Spottedleaf
76b06a1260
Do not call getGameTime when portalling Villagers
...
The code to stop all brain tasks is required to pass the current
game time to the tasks it stops. But, when a villager is being
portalled, the copied entity does not have any running tasks. So,
we can simply return early before invoking getGameTime if there
are no running tasks.
Fixes https://github.com/PaperMC/Folia/issues/23
2023-03-31 20:48:20 -07:00
Spottedleaf
3f377072d8
Make move event location update use teleportAsync
...
Additionally, make the teleportAsync call immediately teleport
if the current caller owns the entity.
Fixes https://github.com/PaperMC/Folia/issues/18
2023-03-31 19:13:19 -07:00
Jake Potrebic
9c8863a490
Fix enchant command feedback messages ( #22 )
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* Fix enchant command feedback messages
2023-03-31 18:25:55 -07:00
Jake Potrebic
508a6688e5
Fix 2 incorrect threading checks ( #17 )
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* Fix 2 incorrect threading checks
* Fix bad catcher methods, fix missing async catcher
---------
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2023-03-31 17:15:16 -07:00
Jason
fbf832bc05
Log traces of tick threads that fail to shut down ( #10 )
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* Log traces of threads that fail to shut down in SchedulerThreadPool
2023-03-31 16:51:55 -07:00
Noah van der Aa
ed7a5c57f4
fix: fix build number check in version fetcher ( #16 )
2023-03-30 14:13:55 -07:00
Riley Park
f3e6529d49
Notify users that Timings cannot be enabled on Folia
2023-03-29 19:41:21 -07:00
Riley Park
00864ac5b1
Update Upstream ( PaperMC/Paper@cbcdfd03e7 )
2023-03-29 19:41:15 -07:00
Spottedleaf
f34a20c36a
Fix incorrect error handling in off-main chunk load task
...
Now that there is no on-main task, the completion logic
for the status task is completed with the results passed
by the off-main task. Thus, the chunk system saw a non-null
throwable and assumed a fatal crash. The old on-main task
did not pass the throwable through in this case, which allowed
the chunk to re-generate.
Fixes https://github.com/PaperMC/Folia/issues/7
2023-03-29 17:11:39 -07:00
Spottedleaf
749480c7ec
Fix getCenterChunk not returning the center chunk
...
Before, it returned the center chunk section. Also, now instead
of approximating the center chunk from the allocated sections,
actually retrieve all chunks inside the region directly.
2023-03-29 16:58:33 -07:00
Spottedleaf
b3e1b06c07
Fix compilation of TestPluginMeta
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Needed to implement isFoliaSupported()
2023-03-29 14:33:48 -07:00
Spottedleaf
9998ecd60d
Make ActivationRange#activateEntities use non-checked getEntities
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We can do this because we thread-check the entities retrieved,
we want to do this because a large activation range may violate
thread-checks
2023-03-29 14:22:15 -07:00
Owen1212055
32f79c415e
Support paper plugin meta marking plugins as Folia supported
2023-03-29 14:12:30 -07:00
Spottedleaf
f42c61aba6
Folia Metrics page
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https://bstats.org/plugin/server-implementation/Folia/18084
2023-03-29 12:53:55 -07:00
Jason Penilla
fca2eba2f8
fix build
2023-03-29 10:18:38 -07:00
Spottedleaf
7de5c541b3
Nerf default tick thread allocation
...
Allocates too many threads by default
2023-03-29 08:12:27 -07:00
Josh Roy
88167d59d2
Add Server#isGlobalTickThread ( #5 )
2023-03-28 18:59:19 -07:00
Spottedleaf
108dc2358b
Use chunk coords for thread check for CraftWorld#getHighestBlockYAt
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Not block coords
2023-03-28 16:13:18 -07:00
Spottedleaf
1c5e9be7fd
Force prevent moving into unloaded chunks
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Not safe to allow this anymore
2023-03-28 15:59:41 -07:00
Spottedleaf
d113346b6d
Fix isTickThread(world, blockX, blockZ)
...
Need to convert the Z to chunk, not block...
Also throw for CraftPlayer#teleport and friends
2023-03-27 20:29:16 -07:00
Spottedleaf
1175350400
Fix failure to initialise CraftWorld
...
Directly access spawn category limits rather than go through
the method
2023-03-27 16:06:19 -07:00
Josh Roy
5fa0556869
Use longs for scheduler delays/periods ( #4 )
2023-03-25 21:48:28 -07:00
Spottedleaf
75e3cdbc61
Rebase fixups
2023-03-25 16:29:07 -07:00
Spottedleaf
6df8272abf
Deprecate bukkit scheduler
...
Every method on that should basically throw, so the API should
reflect that
2023-03-25 16:27:55 -07:00
Spottedleaf
66c77fb573
Add more thread checks to API
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Most of the World methods, and for updating captured TEs
2023-03-25 16:26:54 -07:00
Spottedleaf
c435aaae96
Add world checks to retrieval of regionised world data
...
