Make regioniser more aggressively recalculate regions

This is to try and prevent regions from grouping together
when they really shouldn't be
This commit is contained in:
Spottedleaf 2023-06-16 10:07:22 -07:00
parent e8e6ac4006
commit 0dd151fd1e
1 changed files with 3 additions and 3 deletions

View File

@ -14630,7 +14630,7 @@ index 488a253e218409b5f0b4a872cee0928578fa7582..af35fd63b090aa3d89bc60cb9cb7694b
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 18aac3da3c88f33b1a71a5920a8daa27e9723913..b126435b07572e7b8f41647a0179164b680e9e64 100644
index 18aac3da3c88f33b1a71a5920a8daa27e9723913..f95f1d1bc08b3c8f331a4f760e3218238f74ff67 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -192,36 +192,35 @@ public class ServerLevel extends Level implements WorldGenLevel {
@ -14738,8 +14738,8 @@ index 18aac3da3c88f33b1a71a5920a8daa27e9723913..b126435b07572e7b8f41647a0179164b
+ public final io.papermc.paper.threadedregions.ThreadedRegionizer<io.papermc.paper.threadedregions.TickRegions.TickRegionData, io.papermc.paper.threadedregions.TickRegions.TickRegionSectionData> regioniser;
+ {
+ this.regioniser = new io.papermc.paper.threadedregions.ThreadedRegionizer<>(
+ 3*9,
+ (2.0 / 3.0),
+ 6,
+ (1.0 / 6.0),
+ 1,
+ 1,
+ io.papermc.paper.threadedregions.TickRegions.getRegionChunkShift(),