Folia/patches/server/0004-Threaded-Regions.patch
Spottedleaf 8fcf959ee3 Fix various World chunk methods
- Add thread check for loadChunk
- Make isChunkGenerated use the region task queue to schedule
  to "main"
- Don't complete async chunk future if not in the owning thread
  for the chunk
2023-03-06 14:27:02 -08:00

22453 lines
1.1 MiB

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 2 Oct 2022 21:28:53 -0700
Subject: [PATCH] Threaded Regions
Connection thread-safety fixes
- send packet
- pending addition
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java b/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java
index f4415f782b32fed25da98e44b172f717c4d46e34..ba7c24b3627a1827721d2462add15fdd4adbed90 100644
--- a/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java
+++ b/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java
@@ -392,6 +392,24 @@ public class MultiThreadedQueue<E> implements Queue<E> {
}
}
+ /**
+ * Returns whether this queue is currently add-blocked. That is, whether {@link #add(Object)} and friends will return {@code false}.
+ */
+ public boolean isAddBlocked() {
+ for (LinkedNode<E> tail = this.getTailOpaque();;) {
+ LinkedNode<E> next = tail.getNextVolatile();
+ if (next == null) {
+ return false;
+ }
+
+ if (next == tail) {
+ return true;
+ }
+
+ tail = next;
+ }
+ }
+
/**
* Atomically removes the head from this queue if it exists, otherwise prevents additions to this queue if no
* head is removed.
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/lock/ImproveReentrantLock.java b/src/main/java/ca/spottedleaf/concurrentutil/lock/ImproveReentrantLock.java
new file mode 100644
index 0000000000000000000000000000000000000000..9df9881396f4a69b51acaae562b12b8ce0a48443
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/lock/ImproveReentrantLock.java
@@ -0,0 +1,139 @@
+package ca.spottedleaf.concurrentutil.lock;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import java.lang.invoke.VarHandle;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.locks.AbstractQueuedSynchronizer;
+import java.util.concurrent.locks.Condition;
+import java.util.concurrent.locks.Lock;
+
+/**
+ * Implementation of {@link Lock} that should outperform {@link java.util.concurrent.locks.ReentrantLock}.
+ * The lock is considered a non-fair lock, as specified by {@link java.util.concurrent.locks.ReentrantLock},
+ * and additionally does <i>not</i> support the creation of Conditions.
+ *
+ * <p>
+ * Specifically, this implementation is careful to avoid synchronisation penalties when multi-acquiring and
+ * multi-releasing locks from the same thread, and additionally avoids unnecessary synchronisation penalties
+ * when releasing the lock.
+ * </p>
+ */
+public class ImproveReentrantLock implements Lock {
+
+ private final InternalLock lock = new InternalLock();
+
+ private static final class InternalLock extends AbstractQueuedSynchronizer {
+
+ private volatile Thread owner;
+ private static final VarHandle OWNER_HANDLE = ConcurrentUtil.getVarHandle(InternalLock.class, "owner", Thread.class);
+ private int count;
+
+ private Thread getOwnerPlain() {
+ return (Thread)OWNER_HANDLE.get(this);
+ }
+
+ private Thread getOwnerVolatile() {
+ return (Thread)OWNER_HANDLE.getVolatile(this);
+ }
+
+ private void setOwnerRelease(final Thread to) {
+ OWNER_HANDLE.setRelease(this, to);
+ }
+
+ private void setOwnerVolatile(final Thread to) {
+ OWNER_HANDLE.setVolatile(this, to);
+ }
+
+ private Thread compareAndExchangeOwnerVolatile(final Thread expect, final Thread update) {
+ return (Thread)OWNER_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ @Override
+ protected final boolean tryAcquire(int acquires) {
+ final Thread current = Thread.currentThread();
+ final Thread owner = this.getOwnerVolatile();
+
+ // When trying to blind acquire the lock, using just compare and exchange is faster
+ // than reading the owner field first - but comes at the cost of performing the compare and exchange
+ // even if the current thread owns the lock
+ if ((owner == null && null == this.compareAndExchangeOwnerVolatile(null, current)) || owner == current) {
+ this.count += acquires;
+ return true;
+ }
+
+ return false;
+ }
+
+ @Override
+ protected final boolean tryRelease(int releases) {
+ if (this.getOwnerPlain() == Thread.currentThread()) {
+ final int newCount = this.count -= releases;
+ if (newCount == 0) {
+ // When the caller, which is release(), attempts to signal the next node, it will use volatile
+ // to retrieve the node and status.
+ // Let's say that we have written this field null as release, and then checked for a next node
+ // using volatile and then determined there are no waiters.
+ // While a call to tryAcquire() can fail for another thread since the write may not
+ // publish yet, once the thread adds itself to the waiters list it will synchronise with
+ // the write to the field, since the volatile write to put the thread on the waiter list
+ // will synchronise with the volatile read we did earlier to check for any
+ // waiters.
+ this.setOwnerRelease(null);
+ return true;
+ }
+ return false;
+ }
+ throw new IllegalMonitorStateException();
+ }
+ }
+
+ /**
+ * Returns the thread that owns the lock, or returns {@code null} if there is no such thread.
+ */
+ public Thread getLockOwner() {
+ return this.lock.getOwnerVolatile();
+ }
+
+ /**
+ * Returns whether the current thread owns the lock.
+ */
+ public boolean isHeldByCurrentThread() {
+ return this.lock.getOwnerPlain() == Thread.currentThread();
+ }
+
+ @Override
+ public void lock() {
+ this.lock.acquire(1);
+ }
+
+ @Override
+ public void lockInterruptibly() throws InterruptedException {
+ if (Thread.interrupted()) {
+ throw new InterruptedException();
+ }
+ this.lock.acquireInterruptibly(1);
+ }
+
+ @Override
+ public boolean tryLock() {
+ return this.lock.tryAcquire(1);
+ }
+
+ @Override
+ public boolean tryLock(final long time, final TimeUnit unit) throws InterruptedException {
+ if (Thread.interrupted()) {
+ throw new InterruptedException();
+ }
+ return this.lock.tryAcquire(1) || this.lock.tryAcquireNanos(1, unit.toNanos(time));
+ }
+
+ @Override
+ public void unlock() {
+ this.lock.release(1);
+ }
+
+ @Override
+ public Condition newCondition() {
+ throw new UnsupportedOperationException();
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/lock/RBLock.java b/src/main/java/ca/spottedleaf/concurrentutil/lock/RBLock.java
new file mode 100644
index 0000000000000000000000000000000000000000..793a7326141b7d83395585b3d32b0a7e8a6238a7
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/lock/RBLock.java
@@ -0,0 +1,303 @@
+package ca.spottedleaf.concurrentutil.lock;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import java.lang.invoke.VarHandle;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.locks.Condition;
+import java.util.concurrent.locks.Lock;
+import java.util.concurrent.locks.LockSupport;
+
+// ReentrantBiasedLock
+public final class RBLock implements Lock {
+
+ private volatile LockWaiter owner;
+ private static final VarHandle OWNER_HANDLE = ConcurrentUtil.getVarHandle(RBLock.class, "owner", LockWaiter.class);
+
+ private volatile LockWaiter tail;
+ private static final VarHandle TAIL_HANDLE = ConcurrentUtil.getVarHandle(RBLock.class, "tail", LockWaiter.class);
+
+ public RBLock() {
+ // we can have the initial state as if it was locked by this thread, then unlocked
+ final LockWaiter dummy = new LockWaiter(null, LockWaiter.STATE_BIASED, null);
+ this.setOwnerPlain(dummy);
+ // release ensures correct publishing
+ this.setTailRelease(dummy);
+ }
+
+ private LockWaiter getOwnerVolatile() {
+ return (LockWaiter)OWNER_HANDLE.getVolatile(this);
+ }
+
+ private void setOwnerPlain(final LockWaiter value) {
+ OWNER_HANDLE.set(this, value);
+ }
+
+ private void setOwnerRelease(final LockWaiter value) {
+ OWNER_HANDLE.setRelease(this, value);
+ }
+
+
+
+ private void setTailOpaque(final LockWaiter newTail) {
+ TAIL_HANDLE.setOpaque(this, newTail);
+ }
+
+ private void setTailRelease(final LockWaiter newTail) {
+ TAIL_HANDLE.setRelease(this, newTail);
+ }
+
+ private LockWaiter getTailOpaque() {
+ return (LockWaiter)TAIL_HANDLE.getOpaque(this);
+ }
+
+
+ private void appendWaiter(final LockWaiter waiter) {
+ // Similar to MultiThreadedQueue#appendList
+ int failures = 0;
+
+ for (LockWaiter currTail = this.getTailOpaque(), curr = currTail;;) {
+ /* It has been experimentally shown that placing the read before the backoff results in significantly greater performance */
+ /* It is likely due to a cache miss caused by another write to the next field */
+ final LockWaiter next = curr.getNextVolatile();
+
+ for (int i = 0; i < failures; ++i) {
+ Thread.onSpinWait();
+ }
+
+ if (next == null) {
+ final LockWaiter compared = curr.compareAndExchangeNextVolatile(null, waiter);
+
+ if (compared == null) {
+ /* Added */
+ /* Avoid CASing on tail more than we need to */
+ /* CAS to avoid setting an out-of-date tail */
+ if (this.getTailOpaque() == currTail) {
+ this.setTailOpaque(waiter);
+ }
+ return;
+ }
+
+ ++failures;
+ curr = compared;
+ continue;
+ }
+
+ if (curr == currTail) {
+ /* Tail is likely not up-to-date */
+ curr = next;
+ } else {
+ /* Try to update to tail */
+ if (currTail == (currTail = this.getTailOpaque())) {
+ curr = next;
+ } else {
+ curr = currTail;
+ }
+ }
+ }
+ }
+
+ // required that expected is already appended to the wait chain
+ private boolean tryAcquireBiased(final LockWaiter expected) {
+ final LockWaiter owner = this.getOwnerVolatile();
+ if (owner.getNextVolatile() == expected && owner.getStateVolatile() == LockWaiter.STATE_BIASED) {
+ this.setOwnerRelease(expected);
+ return true;
+ }
+ return false;
+ }
+
+ @Override
+ public void lock() {
+ final Thread currThread = Thread.currentThread();
+ final LockWaiter owner = this.getOwnerVolatile();
+
+ // try to fast acquire
+
+ final LockWaiter acquireObj;
+ boolean needAppend = true;
+
+ if (owner.getNextVolatile() != null) {
+ // unlikely we are able to fast acquire
+ acquireObj = new LockWaiter(currThread, 1, null);
+ } else {
+ // may be able to fast acquire the lock
+ if (owner.owner == currThread) {
+ final int oldState = owner.incrementState();
+ if (oldState == LockWaiter.STATE_BIASED) {
+ // in this case, we may not have the lock.
+ final LockWaiter next = owner.getNextVolatile();
+ if (next == null) {
+ // we win the lock
+ return;
+ } else {
+ // we have incremented the state, which means any tryAcquireBiased() will fail.
+ // The next waiter may be waiting for us, so we need to re-set our state and then
+ // try to push the lock to them.
+ // We cannot simply claim ownership of the lock, since we don't know if the next waiter saw
+ // the biased state
+ owner.setStateRelease(LockWaiter.STATE_BIASED);
+ LockSupport.unpark(next.owner);
+
+ acquireObj = new LockWaiter(currThread, 1, null);
+ // fall through to slower lock logic
+ }
+ } else {
+ // we already have the lock
+ return;
+ }
+ } else {
+ acquireObj = new LockWaiter(currThread, 1, null);
+ if (owner.getStateVolatile() == LockWaiter.STATE_BIASED) {
+ // we may be able to quickly acquire the lock
+ if (owner.getNextVolatile() == null && null == owner.compareAndExchangeNextVolatile(null, acquireObj)) {
+ if (owner.getStateVolatile() == LockWaiter.STATE_BIASED) {
+ this.setOwnerRelease(acquireObj);
+ return;
+ } else {
+ needAppend = false;
+ // we failed to acquire, but we can block instead - we did CAS to the next immediate owner
+ }
+ }
+ } // else: fall through to append and wait code
+ }
+ }
+
+ if (needAppend) {
+ this.appendWaiter(acquireObj); // append to end of waiters
+ }
+
+ // failed to fast acquire, so now we may need to block
+ final int spinAttempts = 10;
+ for (int i = 0; i < spinAttempts; ++i) {
+ for (int k = 0; k <= i; ++i) {
+ Thread.onSpinWait();
+ }
+ if (this.tryAcquireBiased(acquireObj)) {
+ // acquired
+ return;
+ }
+ }
+
+ // slow acquire
+ while (!this.tryAcquireBiased(acquireObj)) {
+ LockSupport.park(this);
+ }
+ }
+
+ /**
+ * {@inheritDoc}
+ * @throws IllegalMonitorStateException If the current thread does not own the lock.
+ */
+ @Override
+ public void unlock() {
+ final LockWaiter owner = this.getOwnerVolatile();
+
+ final int oldState;
+ if (owner.owner != Thread.currentThread() || (oldState = owner.getStatePlain()) <= 0) {
+ throw new IllegalMonitorStateException();
+ }
+
+ owner.setStateRelease(oldState - 1);
+
+ if (oldState != 1) {
+ return;
+ }
+
+ final LockWaiter next = owner.getNextVolatile();
+
+ if (next == null) {
+ // we can leave the lock in biased state, which will save a CAS
+ return;
+ }
+
+ // we have TWO cases:
+ // waiter saw the lock in biased state
+ // waiter did not see the lock in biased state
+ // the problem is that if the waiter saw the lock in the biased state, then it now owns the lock. but if it did not,
+ // then we still own the lock.
+
+ // However, by unparking always, the waiter will try to acquire the biased lock from us.
+ LockSupport.unpark(next.owner);
+ }
+
+ @Override
+ public void lockInterruptibly() throws InterruptedException {
+ throw new UnsupportedOperationException();
+ }
+
+ @Override
+ public boolean tryLock() {
+ throw new UnsupportedOperationException();
+ }
+
+ @Override
+ public boolean tryLock(long time, TimeUnit unit) throws InterruptedException {
+ throw new UnsupportedOperationException();
+ }
+
+ @Override
+ public Condition newCondition() {
+ throw new UnsupportedOperationException();
+ }
+
+ static final class LockWaiter {
+
+ static final int STATE_BIASED = 0;
+
+ private volatile LockWaiter next;
+ private volatile int state;
+ private Thread owner;
+
+ private static final VarHandle NEXT_HANDLE = ConcurrentUtil.getVarHandle(LockWaiter.class, "next", LockWaiter.class);
+ private static final VarHandle STATE_HANDLE = ConcurrentUtil.getVarHandle(LockWaiter.class, "state", int.class);
+
+
+ private LockWaiter compareAndExchangeNextVolatile(final LockWaiter expect, final LockWaiter update) {
+ return (LockWaiter)NEXT_HANDLE.compareAndExchange((LockWaiter)this, expect, update);
+ }
+
+ private void setNextPlain(final LockWaiter next) {
+ NEXT_HANDLE.set((LockWaiter)this, next);
+ }
+
+ private LockWaiter getNextOpaque() {
+ return (LockWaiter)NEXT_HANDLE.getOpaque((LockWaiter)this);
+ }
+
+ private LockWaiter getNextVolatile() {
+ return (LockWaiter)NEXT_HANDLE.getVolatile((LockWaiter)this);
+ }
+
+
+
+ private int getStatePlain() {
+ return (int)STATE_HANDLE.get((LockWaiter)this);
+ }
+
+ private int getStateVolatile() {
+ return (int)STATE_HANDLE.getVolatile((LockWaiter)this);
+ }
+
+ private void setStatePlain(final int value) {
+ STATE_HANDLE.set((LockWaiter)this, value);
+ }
+
+ private void setStateRelease(final int value) {
+ STATE_HANDLE.setRelease((LockWaiter)this, value);
+ }
+
+ public LockWaiter(final Thread owner, final int initialState, final LockWaiter next) {
+ this.owner = owner;
+ this.setStatePlain(initialState);
+ this.setNextPlain(next);
+ }
+
+ public int incrementState() {
+ final int old = this.getStatePlain();
+ // Technically, we DO NOT need release for old != BIASED. But we care about optimising only for x86,
+ // which is a simple MOV for everything but volatile.
+ this.setStateRelease(old + 1);
+ return old;
+ }
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRInt2IntHashTable.java b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRInt2IntHashTable.java
new file mode 100644
index 0000000000000000000000000000000000000000..7869cc177c95e26dd9e1d3db5b50e996956edb24
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRInt2IntHashTable.java
@@ -0,0 +1,664 @@
+package ca.spottedleaf.concurrentutil.map;
+
+import ca.spottedleaf.concurrentutil.util.ArrayUtil;
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.Validate;
+import io.papermc.paper.util.IntegerUtil;
+import java.lang.invoke.VarHandle;
+import java.util.Arrays;
+import java.util.function.Consumer;
+import java.util.function.IntConsumer;
+
+public class SWMRInt2IntHashTable {
+
+ protected int size;
+
+ protected TableEntry[] table;
+
+ protected final float loadFactor;
+
+ protected static final VarHandle SIZE_HANDLE = ConcurrentUtil.getVarHandle(SWMRInt2IntHashTable.class, "size", int.class);
+ protected static final VarHandle TABLE_HANDLE = ConcurrentUtil.getVarHandle(SWMRInt2IntHashTable.class, "table", TableEntry[].class);
+
+ /* size */
+
+ protected final int getSizePlain() {
+ return (int)SIZE_HANDLE.get(this);
+ }
+
+ protected final int getSizeOpaque() {
+ return (int)SIZE_HANDLE.getOpaque(this);
+ }
+
+ protected final int getSizeAcquire() {
+ return (int)SIZE_HANDLE.getAcquire(this);
+ }
+
+ protected final void setSizePlain(final int value) {
+ SIZE_HANDLE.set(this, value);
+ }
+
+ protected final void setSizeOpaque(final int value) {
+ SIZE_HANDLE.setOpaque(this, value);
+ }
+
+ protected final void setSizeRelease(final int value) {
+ SIZE_HANDLE.setRelease(this, value);
+ }
+
+ /* table */
+
+ protected final TableEntry[] getTablePlain() {
+ //noinspection unchecked
+ return (TableEntry[])TABLE_HANDLE.get(this);
+ }
+
+ protected final TableEntry[] getTableAcquire() {
+ //noinspection unchecked
+ return (TableEntry[])TABLE_HANDLE.getAcquire(this);
+ }
+
+ protected final void setTablePlain(final TableEntry[] table) {
+ TABLE_HANDLE.set(this, table);
+ }
+
+ protected final void setTableRelease(final TableEntry[] table) {
+ TABLE_HANDLE.setRelease(this, table);
+ }
+
+ protected static final int DEFAULT_CAPACITY = 16;
+ protected static final float DEFAULT_LOAD_FACTOR = 0.75f;
+ protected static final int MAXIMUM_CAPACITY = Integer.MIN_VALUE >>> 1;
+
+ /**
+ * Constructs this map with a capacity of {@code 16} and load factor of {@code 0.75f}.
+ */
+ public SWMRInt2IntHashTable() {
+ this(DEFAULT_CAPACITY, DEFAULT_LOAD_FACTOR);
+ }
+
+ /**
+ * Constructs this map with the specified capacity and load factor of {@code 0.75f}.
+ * @param capacity specified initial capacity, > 0
+ */
+ public SWMRInt2IntHashTable(final int capacity) {
+ this(capacity, DEFAULT_LOAD_FACTOR);
+ }
+
+ /**
+ * Constructs this map with the specified capacity and load factor.
+ * @param capacity specified capacity, > 0
+ * @param loadFactor specified load factor, > 0 && finite
+ */
+ public SWMRInt2IntHashTable(final int capacity, final float loadFactor) {
+ final int tableSize = getCapacityFor(capacity);
+
+ if (loadFactor <= 0.0 || !Float.isFinite(loadFactor)) {
+ throw new IllegalArgumentException("Invalid load factor: " + loadFactor);
+ }
+
+ //noinspection unchecked
+ final TableEntry[] table = new TableEntry[tableSize];
+ this.setTablePlain(table);
+
+ if (tableSize == MAXIMUM_CAPACITY) {
+ this.threshold = -1;
+ } else {
+ this.threshold = getTargetCapacity(tableSize, loadFactor);
+ }
+
+ this.loadFactor = loadFactor;
+ }
+
+ /**
+ * Constructs this map with a capacity of {@code 16} or the specified map's size, whichever is larger, and
+ * with a load factor of {@code 0.75f}.
+ * All of the specified map's entries are copied into this map.
+ * @param other The specified map.
+ */
+ public SWMRInt2IntHashTable(final SWMRInt2IntHashTable other) {
+ this(DEFAULT_CAPACITY, DEFAULT_LOAD_FACTOR, other);
+ }
+
+ /**
+ * Constructs this map with a minimum capacity of the specified capacity or the specified map's size, whichever is larger, and
+ * with a load factor of {@code 0.75f}.
+ * All of the specified map's entries are copied into this map.
+ * @param capacity specified capacity, > 0
+ * @param other The specified map.
+ */
+ public SWMRInt2IntHashTable(final int capacity, final SWMRInt2IntHashTable other) {
+ this(capacity, DEFAULT_LOAD_FACTOR, other);
+ }
+
+ /**
+ * Constructs this map with a min capacity of the specified capacity or the specified map's size, whichever is larger, and
+ * with the specified load factor.
+ * All of the specified map's entries are copied into this map.
+ * @param capacity specified capacity, > 0
+ * @param loadFactor specified load factor, > 0 && finite
+ * @param other The specified map.
+ */
+ public SWMRInt2IntHashTable(final int capacity, final float loadFactor, final SWMRInt2IntHashTable other) {
+ this(Math.max(Validate.notNull(other, "Null map").size(), capacity), loadFactor);
+ this.putAll(other);
+ }
+
+ public final float getLoadFactor() {
+ return this.loadFactor;
+ }
+
+ protected static int getCapacityFor(final int capacity) {
+ if (capacity <= 0) {
+ throw new IllegalArgumentException("Invalid capacity: " + capacity);
+ }
+ if (capacity >= MAXIMUM_CAPACITY) {
+ return MAXIMUM_CAPACITY;
+ }
+ return IntegerUtil.roundCeilLog2(capacity);
+ }
+
+ /** Callers must still use acquire when reading the value of the entry. */
+ protected final TableEntry getEntryForOpaque(final int key) {
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final TableEntry[] table = this.getTableAcquire();
+
+ for (TableEntry curr = ArrayUtil.getOpaque(table, hash & (table.length - 1)); curr != null; curr = curr.getNextOpaque()) {
+ if (key == curr.key) {
+ return curr;
+ }
+ }
+
+ return null;
+ }
+
+ protected final TableEntry getEntryForPlain(final int key) {
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final TableEntry[] table = this.getTablePlain();
+
+ for (TableEntry curr = table[hash & (table.length - 1)]; curr != null; curr = curr.getNextPlain()) {
+ if (key == curr.key) {
+ return curr;
+ }
+ }
+
+ return null;
+ }
+
+ /* MT-Safe */
+
+ /** must be deterministic given a key */
+ protected static int getHash(final int key) {
+ return it.unimi.dsi.fastutil.HashCommon.mix(key);
+ }
+
+ // rets -1 if capacity*loadFactor is too large
+ protected static int getTargetCapacity(final int capacity, final float loadFactor) {
+ final double ret = (double)capacity * (double)loadFactor;
+ if (Double.isInfinite(ret) || ret >= ((double)Integer.MAX_VALUE)) {
+ return -1;
+ }
+
+ return (int)ret;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public boolean equals(final Object obj) {
+ if (this == obj) {
+ return true;
+ }
+ /* Make no attempt to deal with concurrent modifications */
+ if (!(obj instanceof SWMRInt2IntHashTable)) {
+ return false;
+ }
+ final SWMRInt2IntHashTable other = (SWMRInt2IntHashTable)obj;
+
+ if (this.size() != other.size()) {
+ return false;
+ }
+
+ final TableEntry[] table = this.getTableAcquire();
+
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ final int value = curr.getValueAcquire();
+
+ final int otherValue = other.get(curr.key);
+ if (value != otherValue) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public int hashCode() {
+ /* Make no attempt to deal with concurrent modifications */
+ int hash = 0;
+ final TableEntry[] table = this.getTableAcquire();
+
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ hash += curr.hashCode();
+ }
+ }
+
+ return hash;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public String toString() {
+ final StringBuilder builder = new StringBuilder(64);
+ builder.append("SingleWriterMultiReaderHashMap:{");
+
+ this.forEach((final int key, final int value) -> {
+ builder.append("{key: \"").append(key).append("\", value: \"").append(value).append("\"}");
+ });
+
+ return builder.append('}').toString();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public SWMRInt2IntHashTable clone() {
+ return new SWMRInt2IntHashTable(this.getTableAcquire().length, this.loadFactor, this);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public void forEach(final Consumer<? super SWMRInt2IntHashTable.TableEntry> action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ action.accept(curr);
+ }
+ }
+ }
+
+ @FunctionalInterface
+ public static interface BiIntIntConsumer {
+ public void accept(final int key, final int value);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public void forEach(final BiIntIntConsumer action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ final int value = curr.getValueAcquire();
+
+ action.accept(curr.key, value);
+ }
+ }
+ }
+
+ /**
+ * Provides the specified consumer with all keys contained within this map.
+ * @param action The specified consumer.
+ */
+ public void forEachKey(final IntConsumer action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ action.accept(curr.key);
+ }
+ }
+ }
+
+ /**
+ * Provides the specified consumer with all values contained within this map. Equivalent to {@code map.values().forEach(Consumer)}.
+ * @param action The specified consumer.
+ */
+ public void forEachValue(final IntConsumer action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ final int value = curr.getValueAcquire();
+
+ action.accept(value);
+ }
+ }
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int get(final int key) {
+ final TableEntry entry = this.getEntryForOpaque(key);
+ return entry == null ? 0 : entry.getValueAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public boolean containsKey(final int key) {
+ final TableEntry entry = this.getEntryForOpaque(key);
+ return entry != null;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int getOrDefault(final int key, final int defaultValue) {
+ final TableEntry entry = this.getEntryForOpaque(key);
+
+ return entry == null ? defaultValue : entry.getValueAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int size() {
+ return this.getSizeAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public boolean isEmpty() {
+ return this.getSizeAcquire() == 0;
+ }
+
+ /* Non-MT-Safe */
+
+ protected int threshold;
+
+ protected final void checkResize(final int minCapacity) {
+ if (minCapacity <= this.threshold || this.threshold < 0) {
+ return;
+ }
+
+ final TableEntry[] table = this.getTablePlain();
+ int newCapacity = minCapacity >= MAXIMUM_CAPACITY ? MAXIMUM_CAPACITY : IntegerUtil.roundCeilLog2(minCapacity);
+ if (newCapacity < 0) {
+ newCapacity = MAXIMUM_CAPACITY;
+ }
+ if (newCapacity <= table.length) {
+ if (newCapacity == MAXIMUM_CAPACITY) {
+ return;
+ }
+ newCapacity = table.length << 1;
+ }
+
+ //noinspection unchecked
+ final TableEntry[] newTable = new TableEntry[newCapacity];
+ final int indexMask = newCapacity - 1;
+
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry entry = table[i]; entry != null; entry = entry.getNextPlain()) {
+ final int key = entry.key;
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final int index = hash & indexMask;
+
+ /* we need to create a new entry since there could be reading threads */
+ final TableEntry insert = new TableEntry(key, entry.getValuePlain());
+
+ final TableEntry prev = newTable[index];
+
+ newTable[index] = insert;
+ insert.setNextPlain(prev);
+ }
+ }
+
+ if (newCapacity == MAXIMUM_CAPACITY) {
+ this.threshold = -1; /* No more resizing */
+ } else {
+ this.threshold = getTargetCapacity(newCapacity, this.loadFactor);
+ }
+ this.setTableRelease(newTable); /* use release to publish entries in table */
+ }
+
+ protected final int addToSize(final int num) {
+ final int newSize = this.getSizePlain() + num;
+
+ this.setSizeOpaque(newSize);
+ this.checkResize(newSize);
+
+ return newSize;
+ }
+
+ protected final int removeFromSize(final int num) {
+ final int newSize = this.getSizePlain() - num;
+
+ this.setSizeOpaque(newSize);
+
+ return newSize;
+ }
+
+ protected final int put(final int key, final int value, final boolean onlyIfAbsent) {
+ final TableEntry[] table = this.getTablePlain();
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final int index = hash & (table.length - 1);
+
+ final TableEntry head = table[index];
+ if (head == null) {
+ final TableEntry insert = new TableEntry(key, value);
+ ArrayUtil.setRelease(table, index, insert);
+ this.addToSize(1);
+ return 0;
+ }
+
+ for (TableEntry curr = head;;) {
+ if (key == curr.key) {
+ if (onlyIfAbsent) {
+ return curr.getValuePlain();
+ }
+
+ final int currVal = curr.getValuePlain();
+ curr.setValueRelease(value);
+ return currVal;
+ }
+
+ final TableEntry next = curr.getNextPlain();
+ if (next != null) {
+ curr = next;
+ continue;
+ }
+
+ final TableEntry insert = new TableEntry(key, value);
+
+ curr.setNextRelease(insert);
+ this.addToSize(1);
+ return 0;
+ }
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int put(final int key, final int value) {
+ return this.put(key, value, false);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int putIfAbsent(final int key, final int value) {
+ return this.put(key, value, true);
+ }
+
+ protected final int remove(final int key, final int hash) {
+ final TableEntry[] table = this.getTablePlain();
+ final int index = (table.length - 1) & hash;
+
+ final TableEntry head = table[index];
+ if (head == null) {
+ return 0;
+ }
+
+ if (head.key == key) {
+ ArrayUtil.setRelease(table, index, head.getNextPlain());
+ this.removeFromSize(1);
+
+ return head.getValuePlain();
+ }
+
+ for (TableEntry curr = head.getNextPlain(), prev = head; curr != null; prev = curr, curr = curr.getNextPlain()) {
+ if (key == curr.key) {
+ prev.setNextRelease(curr.getNextPlain());
+ this.removeFromSize(1);
+
+ return curr.getValuePlain();
+ }
+ }
+
+ return 0;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int remove(final int key) {
+ return this.remove(key, SWMRInt2IntHashTable.getHash(key));
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public void putAll(final SWMRInt2IntHashTable map) {
+ Validate.notNull(map, "Null map");
+
+ final int size = map.size();
+ this.checkResize(Math.max(this.getSizePlain() + size/2, size)); /* preemptively resize */
+ map.forEach(this::put);
+ }
+
+ /**
+ * {@inheritDoc}
+ * <p>
+ * This call is non-atomic and the order that which entries are removed is undefined. The clear operation itself
+ * is release ordered, that is, after the clear operation is performed a release fence is performed.
+ * </p>
+ */
+ public void clear() {
+ Arrays.fill(this.getTablePlain(), null);
+ this.setSizeRelease(0);
+ }
+
+ public static final class TableEntry {
+
+ protected final int key;
+ protected int value;
+
+ protected TableEntry next;
+
+ protected static final VarHandle VALUE_HANDLE = ConcurrentUtil.getVarHandle(TableEntry.class, "value", Object.class);
+ protected static final VarHandle NEXT_HANDLE = ConcurrentUtil.getVarHandle(TableEntry.class, "next", TableEntry.class);
+
+ /* value */
+
+ protected final int getValuePlain() {
+ //noinspection unchecked
+ return (int)VALUE_HANDLE.get(this);
+ }
+
+ protected final int getValueAcquire() {
+ //noinspection unchecked
+ return (int)VALUE_HANDLE.getAcquire(this);
+ }
+
+ protected final void setValueRelease(final int to) {
+ VALUE_HANDLE.setRelease(this, to);
+ }
+
+ /* next */
+
+ protected final TableEntry getNextPlain() {
+ //noinspection unchecked
+ return (TableEntry)NEXT_HANDLE.get(this);
+ }
+
+ protected final TableEntry getNextOpaque() {
+ //noinspection unchecked
+ return (TableEntry)NEXT_HANDLE.getOpaque(this);
+ }
+
+ protected final void setNextPlain(final TableEntry next) {
+ NEXT_HANDLE.set(this, next);
+ }
+
+ protected final void setNextRelease(final TableEntry next) {
+ NEXT_HANDLE.setRelease(this, next);
+ }
+
+ protected TableEntry(final int key, final int value) {
+ this.key = key;
+ this.value = value;
+ }
+
+ public int getKey() {
+ return this.key;
+ }
+
+ public int getValue() {
+ return this.getValueAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int setValue(final int value) {
+ final int curr = this.getValuePlain();
+
+ this.setValueRelease(value);
+ return curr;
+ }
+
+ protected static int hash(final int key, final int value) {
+ return SWMRInt2IntHashTable.getHash(key) ^ SWMRInt2IntHashTable.getHash(value);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public int hashCode() {
+ return hash(this.key, this.getValueAcquire());
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public boolean equals(final Object obj) {
+ if (this == obj) {
+ return true;
+ }
+
+ if (!(obj instanceof TableEntry)) {
+ return false;
+ }
+ final TableEntry other = (TableEntry)obj;
+ final int otherKey = other.getKey();
+ final int thisKey = this.getKey();
+ final int otherValue = other.getValueAcquire();
+ final int thisVal = this.getValueAcquire();
+ return (thisKey == otherKey) && (thisVal == otherValue);
+ }
+ }
+
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java
index 1e98f778ffa0a7bb00ebccaaa8bde075183e41f0..aebe82cbe8bc20e5f4260a871d7b620e5092b2c9 100644
--- a/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java
+++ b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java
@@ -534,6 +534,44 @@ public class SWMRLong2ObjectHashTable<V> {
return null;
}
+ protected final V remove(final long key, final int hash, final V expect) {
+ final TableEntry<V>[] table = this.getTablePlain();
+ final int index = (table.length - 1) & hash;
+
+ final TableEntry<V> head = table[index];
+ if (head == null) {
+ return null;
+ }
+
+ if (head.key == key) {
+ final V val = head.value;
+ if (val == expect || val.equals(expect)) {
+ ArrayUtil.setRelease(table, index, head.getNextPlain());
+ this.removeFromSize(1);
+
+ return head.getValuePlain();
+ } else {
+ return null;
+ }
+ }
+
+ for (TableEntry<V> curr = head.getNextPlain(), prev = head; curr != null; prev = curr, curr = curr.getNextPlain()) {
+ if (key == curr.key) {
+ final V val = curr.value;
+ if (val == expect || val.equals(expect)) {
+ prev.setNextRelease(curr.getNextPlain());
+ this.removeFromSize(1);
+
+ return curr.getValuePlain();
+ } else {
+ return null;
+ }
+ }
+ }
+
+ return null;
+ }
+
/**
* {@inheritDoc}
*/
@@ -541,6 +579,10 @@ public class SWMRLong2ObjectHashTable<V> {
return this.remove(key, SWMRLong2ObjectHashTable.getHash(key));
}
+ public boolean remove(final long key, final V expect) {
+ return this.remove(key, SWMRLong2ObjectHashTable.getHash(key), expect) != null;
+ }
+
/**
* {@inheritDoc}
*/
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/scheduler/SchedulerThreadPool.java b/src/main/java/ca/spottedleaf/concurrentutil/scheduler/SchedulerThreadPool.java
new file mode 100644
index 0000000000000000000000000000000000000000..f579ad58ea7db20d6d7b89abbab3a4dfadaaeaee
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/scheduler/SchedulerThreadPool.java
@@ -0,0 +1,534 @@
+package ca.spottedleaf.concurrentutil.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.set.LinkedSortedSet;
+import org.slf4j.Logger;
+import java.lang.invoke.VarHandle;
+import java.util.BitSet;
+import java.util.Comparator;
+import java.util.PriorityQueue;
+import java.util.concurrent.ThreadFactory;
+import java.util.concurrent.atomic.AtomicInteger;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.concurrent.locks.LockSupport;
+import java.util.function.BooleanSupplier;
+
+public class SchedulerThreadPool {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public static final long DEADLINE_NOT_SET = Long.MIN_VALUE;
+
+ private static final Comparator<SchedulableTick> TICK_COMPARATOR_BY_TIME = (final SchedulableTick t1, final SchedulableTick t2) -> {
+ final int timeCompare = TimeUtil.compareTimes(t1.scheduledStart, t2.scheduledStart);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(t1.id, t2.id);
+ };
+
+ private final TickThreadRunner[] runners;
+ private final Thread[] threads;
+ private final LinkedSortedSet<SchedulableTick> awaiting = new LinkedSortedSet<>(TICK_COMPARATOR_BY_TIME);
+ private final PriorityQueue<SchedulableTick> queued = new PriorityQueue<>(TICK_COMPARATOR_BY_TIME);
+ private final BitSet idleThreads;
+
+ private final Object scheduleLock = new Object();
+
+ private volatile boolean halted;
+
+ public SchedulerThreadPool(final int threads, final ThreadFactory threadFactory) {
+ final BitSet idleThreads = new BitSet(threads);
+ for (int i = 0; i < threads; ++i) {
+ idleThreads.set(i);
+ }
+ this.idleThreads = idleThreads;
+
+ final TickThreadRunner[] runners = new TickThreadRunner[threads];
+ final Thread[] t = new Thread[threads];
+ for (int i = 0; i < threads; ++i) {
+ runners[i] = new TickThreadRunner(i, this);
+ t[i] = threadFactory.newThread(runners[i]);
+ }
+
+ this.threads = t;
+ this.runners = runners;
+ }
+
+ /**
+ * Starts the threads in this pool.
+ */
+ public void start() {
+ for (final Thread thread : this.threads) {
+ thread.start();
+ }
+ }
+
+ /**
+ * Attempts to prevent further execution of tasks, optionally waiting for the scheduler threads to die.
+ *
+ * @param sync Whether to wait for the scheduler threads to die.
+ * @param maxWaitNS The maximum time, in ns, to wait for the scheduler threads to die.
+ * @return {@code true} if sync was false, or if sync was true and the scheduler threads died before the timeout.
+ * Otherwise, returns {@code false} if the time elapsed exceeded the maximum wait time.
+ */
+ public boolean halt(final boolean sync, final long maxWaitNS) {
+ this.halted = true;
+ for (final Thread thread : this.threads) {
+ // force response to halt
+ LockSupport.unpark(thread);
+ }
+ final long time = System.nanoTime();
+ if (sync) {
+ // start at 10 * 0.5ms -> 5ms
+ for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
+ boolean allDead = true;
+ for (final Thread thread : this.threads) {
+ if (thread.isAlive()) {
+ allDead = false;
+ break;
+ }
+ }
+ if (allDead) {
+ return true;
+ }
+ if ((System.nanoTime() - time) >= maxWaitNS) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ * Returns an array of the underlying scheduling threads.
+ */
+ public Thread[] getThreads() {
+ return this.threads.clone();
+ }
+
+ private void insertFresh(final SchedulableTick task) {
+ final TickThreadRunner[] runners = this.runners;
+
+ final int firstIdleThread = this.idleThreads.nextSetBit(0);
+
+ if (firstIdleThread != -1) {
+ // push to idle thread
+ this.idleThreads.clear(firstIdleThread);
+ final TickThreadRunner runner = runners[firstIdleThread];
+ task.awaitingLink = this.awaiting.addLast(task);
+ runner.acceptTask(task);
+ return;
+ }
+
+ // try to replace the last awaiting task
+ final SchedulableTick last = this.awaiting.last();
+
+ if (last != null && TICK_COMPARATOR_BY_TIME.compare(task, last) < 0) {
+ // need to replace the last task
+ this.awaiting.pollLast();
+ last.awaitingLink = null;
+ task.awaitingLink = this.awaiting.addLast(task);
+ // need to add task to queue to be picked up later
+ this.queued.add(last);
+
+ final TickThreadRunner runner = last.ownedBy;
+ runner.replaceTask(task);
+
+ return;
+ }
+
+ // add to queue, will be picked up later
+ this.queued.add(task);
+ }
+
+ private void takeTask(final TickThreadRunner runner, final SchedulableTick tick) {
+ if (!this.awaiting.remove(tick.awaitingLink)) {
+ throw new IllegalStateException("Task is not in awaiting");
+ }
+ tick.awaitingLink = null;
+ }
+
+ private SchedulableTick returnTask(final TickThreadRunner runner, final SchedulableTick reschedule) {
+ if (reschedule != null) {
+ this.queued.add(reschedule);
+ }
+ final SchedulableTick ret = this.queued.poll();
+ if (ret == null) {
+ this.idleThreads.set(runner.id);
+ } else {
+ ret.awaitingLink = this.awaiting.addLast(ret);
+ }
+
+ return ret;
+ }
+
+ public void schedule(final SchedulableTick task) {
+ synchronized (this.scheduleLock) {
+ if (!task.tryMarkScheduled()) {
+ throw new IllegalStateException("Task " + task + " is already scheduled or cancelled");
+ }
+
+ task.schedulerOwnedBy = this;
+
+ this.insertFresh(task);
+ }
+ }
+
+ public boolean updateTickStartToMax(final SchedulableTick task, final long newStart) {
+ synchronized (this.scheduleLock) {
+ if (TimeUtil.compareTimes(newStart, task.getScheduledStart()) <= 0) {
+ return false;
+ }
+ if (this.queued.remove(task)) {
+ task.setScheduledStart(newStart);
+ this.queued.add(task);
+ return true;
+ }
+ if (task.awaitingLink != null) {
+ this.awaiting.remove(task.awaitingLink);
+ task.awaitingLink = null;
+
+ // re-queue task
+ task.setScheduledStart(newStart);
+ this.queued.add(task);
+
+ // now we need to replace the task the runner was waiting for
+ final TickThreadRunner runner = task.ownedBy;
+ final SchedulableTick replace = this.queued.poll();
+
+ // replace cannot be null, since we have added a task to queued
+ if (replace != task) {
+ runner.replaceTask(replace);
+ }
+
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ /**
+ * Returns {@code null} if the task is not scheduled, returns {@code TRUE} if the task was cancelled
+ * and was queued to execute, returns {@code FALSE} if the task was cancelled but was executing.
+ */
+ public Boolean tryRetire(final SchedulableTick task) {
+ if (task.schedulerOwnedBy != this) {
+ return null;
+ }
+
+ synchronized (this.scheduleLock) {
+ if (this.queued.remove(task)) {
+ // cancelled, and no runner owns it - so return
+ return Boolean.TRUE;
+ }
+ if (task.awaitingLink != null) {
+ this.awaiting.remove(task.awaitingLink);
+ task.awaitingLink = null;
+ // here we need to replace the task the runner was waiting for
+ final TickThreadRunner runner = task.ownedBy;
+ final SchedulableTick replace = this.queued.poll();
+
+ if (replace == null) {
+ // nothing to replace with, set to idle
+ this.idleThreads.set(runner.id);
+ runner.forceIdle();
+ } else {
+ runner.replaceTask(replace);
+ }
+
+ return Boolean.TRUE;
+ }
+
+ // could not find it in queue
+ return task.tryMarkCancelled() ? Boolean.FALSE : null;
+ }
+ }
+
+ public void notifyTasks(final SchedulableTick task) {
+ // Not implemented
+ }
+
+ /**
+ * Represents a tickable task that can be scheduled into a {@link SchedulerThreadPool}.
+ * <p>
+ * A tickable task is expected to run on a fixed interval, which is determined by
+ * the {@link SchedulerThreadPool}.
+ * </p>
+ * <p>
+ * A tickable task can have intermediate tasks that can be executed before its tick method is ran. Instead of
+ * the {@link SchedulerThreadPool} parking in-between ticks, the scheduler will instead drain
+ * intermediate tasks from scheduled tasks. The parsing of intermediate tasks allows the scheduler to take
+ * advantage of downtime to reduce the intermediate task load from tasks once they begin ticking.
+ * </p>
+ * <p>
+ * It is guaranteed that {@link #runTick()} and {@link #runTasks(BooleanSupplier)} are never
+ * invoked in parallel.
+ * It is required that when intermediate tasks are scheduled, that {@link SchedulerThreadPool#notifyTasks(SchedulableTick)}
+ * is invoked for any scheduled task - otherwise, {@link #runTasks(BooleanSupplier)} may not be invoked to
+ * parse intermediate tasks.
+ * </p>
+ */
+ public static abstract class SchedulableTick {
+ private static final AtomicLong ID_GENERATOR = new AtomicLong();
+ public final long id = ID_GENERATOR.getAndIncrement();
+
+ private static final int SCHEDULE_STATE_NOT_SCHEDULED = 0;
+ private static final int SCHEDULE_STATE_SCHEDULED = 1;
+ private static final int SCHEDULE_STATE_CANCELLED = 2;
+
+ private final AtomicInteger scheduled = new AtomicInteger();
+ private SchedulerThreadPool schedulerOwnedBy;
+ private long scheduledStart = DEADLINE_NOT_SET;
+ private TickThreadRunner ownedBy;
+
+ private LinkedSortedSet.Link<SchedulableTick> awaitingLink;
+
+ private boolean tryMarkScheduled() {
+ return this.scheduled.compareAndSet(SCHEDULE_STATE_NOT_SCHEDULED, SCHEDULE_STATE_SCHEDULED);
+ }
+
+ private boolean tryMarkCancelled() {
+ return this.scheduled.compareAndSet(SCHEDULE_STATE_SCHEDULED, SCHEDULE_STATE_CANCELLED);
+ }
+
+ private boolean isScheduled() {
+ return this.scheduled.get() == SCHEDULE_STATE_SCHEDULED;
+ }
+
+ protected final long getScheduledStart() {
+ return this.scheduledStart;
+ }
+
+ /**
+ * If this task is scheduled, then this may only be invoked during {@link #runTick()},
+ * and {@link #runTasks(BooleanSupplier)}
+ */
+ protected final void setScheduledStart(final long value) {
+ this.scheduledStart = value;
+ }
+
+ /**
+ * Executes the tick.
+ * <p>
+ * It is the callee's responsibility to invoke {@link #setScheduledStart(long)} to adjust the start of
+ * the next tick.
+ * </p>
+ * @return {@code true} if the task should continue to be scheduled, {@code false} otherwise.
+ */
+ public abstract boolean runTick();
+
+ /**
+ * Returns whether this task has any intermediate tasks that can be executed.
+ */
+ public abstract boolean hasTasks();
+
+ /**
+ * Returns {@code null} if this task should not be scheduled, otherwise returns
+ * {@code Boolean.TRUE} if there are more intermediate tasks to execute and
+ * {@code Boolean.FALSE} if there are no more intermediate tasks to execute.
