerfiller = this.getProfiler();
regionizedWorldData.setHandlingTick(true); // Folia - regionised ticking
2024-05-10 07:04:19 +02:00
@@ -926,9 +927,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (!this.isDebug() && flag) {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
j = regionizedWorldData.getRedstoneGameTime(); // Folia - region threading
gameprofilerfiller.push("blockTicks");
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.BLOCK_TICK); try { // Folia - profiler
2024-03-24 21:44:25 +01:00
regionizedWorldData.getBlockLevelTicks().tick(j, paperConfig().environment.maxBlockTicks, this::tickBlock); // Paper - configurable max block ticks // Folia - region ticking
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.BLOCK_TICK); } // Folia - profiler
gameprofilerfiller.popPush("fluidTicks");
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.FLUID_TICK); try { // Folia - profiler
2024-03-24 21:44:25 +01:00
regionizedWorldData.getFluidLevelTicks().tick(j, paperConfig().environment.maxFluidTicks, this::tickFluid); // Paper - configurable max fluid ticks // Folia - region ticking
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.FLUID_TICK); } // Folia - profiler
gameprofilerfiller.pop();
}
2023-11-16 23:33:41 +01:00
this.timings.scheduledBlocks.stopTiming(); // Paper
2024-05-10 07:04:19 +02:00
@@ -936,18 +941,24 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
gameprofilerfiller.popPush("raid");
if (flag) {
this.timings.raids.startTiming(); // Paper - timings
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.RAIDS_TICK); try { // Folia - profiler
this.raids.tick();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.RAIDS_TICK); } // Folia - profiler
this.timings.raids.stopTiming(); // Paper - timings
}
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
gameprofilerfiller.popPush("chunkSource");
this.timings.chunkProviderTick.startTiming(); // Paper - timings
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_PROVIDER_TICK); try { // Folia - profiler
this.getChunkSource().tick(shouldKeepTicking, true);
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.CHUNK_PROVIDER_TICK); } // Folia - profiler
this.timings.chunkProviderTick.stopTiming(); // Paper - timings
gameprofilerfiller.popPush("blockEvents");
if (flag) {
this.timings.doSounds.startTiming(); // Spigot
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.BLOCK_EVENT_TICK); try { // Folia - profiler
this.runBlockEvents();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.BLOCK_EVENT_TICK); } // Folia - profiler
this.timings.doSounds.stopTiming(); // Spigot
}
2024-05-10 07:04:19 +02:00
@@ -963,6 +974,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
gameprofilerfiller.push("entities");
2023-11-16 23:33:41 +01:00
this.timings.tickEntities.startTiming(); // Spigot
if (this.dragonFight != null && flag) {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.DRAGON_FIGHT_TICK); try { // Folia - profiler
if (io.papermc.paper.util.TickThread.isTickThreadFor(this, this.dragonFight.origin)) { // Folia - region threading
gameprofilerfiller.push("dragonFight");
this.dragonFight.tick();
2024-05-10 07:04:19 +02:00
@@ -975,10 +987,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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fightCenter
);
} // Folia end - region threading
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.DRAGON_FIGHT_TICK); } // Folia - profiler
}
org.spigotmc.ActivationRange.activateEntities(this); // Spigot
2023-11-16 23:33:41 +01:00
this.timings.entityTick.startTiming(); // Spigot
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_TICK); try { // Folia - profiler
regionizedWorldData.forEachTickingEntity((entity) -> { // Folia - regionised ticking
if (!entity.isRemoved()) {
if (false && this.shouldDiscardEntity(entity)) { // CraftBukkit - We prevent spawning in general, so this butchering is not needed
2024-05-10 07:04:19 +02:00
@@ -1006,10 +1020,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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}
}
});
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.ENTITY_TICK); } // Folia - profiler
2023-11-16 23:33:41 +01:00
this.timings.entityTick.stopTiming(); // Spigot
this.timings.tickEntities.stopTiming(); // Spigot
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
gameprofilerfiller.pop();
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TILE_ENTITY); try { // Folia - profiler
this.tickBlockEntities();