This is to mirror behavior of RegionizedData's world check.
2023-03-25 15:27:50 -07:00
Spottedleaf
7eea12b9e4
Kenny momentos
...
Random newline?
2023-03-25 11:55:44 -07:00
Nassim Jahnke
3c62932250
Fix player disconnect call in PlayerList removAll
2023-03-25 19:44:11 +01:00
Nassim Jahnke
5e7b4f0185
Fix tests by removing them
2023-03-25 19:06:35 +01:00
Nassim Jahnke
836dc75b65
Replace Vector with Position in isOwnedByCurrentRegion methods
...
Closes #3
2023-03-25 18:50:36 +01:00
Nassim Jahnke
8d15f3e23d
Add methods taking world, chunkX, chunkZ to RegionScheduler
2023-03-25 18:40:20 +01:00
Nassim Jahnke
dfc157075a
Renames for consistency
2023-03-25 00:22:47 +01:00
Spottedleaf
6a5fff3caa
Make ClickCallbackProviderImpl thread-safe
...
Can no longer process tasks from the main thread like that anymore,
it just needs to be concurrent.
2023-03-23 07:55:26 -07:00
Spottedleaf
d5b837c457
Make Damagecommand safe, and remove RideCommand
2023-03-23 07:36:44 -07:00
Spottedleaf
4c183bf960
Fix compile
2023-03-23 07:22:57 -07:00
Spottedleaf
c7fbdd87d2
Update to 1.19.4
...
Patches applied, but not yet checked compile.
2023-03-23 06:55:09 -07:00
Spottedleaf
e3a299c5ce
Lowercase project names
...
Make JMP happy
2023-03-23 04:53:58 -07:00
Spottedleaf
50ad6c3131
New scheduler API
...
Now, entity/global/location schedulers implement a generic run,
runDelayed, and runAtFixedRate methods that provide a ScheduledTask
value that can be used to interact with the scheduled task.
Add also an async task scheduler that implements the same methods,
except the delays/periods are in time and not ticks, as the scheduler
is independent of the server tick process.
Additionally, throw on some unimplemented APIs now.
2023-03-23 02:51:04 -07:00
Spottedleaf
0da953539b
Disable mid-tick task execution
...
Mid-tick task execution acquires the ticket lock at least,
which can possibly be a significant performance bottleneck
at a high tick thread + region count. This change should reduce
the impact from scaling the region threads, but is not a fix
to the underlying issue.
2023-03-20 02:48:16 -07:00
Spottedleaf
106a4affdc
Suppress entire CB passenger events if the entity is not valid
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The event is not being called, so the checks will not do
anything. We need to bypass the checks so that we do not trip
the thread check.
2023-03-19 17:41:24 -07:00
Spottedleaf
7e948a6179
Add global region scheduler
...
This will allow plugins to safely execute commands or perform
other global tick thread data modification.
2023-03-19 16:43:34 -07:00
Spottedleaf
cbf8108d4e
Make max concurrent logins patch use maxJoinsPerTick config
...
This patch performed perfectly to handle the test server,
so it can stay.
2023-03-19 14:58:52 -07:00
Spottedleaf
0911c7a58a
Remove patches specific for stream
...
Specifically, the /msg and /me command removal and the operator
only chat. Additionally, remove the TPA commands.
2023-03-19 14:53:06 -07:00
Spottedleaf
ee737050a0
Add thread checks for CraftEntity#getHandle
...
Also resolve some issues found by this change.
Currently, the player handle checks are disabled.
2023-03-19 14:48:37 -07:00
Spottedleaf
a980944815
Regionise RedStoneWireBlock#shouldSignal
...
Global state used to update redstone, so it should be regionised.
2023-03-12 20:55:52 -07:00
Spottedleaf
6fe75ab068
Erase mob target in getTarget if it is not in the current region
...
This will prevent access to the target's position or data.
2023-03-12 15:36:05 -07:00
Spottedleaf
3aeb021748
Make PoiCompetitorScan region-safe
...
We implement it by ensuring that if the entity is not nearby
the job site, they automatically lose.
2023-03-12 15:25:06 -07:00
Spottedleaf
cf72543628
Rebase fixups
2023-03-12 15:04:00 -07:00
Spottedleaf
a9a885ad00
Resolve concurrent access to ticket state
...
The concurrent access occurred in the region merge/split logic,
as it did not own the ticket lock. To resolve this, we simply
make the ticket add/remove acquire the read lock of
the region lock.
2023-03-12 15:00:38 -07:00
Spottedleaf
518b2d5dec
Fix zero radius tasks being recognized as infinite
...
Fixes parallelism loss from spawn entity chunk status
2023-03-12 00:51:43 -08:00