+ */
+ public abstract Boolean runTasks(final BooleanSupplier canContinue);
+
+ @Override
+ public String toString() {
+ return "SchedulableTick:{" +
+ "class=" + this.getClass().getName() + "," +
+ "scheduled_state=" + this.scheduled.get() + ","
+ + "}";
+ }
+ }
+
+ private static final class TickThreadRunner implements Runnable {
+
+ /**
+ * There are no tasks in this thread's runqueue, so it is parked.
+ * <p>
+ * stateTarget = null
+ * </p>
+ */
+ private static final int STATE_IDLE = 0;
+
+ /**
+ * The runner is waiting to tick a task, as it has no intermediate tasks to execute.
+ * <p>
+ * stateTarget = the task awaiting tick
+ * </p>
+ */
+ private static final int STATE_AWAITING_TICK = 1;
+
+ /**
+ * The runner is executing a tick for one of the tasks that was in its runqueue.
+ * <p>
+ * stateTarget = the task being ticked
+ * </p>
+ */
+ private static final int STATE_EXECUTING_TICK = 2;
+
+ public final int id;
+ public final SchedulerThreadPool scheduler;
+
+ private volatile Thread thread;
+ private volatile TickThreadRunnerState state = new TickThreadRunnerState(null, STATE_IDLE);
+ private static final VarHandle STATE_HANDLE = ConcurrentUtil.getVarHandle(TickThreadRunner.class, "state", TickThreadRunnerState.class);
+
+ private void setStatePlain(final TickThreadRunnerState state) {
+ STATE_HANDLE.set(this, state);
+ }
+
+ private void setStateOpaque(final TickThreadRunnerState state) {
+ STATE_HANDLE.setOpaque(this, state);
+ }
+
+ private void setStateVolatile(final TickThreadRunnerState state) {
+ STATE_HANDLE.setVolatile(this, state);
+ }
+
+ private static record TickThreadRunnerState(SchedulableTick stateTarget, int state) {}
+
+ public TickThreadRunner(final int id, final SchedulerThreadPool scheduler) {
+ this.id = id;
+ this.scheduler = scheduler;
+ }
+
+ private Thread getRunnerThread() {
+ return this.thread;
+ }
+
+ private void acceptTask(final SchedulableTick task) {
+ if (task.ownedBy != null) {
+ throw new IllegalStateException("Already owned by another runner");
+ }
+ task.ownedBy = this;
+ final TickThreadRunnerState state = this.state;
+ if (state.state != STATE_IDLE) {
+ throw new IllegalStateException("Cannot accept task in state " + state);
+ }
+ this.setStateVolatile(new TickThreadRunnerState(task, STATE_AWAITING_TICK));
+ LockSupport.unpark(this.getRunnerThread());
+ }
+
+ private void replaceTask(final SchedulableTick task) {
+ final TickThreadRunnerState state = this.state;
+ if (state.state != STATE_AWAITING_TICK) {
+ throw new IllegalStateException("Cannot replace task in state " + state);
+ }
+ if (task.ownedBy != null) {
+ throw new IllegalStateException("Already owned by another runner");
+ }
+ task.ownedBy = this;
+
+ state.stateTarget.ownedBy = null;
+
+ this.setStateVolatile(new TickThreadRunnerState(task, STATE_AWAITING_TICK));
+ LockSupport.unpark(this.getRunnerThread());
+ }
+
+ private void forceIdle() {
+ final TickThreadRunnerState state = this.state;
+ if (state.state != STATE_AWAITING_TICK) {
+ throw new IllegalStateException("Cannot replace task in state " + state);
+ }
+ state.stateTarget.ownedBy = null;
+ this.setStateOpaque(new TickThreadRunnerState(null, STATE_IDLE));
+ // no need to unpark
+ }
+
+ private boolean takeTask(final TickThreadRunnerState state, final SchedulableTick task) {
+ synchronized (this.scheduler.scheduleLock) {
+ if (this.state != state) {
+ return false;
+ }
+ this.setStatePlain(new TickThreadRunnerState(task, STATE_EXECUTING_TICK));
+ this.scheduler.takeTask(this, task);
+ return true;
+ }
+ }
+
+ private void returnTask(final SchedulableTick task, final boolean reschedule) {
+ synchronized (this.scheduler.scheduleLock) {
+ task.ownedBy = null;
+
+ final SchedulableTick newWait = this.scheduler.returnTask(this, reschedule && task.isScheduled() ? task : null);
+ if (newWait == null) {
+ this.setStatePlain(new TickThreadRunnerState(null, STATE_IDLE));
+ } else {
+ if (newWait.ownedBy != null) {
+ throw new IllegalStateException("Already owned by another runner");
+ }
+ newWait.ownedBy = this;
+ this.setStatePlain(new TickThreadRunnerState(newWait, STATE_AWAITING_TICK));
+ }
+ }
+ }
+
+ @Override
+ public void run() {
+ this.thread = Thread.currentThread();
+
+ main_state_loop:
+ for (;;) {
+ final TickThreadRunnerState startState = this.state;
+ final int startStateType = startState.state;
+ final SchedulableTick startStateTask = startState.stateTarget;
+
+ if (this.scheduler.halted) {
+ return;
+ }
+
+ switch (startStateType) {
+ case STATE_IDLE: {
+ while (this.state.state == STATE_IDLE) {
+ LockSupport.park();
+ if (this.scheduler.halted) {
+ return;
+ }
+ }
+ continue main_state_loop;
+ }
+
+ case STATE_AWAITING_TICK: {
+ final long deadline = startStateTask.getScheduledStart();
+ for (;;) {
+ if (this.state != startState) {
+ continue main_state_loop;
+ }
+ final long diff = deadline - System.nanoTime();
+ if (diff <= 0L) {
+ break;
+ }
+ LockSupport.parkNanos(startState, diff);
+ if (this.scheduler.halted) {
+ return;
+ }
+ }
+
+ if (!this.takeTask(startState, startStateTask)) {
+ continue main_state_loop;
+ }
+
+ // TODO exception handling
+ final boolean reschedule = startStateTask.runTick();
+
+ this.returnTask(startStateTask, reschedule);
+
+ continue main_state_loop;
+ }
+
+ case STATE_EXECUTING_TICK: {
+ throw new IllegalStateException("Tick execution must be set by runner thread, not by any other thread");
+ }
+
+ default: {
+ throw new IllegalStateException("Unknown state: " + startState);
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/util/TimeUtil.java b/src/main/java/ca/spottedleaf/concurrentutil/util/TimeUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..63688716244066581d5b505703576e3340e3baf3
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/util/TimeUtil.java
@@ -0,0 +1,60 @@
+package ca.spottedleaf.concurrentutil.util;
+
+public final class TimeUtil {
+
+ /*
+ * The comparator is not a valid comparator for every long value. To prove where it is valid, see below.
+ *
+ * For reflexivity, we have that x - x = 0. We then have that for any long value x that
+ * compareTimes(x, x) == 0, as expected.
+ *
+ * For symmetry, we have that x - y = -(y - x) except for when y - x = Long.MIN_VALUE.
+ * So, the difference between any times x and y must not be equal to Long.MIN_VALUE.
+ *
+ * As for the transitive relation, consider we have x,y such that x - y = a > 0 and z such that
+ * y - z = b > 0. Then, we will have that the x - z > 0 is equivalent to a + b > 0. For long values,
+ * this holds as long as a + b <= Long.MAX_VALUE.
+ *
+ * Also consider we have x, y such that x - y = a < 0 and z such that y - z = b < 0. Then, we will have
+ * that x - z < 0 is equivalent to a + b < 0. For long values, this holds as long as a + b >= -Long.MAX_VALUE.
+ *
+ * Thus, the comparator is only valid for timestamps such that abs(c - d) <= Long.MAX_VALUE for all timestamps
+ * c and d.
+ */
+
+ /**
+ * This function is appropriate to be used as a {@link java.util.Comparator} between two timestamps, which
+ * indicates whether the timestamps represented by t1, t2 that t1 is before, equal to, or after t2.
+ */
+ public static int compareTimes(final long t1, final long t2) {
+ final long diff = t1 - t2;
+
+ // HD, Section 2-7
+ return (int) ((diff >> 63) | (-diff >>> 63));
+ }
+
+ public static long getGreatestTime(final long t1, final long t2) {
+ final long diff = t1 - t2;
+ return diff < 0L ? t2 : t1;
+ }
+
+ public static long getLeastTime(final long t1, final long t2) {
+ final long diff = t1 - t2;
+ return diff > 0L ? t2 : t1;
+ }
+
+ public static long clampTime(final long value, final long min, final long max) {
+ final long diffMax = value - max;
+ final long diffMin = value - min;
+
+ if (diffMax > 0L) {
+ return max;
+ }
+ if (diffMin < 0L) {
+ return min;
+ }
+ return value;
+ }
+
+ private TimeUtil() {}
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java b/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java
new file mode 100644
index 0000000000000000000000000000000000000000..14a4778f7913b849fabbd772f9cb8a0bc5a6ed6c
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java
@@ -0,0 +1,58 @@
+package ca.spottedleaf.leafprofiler;
+
+import ca.spottedleaf.concurrentutil.map.SWMRInt2IntHashTable;
+import java.util.Arrays;
+
+public final class LProfileGraph {
+
+ public static final int ROOT_NODE = 0;
+
+ // volatile required for correct publishing after resizing
+ private volatile SWMRInt2IntHashTable[] nodes = new SWMRInt2IntHashTable[16];
+ private int nodeCount;
+
+ public LProfileGraph() {
+ this.nodes[ROOT_NODE] = new SWMRInt2IntHashTable();
+ this.nodeCount = 1;
+ }
+
+ private int createNode(final int parent, final int type) {
+ synchronized (this) {
+ SWMRInt2IntHashTable[] nodes = this.nodes;
+
+ final SWMRInt2IntHashTable node = nodes[parent];
+
+ final int newNode = this.nodeCount;
+ final int prev = node.putIfAbsent(type, newNode);
+
+ if (prev != 0) {
+ // already exists
+ return prev;
+ }
+
+ // insert new node
+ ++this.nodeCount;
+
+ if (newNode >= nodes.length) {
+ this.nodes = nodes = Arrays.copyOf(nodes, nodes.length * 2);
+ }
+
+ nodes[newNode] = new SWMRInt2IntHashTable();
+
+ return newNode;
+ }
+ }
+
+ public int getOrCreateNode(final int parent, final int type) {
+ // note: requires parent node to exist
+ final SWMRInt2IntHashTable[] nodes = this.nodes;
+
+ final int mapping = nodes[parent].get(type);
+
+ if (mapping != 0) {
+ return mapping;
+ }
+
+ return this.createNode(parent, type);
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java b/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java
new file mode 100644
index 0000000000000000000000000000000000000000..ffa32c1eae22bda371dd1d0318cc7c587f8e5a5c
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java
@@ -0,0 +1,59 @@
+package ca.spottedleaf.leafprofiler;
+
+import java.util.Arrays;
+import java.util.concurrent.ConcurrentHashMap;
+
+public final class LProfilerRegistry {
+
+ // volatile required to ensure correct publishing when resizing
+ private volatile ProfilerEntry[] typesById = new ProfilerEntry[16];
+ private int totalEntries;
+ private final ConcurrentHashMap<String, ProfilerEntry> nameToEntry = new ConcurrentHashMap<>();
+
+ public LProfilerRegistry() {
+
+ }
+
+ public ProfilerEntry getById(final int id) {
+ final ProfilerEntry[] entries = this.typesById;
+
+ return id < 0 || id >= entries.length ? null : entries[id];
+ }
+
+ public ProfilerEntry getByName(final String name) {
+ return this.nameToEntry.get(name);
+ }
+
+ public int createType(final ProfileType type, final String name) {
+ synchronized (this) {
+ final int id = this.totalEntries;
+
+ final ProfilerEntry ret = new ProfilerEntry(type, name, id);
+
+ final ProfilerEntry prev = this.nameToEntry.putIfAbsent(name, ret);
+
+ if (prev != null) {
+ throw new IllegalStateException("Entry already exists: " + prev);
+ }
+
+ ++this.totalEntries;
+
+ ProfilerEntry[] entries = this.typesById;
+
+ if (id >= entries.length) {
+ this.typesById = entries = Arrays.copyOf(entries, entries.length * 2);
+ }
+
+ // should be opaque, but I don't think that matters here.
+ entries[id] = ret;
+
+ return id;
+ }
+ }
+
+ public static enum ProfileType {
+ TIMER, COUNTER
+ }
+
+ public static record ProfilerEntry(ProfileType type, String name, int id) {}
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java b/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java
new file mode 100644
index 0000000000000000000000000000000000000000..ad8c590fe7479fcb3c7ff5dc3ac3a4d6f33c5938
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java
@@ -0,0 +1,61 @@
+package ca.spottedleaf.leafprofiler;
+
+import it.unimi.dsi.fastutil.ints.IntArrayFIFOQueue;
+import it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue;
+import java.util.Arrays;
+
+public final class LeafProfiler {
+
+ public final LProfilerRegistry registry;
+ public final LProfileGraph graph;
+
+ private long[] data;
+ private final IntArrayFIFOQueue callStack = new IntArrayFIFOQueue();
+ private int topOfStack = LProfileGraph.ROOT_NODE;
+ private final LongArrayFIFOQueue timerStack = new LongArrayFIFOQueue();
+ private long lastTimerStart = 0L;
+
+ public LeafProfiler(final LProfilerRegistry registry, final LProfileGraph graph) {
+ this.registry = registry;
+ this.graph = graph;
+ }
+
+ private long[] resizeData(final long[] old, final int least) {
+ return this.data = Arrays.copyOf(old, Math.max(old.length * 2, least * 2));
+ }
+
+ private void incrementDirect(final int nodeId, final long count) {
+ final long[] data = this.data;
+ if (nodeId >= data.length) {
+ this.resizeData(data, nodeId)[nodeId] += count;
+ } else {
+ data[nodeId] += count;
+ }
+ }
+
+ public void incrementCounter(final int type, final long count) {
+ // this is supposed to be an optimised version of startTimer then stopTimer
+ final int node = this.graph.getOrCreateNode(this.topOfStack, type);
+ this.incrementDirect(node, count);
+ }
+
+ public void startTimer(final int type, final long startTime) {
+ final int parentNode = this.topOfStack;
+ final int newNode = this.graph.getOrCreateNode(parentNode, type);
+ this.callStack.enqueue(parentNode);
+ this.topOfStack = newNode;
+
+ this.timerStack.enqueue(this.lastTimerStart);
+ this.lastTimerStart = startTime;
+ }
+
+ public void stopTimer(final int type, final long endTime) {
+ final int currentNode = this.topOfStack;
+ this.topOfStack = this.callStack.dequeueLastInt();
+
+ final long lastStart = this.lastTimerStart;
+ this.lastTimerStart = this.timerStack.dequeueLastLong();
+
+ this.incrementDirect(currentNode, endTime - lastStart);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/Metrics.java b/src/main/java/com/destroystokyo/paper/Metrics.java
index 4b002e8b75d117b726b0de274a76d3596fce015b..897cb94abf7b53da8ba7cda5135b6580aa2d9824 100644
--- a/src/main/java/com/destroystokyo/paper/Metrics.java
+++ b/src/main/java/com/destroystokyo/paper/Metrics.java
@@ -593,7 +593,7 @@ public class Metrics {
boolean logFailedRequests = config.getBoolean("logFailedRequests", false);
// Only start Metrics, if it's enabled in the config
if (config.getBoolean("enabled", true)) {
- Metrics metrics = new Metrics("Paper", serverUUID, logFailedRequests, Bukkit.getLogger());
+ Metrics metrics = new Metrics("Tuinity", serverUUID, logFailedRequests, Bukkit.getLogger()); // Tuinity - we have our own bstats page
metrics.addCustomChart(new Metrics.SimplePie("minecraft_version", () -> {
String minecraftVersion = Bukkit.getVersion();
@@ -611,7 +611,7 @@ public class Metrics {
} else {
paperVersion = "unknown";
}
- metrics.addCustomChart(new Metrics.SimplePie("paper_version", () -> paperVersion));
+ metrics.addCustomChart(new Metrics.SimplePie("tuinity_version", () -> paperVersion)); // Tuinity - we have our own bstats page
metrics.addCustomChart(new Metrics.DrilldownPie("java_version", () -> {
Map<String, Map<String, Integer>> map = new HashMap<>();
diff --git a/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java b/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java
index 4f3670b2bdb8b1b252e9f074a6af56a018a8c465..5c1ea572a97b130c3ff77624189b4acf3e9e9ece 100644
--- a/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java
+++ b/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java
@@ -179,11 +179,7 @@ public final class ChunkPacketBlockControllerAntiXray extends ChunkPacketBlockCo
return;
}
- if (!Bukkit.isPrimaryThread()) {
- // Plugins?
- MinecraftServer.getServer().scheduleOnMain(() -> modifyBlocks(chunkPacket, chunkPacketInfo));
- return;
- }
+ // Folia - region threading
LevelChunk chunk = chunkPacketInfo.getChunk();
int x = chunk.getPos().x;
diff --git a/src/main/java/io/papermc/paper/adventure/ChatProcessor.java b/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
index 309fe1162db195c7c3c94d785d6aa2700e42b08a..27f8c9b1c56cbf9af400a9ae15c2076a2db8b284 100644
--- a/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
+++ b/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
@@ -97,7 +97,7 @@ public final class ChatProcessor {
final CraftPlayer player = this.player.getBukkitEntity();
final AsyncPlayerChatEvent ae = new AsyncPlayerChatEvent(this.async, player, this.craftbukkit$originalMessage, new LazyPlayerSet(this.server));
this.post(ae);
- if (listenersOnSyncEvent) {
+ if (false && listenersOnSyncEvent) { // Folia - region threading
final PlayerChatEvent se = new PlayerChatEvent(player, ae.getMessage(), ae.getFormat(), ae.getRecipients());
se.setCancelled(ae.isCancelled()); // propagate cancelled state
this.queueIfAsyncOrRunImmediately(new Waitable<Void>() {
@@ -177,7 +177,7 @@ public final class ChatProcessor {
ae.setCancelled(cancelled); // propagate cancelled state
this.post(ae);
final boolean listenersOnSyncEvent = canYouHearMe(ChatEvent.getHandlerList());
- if (listenersOnSyncEvent) {
+ if (false && listenersOnSyncEvent) { // Folia - region threading
this.queueIfAsyncOrRunImmediately(new Waitable<Void>() {
@Override
protected Void evaluate() {
diff --git a/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java b/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
index 6df1948b1204a7288ecb7238b6fc2a733f7d25b3..6a413abc67aa4dcbab64231be3eb13446d5cc820 100644
--- a/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
+++ b/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
@@ -91,6 +91,9 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).addChunk(holder.pos.x, holder.pos.z);
}
+ // Folia start - threaded regions
+ level.regioniser.addChunk(holder.pos.x, holder.pos.z);
+ // Folia end - threaded regions
}
public static void onChunkHolderDelete(final ServerLevel level, final ChunkHolder holder) {
@@ -98,6 +101,9 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
}
+ // Folia start - threaded regions
+ level.regioniser.removeChunk(holder.pos.x, holder.pos.z);
+ // Folia end - threaded regions
}
public static void onChunkBorder(final LevelChunk chunk, final ChunkHolder holder) {
@@ -109,19 +115,19 @@ public final class ChunkSystem {
}
public static void onChunkTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().tickingChunks.add(chunk);
+ // Folia - region threading
}
public static void onChunkNotTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().tickingChunks.remove(chunk);
+ // Folia - region threading
}
public static void onChunkEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().entityTickingChunks.add(chunk);
+ chunk.level.getCurrentWorldData().addEntityTickingChunks(chunk); // Folia - region threading
}
public static void onChunkNotEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().entityTickingChunks.remove(chunk);
+ chunk.level.getCurrentWorldData().removeEntityTickingChunk(chunk); // Folia - region threading
}
public static ChunkHolder getUnloadingChunkHolder(final ServerLevel level, final int chunkX, final int chunkZ) {
diff --git a/src/main/java/io/papermc/paper/chunk/system/RegionisedPlayerChunkLoader.java b/src/main/java/io/papermc/paper/chunk/system/RegionisedPlayerChunkLoader.java
index 7e2176f343160b299e7d4a2817c8f6c9ba7dba7b..9d44c3923ba29d88e39b742f3da97372626b352e 100644
--- a/src/main/java/io/papermc/paper/chunk/system/RegionisedPlayerChunkLoader.java
+++ b/src/main/java/io/papermc/paper/chunk/system/RegionisedPlayerChunkLoader.java
@@ -232,17 +232,19 @@ public class RegionisedPlayerChunkLoader {
public void tick() {
TickThread.ensureTickThread("Cannot tick player chunk loader async");
long currTime = System.nanoTime();
- for (final ServerPlayer player : this.world.players()) {
+ for (final ServerPlayer player : this.world.getLocalPlayers()) { // Folia - region threding
player.chunkLoader.update();
player.chunkLoader.midTickUpdate(currTime);
}
}
- public void tickMidTick() {
+ public boolean tickMidTick() { // Folia - region threading - report whether tickets were added
final long time = System.nanoTime();
- for (final ServerPlayer player : this.world.players()) {
- player.chunkLoader.midTickUpdate(time);
+ boolean ret = false; // Folia - region threading - report whether tickets were added
+ for (final ServerPlayer player : this.world.getLocalPlayers()) { // Folia - region threading
+ ret |= player.chunkLoader.midTickUpdate(time);
}
+ return ret; // Folia - region threading - report whether tickets were added
}
private static long[] generateBFSOrder(final int radius) {
@@ -384,13 +386,13 @@ public class RegionisedPlayerChunkLoader {
this.player = player;
}
- private void flushDelayedTicketOps() {
+ private boolean flushDelayedTicketOps() { // Folia - region threading - report whether tickets were added
if (this.delayedTicketOps.isEmpty()) {
- return;
+ return false; // Folia - region threading - report whether tickets were added
}
this.world.chunkTaskScheduler.chunkHolderManager.pushDelayedTicketUpdates(this.delayedTicketOps);
this.delayedTicketOps.clear();
- this.world.chunkTaskScheduler.chunkHolderManager.tryDrainTicketUpdates();
+ return this.world.chunkTaskScheduler.chunkHolderManager.tryDrainTicketUpdates() == Boolean.TRUE; // Folia - region threading - report whether tickets were added
}
private void pushDelayedTicketOp(final ChunkHolderManager.TicketOperation<?, ?> op) {
@@ -607,7 +609,7 @@ public class RegionisedPlayerChunkLoader {
return Math.max(Math.abs(dx), Math.abs(dz)) <= this.lastTickDistance;
}
- void midTickUpdate(final long time) {
+ boolean midTickUpdate(final long time) { // Folia - region threading - report whether tickets were added
TickThread.ensureTickThread(this.player, "Cannot tick player chunk loader async");
// update rate limits
this.chunkSendCounter.update(time);
@@ -799,7 +801,7 @@ public class RegionisedPlayerChunkLoader {
this.chunkSendCounter.addTime(time, sendSlots);
}
- this.flushDelayedTicketOps();
+ return this.flushDelayedTicketOps(); // Folia - region threading - report whether tickets were added
// we assume propagate ticket levels happens after this call
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
index 61c170555c8854b102c640b0b6a615f9f732edbf..515cc130a411f218ed20628eb918be9d770b9939 100644
--- a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
+++ b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
@@ -187,7 +187,12 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
@Override
public Iterable<Entity> getAll() {
- return new ArrayIterable<>(this.accessibleEntities.getRawData(), 0, this.accessibleEntities.size());
+ // Folia start - region threading
+ synchronized (this.accessibleEntities) {
+ Entity[] iterate = java.util.Arrays.copyOf(this.accessibleEntities.getRawData(), this.accessibleEntities.size());
+ return new ArrayIterable<>(iterate, 0, iterate.length);
+ }
+ // Folia end - region threading
}
@Override
@@ -261,7 +266,9 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
if (newVisibility.ordinal() > oldVisibility.ordinal()) {
// status upgrade
if (!oldVisibility.isAccessible() && newVisibility.isAccessible()) {
+ synchronized (this.accessibleEntities) { // Folia - region threading
this.accessibleEntities.add(entity);
+ } // Folia - region threading
EntityLookup.this.worldCallback.onTrackingStart(entity);
}
@@ -275,7 +282,9 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
}
if (oldVisibility.isAccessible() && !newVisibility.isAccessible()) {
+ synchronized (this.accessibleEntities) { // Folia - region threading
this.accessibleEntities.remove(entity);
+ } // Folia - region threading
EntityLookup.this.worldCallback.onTrackingEnd(entity);
}
}
@@ -385,11 +394,26 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
entity.setLevelCallback(new EntityCallback(entity));
+ this.world.getCurrentWorldData().addEntity(entity); // Folia - region threading
+
this.entityStatusChange(entity, slices, Visibility.HIDDEN, getEntityStatus(entity), false, !fromDisk, false);
return true;
}
+ // Folia start - region threading
+ // only appropriate to use when in shutdown, as this performs no logic hooks to properly add to world
+ public boolean addEntityForShutdownTeleportComplete(final Entity entity) {
+ final BlockPos pos = entity.blockPosition();
+ final int sectionX = pos.getX() >> 4;
+ final int sectionY = Mth.clamp(pos.getY() >> 4, this.minSection, this.maxSection);
+ final int sectionZ = pos.getZ() >> 4;
+ final ChunkEntitySlices slices = this.getOrCreateChunk(sectionX, sectionZ);
+
+ return slices.addEntity(entity, sectionY);
+ }
+ // Folia end - region threading
+
private void removeEntity(final Entity entity) {
final int sectionX = entity.sectionX;
final int sectionY = entity.sectionY;
@@ -407,6 +431,7 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
LOGGER.warn("Failed to remove entity " + entity + " from entity slices (" + sectionX + "," + sectionZ + ")");
}
}
+
entity.sectionX = entity.sectionY = entity.sectionZ = Integer.MIN_VALUE;
this.entityByLock.writeLock();
@@ -823,6 +848,9 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
EntityLookup.this.entityStatusChange(entity, null, tickingState, Visibility.HIDDEN, false, false, reason.shouldDestroy());
this.entity.setLevelCallback(NoOpCallback.INSTANCE);
+
+ // only AFTER full removal callbacks, so that thread checking will work. // Folia - region threading
+ EntityLookup.this.world.getCurrentWorldData().removeEntity(entity); // Folia - region threading
}
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
index c6d20bc2f0eab737338db6b88dacb63f0decb66c..32b88d7902e877e1cce0b7635cbfa67b84b8eac0 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
@@ -3,7 +3,6 @@ package io.papermc.paper.chunk.system.scheduling;
import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
-import co.aikar.timings.Timing;
import com.google.common.collect.ImmutableList;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
@@ -19,10 +18,12 @@ import it.unimi.dsi.fastutil.longs.Long2IntMap;
import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet;
import it.unimi.dsi.fastutil.objects.ReferenceLinkedOpenHashSet;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
import net.minecraft.nbt.CompoundTag;
import io.papermc.paper.chunk.system.ChunkSystem;
import net.minecraft.server.MinecraftServer;
@@ -34,8 +35,6 @@ import net.minecraft.server.level.TicketType;
import net.minecraft.util.SortedArraySet;
import net.minecraft.util.Unit;
import net.minecraft.world.level.ChunkPos;
-import net.minecraft.world.level.chunk.ChunkAccess;
-import net.minecraft.world.level.chunk.ChunkStatus;
import org.bukkit.plugin.Plugin;
import org.slf4j.Logger;
import java.io.IOException;
@@ -54,6 +53,13 @@ import java.util.concurrent.locks.LockSupport;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Predicate;
+// Folia start - region threading
+import io.papermc.paper.threadedregions.RegionisedServer;
+import io.papermc.paper.threadedregions.ThreadedRegioniser;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+// Folia end - region threading
+
public final class ChunkHolderManager {
private static final Logger LOGGER = LogUtils.getClassLogger();
@@ -63,40 +69,201 @@ public final class ChunkHolderManager {
public static final int ENTITY_TICKING_TICKET_LEVEL = 31;
public static final int MAX_TICKET_LEVEL = ChunkMap.MAX_CHUNK_DISTANCE; // inclusive
- private static final long NO_TIMEOUT_MARKER = -1L;
+ // Folia start - region threading
+ private static final long NO_TIMEOUT_MARKER = Long.MIN_VALUE;
+ private static final long PROBE_MARKER = Long.MIN_VALUE + 1;
+ // Folia end - region threading
- final ReentrantLock ticketLock = new ReentrantLock();
+ public final ReentrantLock ticketLock = new ReentrantLock(); // Folia - region threading
private final SWMRLong2ObjectHashTable<NewChunkHolder> chunkHolders = new SWMRLong2ObjectHashTable<>(16384, 0.25f);
- private final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap<>(8192, 0.25f);
- // what a disaster of a name
- // this is a map of removal tick to a map of chunks and the number of tickets a chunk has that are to expire that tick
- private final Long2ObjectOpenHashMap<Long2IntOpenHashMap> removeTickToChunkExpireTicketCount = new Long2ObjectOpenHashMap<>();
+ // Folia - region threading
private final ServerLevel world;
private final ChunkTaskScheduler taskScheduler;
- private long currentTick;
- private final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = new ArrayDeque<>();
- private final ObjectRBTreeSet<NewChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((final NewChunkHolder c1, final NewChunkHolder c2) -> {
- if (c1 == c2) {
- return 0;
+ // Folia start - region threading
+ public static final class HolderManagerRegionData {
+ private final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = new ArrayDeque<>();
+ private final ObjectRBTreeSet<NewChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((final NewChunkHolder c1, final NewChunkHolder c2) -> {
+ if (c1 == c2) {
+ return 0;
+ }
+
+ final int saveTickCompare = Long.compare(c1.lastAutoSave, c2.lastAutoSave);
+
+ if (saveTickCompare != 0) {
+ return saveTickCompare;
+ }
+
+ final long coord1 = CoordinateUtils.getChunkKey(c1.chunkX, c1.chunkZ);
+ final long coord2 = CoordinateUtils.getChunkKey(c2.chunkX, c2.chunkZ);
+
+ if (coord1 == coord2) {
+ throw new IllegalStateException("Duplicate chunkholder in auto save queue");
+ }
+
+ return Long.compare(coord1, coord2);
+ });
+ private long currentTick;
+ private final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap<>(8192, 0.25f);
+ // what a disaster of a name
+ // this is a map of removal tick to a map of chunks and the number of tickets a chunk has that are to expire that tick
+ private final Long2ObjectOpenHashMap<Long2IntOpenHashMap> removeTickToChunkExpireTicketCount = new Long2ObjectOpenHashMap<>();
+
+ // special region threading fields
+ // this field contains chunk holders that were created in addTicketAtLevel
+ // because the chunk holders were created without a reliable unload hook (i.e creation for entity/poi loading,
+ // which always check for unload after their tasks finish) we need to do that ourselves later
+ private final ReferenceOpenHashSet<NewChunkHolder> specialCaseUnload = new ReferenceOpenHashSet<>();
+
+ public void merge(final HolderManagerRegionData into, final long tickOffset) {
+ // Order doesn't really matter for the pending full update...
+ into.pendingFullLoadUpdate.addAll(this.pendingFullLoadUpdate);
+
+ // We need to copy the set to iterate over, because modifying the field used in compareTo while iterating
+ // will destroy the result from compareTo (However, the set is not destroyed _after_ iteration because a constant
+ // addition to every entry will not affect compareTo).
+ for (final NewChunkHolder holder : new ArrayList<>(this.autoSaveQueue)) {
+ holder.lastAutoSave += tickOffset;
+ into.autoSaveQueue.add(holder);
+ }
+
+ final long chunkManagerTickOffset = into.currentTick - this.currentTick;
+ for (final Iterator<Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>>> iterator = this.tickets.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> entry = iterator.next();
+ final SortedArraySet<Ticket<?>> oldTickets = entry.getValue();
+ final SortedArraySet<Ticket<?>> newTickets = SortedArraySet.create(Math.max(4, oldTickets.size() + 1));
+ for (final Ticket<?> ticket : oldTickets) {
+ newTickets.add(
+ new Ticket(ticket.getType(), ticket.getTicketLevel(), ticket.key,
+ ticket.removalTick == NO_TIMEOUT_MARKER ? NO_TIMEOUT_MARKER : ticket.removalTick + chunkManagerTickOffset)
+ );
+ }
+ into.tickets.put(entry.getLongKey(), newTickets);
+ }
+ for (final Iterator<Long2ObjectMap.Entry<Long2IntOpenHashMap>> iterator = this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2IntOpenHashMap> entry = iterator.next();
+ into.removeTickToChunkExpireTicketCount.merge(
+ (long)(entry.getLongKey() + chunkManagerTickOffset), entry.getValue(),
+ (final Long2IntOpenHashMap t, final Long2IntOpenHashMap f) -> {
+ for (final Iterator<Long2IntMap.Entry> itr = f.long2IntEntrySet().fastIterator(); itr.hasNext();) {
+ final Long2IntMap.Entry e = itr.next();
+ t.addTo(e.getLongKey(), e.getIntValue());
+ }
+ return t;
+ }
+ );
+ }
+
+ // add them all
+ into.specialCaseUnload.addAll(this.specialCaseUnload);
+ }
+
+ public void split(final int chunkToRegionShift, final Long2ReferenceOpenHashMap<HolderManagerRegionData> regionToData,
+ final ReferenceOpenHashSet<HolderManagerRegionData> dataSet) {
+ for (final NewChunkHolder fullLoadUpdate : this.pendingFullLoadUpdate) {
+ final int regionCoordinateX = fullLoadUpdate.chunkX >> chunkToRegionShift;
+ final int regionCoordinateZ = fullLoadUpdate.chunkZ >> chunkToRegionShift;
+
+ final HolderManagerRegionData data = regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ));
+ if (data != null) {
+ data.pendingFullLoadUpdate.add(fullLoadUpdate);
+ } // else: fullLoadUpdate is an unloaded chunk holder
+ }
+
+ for (final NewChunkHolder autoSave : this.autoSaveQueue) {
+ final int regionCoordinateX = autoSave.chunkX >> chunkToRegionShift;
+ final int regionCoordinateZ = autoSave.chunkZ >> chunkToRegionShift;
+
+ final HolderManagerRegionData data = regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ));
+ if (data != null) {
+ data.autoSaveQueue.add(autoSave);
+ } // else: autoSave is an unloaded chunk holder
+ }
+ for (final HolderManagerRegionData data : dataSet) {
+ data.currentTick = this.currentTick;
+ }
+ for (final Iterator<Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>>> iterator = this.tickets.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> entry = iterator.next();
+ final long chunkKey = entry.getLongKey();
+ final int regionCoordinateX = CoordinateUtils.getChunkX(chunkKey) >> chunkToRegionShift;
+ final int regionCoordinateZ = CoordinateUtils.getChunkZ(chunkKey) >> chunkToRegionShift;
+
+ // can never be null, since a chunk holder exists if the ticket set is not empty
+ regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ)).tickets.put(chunkKey, entry.getValue());
+ }
+ for (final Iterator<Long2ObjectMap.Entry<Long2IntOpenHashMap>> iterator = this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2IntOpenHashMap> entry = iterator.next();
+ final long tick = entry.getLongKey();
+ final Long2IntOpenHashMap chunkToCount = entry.getValue();
+
+ for (final Iterator<Long2IntMap.Entry> itr = chunkToCount.long2IntEntrySet().fastIterator(); itr.hasNext();) {
+ final Long2IntMap.Entry e = itr.next();
+ final long chunkKey = e.getLongKey();
+ final int regionCoordinateX = CoordinateUtils.getChunkX(chunkKey) >> chunkToRegionShift;
+ final int regionCoordinateZ = CoordinateUtils.getChunkZ(chunkKey) >> chunkToRegionShift;
+ final int count = e.getIntValue();
+
+ // can never be null, since a chunk holder exists if the ticket set is not empty
+ final HolderManagerRegionData data = regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ));
+
+ data.removeTickToChunkExpireTicketCount.computeIfAbsent(tick, (final long keyInMap) -> {
+ return new Long2IntOpenHashMap();
+ }).put(chunkKey, count);
+ }
+ }
+
+ for (final NewChunkHolder special : this.specialCaseUnload) {
+ final int regionCoordinateX = CoordinateUtils.getChunkX(special.chunkX) >> chunkToRegionShift;
+ final int regionCoordinateZ = CoordinateUtils.getChunkZ(special.chunkZ) >> chunkToRegionShift;
+
+ // can never be null, since this chunk holder is loaded
+ regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ)).specialCaseUnload.add(special);
+ }
}
+ }
+
+ private ChunkHolderManager.HolderManagerRegionData getCurrentRegionData() {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
- final int saveTickCompare = Long.compare(c1.lastAutoSave, c2.lastAutoSave);
+ if (region == null) {
+ return null;
+ }
- if (saveTickCompare != 0) {
- return saveTickCompare;
+ if (this.world != null && this.world != region.getData().world) {
+ throw new IllegalStateException("World check failed: expected world: " + this.world.getWorld().getKey() + ", region world: " + region.getData().world.getWorld().getKey());
}
- final long coord1 = CoordinateUtils.getChunkKey(c1.chunkX, c1.chunkZ);
- final long coord2 = CoordinateUtils.getChunkKey(c2.chunkX, c2.chunkZ);
+ return region.getData().getHolderManagerRegionData();
+ }
- if (coord1 == coord2) {
- throw new IllegalStateException("Duplicate chunkholder in auto save queue");
+ // MUST hold ticket lock
+ private ChunkHolderManager.HolderManagerRegionData getDataFor(final long key) {
+ return this.getDataFor(CoordinateUtils.getChunkX(key), CoordinateUtils.getChunkZ(key));
+ }
+
+ // MUST hold ticket lock
+ private ChunkHolderManager.HolderManagerRegionData getDataFor(final int chunkX, final int chunkZ) {
+ if (!this.ticketLock.isHeldByCurrentThread()) {
+ throw new IllegalStateException("Must hold ticket level lock");
}
- return Long.compare(coord1, coord2);
- });
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region
+ = this.world.regioniser.getRegionAtUnsynchronised(chunkX, chunkZ);
+
+ if (region == null) {
+ return null;
+ }
+
+ return region.getData().getHolderManagerRegionData();
+ }
+ // Folia end - region threading
+
public ChunkHolderManager(final ServerLevel world, final ChunkTaskScheduler taskScheduler) {
this.world = world;
@@ -129,8 +296,13 @@ public final class ChunkHolderManager {
}
public void close(final boolean save, final boolean halt) {
+ // Folia start - region threading
+ this.close(save, halt, true, true, true);
+ }
+ public void close(final boolean save, final boolean halt, final boolean first, final boolean last, final boolean checkRegions) {
+ // Folia end - region threading
TickThread.ensureTickThread("Closing world off-main");
- if (halt) {
+ if (first && halt) { // Folia - region threading
LOGGER.info("Waiting 60s for chunk system to halt for world '" + this.world.getWorld().getName() + "'");
if (!this.taskScheduler.halt(true, TimeUnit.SECONDS.toNanos(60L))) {
LOGGER.warn("Failed to halt world generation/loading tasks for world '" + this.world.getWorld().getName() + "'");
@@ -140,9 +312,10 @@ public final class ChunkHolderManager {
}
if (save) {
- this.saveAllChunks(true, true, true);
+ this.saveAllChunksRegionised(true, true, true, first, last, checkRegions); // Folia - region threading
}
+ if (last) { // Folia - region threading
if (this.world.chunkDataControllerNew.hasTasks() || this.world.entityDataControllerNew.hasTasks() || this.world.poiDataControllerNew.hasTasks()) {
RegionFileIOThread.flush();
}
@@ -163,27 +336,34 @@ public final class ChunkHolderManager {
} catch (final IOException ex) {
LOGGER.error("Failed to close poi regionfile cache for world '" + this.world.getWorld().getName() + "'", ex);
}
+ } // Folia - region threading
}
void ensureInAutosave(final NewChunkHolder holder) {
- if (!this.autoSaveQueue.contains(holder)) {
- holder.lastAutoSave = MinecraftServer.currentTick;
- this.autoSaveQueue.add(holder);
+ // Folia start - region threading
+ final HolderManagerRegionData regionData = this.getCurrentRegionData();
+ if (!regionData.autoSaveQueue.contains(holder)) {
+ holder.lastAutoSave = RegionisedServer.getCurrentTick();
+ // Folia end - region threading
+ regionData.autoSaveQueue.add(holder);
}
}
public void autoSave() {
final List<NewChunkHolder> reschedule = new ArrayList<>();
- final long currentTick = MinecraftServer.currentTickLong;
+ final long currentTick = RegionisedServer.getCurrentTick();
final long maxSaveTime = currentTick - this.world.paperConfig().chunks.autoSaveInterval.value();
- for (int autoSaved = 0; autoSaved < this.world.paperConfig().chunks.maxAutoSaveChunksPerTick && !this.autoSaveQueue.isEmpty();) {
- final NewChunkHolder holder = this.autoSaveQueue.first();
+ // Folia start - region threading
+ final HolderManagerRegionData regionData = this.getCurrentRegionData();
+ for (int autoSaved = 0; autoSaved < this.world.paperConfig().chunks.maxAutoSaveChunksPerTick && !regionData.autoSaveQueue.isEmpty();) {
+ // Folia end - region threading
+ final NewChunkHolder holder = regionData.autoSaveQueue.first();
if (holder.lastAutoSave > maxSaveTime) {
break;
}
- this.autoSaveQueue.remove(holder);
+ regionData.autoSaveQueue.remove(holder);
holder.lastAutoSave = currentTick;
if (holder.save(false, false) != null) {
@@ -197,15 +377,20 @@ public final class ChunkHolderManager {
for (final NewChunkHolder holder : reschedule) {
if (holder.getChunkStatus().isOrAfter(ChunkHolder.FullChunkStatus.BORDER)) {
- this.autoSaveQueue.add(holder);
+ regionData.autoSaveQueue.add(holder);
}
}
}
public void saveAllChunks(final boolean flush, final boolean shutdown, final boolean logProgress) {
+ // Folia start - region threading
+ this.saveAllChunksRegionised(flush, shutdown, logProgress, true, true, true);
+ }
+ public void saveAllChunksRegionised(final boolean flush, final boolean shutdown, final boolean logProgress, final boolean first, final boolean last, final boolean checkRegion) {
+ // Folia end - region threading
final List<NewChunkHolder> holders = this.getChunkHolders();
- if (logProgress) {
+ if (first && logProgress) { // Folia - region threading
LOGGER.info("Saving all chunkholders for world '" + this.world.getWorld().getName() + "'");
}
@@ -213,7 +398,7 @@ public final class ChunkHolderManager {
int saved = 0;
- long start = System.nanoTime();
+ final long start = System.nanoTime();
long lastLog = start;
boolean needsFlush = false;
final int flushInterval = 50;
@@ -224,6 +409,12 @@ public final class ChunkHolderManager {
for (int i = 0, len = holders.size(); i < len; ++i) {
final NewChunkHolder holder = holders.get(i);
+ // Folia start - region threading
+ if (!checkRegion && !TickThread.isTickThreadFor(this.world, holder.chunkX, holder.chunkZ)) {
+ // skip holders that would fail the thread check
+ continue;
+ }
+ // Folia end - region threading
try {
final NewChunkHolder.SaveStat saveStat = holder.save(shutdown, false);
if (saveStat != null) {
@@ -256,7 +447,7 @@ public final class ChunkHolderManager {
}
}
}
- if (flush) {
+ if (last && flush) { // Folia - region threading
RegionFileIOThread.flush();
}
if (logProgress) {
@@ -290,18 +481,16 @@ public final class ChunkHolderManager {
}
public boolean hasTickets() {
- this.ticketLock.lock();
- try {
- return !this.tickets.isEmpty();
- } finally {
- this.ticketLock.unlock();
- }
+ return !this.getTicketsCopy().isEmpty(); // Folia - region threading
}
public String getTicketDebugString(final long coordinate) {
this.ticketLock.lock();
try {
- final SortedArraySet<Ticket<?>> tickets = this.tickets.get(coordinate);
+ // Folia start - region threading
+ final ChunkHolderManager.HolderManagerRegionData holderManagerRegionData = this.getDataFor(coordinate);
+ final SortedArraySet<Ticket<?>> tickets = holderManagerRegionData == null ? null : holderManagerRegionData.tickets.get(coordinate);
+ // Folia end - region threading
return tickets != null ? tickets.first().toString() : "no_ticket";
} finally {
@@ -312,7 +501,17 @@ public final class ChunkHolderManager {
public Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> getTicketsCopy() {
this.ticketLock.lock();
try {
- return this.tickets.clone();
+ // Folia start - region threading
+ Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> ret = new Long2ObjectOpenHashMap<>();
+ this.world.regioniser.computeForAllRegions((region) -> {
+ for (final LongIterator iterator = region.getData().getHolderManagerRegionData().tickets.keySet().longIterator(); iterator.hasNext();) {
+ final long chunk = iterator.nextLong();
+
+ ret.put(chunk, region.getData().getHolderManagerRegionData().tickets.get(chunk));
+ }
+ });
+ return ret;
+ // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
@@ -322,7 +521,11 @@ public final class ChunkHolderManager {
ImmutableList.Builder<Plugin> ret;
this.ticketLock.lock();
try {
- SortedArraySet<Ticket<?>> tickets = this.tickets.get(ChunkPos.asLong(x, z));
+ // Folia start - region threading
+ final long coordinate = CoordinateUtils.getChunkKey(x, z);
+ final ChunkHolderManager.HolderManagerRegionData holderManagerRegionData = this.getDataFor(coordinate);
+ final SortedArraySet<Ticket<?>> tickets = holderManagerRegionData == null ? null : holderManagerRegionData.tickets.get(coordinate);
+ // Folia end - region threading
if (tickets == null) {
return Collections.emptyList();
@@ -377,10 +580,27 @@ public final class ChunkHolderManager {
this.ticketLock.lock();
try {
- final long removeTick = removeDelay == 0 ? NO_TIMEOUT_MARKER : this.currentTick + removeDelay;
+ // Folia start - region threading
+ NewChunkHolder holder = this.chunkHolders.get(chunk);
+ final boolean addToSpecial = holder == null;
+ if (addToSpecial) {
+ // we need to guarantee that a chunk holder exists for each ticket
+ // this must be executed before retrieving the holder manager data for a target chunk, to ensure the
+ // region will exist
+ this.chunkHolders.put(chunk, holder = this.createChunkHolder(chunk));
+ }
+
+ final ChunkHolderManager.HolderManagerRegionData targetData = this.getDataFor(chunk);
+ if (addToSpecial) {
+ // no guarantee checkUnload is called for this chunk holder - by adding to the special case unload,
+ // the unload chunks call will perform it
+ targetData.specialCaseUnload.add(holder);
+ }
+ // Folia end - region threading
+ final long removeTick = removeDelay == 0 ? NO_TIMEOUT_MARKER : targetData.currentTick + removeDelay; // Folia - region threading
final Ticket<T> ticket = new Ticket<>(type, level, identifier, removeTick);