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TILE_ENTITY); } // Folia - profiler
}
gameprofilerfiller.push("entityManagement");
2024-05-10 07:04:19 +02:00
@@ -1069,12 +1086,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
public void tickCustomSpawners(boolean spawnMonsters, boolean spawnAnimals) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
Iterator iterator = this.customSpawners.iterator();
while (iterator.hasNext()) {
CustomSpawner mobspawner = (CustomSpawner) iterator.next();
+ final int customSpawnerTimer = profiler.getOrCreateTimerAndStart(() -> "Misc Spawner: ".concat(io.papermc.paper.util.ObfHelper.INSTANCE.deobfClassName(mobspawner.getClass().getName()))); try { // Folia - profiler
mobspawner.tick(this, spawnMonsters, spawnAnimals);
+ } finally { profiler.stopTimer(customSpawnerTimer); } // Folia - profiler
}
}
2024-05-10 07:04:19 +02:00
@@ -1524,6 +1544,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Paper start- timings
final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(entity);
timer = isActive ? entity.getType().tickTimer.startTiming() : entity.getType().inactiveTickTimer.startTiming(); // Paper
+ // Folia start - timer
+ final int timerId = isActive ? entity.getType().tickTimerId : entity.getType().inactiveTickTimerId;
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler();
+ profiler.startTimer(timerId);
+ // Folia end - timer
try {
// Paper end - timings
entity.setOldPosAndRot();
2024-05-10 07:04:19 +02:00
@@ -1549,7 +1574,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Folia end - region threading
} else { entity.inactiveTick(); } // Paper - EAR 2
this.getProfiler().pop();
- } finally { timer.stopTiming(); } // Paper - timings
+ } finally { timer.stopTiming(); profiler.stopTimer(timerId); } // Paper - timings // Folia - timer
Iterator iterator = entity.getPassengers().iterator();
while (iterator.hasNext()) {
2024-05-10 07:04:19 +02:00
@@ -1573,6 +1598,11 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Paper - EAR 2
final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(passenger);
co.aikar.timings.Timing timer = isActive ? passenger.getType().passengerTickTimer.startTiming() : passenger.getType().passengerInactiveTickTimer.startTiming(); // Paper
+ // Folia start - timer
+ final int timerId = isActive ? passenger.getType().tickTimerId : passenger.getType().inactiveTickTimerId;
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler();
+ profiler.startTimer(timerId);
+ // Folia end - timer
try {
// Paper end
passenger.setOldPosAndRot();
2024-05-10 07:04:19 +02:00
@@ -1612,7 +1642,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
this.tickPassenger(passenger, entity2);
}
- } finally { timer.stopTiming(); }// Paper - EAR2 timings
+ } finally { timer.stopTiming(); profiler.stopTimer(timerId); }// Paper - EAR2 timings // Folia - timer
}
} else {
passenger.stopRiding();
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-05-10 06:07:34 +02:00
index 5f9c89dbbfa9b3e4d2b68c0d8628cf223c1f7aa0..771b259ce930d2c857a08ca9150a243679c88c80 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
2024-05-10 06:07:34 +02:00
@@ -1334,6 +1334,7 @@ public abstract class PlayerList {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
public void saveAll(int interval) {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
MinecraftTimings.savePlayers.startTiming(); // Paper
int numSaved = 0;
long now = System.nanoTime(); // Folia - region threading
2024-05-10 06:07:34 +02:00
@@ -1345,7 +1346,9 @@ public abstract class PlayerList {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
// Folia end - region threading
if (interval == -1 || now - entityplayer.lastSave >= timeInterval) { // Folia - region threading
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PLAYER_SAVE); try { // Folia - profiler
this.save(entityplayer);
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.PLAYER_SAVE); } // Folia - profiler
// Folia start - region threading
if (interval != -1 && max != -1 && ++numSaved >= max) {
break;
diff --git a/src/main/java/net/minecraft/world/entity/EntityType.java b/src/main/java/net/minecraft/world/entity/EntityType.java
2024-05-10 06:07:34 +02:00
index a46bf73c608641bf1f00fd55242de71a0f2ee06e..a2f0fb8b4057bd3a84d18298e49c4d02955240d3 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/world/entity/EntityType.java
+++ b/src/main/java/net/minecraft/world/entity/EntityType.java
2024-05-10 06:07:34 +02:00
