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Fix animal spawning issue
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parent
7aacf902b0
commit
d58fab2cce
@ -12717,7 +12717,7 @@ index 55f96545d6db95e3e657502a7910d96fded1113e..b39dd5a11a34407244666d8b9c1e775d
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public String getDebugStatus() {
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index 8c33a12ca879c46893150d6adfb8aa4d397c6b4c..a97c0a86d7a07041d1f8e9c6ea59eb4cce1243e6 100644
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index 8c33a12ca879c46893150d6adfb8aa4d397c6b4c..4ed40924942bc3252fb1a533190765fbfdb2ba72 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -60,73 +60,42 @@ public class ServerChunkCache extends ChunkSource {
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@ -12875,6 +12875,15 @@ index 8c33a12ca879c46893150d6adfb8aa4d397c6b4c..a97c0a86d7a07041d1f8e9c6ea59eb4c
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gameprofilerfiller.push("naturalSpawnCount");
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this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
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@@ -531,7 +482,7 @@ public class ServerChunkCache extends ChunkSource {
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NaturalSpawner.SpawnState spawnercreature_d; // moved down
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if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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// re-set mob counts
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- for (ServerPlayer player : this.level.players) {
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+ for (ServerPlayer player : regionizedWorldData.getLocalPlayers()) { // Folia - region threading
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// Paper start - per player mob spawning backoff
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for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) {
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player.mobCounts[ii] = 0;
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@@ -544,14 +495,14 @@ public class ServerChunkCache extends ChunkSource {
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}
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// Paper end - per player mob spawning backoff
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@ -1518,7 +1518,7 @@ index f640a0b8742a8362401f91a9a0f8fbb31885dca0..50597a8b45bbd7dcc40b361da78358d9
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// Folia end - region threading - replace entity tracking ticking
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diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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index a97c0a86d7a07041d1f8e9c6ea59eb4cce1243e6..4484063433a3dbf87e244a7857d85cc732f6ccd2 100644
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index 4ed40924942bc3252fb1a533190765fbfdb2ba72..b9b1dfe04eda8498f0ceff0aee66489d2a02b814 100644
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -436,16 +436,23 @@ public class ServerChunkCache extends ChunkSource {
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@ -1560,7 +1560,7 @@ index a97c0a86d7a07041d1f8e9c6ea59eb4cce1243e6..4484063433a3dbf87e244a7857d85cc7
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+ profiler.startTimer(ca.spottedleaf.leafprofiler.LProfilerRegistry.MOB_SPAWN_ENTITY_COUNT); try { // Folia - profiler
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if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled
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// re-set mob counts
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for (ServerPlayer player : this.level.players) {
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for (ServerPlayer player : regionizedWorldData.getLocalPlayers()) { // Folia - region threading
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@@ -499,6 +508,7 @@ public class ServerChunkCache extends ChunkSource {
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} else {
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spawnercreature_d = NaturalSpawner.createState(l, regionizedWorldData.getLoadedEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false); // Folia - region threading
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