- final SortedArraySet<Ticket<?>> ticketsAtChunk = this.tickets.computeIfAbsent(chunk, (final long keyInMap) -> {
+ final SortedArraySet<Ticket<?>> ticketsAtChunk = targetData.tickets.computeIfAbsent(chunk, (final long keyInMap) -> { // Folia - region threading
return SortedArraySet.create(4);
});
@@ -392,25 +612,25 @@ public final class ChunkHolderManager {
final long oldRemovalTick = current.removalTick;
if (removeTick != oldRemovalTick) {
if (oldRemovalTick != NO_TIMEOUT_MARKER) {
- final Long2IntOpenHashMap removeCounts = this.removeTickToChunkExpireTicketCount.get(oldRemovalTick);
+ final Long2IntOpenHashMap removeCounts = targetData.removeTickToChunkExpireTicketCount.get(oldRemovalTick); // Folia - region threading
final int prevCount = removeCounts.addTo(chunk, -1);
if (prevCount == 1) {
removeCounts.remove(chunk);
if (removeCounts.isEmpty()) {
- this.removeTickToChunkExpireTicketCount.remove(oldRemovalTick);
+ targetData.removeTickToChunkExpireTicketCount.remove(oldRemovalTick); // Folia - region threading
}
}
}
if (removeTick != NO_TIMEOUT_MARKER) {
- this.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> {
+ targetData.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> { // Folia - region threading
return new Long2IntOpenHashMap();
}).addTo(chunk, 1);
}
}
} else {
if (removeTick != NO_TIMEOUT_MARKER) {
- this.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> {
+ targetData.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> { // Folia - region threading
return new Long2IntOpenHashMap();
}).addTo(chunk, 1);
}
@@ -441,33 +661,37 @@ public final class ChunkHolderManager {
this.ticketLock.lock();
try {
- final SortedArraySet<Ticket<?>> ticketsAtChunk = this.tickets.get(chunk);
+ // Folia start - region threading
+ final ChunkHolderManager.HolderManagerRegionData targetData = this.getDataFor(chunk);
+
+ final SortedArraySet<Ticket<?>> ticketsAtChunk = targetData == null ? null : targetData.tickets.get(chunk);
+ // Folia end - region threading
if (ticketsAtChunk == null) {
return false;
}
final int oldLevel = getTicketLevelAt(ticketsAtChunk);
- final Ticket<T> ticket = (Ticket<T>)ticketsAtChunk.removeAndGet(new Ticket<>(type, level, identifier, -2L));
+ final Ticket<T> ticket = (Ticket<T>)ticketsAtChunk.removeAndGet(new Ticket<>(type, level, identifier, PROBE_MARKER)); // Folia - region threading
if (ticket == null) {
return false;
}
if (ticketsAtChunk.isEmpty()) {
- this.tickets.remove(chunk);
+ targetData.tickets.remove(chunk); // Folia - region threading
}
final int newLevel = getTicketLevelAt(ticketsAtChunk);
final long removeTick = ticket.removalTick;
if (removeTick != NO_TIMEOUT_MARKER) {
- final Long2IntOpenHashMap removeCounts = this.removeTickToChunkExpireTicketCount.get(removeTick);
+ final Long2IntOpenHashMap removeCounts = targetData.removeTickToChunkExpireTicketCount.get(removeTick); // Folia - region threading
final int currCount = removeCounts.addTo(chunk, -1);
if (currCount == 1) {
removeCounts.remove(chunk);
if (removeCounts.isEmpty()) {
- this.removeTickToChunkExpireTicketCount.remove(removeTick);
+ targetData.removeTickToChunkExpireTicketCount.remove(removeTick); // Folia - region threading
}
}
}
@@ -476,6 +700,13 @@ public final class ChunkHolderManager {
this.updateTicketLevel(chunk, newLevel);
}
+ // Folia start - region threading
+ // we should not change the ticket levels while the target region may be ticking
+ if (newLevel > level) {
+ this.addTicketAtLevel(TicketType.UNKNOWN, chunk, level, new ChunkPos(chunk));
+ }
+ // Folia end - region threading
+
return true;
} finally {
this.ticketLock.unlock();
@@ -516,24 +747,33 @@ public final class ChunkHolderManager {
this.ticketLock.lock();
try {
- for (final LongIterator iterator = new LongArrayList(this.tickets.keySet()).longIterator(); iterator.hasNext();) {
- final long chunk = iterator.nextLong();
+ // Folia start - region threading
+ this.world.regioniser.computeForAllRegions((region) -> {
+ for (final LongIterator iterator = new LongArrayList(region.getData().getHolderManagerRegionData().tickets.keySet()).longIterator(); iterator.hasNext();) {
+ final long chunk = iterator.nextLong();
- this.removeTicketAtLevel(ticketType, chunk, ticketLevel, ticketIdentifier);
- }
+ this.removeTicketAtLevel(ticketType, chunk, ticketLevel, ticketIdentifier);
+ }
+ });
+ // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
}
public void tick() {
- TickThread.ensureTickThread("Cannot tick ticket manager off-main");
+ // Folia start - region threading
+ final ChunkHolderManager.HolderManagerRegionData data = this.getCurrentRegionData();
+ if (data == null) {
+ throw new IllegalStateException("Not running tick() while on a region");
+ }
+ // Folia end - region threading
this.ticketLock.lock();
try {
- final long tick = ++this.currentTick;
+ final long tick = ++data.currentTick; // Folia - region threading
- final Long2IntOpenHashMap toRemove = this.removeTickToChunkExpireTicketCount.remove(tick);
+ final Long2IntOpenHashMap toRemove = data.removeTickToChunkExpireTicketCount.remove(tick); // Folia - region threading
if (toRemove == null) {
return;
@@ -546,10 +786,10 @@ public final class ChunkHolderManager {
for (final LongIterator iterator = toRemove.keySet().longIterator(); iterator.hasNext();) {
final long chunk = iterator.nextLong();
- final SortedArraySet<Ticket<?>> tickets = this.tickets.get(chunk);
+ final SortedArraySet<Ticket<?>> tickets = data.tickets.get(chunk); // Folia - region threading
tickets.removeIf(expireNow);
if (tickets.isEmpty()) {
- this.tickets.remove(chunk);
+ data.tickets.remove(chunk); // Folia - region threading
this.ticketLevelPropagator.removeSource(chunk);
} else {
this.ticketLevelPropagator.setSource(chunk, convertBetweenTicketLevels(tickets.first().getTicketLevel()));
@@ -798,30 +1038,62 @@ public final class ChunkHolderManager {
if (changedFullStatus.isEmpty()) {
return;
}
- if (!TickThread.isTickThread()) {
- this.taskScheduler.scheduleChunkTask(() -> {
- final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = ChunkHolderManager.this.pendingFullLoadUpdate;
- for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
- pendingFullLoadUpdate.add(changedFullStatus.get(i));
- }
- ChunkHolderManager.this.processPendingFullUpdate();
- }, PrioritisedExecutor.Priority.HIGHEST);
- } else {
- final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
- for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
- pendingFullLoadUpdate.add(changedFullStatus.get(i));
+ final Long2ObjectOpenHashMap<List<NewChunkHolder>> sectionToUpdates = new Long2ObjectOpenHashMap<>();
+ final List<NewChunkHolder> thisRegionHolders = new ArrayList<>();
+
+ final int regionShift = this.world.regioniser.sectionChunkShift;
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> thisRegion
+ = TickRegionScheduler.getCurrentRegion();
+
+ for (final NewChunkHolder holder : changedFullStatus) {
+ final int regionX = holder.chunkX >> regionShift;
+ final int regionZ = holder.chunkZ >> regionShift;
+ final long holderSectionKey = CoordinateUtils.getChunkKey(regionX, regionZ);
+
+ // region may be null
+ if (thisRegion != null && this.world.regioniser.getRegionAtUnsynchronised(holder.chunkX, holder.chunkZ) == thisRegion) {
+ thisRegionHolders.add(holder);
+ } else {
+ sectionToUpdates.computeIfAbsent(holderSectionKey, (final long keyInMap) -> {
+ return new ArrayList<>();
+ }).add(holder);
+ }
+ }
+
+ if (!thisRegionHolders.isEmpty()) {
+ thisRegion.getData().getHolderManagerRegionData().pendingFullLoadUpdate.addAll(thisRegionHolders);
+ }
+
+ if (!sectionToUpdates.isEmpty()) {
+ for (final Iterator<Long2ObjectMap.Entry<List<NewChunkHolder>>> iterator = sectionToUpdates.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<List<NewChunkHolder>> entry = iterator.next();
+ final long sectionKey = entry.getLongKey();
+
+ final int chunkX = CoordinateUtils.getChunkX(sectionKey) << regionShift;
+ final int chunkZ = CoordinateUtils.getChunkZ(sectionKey) << regionShift;
+
+ final List<NewChunkHolder> regionHolders = entry.getValue();
+ this.taskScheduler.scheduleChunkTaskEventually(chunkX, chunkZ, () -> { // Folia - region threading
+ ChunkHolderManager.this.getCurrentRegionData().pendingFullLoadUpdate.addAll(regionHolders);
+ ChunkHolderManager.this.processPendingFullUpdate();
+ }, PrioritisedExecutor.Priority.HIGHEST);
}
}
}
final ReferenceLinkedOpenHashSet<NewChunkHolder> unloadQueue = new ReferenceLinkedOpenHashSet<>();
+ /*
+ * Note: Only called on chunk holders that the current ticking region owns
+ */
private void removeChunkHolder(final NewChunkHolder holder) {
holder.killed = true;
holder.vanillaChunkHolder.onChunkRemove();
- this.autoSaveQueue.remove(holder);
+ // Folia - region threading
ChunkSystem.onChunkHolderDelete(this.world, holder.vanillaChunkHolder);
+ this.getCurrentRegionData().autoSaveQueue.remove(holder); // Folia - region threading
this.chunkHolders.remove(CoordinateUtils.getChunkKey(holder.chunkX, holder.chunkZ));
}
@@ -839,23 +1111,42 @@ public final class ChunkHolderManager {
throw new IllegalStateException("Cannot hold scheduling lock while calling processUnloads");
}
+ final ChunkHolderManager.HolderManagerRegionData currentData = this.getCurrentRegionData(); // Folia - region threading
+
final List<NewChunkHolder.UnloadState> unloadQueue;
final List<ChunkProgressionTask> scheduleList = new ArrayList<>();
this.ticketLock.lock();
try {
this.taskScheduler.schedulingLock.lock();
try {
+ // Folia start - region threading
+ for (final NewChunkHolder special : currentData.specialCaseUnload) {
+ special.checkUnload();
+ }
+ currentData.specialCaseUnload.clear();
+ // Folia end - region threading
if (this.unloadQueue.isEmpty()) {
return;
}
// in order to ensure all chunks in the unload queue do not have a pending ticket level update,
// process them now
this.processTicketUpdates(false, false, scheduleList);
- unloadQueue = new ArrayList<>((int)(this.unloadQueue.size() * 0.05) + 1);
- final int unloadCount = Math.max(50, (int)(this.unloadQueue.size() * 0.05));
- for (int i = 0; i < unloadCount && !this.unloadQueue.isEmpty(); ++i) {
- final NewChunkHolder chunkHolder = this.unloadQueue.removeFirst();
+ // Folia start - region threading
+ final ArrayDeque<NewChunkHolder> toUnload = new ArrayDeque<>();
+ // The unload queue is globally maintained, but we can only unload chunks in our region
+ for (final NewChunkHolder holder : this.unloadQueue) {
+ if (TickThread.isTickThreadFor(this.world, holder.chunkX, holder.chunkZ)) {
+ toUnload.add(holder);
+ }
+ }
+ // Folia end - region threading
+
+ final int unloadCount = Math.max(50, (int)(toUnload.size() * 0.05)); // Folia - region threading
+ unloadQueue = new ArrayList<>(unloadCount + 1); // Folia - region threading
+ for (int i = 0; i < unloadCount && !toUnload.isEmpty(); ++i) { // Folia - region threading
+ final NewChunkHolder chunkHolder = toUnload.removeFirst(); // Folia - region threading
+ this.unloadQueue.remove(chunkHolder); // Folia - region threading
if (chunkHolder.isSafeToUnload() != null) {
LOGGER.error("Chunkholder " + chunkHolder + " is not safe to unload but is inside the unload queue?");
continue;
@@ -1193,7 +1484,12 @@ public final class ChunkHolderManager {
// only call on tick thread
protected final boolean processPendingFullUpdate() {
- final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
+ final HolderManagerRegionData data = this.getCurrentRegionData();
+ if (data == null) {
+ return false;
+ }
+
+ final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = data.pendingFullLoadUpdate;
boolean ret = false;
@@ -1204,9 +1500,7 @@ public final class ChunkHolderManager {
ret |= holder.handleFullStatusChange(changedFullStatus);
if (!changedFullStatus.isEmpty()) {
- for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
- pendingFullLoadUpdate.add(changedFullStatus.get(i));
- }
+ this.addChangedStatuses(changedFullStatus);
changedFullStatus.clear();
}
}
@@ -1256,7 +1550,7 @@ public final class ChunkHolderManager {
private JsonObject getDebugJsonNoLock() {
final JsonObject ret = new JsonObject();
- ret.addProperty("current_tick", Long.valueOf(this.currentTick));
+ // Folia - region threading - move down
final JsonArray unloadQueue = new JsonArray();
ret.add("unload_queue", unloadQueue);
@@ -1275,60 +1569,73 @@ public final class ChunkHolderManager {
holders.add(holder.getDebugJson());
}
- final JsonArray removeTickToChunkExpireTicketCount = new JsonArray();
- ret.add("remove_tick_to_chunk_expire_ticket_count", removeTickToChunkExpireTicketCount);
+ // Folia start - region threading
+ final JsonArray regions = new JsonArray();
+ ret.add("regions", regions);
+ this.world.regioniser.computeForAllRegionsUnsynchronised((region) -> {
+ final JsonObject regionJson = new JsonObject();
+ regions.add(regionJson);
+
+ final TickRegions.TickRegionData regionData = region.getData();
- for (final Long2ObjectMap.Entry<Long2IntOpenHashMap> tickEntry : this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet()) {
- final long tick = tickEntry.getLongKey();
- final Long2IntOpenHashMap coordinateToCount = tickEntry.getValue();
+ regionJson.addProperty("current_tick", Long.valueOf(regionData.getCurrentTick()));
- final JsonObject tickJson = new JsonObject();
- removeTickToChunkExpireTicketCount.add(tickJson);
+ final JsonArray removeTickToChunkExpireTicketCount = new JsonArray();
+ regionJson.add("remove_tick_to_chunk_expire_ticket_count", removeTickToChunkExpireTicketCount);
- tickJson.addProperty("tick", Long.valueOf(tick));
+ for (final Long2ObjectMap.Entry<Long2IntOpenHashMap> tickEntry : regionData.getHolderManagerRegionData().removeTickToChunkExpireTicketCount.long2ObjectEntrySet()) {
+ final long tick = tickEntry.getLongKey();
+ final Long2IntOpenHashMap coordinateToCount = tickEntry.getValue();
- final JsonArray tickEntries = new JsonArray();
- tickJson.add("entries", tickEntries);
+ final JsonObject tickJson = new JsonObject();
+ removeTickToChunkExpireTicketCount.add(tickJson);
- for (final Long2IntMap.Entry entry : coordinateToCount.long2IntEntrySet()) {
- final long coordinate = entry.getLongKey();
- final int count = entry.getIntValue();
+ tickJson.addProperty("tick", Long.valueOf(tick));
- final JsonObject entryJson = new JsonObject();
- tickEntries.add(entryJson);
+ final JsonArray tickEntries = new JsonArray();
+ tickJson.add("entries", tickEntries);
- entryJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
- entryJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
- entryJson.addProperty("count", Integer.valueOf(count));
+ for (final Long2IntMap.Entry entry : coordinateToCount.long2IntEntrySet()) {
+ final long coordinate = entry.getLongKey();
+ final int count = entry.getIntValue();
+
+ final JsonObject entryJson = new JsonObject();
+ tickEntries.add(entryJson);
+
+ entryJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
+ entryJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
+ entryJson.addProperty("count", Integer.valueOf(count));
+ }
}
- }
- final JsonArray allTicketsJson = new JsonArray();
- ret.add("tickets", allTicketsJson);
+ final JsonArray allTicketsJson = new JsonArray();
+ regionJson.add("tickets", allTicketsJson);
- for (final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> coordinateTickets : this.tickets.long2ObjectEntrySet()) {
- final long coordinate = coordinateTickets.getLongKey();
- final SortedArraySet<Ticket<?>> tickets = coordinateTickets.getValue();
+ for (final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> coordinateTickets : regionData.getHolderManagerRegionData().tickets.long2ObjectEntrySet()) {
+ final long coordinate = coordinateTickets.getLongKey();
+ final SortedArraySet<Ticket<?>> tickets = coordinateTickets.getValue();
- final JsonObject coordinateJson = new JsonObject();
- allTicketsJson.add(coordinateJson);
+ final JsonObject coordinateJson = new JsonObject();
+ allTicketsJson.add(coordinateJson);
- coordinateJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
- coordinateJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
+ coordinateJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
+ coordinateJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
- final JsonArray ticketsSerialized = new JsonArray();
- coordinateJson.add("tickets", ticketsSerialized);
+ final JsonArray ticketsSerialized = new JsonArray();
+ coordinateJson.add("tickets", ticketsSerialized);
- for (final Ticket<?> ticket : tickets) {
- final JsonObject ticketSerialized = new JsonObject();
- ticketsSerialized.add(ticketSerialized);
+ for (final Ticket<?> ticket : tickets) {
+ final JsonObject ticketSerialized = new JsonObject();
+ ticketsSerialized.add(ticketSerialized);
- ticketSerialized.addProperty("type", ticket.getType().toString());
- ticketSerialized.addProperty("level", Integer.valueOf(ticket.getTicketLevel()));
- ticketSerialized.addProperty("identifier", Objects.toString(ticket.key));
- ticketSerialized.addProperty("remove_tick", Long.valueOf(ticket.removalTick));
+ ticketSerialized.addProperty("type", ticket.getType().toString());
+ ticketSerialized.addProperty("level", Integer.valueOf(ticket.getTicketLevel()));
+ ticketSerialized.addProperty("identifier", Objects.toString(ticket.key));
+ ticketSerialized.addProperty("remove_tick", Long.valueOf(ticket.removalTick));
+ }
}
- }
+ });
+ // Folia end - region threading
return ret;
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
index 84cc9397237fa0c17aa1012dfb5683c90eb6d3b8..93b666893a9755e426701f5c2849fc0fb2026bb7 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
@@ -113,7 +113,7 @@ public final class ChunkTaskScheduler {
public final PrioritisedThreadPool.PrioritisedPoolExecutor parallelGenExecutor;
public final PrioritisedThreadPool.PrioritisedPoolExecutor loadExecutor;
- private final PrioritisedThreadedTaskQueue mainThreadExecutor = new PrioritisedThreadedTaskQueue();
+ // Folia - regionised ticking
final ReentrantLock schedulingLock = new ReentrantLock();
public final ChunkHolderManager chunkHolderManager;
@@ -240,14 +240,13 @@ public final class ChunkTaskScheduler {
};
// this may not be good enough, specifically thanks to stupid ass plugins swallowing exceptions
- this.scheduleChunkTask(chunkX, chunkZ, crash, PrioritisedExecutor.Priority.BLOCKING);
+ this.scheduleChunkTaskEventually(chunkX, chunkZ, crash, PrioritisedExecutor.Priority.BLOCKING); // Folia - region threading
// so, make the main thread pick it up
MinecraftServer.chunkSystemCrash = new RuntimeException("Chunk system crash propagated from unrecoverableChunkSystemFailure", reportedException);
}
public boolean executeMainThreadTask() {
- TickThread.ensureTickThread("Cannot execute main thread task off-main");
- return this.mainThreadExecutor.executeTask();
+ throw new UnsupportedOperationException("Use regionised ticking hooks"); // Folia - regionised ticking
}
public void raisePriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
@@ -267,7 +266,7 @@ public final class ChunkTaskScheduler {
public void scheduleTickingState(final int chunkX, final int chunkZ, final ChunkHolder.FullChunkStatus toStatus,
final boolean addTicket, final PrioritisedExecutor.Priority priority,
final Consumer<LevelChunk> onComplete) {
- if (!TickThread.isTickThread()) {
+ if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ)) {
this.scheduleChunkTask(chunkX, chunkZ, () -> {
ChunkTaskScheduler.this.scheduleTickingState(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
}, priority);
@@ -380,9 +379,50 @@ public final class ChunkTaskScheduler {
});
}
+ // Folia start - region threading
+ // only appropriate to use with ServerLevel#syncLoadNonFull
+ public boolean beginChunkLoadForNonFullSync(final int chunkX, final int chunkZ, final ChunkStatus toStatus,
+ final PrioritisedExecutor.Priority priority) {
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
+ final int minLevel = 33 + ChunkStatus.getDistance(toStatus);
+ final List<ChunkProgressionTask> tasks = new ArrayList<>();
+ this.chunkHolderManager.ticketLock.lock();
+ try {
+ this.schedulingLock.lock();
+ try {
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkKey);
+ if (chunkHolder == null || chunkHolder.getTicketLevel() > minLevel) {
+ return false;
+ } else {
+ final ChunkStatus genStatus = chunkHolder.getCurrentGenStatus();
+ if (genStatus != null && genStatus.isOrAfter(toStatus)) {
+ return true;
+ } else {
+ chunkHolder.raisePriority(priority);
+
+ if (!chunkHolder.upgradeGenTarget(toStatus)) {
+ this.schedule(chunkX, chunkZ, toStatus, chunkHolder, tasks);
+ }
+ }
+ }
+ } finally {
+ this.schedulingLock.unlock();
+ }
+ } finally {
+ this.chunkHolderManager.ticketLock.unlock();
+ }
+
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
+ tasks.get(i).schedule();
+ }
+
+ return true;
+ }
+ // Folia end - region threading
+
public void scheduleChunkLoad(final int chunkX, final int chunkZ, final ChunkStatus toStatus, final boolean addTicket,
final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
- if (!TickThread.isTickThread()) {
+ if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ)) {
this.scheduleChunkTask(chunkX, chunkZ, () -> {
ChunkTaskScheduler.this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
}, priority);
@@ -409,7 +449,7 @@ public final class ChunkTaskScheduler {
this.chunkHolderManager.processTicketUpdates();
}
- final Consumer<ChunkAccess> loadCallback = (final ChunkAccess chunk) -> {
+ final Consumer<ChunkAccess> loadCallback = onComplete == null && !addTicket ? null : (final ChunkAccess chunk) -> {
try {
if (onComplete != null) {
onComplete.accept(chunk);
@@ -449,7 +489,9 @@ public final class ChunkTaskScheduler {
if (!chunkHolder.upgradeGenTarget(toStatus)) {
this.schedule(chunkX, chunkZ, toStatus, chunkHolder, tasks);
}
- chunkHolder.addStatusConsumer(toStatus, loadCallback);
+ if (loadCallback != null) {
+ chunkHolder.addStatusConsumer(toStatus, loadCallback);
+ }
}
}
} finally {
@@ -463,7 +505,7 @@ public final class ChunkTaskScheduler {
tasks.get(i).schedule();
}
- if (!scheduled) {
+ if (loadCallback != null && !scheduled) {
// couldn't schedule
try {
loadCallback.accept(chunk);
@@ -652,7 +694,7 @@ public final class ChunkTaskScheduler {
*/
@Deprecated
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run) {
- return this.scheduleChunkTask(run, PrioritisedExecutor.Priority.NORMAL);
+ throw new UnsupportedOperationException(); // Folia - regionised ticking
}
/**
@@ -660,7 +702,7 @@ public final class ChunkTaskScheduler {
*/
@Deprecated
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
- return this.mainThreadExecutor.queueRunnable(run, priority);
+ throw new UnsupportedOperationException(); // Folia - regionised ticking
}
public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
@@ -669,28 +711,33 @@ public final class ChunkTaskScheduler {
public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run,
final PrioritisedExecutor.Priority priority) {
- return this.mainThreadExecutor.createTask(run, priority);
+ return MinecraftServer.getServer().regionisedServer.taskQueue.createChunkTask(this.world, chunkX, chunkZ, run, priority); // Folia - regionised ticking
}
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
- return this.mainThreadExecutor.queueRunnable(run);
+ return this.scheduleChunkTask(chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL); // TODO rebase into chunk system patch
}
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run,
final PrioritisedExecutor.Priority priority) {
- return this.mainThreadExecutor.queueRunnable(run, priority);
+ return MinecraftServer.getServer().regionisedServer.taskQueue.queueChunkTask(this.world, chunkX, chunkZ, run, priority); // Folia - regionised ticking
}
- public void executeTasksUntil(final BooleanSupplier exit) {
- if (Bukkit.isPrimaryThread()) {
- this.mainThreadExecutor.executeConditionally(exit);
- } else {
- long counter = 1L;
- while (!exit.getAsBoolean()) {
- counter = ConcurrentUtil.linearLongBackoff(counter, 100_000L, 5_000_000L); // 100us, 5ms
- }
- }
+ // Folia start - region threading
+ // this function is guaranteed to never touch the ticket lock or schedule lock
+ // yes, this IS a hack so that we can avoid deadlock due to region threading introducing the
+ // ticket lock in the schedule logic
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTaskEventually(final int chunkX, final int chunkZ, final Runnable run,
+ final PrioritisedExecutor.Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createChunkTask(chunkX, chunkZ, run, priority);
+ this.world.taskQueueRegionData.pushGlobalChunkTask(() -> {
+ MinecraftServer.getServer().regionisedServer.taskQueue.queueChunkTask(ChunkTaskScheduler.this.world, chunkX, chunkZ, run, priority);
+ });
+ return ret;
}
+ // Folia end - region threading
+
+ // Folia - regionised ticking
public boolean halt(final boolean sync, final long maxWaitNS) {
this.lightExecutor.halt();
@@ -699,6 +746,7 @@ public final class ChunkTaskScheduler {
this.loadExecutor.halt();
final long time = System.nanoTime();
if (sync) {
+ // start at 10 * 0.5ms -> 5ms
for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
if (
!this.lightExecutor.isActive() &&
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
index 8013dd333e27aa5fd0beb431fa32491eec9f5246..3b70ccd8e0b1ada943f57faf99c23b2935249cf6 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
@@ -708,7 +708,7 @@ public final class NewChunkHolder {
boolean killed;
// must hold scheduling lock
- private void checkUnload() {
+ void checkUnload() { // Folia - region threading
if (this.killed) {
return;
}
@@ -1412,7 +1412,7 @@ public final class NewChunkHolder {
}
// must be scheduled to main, we do not trust the callback to not do anything stupid
- this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
+ this.scheduler.scheduleChunkTaskEventually(this.chunkX, this.chunkZ, () -> { // Folia - region threading
for (final Consumer<ChunkAccess> consumer : consumers) {
try {
consumer.accept(chunk);
@@ -1455,7 +1455,7 @@ public final class NewChunkHolder {
}
// must be scheduled to main, we do not trust the callback to not do anything stupid
- this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
+ this.scheduler.scheduleChunkTaskEventually(this.chunkX, this.chunkZ, () -> { // Folia - region threading
for (final Consumer<LevelChunk> consumer : consumers) {
try {
consumer.accept(chunk);
@@ -1715,7 +1715,7 @@ public final class NewChunkHolder {
return this.entityChunk;
}
- public long lastAutoSave;
+ public long lastAutoSave; // Folia - region threaded - change to relative delay
public static final record SaveStat(boolean savedChunk, boolean savedEntityChunk, boolean savedPoiChunk) {}
@@ -1865,7 +1865,7 @@ public final class NewChunkHolder {
} catch (final ThreadDeath death) {
throw death;
} catch (final Throwable thr) {
- LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
+ LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr); // TODO rebase
if (unloading && !completing) {
this.completeAsyncChunkDataSave(null);
}
@@ -1913,7 +1913,7 @@ public final class NewChunkHolder {
} catch (final ThreadDeath death) {
throw death;
} catch (final Throwable thr) {
- LOGGER.error("Failed to save entity data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
+ LOGGER.error("Failed to save entity data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr); // TODO rebase
}
return true;
@@ -1939,7 +1939,7 @@ public final class NewChunkHolder {
} catch (final ThreadDeath death) {
throw death;
} catch (final Throwable thr) {
- LOGGER.error("Failed to save poi data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
+ LOGGER.error("Failed to save poi data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr); // TODO rebase
}
return true;
diff --git a/src/main/java/io/papermc/paper/command/PaperCommand.java b/src/main/java/io/papermc/paper/command/PaperCommand.java
index 92154550b41b2e1d03deb1271b71bb3baa735e0a..bc97ad0ae019edb52e189e44d0d698973c8792a0 100644
--- a/src/main/java/io/papermc/paper/command/PaperCommand.java
+++ b/src/main/java/io/papermc/paper/command/PaperCommand.java
@@ -50,7 +50,7 @@ public final class PaperCommand extends Command {
commands.put(Set.of("debug", "chunkinfo", "holderinfo"), new ChunkDebugCommand());
commands.put(Set.of("syncloadinfo"), new SyncLoadInfoCommand());
commands.put(Set.of("dumpitem"), new DumpItemCommand());
- commands.put(Set.of("mobcaps", "playermobcaps"), new MobcapsCommand());
+ commands.put(Set.of("mobcaps"), new MobcapsCommand()); // Folia - region threading - revert per player mob caps
commands.put(Set.of("dumplisteners"), new DumpListenersCommand());
return commands.entrySet().stream()
diff --git a/src/main/java/io/papermc/paper/command/PaperCommands.java b/src/main/java/io/papermc/paper/command/PaperCommands.java
index d31b5ed47cffc61c90c926a0cd2005b72ebddfc5..9b9c5bda073914a0588d4a6c8b584e5ce23468d8 100644
--- a/src/main/java/io/papermc/paper/command/PaperCommands.java
+++ b/src/main/java/io/papermc/paper/command/PaperCommands.java
@@ -17,7 +17,10 @@ public final class PaperCommands {
private static final Map<String, Command> COMMANDS = new HashMap<>();
static {
COMMANDS.put("paper", new PaperCommand("paper"));
- COMMANDS.put("mspt", new MSPTCommand("mspt"));
+ COMMANDS.put("tpa", new io.papermc.paper.threadedregions.commands.CommandsTPA()); // Folia - region threading
+ COMMANDS.put("tpaaccept", new io.papermc.paper.threadedregions.commands.CommandsTPAAccept()); // Folia - region threading
+ COMMANDS.put("tpadeny", new io.papermc.paper.threadedregions.commands.CommandsTPADeny()); // Folia - region threading
+ COMMANDS.put("tps", new io.papermc.paper.threadedregions.commands.CommandServerHealth()); // Folia - region threading
}
public static void registerCommands(final MinecraftServer server) {
diff --git a/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java b/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java
index cd2e4d792e972b8bf1e07b8961594a670ae949cf..6c24e8567d303db35328fe4f0a7b05df16f3590a 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java
@@ -18,7 +18,9 @@ import static net.kyori.adventure.text.format.NamedTextColor.YELLOW;
public final class HeapDumpCommand implements PaperSubcommand {
@Override
public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
this.dumpHeap(sender);
+ }); // Folia - region threading
return true;
}
diff --git a/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java b/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
index 99c41a39cdad0271d089c6e03bebfdafba1aaa57..41aaa709dc2e474f23e759ebc51f33021c4f5485 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
@@ -46,7 +46,7 @@ public final class MobcapsCommand implements PaperSubcommand {
public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
switch (subCommand) {
case "mobcaps" -> this.printMobcaps(sender, args);
- case "playermobcaps" -> this.printPlayerMobcaps(sender, args);
+ //case "playermobcaps" -> this.printPlayerMobcaps(sender, args); // Folia - region threading - revert per player mob caps
}
return true;
}
@@ -55,7 +55,7 @@ public final class MobcapsCommand implements PaperSubcommand {
public List<String> tabComplete(final CommandSender sender, final String subCommand, final String[] args) {
return switch (subCommand) {
case "mobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestMobcaps(args));
- case "playermobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestPlayerMobcaps(sender, args));
+ //case "playermobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestPlayerMobcaps(sender, args)); // Folia - region threading - revert per player mob caps
default -> throw new IllegalArgumentException();
};
}
@@ -140,41 +140,7 @@ public final class MobcapsCommand implements PaperSubcommand {
}
}
- private void printPlayerMobcaps(final CommandSender sender, final String[] args) {
- final @Nullable Player player;
- if (args.length == 0) {
- if (sender instanceof Player pl) {
- player = pl;
- } else {
- sender.sendMessage(Component.text("Must specify a player! ex: '/paper playermobcount playerName'", NamedTextColor.RED));
- return;
- }
- } else if (args.length == 1) {
- final String input = args[0];
- player = Bukkit.getPlayerExact(input);
- if (player == null) {
- sender.sendMessage(Component.text("Could not find player named '" + input + "'", NamedTextColor.RED));
- return;
- }
- } else {
- sender.sendMessage(Component.text("Too many arguments!", NamedTextColor.RED));
- return;
- }
-
- final ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
- final ServerLevel level = serverPlayer.getLevel();
-
- if (!level.paperConfig().entities.spawning.perPlayerMobSpawns) {
- sender.sendMessage(Component.text("Use '/paper mobcaps' for worlds where per-player mob spawning is disabled.", NamedTextColor.RED));
- return;
- }
-
- sender.sendMessage(Component.join(JoinConfiguration.noSeparators(), Component.text("Mobcaps for player: "), Component.text(player.getName(), NamedTextColor.GREEN)));
- sender.sendMessage(createMobcapsComponent(
- category -> level.chunkSource.chunkMap.getMobCountNear(serverPlayer, category),
- category -> level.getWorld().getSpawnLimitUnsafe(org.bukkit.craftbukkit.util.CraftSpawnCategory.toBukkit(category))
- ));
- }
+ // Folia - region threading - revert per player mob caps
private static Component createMobcapsComponent(final ToIntFunction<MobCategory> countGetter, final ToIntFunction<MobCategory> limitGetter) {
return MOB_CATEGORY_COLORS.entrySet().stream()
diff --git a/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java b/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java
index bd68139ae635f2ad7ec8e7a21e0056a139c4c62e..0f641ac581243db55a667ad8bc5d1110206b389e 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java
@@ -16,7 +16,9 @@ import static net.kyori.adventure.text.format.NamedTextColor.RED;
public final class ReloadCommand implements PaperSubcommand {
@Override
public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
this.doReload(sender);
+ }); // Folia - region threading
return true;
}
diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
index 9f5f0d8ddc8f480b48079c70e38c9c08eff403f6..3b83f25a24d6f9cdbf131d5a4432fb4ad018be4e 100644
--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
@@ -288,6 +288,18 @@ public class GlobalConfiguration extends ConfigurationPart {
public boolean strictAdvancementDimensionCheck = false;
}
+ // Folia start - threaded regions
+ public ThreadedRegions threadedRegions;
+ public class ThreadedRegions extends Post {
+
+ public int threads = -1;
+
+ @Override
+ public void postProcess() {
+ io.papermc.paper.threadedregions.TickRegions.init(this);
+ }
+ }
+ // Folia end - threaded regions
public ChunkLoadingBasic chunkLoadingBasic;
public class ChunkLoadingBasic extends ConfigurationPart {
diff --git a/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java b/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
index 4532f3a0d74feae0a1249b53e1bfbc18a8808b32..f06681b3e66234b8805e6aa2d26fd535fbdb0aff 100644
--- a/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
+++ b/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
@@ -128,7 +128,7 @@ public class WorldConfiguration extends ConfigurationPart {
public boolean filterBadTileEntityNbtFromFallingBlocks = true;
public List<NbtPathArgument.NbtPath> filteredEntityTagNbtPaths = NbtPathSerializer.fromString(List.of("Pos", "Motion", "SleepingX", "SleepingY", "SleepingZ"));
public boolean disableMobSpawnerSpawnEggTransformation = false;
- public boolean perPlayerMobSpawns = true;
+ //public boolean perPlayerMobSpawns = true; // Folia - region threading - revert per player mob caps
public boolean scanForLegacyEnderDragon = true;
@MergeMap
public Reference2IntMap<MobCategory> spawnLimits = Util.make(new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length), map -> Arrays.stream(NaturalSpawner.SPAWNING_CATEGORIES).forEach(mobCategory -> map.put(mobCategory, -1)));
diff --git a/src/main/java/io/papermc/paper/threadedregions/EntityScheduler.java b/src/main/java/io/papermc/paper/threadedregions/EntityScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..d9687722e02dfd4088c7030abbf5008eb0a092c8
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/EntityScheduler.java
@@ -0,0 +1,181 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import io.papermc.paper.util.TickThread;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import net.minecraft.world.entity.Entity;
+import org.bukkit.craftbukkit.entity.CraftEntity;
+
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Consumer;
+
+/**
+ * An entity can move between worlds with an arbitrary tick delay, be temporarily removed
+ * for players (i.e end credits), be partially removed from world state (i.e inactive but not removed),
+ * teleport between ticking regions, teleport between worlds (which will change the underlying Entity object
+ * for non-players), and even be removed entirely from the server. The uncertainty of an entity's state can make
+ * it difficult to schedule tasks without worrying about undefined behaviors resulting from any of the states listed
+ * previously.
+ *
+ * <p>
+ * This class is designed to eliminate those states by providing an interface to run tasks only when an entity
+ * is contained in a world, on the owning thread for the region, and by providing the current Entity object.
+ * The scheduler also allows a task to provide a callback, the "retired" callback, that will be invoked
+ * if the entity is removed before a task that was scheduled could be executed. The scheduler is also
+ * completely thread-safe, allowing tasks to be scheduled from any thread context. The scheduler also indicates
+ * properly whether a task was scheduled successfully (i.e scheduler not retired), thus the code scheduling any task
+ * knows whether the given callbacks will be invoked eventually or not - which may be critical for off-thread
+ * contexts.
+ * </p>
+ */
+public final class EntityScheduler {
+
+ /**
+ * The Entity. Note that it is the CraftEntity, since only that class properly tracks world transfers.
+ */
+ public final CraftEntity entity;
+
+ private static final record ScheduledTask(Consumer<? extends Entity> run, Consumer<? extends Entity> retired) {}
+
+ private long tickCount = 0L;
+ private static final long RETIRED_TICK_COUNT = -1L;
+ private final Object stateLock = new Object();
+ private final Long2ObjectOpenHashMap<List<ScheduledTask>> oneTimeDelayed = new Long2ObjectOpenHashMap<>();
+
+ private final ArrayDeque<ScheduledTask> currentlyExecuting = new ArrayDeque<>();
+
+ public EntityScheduler(final CraftEntity entity) {
+ this.entity = Validate.notNull(entity);
+ }
+
+ /**
+ * Retires the scheduler, preventing new tasks from being scheduled and invoking the retired callback
+ * on all currently scheduled tasks.
+ *
+ * <p>
+ * Note: This should only be invoked after synchronously removing the entity from the world.
+ * </p>
+ *
+ * @throws IllegalStateException If the scheduler is already retired.
+ */
+ public void retire() {
+ synchronized (this.stateLock) {
+ if (this.tickCount == RETIRED_TICK_COUNT) {
+ throw new IllegalStateException("Already retired");
+ }
+ this.tickCount = RETIRED_TICK_COUNT;
+ }
+
+ final Entity thisEntity = this.entity.getHandle();
+
+ // correctly handle and order retiring while running executeTick
+ for (int i = 0, len = this.currentlyExecuting.size(); i < len; ++i) {
+ final ScheduledTask task = this.currentlyExecuting.pollFirst();
+ final Consumer<Entity> retireTask = (Consumer<Entity>)task.retired;
+ if (retireTask == null) {
+ continue;
+ }
+
+ retireTask.accept(thisEntity);
+ }
+
+ for (final List<ScheduledTask> tasks : this.oneTimeDelayed.values()) {
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
+ final ScheduledTask task = tasks.get(i);
+ final Consumer<Entity> retireTask = (Consumer<Entity>)task.retired;
+ if (retireTask == null) {
+ continue;
+ }
+
+ retireTask.accept(thisEntity);
+ }
+ }
+ }
+
+ /**
+ * Schedules a task with the given delay. If the task failed to schedule because the scheduler is retired (entity
+ * removed), then returns {@code false}. Otherwise, either the run callback will be invoked after the specified delay,
+ * or the retired callback will be invoked if the scheduler is retired.
+ * Note that the retired callback is invoked in critical code, so it should not attempt to remove the entity, remove
+ * other entities, load chunks, load worlds, modify ticket levels, etc.
+ *
+ * <p>
+ * It is guaranteed that the run and retired callback are invoked on the region which owns the entity.
+ * </p>
+ * <p>
+ * The run and retired callback take an Entity parameter representing the current object entity that the scheduler
+ * is tied to. Since the scheduler is transferred when an entity changes dimensions, it is possible the entity parameter
+ * is not the same when the task was first scheduled. Thus, <b>only</b> the parameter provided should be used.
+ * </p>
+ * @param run The callback to run after the specified delay, may not be null.
+ * @param retired Retire callback to run if the entity is retired before the run callback can be invoked, may be null.
+ * @param delay The delay in ticks before the run callback is invoked. Any value less-than 1 is treated as 1.
+ * @return {@code true} if the task was scheduled, which means that either the run function or the retired function
+ * will be invoked (but never both), or {@code false} indicating neither the run nor retired function will be invoked
+ * since the scheduler has been retired.
+ */
+ public boolean schedule(final Consumer<? extends Entity> run, final Consumer<? extends Entity> retired, final long delay) {
+ Validate.notNull(run, "Run task may not be null");
+
+ final ScheduledTask task = new ScheduledTask(run, retired);
+ synchronized (this.stateLock) {
+ if (this.tickCount == RETIRED_TICK_COUNT) {
+ return false;
+ }
+ this.oneTimeDelayed.computeIfAbsent(this.tickCount + Math.max(1L, delay), (final long keyInMap) -> {
+ return new ArrayList<>();
+ }).add(task);
+ }
+
+ return true;
+ }
+
+ /**
+ * Executes a tick for the scheduler.
+ *
+ * @throws IllegalStateException If the scheduler is retired.
+ */
+ public void executeTick() {
+ final Entity thisEntity = this.entity.getHandle();
+
+ TickThread.ensureTickThread(thisEntity, "May not tick entity scheduler asynchronously");
+ final List<ScheduledTask> toRun;
+ synchronized (this.stateLock) {
+ if (this.tickCount == RETIRED_TICK_COUNT) {
+ throw new IllegalStateException("Ticking retired scheduler");
+ }
+ ++this.tickCount;
+ if (this.oneTimeDelayed.isEmpty()) {
+ toRun = null;
+ } else {
+ toRun = this.oneTimeDelayed.remove(this.tickCount);
+ }
+ }
+
+ if (toRun != null) {
+ for (int i = 0, len = toRun.size(); i < len; ++i) {
+ this.currentlyExecuting.addLast(toRun.get(i));
+ }
+ }
+
+ // Note: It is allowed for the tasks executed to retire the entity in a given task.
+ for (int i = 0, len = this.currentlyExecuting.size(); i < len; ++i) {
+ if (!TickThread.isTickThreadFor(thisEntity)) {
+ // tp has been queued sync by one of the tasks
+ // in this case, we need to delay the tasks for next tick
+ break;
+ }
+ final ScheduledTask task = this.currentlyExecuting.pollFirst();
+
+ if (this.tickCount != RETIRED_TICK_COUNT) {
+ ((Consumer<Entity>)task.run).accept(thisEntity);
+ } else {
+ // retired synchronously
+ // note: here task is null
+ break;
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionShutdownThread.java b/src/main/java/io/papermc/paper/threadedregions/RegionShutdownThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..55c6387b6507b6495958ab4cbdceee386ac9cfca
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionShutdownThread.java
@@ -0,0 +1,173 @@
+package io.papermc.paper.threadedregions;
+
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.TickThread;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.ChunkPos;
+import org.slf4j.Logger;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.concurrent.TimeUnit;
+
+public final class RegionShutdownThread extends TickThread {
+
+ private static final Logger LOGGER = LogUtils.getClassLogger();
+
+ ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> shuttingDown;
+
+ public RegionShutdownThread(final String name) {
+ super(name);
+ this.setUncaughtExceptionHandler((thread, thr) -> {
+ LOGGER.error("Error shutting down server", thr);
+ });
+ }
+
+ static ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> getRegion() {
+ final Thread currentThread = Thread.currentThread();
+ if (currentThread instanceof RegionShutdownThread shutdownThread) {
+ return shutdownThread.shuttingDown;
+ }
+ return null;
+ }
+
+
+ static RegionisedWorldData getWorldData() {
+ final Thread currentThread = Thread.currentThread();
+ if (currentThread instanceof RegionShutdownThread shutdownThread) {
+ // no fast path for shutting down
+ if (shutdownThread.shuttingDown != null) {
+ return shutdownThread.shuttingDown.getData().world.worldRegionData.get();
+ }
+ }
+ return null;
+ }
+
+ // The region shutdown thread bypasses all tick thread checks, which will allow us to execute global saves
+ // it will not however let us perform arbitrary sync loads, arbitrary world state lookups simply because
+ // the data required to do that is regionised, and we can only access it when we OWN the region, and we do not.