@@ -338,6 +338,13 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
return BuiltInRegistries.ENTITY_TYPE.getOptional(ResourceLocation.tryParse(id));
}
+ // Folia start - profiler
+ public final int tickTimerId;
+ public final int inactiveTickTimerId;
+ public final int passengerTickTimerId;
+ public final int passengerInactiveTickTimerId;
+ // Folia end - profiler
+
2024-05-10 06:07:34 +02:00
public EntityType(EntityType.EntityFactory<T> factory, MobCategory spawnGroup, boolean saveable, boolean summonable, boolean fireImmune, boolean spawnableFarFromPlayer, ImmutableSet<Block> canSpawnInside, EntityDimensions dimensions, float spawnBoxScale, int maxTrackDistance, int trackTickInterval, FeatureFlagSet requiredFeatures) {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
// Paper start
2024-05-10 06:07:34 +02:00
this(factory, spawnGroup, saveable, summonable, fireImmune, spawnableFarFromPlayer, canSpawnInside, dimensions, spawnBoxScale, maxTrackDistance, trackTickInterval, requiredFeatures, "custom");
@@ -348,6 +355,12 @@ public class EntityType<T extends Entity> implements FeatureElement, EntityTypeT
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
this.passengerTickTimer = co.aikar.timings.MinecraftTimings.getEntityTimings(id, "passengerTick");
this.passengerInactiveTickTimer = co.aikar.timings.MinecraftTimings.getEntityTimings(id, "passengerInactiveTick");
// Paper end
+ // Folia start - profiler
+ this.tickTimerId = ca.spottedleaf.leafprofiler.LProfilerRegistry.GLOBAL_REGISTRY.getOrCreateTimer("Entity Tick: " + id);
+ this.inactiveTickTimerId = ca.spottedleaf.leafprofiler.LProfilerRegistry.GLOBAL_REGISTRY.getOrCreateTimer("Inactive Entity Tick: " + id);
+ this.passengerTickTimerId = ca.spottedleaf.leafprofiler.LProfilerRegistry.GLOBAL_REGISTRY.getOrCreateTimer("Passenger Entity Tick: " + id);
+ this.passengerInactiveTickTimerId = ca.spottedleaf.leafprofiler.LProfilerRegistry.GLOBAL_REGISTRY.getOrCreateTimer("Passenger Inactive Entity Tick: " + id);
+ // Folia end - profiler
this.builtInRegistryHolder = BuiltInRegistries.ENTITY_TYPE.createIntrusiveHolder(this);
this.factory = factory;
this.category = spawnGroup;
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
2024-05-10 06:07:34 +02:00
index 3a1f9598c3e25a061ac934102bd86b8c9c8332a1..8c124cb3d1238c9f3297f9f2d2345399055147fe 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
2024-05-10 06:07:34 +02:00
@@ -229,6 +229,9 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
return this.getCurrentWorldData().getLocalPlayers();
}
// Folia end - region ticking
+ // Folia start - profiler
+ public final int tickTimerId;
+ // Folia end - profiler
protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator, java.util.concurrent.Executor executor) { // Paper - create paper world config; Async-Anti-Xray: Pass executor
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
this.spigotConfig = new org.spigotmc.SpigotWorldConfig(((net.minecraft.world.level.storage.PrimaryLevelData) worlddatamutable).getLevelName()); // Spigot
2024-05-10 06:07:34 +02:00
@@ -317,6 +320,9 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
this.minSection = io.papermc.paper.util.WorldUtil.getMinSection(this);
this.maxSection = io.papermc.paper.util.WorldUtil.getMaxSection(this);
// Paper end - optimise collisions
+ // Folia start - profiler
+ this.tickTimerId = ca.spottedleaf.leafprofiler.LProfilerRegistry.GLOBAL_REGISTRY.getOrCreateTimer(" Tick World: " + resourcekey.location().toString());
+ // Folia end - profiler
}
// Paper start - Cancel hit for vanished players
2024-05-10 06:07:34 +02:00
@@ -1299,17 +1305,21 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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}
protected void tickBlockEntities() {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("blockEntities");
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this.timings.tileEntityPending.startTiming(); // Spigot
final io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = this.getCurrentWorldData(); // Folia - regionised ticking
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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regionizedWorldData.seTtickingBlockEntities(true); // Folia - regionised ticking
+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TILE_ENTITY_PENDING); try { // Folia - profiler
regionizedWorldData.pushPendingTickingBlockEntities(); // Folia - regionised ticking
+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TILE_ENTITY_PENDING); } // Folia - profiler
