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0da953539b
Mid-tick task execution acquires the ticket lock at least, which can possibly be a significant performance bottleneck at a high tick thread + region count. This change should reduce the impact from scaling the region threads, but is not a fix to the underlying issue. |
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.. | ||
0001-Build-changes.patch | ||
0002-New-player-chunk-loader-system.patch | ||
0003-Make-ChunkStatus.EMPTY-not-rely-on-the-main-thread-f.patch | ||
0004-Threaded-Regions.patch | ||
0005-Increase-parallelism-for-neighbour-writing-chunk-sta.patch | ||
0006-Cache-whether-region-files-do-not-exist.patch | ||
0007-Max-pending-logins.patch | ||
0008-Add-chunk-system-throughput-counters-to-tps.patch | ||
0009-Make-CraftEntity-getHandle-and-overrides-perform-thr.patch | ||
0010-Disable-mid-tick-task-execution.patch |