+ // Thus, the only operation that the shutdown thread will perform
+
+ private void saveLevelData(final ServerLevel world) {
+ try {
+ world.saveLevelData();
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to save level data for " + world.getWorld().getName(), thr);
+ }
+ }
+
+ private void finishTeleportations(final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region,
+ final ServerLevel world) {
+ final List<ServerLevel.PendingTeleport> pendingTeleports = world.removeAllRegionTeleports();
+ if (pendingTeleports.isEmpty()) {
+ return;
+ }
+ final ChunkPos center = region.getCenterChunk();
+ LOGGER.info("Completing " + pendingTeleports.size() + " pending teleports in region around chunk " + center + " in world '" + region.regioniser.world.getWorld().getName() + "'");
+ try {
+ this.shuttingDown = region;
+ for (final ServerLevel.PendingTeleport pendingTeleport : pendingTeleports) {
+ LOGGER.info("Completing teleportation to target position " + pendingTeleport.to());
+
+ // first, add entities to entity chunk so that they will be saved
+ for (final Entity.EntityTreeNode node : pendingTeleport.rootVehicle().getFullTree()) {
+ // assume that world and position are set to destination here
+ node.root.level = world; // in case the pending teleport is from a portal before it finds the exact destination
+ world.getEntityLookup().addEntityForShutdownTeleportComplete(node.root);
+ }
+
+ // then, rebuild the passenger tree so that when saving only the root vehicle will be written - and if
+ // there are any player passengers, that the later player saving will save the tree
+ pendingTeleport.rootVehicle().restore();
+
+ // now we are finished
+ LOGGER.info("Completed teleportation to target position " + pendingTeleport.to());
+ }
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to complete pending teleports", thr);
+ } finally {
+ this.shuttingDown = null;
+ }
+ }
+
+ private void saveRegionChunks(final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region,
+ final boolean last) {
+ final ChunkPos center = region.getCenterChunk();
+ LOGGER.info("Saving chunks around region around chunk " + center + " in world '" + region.regioniser.world.getWorld().getName() + "'");
+ try {
+ this.shuttingDown = region;
+ region.regioniser.world.chunkTaskScheduler.chunkHolderManager.close(true, true, false, last, false);
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to save chunks for region around chunk " + center + " in world '" + region.regioniser.world.getWorld().getName() + "'", thr);
+ } finally {
+ this.shuttingDown = null;
+ }
+ }
+
+ private void haltChunkSystem(final ServerLevel world) {
+ try {
+ world.chunkTaskScheduler.chunkHolderManager.close(false, true, true, false, false);
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to halt chunk system for world '" + world.getWorld().getName() + "'", thr);
+ }
+ }
+
+ private void haltWorldNoRegions(final ServerLevel world) {
+ try {
+ world.chunkTaskScheduler.chunkHolderManager.close(true, true, true, true, false);
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to close world '" + world.getWorld().getName() + "' with no regions", thr);
+ }
+ }
+
+ @Override
+ public final void run() {
+ // await scheduler termination
+ LOGGER.info("Awaiting scheduler termination for 60s");
+ if (TickRegions.getScheduler().halt(true, TimeUnit.SECONDS.toNanos(60L))) {
+ LOGGER.info("Scheduler halted");
+ } else {
+ LOGGER.warn("Scheduler did not terminate within 60s, proceeding with shutdown anyways");
+ }
+
+ MinecraftServer.getServer().stopServer(); // stop part 1: most logic, kicking players, plugins, etc
+ // halt all chunk systems first so that any in-progress chunk generation stops
+ LOGGER.info("Halting chunk systems");
+ for (final ServerLevel world : MinecraftServer.getServer().getAllLevels()) {
+ try {
+ world.chunkTaskScheduler.halt(false, 0L);
+ } catch (final Throwable throwable) {
+ LOGGER.error("Failed to soft halt chunk system for world '" + world.getWorld().getName() + "'", throwable);
+ }
+ }
+ for (final ServerLevel world : MinecraftServer.getServer().getAllLevels()) {
+ this.haltChunkSystem(world);
+ }
+ LOGGER.info("Halted chunk systems");
+ for (final ServerLevel world : MinecraftServer.getServer().getAllLevels()) {
+ final List<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>>
+ regions = new ArrayList<>();
+ world.regioniser.computeForAllRegionsUnsynchronised(regions::add);
+
+ for (int i = 0, len = regions.size(); i < len; ++i) {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region = regions.get(i);
+ this.finishTeleportations(region, world);
+ }
+
+ for (int i = 0, len = regions.size(); i < len; ++i) {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region = regions.get(i);
+ this.saveRegionChunks(region, (i + 1) == len);
+ }
+
+ this.saveLevelData(world);
+ }
+ // moved from stop part 1
+ // we need this to be after saving level data, as that will complete any teleportations the player is in
+ LOGGER.info("Saving players");
+ MinecraftServer.getServer().getPlayerList().saveAll();
+
+ MinecraftServer.getServer().stopPart2(); // stop part 2: close other resources (io thread, etc)
+ // done, part 2 should call exit()
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionisedData.java b/src/main/java/io/papermc/paper/threadedregions/RegionisedData.java
new file mode 100644
index 0000000000000000000000000000000000000000..3549e5f3359f38b207e189d89595442018c9dfa2
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionisedData.java
@@ -0,0 +1,235 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.server.level.ServerLevel;
+import javax.annotation.Nullable;
+import java.util.function.Supplier;
+
+/**
+ * Use to manage data that needs to be regionised.
+ * <p>
+ * <b>Note:</b> that unlike {@link ThreadLocal}, regionised data is not deleted once the {@code RegionisedData} object is GC'd.
+ * The data is held in reference to the world it resides in.
+ * </p>
+ * <P>
+ * <b>Note:</b> Keep in mind that when regionised ticking is disabled, the entire server is considered a single region.
+ * That is, the data may or may not cross worlds. As such, the {@code RegionisedData} object must be instanced
+ * per world when appropriate, as it is no longer guaranteed that separate worlds contain separate regions.
+ * See below for more details on instancing per world.
+ * </P>
+ * <p>
+ * Regionised data may be <b>world-checked</b>. That is, {@link #get()} may throw an exception if the current
+ * region's world does not match the {@code RegionisedData}'s world. Consider the usages of {@code RegionisedData} below
+ * see why the behavior may or may not be desirable:
+ * <pre>
+ * {@code
+ * public class EntityTickList {
+ * private final List<Entity> entities = new ArrayList<>();
+ *
+ * public void addEntity(Entity e) {
+ * this.entities.add(e);
+ * }
+ *
+ * public void removeEntity(Entity e) {
+ * this.entities.remove(e);
+ * }
+ * }
+ *
+ * public class World {
+ *
+ * // callback is left out of this example
+ * // note: world != null here
+ * public final RegionisedData<EntityTickList> entityTickLists =
+ * new RegionisedData<>(this, () -> new EntityTickList(), ...);
+ *
+ * public void addTickingEntity(Entity e) {
+ * // What we expect here is that this world is the
+ * // current ticking region's world.
+ * // If that is true, then calling this.entityTickLists.get()
+ * // will retrieve the current region's EntityTickList
+ * // for this world, which is fine since the current
+ * // region is contained within this world.
+ *
+ * // But if the current region's world is not this world,
+ * // and if the world check is disabled, then we will actually
+ * // retrieve _this_ world's EntityTickList for the region,
+ * // and NOT the EntityTickList for the region's world.
+ * // This is because the RegionisedData object is instantiated
+ * // per world.
+ * this.entityTickLists.get().addEntity(e);
+ * }
+ * }
+ *
+ * public class TickTimes {
+ *
+ * private final List<Long> tickTimesNS = new ArrayList<>();
+ *
+ * public void completeTick(long timeNS) {
+ * this.tickTimesNS.add(timeNS);
+ * }
+ *
+ * public double getAverageTickLengthMS() {
+ * double sum = 0.0;
+ * for (long time : tickTimesNS) {
+ * sum += (double)time;
+ * }
+ * return (sum / this.tickTimesNS.size()) / 1.0E6; // 1ms = 1 million ns
+ * }
+ * }
+ *
+ * public class Server {
+ * public final List<World> worlds = ...;
+ *
+ * // callback is left out of this example
+ * // note: world == null here, because this RegionisedData object
+ * // is not instantiated per world, but rather globally.
+ * public final RegionisedData<TickTimes> tickTimes =
+ * new RegionisedData<>(null, () -> new TickTimes(), ...);
+ * }
+ * }
+ * </pre>
+ * In general, it is advised that if a RegionisedData object is instantiated <i>per world</i>, that world checking
+ * is enabled for it by passing the world to the constructor.
+ * </p>
+ */
+public final class RegionisedData<T> {
+
+ private final ServerLevel world;
+ private final Supplier<T> initialValueSupplier;
+ private final RegioniserCallback<T> callback;
+
+ /**
+ * Creates a regionised data holder. The provided initial value supplier may not be null, and it must
+ * never produce {@code null} values.
+ * <p>
+ * Note that the supplier or regioniser callback may be used while the region lock is held, so any blocking
+ * operations may deadlock the entire server and as such the function should be completely non-blocking
+ * and must complete in a timely manner.
+ * </p>
+ * <p>
+ * If the provided world is {@code null}, then the world checks are disabled. The world should only ever
+ * be {@code null} if the data is specifically not specific to worlds. For example, using {@code null}
+ * for an entity tick list is invalid since the entities are tied to a world <b>and</b> region,
+ * however using {@code null} for tasks to run at the end of a tick is valid since the tasks are tied to
+ * region <b>only</b>.
+ * </p>
+ * @param world The world in which the region data resides.
+ * @param supplier Initial value supplier used to lazy initialise region data.
+ * @param callback Region callback to manage this regionised data.
+ */
+ public RegionisedData(final ServerLevel world, final Supplier<T> supplier, final RegioniserCallback<T> callback) {
+ this.world = world;
+ this.initialValueSupplier = Validate.notNull(supplier, "Supplier may not be null.");
+ this.callback = Validate.notNull(callback, "Regioniser callback may not be null.");
+ }
+
+ T createNewValue() {
+ return Validate.notNull(this.initialValueSupplier.get(), "Initial value supplier may not return null");
+ }
+
+ RegioniserCallback<T> getCallback() {
+ return this.callback;
+ }
+
+ /**
+ * Returns the current data type for the current ticking region. If there is no region, returns {@code null}.
+ * @return the current data type for the current ticking region. If there is no region, returns {@code null}.
+ * @throws IllegalStateException If the following are true: The server is in region ticking mode,
+ * this {@code RegionisedData}'s world is not {@code null},
+ * and the current ticking region's world does not match this {@code RegionisedData}'s world.
+ */
+ public @Nullable T get() {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+
+ if (region == null) {
+ return null;
+ }
+
+ if (this.world != null && this.world != region.getData().world) {
+ throw new IllegalStateException("World check failed: expected world: " + this.world.getWorld().getKey() + ", region world: " + region.getData().world.getWorld().getKey());
+ }
+
+ return region.getData().getOrCreateRegionisedData(this);
+ }
+
+ /**
+ * Class responsible for handling merge / split requests from the regioniser.
+ * <p>
+ * It is critical to note that each function is called while holding the region lock.
+ * </p>
+ */
+ public static interface RegioniserCallback<T> {
+
+ /**
+ * Completely merges the data in {@code from} to {@code into}.
+ * <p>
+ * <b>Calculating Tick Offsets:</b>
+ * Sometimes data stores absolute tick deadlines, and since regions tick independently, absolute deadlines
+ * are not comparable across regions. Consider absolute deadlines {@code deadlineFrom, deadlineTo} in
+ * regions {@code from} and {@code into} respectively. We can calculate the relative deadline for the from
+ * region with {@code relFrom = deadlineFrom - currentTickFrom}. Then, we can use the same equation for
+ * computing the absolute deadline in region {@code into} that has the same relative deadline as {@code from}
+ * as {@code deadlineTo = relFrom + currentTickTo}. By substituting {@code relFrom} as {@code deadlineFrom - currentTickFrom},
+ * we finally have that {@code deadlineTo = deadlineFrom + (currentTickTo - currentTickFrom)} and
+ * that we can use an offset {@code fromTickOffset = currentTickTo - currentTickFrom} to calculate
+ * {@code deadlineTo} as {@code deadlineTo = deadlineFrom + fromTickOffset}.
+ * </p>
+ * <p>
+ * <b>Critical Notes:</b>
+ * <li>
+ * <ul>
+ * This function is called while the region lock is held, so any blocking operations may
+ * deadlock the entire server and as such the function should be completely non-blocking and must complete
+ * in a timely manner.
+ * </ul>
+ * <ul>
+ * This function may not throw any exceptions, or the server will be left in an unrecoverable state.
+ * </ul>
+ * </li>
+ * </p>
+ *
+ * @param from The data to merge from.
+ * @param into The data to merge into.
+ * @param fromTickOffset The addend to absolute tick deadlines stored in the {@code from} region to adjust to the into region.
+ */
+ public void merge(final T from, final T into, final long fromTickOffset);
+
+ /**
+ * Splits the data in {@code from} into {@code dataSet}.
+ * <p>
+ * The chunk coordinate to region section coordinate bit shift amount is provided in {@code chunkToRegionShift}.
+ * To convert from chunk coordinates to region coordinates and keys, see the code below:
+ * <pre>
+ * {@code
+ * int chunkX = ...;
+ * int chunkZ = ...;
+ *
+ * int regionSectionX = chunkX >> chunkToRegionShift;
+ * int regionSectionZ = chunkZ >> chunkToRegionShift;
+ * long regionSectionKey = io.papermc.paper.util.CoordinateUtils.getChunkKey(regionSectionX, regionSectionZ);
+ * }
+ * </pre>
+ * </p>
+ * <p>
+ * The {@code regionToData} hashtable provides a lookup from {@code regionSectionKey} (see above) to the
+ * data that is owned by the region which occupies the region section.
+ * </p>
+ * <p>
+ * Unlike {@link #merge(Object, Object, long)}, there is no absolute tick offset provided. This is because
+ * the new regions formed from the split will start at the same tick number, and so no adjustment is required.
+ * </p>
+ *
+ * @param from The data to split from.
+ * @param chunkToRegionShift The signed right-shift value used to convert chunk coordinates into region section coordinates.
+ * @param regionToData Lookup hash table from region section key to .
+ * @param dataSet The data set to split into.
+ */
+ public void split(
+ final T from, final int chunkToRegionShift,
+ final Long2ReferenceOpenHashMap<T> regionToData, final ReferenceOpenHashSet<T> dataSet
+ );
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionisedServer.java b/src/main/java/io/papermc/paper/threadedregions/RegionisedServer.java
new file mode 100644
index 0000000000000000000000000000000000000000..269c051e20cd07e692c624a873e4ee2b5ae5589a
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionisedServer.java
@@ -0,0 +1,366 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+import ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool;
+import com.mojang.authlib.GameProfile;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.TickThread;
+import net.minecraft.CrashReport;
+import net.minecraft.ReportedException;
+import net.minecraft.network.Connection;
+import net.minecraft.network.PacketListener;
+import net.minecraft.network.PacketSendListener;
+import net.minecraft.network.chat.Component;
+import net.minecraft.network.chat.MutableComponent;
+import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
+import net.minecraft.network.protocol.status.ServerStatus;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.dedicated.DedicatedServer;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
+import net.minecraft.server.network.ServerLoginPacketListenerImpl;
+import net.minecraft.server.players.PlayerList;
+import net.minecraft.util.Mth;
+import net.minecraft.world.level.GameRules;
+import net.minecraft.world.level.levelgen.LegacyRandomSource;
+import org.slf4j.Logger;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collections;
+import java.util.List;
+import java.util.concurrent.CopyOnWriteArrayList;
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.function.BooleanSupplier;
+
+public final class RegionisedServer {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+ private static final RegionisedServer INSTANCE = new RegionisedServer();
+
+ public final RegionisedTaskQueue taskQueue = new RegionisedTaskQueue();
+
+ private final CopyOnWriteArrayList<ServerLevel> worlds = new CopyOnWriteArrayList<>();
+ private final CopyOnWriteArrayList<Connection> connections = new CopyOnWriteArrayList<>();
+
+ private final MultiThreadedQueue<Runnable> globalTickQueue = new MultiThreadedQueue<>();
+
+ private final GlobalTickTickHandle tickHandle = new GlobalTickTickHandle(this);
+
+ public static RegionisedServer getInstance() {
+ return INSTANCE;
+ }
+
+ public void addConnection(final Connection conn) {
+ this.connections.add(conn);
+ }
+
+ private boolean removeConnection(final Connection conn) {
+ return this.connections.remove(conn);
+ }
+
+ public void addWorld(final ServerLevel world) {
+ this.worlds.add(world);
+ }
+
+ public void init() {
+ this.tickHandle.setInitialStart(System.nanoTime() + TickRegionScheduler.TIME_BETWEEN_TICKS);
+ TickRegions.getScheduler().scheduleRegion(this.tickHandle);
+ TickRegions.getScheduler().init();
+ }
+
+ public void invalidateStatus() {
+ this.lastServerStatus = 0L;
+ }
+
+ public void addTaskWithoutNotify(final Runnable run) {
+ this.globalTickQueue.add(run);
+ }
+
+ public void addTask(final Runnable run) {
+ this.addTaskWithoutNotify(run);
+ TickRegions.getScheduler().setHasTasks(this.tickHandle);
+ }
+
+ /**
+ * Returns the current tick of the region ticking.
+ * @throws IllegalStateException If there is no current region.
+ */
+ public static long getCurrentTick() throws IllegalStateException {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ if (TickThread.isShutdownThread()) {
+ return 0L;
+ }
+ throw new IllegalStateException("No currently ticking region");
+ }
+ return region.getData().getCurrentTick();
+ }
+
+ public static boolean isGlobalTickThread() {
+ return INSTANCE.tickHandle == TickRegionScheduler.getCurrentTickingTask();
+ }
+
+ public static void ensureGlobalTickThread(final String reason) {
+ if (!isGlobalTickThread()) {
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static TickRegionScheduler.RegionScheduleHandle getGlobalTickData() {
+ return INSTANCE.tickHandle;
+ }
+
+ private static final class GlobalTickTickHandle extends TickRegionScheduler.RegionScheduleHandle {
+
+ private final RegionisedServer server;
+
+ private final AtomicBoolean scheduled = new AtomicBoolean();
+ private final AtomicBoolean ticking = new AtomicBoolean();
+
+ public GlobalTickTickHandle(final RegionisedServer server) {
+ super(null, SchedulerThreadPool.DEADLINE_NOT_SET);
+ this.server = server;
+ }
+
+ /**
+ * Only valid to call BEFORE scheduled!!!!
+ */
+ final void setInitialStart(final long start) {
+ if (this.scheduled.getAndSet(true)) {
+ throw new IllegalStateException("Double scheduling global tick");
+ }
+ this.updateScheduledStart(start);
+ }
+
+ @Override
+ protected boolean tryMarkTicking() {
+ return !this.ticking.getAndSet(true);
+ }
+
+ @Override
+ protected boolean markNotTicking() {
+ return this.ticking.getAndSet(false);
+ }
+
+ @Override
+ protected void tickRegion(final int tickCount, final long startTime, final long scheduledEnd) {
+ this.drainTasks();
+ this.server.globalTick(tickCount);
+ }
+
+ private void drainTasks() {
+ while (this.runOneTask());
+ }
+
+ private boolean runOneTask() {
+ final Runnable run = this.server.globalTickQueue.poll();
+ if (run == null) {
+ return false;
+ }
+
+ // TODO try catch?
+ run.run();
+
+ return true;
+ }
+
+ @Override
+ protected boolean runRegionTasks(final BooleanSupplier canContinue) {
+ do {
+ if (!this.runOneTask()) {
+ return false;
+ }
+ } while (canContinue.getAsBoolean());
+
+ return true;
+ }
+
+ @Override
+ protected boolean hasIntermediateTasks() {
+ return !this.server.globalTickQueue.isEmpty();
+ }
+ }
+
+ private long lastServerStatus;
+ private long tickCount;
+
+ private void globalTick(final int tickCount) {
+ ++this.tickCount;
+ // commands
+ ((DedicatedServer)MinecraftServer.getServer()).handleConsoleInputs();
+
+ // needs
+ // player ping sample
+ // world global tick
+ // connection tick
+
+ // tick player ping sample
+ this.tickPlayerSample();
+
+ // tick worlds
+ for (final ServerLevel world : this.worlds) {
+ this.globalTick(world, tickCount);
+ }
+
+ // tick connections
+ this.tickConnections();
+
+ // player list
+ MinecraftServer.getServer().getPlayerList().tick();
+ }
+
+ private void tickPlayerSample() {
+ final MinecraftServer mcServer = MinecraftServer.getServer();
+ final ServerStatus status = mcServer.getStatus();
+ final PlayerList playerList = mcServer.getPlayerList();
+
+ final long i = System.nanoTime();
+
+ // player ping sample
+ // copied from MinecraftServer#tickServer
+ // note: we need to reorder setPlayers to be the last operation it does, rather than the first to avoid publishing
+ // an uncomplete status
+ if (i - this.lastServerStatus >= 5000000000L) {
+ this.lastServerStatus = i;
+ List<ServerPlayer> players = new ArrayList<>(playerList.players);
+ ServerStatus.Players newPlayers = new ServerStatus.Players(mcServer.getMaxPlayers(), players.size());
+
+ if (!mcServer.hidesOnlinePlayers()) {
+ GameProfile[] agameprofile = new GameProfile[Math.min(players.size(), org.spigotmc.SpigotConfig.playerSample)]; // Paper
+ int j = Mth.nextInt(new LegacyRandomSource(i), 0, players.size() - agameprofile.length);
+
+ for (int k = 0; k < agameprofile.length; ++k) {
+ ServerPlayer entityplayer = (ServerPlayer) players.get(j + k);
+
+ if (entityplayer.allowsListing()) {
+ agameprofile[k] = entityplayer.getGameProfile();
+ } else {
+ agameprofile[k] = MinecraftServer.ANONYMOUS_PLAYER_PROFILE;
+ }
+ }
+
+ Collections.shuffle(Arrays.asList(agameprofile));
+ newPlayers.setSample(agameprofile);
+ }
+ // TODO make players field volatile
+ status.setPlayers(newPlayers);
+ }
+ }
+
+ private boolean hasConnectionMovedToMain(final Connection conn) {
+ final PacketListener packetListener = conn.getPacketListener();
+
+ return (packetListener instanceof ServerGamePacketListenerImpl) ||
+ (packetListener instanceof ServerLoginPacketListenerImpl loginListener && loginListener.state.ordinal() >= ServerLoginPacketListenerImpl.State.HANDING_OFF.ordinal());
+ }
+
+ private void tickConnections() {
+ final List<Connection> connections = new ArrayList<>(this.connections);
+ Collections.shuffle(connections); // shuffle to prevent people from "gaming" the server by re-logging
+ for (final Connection conn : connections) {
+ if (!conn.becomeActive()) {
+ continue;
+ }
+
+ if (this.hasConnectionMovedToMain(conn)) {
+ if (!conn.isConnected()) {
+ this.removeConnection(conn);
+ }
+ continue;
+ }
+
+ if (!conn.isConnected()) {
+ this.removeConnection(conn);
+ conn.handleDisconnection();
+ continue;
+ }
+
+ try {
+ conn.tick();
+ } catch (final Exception exception) {
+ if (conn.isMemoryConnection()) {
+ throw new ReportedException(CrashReport.forThrowable(exception, "Ticking memory connection"));
+ }
+
+ LOGGER.warn("Failed to handle packet for {}", io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(conn.getRemoteAddress()) : "<ip address withheld>", exception); // Paper
+ MutableComponent ichatmutablecomponent = Component.literal("Internal server error");
+
+ conn.send(new ClientboundDisconnectPacket(ichatmutablecomponent), PacketSendListener.thenRun(() -> {
+ conn.disconnect(ichatmutablecomponent);
+ }));
+ conn.setReadOnly();
+ continue;
+ }
+ }
+ }
+
+ // A global tick only updates things like weather / worldborder, basically anything in the world that is
+ // NOT tied to a specific region, but rather shared amongst all of them.
+ private void globalTick(final ServerLevel world, final int tickCount) {
+ // needs
+ // worldborder tick
+ // advancing the weather cycle
+ // sleep status thing
+ // updating sky brightness
+ // time ticking (game time + daylight), plus PrimayLevelDat#getScheduledEvents ticking
+
+ // Typically, we expect there to be a running region to drain a world's global chunk tasks. However,
+ // this may not be the case - and thus, only the global tick thread can do anything.
+ world.taskQueueRegionData.drainGlobalChunkTasks();
+
+ // worldborder tick
+ this.tickWorldBorder(world);
+
+ // weather cycle
+ this.advanceWeatherCycle(world);
+
+ // sleep status
+ this.checkNightSkip(world);
+
+ // update raids
+ this.updateRaids(world);
+
+ // sky brightness
+ this.updateSkyBrightness(world);
+
+ // time ticking (TODO API synchronisation?)
+ this.tickTime(world, tickCount);
+
+ world.updateTickData();
+ }
+
+ private void updateRaids(final ServerLevel world) {
+ world.getRaids().globalTick();
+ }
+
+ private void checkNightSkip(final ServerLevel world) {
+ world.tickSleep();
+ }
+
+ private void advanceWeatherCycle(final ServerLevel world) {
+ world.advanceWeatherCycle();
+ }
+
+ private void updateSkyBrightness(final ServerLevel world) {
+ world.updateSkyBrightness();
+ }
+
+ private void tickWorldBorder(final ServerLevel world) {
+ world.getWorldBorder().tick();
+ }
+
+ private void tickTime(final ServerLevel world, final int tickCount) {
+ if (world.tickTime) {
+ if (world.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ world.setDayTime(world.levelData.getDayTime() + (long)tickCount);
+ }
+ world.serverLevelData.setGameTime(world.serverLevelData.getGameTime() + (long)tickCount);
+ }
+ }
+
+ public static final record WorldLevelData(ServerLevel world, long nonRedstoneGameTime, long dayTime) {
+
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionisedTaskQueue.java b/src/main/java/io/papermc/paper/threadedregions/RegionisedTaskQueue.java
new file mode 100644
index 0000000000000000000000000000000000000000..a40b88fbee7b92de38b49c4dfa7c279665043a80
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionisedTaskQueue.java
@@ -0,0 +1,754 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import io.papermc.paper.chunk.system.io.RegionFileIOThread;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.util.CoordinateUtils;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.TicketType;
+import net.minecraft.util.Unit;
+import java.lang.invoke.VarHandle;
+import java.util.ArrayDeque;
+import java.util.Iterator;
+import java.util.concurrent.ConcurrentHashMap;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.concurrent.locks.ReentrantLock;
+
+public final class RegionisedTaskQueue {
+
+ private static final TicketType<Unit> TASK_QUEUE_TICKET = TicketType.create("task_queue_ticket", (a, b) -> 0);
+
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, true, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, true, run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, false, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, false, run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return this.queueChunkTask(world, chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createChunkTask(world, chunkX, chunkZ, run, priority);
+ ret.queue();
+ return ret;
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return this.queueTickTaskQueue(world, chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTickTaskQueue(world, chunkX, chunkZ, run, priority);
+ ret.queue();
+ return ret;
+ }
+
+ public static final class WorldRegionTaskData {
+ private final ServerLevel world;
+ private final MultiThreadedQueue<Runnable> globalChunkTask = new MultiThreadedQueue<>();
+ private final SWMRLong2ObjectHashTable<AtomicLong> referenceCounters = new SWMRLong2ObjectHashTable<>();
+
+ public WorldRegionTaskData(final ServerLevel world) {
+ this.world = world;
+ }
+
+ private boolean executeGlobalChunkTask() {
+ final Runnable run = this.globalChunkTask.poll();
+ if (run != null) {
+ run.run();
+ return true;
+ }
+ return false;
+ }
+
+ public void drainGlobalChunkTasks() {
+ while (this.executeGlobalChunkTask());
+ }
+
+ public void pushGlobalChunkTask(final Runnable run) {
+ this.globalChunkTask.add(run);
+ }
+
+ private PrioritisedQueue getQueue(final boolean synchronise, final int chunkX, final int chunkZ, final boolean isChunkTask) {
+ final ThreadedRegioniser<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> regioniser = this.world.regioniser;
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region
+ = synchronise ? regioniser.getRegionAtSynchronised(chunkX, chunkZ) : regioniser.getRegionAtUnsynchronised(chunkX, chunkZ);
+ if (region == null) {
+ return null;
+ }
+ final RegionTaskQueueData taskQueueData = region.getData().getTaskQueueData();
+ return (isChunkTask ? taskQueueData.chunkQueue : taskQueueData.tickTaskQueue);
+ }
+
+ private void removeTicket(final long coord) {
+ this.world.chunkTaskScheduler.chunkHolderManager.removeTicketAtLevel(
+ TASK_QUEUE_TICKET, coord, ChunkHolderManager.MAX_TICKET_LEVEL, Unit.INSTANCE
+ );
+ }
+
+ private void addTicket(final long coord) {
+ this.world.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ TASK_QUEUE_TICKET, coord, ChunkHolderManager.MAX_TICKET_LEVEL, Unit.INSTANCE
+ );
+ }
+
+ private void decrementReference(final AtomicLong reference, final long coord) {
+ final long val = reference.decrementAndGet();
+ if (val == 0L) {
+ final ReentrantLock ticketLock = this.world.chunkTaskScheduler.chunkHolderManager.ticketLock;
+ ticketLock.lock();
+ try {
+ if (this.referenceCounters.remove(coord, reference)) {
+ WorldRegionTaskData.this.removeTicket(coord);
+ } // else: race condition, something replaced our reference - not our issue anymore
+ } finally {
+ ticketLock.unlock();
+ }
+ } else if (val < 0L) {
+ throw new IllegalStateException("Reference count < 0: " + val);
+ }
+ }
+
+ private AtomicLong incrementReference(final long coord) {
+ final AtomicLong ret = this.referenceCounters.get(coord);
+ if (ret != null) {
+ // try to fast acquire counter
+ int failures = 0;
+ for (long curr = ret.get();;) {
+ if (curr == 0L) {
+ // failed to fast acquire as reference expired
+ break;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = ret.compareAndExchange(curr, curr + 1L))) {
+ return ret;
+ }
+
+ ++failures;
+ }
+ }
+
+ // slow acquire
+ final ReentrantLock ticketLock = this.world.chunkTaskScheduler.chunkHolderManager.ticketLock;
+ ticketLock.lock();
+ try {
+ final AtomicLong replace = new AtomicLong(1L);
+ final AtomicLong valueInMap = this.referenceCounters.putIfAbsent(coord, replace);
+ if (valueInMap == null) {
+ // replaced, we should usually be here
+ this.addTicket(coord);
+ return replace;
+ } // else: need to attempt to acquire the reference
+
+ int failures = 0;
+ for (long curr = valueInMap.get();;) {
+ if (curr == 0L) {
+ // don't need to add ticket here, since ticket is only removed during the lock
+ // we just need to replace the value in the map so that the thread removing fails and doesn't
+ // remove the ticket (see decrementReference)
+ this.referenceCounters.put(coord, replace);
+ return replace;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = valueInMap.compareAndExchange(curr, curr + 1L))) {
+ // acquired
+ return valueInMap;
+ }
+
+ ++failures;
+ }
+ } finally {
+ ticketLock.unlock();
+ }
+ }
+ }
+
+ public static final class RegionTaskQueueData {
+ private final PrioritisedQueue tickTaskQueue = new PrioritisedQueue();
+ private final PrioritisedQueue chunkQueue = new PrioritisedQueue();
+ private final WorldRegionTaskData worldRegionTaskData;
+
+ public RegionTaskQueueData(final WorldRegionTaskData worldRegionTaskData) {
+ this.worldRegionTaskData = worldRegionTaskData;
+ }
+
+ void mergeInto(final RegionTaskQueueData into) {
+ this.tickTaskQueue.mergeInto(into.tickTaskQueue);
+ this.chunkQueue.mergeInto(into.chunkQueue);
+ }
+
+ public boolean executeTickTask() {
+ return this.tickTaskQueue.executeTask();
+ }
+
+ public boolean executeChunkTask() {
+ return this.worldRegionTaskData.executeGlobalChunkTask() || this.chunkQueue.executeTask();
+ }
+
+ void split(final ThreadedRegioniser<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> regioniser,
+ final Long2ReferenceOpenHashMap<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> into) {
+ this.tickTaskQueue.split(
+ false, regioniser, into
+ );
+ this.chunkQueue.split(
+ true, regioniser, into
+ );
+ }
+
+ public void drainTasks() {
+ // first, update chunk loader
+ final ServerLevel world = this.worldRegionTaskData.world;
+ if (world.playerChunkLoader.tickMidTick()) {
+ // only process ticket updates if the player chunk loader did anything
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+
+ final PrioritisedQueue tickTaskQueue = this.tickTaskQueue;
+ final PrioritisedQueue chunkTaskQueue = this.chunkQueue;
+
+ int allowedTickTasks = tickTaskQueue.getScheduledTasks();
+ int allowedChunkTasks = chunkTaskQueue.getScheduledTasks();
+
+ boolean executeTickTasks = allowedTickTasks > 0;
+ boolean executeChunkTasks = allowedChunkTasks > 0;
+ boolean executeGlobalTasks = true;
+
+ do {
+ executeTickTasks = executeTickTasks && allowedTickTasks-- > 0 && tickTaskQueue.executeTask();
+ executeChunkTasks = executeChunkTasks && allowedChunkTasks-- > 0 && chunkTaskQueue.executeTask();
+ executeGlobalTasks = executeGlobalTasks && this.worldRegionTaskData.executeGlobalChunkTask();
+ } while (executeTickTasks | executeChunkTasks | executeGlobalTasks);
+
+ if (allowedChunkTasks > 0) {
+ // if we executed chunk tasks, we should try to process ticket updates for full status changes
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+ }
+
+ public boolean hasTasks() {
+ return !this.tickTaskQueue.isEmpty() || !this.chunkQueue.isEmpty();
+ }
+ }
+
+ static final class PrioritisedQueue {
+ private final ArrayDeque<ChunkBasedPriorityTask>[] queues = new ArrayDeque[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES]; {
+ for (int i = 0; i < PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES; ++i) {
+ this.queues[i] = new ArrayDeque<>();
+ }
+ }
+ private boolean isDestroyed;
+
+ public int getScheduledTasks() {
+ synchronized (this) {
+ int ret = 0;
+
+ for (final ArrayDeque<ChunkBasedPriorityTask> queue : this.queues) {
+ ret += queue.size();
+ }
+
+ return ret;
+ }
+ }
+
+ public boolean isEmpty() {
+ final ArrayDeque<ChunkBasedPriorityTask>[] queues = this.queues;
+ final int max = PrioritisedExecutor.Priority.IDLE.priority;
+ synchronized (this) {
+ for (int i = 0; i <= max; ++i) {
+ if (!queues[i].isEmpty()) {
+ return false;
+ }
+ }
+ return true;
+ }
+ }
+
+ public void mergeInto(final PrioritisedQueue target) {
+ synchronized (this) {
+ this.isDestroyed = true;
+ synchronized (target) {
+ mergeInto(target, this.queues);
+ }
+ }
+ }
+
+ private static void mergeInto(final PrioritisedQueue target, final ArrayDeque<ChunkBasedPriorityTask>[] thisQueues) {
+ final ArrayDeque<ChunkBasedPriorityTask>[] otherQueues = target.queues;
+ for (int i = 0; i < thisQueues.length; ++i) {
+ final ArrayDeque<ChunkBasedPriorityTask> fromQ = thisQueues[i];
+ final ArrayDeque<ChunkBasedPriorityTask> intoQ = otherQueues[i];
+
+ // it is possible for another thread to queue tasks into the target queue before we do
+ // since only the ticking region can poll, we don't have to worry about it when they are being queued -
+ // but when we are merging, we need to ensure order is maintained (notwithstanding priority changes)
+ // we can ensure order is maintained by adding all of the tasks from the fromQ into the intoQ at the
+ // front of the queue, but we need to use descending iterator to ensure we do not reverse
+ // the order of elements from fromQ
+ for (final Iterator<ChunkBasedPriorityTask> iterator = fromQ.descendingIterator(); iterator.hasNext();) {
+ intoQ.addFirst(iterator.next());
+ }
+ }
+ }
+
+ // into is a map of section coordinate to region
+ public void split(final boolean isChunkData,
+ final ThreadedRegioniser<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> regioniser,
+ final Long2ReferenceOpenHashMap<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> into) {
+ final Reference2ReferenceOpenHashMap<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, ArrayDeque<ChunkBasedPriorityTask>[]>
+ split = new Reference2ReferenceOpenHashMap<>();
+ final int shift = regioniser.sectionChunkShift;
+ synchronized (this) {
+ this.isDestroyed = true;
+ // like mergeTarget, we need to be careful about insertion order so we can maintain order when splitting
+
+ // first, build the targets
+ final ArrayDeque<ChunkBasedPriorityTask>[] thisQueues = this.queues;
+ for (int i = 0; i < thisQueues.length; ++i) {
+ final ArrayDeque<ChunkBasedPriorityTask> fromQ = thisQueues[i];
+
+ for (final ChunkBasedPriorityTask task : fromQ) {
+ final int sectionX = task.chunkX >> shift;
+ final int sectionZ = task.chunkZ >> shift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>
+ region = into.get(sectionKey);
+ if (region == null) {
+ throw new IllegalStateException();
+ }
+
+ split.computeIfAbsent(region, (keyInMap) -> {
+ final ArrayDeque<ChunkBasedPriorityTask>[] ret = new ArrayDeque[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES];
+
+ for (int k = 0; k < ret.length; ++k) {
+ ret[k] = new ArrayDeque<>();
+ }
+
+ return ret;
+ })[i].add(task);
+ }
+ }
+
+ // merge the targets into their queues
+ for (final Iterator<Reference2ReferenceMap.Entry<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, ArrayDeque<ChunkBasedPriorityTask>[]>>
+ iterator = split.reference2ReferenceEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Reference2ReferenceMap.Entry<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, ArrayDeque<ChunkBasedPriorityTask>[]>
+ entry = iterator.next();
+ final RegionTaskQueueData taskQueueData = entry.getKey().getData().getTaskQueueData();
+ mergeInto(isChunkData ? taskQueueData.chunkQueue : taskQueueData.tickTaskQueue, entry.getValue());
+ }
+ }
+ }
+
+ /**
+ * returns null if the task cannot be scheduled, returns false if this task queue is dead, and returns true
+ * if the task was added
+ */
+ private Boolean tryPush(final ChunkBasedPriorityTask task) {
+ final ArrayDeque<ChunkBasedPriorityTask>[] queues = this.queues;
+ synchronized (this) {
+ final PrioritisedExecutor.Priority priority = task.getPriority();
+ if (priority == PrioritisedExecutor.Priority.COMPLETING) {
+ return null;
+ }
+ if (this.isDestroyed) {
+ return Boolean.FALSE;
+ }
+ queues[priority.priority].addLast(task);
+ return Boolean.TRUE;
+ }
+ }
+
+ private boolean executeTask() {
+ final ArrayDeque<ChunkBasedPriorityTask>[] queues = this.queues;
+ final int max = PrioritisedExecutor.Priority.IDLE.priority;
+ ChunkBasedPriorityTask task = null;
+ AtomicLong referenceCounter = null;
+ synchronized (this) {
+ if (this.isDestroyed) {
+ throw new IllegalStateException("Attempting to poll from dead queue");
+ }
+
+ search_loop:
+ for (int i = 0; i <= max; ++i) {
+ final ArrayDeque<ChunkBasedPriorityTask> queue = queues[i];
+ while ((task = queue.pollFirst()) != null) {
+ if ((referenceCounter = task.trySetCompleting(i)) != null) {
+ break search_loop;
+ }
+ }
+ }
+ }
+
+ if (task == null) {
+ return false;
+ }
+
+ try {
+ task.executeInternal();
+ } finally {
+ task.world.decrementReference(referenceCounter, task.sectionLowerLeftCoord);
+ }
+
+ return true;
+ }
+
+ private static final class ChunkBasedPriorityTask implements PrioritisedExecutor.PrioritisedTask {
+
+ private static final AtomicLong REFERENCE_COUNTER_NOT_SET = new AtomicLong(-1L);
+
+ private final WorldRegionTaskData world;
+ private final int chunkX;
+ private final int chunkZ;
+ private final long sectionLowerLeftCoord; // chunk coordinate
+ private final boolean isChunkTask;
+
+ private volatile AtomicLong referenceCounter;
+ private static final VarHandle REFERENCE_COUNTER_HANDLE = ConcurrentUtil.getVarHandle(ChunkBasedPriorityTask.class, "referenceCounter", AtomicLong.class);
+ private Runnable run;
+ private volatile PrioritisedExecutor.Priority priority;
+ private static final VarHandle PRIORITY_HANDLE = ConcurrentUtil.getVarHandle(ChunkBasedPriorityTask.class, "priority", PrioritisedExecutor.Priority.class);
+
+ ChunkBasedPriorityTask(final WorldRegionTaskData world, final int chunkX, final int chunkZ, final boolean isChunkTask,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ this.world = world;
+ this.chunkX = chunkX;
+ this.chunkZ = chunkZ;
+ this.isChunkTask = isChunkTask;
+ this.run = run;
+ this.setReferenceCounterPlain(REFERENCE_COUNTER_NOT_SET);
+ this.setPriorityPlain(priority);
+
+ final int regionShift = world.world.regioniser.sectionChunkShift;
+ final int regionMask = (1 << regionShift) - 1;
+
+ this.sectionLowerLeftCoord = CoordinateUtils.getChunkKey(chunkX & ~regionMask, chunkZ & ~regionMask);
+ }
+
+ private PrioritisedExecutor.Priority getPriorityVolatile() {
+ return (PrioritisedExecutor.Priority)PRIORITY_HANDLE.getVolatile(this);
+ }
+
+ private void setPriorityPlain(final PrioritisedExecutor.Priority priority) {
+ PRIORITY_HANDLE.set(this, priority);
+ }
+
+ private void setPriorityVolatile(final PrioritisedExecutor.Priority priority) {
+ PRIORITY_HANDLE.setVolatile(this, priority);
+ }
+
+ private PrioritisedExecutor.Priority compareAndExchangePriority(final PrioritisedExecutor.Priority expect, final PrioritisedExecutor.Priority update) {
+ return (PrioritisedExecutor.Priority)PRIORITY_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private void setReferenceCounterPlain(final AtomicLong value) {
+ REFERENCE_COUNTER_HANDLE.set(this, value);
+ }
+
+ private AtomicLong getReferenceCounterVolatile() {
+ return (AtomicLong)REFERENCE_COUNTER_HANDLE.get(this);
+ }
+
+ private AtomicLong compareAndExchangeReferenceCounter(final AtomicLong expect, final AtomicLong update) {
+ return (AtomicLong)REFERENCE_COUNTER_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private void executeInternal() {
+ try {
+ this.run.run();
+ } finally {
+ this.run = null;
+ }
+ }
+
+ private void cancelInternal() {
+ this.run = null;
+ }
+
+ private boolean tryComplete(final boolean cancel) {
+ int failures = 0;
+ for (AtomicLong curr = this.getReferenceCounterVolatile();;) {
+ if (curr == null) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr != (curr = this.compareAndExchangeReferenceCounter(curr, null))) {
+ ++failures;
+ continue;
+ }
+
+ // we have the reference count, we win no matter what.