List<TickingBlockEntity> blockEntityTickers = regionizedWorldData.getBlockEntityTickers(); // Folia - regionised ticking
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this.timings.tileEntityPending.stopTiming(); // Spigot
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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this.timings.tileEntityTick.startTiming(); // Spigot
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TILE_ENTITY_TICK); try { // Folia - profiler
// Spigot start
// Iterator<TickingBlockEntity> iterator = this.blockEntityTickers.iterator();
boolean flag = this.tickRateManager().runsNormally();
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@@ -1336,6 +1346,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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}
}
blockEntityTickers.removeAll(toRemove); // Paper - Fix MC-117075 // Folia - regionised ticking
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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+ } finally { profiler.stopTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.TILE_ENTITY_TICK); } // Folia - profiler
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this.timings.tileEntityTick.stopTiming(); // Spigot
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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regionizedWorldData.seTtickingBlockEntities(false); // Folia - regionised ticking
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java
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index 96b99aab3720e5bdf293fd4a95944c7218ce43c0..e7691f856f85469c06f2b5a2a3db3120ec6f193d 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
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--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntityType.java
2024-05-10 06:07:34 +02:00
@@ -283,10 +283,17 @@ public class BlockEntityType<T extends BlockEntity> {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
Type<?> type = Util.fetchChoiceType(References.BLOCK_ENTITY, id);
- return Registry.register(BuiltInRegistries.BLOCK_ENTITY_TYPE, id, builder.build(type));
+ return Registry.register(BuiltInRegistries.BLOCK_ENTITY_TYPE, id, builder.build(type, id)); // Folia - profiler
}
public BlockEntityType(BlockEntityType.BlockEntitySupplier<? extends T> factory, Set<Block> blocks, Type<?> type) {
+ // Folia start - profiler
+ this(factory, blocks, type, "custom");
+ }
+ public final int tileEntityTimingId;
+ public BlockEntityType(BlockEntityType.BlockEntitySupplier<? extends T> factory, Set<Block> blocks, Type<?> type, String id) {
+ this.tileEntityTimingId = ca.spottedleaf.leafprofiler.LProfilerRegistry.GLOBAL_REGISTRY.getOrCreateTimer("Tile Entity Tick: " + id);
+ // Folia end - profiler
this.factory = factory;
this.validBlocks = blocks;
this.dataType = type;
2024-05-10 06:07:34 +02:00
@@ -331,7 +338,12 @@ public class BlockEntityType<T extends BlockEntity> {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
public BlockEntityType<T> build(Type<?> type) {
- return new BlockEntityType<>(this.factory, this.validBlocks, type);
+ // Folia start - profiler
+ return this.build(type, "custom");
+ }
+ public BlockEntityType<T> build(Type<?> type, String id) {
+ return new BlockEntityType<>(this.factory, this.validBlocks, type, id);
+ // Folia end - profiler
}
}
}
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
2024-05-10 06:07:34 +02:00
index f1f0391b5e5b808b1176bc76e7c49fc7ecd141a4..0c3f095854396da0e5f38234060ba9a190a572de 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
2024-05-10 06:07:34 +02:00
@@ -1179,11 +1179,14 @@ public class LevelChunk extends ChunkAccess {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
BlockPos blockposition = this.blockEntity.getBlockPos();
if (LevelChunk.this.isTicking(blockposition)) {
+ final ca.spottedleaf.leafprofiler.RegionizedProfiler.Handle profiler = io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler(); // Folia - profiler
+ final int timerId = this.blockEntity.getType().tileEntityTimingId; // Folia - profiler
try {
ProfilerFiller gameprofilerfiller = LevelChunk.this.level.getProfiler();
gameprofilerfiller.push(this::getType);
this.blockEntity.tickTimer.startTiming(); // Spigot
+ profiler.startTimer(timerId); try { // Folia - profiler
BlockState iblockdata = LevelChunk.this.getBlockState(blockposition);
if (this.blockEntity.getType().isValid(iblockdata)) {
2024-05-10 06:07:34 +02:00
