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https://github.com/PaperMC/Folia.git
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Do not schedule keepalive fail kick to main
There is no main thread to schedule to, and I've already make disconnect() handle off-region kicks safely.
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@ -15677,7 +15677,7 @@ index abcc3266d18f34d160eac87fdea153dce24c60b8..7cf0619883577a0f21ed75ba70ece90d
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Collections.shuffle( this.connections );
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3472f7f9b98d6d9c9f6465872803ef17fa67486d..e8e2d8e481ff798dc73bfdfe956cd7d9cabe4403 100644
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index 3472f7f9b98d6d9c9f6465872803ef17fa67486d..97a762b08cd2609a8aa364c174c1167f79fb4d62 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -320,10 +320,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@ -16062,6 +16062,18 @@ index 3472f7f9b98d6d9c9f6465872803ef17fa67486d..e8e2d8e481ff798dc73bfdfe956cd7d9
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}
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private void updateSignText(ServerboundSignUpdatePacket packet, List<FilteredText> signText) {
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@@ -3461,9 +3504,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.keepAlivePending = false;
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} else if (!this.isSingleplayerOwner()) {
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// Paper start - This needs to be handled on the main thread for plugins
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- server.submit(() -> {
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+ // Folia - region threading - do not schedule to main anymore, there is no main
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this.disconnect(Component.translatable("disconnect.timeout"), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
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- });
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+ // Folia - region threading - do not schedule to main anymore, there is no main
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index a25306fe8a35bb70a490e6a0c01d0340bbc0d781..626d99c785d2886bce605ba468ee24ce1710beb2 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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