+ this.setPriorityVolatile(PrioritisedExecutor.Priority.COMPLETING);
+
+ try {
+ if (cancel) {
+ this.cancelInternal();
+ } else {
+ this.executeInternal();
+ }
+ } finally {
+ if (curr != REFERENCE_COUNTER_NOT_SET) {
+ this.world.decrementReference(curr, this.sectionLowerLeftCoord);
+ }
+ }
+
+ return true;
+ }
+ }
+
+ @Override
+ public boolean queue() {
+ if (this.getReferenceCounterVolatile() != REFERENCE_COUNTER_NOT_SET) {
+ return false;
+ }
+
+ final AtomicLong referenceCounter = this.world.incrementReference(this.sectionLowerLeftCoord);
+ if (this.compareAndExchangeReferenceCounter(REFERENCE_COUNTER_NOT_SET, referenceCounter) != REFERENCE_COUNTER_NOT_SET) {
+ // we don't expect race conditions here, so it is OK if we have to needlessly reference count
+ this.world.decrementReference(referenceCounter, this.sectionLowerLeftCoord);
+ return false;
+ }
+
+ boolean synchronise = false;
+ for (;;) {
+ // we need to synchronise for repeated operations so that we guarantee that we do not retrieve
+ // the same queue again, as the region lock will be given to us only when the merge/split operation
+ // is done
+ final PrioritisedQueue queue = this.world.getQueue(synchronise, this.chunkX, this.chunkZ, this.isChunkTask);
+
+ if (queue == null) {
+ if (!synchronise) {
+ // may be incorrectly null when unsynchronised
+ continue;
+ }
+ // may have been cancelled before we got to the queue
+ if (this.getReferenceCounterVolatile() != null) {
+ throw new IllegalStateException("Expected null ref count when queue does not exist");
+ }
+ // the task never could be polled from the queue, so we return false
+ // don't decrement reference count, as we were certainly cancelled by another thread, which
+ // will decrement the reference count
+ return false;
+ }
+
+ synchronise = true;
+
+ final Boolean res = queue.tryPush(this);
+ if (res == null) {
+ // we were cancelled
+ // don't decrement reference count, as we were certainly cancelled by another thread, which
+ // will decrement the reference count
+ return false;
+ }
+
+ if (!res.booleanValue()) {
+ // failed, try again
+ continue;
+ }
+
+ // successfully queued
+ return true;
+ }
+ }
+
+ private AtomicLong trySetCompleting(final int minPriority) {
+ // first, try to set priority to EXECUTING
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr.isLowerPriority(minPriority)) {
+ return null;
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, PrioritisedExecutor.Priority.COMPLETING))) {
+ break;
+ } // else: continue
+ }
+
+ for (AtomicLong curr = this.getReferenceCounterVolatile();;) {
+ if (curr == null) {
+ // something acquired before us
+ return null;
+ }
+
+ if (curr == REFERENCE_COUNTER_NOT_SET) {
+ throw new IllegalStateException();
+ }
+
+ if (curr != (curr = this.compareAndExchangeReferenceCounter(curr, null))) {
+ continue;
+ }
+ return curr;
+ }
+ }
+
+ private void updatePriorityInQueue() {
+ boolean synchronise = false;
+ for (;;) {
+ final AtomicLong referenceCount = this.getReferenceCounterVolatile();
+ if (referenceCount == REFERENCE_COUNTER_NOT_SET || referenceCount == null) {
+ // cancelled or not queued
+ return;
+ }
+
+ if (this.getPriorityVolatile() == PrioritisedExecutor.Priority.COMPLETING) {
+ // cancelled
+ return;
+ }
+
+ // we need to synchronise for repeated operations so that we guarantee that we do not retrieve
+ // the same queue again, as the region lock will be given to us only when the merge/split operation
+ // is done
+ final PrioritisedQueue queue = this.world.getQueue(synchronise, this.chunkX, this.chunkZ, this.isChunkTask);
+
+ if (queue == null) {
+ if (!synchronise) {
+ // may be incorrectly null when unsynchronised
+ continue;
+ }
+ // must have been removed
+ return;
+ }
+
+ synchronise = true;
+
+ final Boolean res = queue.tryPush(this);
+ if (res == null) {
+ // we were cancelled
+ return;
+ }
+
+ if (!res.booleanValue()) {
+ // failed, try again
+ continue;
+ }
+
+ // successfully queued
+ return;
+ }
+ }
+
+ @Override
+ public PrioritisedExecutor.Priority getPriority() {
+ return this.getPriorityVolatile();
+ }
+
+ @Override
+ public boolean lowerPriority(final PrioritisedExecutor.Priority priority) {
+ int failures = 0;
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr == PrioritisedExecutor.Priority.COMPLETING) {
+ return false;
+ }
+
+ if (curr.isLowerOrEqualPriority(priority)) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, priority))) {
+ this.updatePriorityInQueue();
+ return true;
+ }
+ ++failures;
+ }
+ }
+
+ @Override
+ public boolean setPriority(final PrioritisedExecutor.Priority priority) {
+ int failures = 0;
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr == PrioritisedExecutor.Priority.COMPLETING) {
+ return false;
+ }
+
+ if (curr == priority) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, priority))) {
+ this.updatePriorityInQueue();
+ return true;
+ }
+ ++failures;
+ }
+ }
+
+ @Override
+ public boolean raisePriority(final PrioritisedExecutor.Priority priority) {
+ int failures = 0;
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr == PrioritisedExecutor.Priority.COMPLETING) {
+ return false;
+ }
+
+ if (curr.isHigherOrEqualPriority(priority)) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, priority))) {
+ this.updatePriorityInQueue();
+ return true;
+ }
+ ++failures;
+ }
+ }
+
+ @Override
+ public boolean execute() {
+ return this.tryComplete(false);
+ }
+
+ @Override
+ public boolean cancel() {
+ return this.tryComplete(true);
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionisedWorldData.java b/src/main/java/io/papermc/paper/threadedregions/RegionisedWorldData.java
new file mode 100644
index 0000000000000000000000000000000000000000..af875578822408fdc914548409dcb83a247c7c04
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionisedWorldData.java
@@ -0,0 +1,664 @@
+package io.papermc.paper.threadedregions;
+
+import com.destroystokyo.paper.util.maplist.ReferenceList;
+import com.destroystokyo.paper.util.misc.PlayerAreaMap;
+import com.destroystokyo.paper.util.misc.PooledLinkedHashSets;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.util.CoordinateUtils;
+import io.papermc.paper.util.TickThread;
+import io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet;
+import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.CrashReport;
+import net.minecraft.ReportedException;
+import net.minecraft.core.BlockPos;
+import net.minecraft.network.Connection;
+import net.minecraft.network.PacketSendListener;
+import net.minecraft.network.chat.Component;
+import net.minecraft.network.chat.MutableComponent;
+import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
+import net.minecraft.server.level.ChunkHolder;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
+import net.minecraft.util.VisibleForDebug;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.entity.Mob;
+import net.minecraft.world.entity.ai.village.VillageSiege;
+import net.minecraft.world.entity.item.ItemEntity;
+import net.minecraft.world.level.BlockEventData;
+import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.level.NaturalSpawner;
+import net.minecraft.world.level.block.Block;
+import net.minecraft.world.level.block.entity.BlockEntity;
+import net.minecraft.world.level.block.entity.TickingBlockEntity;
+import net.minecraft.world.level.chunk.LevelChunk;
+import net.minecraft.world.level.material.Fluid;
+import net.minecraft.world.level.redstone.CollectingNeighborUpdater;
+import net.minecraft.world.level.redstone.NeighborUpdater;
+import net.minecraft.world.phys.AABB;
+import net.minecraft.world.ticks.LevelTicks;
+import org.bukkit.craftbukkit.block.CraftBlockState;
+import org.bukkit.craftbukkit.util.UnsafeList;
+import org.slf4j.Logger;
+import javax.annotation.Nullable;
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collection;
+import java.util.Collections;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Map;
+import java.util.function.Consumer;
+import java.util.function.Predicate;
+
+public final class RegionisedWorldData {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public static final RegionisedData.RegioniserCallback<RegionisedWorldData> REGION_CALLBACK = new RegionisedData.RegioniserCallback<>() {
+ @Override
+ public void merge(final RegionisedWorldData from, final RegionisedWorldData into, final long fromTickOffset) {
+ // connections
+ for (final Connection conn : from.connections) {
+ into.connections.add(conn);
+ }
+ // time
+ final long fromRedstoneTimeOffset = from.redstoneTime - into.redstoneTime;
+ // entities
+ for (final ServerPlayer player : from.localPlayers) {
+ into.localPlayers.add(player);
+ }
+ for (final Entity entity : from.allEntities) {
+ into.allEntities.add(entity);
+ entity.updateTicks(fromTickOffset, fromRedstoneTimeOffset);
+ }
+ for (final Iterator<Entity> iterator = from.entityTickList.unsafeIterator(); iterator.hasNext();) {
+ into.entityTickList.add(iterator.next());
+ }
+ for (final Iterator<Mob> iterator = from.navigatingMobs.unsafeIterator(); iterator.hasNext();) {
+ into.navigatingMobs.add(iterator.next());
+ }
+ // block ticking
+ into.blockEvents.addAll(from.blockEvents);
+ // ticklists use game time
+ from.blockLevelTicks.merge(into.blockLevelTicks, fromRedstoneTimeOffset);
+ from.fluidLevelTicks.merge(into.fluidLevelTicks, fromRedstoneTimeOffset);
+
+ // tile entity ticking
+ for (final TickingBlockEntity tileEntityWrapped : from.pendingBlockEntityTickers) {
+ into.pendingBlockEntityTickers.add(tileEntityWrapped);
+ final BlockEntity tileEntity = tileEntityWrapped.getTileEntity();
+ if (tileEntity != null) {
+ tileEntity.updateTicks(fromTickOffset, fromRedstoneTimeOffset);
+ }
+ }
+ for (final TickingBlockEntity tileEntityWrapped : from.blockEntityTickers) {
+ into.blockEntityTickers.add(tileEntityWrapped);
+ final BlockEntity tileEntity = tileEntityWrapped.getTileEntity();
+ if (tileEntity != null) {
+ tileEntity.updateTicks(fromTickOffset, fromRedstoneTimeOffset);
+ }
+ }
+
+ // ticking chunks
+ for (final Iterator<LevelChunk> iterator = from.entityTickingChunks.unsafeIterator(); iterator.hasNext();) {
+ into.entityTickingChunks.add(iterator.next());
+ }
+ for (final ChunkHolder holder : from.needsChangeBroadcasting) {
+ into.needsChangeBroadcasting.add(holder);
+ }
+ // redstone torches
+ if (from.redstoneUpdateInfos != null && !from.redstoneUpdateInfos.isEmpty()) {
+ if (into.redstoneUpdateInfos == null) {
+ into.redstoneUpdateInfos = new ArrayDeque<>();
+ }
+ for (final net.minecraft.world.level.block.RedstoneTorchBlock.Toggle info : from.redstoneUpdateInfos) {
+ info.offsetTime(fromRedstoneTimeOffset);
+ into.redstoneUpdateInfos.add(info);
+ }
+ }
+ // light chunks being worked on
+ into.chunksBeingWorkedOn.putAll(from.chunksBeingWorkedOn);
+ // mob spawning
+ into.catSpawnerNextTick = Math.max(from.catSpawnerNextTick, into.catSpawnerNextTick);
+ into.patrolSpawnerNextTick = Math.max(from.patrolSpawnerNextTick, into.patrolSpawnerNextTick);
+ into.phantomSpawnerNextTick = Math.max(from.phantomSpawnerNextTick, into.phantomSpawnerNextTick);
+ if (from.wanderingTraderTickDelay != Integer.MIN_VALUE && into.wanderingTraderTickDelay != Integer.MIN_VALUE) {
+ into.wanderingTraderTickDelay = Math.max(from.wanderingTraderTickDelay, into.wanderingTraderTickDelay);
+ into.wanderingTraderSpawnDelay = Math.max(from.wanderingTraderSpawnDelay, into.wanderingTraderSpawnDelay);
+ into.wanderingTraderSpawnChance = Math.max(from.wanderingTraderSpawnChance, into.wanderingTraderSpawnChance);
+ }
+ }
+
+ @Override
+ public void split(final RegionisedWorldData from, final int chunkToRegionShift,
+ final Long2ReferenceOpenHashMap<RegionisedWorldData> regionToData,
+ final ReferenceOpenHashSet<RegionisedWorldData> dataSet) {
+ // connections
+ for (final Connection conn : from.connections) {
+ final ServerPlayer player = conn.getPlayer();
+ final ChunkPos pos = player.chunkPosition();
+ // Note: It is impossible for an entity in the world to _not_ be in an entity chunk, which means
+ // the chunk holder must _exist_, and so the region section exists.
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .connections.add(conn);
+ }
+ // entities
+ for (final ServerPlayer player : from.localPlayers) {
+ final ChunkPos pos = player.chunkPosition();
+ // Note: It is impossible for an entity in the world to _not_ be in an entity chunk, which means
+ // the chunk holder must _exist_, and so the region section exists.
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .localPlayers.add(player);
+ }
+ for (final Entity entity : from.allEntities) {
+ final ChunkPos pos = entity.chunkPosition();
+ // Note: It is impossible for an entity in the world to _not_ be in an entity chunk, which means
+ // the chunk holder must _exist_, and so the region section exists.
+ final RegionisedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift));
+ into.allEntities.add(entity);
+ // Note: entityTickList is a subset of allEntities
+ if (from.entityTickList.contains(entity)) {
+ into.entityTickList.add(entity);
+ }
+ // Note: navigatingMobs is a subset of allEntities
+ if (entity instanceof Mob mob && from.navigatingMobs.contains(mob)) {
+ into.navigatingMobs.add(mob);
+ }
+ }
+ // block ticking
+ for (final BlockEventData blockEventData : from.blockEvents) {
+ final BlockPos pos = blockEventData.pos();
+ final int chunkX = pos.getX() >> 4;
+ final int chunkZ = pos.getZ() >> 4;
+
+ final RegionisedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift));
+ // Unlike entities, the chunk holder is not guaranteed to exist for block events, because the block events
+ // is just some list. So if it unloads, I guess it's just lost.
+ if (into != null) {
+ into.blockEvents.add(blockEventData);
+ }
+ }
+
+ final Long2ReferenceOpenHashMap<LevelTicks<Block>> levelTicksBlockRegionData = new Long2ReferenceOpenHashMap<>(regionToData.size(), 0.75f);
+ final Long2ReferenceOpenHashMap<LevelTicks<Fluid>> levelTicksFluidRegionData = new Long2ReferenceOpenHashMap<>(regionToData.size(), 0.75f);
+
+ for (final Iterator<Long2ReferenceMap.Entry<RegionisedWorldData>> iterator = regionToData.long2ReferenceEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ReferenceMap.Entry<RegionisedWorldData> entry = iterator.next();
+ final long key = entry.getLongKey();
+ final RegionisedWorldData worldData = entry.getValue();
+
+ levelTicksBlockRegionData.put(key, worldData.blockLevelTicks);
+ levelTicksFluidRegionData.put(key, worldData.fluidLevelTicks);
+ }
+
+ from.blockLevelTicks.split(chunkToRegionShift, levelTicksBlockRegionData);
+ from.fluidLevelTicks.split(chunkToRegionShift, levelTicksFluidRegionData);
+
+ // tile entity ticking
+ for (final TickingBlockEntity tileEntity : from.pendingBlockEntityTickers) {
+ final BlockPos pos = tileEntity.getPos();
+ final int chunkX = pos.getX() >> 4;
+ final int chunkZ = pos.getZ() >> 4;
+
+ final RegionisedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift));
+ if (into != null) {
+ into.pendingBlockEntityTickers.add(tileEntity);
+ } // else: when a chunk unloads, it does not actually _remove_ the tile entity from the list, it just gets
+ // marked as removed. So if there is no section, it's probably removed!
+ }
+ for (final TickingBlockEntity tileEntity : from.blockEntityTickers) {
+ final BlockPos pos = tileEntity.getPos();
+ final int chunkX = pos.getX() >> 4;
+ final int chunkZ = pos.getZ() >> 4;
+
+ final RegionisedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift));
+ if (into != null) {
+ into.blockEntityTickers.add(tileEntity);
+ } // else: when a chunk unloads, it does not actually _remove_ the tile entity from the list, it just gets
+ // marked as removed. So if there is no section, it's probably removed!
+ }
+ // time
+ for (final RegionisedWorldData regionisedWorldData : dataSet) {
+ regionisedWorldData.redstoneTime = from.redstoneTime;
+ }
+ // ticking chunks
+ for (final Iterator<LevelChunk> iterator = from.entityTickingChunks.unsafeIterator(); iterator.hasNext();) {
+ final LevelChunk levelChunk = iterator.next();
+ final ChunkPos pos = levelChunk.getPos();
+
+ // Impossible for get() to return null, as the chunk is entity ticking - thus the chunk holder is loaded
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .entityTickingChunks.add(levelChunk);
+ }
+
+ for (final ChunkHolder holder : from.needsChangeBroadcasting) {
+ final ChunkPos pos = holder.pos;
+
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .needsChangeBroadcasting.add(holder);
+ }
+ // redstone torches
+ if (from.redstoneUpdateInfos != null && !from.redstoneUpdateInfos.isEmpty()) {
+ for (final net.minecraft.world.level.block.RedstoneTorchBlock.Toggle info : from.redstoneUpdateInfos) {
+ final BlockPos pos = info.pos;
+
+ final RegionisedWorldData worldData = regionToData.get(CoordinateUtils.getChunkKey((pos.getX() >> 4) >> chunkToRegionShift, (pos.getZ() >> 4) >> chunkToRegionShift));
+ if (worldData != null) {
+ if (worldData.redstoneUpdateInfos == null) {
+ worldData.redstoneUpdateInfos = new ArrayDeque<>();
+ }
+ worldData.redstoneUpdateInfos.add(info);
+ } // else: chunk unloaded
+ }
+ }
+ // light chunks being worked on
+ for (final Iterator<Long2IntOpenHashMap.Entry> iterator = from.chunksBeingWorkedOn.long2IntEntrySet().fastIterator(); iterator.hasNext();) {
+ final Long2IntOpenHashMap.Entry entry = iterator.next();
+ final long pos = entry.getLongKey();
+ final int chunkX = CoordinateUtils.getChunkX(pos);
+ final int chunkZ = CoordinateUtils.getChunkZ(pos);
+ final int value = entry.getIntValue();
+
+ // should never be null, as it is a reference counter for ticket
+ regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift)).chunksBeingWorkedOn.put(pos, value);
+ }
+ // mob spawning
+ for (final RegionisedWorldData regionisedWorldData : dataSet) {
+ regionisedWorldData.catSpawnerNextTick = from.catSpawnerNextTick;
+ regionisedWorldData.patrolSpawnerNextTick = from.patrolSpawnerNextTick;
+ regionisedWorldData.phantomSpawnerNextTick = from.phantomSpawnerNextTick;
+ regionisedWorldData.wanderingTraderTickDelay = from.wanderingTraderTickDelay;
+ regionisedWorldData.wanderingTraderSpawnChance = from.wanderingTraderSpawnChance;
+ regionisedWorldData.wanderingTraderSpawnDelay = from.wanderingTraderSpawnDelay;
+ regionisedWorldData.villageSiegeState = new VillageSiegeState(); // just re set it, as the spawn pos will be invalid
+ }
+ }
+ };
+
+ public final ServerLevel world;
+
+ private RegionisedServer.WorldLevelData tickData;
+
+ // connections
+ public final List<Connection> connections = new ArrayList<>();
+
+ // misc. fields
+ private boolean isHandlingTick;
+
+ public void setHandlingTick(final boolean to) {
+ this.isHandlingTick = to;
+ }
+
+ public boolean isHandlingTick() {
+ return this.isHandlingTick;
+ }
+
+ // entities
+ private final List<ServerPlayer> localPlayers = new ArrayList<>();
+ private final ReferenceList<Entity> allEntities = new ReferenceList<>();
+ private final IteratorSafeOrderedReferenceSet<Entity> entityTickList = new IteratorSafeOrderedReferenceSet<>();
+ private final IteratorSafeOrderedReferenceSet<Mob> navigatingMobs = new IteratorSafeOrderedReferenceSet<>();
+
+ // block ticking
+ private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents = new ObjectLinkedOpenHashSet<>();
+ private final LevelTicks<Block> blockLevelTicks;
+ private final LevelTicks<Fluid> fluidLevelTicks;
+
+ // tile entity ticking
+ private final List<TickingBlockEntity> pendingBlockEntityTickers = new ArrayList<>();
+ private final List<TickingBlockEntity> blockEntityTickers = new ArrayList<>();
+ private boolean tickingBlockEntities;
+
+ // time
+ private long redstoneTime = 1L;
+
+ public long getRedstoneGameTime() {
+ return this.redstoneTime;
+ }
+
+ public void setRedstoneGameTime(final long to) {
+ this.redstoneTime = to;
+ }
+
+ // ticking chunks
+ private final IteratorSafeOrderedReferenceSet<LevelChunk> entityTickingChunks = new IteratorSafeOrderedReferenceSet<>();
+ private final ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new ReferenceOpenHashSet<>();
+
+ // Paper/CB api hook misc
+ // don't bother to merge/split these, no point
+ // From ServerLevel
+ public boolean hasPhysicsEvent = true; // Paper
+ public boolean hasEntityMoveEvent = false; // Paper
+ // Paper start - Optimize Hoppers
+ public boolean skipPullModeEventFire = false;
+ public boolean skipPushModeEventFire = false;
+ public boolean skipHopperEvents = false;
+ // Paper end - Optimize Hoppers
+ public long lastMidTickExecuteFailure;
+ public long lastMidTickExecute;
+ // From Level
+ public boolean populating;
+ public final NeighborUpdater neighborUpdater;
+ public boolean preventPoiUpdated = false; // CraftBukkit - SPIGOT-5710
+ public boolean captureBlockStates = false;
+ public boolean captureTreeGeneration = false;
+ public final Map<BlockPos, CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
+ public final Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
+ public List<ItemEntity> captureDrops;
+ // Paper start
+ public int wakeupInactiveRemainingAnimals;
+ public int wakeupInactiveRemainingFlying;
+ public int wakeupInactiveRemainingMonsters;
+ public int wakeupInactiveRemainingVillagers;
+ // Paper end
+ public final TempCollisionList<AABB> tempCollisionList = new TempCollisionList<>();
+ public final TempCollisionList<Entity> tempEntitiesList = new TempCollisionList<>();
+ public int currentPrimedTnt = 0; // Spigot
+ @Nullable
+ @VisibleForDebug
+ public NaturalSpawner.SpawnState lastSpawnState;
+
+ // not transient
+ public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos;
+ public final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap();
+
+ public static final class TempCollisionList<T> {
+ final UnsafeList<T> list = new UnsafeList<>(64);
+ boolean inUse;
+
+ public UnsafeList<T> get() {
+ if (this.inUse) {
+ return new UnsafeList<>(16);
+ }
+ this.inUse = true;
+ return this.list;
+ }
+
+ public void ret(List<T> list) {
+ if (list != this.list) {
+ return;
+ }
+
+ ((UnsafeList)list).setSize(0);
+ this.inUse = false;
+ }
+
+ public void reset() {
+ this.list.completeReset();
+ }
+ }
+ public void resetCollisionLists() {
+ this.tempCollisionList.reset();
+ this.tempEntitiesList.reset();
+ }
+
+ // Mob spawning
+ private final PooledLinkedHashSets<ServerPlayer> pooledHashSets = new PooledLinkedHashSets<>();
+ public final PlayerAreaMap mobSpawnMap = new PlayerAreaMap(this.pooledHashSets);
+ public int catSpawnerNextTick = 0;
+ public int patrolSpawnerNextTick = 0;
+ public int phantomSpawnerNextTick = 0;
+ public int wanderingTraderTickDelay = Integer.MIN_VALUE;
+ public int wanderingTraderSpawnDelay;
+ public int wanderingTraderSpawnChance;
+ public VillageSiegeState villageSiegeState = new VillageSiegeState();
+
+ public static final class VillageSiegeState {
+ public boolean hasSetupSiege;
+ public VillageSiege.State siegeState = VillageSiege.State.SIEGE_DONE;
+ public int zombiesToSpawn;
+ public int nextSpawnTime;
+ public int spawnX;
+ public int spawnY;
+ public int spawnZ;
+ }
+
+ public RegionisedWorldData(final ServerLevel world) {
+ this.world = world;
+ this.blockLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world.getProfilerSupplier(), world, true);
+ this.fluidLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world.getProfilerSupplier(), world, false);
+ this.neighborUpdater = new CollectingNeighborUpdater(world, world.neighbourUpdateMax);
+
+ // tasks may be drained before the region ticks, so we must set up the tick data early just in case
+ this.updateTickData();
+ }
+
+ public RegionisedServer.WorldLevelData getTickData() {
+ return this.tickData;
+ }
+
+ public void updateTickData() {
+ this.tickData = this.world.tickData;
+ this.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ this.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ this.skipHopperEvents = this.world.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
+ }
+
+ // connections
+ public void tickConnections() {
+ final List<Connection> connections = new ArrayList<>(this.connections);
+ Collections.shuffle(connections);
+ for (final Connection conn : connections) {
+ if (!conn.isConnected()) {
+ conn.handleDisconnection();
+ this.connections.remove(conn);
+ // note: ALL connections HERE have a player
+ final ServerPlayer player = conn.getPlayer();
+ // now that the connection is removed, we can allow this region to die
+ player.getLevel().chunkSource.removeTicketAtLevel(
+ ServerGamePacketListenerImpl.DISCONNECT_TICKET, player.connection.disconnectPos,
+ ChunkHolderManager.MAX_TICKET_LEVEL,
+ player.connection.disconnectTicketId
+ );
+ continue;
+ }
+ if (!this.connections.contains(conn)) {
+ // removed by connection tick?
+ continue;
+ }
+
+ try {
+ conn.tick();
+ } catch (final Exception exception) {
+ if (conn.isMemoryConnection()) {
+ throw new ReportedException(CrashReport.forThrowable(exception, "Ticking memory connection"));
+ }
+
+ LOGGER.warn("Failed to handle packet for {}", io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(conn.getRemoteAddress()) : "<ip address withheld>", exception); // Paper
+ MutableComponent ichatmutablecomponent = Component.literal("Internal server error");
+
+ conn.send(new ClientboundDisconnectPacket(ichatmutablecomponent), PacketSendListener.thenRun(() -> {
+ conn.disconnect(ichatmutablecomponent);
+ }));
+ conn.setReadOnly();
+ continue;
+ }
+ }
+ }
+
+ // entities hooks
+ public Iterable<Entity> getLocalEntities() {
+ return this.allEntities;
+ }
+
+ public Entity[] getLocalEntitiesCopy() {
+ return Arrays.copyOf(this.allEntities.getRawData(), this.allEntities.size(), Entity[].class);
+ }
+
+ public List<ServerPlayer> getLocalPlayers() {
+ return this.localPlayers;
+ }
+
+ public void addEntityTickingEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(entity)) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ this.entityTickList.add(entity);
+ }
+
+ public boolean hasEntityTickingEntity(final Entity entity) {
+ return this.entityTickList.contains(entity);
+ }
+
+ public void removeEntityTickingEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(entity)) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ this.entityTickList.remove(entity);
+ }
+
+ public void forEachTickingEntity(final Consumer<Entity> action) {
+ final IteratorSafeOrderedReferenceSet.Iterator<Entity> iterator = this.entityTickList.iterator();
+ try {
+ while (iterator.hasNext()) {
+ action.accept(iterator.next());
+ }
+ } finally {
+ iterator.finishedIterating();
+ }
+ }
+
+ public void addEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(this.world, entity.chunkPosition())) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ if (this.allEntities.add(entity)) {
+ if (entity instanceof ServerPlayer player) {
+ this.localPlayers.add(player);
+ }
+ }
+ }
+
+ public boolean hasEntity(final Entity entity) {
+ return this.allEntities.contains(entity);
+ }
+
+ public void removeEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(entity)) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ if (this.allEntities.remove(entity)) {
+ if (entity instanceof ServerPlayer player) {
+ this.localPlayers.remove(player);
+ }
+ }
+ }
+
+ public void addNavigatingMob(final Mob mob) {
+ if (!TickThread.isTickThreadFor(mob)) {
+ throw new IllegalArgumentException("Entity " + mob + " is not under this region's control");
+ }
+ this.navigatingMobs.add(mob);
+ }
+
+ public void removeNavigatingMob(final Mob mob) {
+ if (!TickThread.isTickThreadFor(mob)) {
+ throw new IllegalArgumentException("Entity " + mob + " is not under this region's control");
+ }
+ this.navigatingMobs.remove(mob);
+ }
+
+ public Iterator<Mob> getNavigatingMobs() {
+ return this.navigatingMobs.unsafeIterator();
+ }
+
+ // block ticking hooks
+ // Since block event data does not require chunk holders to be created for the chunk they reside in,
+ // it's not actually guaranteed that when merging / splitting data that we actually own the data...
+ // Note that we can only ever not own the event data when the chunk unloads, and so I've decided to
+ // make the code easier by simply discarding it in such an event
+ public void pushBlockEvent(final BlockEventData blockEventData) {
+ TickThread.ensureTickThread(this.world, blockEventData.pos(), "Cannot queue block even data async");
+ this.blockEvents.add(blockEventData);
+ }
+
+ public void pushBlockEvents(final Collection<? extends BlockEventData> blockEvents) {
+ for (final BlockEventData blockEventData : blockEvents) {
+ this.pushBlockEvent(blockEventData);
+ }
+ }
+
+ public void removeIfBlockEvents(final Predicate<? super BlockEventData> predicate) {
+ for (final Iterator<BlockEventData> iterator = this.blockEvents.iterator(); iterator.hasNext();) {
+ final BlockEventData blockEventData = iterator.next();
+ if (predicate.test(blockEventData)) {
+ iterator.remove();
+ }
+ }
+ }
+
+ public BlockEventData removeFirstBlockEvent() {
+ BlockEventData ret;
+ while (!this.blockEvents.isEmpty()) {
+ ret = this.blockEvents.removeFirst();
+ if (TickThread.isTickThreadFor(this.world, ret.pos())) {
+ return ret;
+ } // else: chunk must have been unloaded
+ }
+
+ return null;
+ }
+
+ public LevelTicks<Block> getBlockLevelTicks() {
+ return this.blockLevelTicks;
+ }
+
+ public LevelTicks<Fluid> getFluidLevelTicks() {
+ return this.fluidLevelTicks;
+ }
+
+ // tile entity ticking
+ public void addBlockEntityTicker(final TickingBlockEntity ticker) {
+ TickThread.ensureTickThread(this.world, ticker.getPos(), "Tile entity must be owned by current region");
+
+ (this.tickingBlockEntities ? this.pendingBlockEntityTickers : this.blockEntityTickers).add(ticker);
+ }
+
+ public void seTtickingBlockEntities(final boolean to) {
+ this.tickingBlockEntities = true;
+ }
+
+ public List<TickingBlockEntity> getBlockEntityTickers() {
+ return this.blockEntityTickers;
+ }
+
+ public void pushPendingTickingBlockEntities() {
+ if (!this.pendingBlockEntityTickers.isEmpty()) {
+ this.blockEntityTickers.addAll(this.pendingBlockEntityTickers);
+ this.pendingBlockEntityTickers.clear();
+ }
+ }
+
+ // ticking chunks
+ public void addEntityTickingChunks(final LevelChunk levelChunk) {
+ this.entityTickingChunks.add(levelChunk);
+ }
+
+ public void removeEntityTickingChunk(final LevelChunk levelChunk) {
+ this.entityTickingChunks.remove(levelChunk);
+ }
+
+ public IteratorSafeOrderedReferenceSet<LevelChunk> getEntityTickingChunks() {
+ return this.entityTickingChunks;
+ }
+
+ public void addChunkHolderNeedsBroadcasting(final ChunkHolder holder) {
+ this.needsChangeBroadcasting.add(holder);
+ }
+
+ public void removeChunkHolderNeedsBroadcasting(final ChunkHolder holder) {
+ this.needsChangeBroadcasting.remove(holder);
+ }
+
+ public ReferenceOpenHashSet<ChunkHolder> getNeedsChangeBroadcasting() {
+ return this.needsChangeBroadcasting;
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/Schedule.java b/src/main/java/io/papermc/paper/threadedregions/Schedule.java
new file mode 100644
index 0000000000000000000000000000000000000000..112d24a93bddf3d81c9176c05340c94ecd1a40a3
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/Schedule.java
@@ -0,0 +1,91 @@
+package io.papermc.paper.threadedregions;
+
+/**
+ * A Schedule is an object that can be used to maintain a periodic schedule for an event of interest.
+ */
+public final class Schedule {
+
+ private long lastPeriod;
+
+ /**
+ * Initialises a schedule with the provided period.
+ * @param firstPeriod The last time an event of interest occurred.
+ * @see #setLastPeriod(long)
+ */
+ public Schedule(final long firstPeriod) {
+ this.lastPeriod = firstPeriod;
+ }
+
+ /**
+ * Updates the last period to the specified value. This call sets the last "time" the event
+ * of interest took place at. Thus, the value returned by {@link #getDeadline(long)} is
+ * the provided time plus the period length provided to {@code getDeadline}.
+ * @param value The value to set the last period to.
+ */
+ public void setLastPeriod(final long value) {
+ this.lastPeriod = value;
+ }
+
+ /**
+ * Returns the last time the event of interest should have taken place.
+ */
+ public long getLastPeriod() {
+ return this.lastPeriod;
+ }
+
+ /**
+ * Returns the number of times the event of interest should have taken place between the last
+ * period and the provided time given the period between each event.
+ * @param periodLength The length of the period between events in ns.
+ * @param time The provided time.
+ */
+ public int getPeriodsAhead(final long periodLength, final long time) {
+ final long difference = time - this.lastPeriod;
+ final int ret = (int)(Math.abs(difference) / periodLength);
+ return difference >= 0 ? ret : -ret;
+ }
+
+ /**
+ * Returns the next starting deadline for the event of interest to take place,
+ * given the provided period length.
+ * @param periodLength The provided period length.
+ */
+ public long getDeadline(final long periodLength) {
+ return this.lastPeriod + periodLength;
+ }
+
+ /**
+ * Adjusts the last period so that the next starting deadline returned is the next period specified,
+ * given the provided period length.
+ * @param nextPeriod The specified next starting deadline.
+ * @param periodLength The specified period length.
+ */
+ public void setNextPeriod(final long nextPeriod, final long periodLength) {
+ this.lastPeriod = nextPeriod - periodLength;
+ }
+
+ /**
+ * Increases the last period by the specified number of periods and period length.
+ * The specified number of periods may be < 0, in which case the last period
+ * will decrease.
+ * @param periods The specified number of periods.
+ * @param periodLength The specified period length.
+ */
+ public void advanceBy(final int periods, final long periodLength) {
+ this.lastPeriod += (long)periods * periodLength;
+ }
+
+ /**
+ * Sets the last period so that it is the specified number of periods ahead
+ * given the specified time and period length.
+ * @param periodsToBeAhead Specified number of periods to be ahead by.
+ * @param periodLength The specified period length.
+ * @param time The specified time.
+ */
+ public void setPeriodsAhead(final int periodsToBeAhead, final long periodLength, final long time) {
+ final int periodsAhead = this.getPeriodsAhead(periodLength, time);
+ final int periodsToAdd = periodsToBeAhead - periodsAhead;
+
+ this.lastPeriod -= (long)periodsToAdd * periodLength;
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TeleportUtils.java b/src/main/java/io/papermc/paper/threadedregions/TeleportUtils.java
new file mode 100644
index 0000000000000000000000000000000000000000..84b4ff07735fb84e28ee8966ffdedb1bb3d07dff
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TeleportUtils.java
@@ -0,0 +1,60 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.completable.Completable;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.phys.Vec3;
+import org.bukkit.Location;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.event.player.PlayerTeleportEvent;
+import java.util.function.Consumer;
+
+public final class TeleportUtils {
+
+ public static void teleport(final Entity from, final boolean useFromRootVehicle, final Entity to, final Float yaw, final Float pitch,
+ final long teleportFlags, final PlayerTeleportEvent.TeleportCause cause, final Consumer<Entity> onComplete) {
+ // retrieve coordinates
+ final Completable<Location> positionCompletable = new Completable<>();
+
+ positionCompletable.addWaiter(
+ (final Location loc, final Throwable thr) -> {
+ if (loc == null) {
+ onComplete.accept(null);
+ return;
+ }
+ final boolean scheduled = from.getBukkitEntity().taskScheduler.schedule(
+ (final Entity realFrom) -> {
+ final Vec3 pos = new Vec3(
+ loc.getX(), loc.getY(), loc.getZ()
+ );
+ (useFromRootVehicle ? realFrom.getRootVehicle() : realFrom).teleportAsync(
+ ((CraftWorld)loc.getWorld()).getHandle(), pos, null, null, null,
+ cause, teleportFlags, onComplete
+ );
+ },
+ (final Entity retired) -> {
+ onComplete.accept(null);
+ },
+ 1L
+ );
+ if (!scheduled) {
+ onComplete.accept(null);
+ }
+ }
+ );
+
+ final boolean scheduled = to.getBukkitEntity().taskScheduler.schedule(
+ (final Entity target) -> {
+ positionCompletable.complete(target.getBukkitEntity().getLocation());
+ },
+ (final Entity retired) -> {
+ onComplete.accept(null);
+ },
+ 1L
+ );
+ if (!scheduled) {
+ onComplete.accept(null);
+ }
+ }
+
+ private TeleportUtils() {}
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/ThreadedRegioniser.java b/src/main/java/io/papermc/paper/threadedregions/ThreadedRegioniser.java
new file mode 100644
index 0000000000000000000000000000000000000000..3588a0ad7996d77f3e7ee076961e5b1210aa384e
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/ThreadedRegioniser.java
@@ -0,0 +1,1186 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import io.papermc.paper.util.CoordinateUtils;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.longs.LongArrayList;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.core.BlockPos;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.ChunkPos;
+
+import java.lang.invoke.VarHandle;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Iterator;
+import java.util.List;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.concurrent.locks.StampedLock;
+import java.util.function.Consumer;
+
+public final class ThreadedRegioniser<R extends ThreadedRegioniser.ThreadedRegionData<R, S>, S extends ThreadedRegioniser.ThreadedRegionSectionData> {
+
+ public final int regionSectionChunkSize;
+ public final int sectionChunkShift;
+ public final int minSectionRecalcCount;
+ public final int emptySectionCreateRadius;
+ public final int regionSectionMergeRadius;
+ public final double maxDeadRegionPercent;
+ public final ServerLevel world;
+
+ private final SWMRLong2ObjectHashTable<ThreadedRegionSection<R, S>> sections = new SWMRLong2ObjectHashTable<>();
+ private final SWMRLong2ObjectHashTable<ThreadedRegion<R, S>> regionsById = new SWMRLong2ObjectHashTable<>();
+ private final RegionCallbacks<R, S> callbacks;
+ private final StampedLock regionLock = new StampedLock();
+ private Thread writeLockOwner;
+
+ /*
+ static final record Operation(String type, int chunkX, int chunkZ) {}
+ private final MultiThreadedQueue<Operation> ops = new MultiThreadedQueue<>();
+ */
+
+ /*
+ * See REGION_LOGIC.md for complete details on what this class is doing
+ */
+
+ public ThreadedRegioniser(final int minSectionRecalcCount, final double maxDeadRegionPercent,
+ final int emptySectionCreateRadius, final int regionSectionMergeRadius,
+ final int regionSectionChunkShift, final ServerLevel world,
+ final RegionCallbacks<R, S> callbacks) {
+ if (emptySectionCreateRadius <= 0) {
+ throw new IllegalStateException("Region section create radius must be > 0");
+ }
+ if (regionSectionMergeRadius <= 0) {
+ throw new IllegalStateException("Region section merge radius must be > 0");
+ }
+ this.regionSectionChunkSize = 1 << regionSectionChunkShift;
+ this.sectionChunkShift = regionSectionChunkShift;
+ this.minSectionRecalcCount = Math.max(2, minSectionRecalcCount);
+ this.maxDeadRegionPercent = maxDeadRegionPercent;
+ this.emptySectionCreateRadius = emptySectionCreateRadius;
+ this.regionSectionMergeRadius = regionSectionMergeRadius;
+ this.world = world;
+ this.callbacks = callbacks;
+ //this.loadTestData();
+ }
+
+ /*
+ private static String substr(String val, String prefix, int from) {
+ int idx = val.indexOf(prefix, from) + prefix.length();
+ int idx2 = val.indexOf(',', idx);
+ if (idx2 == -1) {
+ idx2 = val.indexOf(']', idx);
+ }
+ return val.substring(idx, idx2);
+ }
+
+ private void loadTestData() {
+ if (true) {
+ return;
+ }
+ try {
+ final JsonArray arr = JsonParser.parseReader(new FileReader("test.json")).getAsJsonArray();
+
+ List<Operation> ops = new ArrayList<>();
+
+ for (JsonElement elem : arr) {
+ JsonObject obj = elem.getAsJsonObject();
+ String val = obj.get("value").getAsString();
+
+ String type = substr(val, "type=", 0);
+ String x = substr(val, "chunkX=", 0);
+ String z = substr(val, "chunkZ=", 0);
+
+ ops.add(new Operation(type, Integer.parseInt(x), Integer.parseInt(z)));
+ }
+
+ for (Operation op : ops) {
+ switch (op.type) {
+ case "add": {
+ this.addChunk(op.chunkX, op.chunkZ);
+ break;
+ }
+ case "remove": {
+ this.removeChunk(op.chunkX, op.chunkZ);
+ break;
+ }
+ case "mark_ticking": {
+ this.sections.get(CoordinateUtils.getChunkKey(op.chunkX, op.chunkZ)).region.tryMarkTicking();
+ break;
+ }
+ case "rel_region": {
+ if (this.sections.get(CoordinateUtils.getChunkKey(op.chunkX, op.chunkZ)).region.state == ThreadedRegion.STATE_TICKING) {
+ this.sections.get(CoordinateUtils.getChunkKey(op.chunkX, op.chunkZ)).region.markNotTicking();
+ }
+ break;
+ }
+ }
+ }
+
+ } catch (final Exception ex) {
+ throw new IllegalStateException(ex);
+ }
+ }
+ */
+
+ private void acquireWriteLock() {
+ final Thread currentThread = Thread.currentThread();
+ if (this.writeLockOwner == currentThread) {
+ throw new IllegalStateException("Cannot recursively operate in the regioniser");
+ }
+ this.regionLock.writeLock();
+ this.writeLockOwner = currentThread;
+ }
+
+ private void releaseWriteLock() {
+ this.writeLockOwner = null;
+ this.regionLock.tryUnlockWrite();
+ }
+
+ private void onRegionCreate(final ThreadedRegion<R, S> region) {
+ final ThreadedRegion<R, S> conflict;
+ if ((conflict = this.regionsById.putIfAbsent(region.id, region)) != null) {
+ throw new IllegalStateException("Region " + region + " is already mapped to " + conflict);
+ }
+ }
+
+ private void onRegionDestroy(final ThreadedRegion<R, S> region) {
+ final ThreadedRegion<R, S> removed = this.regionsById.remove(region.id);
+ if (removed != region) {
+ throw new IllegalStateException("Expected to remove " + region + ", but removed " + removed);
+ }
+ }
+
+ public int getSectionCoordinate(final int chunkCoordinate) {
+ return chunkCoordinate >> this.sectionChunkShift;
+ }
+
+ public long getSectionKey(final BlockPos pos) {
+ return CoordinateUtils.getChunkKey((pos.getX() >> 4) >> this.sectionChunkShift, (pos.getZ() >> 4) >> this.sectionChunkShift);
+ }
+
+ public long getSectionKey(final ChunkPos pos) {
+ return CoordinateUtils.getChunkKey(pos.x >> this.sectionChunkShift, pos.z >> this.sectionChunkShift);
+ }
+
+ public long getSectionKey(final Entity entity) {
+ final ChunkPos pos = entity.chunkPosition();
+ return CoordinateUtils.getChunkKey(pos.x >> this.sectionChunkShift, pos.z >> this.sectionChunkShift);
+ }
+
+ public void computeForAllRegions(final Consumer<? super ThreadedRegion<R, S>> consumer) {
+ this.regionLock.readLock();
+ try {
+ this.regionsById.forEachValue(consumer);
+ } finally {
+ this.regionLock.tryUnlockRead();
+ }
+ }
+
+ public void computeForAllRegionsUnsynchronised(final Consumer<? super ThreadedRegion<R, S>> consumer) {
+ this.regionsById.forEachValue(consumer);
+ }
+
+ public ThreadedRegion<R, S> getRegionAtUnsynchronised(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ final ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+
+ return section == null ? null : section.getRegion();
+ }
+
+ public ThreadedRegion<R, S> getRegionAtSynchronised(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ // try an optimistic read
+ {
+ final long readAttempt = this.regionLock.tryOptimisticRead();
+ final ThreadedRegionSection<R, S> optimisticSection = this.sections.get(sectionKey);
+ final ThreadedRegion<R, S> optimisticRet =
+ optimisticSection == null ? null : optimisticSection.getRegionPlain();
+ if (this.regionLock.validate(readAttempt)) {
+ return optimisticRet;
+ }
+ }
+
+ // failed, fall back to acquiring the lock
+ this.regionLock.readLock();
+ try {
+ final ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+
+ return section == null ? null : section.getRegionPlain();
+ } finally {
+ this.regionLock.tryUnlockRead();
+ }
+ }
+
+ /**
+ * Adds a chunk to the regioniser. Note that it is illegal to add a chunk unless
+ * addChunk has not been called for it or removeChunk has been previously called.
+ *
+ * <p>
+ * Note that it is illegal to additionally call addChunk or removeChunk for the same
+ * region section in parallel.
+ * </p>
+ */
+ public void addChunk(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ // Given that for each section, no addChunk/removeChunk can occur in parallel,
+ // we can avoid the lock IF the section exists AND it has a non-zero chunk count.