@@ -1198,6 +1201,7 @@ public class LevelChunk extends ChunkAccess {
2024-04-12 02:03:29 +02:00
}
// Paper end - Remove the Block Entity if it's invalid
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
+ } finally { profiler.stopTimer(timerId); } // Folia - profiler
gameprofilerfiller.pop();
} catch (Throwable throwable) {
diff --git a/src/main/java/net/minecraft/world/ticks/LevelTicks.java b/src/main/java/net/minecraft/world/ticks/LevelTicks.java
2024-05-10 01:36:04 +02:00
index f71661ef4250d3b668fffeea7cd74a28eec95acd..71b13d6b4c1c3db272ccd7c021af00c34c5a0956 100644
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
--- a/src/main/java/net/minecraft/world/ticks/LevelTicks.java
+++ b/src/main/java/net/minecraft/world/ticks/LevelTicks.java
2024-05-10 01:36:04 +02:00
@@ -250,6 +250,12 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
}
private void runCollectedTicks(BiConsumer<BlockPos, T> ticker) {
+ // Folia start - profiler
+ io.papermc.paper.threadedregions.TickRegionScheduler.getProfiler().addCounter(
+ ca.spottedleaf.leafprofiler.LProfilerRegistry.BLOCK_OR_FLUID_TICK_COUNT,
+ (long)this.toRunThisTick.size()
+ );
+ // Folia end - profiler
2024-05-10 01:36:04 +02:00
while (!this.toRunThisTick.isEmpty()) {
Region profiler Profiling for a region starts with the /profiler command. The usage for /profiler: /profiler <world> <block x> <block z> <time in s> [radius, default 100 blocks] Any region within the radius of the specified block coordinates will be profiled. The profiling will stop after the specified time has passed. Once the profiler finishes, it will place a report in the directory ./profiler/<id>. Since regions can split into smaller regions, or merge into other regions, the profiler will track this information. If a profiled region splits, then all of the regions it splits into are attached to the same profiler instance. If a profiled region merges into another region, then the merged region is profiled. This information is tracked and logged into the "journal.txt" file contained in the report directory. The journal tracks the region ids for the merge/split operations. Region profiling is placed into the "region-X.txt" file where X is the region id inside the profile directory. The header of the file describes some stats about the region, namely total profiling duration, ticks, utilisation, TPS, and MSPT. Then, the timing tree is follows. The format is as specified: There are two types of data recorded: Timers and Counters. Timers are specified as follows: <indent><name> X% total, Y% parent, self A% total, self B% children, avg D sum E, Fms raw sum The above specifies the format for a named timer. The <indent> specifies the number of parent timers. "X" represents the percentage of time the timer took relative to the entire profiling instance. "Y" represents the percentage of time the timer took relative to its _parents_ timer. For example: ``` Full Tick 100.000% total, 100.000% parent, self 0.889% total, self 0.889% children, avg 200.000 sum 200, 401.300ms raw sum |+++Tick World: minecraft:overworld 81.409% total, 81.409% parent, self 1.873% total, self 2.301% children, avg 1.000 sum 200, 326.694ms raw sum |---|---Entity Tick 56.784% total, 69.751% parent, self 6.049% total, self 10.652% children, avg 1.000 sum 200, 227.874ms raw sum ``` "Entity Tick" measured 69.751% of the time for the "Tick World: minecraft:overworld" timer. "A" represents the self time relative to the entire profiling instance. The self time is the amount of time for a timer that is _not_ measured by a child timer. "B" represents the self time relative to its _parents_ timer. "D" represents the average number of times the timer is invoked relative to its parent. For example: ``` |---|---|---Entity Tick: bat 2.642% total, 7.343% parent, self 2.642% total, self 100.000% children, avg 14.975 sum 2,995, 23.127ms raw sum ``` In this case, an average of 14.975 bats were ticked for every time the "Entity Tick" timer was invoked. "E" represents the total number of times the timer is invoked. "F" represents the total raw time accumulated by the timer. Counters are specified as follows: <indent>#<name> avg X sum Y The X is the average number of times the counter is invoked relative to the parent, exactly similar to the D field of Timers, where Y is the total number of times the counter is invoked.
2023-10-03 15:18:27 +02:00
ScheduledTick<T> scheduledTick = this.toRunThisTick.poll();
if (!this.toRunThisTickSet.isEmpty()) {