+ {
+ final ThreadedRegionSection<R, S> existing = this.sections.get(sectionKey);
+ if (existing != null && !existing.isEmpty()) {
+ existing.addChunk(chunkX, chunkZ);
+ return;
+ } // else: just acquire the write lock
+ }
+
+ this.acquireWriteLock();
+ try {
+ ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+
+ List<ThreadedRegionSection<R, S>> newSections = new ArrayList<>();
+
+ if (section == null) {
+ // no section at all
+ section = new ThreadedRegionSection<>(sectionX, sectionZ, this, chunkX, chunkZ);
+ this.sections.put(sectionKey, section);
+ newSections.add(section);
+ } else {
+ section.addChunk(chunkX, chunkZ);
+ }
+ // due to the fast check from above, we know the section is empty whether we needed to create it or not
+
+ // enforce the adjacency invariant by creating / updating neighbour sections
+ final int createRadius = this.emptySectionCreateRadius;
+ final int searchRadius = createRadius + this.regionSectionMergeRadius;
+ ReferenceOpenHashSet<ThreadedRegion<R, S>> nearbyRegions = null;
+ for (int dx = -searchRadius; dx <= searchRadius; ++dx) {
+ for (int dz = -searchRadius; dz <= searchRadius; ++dz) {
+ if ((dx | dz) == 0) {
+ continue;
+ }
+ final int squareDistance = Math.max(Math.abs(dx), Math.abs(dz));
+ final boolean inCreateRange = squareDistance <= createRadius;
+
+ final int neighbourX = dx + sectionX;
+ final int neighbourZ = dz + sectionZ;
+ final long neighbourKey = CoordinateUtils.getChunkKey(neighbourX, neighbourZ);
+
+ ThreadedRegionSection<R, S> neighbourSection = this.sections.get(neighbourKey);
+
+ if (neighbourSection != null) {
+ if (nearbyRegions == null) {
+ nearbyRegions = new ReferenceOpenHashSet<>(((searchRadius * 2 + 1) * (searchRadius * 2 + 1)) >> 1);
+ }
+ nearbyRegions.add(neighbourSection.getRegionPlain());
+ }
+
+ if (!inCreateRange) {
+ continue;
+ }
+
+ // we need to ensure the section exists
+ if (neighbourSection != null) {
+ // nothing else to do
+ neighbourSection.incrementNonEmptyNeighbours();
+ continue;
+ }
+ neighbourSection = new ThreadedRegionSection<>(neighbourX, neighbourZ, this, 1);
+ if (null != this.sections.put(neighbourKey, neighbourSection)) {
+ throw new IllegalStateException("Failed to insert new section");
+ }
+ newSections.add(neighbourSection);
+ }
+ }
+
+ final ThreadedRegion<R, S> regionOfInterest;
+ final boolean regionOfInterestAlive;
+ if (nearbyRegions == null) {
+ // we can simply create a new region, don't have neighbours to worry about merging into
+ regionOfInterest = new ThreadedRegion<>(this);
+ regionOfInterestAlive = true;
+
+ for (int i = 0, len = newSections.size(); i < len; ++i) {
+ regionOfInterest.addSection(newSections.get(i));
+ }
+
+ // only call create callback after adding sections
+ regionOfInterest.onCreate();
+ } else {
+ // need to merge the regions
+
+ ThreadedRegion<R, S> firstUnlockedRegion = null;
+
+ for (final ThreadedRegion<R, S> region : nearbyRegions) {
+ if (region.isTicking()) {
+ continue;
+ }
+ firstUnlockedRegion = region;
+ break;
+ }
+
+ if (firstUnlockedRegion != null) {
+ regionOfInterest = firstUnlockedRegion;
+ } else {
+ regionOfInterest = new ThreadedRegion<>(this);
+ }
+
+ for (int i = 0, len = newSections.size(); i < len; ++i) {
+ regionOfInterest.addSection(newSections.get(i));
+ }
+
+ // only call create callback after adding sections
+ if (firstUnlockedRegion == null) {
+ regionOfInterest.onCreate();
+ }
+
+ if (firstUnlockedRegion != null && nearbyRegions.size() == 1) {
+ // nothing to do further, no need to merge anything
+ return;
+ }
+
+ // we need to now tell all the other regions to merge into the region we just created,
+ // and to merge all the ones we can immediately
+
+ boolean delayedTrueMerge = false;
+
+ for (final ThreadedRegion<R, S> region : nearbyRegions) {
+ if (region == regionOfInterest) {
+ continue;
+ }
+ // need the relaxed check, as the region may already be
+ // a merge target
+ if (!region.tryKill()) {
+ regionOfInterest.mergeIntoLater(region);
+ delayedTrueMerge = true;
+ } else {
+ region.mergeInto(regionOfInterest);
+ }
+ }
+
+ if (delayedTrueMerge && firstUnlockedRegion != null) {
+ // we need to retire this region, as it can no longer tick
+ if (regionOfInterest.state == ThreadedRegion.STATE_READY) {
+ regionOfInterest.state = ThreadedRegion.STATE_TRANSIENT;
+ this.callbacks.onRegionInactive(regionOfInterest);
+ }
+ }
+
+ // need to set alive if we created it and we didn't delay a merge
+ regionOfInterestAlive = firstUnlockedRegion == null && !delayedTrueMerge && regionOfInterest.mergeIntoLater.isEmpty() && regionOfInterest.expectingMergeFrom.isEmpty();
+ }
+
+ if (regionOfInterestAlive) {
+ regionOfInterest.state = ThreadedRegion.STATE_READY;
+ if (!regionOfInterest.mergeIntoLater.isEmpty() || !regionOfInterest.expectingMergeFrom.isEmpty()) {
+ throw new IllegalStateException("Should not happen on region " + this);
+ }
+ this.callbacks.onRegionActive(regionOfInterest);
+ }
+ } finally {
+ this.releaseWriteLock();
+ }
+ }
+
+ public void removeChunk(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ // Given that for each section, no addChunk/removeChunk can occur in parallel,
+ // we can avoid the lock IF the section exists AND it has a chunk count > 1
+ final ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+ if (section == null) {
+ throw new IllegalStateException("Chunk (" + chunkX + "," + chunkZ + ") has no section");
+ }
+ if (!section.hasOnlyOneChunk()) {
+ // chunk will not go empty, so we don't need to acquire the lock
+ section.removeChunk(chunkX, chunkZ);
+ return;
+ }
+
+ this.acquireWriteLock();
+ try {
+ section.removeChunk(chunkX, chunkZ);
+
+ final int searchRadius = this.emptySectionCreateRadius;
+ for (int dx = -searchRadius; dx <= searchRadius; ++dx) {
+ for (int dz = -searchRadius; dz <= searchRadius; ++dz) {
+ if ((dx | dz) == 0) {
+ continue;
+ }
+
+ final int neighbourX = dx + sectionX;
+ final int neighbourZ = dz + sectionZ;
+ final long neighbourKey = CoordinateUtils.getChunkKey(neighbourX, neighbourZ);
+
+ final ThreadedRegionSection<R, S> neighbourSection = this.sections.get(neighbourKey);
+
+ // should be non-null here always
+ neighbourSection.decrementNonEmptyNeighbours();
+ }
+ }
+ } finally {
+ this.releaseWriteLock();
+ }
+ }
+
+ // must hold regionLock
+ private void onRegionRelease(final ThreadedRegion<R, S> region) {
+ if (!region.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Region " + region + " should not have any regions to merge into!");
+ }
+
+ final boolean hasExpectingMerges = !region.expectingMergeFrom.isEmpty();
+
+ // is this region supposed to merge into any other region?
+ if (hasExpectingMerges) {
+ // merge the regions into this one
+ final ReferenceOpenHashSet<ThreadedRegion<R, S>> expectingMergeFrom = region.expectingMergeFrom.clone();
+ for (final ThreadedRegion<R, S> mergeFrom : expectingMergeFrom) {
+ if (!mergeFrom.tryKill()) {
+ throw new IllegalStateException("Merge from region " + mergeFrom + " should be killable! Trying to merge into " + region);
+ }
+ mergeFrom.mergeInto(region);
+ }
+
+ if (!region.expectingMergeFrom.isEmpty()) {
+ throw new IllegalStateException("Region " + region + " should no longer have merge requests after mering from " + expectingMergeFrom);
+ }
+
+ if (!region.mergeIntoLater.isEmpty()) {
+ // There is another nearby ticking region that we need to merge into
+ region.state = ThreadedRegion.STATE_TRANSIENT;
+ this.callbacks.onRegionInactive(region);
+ // return to avoid removing dead sections or splitting, these actions will be performed
+ // by the region we merge into
+ return;
+ }
+ }
+
+ // now check whether we need to recalculate regions
+ final boolean removeDeadSections = hasExpectingMerges || region.hasNoAliveSections()
+ || (region.sectionByKey.size() >= this.minSectionRecalcCount && region.getDeadSectionPercent() >= this.maxDeadRegionPercent);
+ final boolean removedDeadSections = removeDeadSections && !region.deadSections.isEmpty();
+ if (removeDeadSections) {
+ // kill dead sections
+ for (final ThreadedRegionSection<R, S> deadSection : region.deadSections) {
+ final long key = CoordinateUtils.getChunkKey(deadSection.sectionX, deadSection.sectionZ);
+
+ if (!deadSection.isEmpty()) {
+ throw new IllegalStateException("Dead section '" + deadSection.toStringWithRegion() + "' is marked dead but has chunks!");
+ }
+ if (deadSection.hasNonEmptyNeighbours()) {
+ throw new IllegalStateException("Dead section '" + deadSection.toStringWithRegion() + "' is marked dead but has non-empty neighbours!");
+ }
+ if (!region.sectionByKey.remove(key, deadSection)) {
+ throw new IllegalStateException("Region " + region + " has inconsistent state, it should contain section " + deadSection);
+ }
+ if (this.sections.remove(key) != deadSection) {
+ throw new IllegalStateException("Cannot remove dead section '" +
+ deadSection.toStringWithRegion() + "' from section state! State at section coordinate: " + this.sections.get(key));
+ }
+ }
+ region.deadSections.clear();
+ }
+
+ // if we removed dead sections, we should check if the region can be split into smaller ones
+ // otherwise, the region remains alive
+ if (!removedDeadSections) {
+ // didn't remove dead sections, don't check for split
+ region.state = ThreadedRegion.STATE_READY;
+ if (!region.expectingMergeFrom.isEmpty() || !region.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Illegal state " + region);
+ }
+ return;
+ }
+
+ // first, we need to build copy of coordinate->section map of all sections in recalculate
+ final Long2ReferenceOpenHashMap<ThreadedRegionSection<R, S>> recalculateSections = region.sectionByKey.clone();
+
+ if (recalculateSections.isEmpty()) {
+ // looks like the region's sections were all dead, and now there is no region at all
+ region.state = ThreadedRegion.STATE_DEAD;
+ region.onRemove(true);
+ return;
+ }
+
+ // merge radius is max, since recalculateSections includes the dead or empty sections
+ final int mergeRadius = Math.max(this.regionSectionMergeRadius, this.emptySectionCreateRadius);
+
+ final List<List<ThreadedRegionSection<R, S>>> newRegions = new ArrayList<>();
+ while (!recalculateSections.isEmpty()) {
+ // select any section, then BFS around it to find all of its neighbours to form a region
+ // once no more neighbours are found, the region is complete
+ final List<ThreadedRegionSection<R, S>> currRegion = new ArrayList<>();
+ final Iterator<ThreadedRegionSection<R, S>> firstIterator = recalculateSections.values().iterator();
+
+ currRegion.add(firstIterator.next());
+ firstIterator.remove();
+ search_loop:
+ for (int idx = 0; idx < currRegion.size(); ++idx) {
+ final ThreadedRegionSection<R, S> curr = currRegion.get(idx);
+ final int centerX = curr.sectionX;
+ final int centerZ = curr.sectionZ;
+
+ // find neighbours in radius
+ for (int dz = -mergeRadius; dz <= mergeRadius; ++dz) {
+ for (int dx = -mergeRadius; dx <= mergeRadius; ++dx) {
+ if ((dx | dz) == 0) {
+ continue;
+ }
+
+ final ThreadedRegionSection<R, S> section = recalculateSections.remove(CoordinateUtils.getChunkKey(dx + centerX, dz + centerZ));
+ if (section == null) {
+ continue;
+ }
+
+ currRegion.add(section);
+
+ if (recalculateSections.isEmpty()) {
+ // no point in searching further
+ break search_loop;
+ }
+ }
+ }
+ }
+
+ newRegions.add(currRegion);
+ }
+
+ // now we have split the regions into separate parts, we can split recalculate
+
+ if (newRegions.size() == 1) {
+ // no need to split anything, we're done here
+ region.state = ThreadedRegion.STATE_READY;
+ if (!region.expectingMergeFrom.isEmpty() || !region.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Illegal state " + region);
+ }
+ return;
+ }
+
+ // need to split the region, so we need to kill the old one first
+ region.state = ThreadedRegion.STATE_DEAD;
+ region.onRemove(true);
+
+ // create new regions
+ final Long2ReferenceOpenHashMap<ThreadedRegion<R, S>> newRegionsMap = new Long2ReferenceOpenHashMap<>();
+ final ReferenceOpenHashSet<ThreadedRegion<R, S>> newRegionsSet = new ReferenceOpenHashSet<>();
+
+ for (final List<ThreadedRegionSection<R, S>> sections : newRegions) {
+ final ThreadedRegion<R, S> newRegion = new ThreadedRegion<>(this);
+ newRegionsSet.add(newRegion);
+
+ for (final ThreadedRegionSection<R, S> section : sections) {
+ section.setRegionRelease(null);
+ newRegion.addSection(section);
+ final ThreadedRegion<R, S> curr = newRegionsMap.putIfAbsent(section.sectionKey, newRegion);
+ if (curr != null) {
+ throw new IllegalStateException("Expected no region at " + section + ", but got " + curr + ", should have put " + newRegion);
+ }
+ }
+ }
+
+ region.split(newRegionsMap, newRegionsSet);
+
+ // only after invoking data callbacks
+
+ for (final ThreadedRegion<R, S> newRegion : newRegionsSet) {
+ newRegion.state = ThreadedRegion.STATE_READY;
+ if (!newRegion.expectingMergeFrom.isEmpty() || !newRegion.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Illegal state " + newRegion);
+ }
+ newRegion.onCreate();
+ this.callbacks.onRegionActive(newRegion);
+ }
+ }
+
+ public static final class ThreadedRegion<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ private static final AtomicLong REGION_ID_GENERATOR = new AtomicLong();
+
+ private static final int STATE_TRANSIENT = 0;
+ private static final int STATE_READY = 1;
+ private static final int STATE_TICKING = 2;
+ private static final int STATE_DEAD = 3;
+
+ public final long id;
+
+ private int state;
+
+ private final Long2ReferenceOpenHashMap<ThreadedRegionSection<R, S>> sectionByKey = new Long2ReferenceOpenHashMap<>();
+ private final ReferenceOpenHashSet<ThreadedRegionSection<R, S>> deadSections = new ReferenceOpenHashSet<>();
+
+ public final ThreadedRegioniser<R, S> regioniser;
+
+ private final R data;
+
+ private final ReferenceOpenHashSet<ThreadedRegion<R, S>> mergeIntoLater = new ReferenceOpenHashSet<>();
+ private final ReferenceOpenHashSet<ThreadedRegion<R, S>> expectingMergeFrom = new ReferenceOpenHashSet<>();
+
+ public ThreadedRegion(final ThreadedRegioniser<R, S> regioniser) {
+ this.regioniser = regioniser;
+ this.id = REGION_ID_GENERATOR.getAndIncrement();
+ this.state = STATE_TRANSIENT;
+ this.data = regioniser.callbacks.createNewData(this);
+ }
+
+ public LongArrayList getOwnedSections() {
+ final boolean lock = this.regioniser.writeLockOwner != Thread.currentThread();
+ if (lock) {
+ this.regioniser.regionLock.readLock();
+ }
+ try {
+ final LongArrayList ret = new LongArrayList(this.sectionByKey.size());
+ ret.addAll(this.sectionByKey.keySet());
+
+ return ret;
+ } finally {
+ if (lock) {
+ this.regioniser.regionLock.tryUnlockRead();
+ }
+ }
+ }
+
+ public ChunkPos getCenterChunk() {
+ final LongArrayList sections = this.getOwnedSections();
+
+ sections.sort(null);
+
+ // note: regions always have at least one section
+ final long middle = sections.getLong(sections.size() >> 1);
+
+ return new ChunkPos(CoordinateUtils.getChunkX(middle), CoordinateUtils.getChunkZ(middle));
+ }
+
+ private void onCreate() {
+ this.regioniser.onRegionCreate(this);
+ this.regioniser.callbacks.onRegionCreate(this);
+ }
+
+ private void onRemove(final boolean wasActive) {
+ if (wasActive) {
+ this.regioniser.callbacks.onRegionInactive(this);
+ }
+ this.regioniser.callbacks.onRegionDestroy(this);
+ this.regioniser.onRegionDestroy(this);
+ }
+
+ private final boolean hasNoAliveSections() {
+ return this.deadSections.size() == this.sectionByKey.size();
+ }
+
+ private final double getDeadSectionPercent() {
+ return (double)this.deadSections.size() / (double)this.sectionByKey.size();
+ }
+
+ private void split(final Long2ReferenceOpenHashMap<ThreadedRegion<R, S>> into, final ReferenceOpenHashSet<ThreadedRegion<R, S>> regions) {
+ if (this.data != null) {
+ this.data.split(this.regioniser, into, regions);
+ }
+ }
+
+ private void mergeInto(final ThreadedRegion<R, S> mergeTarget) {
+ if (this == mergeTarget) {
+ throw new IllegalStateException("Cannot merge a region onto itself");
+ }
+ if (!this.isDead()) {
+ throw new IllegalStateException("Source region is not dead! Source " + this + ", target " + mergeTarget);
+ } else if (mergeTarget.isDead()) {
+ throw new IllegalStateException("Target region is dead! Source " + this + ", target " + mergeTarget);
+ }
+
+ for (final ThreadedRegionSection<R, S> section : this.sectionByKey.values()) {
+ section.setRegionRelease(null);
+ mergeTarget.addSection(section);
+ }
+ for (final ThreadedRegionSection<R, S> deadSection : this.deadSections) {
+ if (this.sectionByKey.get(deadSection.sectionKey) != deadSection) {
+ throw new IllegalStateException("Source region does not even contain its own dead sections! Missing " + deadSection + " from region " + this);
+ }
+ if (!mergeTarget.deadSections.add(deadSection)) {
+ throw new IllegalStateException("Merge target contains dead section from source! Has " + deadSection + " from region " + this);
+ }
+ }
+
+ // forward merge expectations
+ for (final ThreadedRegion<R, S> region : this.expectingMergeFrom) {
+ if (!region.mergeIntoLater.remove(this)) {
+ throw new IllegalStateException("Region " + region + " was not supposed to merge into " + this + "?");
+ }
+ if (region != mergeTarget) {
+ region.mergeIntoLater(mergeTarget);
+ }
+ }
+
+ // forward merge into
+ for (final ThreadedRegion<R, S> region : this.mergeIntoLater) {
+ if (!region.expectingMergeFrom.remove(this)) {
+ throw new IllegalStateException("Region " + this + " was not supposed to merge into " + region + "?");
+ }
+ if (region != mergeTarget) {
+ mergeTarget.mergeIntoLater(region);
+ }
+ }
+
+ // finally, merge data
+ if (this.data != null) {
+ this.data.mergeInto(mergeTarget);
+ }
+ }
+
+ private void mergeIntoLater(final ThreadedRegion<R, S> region) {
+ if (region.isDead()) {
+ throw new IllegalStateException("Trying to merge later into a dead region: " + region);
+ }
+ final boolean add1, add2;
+ if ((add1 = this.mergeIntoLater.add(region)) != (add2 = region.expectingMergeFrom.add(this))) {
+ throw new IllegalStateException("Inconsistent state between target merge " + region + " and this " + this + ": add1,add2:" + add1 + "," + add2);
+ }
+ }
+
+ private boolean tryKill() {
+ switch (this.state) {
+ case STATE_TRANSIENT: {
+ this.state = STATE_DEAD;
+ this.onRemove(false);
+ return true;
+ }
+ case STATE_READY: {
+ this.state = STATE_DEAD;
+ this.onRemove(true);
+ return true;
+ }
+ case STATE_TICKING: {
+ return false;
+ }
+ case STATE_DEAD: {
+ throw new IllegalStateException("Already dead");
+ }
+ default: {
+ throw new IllegalStateException("Unknown state: " + this.state);
+ }
+ }
+ }
+
+ private boolean isDead() {
+ return this.state == STATE_DEAD;
+ }
+
+ private boolean isTicking() {
+ return this.state == STATE_TICKING;
+ }
+
+ private void removeDeadSection(final ThreadedRegionSection<R, S> section) {
+ this.deadSections.remove(section);
+ }
+
+ private void addDeadSection(final ThreadedRegionSection<R, S> section) {
+ this.deadSections.add(section);
+ }
+
+ private void addSection(final ThreadedRegionSection<R, S> section) {
+ if (section.getRegionPlain() != null) {
+ throw new IllegalStateException("Section already has region");
+ }
+ if (this.sectionByKey.putIfAbsent(section.sectionKey, section) != null) {
+ throw new IllegalStateException("Already have section " + section + ", mapped to " + this.sectionByKey.get(section.sectionKey));
+ }
+ section.setRegionRelease(this);
+ }
+
+ public R getData() {
+ return this.data;
+ }
+
+ public boolean tryMarkTicking() {
+ this.regioniser.acquireWriteLock();
+ try {
+ if (this.state != STATE_READY) {
+ return false;
+ }
+
+ if (!this.mergeIntoLater.isEmpty() || !this.expectingMergeFrom.isEmpty()) {
+ throw new IllegalStateException("Region " + this + " should not be ready");
+ }
+
+ this.state = STATE_TICKING;
+ return true;
+ } finally {
+ this.regioniser.releaseWriteLock();
+ }
+ }
+
+ public boolean markNotTicking() {
+ this.regioniser.acquireWriteLock();
+ try {
+ if (this.state != STATE_TICKING) {
+ throw new IllegalStateException("Attempting to release non-locked state");
+ }
+
+ this.regioniser.onRegionRelease(this);
+
+ return this.state == STATE_READY;
+ } finally {
+ this.regioniser.releaseWriteLock();
+ }
+ }
+
+ @Override
+ public String toString() {
+ final StringBuilder ret = new StringBuilder(128);
+
+ ret.append("ThreadedRegion{");
+ ret.append("state=").append(this.state).append(',');
+ // To avoid recursion in toString, maybe fix later?
+ //ret.append("mergeIntoLater=").append(this.mergeIntoLater).append(',');
+ //ret.append("expectingMergeFrom=").append(this.expectingMergeFrom).append(',');
+
+ ret.append("sectionCount=").append(this.sectionByKey.size()).append(',');
+ ret.append("sections=[");
+ for (final Iterator<ThreadedRegionSection<R, S>> iterator = this.sectionByKey.values().iterator(); iterator.hasNext();) {
+ final ThreadedRegionSection<R, S> section = iterator.next();
+
+ ret.append(section.toString());
+ if (iterator.hasNext()) {
+ ret.append(',');
+ }
+ }
+ ret.append(']');
+
+ ret.append('}');
+ return ret.toString();
+ }
+ }
+
+ public static final class ThreadedRegionSection<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ public final int sectionX;
+ public final int sectionZ;
+ public final long sectionKey;
+ private final long[] chunksBitset;
+ private int chunkCount;
+ private int nonEmptyNeighbours;
+
+ private ThreadedRegion<R, S> region;
+ private static final VarHandle REGION_HANDLE = ConcurrentUtil.getVarHandle(ThreadedRegionSection.class, "region", ThreadedRegion.class);
+
+ public final ThreadedRegioniser<R, S> regioniser;
+
+ private final int regionChunkShift;
+ private final int regionChunkMask;
+
+ private final S data;
+
+ private ThreadedRegion<R, S> getRegionPlain() {
+ return (ThreadedRegion<R, S>)REGION_HANDLE.get(this);
+ }
+
+ private ThreadedRegion<R, S> getRegionAcquire() {
+ return (ThreadedRegion<R, S>)REGION_HANDLE.getAcquire(this);
+ }
+
+ private void setRegionRelease(final ThreadedRegion<R, S> value) {
+ REGION_HANDLE.setRelease(this, value);
+ }
+
+ // creates an empty section with zero non-empty neighbours
+ private ThreadedRegionSection(final int sectionX, final int sectionZ, final ThreadedRegioniser<R, S> regioniser) {
+ this.sectionX = sectionX;
+ this.sectionZ = sectionZ;
+ this.sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+ this.chunksBitset = new long[Math.max(1, regioniser.regionSectionChunkSize * regioniser.regionSectionChunkSize / Long.SIZE)];
+ this.regioniser = regioniser;
+ this.regionChunkShift = regioniser.sectionChunkShift;
+ this.regionChunkMask = regioniser.regionSectionChunkSize - 1;
+ this.data = regioniser.callbacks
+ .createNewSectionData(sectionX, sectionZ, this.regionChunkShift);
+ }
+
+ // creates a section with an initial chunk with zero non-empty neighbours
+ private ThreadedRegionSection(final int sectionX, final int sectionZ, final ThreadedRegioniser<R, S> regioniser,
+ final int chunkXInit, final int chunkZInit) {
+ this(sectionX, sectionZ, regioniser);
+
+ final int initIndex = this.getChunkIndex(chunkXInit, chunkZInit);
+ this.chunkCount = 1;
+ this.chunksBitset[initIndex >>> 6] = 1L << (initIndex & (Long.SIZE - 1)); // index / Long.SIZE
+ }
+
+ // creates an empty section with the specified number of non-empty neighbours
+ private ThreadedRegionSection(final int sectionX, final int sectionZ, final ThreadedRegioniser<R, S> regioniser,
+ final int nonEmptyNeighbours) {
+ this(sectionX, sectionZ, regioniser);
+
+ this.nonEmptyNeighbours = nonEmptyNeighbours;
+ }
+
+ private boolean isEmpty() {
+ return this.chunkCount == 0;
+ }
+
+ private boolean hasOnlyOneChunk() {
+ return this.chunkCount == 1;
+ }
+
+ public boolean hasNonEmptyNeighbours() {
+ return this.nonEmptyNeighbours != 0;
+ }
+
+ /**
+ * Returns the section data associated with this region section. May be {@code null}.
+ */
+ public S getData() {
+ return this.data;
+ }
+
+ /**
+ * Returns the region that owns this section. Unsynchronised access may produce outdateed or transient results.
+ */
+ public ThreadedRegion<R, S> getRegion() {
+ return this.getRegionAcquire();
+ }
+
+ private int getChunkIndex(final int chunkX, final int chunkZ) {
+ return (chunkX & this.regionChunkMask) | ((chunkZ & this.regionChunkMask) << this.regionChunkShift);
+ }
+
+ private void markAlive() {
+ this.getRegionPlain().removeDeadSection(this);
+ }
+
+ private void markDead() {
+ this.getRegionPlain().addDeadSection(this);
+ }
+
+ private void incrementNonEmptyNeighbours() {
+ if (++this.nonEmptyNeighbours == 1 && this.chunkCount == 0) {
+ this.markAlive();
+ }
+ final int createRadius = this.regioniser.emptySectionCreateRadius;
+ if (this.nonEmptyNeighbours >= ((createRadius * 2 + 1) * (createRadius * 2 + 1))) {
+ throw new IllegalStateException("Non empty neighbours exceeded max value for radius " + createRadius);
+ }
+ }
+
+ private void decrementNonEmptyNeighbours() {
+ if (--this.nonEmptyNeighbours == 0 && this.chunkCount == 0) {
+ this.markDead();
+ }
+ if (this.nonEmptyNeighbours < 0) {
+ throw new IllegalStateException("Non empty neighbours reached zero");
+ }
+ }
+
+ /**
+ * Returns whether the chunk was zero. Effectively returns whether the caller needs to create
+ * dead sections / increase non-empty neighbour count for neighbouring sections.
+ */
+ private boolean addChunk(final int chunkX, final int chunkZ) {
+ final int index = this.getChunkIndex(chunkX, chunkZ);
+ final long bitset = this.chunksBitset[index >>> 6]; // index / Long.SIZE
+ final long after = this.chunksBitset[index >>> 6] = bitset | (1L << (index & (Long.SIZE - 1)));
+ if (after == bitset) {
+ throw new IllegalStateException("Cannot add a chunk to a section which already has the chunk! RegionSection: " + this + ", global chunk: " + new ChunkPos(chunkX, chunkZ).toString());
+ }
+ final boolean notEmpty = ++this.chunkCount == 1;
+ if (notEmpty && this.nonEmptyNeighbours == 0) {
+ this.markAlive();
+ }
+ return notEmpty;
+ }
+
+ /**
+ * Returns whether the chunk count is now zero. Effectively returns whether
+ * the caller needs to decrement the neighbour count for neighbouring sections.
+ */
+ private boolean removeChunk(final int chunkX, final int chunkZ) {
+ final int index = this.getChunkIndex(chunkX, chunkZ);
+ final long before = this.chunksBitset[index >>> 6]; // index / Long.SIZE
+ final long bitset = this.chunksBitset[index >>> 6] = before & ~(1L << (index & (Long.SIZE - 1)));
+ if (before == bitset) {
+ throw new IllegalStateException("Cannot remove a chunk from a section which does not have that chunk! RegionSection: " + this + ", global chunk: " + new ChunkPos(chunkX, chunkZ).toString());
+ }
+ final boolean empty = --this.chunkCount == 0;
+ if (empty && this.nonEmptyNeighbours == 0) {
+ this.markDead();
+ }
+ return empty;
+ }
+
+ @Override
+ public String toString() {
+ return "RegionSection{" +
+ "sectionCoordinate=" + new ChunkPos(this.sectionX, this.sectionZ).toString() + "," +
+ "chunkCount=" + this.chunkCount + "," +
+ "chunksBitset=" + toString(this.chunksBitset) + "," +
+ "nonEmptyNeighbours=" + this.nonEmptyNeighbours + "," +
+ "hash=" + this.hashCode() +
+ "}";
+ }
+
+ public String toStringWithRegion() {
+ return "RegionSection{" +
+ "sectionCoordinate=" + new ChunkPos(this.sectionX, this.sectionZ).toString() + "," +
+ "chunkCount=" + this.chunkCount + "," +
+ "chunksBitset=" + toString(this.chunksBitset) + "," +
+ "hash=" + this.hashCode() + "," +
+ "nonEmptyNeighbours=" + this.nonEmptyNeighbours + "," +
+ "region=" + this.getRegionAcquire() +
+ "}";
+ }
+
+ private static String toString(final long[] array) {
+ final StringBuilder ret = new StringBuilder();
+ final char[] zeros = new char[Long.SIZE / 4];
+ for (final long value : array) {
+ // zero pad the hex string
+ Arrays.fill(zeros, '0');
+ final String string = Long.toHexString(value);
+ System.arraycopy(string.toCharArray(), 0, zeros, zeros.length - string.length(), string.length());
+
+ ret.append(zeros);
+ }
+
+ return ret.toString();
+ }
+ }
+
+ public static interface ThreadedRegionData<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ /**
+ * Splits this region data into the specified regions set.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param regioniser Regioniser for which the regions reside in.
+ * @param into A map of region section coordinate key to the region that owns the section.
+ * @param regions The set of regions to split into.
+ */
+ public void split(final ThreadedRegioniser<R, S> regioniser, final Long2ReferenceOpenHashMap<ThreadedRegion<R, S>> into,
+ final ReferenceOpenHashSet<ThreadedRegion<R, S>> regions);
+
+ /**
+ * Callback to merge {@code this} region data into the specified region. The state of the region is undefined
+ * except that its region data is already created.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param into Specified region.
+ */
+ public void mergeInto(final ThreadedRegion<R, S> into);
+ }
+
+ public static interface ThreadedRegionSectionData {}
+
+ public static interface RegionCallbacks<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ /**
+ * Creates new section data for the specified section x and section z.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param sectionX x coordinate of the section.
+ * @param sectionZ z coordinate of the section.
+ * @param sectionShift The signed right shift value that can be applied to any chunk coordinate that
+ * produces a section coordinate.
+ * @return New section data, may be {@code null}.
+ */
+ public S createNewSectionData(final int sectionX, final int sectionZ, final int sectionShift);
+
+ /**
+ * Creates new region data for the specified region.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param forRegion The region to create the data for.
+ * @return New region data, may be {@code null}.
+ */
+ public R createNewData(final ThreadedRegion<R, S> forRegion);
+
+ /**
+ * Callback for when a region is created. This is invoked after the region is completely set up,
+ * so its data and owned sections are reliable to inspect.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that was created.
+ */
+ public void onRegionCreate(final ThreadedRegion<R, S> region);
+
+ /**
+ * Callback for when a region is destroyed. This is invoked before the region is actually destroyed; so
+ * its data and owned sections are reliable to inspect.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that is about to be destroyed.
+ */
+ public void onRegionDestroy(final ThreadedRegion<R, S> region);
+
+ /**
+ * Callback for when a region is considered "active." An active region x is a non-destroyed region which
+ * is not scheduled to merge into another region y and there are no non-destroyed regions z which are
+ * scheduled to merge into the region x. Equivalently, an active region is not directly adjacent to any
+ * other region considering the regioniser's empty section radius.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that is now active.
+ */
+ public void onRegionActive(final ThreadedRegion<R, S> region);
+
+ /**
+ * Callback for when a region transistions becomes inactive. An inactive region is non-destroyed, but
+ * has neighbouring adjacent regions considering the regioniser's empty section radius. Effectively,
+ * an inactive region may not tick and needs to be merged into its neighbouring regions.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that is now inactive.
+ */
+ public void onRegionInactive(final ThreadedRegion<R, S> region);
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickData.java b/src/main/java/io/papermc/paper/threadedregions/TickData.java
new file mode 100644
index 0000000000000000000000000000000000000000..29f9fed5f02530b3256e6b993e607d4647daa7b6
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TickData.java
@@ -0,0 +1,333 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import io.papermc.paper.util.IntervalledCounter;
+import it.unimi.dsi.fastutil.longs.LongArrayList;
+
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public final class TickData {
+
+ private final long interval; // ns
+
+ private final ArrayDeque<TickRegionScheduler.TickTime> timeData = new ArrayDeque<>();
+
+ public TickData(final long intervalNS) {
+ this.interval = intervalNS;
+ }
+
+ public void addDataFrom(final TickRegionScheduler.TickTime time) {
+ final long start = time.tickStart();
+
+ TickRegionScheduler.TickTime first;
+ while ((first = this.timeData.peekFirst()) != null) {
+ // only remove data completely out of window
+ if ((start - first.tickEnd()) <= this.interval) {
+ break;
+ }
+ this.timeData.pollFirst();
+ }
+
+ this.timeData.add(time);
+ }
+
+ // fromIndex inclusive, toIndex exclusive
+ // will throw if arr.length == 0
+ private static double median(final long[] arr, final int fromIndex, final int toIndex) {
+ final int len = toIndex - fromIndex;
+ final int middle = fromIndex + (len >>> 1);
+ if ((len & 1) == 0) {
+ // even, average the two middle points
+ return (double)(arr[middle - 1] + arr[middle]) / 2.0;
+ } else {
+ // odd, just grab the middle
+ return (double)arr[middle];
+ }
+ }
+
+ // will throw if arr.length == 0
+ private static SegmentData computeSegmentData(final long[] arr, final int fromIndex, final int toIndex,
+ final boolean inverse) {
+ final int len = toIndex - fromIndex;
+ long sum = 0L;
+ final double median = median(arr, fromIndex, toIndex);
+ long min = arr[0];
+ long max = arr[0];
+
+ for (int i = fromIndex; i < toIndex; ++i) {
+ final long val = arr[i];
+ sum += val;
+ if (val < min) {
+ min = val;
+ }
+ if (val > max) {
+ max = val;
+ }
+ }
+
+ if (inverse) {
+ // for positive a,b we have that a >= b if and only if 1/a <= 1/b
+ return new SegmentData(
+ len,
+ (double)len / ((double)sum / 1.0E9),
+ 1.0E9 / median,
+ 1.0E9 / (double)max,
+ 1.0E9 / (double)min
+ );
+ } else {
+ return new SegmentData(
+ len,
+ (double)sum / (double)len,
+ median,
+ (double)min,
+ (double)max
+ );
+ }
+ }
+
+ private static SegmentedAverage computeSegmentedAverage(final long[] data, final int allStart, final int allEnd,
+ final int percent99BestStart, final int percent99BestEnd,
+ final int percent95BestStart, final int percent95BestEnd,
+ final int percent1WorstStart, final int percent1WorstEnd,
+ final int percent5WorstStart, final int percent5WorstEnd,
+ final boolean inverse) {
+ return new SegmentedAverage(
+ computeSegmentData(data, allStart, allEnd, inverse),
+ computeSegmentData(data, percent99BestStart, percent99BestEnd, inverse),
+ computeSegmentData(data, percent95BestStart, percent95BestEnd, inverse),
+ computeSegmentData(data, percent1WorstStart, percent1WorstEnd, inverse),
+ computeSegmentData(data, percent5WorstStart, percent5WorstEnd, inverse)
+ );
+ }
+
+ private static record TickInformation(
+ long differenceFromLastTick,
+ long tickTime,
+ long tickTimeCPU
+ ) {}
+
+ // rets null if there is no data
+ public TickReportData generateTickReport(final TickRegionScheduler.TickTime inProgress, final long endTime) {
+ if (this.timeData.isEmpty() && inProgress == null) {
+ return null;
+ }
+
+ final List<TickRegionScheduler.TickTime> allData = new ArrayList<>(this.timeData);
+ if (inProgress != null) {
+ allData.add(inProgress);
+ }
+
+ final long intervalStart = allData.get(0).tickStart();
+ final long intervalEnd = allData.get(allData.size() - 1).tickEnd();
+
+ // to make utilisation accurate, we need to take the total time used over the last interval period -
+ // this means if a tick start before the measurement interval, but ends within the interval, then we
+ // only consider the time it spent ticking inside the interval
+ long totalTimeOverInterval = 0L;
+ long measureStart = endTime - this.interval;
+
+ for (int i = 0, len = allData.size(); i < len; ++i) {
+ final TickRegionScheduler.TickTime time = allData.get(i);
+ if (TimeUtil.compareTimes(time.tickStart(), measureStart) < 0) {
+ final long diff = time.tickEnd() - measureStart;
+ if (diff > 0L) {
+ totalTimeOverInterval += diff;
+ } // else: the time is entirely out of interval
+ } else {
+ totalTimeOverInterval += time.tickLength();
+ }
+ }
+
+ // we only care about ticks, but because of inbetween tick task execution
+ // there will be data in allData that isn't ticks. But, that data cannot
+ // be ignored since it contributes to utilisation.
+ // So, we will "compact" the data by merging any inbetween tick times
+ // the next tick.
+ // If there is no "next tick", then we will create one.
+ final List<TickInformation> collapsedData = new ArrayList<>();
+ for (int i = 0, len = allData.size(); i < len; ++i) {
+ final List<TickRegionScheduler.TickTime> toCollapse = new ArrayList<>();
+ TickRegionScheduler.TickTime lastTick = null;
+ for (;i < len; ++i) {
+ final TickRegionScheduler.TickTime time = allData.get(i);
+ if (!time.isTickExecution()) {
+ toCollapse.add(time);
+ continue;
+ }
+ lastTick = time;
+ break;
+ }
+
+ if (toCollapse.isEmpty()) {
+ // nothing to collapse
+ final TickRegionScheduler.TickTime last = allData.get(i);
+ collapsedData.add(
+ new TickInformation(
+ last.differenceFromLastTick(),
+ last.tickLength(),
+ last.supportCPUTime() ? last.tickCpuTime() : 0L
+ )
+ );
+ } else {
+ long totalTickTime = 0L;
+ long totalCpuTime = 0L;
+ for (int k = 0, len2 = collapsedData.size(); k < len2; ++k) {
+ final TickRegionScheduler.TickTime time = toCollapse.get(k);
+ totalTickTime += time.tickLength();
+ totalCpuTime += time.supportCPUTime() ? time.tickCpuTime() : 0L;
+ }
+ if (i < len) {
+ // we know there is a tick to collapse into
+ final TickRegionScheduler.TickTime last = allData.get(i);
+ collapsedData.add(
+ new TickInformation(
+ last.differenceFromLastTick(),
+ last.tickLength() + totalTickTime,
+ (last.supportCPUTime() ? last.tickCpuTime() : 0L) + totalCpuTime
+ )
+ );
+ } else {
+ // we do not have a tick to collapse into, so we must make one up
+ // we will assume that the tick is "starting now" and ongoing
+
+ // compute difference between imaginary tick and last tick
+ final long differenceBetweenTicks;
+ if (lastTick != null) {
+ // we have a last tick, use it
+ differenceBetweenTicks = lastTick.tickStart();
+ } else {
+ // we don't have a last tick, so we must make one up that makes sense
+ // if the current interval exceeds the max tick time, then use it
+
+ // Otherwise use the interval length.
+ // This is how differenceFromLastTick() works on TickTime when there is no previous interval.
+ differenceBetweenTicks = Math.max(
+ TickRegionScheduler.TIME_BETWEEN_TICKS, totalTickTime
+ );
+ }
+
+ collapsedData.add(
+ new TickInformation(
+ differenceBetweenTicks,
+ totalTickTime,
+ totalCpuTime
+ )
+ );
+ }
+ }
+ }
+
+
+ final int collectedTicks = collapsedData.size();
+ final long[] tickStartToStartDifferences = new long[collectedTicks];
+ final long[] timePerTickDataRaw = new long[collectedTicks];
+ final long[] missingCPUTimeDataRaw = new long[collectedTicks];
+
+ long totalTimeTicking = 0L;
+
+ int i = 0;
+ for (final TickInformation time : collapsedData) {
+ tickStartToStartDifferences[i] = time.differenceFromLastTick();
+ final long timePerTick = timePerTickDataRaw[i] = time.tickTime();
+ missingCPUTimeDataRaw[i] = Math.max(0L, timePerTick - time.tickTimeCPU());
+
+ ++i;
+
+ totalTimeTicking += timePerTick;
+ }
+
+ Arrays.sort(tickStartToStartDifferences);
+ Arrays.sort(timePerTickDataRaw);
+ Arrays.sort(missingCPUTimeDataRaw);
+
+ // Note: computeSegmentData cannot take start == end
+ final int allStart = 0;
+ final int allEnd = collectedTicks;
+ final int percent95BestStart = 0;
+ final int percent95BestEnd = collectedTicks == 1 ? 1 : (int)(0.95 * collectedTicks);
+ final int percent99BestStart = 0;
+ // (int)(0.99 * collectedTicks) == 0 if collectedTicks = 1, so we need to use 1 to avoid start == end
+ final int percent99BestEnd = collectedTicks == 1 ? 1 : (int)(0.99 * collectedTicks);
+ final int percent1WorstStart = (int)(0.99 * collectedTicks);
+ final int percent1WorstEnd = collectedTicks;
+ final int percent5WorstStart = (int)(0.95 * collectedTicks);
+ final int percent5WorstEnd = collectedTicks;
+
+ final SegmentedAverage tpsData = computeSegmentedAverage(
+ tickStartToStartDifferences,
+ allStart, allEnd,
+ percent99BestStart, percent99BestEnd,
+ percent95BestStart, percent95BestEnd,
+ percent1WorstStart, percent1WorstEnd,
+ percent5WorstStart, percent5WorstEnd,
+ true
+ );
+
+ final SegmentedAverage timePerTickData = computeSegmentedAverage(
+ timePerTickDataRaw,
+ allStart, allEnd,
+ percent99BestStart, percent99BestEnd,
+ percent95BestStart, percent95BestEnd,
+ percent1WorstStart, percent1WorstEnd,
+ percent5WorstStart, percent5WorstEnd,
+ false
+ );
+
+ final SegmentedAverage missingCPUTimeData = computeSegmentedAverage(
+ missingCPUTimeDataRaw,
+ allStart, allEnd,
+ percent99BestStart, percent99BestEnd,
+ percent95BestStart, percent95BestEnd,
+ percent1WorstStart, percent1WorstEnd,
+ percent5WorstStart, percent5WorstEnd,
+ false
+ );
+
+ final double utilisation = (double)totalTimeOverInterval / (double)this.interval;
+
+ return new TickReportData(
+ collectedTicks,
+ intervalStart,
+ intervalEnd,
+ totalTimeTicking,
+ utilisation,
+
+ tpsData,
+ timePerTickData,
+ missingCPUTimeData
+ );
+ }
+
+ public static final record TickReportData(
+ int collectedTicks,
+ long collectedTickIntervalStart,
+ long collectedTickIntervalEnd,
+ long totalTimeTicking,
+ double utilisation,
+
+ SegmentedAverage tpsData,
+ // in ns
+ SegmentedAverage timePerTickData,
+ // in ns
+ SegmentedAverage missingCPUTimeData
+ ) {}
+
+ public static final record SegmentedAverage(
+ SegmentData segmentAll,
+ SegmentData segment99PercentBest,
+ SegmentData segment95PercentBest,
+ SegmentData segment5PercentWorst,
+ SegmentData segment1PercentWorst
+ ) {}
+
+ public static final record SegmentData(
+ int count,
+ double average,
+ double median,
+ double least,
+ double greatest
+ ) {}
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..e75aac237764c7a9fa0538ddf8d68b1e14de7d49
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
@@ -0,0 +1,544 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool;
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.TickThread;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.world.level.ChunkPos;
+import org.slf4j.Logger;
+import java.lang.management.ManagementFactory;
+import java.lang.management.ThreadMXBean;
+import java.util.concurrent.ThreadFactory;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.concurrent.atomic.AtomicInteger;
+import java.util.function.BooleanSupplier;
+
+public final class TickRegionScheduler {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+ private static final ThreadMXBean THREAD_MX_BEAN = ManagementFactory.getThreadMXBean();
+ private static final boolean MEASURE_CPU_TIME;
+ static {
+ MEASURE_CPU_TIME = THREAD_MX_BEAN.isThreadCpuTimeSupported();
+ if (MEASURE_CPU_TIME) {
+ THREAD_MX_BEAN.setThreadCpuTimeEnabled(true);
+ } else {
+ LOGGER.warn("TickRegionScheduler CPU time measurement is not available");
+ }
+ }
+
+ public static final int TICK_RATE = 20;
+ public static final long TIME_BETWEEN_TICKS = 1_000_000_000L / TICK_RATE; // ns
+
+ private final SchedulerThreadPool scheduler;
+
+ public TickRegionScheduler(final int threads) {
+ this.scheduler = new SchedulerThreadPool(threads, new ThreadFactory() {
+ private final AtomicInteger idGenerator = new AtomicInteger();
+
+ @Override
+ public Thread newThread(final Runnable run) {
+ final Thread ret = new TickThreadRunner(run, "Region Scheduler Thread #" + this.idGenerator.getAndIncrement());
+ return ret;
+ }
+ });
+ }
+
+ public int getTotalThreadCount() {
+ return this.scheduler.getThreads().length;
+ }
+
+ private static void setTickingRegion(final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region) {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ throw new IllegalStateException("Must be tick thread runner");
+ }
+ if (region != null && tickThreadRunner.currentTickingRegion != null) {
+ throw new IllegalStateException("Trying to double set ticking region!");
+ }
+ if (region == null && tickThreadRunner.currentTickingRegion == null) {
+ throw new IllegalStateException("Trying to double unset ticking region!");
+ }
+ tickThreadRunner.currentTickingRegion = region;
+ if (region != null) {
+ tickThreadRunner.currentTickingWorldRegionisedData = region.regioniser.world.worldRegionData.get();
+ } else {
+ tickThreadRunner.currentTickingWorldRegionisedData = null;
+ }
+ }
+
+ private static void setTickTask(final SchedulerThreadPool.SchedulableTick task) {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ throw new IllegalStateException("Must be tick thread runner");
+ }
+ if (task != null && tickThreadRunner.currentTickingTask != null) {
+ throw new IllegalStateException("Trying to double set ticking task!");
+ }
+ if (task == null && tickThreadRunner.currentTickingTask == null) {
+ throw new IllegalStateException("Trying to double unset ticking task!");
+ }
+ tickThreadRunner.currentTickingTask = task;
+ }
+
+ /**
+ * Returns the current ticking region, or {@code null} if there is no ticking region.
+ * If this thread is not a TickThread, then returns {@code null}.
+ */
+ public static ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> getCurrentRegion() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return RegionShutdownThread.getRegion();
+ }
+ return tickThreadRunner.currentTickingRegion;
+ }
+
+ /**
+ * Returns the current ticking region's world regionised data, or {@code null} if there is no ticking region.
+ * This is a faster alternative to calling the {@link RegionisedData#get()} method.
+ * If this thread is not a TickThread, then returns {@code null}.
+ */
+ public static RegionisedWorldData getCurrentRegionisedWorldData() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return RegionShutdownThread.getWorldData();
+ }
+ return tickThreadRunner.currentTickingWorldRegionisedData;
+ }
+
+ /**
+ * Returns the current ticking task, or {@code null} if there is no ticking region.
+ * If this thread is not a TickThread, then returns {@code null}.
+ */
+ public static SchedulerThreadPool.SchedulableTick getCurrentTickingTask() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return null;
+ }
+ return tickThreadRunner.currentTickingTask;
+ }
+
+ /**
+ * Schedules the given region
+ * @throws IllegalStateException If the region is already scheduled or is ticking
+ */
+ public void scheduleRegion(final RegionScheduleHandle region) {
+ region.scheduler = this;
+ this.scheduler.schedule(region);
+ }
+
+ /**
+ * Attempts to de-schedule the provided region. If the current region cannot be cancelled for its next tick or task
+ * execution, then it will be cancelled after.
+ */
+ public void descheduleRegion(final RegionScheduleHandle region) {
+ // To avoid acquiring any of the locks the scheduler may be using, we
+ // simply cancel the next action.
+ region.markNonSchedulable();
+ }
+
+ /**
+ * Updates the tick start to the farthest into the future of its current scheduled time and the
+ * provided time.
+ * @return {@code false} if the region was not scheduled or is currently ticking or the specified time is less-than its
+ * current start time, {@code true} if the next tick start was adjusted.
+ */
+ public boolean updateTickStartToMax(final RegionScheduleHandle region, final long newStart) {
+ return this.scheduler.updateTickStartToMax(region, newStart);
+ }
+
+ public boolean halt(final boolean sync, final long maxWaitNS) {
+ return this.scheduler.halt(sync, maxWaitNS);
+ }
+
+ public void setHasTasks(final RegionScheduleHandle region) {
+ this.scheduler.notifyTasks(region);
+ }
+
+ public void init() {
+ this.scheduler.start();
+ }
+
+ private void regionFailed(final RegionScheduleHandle handle, final boolean executingTasks, final Throwable thr) {
+ // when a region fails, we need to shut down the server gracefully
+
+ // prevent further ticks from occurring
+ // we CANNOT sync, because WE ARE ON A SCHEDULER THREAD
+ this.scheduler.halt(false, 0L);
+
+ final ChunkPos center = handle.region == null ? null : handle.region.region.getCenterChunk();
+
+ LOGGER.error("Region #" + (handle.region == null ? -1L : handle.region.id) + " centered at chunk " + center + " failed to " + (executingTasks ? "execute tasks" : "tick") + ":", thr);
+
+ MinecraftServer.getServer().stopServer();
+ }
+
+ // By using our own thread object, we can use a field for the current region rather than a ThreadLocal.
+ // This is much faster than a thread local, since the thread local has to use a map lookup.
+ private static final class TickThreadRunner extends TickThread {
+
+ private ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> currentTickingRegion;
+ private RegionisedWorldData currentTickingWorldRegionisedData;
+ private SchedulerThreadPool.SchedulableTick currentTickingTask;
+
+ public TickThreadRunner(final Runnable run, final String name) {
+ super(run, name);
+ }
+ }
+
+ public static abstract class RegionScheduleHandle extends SchedulerThreadPool.SchedulableTick {
+
+ protected long currentTick;
+ protected long lastTickStart;
+
+ protected final TickData tickTimes5s;
+ protected final TickData tickTimes15s;
+ protected final TickData tickTimes1m;
+ protected final TickData tickTimes5m;
+ protected final TickData tickTimes15m;
+ protected TickTime currentTickData;
+ protected Thread currentTickingThread;
+
+ public final TickRegions.TickRegionData region;
+ private final AtomicBoolean cancelled = new AtomicBoolean();
+
+ protected final Schedule tickSchedule;
+
+ private TickRegionScheduler scheduler;
+
+ public RegionScheduleHandle(final TickRegions.TickRegionData region, final long firstStart) {
+ this.currentTick = 0L;
+ this.lastTickStart = SchedulerThreadPool.DEADLINE_NOT_SET;
+ this.tickTimes5s = new TickData(TimeUnit.SECONDS.toNanos(5L));
+ this.tickTimes15s = new TickData(TimeUnit.SECONDS.toNanos(15L));
+ this.tickTimes1m = new TickData(TimeUnit.MINUTES.toNanos(1L));
+ this.tickTimes5m = new TickData(TimeUnit.MINUTES.toNanos(5L));
+ this.tickTimes15m = new TickData(TimeUnit.MINUTES.toNanos(15L));
+ this.region = region;
+
+ this.setScheduledStart(firstStart);
+ this.tickSchedule = new Schedule(firstStart == SchedulerThreadPool.DEADLINE_NOT_SET ? firstStart : firstStart - TIME_BETWEEN_TICKS);
+ }
+
+ /**
+ * Subclasses should call this instead of {@link ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool.SchedulableTick#setScheduledStart(long)}
+ * so that the tick schedule and scheduled start remain synchronised
+ */
+ protected final void updateScheduledStart(final long to) {
+ this.setScheduledStart(to);
+ this.tickSchedule.setLastPeriod(to == SchedulerThreadPool.DEADLINE_NOT_SET ? to : to - TIME_BETWEEN_TICKS);
+ }
+
+ public final void markNonSchedulable() {
+ this.cancelled.set(true);
+ }
+
+ protected abstract boolean tryMarkTicking();
+
+ protected abstract boolean markNotTicking();
+
+ protected abstract void tickRegion(final int tickCount, final long startTime, final long scheduledEnd);
+
+ protected abstract boolean runRegionTasks(final BooleanSupplier canContinue);
+
+ protected abstract boolean hasIntermediateTasks();
+
+ @Override
+ public final boolean hasTasks() {
+ return this.hasIntermediateTasks();
+ }
+
+ @Override
+ public final Boolean runTasks(final BooleanSupplier canContinue) {
+ if (this.cancelled.get()) {
+ return null;
+ }
+
+ final long cpuStart = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+ final long tickStart = System.nanoTime();
+
+ if (!this.tryMarkTicking()) {
+ if (!this.cancelled.get()) {
+ throw new IllegalStateException("Scheduled region should be acquirable");
+ }
+ // region was killed
+ return null;
+ }
+
+ TickRegionScheduler.setTickTask(this);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(this.region.region);
+ }
+
+ synchronized (this) {
+ this.currentTickData = new TickTime(
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET, tickStart, cpuStart,
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET, MEASURE_CPU_TIME,
+ false
+ );
+ this.currentTickingThread = Thread.currentThread();
+ }
+
+ final boolean ret;
+ try {
+ ret = this.runRegionTasks(() -> {
+ return !RegionScheduleHandle.this.cancelled.get() && canContinue.getAsBoolean();
+ });
+ } catch (final Throwable thr) {
+ this.scheduler.regionFailed(this, true, thr);
+ if (thr instanceof ThreadDeath) {
+ throw (ThreadDeath)thr;
+ }
+ // don't release region for another tick
+ return null;
+ } finally {
+ TickRegionScheduler.setTickTask(null);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(null);
+ }
+ final long tickEnd = System.nanoTime();
+ final long cpuEnd = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+
+ final TickTime time = new TickTime(
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET,
+ tickStart, cpuStart, tickEnd, cpuEnd, MEASURE_CPU_TIME, false
+ );
+
+ this.addTickTime(time);
+ }
+
+ return !this.markNotTicking() || this.cancelled.get() ? null : Boolean.valueOf(ret);
+ }
+
+ @Override
+ public final boolean runTick() {
+ // Remember, we are supposed use setScheduledStart if we return true here, otherwise
+ // the scheduler will try to schedule for the same time.
+ if (this.cancelled.get()) {
+ return false;
+ }
+
+ final long cpuStart = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+ final long tickStart = System.nanoTime();
+
+ // use max(), don't assume that tickStart >= scheduledStart
+ final int tickCount = Math.max(1, this.tickSchedule.getPeriodsAhead(TIME_BETWEEN_TICKS, tickStart));
+
+ if (!this.tryMarkTicking()) {
+ if (!this.cancelled.get()) {
+ throw new IllegalStateException("Scheduled region should be acquirable");
+ }
+ // region was killed
+ return false;
+ }
+ if (this.cancelled.get()) {
+ this.markNotTicking();
+ // region should be killed
+ return false;
+ }
+
+ TickRegionScheduler.setTickTask(this);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(this.region.region);
+ }
+ this.incrementTickCount();
+ final long lastTickStart = this.lastTickStart;
+ this.lastTickStart = tickStart;
+
+ final long scheduledStart = this.getScheduledStart();
+ final long scheduledEnd = scheduledStart + TIME_BETWEEN_TICKS;
+
+ synchronized (this) {
+ this.currentTickData = new TickTime(
+ lastTickStart, scheduledStart, tickStart, cpuStart,
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET, MEASURE_CPU_TIME,
+ true
+ );
+ this.currentTickingThread = Thread.currentThread();
+ }
+
+ try {
+ // next start isn't updated until the end of this tick
+ this.tickRegion(tickCount, tickStart, scheduledEnd);
+ } catch (final Throwable thr) {
+ this.scheduler.regionFailed(this, false, thr);
+ if (thr instanceof ThreadDeath) {
+ throw (ThreadDeath)thr;
+ }
+ // regionFailed will schedule a shutdown, so we should avoid letting this region tick further
+ return false;
+ } finally {
+ TickRegionScheduler.setTickTask(null);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(null);
+ }
+ final long tickEnd = System.nanoTime();
+ final long cpuEnd = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+
+ // in order to ensure all regions get their chance at scheduling, we have to ensure that regions
+ // that exceed the max tick time are not always prioritised over everything else. Thus, we use the greatest
+ // of the current time and "ideal" next tick start.
+ this.tickSchedule.advanceBy(tickCount, TIME_BETWEEN_TICKS);
+ this.setScheduledStart(TimeUtil.getGreatestTime(tickEnd, this.tickSchedule.getDeadline(TIME_BETWEEN_TICKS)));
+
+ final TickTime time = new TickTime(
+ lastTickStart, scheduledStart, tickStart, cpuStart, tickEnd, cpuEnd, MEASURE_CPU_TIME, true
+ );
+
+ this.addTickTime(time);
+ }
+
+ // Only AFTER updating the tickStart
+ return this.markNotTicking() && !this.cancelled.get();
+ }
+
+ /**
+ * Only safe to call if this tick data matches the current ticking region.
+ */
+ private void addTickTime(final TickTime time) {
+ synchronized (this) {
+ this.currentTickData = null;
+ this.currentTickingThread = null;
+ this.tickTimes5s.addDataFrom(time);
+ this.tickTimes15s.addDataFrom(time);
+ this.tickTimes1m.addDataFrom(time);
+ this.tickTimes5m.addDataFrom(time);
+ this.tickTimes15m.addDataFrom(time);
+ }
+ }
+
+ private TickTime adjustCurrentTickData(final long tickEnd) {
+ final TickTime currentTickData = this.currentTickData;
+ if (currentTickData == null) {
+ return null;
+ }
+
+ final long cpuEnd = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getThreadCpuTime(this.currentTickingThread.getId()) : 0L;
+
+ return new TickTime(
+ currentTickData.previousTickStart(), currentTickData.scheduledTickStart(),
+ currentTickData.tickStart(), currentTickData.tickStartCPU(),
+ tickEnd, cpuEnd,
+ MEASURE_CPU_TIME, currentTickData.isTickExecution()
+ );
+ }
+
+ public final TickData.TickReportData getTickReport5s(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes5s.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport15s(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes15s.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport1m(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes1m.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport5m(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes5m.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport15m(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes15m.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ /**
+ * Only safe to call if this tick data matches the current ticking region.
+ */
+ private void incrementTickCount() {
+ ++this.currentTick;
+ }
+
+ /**
+ * Only safe to call if this tick data matches the current ticking region.
+ */
+ public final long getCurrentTick() {
+ return this.currentTick;
+ }
+
+ protected final void setCurrentTick(final long value) {
+ this.currentTick = value;
+ }
+ }
+
+ // All time units are in nanoseconds.
+ public static final record TickTime(
+ long previousTickStart,
+ long scheduledTickStart,
+ long tickStart,
+ long tickStartCPU,
+ long tickEnd,
+ long tickEndCPU,
+ boolean supportCPUTime,
+ boolean isTickExecution
+ ) {
+ /**
+ * The difference between the start tick time and the scheduled start tick time. This value is
+ * < 0 if the tick started before the scheduled tick time.
+ * Only valid when {@link #isTickExecution()} is {@code true}.
+ */
+ public final long startOvershoot() {
+ return this.tickStart - this.scheduledTickStart;
+ }
+
+ /**
+ * The difference from the end tick time and the start tick time. Always >= 0 (unless nanoTime is just wrong).
+ */
+ public final long tickLength() {
+ return this.tickEnd - this.tickStart;
+ }
+
+ /**
+ * The total CPU time from the start tick time to the end tick time. Generally should be equal to the tickLength,
+ * unless there is CPU starvation or the tick thread was blocked by I/O or other tasks. Returns Long.MIN_VALUE
+ * if CPU time measurement is not supported.
+ */
+ public final long tickCpuTime() {
+ if (!this.supportCPUTime()) {
+ return Long.MIN_VALUE;
+ }
+ return this.tickEndCPU - this.tickStartCPU;
+ }
+
+ /**
+ * The difference in time from the start of the last tick to the start of the current tick. If there is no
+ * last tick, then this value is max(TIME_BETWEEN_TICKS, tickLength).
+ * Only valid when {@link #isTickExecution()} is {@code true}.
+ */
+ public final long differenceFromLastTick() {
+ if (this.hasLastTick()) {
+ return this.tickStart - this.previousTickStart;
+ }
+ return Math.max(TIME_BETWEEN_TICKS, this.tickLength());
+ }
+
+ /**
+ * Returns whether there was a tick that occurred before this one.
+ * Only valid when {@link #isTickExecution()} is {@code true}.
+ */
+ public boolean hasLastTick() {
+ return this.previousTickStart != SchedulerThreadPool.DEADLINE_NOT_SET;
+ }
+
+ /*
+ * Remember, this is the expected behavior of the following:
+ *
+ * MSPT: Time per tick. This does not include overshoot time, just the tickLength().
+ *
+ * TPS: The number of ticks per second. It should be ticks / (sum of differenceFromLastTick).
+ */
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegions.java b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
new file mode 100644
index 0000000000000000000000000000000000000000..390bda127be9be5349c1c442ca01df6b56bfdfb9
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
@@ -0,0 +1,355 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool;
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.configuration.GlobalConfiguration;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerLevel;
+import org.slf4j.Logger;
+import java.util.Iterator;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.function.BooleanSupplier;
+
+public final class TickRegions implements ThreadedRegioniser.RegionCallbacks<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public static int getRegionChunkShift() {
+ return 4;
+ }
+
+ private static boolean initialised;
+ private static TickRegionScheduler scheduler;
+
+ public static TickRegionScheduler getScheduler() {
+ return scheduler;
+ }
+
+ public static void init(final GlobalConfiguration.ThreadedRegions config) {
+ if (initialised) {
+ return;
+ }
+ initialised = true;
+
+ int tickThreads;
+ if (config.threads <= 0) {
+ tickThreads = Runtime.getRuntime().availableProcessors() / 2;
+ if (tickThreads <= 4) {
+ tickThreads = 1;
+ } else {
+ tickThreads = (2 * tickThreads) / 3;
+ }
+ } else {
+ tickThreads = config.threads;
+ }
+
+ scheduler = new TickRegionScheduler(tickThreads);
+ LOGGER.info("Regionised ticking is enabled with " + tickThreads + " tick threads");
+ }
+
+ @Override
+ public TickRegionData createNewData(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ return new TickRegionData(region);
+ }
+
+ @Override
+ public TickRegionSectionData createNewSectionData(final int sectionX, final int sectionZ, final int sectionShift) {
+ return null;
+ }
+
+ @Override
+ public void onRegionCreate(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ // nothing for now
+ }
+
+ @Override
+ public void onRegionDestroy(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ // nothing for now
+ }
+
+ @Override
+ public void onRegionActive(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ final TickRegionData data = region.getData();
+
+ data.tickHandle.checkInitialSchedule();
+ scheduler.scheduleRegion(data.tickHandle);
+ }
+
+ @Override
+ public void onRegionInactive(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ final TickRegionData data = region.getData();
+
+ scheduler.descheduleRegion(data.tickHandle);
+ // old handle cannot be scheduled anymore, copy to a new handle
+ data.tickHandle = data.tickHandle.copy();
+ }
+
+ public static final class TickRegionSectionData implements ThreadedRegioniser.ThreadedRegionSectionData {}
+
+ public static final class TickRegionData implements ThreadedRegioniser.ThreadedRegionData<TickRegionData, TickRegionSectionData> {
+
+ private static final AtomicLong ID_GENERATOR = new AtomicLong();
+ /** Never 0L, since 0L is reserved for global region. */
+ public final long id = ID_GENERATOR.incrementAndGet();
+
+ public final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region;
+ public final ServerLevel world;
+
+ // generic regionised data
+ private final Reference2ReferenceOpenHashMap<RegionisedData<?>, Object> regionisedData = new Reference2ReferenceOpenHashMap<>();
+
+ // tick data
+ private ConcreteRegionTickHandle tickHandle = new ConcreteRegionTickHandle(this, SchedulerThreadPool.DEADLINE_NOT_SET);
+
+ // queue data
+ private final RegionisedTaskQueue.RegionTaskQueueData taskQueueData;
+
+ // chunk holder manager data
+ private final ChunkHolderManager.HolderManagerRegionData holderManagerRegionData = new ChunkHolderManager.HolderManagerRegionData();
+
+ private TickRegionData(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ this.region = region;
+ this.world = region.regioniser.world;
+ this.taskQueueData = new RegionisedTaskQueue.RegionTaskQueueData(this.world.taskQueueRegionData);
+ }
+
+ public RegionisedTaskQueue.RegionTaskQueueData getTaskQueueData() {
+ return this.taskQueueData;
+ }
+
+ // the value returned can be invalidated at any time, except when the caller
+ // is ticking this region
+ public TickRegionScheduler.RegionScheduleHandle getRegionSchedulingHandle() {
+ return this.tickHandle;
+ }
+
+ public long getCurrentTick() {
+ return this.tickHandle.getCurrentTick();
+ }
+
+ public ChunkHolderManager.HolderManagerRegionData getHolderManagerRegionData() {
+ return this.holderManagerRegionData;
+ }
+
+ <T> T getOrCreateRegionisedData(final RegionisedData<T> regionisedData) {
+ T ret = (T)this.regionisedData.get(regionisedData);
+
+ if (ret != null) {
+ return ret;
+ }
+
+ ret = regionisedData.createNewValue();
+ this.regionisedData.put(regionisedData, ret);
+
+ return ret;
+ }
+
+ @Override
+ public void split(final ThreadedRegioniser<TickRegionData, TickRegionSectionData> regioniser,
+ final Long2ReferenceOpenHashMap<ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData>> into,
+ final ReferenceOpenHashSet<ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData>> regions) {
+ final int shift = regioniser.sectionChunkShift;
+
+ // tick data
+ // note: here it is OK force us to access tick handle, as this region is owned (and thus not scheduled),
+ // and the other regions to split into are not scheduled yet.
+ for (final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region : regions) {
+ final TickRegionData data = region.getData();
+ data.tickHandle.copyDeadlineAndTickCount(this.tickHandle);
+ }
+
+ // generic regionised data
+ for (final Iterator<Reference2ReferenceMap.Entry<RegionisedData<?>, Object>> dataIterator = this.regionisedData.reference2ReferenceEntrySet().fastIterator();
+ dataIterator.hasNext();) {
+ final Reference2ReferenceMap.Entry<RegionisedData<?>, Object> regionDataEntry = dataIterator.next();
+ final RegionisedData<?> data = regionDataEntry.getKey();
+ final Object from = regionDataEntry.getValue();
+
+ final ReferenceOpenHashSet<Object> dataSet = new ReferenceOpenHashSet<>(regions.size(), 0.75f);
+
+ for (final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region : regions) {
+ dataSet.add(region.getData().getOrCreateRegionisedData(data));
+ }
+
+ final Long2ReferenceOpenHashMap<Object> regionToData = new Long2ReferenceOpenHashMap<>(into.size(), 0.75f);
+
+ for (final Iterator<Long2ReferenceMap.Entry<ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData>>> regionIterator = into.long2ReferenceEntrySet().fastIterator();
+ regionIterator.hasNext();) {
+ final Long2ReferenceMap.Entry<ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData>> entry = regionIterator.next();
+ final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region = entry.getValue();
+ final Object to = region.getData().getOrCreateRegionisedData(data);
+
+ regionToData.put(entry.getLongKey(), to);
+ }
+
+ ((RegionisedData<Object>)data).getCallback().split(from, shift, regionToData, dataSet);
+ }
+
+ // chunk holder manager data
+ {
+ final ReferenceOpenHashSet<ChunkHolderManager.HolderManagerRegionData> dataSet = new ReferenceOpenHashSet<>(regions.size(), 0.75f);
+
+ for (final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region : regions) {
+ dataSet.add(region.getData().holderManagerRegionData);
+ }
+
+ final Long2ReferenceOpenHashMap<ChunkHolderManager.HolderManagerRegionData> regionToData = new Long2ReferenceOpenHashMap<>(into.size(), 0.75f);
+
+ for (final Iterator<Long2ReferenceMap.Entry<ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData>>> regionIterator = into.long2ReferenceEntrySet().fastIterator();
+ regionIterator.hasNext();) {
+ final Long2ReferenceMap.Entry<ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData>> entry = regionIterator.next();
+ final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> region = entry.getValue();
+ final ChunkHolderManager.HolderManagerRegionData to = region.getData().holderManagerRegionData;
+
+ regionToData.put(entry.getLongKey(), to);
+ }
+
+ this.holderManagerRegionData.split(shift, regionToData, dataSet);
+ }
+
+ // task queue
+ this.taskQueueData.split(regioniser, into);
+ }
+
+ @Override
+ public void mergeInto(final ThreadedRegioniser.ThreadedRegion<TickRegionData, TickRegionSectionData> into) {
+ // Note: merge target is always a region being released from ticking
+ final TickRegionData data = into.getData();
+ final long currentTickTo = data.getCurrentTick();
+ final long currentTickFrom = this.getCurrentTick();
+
+ // here we can access tickHandle because the target (into) is the region being released, so it is
+ // not actually scheduled
+ // there's not really a great solution to the tick problem, no matter what it'll be messed up
+ // we will pick the greatest time delay so that tps will not exceed TICK_RATE
+ data.tickHandle.updateSchedulingToMax(this.tickHandle);
+
+ // generic regionised data
+ final long fromTickOffset = currentTickTo - currentTickFrom; // see merge jd
+ for (final Iterator<Reference2ReferenceMap.Entry<RegionisedData<?>, Object>> iterator = this.regionisedData.reference2ReferenceEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Reference2ReferenceMap.Entry<RegionisedData<?>, Object> entry = iterator.next();
+ final RegionisedData<?> regionisedData = entry.getKey();
+ final Object from = entry.getValue();
+ final Object to = into.getData().getOrCreateRegionisedData(regionisedData);
+
+ ((RegionisedData<Object>)regionisedData).getCallback().merge(from, to, fromTickOffset);
+ }
+
+ // chunk holder manager data
+ this.holderManagerRegionData.merge(into.getData().holderManagerRegionData, fromTickOffset);
+
+ // task queue
+ this.taskQueueData.mergeInto(data.taskQueueData);
+ }
+ }
+
+ private static final class ConcreteRegionTickHandle extends TickRegionScheduler.RegionScheduleHandle {
+
+ private final TickRegionData region;
+
+ private ConcreteRegionTickHandle(final TickRegionData region, final long start) {
+ super(region, start);
+ this.region = region;
+ }
+
+ private ConcreteRegionTickHandle copy() {
+ final ConcreteRegionTickHandle ret = new ConcreteRegionTickHandle(this.region, this.getScheduledStart());
+
+ ret.currentTick = this.currentTick;
+ ret.lastTickStart = this.lastTickStart;
+ ret.tickSchedule.setLastPeriod(this.tickSchedule.getLastPeriod());
+
+ return ret;
+ }
+
+ private void updateSchedulingToMax(final ConcreteRegionTickHandle from) {
+ if (from.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ return;
+ }
+
+ if (this.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ this.updateScheduledStart(from.getScheduledStart());
+ return;
+ }
+
+ this.updateScheduledStart(TimeUtil.getGreatestTime(from.getScheduledStart(), this.getScheduledStart()));
+ }
+
+ private void copyDeadlineAndTickCount(final ConcreteRegionTickHandle from) {
+ this.currentTick = from.currentTick;
+
+ if (from.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ return;
+ }
+
+ this.tickSchedule.setLastPeriod(from.tickSchedule.getLastPeriod());
+ this.setScheduledStart(from.getScheduledStart());
+ }
+
+ private void checkInitialSchedule() {
+ if (this.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ this.updateScheduledStart(System.nanoTime() + TickRegionScheduler.TIME_BETWEEN_TICKS);
+ }
+ }
+
+ @Override
+ protected boolean tryMarkTicking() {
+ return this.region.region.tryMarkTicking();
+ }
+
+ @Override
+ protected boolean markNotTicking() {
+ return this.region.region.markNotTicking();
+ }
+
+ @Override
+ protected void tickRegion(final int tickCount, final long startTime, final long scheduledEnd) {
+ MinecraftServer.getServer().tickServer(startTime, scheduledEnd, TimeUnit.MILLISECONDS.toMillis(10L), this.region);
+ }
+
+ @Override
+ protected boolean runRegionTasks(final BooleanSupplier canContinue) {
+ final RegionisedTaskQueue.RegionTaskQueueData queue = this.region.taskQueueData;
+
+ // first, update chunk loader
+ final ServerLevel world = this.region.world;
+ if (world.playerChunkLoader.tickMidTick()) {
+ // only process ticket updates if the player chunk loader did anything
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+
+ boolean processedChunkTask = false;
+
+ boolean executeChunkTask = true;
+ boolean executeTickTask = true;
+ do {
+ if (executeTickTask) {
+ executeTickTask = queue.executeTickTask();
+ }
+ if (executeChunkTask) {
+ processedChunkTask |= (executeChunkTask = queue.executeChunkTask());
+ }
+ } while ((executeChunkTask | executeTickTask) && canContinue.getAsBoolean());
+
+ if (processedChunkTask) {
+ // if we processed any chunk tasks, try to process ticket level updates for full status changes
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+ return true;
+ }
+
+ @Override
+ protected boolean hasIntermediateTasks() {
+ return this.region.taskQueueData.hasTasks();
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandServerHealth.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandServerHealth.java
new file mode 100644
index 0000000000000000000000000000000000000000..4889ebf6e3eb5901eeac49900c541d2359d71316
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandServerHealth.java
@@ -0,0 +1,330 @@
+package io.papermc.paper.threadedregions.commands;
+
+import io.papermc.paper.threadedregions.ThreadedRegioniser;
+import io.papermc.paper.threadedregions.TickData;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+import it.unimi.dsi.fastutil.doubles.DoubleArrayList;
+import it.unimi.dsi.fastutil.objects.ObjectObjectImmutablePair;
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.TextComponent;
+import net.kyori.adventure.text.event.ClickEvent;
+import net.kyori.adventure.text.event.HoverEvent;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.kyori.adventure.text.format.TextDecoration;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.level.ChunkPos;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import java.text.DecimalFormat;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+import java.util.Locale;
+
+public final class CommandServerHealth extends Command {
+
+ private static final DecimalFormat TWO_DECIMAL_PLACES = new DecimalFormat("#0.00");
+ private static final DecimalFormat ONE_DECIMAL_PLACES = new DecimalFormat("#0.0");
+
+ private static final TextColor HEADER = TextColor.color(79, 164, 240);
+ private static final TextColor PRIMARY = TextColor.color(48, 145, 237);
+ private static final TextColor SECONDARY = TextColor.color(104, 177, 240);
+ private static final TextColor INFORMATION = TextColor.color(145, 198, 243);
+ private static final TextColor LIST = TextColor.color(33, 97, 188);
+
+ public CommandServerHealth() {
+ super("tps");
+ this.setUsage("/<cmd> [server/region] [lowest regions to display]");
+ this.setDescription("Reports information about server health.");
+ this.setPermission("bukkit.command.tps");
+ }
+
+ @Override
+ public boolean testPermissionSilent(final CommandSender target) {
+ // TODO for now
+ return true;
+ }
+
+ private static Component formatRegionInfo(final String prefix, final double util, final double mspt, final double tps,
+ final boolean newline) {
+ return Component.text()
+ .append(Component.text(prefix, PRIMARY, TextDecoration.BOLD))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(util * 100.0), CommandUtil.getUtilisationColourRegion(util)))
+ .append(Component.text("% util at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(mspt), CommandUtil.getColourForMSPT(mspt)))
+ .append(Component.text(" MSPT at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(tps), CommandUtil.getColourForTPS(tps)))
+ .append(Component.text(" TPS" + (newline ? "\n" : ""), PRIMARY))
+ .build();
+ }
+
+ private static boolean executeRegion(final CommandSender sender, final String commandLabel, final String[] args) {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ sender.sendMessage(Component.text("You are not in a region currently", NamedTextColor.RED));
+ return true;
+ }
+
+ final long currTime = System.nanoTime();
+
+ final TickData.TickReportData report15s = region.getData().getRegionSchedulingHandle().getTickReport15s(currTime);
+ final TickData.TickReportData report1m = region.getData().getRegionSchedulingHandle().getTickReport1m(currTime);
+
+ final ServerLevel world = region.regioniser.world;
+ final ChunkPos chunkCenter = region.getCenterChunk();
+ final int centerBlockX = ((chunkCenter.x << 4) | 7);
+ final int centerBlockZ = ((chunkCenter.z << 4) | 7);
+
+ final double util15s = report15s.utilisation();
+ final double tps15s = report15s.tpsData().segmentAll().average();
+ final double mspt15s = report15s.timePerTickData().segmentAll().average() / 1.0E6;
+
+ final double util1m = report1m.utilisation();
+ final double tps1m = report1m.tpsData().segmentAll().average();
+ final double mspt1m = report1m.timePerTickData().segmentAll().average() / 1.0E6;
+
+ final int yLoc = 80;
+ final String location = "[w:'" + world.getWorld().getName() + "'," + centerBlockX + "," + yLoc + "," + centerBlockZ + "]";
+
+ final Component line = Component.text()
+ .append(Component.text("Region around block ", PRIMARY))
+ .append(Component.text(location, INFORMATION))
+ .append(Component.text(":\n", PRIMARY))
+
+ .append(
+ formatRegionInfo("15s: ", util15s, mspt15s, tps15s, true)
+ )
+ .append(
+ formatRegionInfo("1m: ", util1m, mspt1m, tps1m, false)
+ )
+
+ .build();
+
+ sender.sendMessage(line);
+
+ return true;
+ }
+
+ private static boolean executeServer(final CommandSender sender, final String commandLabel, final String[] args) {
+ final int lowestRegionsCount;
+ if (args.length < 2) {
+ lowestRegionsCount = 3;
+ } else {
+ try {
+ lowestRegionsCount = Integer.parseInt(args[1]);
+ } catch (final NumberFormatException ex) {
+ sender.sendMessage(Component.text("Highest utilisation count '" + args[1] + "' must be an integer", NamedTextColor.RED));
+ return true;
+ }
+ }
+
+ final List<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> regions =
+ new ArrayList<>();
+
+ for (final World bukkitWorld : Bukkit.getWorlds()) {
+ final ServerLevel world = ((CraftWorld)bukkitWorld).getHandle();
+ world.regioniser.computeForAllRegions(regions::add);
+ }
+
+ final long currTime = System.nanoTime();
+
+ final double minTps;
+ final double medianTps;
+ final double maxTps;
+ long totalTime = 0;
+ double totalUtil = 0.0;
+
+ final DoubleArrayList tpsByRegion = new DoubleArrayList();
+ final List<TickData.TickReportData> reportsByRegion = new ArrayList<>();
+
+ final int maxThreadCount = TickRegions.getScheduler().getTotalThreadCount();
+
+ for (final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region : regions) {
+ final TickData.TickReportData report = region.getData().getRegionSchedulingHandle().getTickReport15s(currTime);
+ tpsByRegion.add(report == null ? 20.0 : report.tpsData().segmentAll().average());
+ reportsByRegion.add(report);
+ totalUtil += (report == null ? 0.0 : report.utilisation());
+ }
+
+ tpsByRegion.sort(null);
+ if (!tpsByRegion.isEmpty()) {
+ minTps = tpsByRegion.getDouble(0);
+ maxTps = tpsByRegion.getDouble(tpsByRegion.size() - 1);
+
+ final int middle = tpsByRegion.size() >> 1;
+ if ((tpsByRegion.size() & 1) == 0) {
+ // even, average the two middle points
+ medianTps = (tpsByRegion.getDouble(middle - 1) + tpsByRegion.getDouble(middle)) / 2.0;
+ } else {
+ // odd, can just grab middle
+ medianTps = tpsByRegion.getDouble(middle);
+ }
+ } else {
+ // no regions = green
+ minTps = medianTps = maxTps = 20.0;
+ }
+
+ final List<ObjectObjectImmutablePair<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, TickData.TickReportData>>
+ regionsBelowThreshold = new ArrayList<>();
+
+ for (int i = 0, len = regions.size(); i < len; ++i) {
+ final TickData.TickReportData report = reportsByRegion.get(i);
+
+ regionsBelowThreshold.add(new ObjectObjectImmutablePair<>(regions.get(i), report));
+ }
+
+ regionsBelowThreshold.sort((p1, p2) -> {
+ final TickData.TickReportData report1 = p1.right();
+ final TickData.TickReportData report2 = p2.right();
+ final double util1 = report1 == null ? 0.0 : report1.utilisation();
+ final double util2 = report2 == null ? 0.0 : report2.utilisation();
+
+ // we want the largest first
+ return Double.compare(util2, util1);
+ });
+
+ final TextComponent.Builder lowestRegionsBuilder = Component.text();
+
+ if (sender instanceof Player) {
+ lowestRegionsBuilder.append(Component.text(" Click to teleport\n", SECONDARY));
+ }
+ for (int i = 0, len = Math.min(lowestRegionsCount, regionsBelowThreshold.size()); i < len; ++i) {
+ final ObjectObjectImmutablePair<ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, TickData.TickReportData>
+ pair = regionsBelowThreshold.get(i);
+
+ final TickData.TickReportData report = pair.right();
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ pair.left();
+
+ if (report == null) {
+ // skip regions with no data
+ continue;
+ }
+
+ final ServerLevel world = region.regioniser.world;
+ final ChunkPos chunkCenter = region.getCenterChunk();
+ final int centerBlockX = ((chunkCenter.x << 4) | 7);
+ final int centerBlockZ = ((chunkCenter.z << 4) | 7);
+ final double util = report.utilisation();
+ final double tps = report.tpsData().segmentAll().average();
+ final double mspt = report.timePerTickData().segmentAll().average() / 1.0E6;
+
+ final int yLoc = 80;
+ final String location = "[w:'" + world.getWorld().getName() + "'," + centerBlockX + "," + yLoc + "," + centerBlockZ + "]";
+ final Component line = Component.text()
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Region around block ", PRIMARY))
+ .append(Component.text(location, INFORMATION))
+ .append(Component.text(":\n", PRIMARY))
+
+ .append(Component.text(" ", PRIMARY))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(util * 100.0), CommandUtil.getUtilisationColourRegion(util)))
+ .append(Component.text("% util at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(mspt), CommandUtil.getColourForMSPT(mspt)))
+ .append(Component.text(" MSPT at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(tps), CommandUtil.getColourForTPS(tps)))
+ .append(Component.text(" TPS" + ((i + 1) == len ? "" : "\n"), PRIMARY))
+ .build()
+
+ .clickEvent(ClickEvent.clickEvent(ClickEvent.Action.RUN_COMMAND, "/minecraft:execute as @s in " + world.getWorld().getKey().toString() + " run tp " + centerBlockX + ".5 " + yLoc + " " + centerBlockZ + ".5"))
+ .hoverEvent(HoverEvent.hoverEvent(HoverEvent.Action.SHOW_TEXT, Component.text("Click to teleport to " + location, SECONDARY)));
+
+ lowestRegionsBuilder.append(line);
+ }
+
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Server Health Report\n", HEADER, TextDecoration.BOLD))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Online Players: ", PRIMARY))
+ .append(Component.text(Bukkit.getOnlinePlayers().size() + "\n", INFORMATION))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Total regions: ", PRIMARY))
+ .append(Component.text(regions.size() + "\n", INFORMATION))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Utilisation: ", PRIMARY))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(totalUtil * 100.0), CommandUtil.getUtilisationColourRegion(totalUtil / (double)maxThreadCount)))
+ .append(Component.text("% / ", PRIMARY))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(maxThreadCount * 100.0), INFORMATION))
+ .append(Component.text("%\n", PRIMARY))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Lowest Region TPS: ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(minTps) + "\n", CommandUtil.getColourForTPS(minTps)))
+
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Median Region TPS: ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(medianTps) + "\n", CommandUtil.getColourForTPS(medianTps)))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Highest Region TPS: ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(maxTps) + "\n", CommandUtil.getColourForTPS(maxTps)))
+
+ .append(Component.text("Highest ", HEADER, TextDecoration.BOLD))
+ .append(Component.text(Integer.toString(lowestRegionsCount), INFORMATION, TextDecoration.BOLD))
+ .append(Component.text(" utilisation regions\n", HEADER, TextDecoration.BOLD))
+
+ .append(lowestRegionsBuilder.build())
+ .build()
+ );
+
+ return true;
+ }
+
+ @Override
+ public boolean execute(final CommandSender sender, final String commandLabel, final String[] args) {
+ final String type;
+ if (args.length < 1) {
+ type = "server";
+ } else {
+ type = args[0];
+ }
+
+ switch (type.toLowerCase(Locale.ROOT)) {
+ case "server": {
+ return executeServer(sender, commandLabel, args);
+ }
+ case "region": {
+ if (!(sender instanceof Entity)) {
+ sender.sendMessage(Component.text("Cannot see current region information as console", NamedTextColor.RED));
+ return true;
+ }
+ return executeRegion(sender, commandLabel, args);
+ }
+ default: {
+ sender.sendMessage(Component.text("Type '" + args[0] + "' must be one of: [server, region]", NamedTextColor.RED));
+ return true;
+ }
+ }
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String alias, final String[] args) throws IllegalArgumentException {
+ if (args.length == 0) {
+ if (sender instanceof Entity) {
+ return CommandUtil.getSortedList(Arrays.asList("server", "region"));
+ } else {
+ return CommandUtil.getSortedList(Arrays.asList("server"));
+ }
+ } else if (args.length == 1) {
+ if (sender instanceof Entity) {
+ return CommandUtil.getSortedList(Arrays.asList("server", "region"), args[0]);
+ } else {
+ return CommandUtil.getSortedList(Arrays.asList("server"), args[0]);
+ }
+ }
+ return new ArrayList<>();
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandUtil.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..d016294fc7eafbddf6d2a758e5803498dfa207b8
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandUtil.java
@@ -0,0 +1,121 @@
+package io.papermc.paper.threadedregions.commands;
+
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.kyori.adventure.util.HSVLike;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerPlayer;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Function;
+
+public final class CommandUtil {
+
+ public static List<String> getSortedList(final Iterable<String> iterable) {
+ final List<String> ret = new ArrayList<>();
+ for (final String val : iterable) {
+ ret.add(val);
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static List<String> getSortedList(final Iterable<String> iterable, final String prefix) {
+ final List<String> ret = new ArrayList<>();
+ for (final String val : iterable) {
+ if (val.regionMatches(0, prefix, 0, prefix.length())) {
+ ret.add(val);
+ }
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static <T> List<String> getSortedList(final Iterable<T> iterable, final Function<T, String> transform) {
+ final List<String> ret = new ArrayList<>();
+ for (final T val : iterable) {
+ final String transformed = transform.apply(val);
+ if (transformed != null) {
+ ret.add(transformed);
+ }
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static <T> List<String> getSortedList(final Iterable<T> iterable, final Function<T, String> transform, final String prefix) {
+ final List<String> ret = new ArrayList<>();
+ for (final T val : iterable) {
+ final String string = transform.apply(val);
+ if (string != null && string.regionMatches(0, prefix, 0, prefix.length())) {
+ ret.add(string);
+ }
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static TextColor getColourForTPS(final double tps) {
+ final double difference = Math.min(Math.abs(20.0 - tps), 20.0);
+ final double coordinate;
+ if (difference <= 2.0) {
+ // >= 18 tps
+ coordinate = 70.0 + ((140.0 - 70.0)/(0.0 - 2.0)) * (difference - 2.0);
+ } else if (difference <= 5.0) {
+ // >= 15 tps
+ coordinate = 30.0 + ((70.0 - 30.0)/(2.0 - 5.0)) * (difference - 5.0);
+ } else if (difference <= 10.0) {
+ // >= 10 tps
+ coordinate = 10.0 + ((30.0 - 10.0)/(5.0 - 10.0)) * (difference - 10.0);
+ } else {
+ // >= 0.0 tps
+ coordinate = 0.0 + ((10.0 - 0.0)/(10.0 - 20.0)) * (difference - 20.0);
+ }
+
+ return TextColor.color(HSVLike.hsvLike((float)(coordinate / 360.0), 85.0f / 100.0f, 80.0f / 100.0f));
+ }
+
+ public static TextColor getColourForMSPT(final double mspt) {
+ final double clamped = Math.min(Math.abs(mspt), 50.0);
+ final double coordinate;
+ if (clamped <= 15.0) {
+ coordinate = 130.0 + ((140.0 - 130.0)/(0.0 - 15.0)) * (clamped - 15.0);
+ } else if (clamped <= 25.0) {
+ coordinate = 90.0 + ((130.0 - 90.0)/(15.0 - 25.0)) * (clamped - 25.0);
+ } else if (clamped <= 35.0) {
+ coordinate = 30.0 + ((90.0 - 30.0)/(25.0 - 35.0)) * (clamped - 35.0);
+ } else if (clamped <= 40.0) {
+ coordinate = 15.0 + ((30.0 - 15.0)/(35.0 - 40.0)) * (clamped - 40.0);
+ } else {
+ coordinate = 0.0 + ((15.0 - 0.0)/(40.0 - 50.0)) * (clamped - 50.0);
+ }
+
+ return TextColor.color(HSVLike.hsvLike((float)(coordinate / 360.0), 85.0f / 100.0f, 80.0f / 100.0f));
+ }
+
+ public static TextColor getUtilisationColourRegion(final double util) {
+ // TODO anything better?
+ // assume 20TPS
+ return getColourForMSPT(util * 50.0);
+ }
+
+ public static ServerPlayer getPlayer(final String name) {
+ for (final ServerPlayer player : MinecraftServer.getServer().getPlayerList().players) {
+ if (player.getGameProfile().getName().equalsIgnoreCase(name)) {
+ return player;
+ }
+ }
+
+ return null;
+ }
+
+ private CommandUtil() {}
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPA.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPA.java
new file mode 100644
index 0000000000000000000000000000000000000000..f2259d295ce613e41097819482b2084dd9c1fdd9
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPA.java
@@ -0,0 +1,138 @@
+package io.papermc.paper.threadedregions.commands;
+
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.event.ClickEvent;
+import net.kyori.adventure.text.event.HoverEvent;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerPlayer;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Function;
+
+public final class CommandsTPA extends Command {
+
+ public CommandsTPA() {
+ super("tpa");
+ this.setUsage("/<command> <player name>");
+ }
+
+ @Override
+ public boolean testPermissionSilent(final CommandSender target) {
+ return true;
+ }
+
+ @Override
+ public boolean execute(final CommandSender sender, final String commandLabel, final String[] args) {
+ if (!(sender instanceof CraftPlayer playerSender)) {
+ sender.sendMessage(commandLabel + " only works for players");
+ return true;
+ }
+
+ if (args.length != 1) {
+ sender.sendMessage(Component.text("Usage: /" + commandLabel + " <player name>", NamedTextColor.DARK_RED));
+ return true;
+ }
+
+ final ServerPlayer target = CommandUtil.getPlayer(args[0]);
+
+ if (target == null) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Found no such player ", NamedTextColor.DARK_RED))
+ .append(Component.text(args[0], NamedTextColor.RED))
+ .build()
+ );
+ return true;
+ }
+
+ if (target == playerSender.getHandle()) {
+ sender.sendMessage(Component.text("Cannot tpa to yourself!", NamedTextColor.DARK_RED));
+ return true;
+ }
+
+ final String targetName = target.getGameProfile().getName();
+
+ if (!target.pendingTpas.add(playerSender.getUniqueId())) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("You already have a tpa request to ", NamedTextColor.DARK_RED))
+ .append(Component.text(targetName, NamedTextColor.RED))
+ .build()
+ );
+ return true;
+ }
+
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Sent tpa request to ", NamedTextColor.GRAY))
+ .append(Component.text(targetName, NamedTextColor.RED))
+ .build()
+ );
+ target.getBukkitEntity().sendMessage(
+ Component.text()
+ .append(Component.text(playerSender.getName(), NamedTextColor.RED))
+ .append(Component.text(" has requested to teleport to you!\n", NamedTextColor.GRAY))
+ .append(
+ Component.text()
+ .append(Component.text("Run or click ", NamedTextColor.GRAY))
+ .append(Component.text("/tpaaccept ", NamedTextColor.DARK_GREEN))
+ .append(Component.text(playerSender.getName(), NamedTextColor.GREEN))
+ .append(Component.text(" to accept\n", NamedTextColor.GRAY))
+ .build()
+ .clickEvent(ClickEvent.runCommand("/tpaaccept " + playerSender.getName()))
+ .hoverEvent(
+ HoverEvent.showText(
+ Component.text()
+ .append(Component.text("Click to accept tpa request from ", NamedTextColor.DARK_GREEN))
+ .append(Component.text(playerSender.getName(), NamedTextColor.GREEN))
+ )
+ )
+ )
+ .append(
+ Component.text()
+ .append(Component.text("Run or click ", NamedTextColor.GRAY))
+ .append(Component.text("/tpaaccept ", NamedTextColor.DARK_RED))
+ .append(Component.text(playerSender.getName(), NamedTextColor.RED))
+ .append(Component.text(" to deny", NamedTextColor.GRAY))
+ .build()
+ .clickEvent(ClickEvent.runCommand("/tpadeny " + playerSender.getName()))
+ .hoverEvent(
+ HoverEvent.showText(
+ Component.text()
+ .append(Component.text("Click to reject tpa request from ", NamedTextColor.DARK_RED))
+ .append(Component.text(playerSender.getName(), NamedTextColor.RED))
+ )
+ )
+ )
+ .build()
+ );
+
+ return true;
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String alias,
+ final String[] args) throws IllegalArgumentException {
+ if (!(sender instanceof CraftPlayer)) {
+ return new ArrayList<>();
+ }
+
+ final List<ServerPlayer> players = MinecraftServer.getServer().getPlayerList().players;
+
+ final Function<ServerPlayer, String> playerToName = (final ServerPlayer value) -> {
+ return value.getGameProfile().getName();
+ };
+
+ if (args.length == 0) {
+ return CommandUtil.getSortedList(players, playerToName);
+ } else if (args.length == 1) {
+ return CommandUtil.getSortedList(players, playerToName, args[0]);
+ }
+
+ return new ArrayList<>();
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPAAccept.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPAAccept.java
new file mode 100644
index 0000000000000000000000000000000000000000..b648d67f3ade11172af4ed76d6d14de7ca39c5d6
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPAAccept.java
@@ -0,0 +1,109 @@
+package io.papermc.paper.threadedregions.commands;
+
+import io.papermc.paper.threadedregions.TeleportUtils;
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.world.entity.Entity;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import org.bukkit.event.player.PlayerTeleportEvent;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Function;
+
+public final class CommandsTPAAccept extends Command {
+
+ public CommandsTPAAccept() {
+ super("tpaaccept");
+ this.setUsage("/<command> <player name>");
+ }
+
+ @Override
+ public boolean testPermissionSilent(final CommandSender target) {
+ return true;
+ }
+
+ @Override
+ public boolean execute(final CommandSender sender, final String commandLabel, final String[] args) {
+ if (!(sender instanceof CraftPlayer playerSender)) {
+ sender.sendMessage(commandLabel + " only works for players");
+ return true;
+ }
+
+ if (args.length != 1) {
+ sender.sendMessage(Component.text("Usage: /" + commandLabel + " <player name>", NamedTextColor.DARK_RED));
+ return true;
+ }
+
+ final ServerPlayer target = CommandUtil.getPlayer(args[0]);
+
+ if (target == null) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Found no such player ", NamedTextColor.DARK_RED))
+ .append(Component.text(args[0], NamedTextColor.RED))
+ .build()
+ );
+ return true;
+ }
+
+ if (!playerSender.getHandle().pendingTpas.remove(target.getUUID())) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("No tpa request to accept from ", NamedTextColor.DARK_RED))
+ .append(Component.text(args[0], NamedTextColor.RED))
+ .build()
+ );
+ return true;
+ }
+
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Accepted tpa request from ", NamedTextColor.GRAY))
+ .append(Component.text(target.getGameProfile().getName(), NamedTextColor.GREEN))
+ .build()
+ );
+ target.getBukkitEntity().sendMessage(
+ Component.text()
+ .append(Component.text(playerSender.getName(), NamedTextColor.GREEN))
+ .append(Component.text(" accepted", NamedTextColor.DARK_GREEN))
+ .append(Component.text(" your tpa request!", NamedTextColor.GRAY))
+ .build()
+ );
+
+ TeleportUtils.teleport(
+ target, true, playerSender.getHandle(),
+ Float.valueOf(playerSender.getHandle().getYRot()), Float.valueOf(playerSender.getHandle().getXRot()),
+ Entity.TELEPORT_FLAG_LOAD_CHUNK | Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS,
+ PlayerTeleportEvent.TeleportCause.COMMAND, null
+ );
+
+ return true;
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String alias,
+ final String[] args) throws IllegalArgumentException {
+ if (!(sender instanceof CraftPlayer playerSender)) {
+ return new ArrayList<>();
+ }
+
+ final List<ServerPlayer> players = MinecraftServer.getServer().getPlayerList().players;
+
+ // The laziest implementation possible.
+ final Function<ServerPlayer, String> playerToName = (final ServerPlayer value) -> {
+ return playerSender.getHandle().pendingTpas.contains(value.getUUID()) ? value.getGameProfile().getName() : null;
+ };
+
+ if (args.length == 0) {
+ return CommandUtil.getSortedList(players, playerToName);
+ } else if (args.length == 1) {
+ return CommandUtil.getSortedList(players, playerToName, args[0]);
+ }
+
+ return new ArrayList<>();
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPADeny.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPADeny.java
new file mode 100644
index 0000000000000000000000000000000000000000..5bf205d8c0a03ba932be85cc1a63d6cea304b517
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandsTPADeny.java
@@ -0,0 +1,99 @@
+package io.papermc.paper.threadedregions.commands;
+
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerPlayer;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.entity.CraftPlayer;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Function;
+
+public final class CommandsTPADeny extends Command {
+
+ public CommandsTPADeny() {
+ super("tpadeny");
+ this.setUsage("/<command> <player name>");
+ }
+
+ @Override
+ public boolean testPermissionSilent(final CommandSender target) {
+ return true;
+ }
+
+ @Override
+ public boolean execute(final CommandSender sender, final String commandLabel, final String[] args) {
+ if (!(sender instanceof CraftPlayer playerSender)) {
+ sender.sendMessage(commandLabel + " only works for players");
+ return true;
+ }
+
+ if (args.length != 1) {
+ sender.sendMessage(Component.text("Usage: /" + commandLabel + " <player name>", NamedTextColor.DARK_RED));
+ return true;
+ }
+
+ final ServerPlayer target = CommandUtil.getPlayer(args[0]);
+
+ if (target == null) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Found no such player ", NamedTextColor.DARK_RED))
+ .append(Component.text(args[0], NamedTextColor.RED))
+ .build()
+ );
+ return true;
+ }
+
+ if (!playerSender.getHandle().pendingTpas.remove(target.getUUID())) {
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("No tpa request to reject from ", NamedTextColor.DARK_RED))
+ .append(Component.text(args[0], NamedTextColor.RED))
+ .build()
+ );
+ return true;
+ }
+
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Rejected tpa request from ", NamedTextColor.GRAY))
+ .append(Component.text(target.getGameProfile().getName(), NamedTextColor.GREEN))
+ .build()
+ );
+ target.getBukkitEntity().sendMessage(
+ Component.text()
+ .append(Component.text(playerSender.getName(), NamedTextColor.RED))
+ .append(Component.text(" rejected", NamedTextColor.DARK_RED))
+ .append(Component.text(" your tpa request!", NamedTextColor.GRAY))
+ .build()
+ );
+
+ return true;
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String alias,
+ final String[] args) throws IllegalArgumentException {
+ if (!(sender instanceof CraftPlayer playerSender)) {
+ return new ArrayList<>();
+ }
+
+ final List<ServerPlayer> players = MinecraftServer.getServer().getPlayerList().players;
+
+ // The laziest implementation possible.
+ final Function<ServerPlayer, String> playerToName = (final ServerPlayer value) -> {
+ return playerSender.getHandle().pendingTpas.contains(value.getUUID()) ? value.getGameProfile().getName() : null;
+ };
+
+ if (args.length == 0) {
+ return CommandUtil.getSortedList(players, playerToName);
+ } else if (args.length == 1) {
+ return CommandUtil.getSortedList(players, playerToName, args[0]);
+ }
+
+ return new ArrayList<>();
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaEntityScheduler.java b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaEntityScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..c0b9f43fc53a5c9b3d9788f080e4fd3f4f94ebfe
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaEntityScheduler.java
@@ -0,0 +1,38 @@
+package io.papermc.paper.threadedregions.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import org.bukkit.craftbukkit.entity.CraftEntity;
+import org.bukkit.plugin.Plugin;
+import java.util.function.Consumer;
+import java.util.logging.Level;
+
+public final class FoliaEntityScheduler implements EntityScheduler {
+
+ private final CraftEntity entity;
+
+ public FoliaEntityScheduler(final CraftEntity entity) {
+ this.entity = entity;
+ }
+
+ private static Consumer<? extends net.minecraft.world.entity.Entity> wrap(final Plugin plugin, final Runnable runnable) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(runnable, "Runnable may not be null");
+
+ return (final net.minecraft.world.entity.Entity nmsEntity) -> {
+ try {
+ runnable.run();
+ } catch (final Throwable throwable) {
+ plugin.getLogger().log(Level.WARNING, "Entity task for " + plugin.getDescription().getFullName() + " generated an exception", throwable);
+ }
+ };
+ }
+
+ @Override
+ public boolean execute(final Plugin plugin, final Runnable run, final Runnable retired,
+ final long delay) {
+ final Consumer<? extends net.minecraft.world.entity.Entity> runNMS = wrap(plugin, run);
+ final Consumer<? extends net.minecraft.world.entity.Entity> runRetired = retired == null ? null : wrap(plugin, retired);
+
+ return this.entity.taskScheduler.schedule(runNMS, runRetired, delay);
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaRegionisedScheduler.java b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaRegionisedScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..e4637086ba0095341da9c2bfe20083375c82bc01
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaRegionisedScheduler.java
@@ -0,0 +1,37 @@
+package io.papermc.paper.threadedregions.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import io.papermc.paper.threadedregions.RegionisedServer;
+import org.bukkit.Location;
+import org.bukkit.World;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.plugin.Plugin;
+import java.util.logging.Level;
+
+public final class FoliaRegionisedScheduler implements RegionisedScheduler {
+
+ private static Runnable wrap(final Plugin plugin, final Location location, final Runnable run) {
+ return () -> {
+ try {
+ run.run();
+ } catch (final Throwable throwable) {
+ plugin.getLogger().log(Level.WARNING, "Location task for " + plugin.getDescription().getFullName() + " at location " + location + " generated an exception", throwable);
+ }
+ };
+ }
+
+ @Override
+ public void execute(final Plugin plugin, final Location location, final Runnable run) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(location, "Location may not be null");
+ Validate.notNull(run, "Runnable may not be null");
+
+ final World world = Validate.notNull(location.getWorld(), "Location world may not be null");
+ final int chunkX = location.getBlockX() >> 4;
+ final int chunkZ = location.getBlockZ() >> 4;
+
+ RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ ((CraftWorld)world).getHandle(), chunkX, chunkZ, wrap(plugin, location.clone(), run)
+ );
+ }
+}
diff --git a/src/main/java/io/papermc/paper/util/CachedLists.java b/src/main/java/io/papermc/paper/util/CachedLists.java
index e08f4e39db4ee3fed62e37364d17dcc5c5683504..03d239460a2e856c1f59d6bcd95811c8e4e0cf6d 100644
--- a/src/main/java/io/papermc/paper/util/CachedLists.java
+++ b/src/main/java/io/papermc/paper/util/CachedLists.java
@@ -9,49 +9,57 @@ import java.util.List;
public final class CachedLists {
// Paper start - optimise collisions
- static final UnsafeList<AABB> TEMP_COLLISION_LIST = new UnsafeList<>(1024);
- static boolean tempCollisionListInUse;
+ // Folia - region threading
public static UnsafeList<AABB> getTempCollisionList() {
- if (!Bukkit.isPrimaryThread() || tempCollisionListInUse) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+ if (worldData == null) {
return new UnsafeList<>(16);
}
- tempCollisionListInUse = true;
- return TEMP_COLLISION_LIST;
+ return worldData.tempCollisionList.get();
+ // Folia end - region threading
}
public static void returnTempCollisionList(List<AABB> list) {
- if (list != TEMP_COLLISION_LIST) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+ if (worldData == null) {
return;
}
- ((UnsafeList)list).setSize(0);
- tempCollisionListInUse = false;
+ worldData.tempCollisionList.ret(list);
+ // Folia end - region threading
}
- static final UnsafeList<Entity> TEMP_GET_ENTITIES_LIST = new UnsafeList<>(1024);
- static boolean tempGetEntitiesListInUse;
+ // Folia - region threading
public static UnsafeList<Entity> getTempGetEntitiesList() {
- if (!Bukkit.isPrimaryThread() || tempGetEntitiesListInUse) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+ if (worldData == null) {
return new UnsafeList<>(16);
}
- tempGetEntitiesListInUse = true;
- return TEMP_GET_ENTITIES_LIST;
+ return worldData.tempEntitiesList.get();
+ // Folia end - region threading
}
public static void returnTempGetEntitiesList(List<Entity> list) {
- if (list != TEMP_GET_ENTITIES_LIST) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+ if (worldData == null) {
return;
}
- ((UnsafeList)list).setSize(0);
- tempGetEntitiesListInUse = false;
+ worldData.tempEntitiesList.ret(list);
+ // Folia end - region threading
}
// Paper end - optimise collisions
public static void reset() {
- // Paper start - optimise collisions
- TEMP_COLLISION_LIST.completeReset();
- TEMP_GET_ENTITIES_LIST.completeReset();
- // Paper end - optimise collisions
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+ if (worldData != null) {
+ worldData.resetCollisionLists();
+ }
+ // Folia end - region threading
}
}
diff --git a/src/main/java/io/papermc/paper/util/CoordinateUtils.java b/src/main/java/io/papermc/paper/util/CoordinateUtils.java
index 413e4b6da027876dbbe8eb78f2568a440f431547..3a7dbcb9964723b8ed5e6b0a1ee4267923c746e4 100644
--- a/src/main/java/io/papermc/paper/util/CoordinateUtils.java
+++ b/src/main/java/io/papermc/paper/util/CoordinateUtils.java
@@ -5,6 +5,7 @@ import net.minecraft.core.SectionPos;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.phys.Vec3;
public final class CoordinateUtils {
@@ -122,6 +123,31 @@ public final class CoordinateUtils {
return ((long)entity.getX() & 0x7FFFFFF) | (((long)entity.getZ() & 0x7FFFFFF) << 27) | ((long)entity.getY() << 54);
}
+ // TODO rebase
+ public static int getBlockX(final Vec3 pos) {
+ return Mth.floor(pos.x);
+ }
+
+ public static int getBlockY(final Vec3 pos) {
+ return Mth.floor(pos.y);
+ }
+
+ public static int getBlockZ(final Vec3 pos) {
+ return Mth.floor(pos.z);
+ }
+
+ public static int getChunkX(final Vec3 pos) {
+ return Mth.floor(pos.x) >> 4;
+ }
+
+ public static int getChunkY(final Vec3 pos) {
+ return Mth.floor(pos.y) >> 4;
+ }
+
+ public static int getChunkZ(final Vec3 pos) {
+ return Mth.floor(pos.z) >> 4;
+ }
+
private CoordinateUtils() {
throw new RuntimeException();
}
diff --git a/src/main/java/io/papermc/paper/util/MCUtil.java b/src/main/java/io/papermc/paper/util/MCUtil.java
index 6898c704e60d89d53c8ed114e5e12f73ed63605a..594ada3cdec25784c7bd6abb9ad42d3f1e2bd733 100644
--- a/src/main/java/io/papermc/paper/util/MCUtil.java
+++ b/src/main/java/io/papermc/paper/util/MCUtil.java
@@ -28,6 +28,7 @@ import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
+import net.minecraft.world.phys.Vec3;
import org.apache.commons.lang.exception.ExceptionUtils;
import com.mojang.authlib.GameProfile;
import org.bukkit.Location;
@@ -332,6 +333,7 @@ public final class MCUtil {
*/
public static void ensureMain(String reason, Runnable run) {
if (!isMainThread()) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
if (reason != null) {
MinecraftServer.LOGGER.warn("Asynchronous " + reason + "!", new IllegalStateException());
}
@@ -472,6 +474,30 @@ public final class MCUtil {
return new Location(world.getWorld(), pos.getX(), pos.getY(), pos.getZ());
}
+ // Folia start - TODO MERGE INTO MCUTIL
+ /**
+ * Converts a NMS World/Vector to Bukkit Location
+ * @param world
+ * @param pos
+ * @return
+ */
+ public static Location toLocation(Level world, Vec3 pos) {
+ return new Location(world.getWorld(), pos.x(), pos.y(), pos.z());
+ }
+
+ /**
+ * Converts a NMS World/Vector to Bukkit Location
+ * @param world
+ * @param pos
+ * @param yaw
+ * @param pitch
+ * @return
+ */
+ public static Location toLocation(Level world, Vec3 pos, float yaw, float pitch) {
+ return new Location(world.getWorld(), pos.x(), pos.y(), pos.z(), yaw, pitch);
+ }
+ // Folia end - TODO MERGE INTO MCUTIL
+
/**
* Converts an NMS entity's current location to a Bukkit Location
* @param entity
diff --git a/src/main/java/io/papermc/paper/util/TickThread.java b/src/main/java/io/papermc/paper/util/TickThread.java
index fc57850b80303fcade89ca95794f63910404a407..7de0bd89b13dcb550cf78ceda625f5ab9f9f3599 100644
--- a/src/main/java/io/papermc/paper/util/TickThread.java
+++ b/src/main/java/io/papermc/paper/util/TickThread.java
@@ -1,8 +1,19 @@
package io.papermc.paper.util;
+import io.papermc.paper.threadedregions.RegionShutdownThread;
+import io.papermc.paper.threadedregions.RegionisedWorldData;
+import io.papermc.paper.threadedregions.ThreadedRegioniser;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.level.Level;
+import net.minecraft.world.phys.Vec3;
import org.bukkit.Bukkit;
import java.util.concurrent.atomic.AtomicInteger;
@@ -38,6 +49,20 @@ public class TickThread extends Thread {
}
}
+ public static void ensureTickThread(final ServerLevel world, final BlockPos pos, final String reason) {
+ if (!isTickThreadFor(world, pos)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static void ensureTickThread(final ServerLevel world, final ChunkPos pos, final String reason) {
+ if (!isTickThreadFor(world, pos)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
public static void ensureTickThread(final ServerLevel world, final int chunkX, final int chunkZ, final String reason) {
if (!isTickThreadFor(world, chunkX, chunkZ)) {
MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
@@ -77,11 +102,75 @@ public class TickThread extends Thread {
return Thread.currentThread() instanceof TickThread;
}
+ public static boolean isShutdownThread() {
+ return Thread.currentThread().getClass() == RegionShutdownThread.class;
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final BlockPos pos) {
+ return isTickThreadFor(world, pos.getX() >> 4, pos.getZ() >> 4);
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final ChunkPos pos) {
+ return isTickThreadFor(world, pos.x, pos.z);
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final Vec3 pos) {
+ return isTickThreadFor(world, Mth.floor(pos.x) >> 4, Mth.floor(pos.z) >> 4);
+ }
+
public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ) {
- return Thread.currentThread() instanceof TickThread;
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ return isShutdownThread();
+ }
+ return world.regioniser.getRegionAtUnsynchronised(chunkX, chunkZ) == region;
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ, final int radius) {
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ return isShutdownThread();
+ }
+
+ final int minSectionX = (chunkX - radius) >> world.regioniser.sectionChunkShift;
+ final int maxSectionX = (chunkX + radius) >> world.regioniser.sectionChunkShift;
+ final int minSectionZ = (chunkZ - radius) >> world.regioniser.sectionChunkShift;
+ final int maxSectionZ = (chunkZ + radius) >> world.regioniser.sectionChunkShift;
+
+ for (int secZ = minSectionZ; secZ <= maxSectionZ; ++secZ) {
+ for (int secX = minSectionX; secX <= maxSectionX; ++secX) {
+ final int lowerLeftCX = secX << world.regioniser.sectionChunkShift;
+ final int lowerLeftCZ = secZ << world.regioniser.sectionChunkShift;
+ if (world.regioniser.getRegionAtUnsynchronised(lowerLeftCX, lowerLeftCZ) != region) {
+ return false;
+ }
+ }
+ }
+
+ return true;
}
public static boolean isTickThreadFor(final Entity entity) {
- return Thread.currentThread() instanceof TickThread;
+ if (entity == null) {
+ return true;
+ }
+ final ThreadedRegioniser.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ return isShutdownThread();
+ }
+
+ final Level level = entity.level;
+ if (level != region.regioniser.world) {
+ // world mismatch
+ return false;
+ }
+
+ final RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+
+ // pass through the check if the entity is removed and we own its chunk
+ return worldData.hasEntity(entity) || (entity.isRemoved() && !(entity instanceof ServerPlayer) && isTickThreadFor((ServerLevel)level, entity.chunkPosition()));
}
}
diff --git a/src/main/java/io/papermc/paper/util/set/LinkedSortedSet.java b/src/main/java/io/papermc/paper/util/set/LinkedSortedSet.java
new file mode 100644
index 0000000000000000000000000000000000000000..cf9b66afc1762dbe2c625f09f9e804ca7dc0f128
--- /dev/null
+++ b/src/main/java/io/papermc/paper/util/set/LinkedSortedSet.java
@@ -0,0 +1,273 @@
+package io.papermc.paper.util.set;
+
+import java.util.Comparator;
+import java.util.Iterator;
+import java.util.NoSuchElementException;
+
+// TODO rebase into util patch
+public final class LinkedSortedSet<E> implements Iterable<E> {
+
+ public final Comparator<? super E> comparator;
+
+ protected Link<E> head;
+ protected Link<E> tail;
+
+ public LinkedSortedSet() {
+ this((Comparator)Comparator.naturalOrder());
+ }
+
+ public LinkedSortedSet(final Comparator<? super E> comparator) {
+ this.comparator = comparator;
+ }
+
+ public void clear() {
+ this.head = this.tail = null;
+ }
+
+ public boolean isEmpty() {
+ return this.head == null;
+ }
+
+ public E first() {
+ final Link<E> head = this.head;
+ return head == null ? null : head.element;
+ }
+
+ public E last() {
+ final Link<E> tail = this.tail;
+ return tail == null ? null : tail.element;
+ }
+
+ public boolean containsFirst(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.head; curr != null; curr = curr.next) {
+ if (comparator.compare(element, curr.element) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public boolean containsLast(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.tail; curr != null; curr = curr.prev) {
+ if (comparator.compare(element, curr.element) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ private void removeNode(final Link<E> node) {
+ final Link<E> prev = node.prev;
+ final Link<E> next = node.next;
+
+ // help GC
+ node.element = null;
+ node.prev = null;
+ node.next = null;
+
+ if (prev == null) {
+ this.head = next;
+ } else {
+ prev.next = next;
+ }
+
+ if (next == null) {
+ this.tail = prev;
+ } else {
+ next.prev = prev;
+ }
+ }
+
+ public boolean remove(final Link<E> link) {
+ if (link.element == null) {
+ return false;
+ }
+
+ this.removeNode(link);
+ return true;
+ }
+
+ public boolean removeFirst(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.head; curr != null; curr = curr.next) {
+ if (comparator.compare(element, curr.element) == 0) {
+ this.removeNode(curr);
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public boolean removeLast(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.tail; curr != null; curr = curr.prev) {
+ if (comparator.compare(element, curr.element) == 0) {
+ this.removeNode(curr);
+ return true;
+ }
+ }
+ return false;
+ }
+
+ @Override
+ public Iterator<E> iterator() {
+ return new Iterator<>() {
+ private Link<E> next = LinkedSortedSet.this.head;
+
+ @Override
+ public boolean hasNext() {
+ return this.next != null;
+ }
+
+ @Override
+ public E next() {
+ final Link<E> next = this.next;
+ if (next == null) {
+ throw new NoSuchElementException();
+ }
+ this.next = next.next;
+ return next.element;
+ }
+ };
+ }
+
+ public E pollFirst() {
+ final Link<E> head = this.head;
+ if (head == null) {
+ return null;
+ }
+
+ final E ret = head.element;
+ final Link<E> next = head.next;
+
+ // unlink head
+ this.head = next;
+ if (next == null) {
+ this.tail = null;
+ } else {
+ next.prev = null;
+ }
+
+ // help GC
+ head.element = null;
+ head.next = null;
+
+ return ret;
+ }
+
+ public E pollLast() {
+ final Link<E> tail = this.tail;
+ if (tail == null) {
+ return null;
+ }
+
+ final E ret = tail.element;
+ final Link<E> prev = tail.prev;
+
+ // unlink tail
+ this.tail = prev;
+ if (prev == null) {
+ this.head = null;
+ } else {
+ prev.next = null;
+ }
+
+ // help GC
+ tail.element = null;
+ tail.prev = null;
+
+ return ret;
+ }
+
+ public Link<E> addLast(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+
+ Link<E> curr = this.tail;
+ if (curr != null) {
+ int compare;
+
+ while ((compare = comparator.compare(element, curr.element)) < 0) {
+ Link<E> prev = curr;
+ curr = curr.prev;
+ if (curr != null) {
+ continue;
+ }
+ return this.head = prev.prev = new Link<>(element, null, prev);
+ }
+
+ if (compare != 0) {
+ // insert after curr
+ final Link<E> next = curr.next;
+ final Link<E> insert = new Link<>(element, curr, next);
+ curr.next = insert;
+
+ if (next == null) {
+ this.tail = insert;
+ } else {
+ next.prev = insert;
+ }
+ return insert;
+ }
+
+ return null;
+ } else {
+ return this.head = this.tail = new Link<>(element);
+ }
+ }
+
+ public Link<E> addFirst(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+
+ Link<E> curr = this.head;
+ if (curr != null) {
+ int compare;
+
+ while ((compare = comparator.compare(element, curr.element)) > 0) {
+ Link<E> prev = curr;
+ curr = curr.next;
+ if (curr != null) {
+ continue;
+ }
+ return this.tail = prev.next = new Link<>(element, prev, null);
+ }
+
+ if (compare != 0) {
+ // insert before curr
+ final Link<E> prev = curr.prev;
+ final Link<E> insert = new Link<>(element, prev, curr);
+ curr.prev = insert;
+
+ if (prev == null) {
+ this.head = insert;
+ } else {
+ prev.next = insert;
+ }
+ return insert;
+ }
+
+ return null;
+ } else {
+ return this.head = this.tail = new Link<>(element);
+ }
+ }
+
+ public static final class Link<E> {
+ private E element;
+ private Link<E> prev;
+ private Link<E> next;
+
+ private Link() {}
+
+ private Link(final E element) {
+ this.element = element;
+ }
+
+ private Link(final E element, final Link<E> prev, final Link<E> next) {
+ this.element = element;
+ this.prev = prev;
+ this.next = next;
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/commands/CommandSourceStack.java b/src/main/java/net/minecraft/commands/CommandSourceStack.java
index ae5dd08de75a7ed231295f306fd0974da3988249..0674c69e7180c482bcace9797af877e09263e88b 100644
--- a/src/main/java/net/minecraft/commands/CommandSourceStack.java
+++ b/src/main/java/net/minecraft/commands/CommandSourceStack.java
@@ -66,7 +66,7 @@ public class CommandSourceStack implements SharedSuggestionProvider, com.destroy
public CommandSourceStack(CommandSource output, Vec3 pos, Vec2 rot, ServerLevel world, int level, String name, Component displayName, MinecraftServer server, @Nullable Entity entity) {
this(output, pos, rot, world, level, name, displayName, server, entity, false, (commandcontext, flag, j) -> {
- }, EntityAnchorArgument.Anchor.FEET, CommandSigningContext.ANONYMOUS, TaskChainer.immediate(server));
+ }, EntityAnchorArgument.Anchor.FEET, CommandSigningContext.ANONYMOUS, TaskChainer.immediate((Runnable run) -> { io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(run);})); // Folia - region threading
}
protected CommandSourceStack(CommandSource output, Vec3 pos, Vec2 rot, ServerLevel world, int level, String name, Component displayName, MinecraftServer server, @Nullable Entity entity, boolean silent, @Nullable ResultConsumer<CommandSourceStack> consumer, EntityAnchorArgument.Anchor entityAnchor, CommandSigningContext signedArguments, TaskChainer messageChainTaskQueue) {
diff --git a/src/main/java/net/minecraft/commands/Commands.java b/src/main/java/net/minecraft/commands/Commands.java
index 330f6c79417378da855326b4da665f9d240e748d..22f06033a731c3ba1b815842be7a9d575fa820f2 100644
--- a/src/main/java/net/minecraft/commands/Commands.java
+++ b/src/main/java/net/minecraft/commands/Commands.java
@@ -139,12 +139,12 @@ public class Commands {
AdvancementCommands.register(this.dispatcher);
AttributeCommand.register(this.dispatcher, commandRegistryAccess);
ExecuteCommand.register(this.dispatcher, commandRegistryAccess);
- BossBarCommands.register(this.dispatcher);
+ //BossBarCommands.register(this.dispatcher); // Folia - region threading - TODO
ClearInventoryCommands.register(this.dispatcher, commandRegistryAccess);
- CloneCommands.register(this.dispatcher, commandRegistryAccess);
- DataCommands.register(this.dispatcher);
- DataPackCommand.register(this.dispatcher);
- DebugCommand.register(this.dispatcher);
+ //CloneCommands.register(this.dispatcher, commandRegistryAccess); // Folia - region threading - TODO
+ //DataCommands.register(this.dispatcher); // Folia - region threading - TODO
+ //DataPackCommand.register(this.dispatcher); // Folia - region threading - TODO
+ //DebugCommand.register(this.dispatcher); // Folia - region threading - TODO
DefaultGameModeCommands.register(this.dispatcher);
DifficultyCommand.register(this.dispatcher);
EffectCommands.register(this.dispatcher, commandRegistryAccess);
@@ -154,44 +154,44 @@ public class Commands {
FillCommand.register(this.dispatcher, commandRegistryAccess);
FillBiomeCommand.register(this.dispatcher, commandRegistryAccess);
ForceLoadCommand.register(this.dispatcher);
- FunctionCommand.register(this.dispatcher);
+ //FunctionCommand.register(this.dispatcher); // Folia - region threading - TODO
GameModeCommand.register(this.dispatcher);
GameRuleCommand.register(this.dispatcher);
GiveCommand.register(this.dispatcher, commandRegistryAccess);
HelpCommand.register(this.dispatcher);
- ItemCommands.register(this.dispatcher, commandRegistryAccess);
+ //ItemCommands.register(this.dispatcher, commandRegistryAccess); // Folia - region threading - TODO later
KickCommand.register(this.dispatcher);
KillCommand.register(this.dispatcher);
ListPlayersCommand.register(this.dispatcher);
LocateCommand.register(this.dispatcher, commandRegistryAccess);
- LootCommand.register(this.dispatcher, commandRegistryAccess);
+ //LootCommand.register(this.dispatcher, commandRegistryAccess); // Folia - region threading - TODO later
MsgCommand.register(this.dispatcher);
ParticleCommand.register(this.dispatcher, commandRegistryAccess);
PlaceCommand.register(this.dispatcher);
PlaySoundCommand.register(this.dispatcher);
- ReloadCommand.register(this.dispatcher);
+ //ReloadCommand.register(this.dispatcher); // Folia - region threading
RecipeCommand.register(this.dispatcher);
SayCommand.register(this.dispatcher);
- ScheduleCommand.register(this.dispatcher);
- ScoreboardCommand.register(this.dispatcher);
+ //ScheduleCommand.register(this.dispatcher); // Folia - region threading
+ //ScoreboardCommand.register(this.dispatcher); // Folia - region threading - TODO later
SeedCommand.register(this.dispatcher, environment != Commands.CommandSelection.INTEGRATED);
SetBlockCommand.register(this.dispatcher, commandRegistryAccess);
SetSpawnCommand.register(this.dispatcher);
SetWorldSpawnCommand.register(this.dispatcher);
- SpectateCommand.register(this.dispatcher);
- SpreadPlayersCommand.register(this.dispatcher);
+ //SpectateCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //SpreadPlayersCommand.register(this.dispatcher); // Folia - region threading - TODO later
StopSoundCommand.register(this.dispatcher);
SummonCommand.register(this.dispatcher, commandRegistryAccess);
- TagCommand.register(this.dispatcher);
- TeamCommand.register(this.dispatcher);
- TeamMsgCommand.register(this.dispatcher);
+ //TagCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //TeamCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //TeamMsgCommand.register(this.dispatcher); // Folia - region threading - TODO later
TeleportCommand.register(this.dispatcher);
TellRawCommand.register(this.dispatcher);
TimeCommand.register(this.dispatcher);
TitleCommand.register(this.dispatcher);
- TriggerCommand.register(this.dispatcher);
+ //TriggerCommand.register(this.dispatcher); // Folia - region threading - TODO later
WeatherCommand.register(this.dispatcher);
- WorldBorderCommand.register(this.dispatcher);
+ //WorldBorderCommand.register(this.dispatcher); // Folia - region threading - TODO later
if (JvmProfiler.INSTANCE.isAvailable()) {
JfrCommand.register(this.dispatcher);
}
@@ -208,8 +208,8 @@ public class Commands {
OpCommand.register(this.dispatcher);
PardonCommand.register(this.dispatcher);
PardonIpCommand.register(this.dispatcher);
- PerfCommand.register(this.dispatcher);
- SaveAllCommand.register(this.dispatcher);
+ //PerfCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //SaveAllCommand.register(this.dispatcher); // Folia - region threading - TODO later
SaveOffCommand.register(this.dispatcher);
SaveOnCommand.register(this.dispatcher);
SetPlayerIdleTimeoutCommand.register(this.dispatcher);
@@ -417,9 +417,12 @@ public class Commands {
}
// Paper start - Async command map building
new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendCommandsEvent<CommandSourceStack>(player.getBukkitEntity(), (RootCommandNode) rootcommandnode, false).callEvent(); // Paper
- net.minecraft.server.MinecraftServer.getServer().execute(() -> {
- runSync(player, bukkit, rootcommandnode);
- });
+ // Folia start - region threading
+ // ignore if retired
+ player.getBukkitEntity().taskScheduler.schedule((updatedPlayer) -> {
+ runSync((ServerPlayer)updatedPlayer, bukkit, rootcommandnode);
+ }, null, 1L);
+ // Folia end - region threading
}
private void runSync(ServerPlayer player, Collection<String> bukkit, RootCommandNode<SharedSuggestionProvider> rootcommandnode) {
diff --git a/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java b/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java
index 309ad5a1da6b3a297d5526cd9247359ac5f49406..5a85fcbcd2966af95683106d4f459653983a28e6 100644
--- a/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java
@@ -33,7 +33,7 @@ public abstract class AbstractProjectileDispenseBehavior extends DefaultDispense
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector((double) enumdirection.getStepX(), (double) ((float) enumdirection.getStepY() + 0.1F), (double) enumdirection.getStepZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java
index 958134519befadc27a5b647caf64acf272ee2db4..a0712ad55c8e02a88ddf55bb0e70e05dc1ddbcdc 100644
--- a/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java
@@ -58,7 +58,7 @@ public class BoatDispenseItemBehavior extends DefaultDispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(d0, d1 + d3, d2));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
index 1e6ba6d9cceda1d4867b183c3dbc03d317ed287f..de8cf0f0d34708b960f1c81cb10d813a797df02b 100644
--- a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
@@ -74,7 +74,7 @@ public class DefaultDispenseItemBehavior implements DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), CraftVector.toBukkit(entityitem.getDeltaMovement()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index 58fa7b99dc7a9745afe6faf31c1804e95ed27dbe..28a260dfe6ba9f7e9ff161562dcb87a6314af87c 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -221,7 +221,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -276,7 +276,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -329,7 +329,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) list.get(0).getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
@@ -385,7 +385,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) entityhorseabstract.getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
@@ -459,7 +459,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) entityhorsechestedabstract.getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
@@ -498,7 +498,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(enumdirection.getStepX(), enumdirection.getStepY(), enumdirection.getStepZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -556,7 +556,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(d3, d4, d5));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -628,7 +628,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(x, y, z));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -701,7 +701,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -748,7 +748,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack); // Paper - ignore stack size on damageable items
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -809,7 +809,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -827,7 +827,8 @@ public interface DispenseItemBehavior {
}
}
- worldserver.captureTreeGeneration = true;
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = worldserver.getCurrentWorldData(); // Folia - region threading
+ worldData.captureTreeGeneration = true; // Folia - region threading
// CraftBukkit end
if (!BoneMealItem.growCrop(stack, worldserver, blockposition) && !BoneMealItem.growWaterPlant(stack, worldserver, blockposition, (Direction) null)) {
@@ -836,13 +837,13 @@ public interface DispenseItemBehavior {
worldserver.levelEvent(1505, blockposition, 0);
}
// CraftBukkit start
- worldserver.captureTreeGeneration = false;
- if (worldserver.capturedBlockStates.size() > 0) {
+ worldData.captureTreeGeneration = false; // Folia - region threading
+ if (worldData.capturedBlockStates.size() > 0) { // Folia - region threading
TreeType treeType = SaplingBlock.treeType;
SaplingBlock.treeType = null;
Location location = new Location(worldserver.getWorld(), blockposition.getX(), blockposition.getY(), blockposition.getZ());
- List<org.bukkit.block.BlockState> blocks = new java.util.ArrayList<>(worldserver.capturedBlockStates.values());
- worldserver.capturedBlockStates.clear();
+ List<org.bukkit.block.BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent structureEvent = null;
if (treeType != null) {
structureEvent = new StructureGrowEvent(location, treeType, false, null, blocks);
@@ -877,7 +878,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector((double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -934,7 +935,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -983,7 +984,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -1056,7 +1057,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - only single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java
index d1127d93a85a837933d0d73c24cacac4adc3a5b9..ac9f4f2ac817e5fe9a15759c549a57ad8473b6ac 100644
--- a/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java
@@ -40,7 +40,7 @@ public class ShearsDispenseItemBehavior extends OptionalDispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack); // Paper - ignore stack size on damageable items
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java b/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java
index 0159ed9cbc644c39fa79e62327f13375193fdc98..a930c8eb64d6c7044646d6b0156e202ea334a1f9 100644
--- a/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java
@@ -37,7 +37,7 @@ public class ShulkerBoxDispenseBehavior extends OptionalDispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
pointer.getLevel().getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 38c09c65dfa4a7a0c80d36f726c1fd028cbe05f8..5e74408bbdcc9b434447e3d9cf7523ef122ec03e 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -73,7 +73,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
return new DefaultEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Local Client IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()); // Paper
});
private final PacketFlow receiving;
- private final Queue<Connection.PacketHolder> queue = Queues.newConcurrentLinkedQueue();
+ private final Queue<Connection.PacketHolder> queue = new ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<>();
public Channel channel;
public SocketAddress address;
// Spigot Start
@@ -81,7 +81,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
public com.mojang.authlib.properties.Property[] spoofedProfile;
public boolean preparing = true;
// Spigot End
- private PacketListener packetListener;
+ private volatile PacketListener packetListener; // Folia - region threading
private Component disconnectedReason;
private boolean encrypted;
private boolean disconnectionHandled;
@@ -177,6 +177,32 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.receiving = side;
}
+ // Folia start - region threading
+ private volatile boolean becomeActive;
+
+ public boolean becomeActive() {
+ return this.becomeActive;
+ }
+
+ private static record DisconnectReq(Component disconnectReason, org.bukkit.event.player.PlayerKickEvent.Cause cause) {}
+
+ private final ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<DisconnectReq> disconnectReqs =
+ new ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<>();
+
+ /**
+ * Safely disconnects the connection while possibly on another thread. Note: This call will not block, even if on the
+ * same thread that could disconnect.
+ */
+ public final void disconnectSafely(Component disconnectReason, org.bukkit.event.player.PlayerKickEvent.Cause cause) {
+ this.disconnectReqs.add(new DisconnectReq(disconnectReason, cause));
+ // We can't halt packet processing here because a plugin could cancel a kick request.
+ }
+
+ public final boolean isPlayerConnected() {
+ return this.packetListener instanceof net.minecraft.server.network.ServerGamePacketListenerImpl;
+ }
+ // Folia end - region threading
+
public void channelActive(ChannelHandlerContext channelhandlercontext) throws Exception {
super.channelActive(channelhandlercontext);
this.channel = channelhandlercontext.channel();
@@ -191,6 +217,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
Connection.LOGGER.error(LogUtils.FATAL_MARKER, "Failed to change protocol to handshake", throwable);
}
+ this.becomeActive = true; // Folia - region threading
}
public void setProtocol(ConnectionProtocol state) {
@@ -372,13 +399,6 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
return; // Do nothing
}
packet.onPacketDispatch(getPlayer());
- if (connected && (InnerUtil.canSendImmediate(this, packet) || (
- io.papermc.paper.util.MCUtil.isMainThread() && packet.isReady() && this.queue.isEmpty() &&
- (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
- ))) {
- this.sendPacket(packet, callbacks, null); // Paper
- return;
- }
// write the packets to the queue, then flush - antixray hooks there already
java.util.List<Packet> extraPackets = InnerUtil.buildExtraPackets(packet);
boolean hasExtraPackets = extraPackets != null && !extraPackets.isEmpty();
@@ -496,66 +516,58 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
// Paper start - rewrite this to be safer if ran off main thread
private boolean flushQueue() { // void -> boolean
- if (!isConnected()) {
+ if (!this.isConnected()) {
return true;
}
- if (io.papermc.paper.util.MCUtil.isMainThread()) {
- return processQueue();
- } else if (isPending) {
- // Should only happen during login/status stages
- synchronized (this.queue) {
- return this.processQueue();
- }
- }
- return false;
+ return this.processQueue();
+ }
+
+ // allow only one thread to be flushing the queue at once to ensure packets are written in the order they are sent
+ // into the queue
+ private final java.util.concurrent.atomic.AtomicBoolean flushingQueue = new java.util.concurrent.atomic.AtomicBoolean();
+
+ private boolean canWritePackets() {
+ PacketHolder holder = this.queue.peek();
+ return holder != null && holder.packet.isReady();
}
+
private boolean processQueue() {
- try { // Paper - add pending task queue
- if (this.queue.isEmpty()) return true;
- // Paper start - make only one flush call per sendPacketQueue() call
final boolean needsFlush = this.canFlush;
- boolean hasWrotePacket = false;
- // Paper end - make only one flush call per sendPacketQueue() call
- // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
- // But if we are not on main due to login/status, the parent is synchronized on packetQueue
- java.util.Iterator<PacketHolder> iterator = this.queue.iterator();
- while (iterator.hasNext()) {
- PacketHolder queued = iterator.next(); // poll -> peek
-
- // Fix NPE (Spigot bug caused by handleDisconnection())
- if (false && queued == null) { // Paper - diff on change, this logic is redundant: iterator guarantees ret of an element - on change, hook the flush logic here
- return true;
- }
+ while (this.canWritePackets()) {
+ final boolean set = this.flushingQueue.getAndSet(true);
+ try {
+ if (set) {
+ // we didn't acquire the lock, break
+ return false;
+ }
- // Paper start - checking isConsumed flag and skipping packet sending
- if (queued.isConsumed()) {
- continue;
- }
- // Paper end - checking isConsumed flag and skipping packet sending
+ boolean justFlushed = true;
- Packet<?> packet = queued.packet;
- if (!packet.isReady()) {
- // Paper start - make only one flush call per sendPacketQueue() call
- if (hasWrotePacket && (needsFlush || this.canFlush)) {
+ PacketHolder holder;
+ for (;;) {
+ // synchronise so that queue clears appear atomic
+ synchronized (this.queue) {
+ holder = ((ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<PacketHolder>)this.queue).pollIf((PacketHolder h) -> {
+ return h.packet.isReady();
+ });
+ }
+ if (holder == null) {
+ break;
+ }
+ justFlushed = (!this.canWritePackets() && (needsFlush || this.canFlush));
+ this.sendPacket(holder.packet, holder.listener, justFlushed ? Boolean.TRUE : Boolean.FALSE); // Paper - make only one flush call per sendPacketQueue() call
+ }
+
+ if (!justFlushed) {
this.flush();
}
- // Paper end - make only one flush call per sendPacketQueue() call
- return false;
- } else {
- iterator.remove();
- if (queued.tryMarkConsumed()) { // Paper - try to mark isConsumed flag for de-duplicating packet
- this.sendPacket(packet, queued.listener, (!iterator.hasNext() && (needsFlush || this.canFlush)) ? Boolean.TRUE : Boolean.FALSE); // Paper - make only one flush call per sendPacketQueue() call
- hasWrotePacket = true; // Paper - make only one flush call per sendPacketQueue() call
+ } finally {
+ if (!set) {
+ this.flushingQueue.set(false);
}
}
}
return true;
- } finally { // Paper start - add pending task queue
- Runnable r;
- while ((r = this.pendingTasks.poll()) != null) {
- this.channel.eventLoop().execute(r);
- }
- } // Paper end - add pending task queue
}
// Paper end
@@ -564,21 +576,41 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
private static int currTick; // Paper
public void tick() {
this.flushQueue();
- // Paper start
- if (Connection.currTick != net.minecraft.server.MinecraftServer.currentTick) {
- Connection.currTick = net.minecraft.server.MinecraftServer.currentTick;
- Connection.joinAttemptsThisTick = 0;
+ // Folia start - region threading
+ // handle disconnect requests, but only after flushQueue()
+ DisconnectReq disconnectReq;
+ while ((disconnectReq = this.disconnectReqs.poll()) != null) {
+ PacketListener packetlistener = this.packetListener;
+
+ if (packetlistener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginPacketListener) {
+ loginPacketListener.disconnect(disconnectReq.disconnectReason);
+ // this doesn't fail, so abort any further attempts
+ return;
+ } else if (packetlistener instanceof net.minecraft.server.network.ServerGamePacketListenerImpl gamePacketListener) {
+ gamePacketListener.disconnect(disconnectReq.disconnectReason, disconnectReq.cause);
+ // may be cancelled by a plugin, if not cancelled then any further calls do nothing
+ continue;
+ } else {
+ // no idea what packet to send
+ this.disconnect(disconnectReq.disconnectReason);
+ this.setReadOnly();
+ return;
+ }
}
- // Paper end
+ if (!this.isConnected()) {
+ // disconnected from above
+ this.handleDisconnection();
+ return;
+ }
+ // Folia end - region threading
+ // Folia - this is broken
PacketListener packetlistener = this.packetListener;
if (packetlistener instanceof TickablePacketListener) {
TickablePacketListener tickablepacketlistener = (TickablePacketListener) packetlistener;
// Paper start - limit the number of joins which can be processed each tick
- if (!(this.packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginPacketListener)
- || loginPacketListener.state != net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT
- || Connection.joinAttemptsThisTick++ < MAX_PER_TICK) {
+ if (true) { // Folia - region threading
// Paper start - detailed watchdog information
net.minecraft.network.protocol.PacketUtils.packetProcessing.push(this.packetListener);
try { // Paper end - detailed watchdog information
@@ -618,13 +650,21 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
// Paper start
public void clearPacketQueue() {
net.minecraft.server.level.ServerPlayer player = getPlayer();
- queue.forEach(queuedPacket -> {
+ java.util.List<Connection.PacketHolder> queuedPackets = new java.util.ArrayList<>();
+ // synchronise so that flushQueue does not poll values while the queue is being cleared
+ synchronized (this.queue) {
+ Connection.PacketHolder packetHolder;
+ while ((packetHolder = this.queue.poll()) != null) {
+ queuedPackets.add(packetHolder);
+ }
+ }
+
+ for (Connection.PacketHolder queuedPacket : queuedPackets) {
Packet<?> packet = queuedPacket.packet;
if (packet.hasFinishListener()) {
packet.onPacketDispatchFinish(player, null);
}
- });
- queue.clear();
+ }
}
// Paper end
public void disconnect(Component disconnectReason) {
@@ -636,6 +676,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.channel.close(); // We can't wait as this may be called from an event loop.
this.disconnectedReason = disconnectReason;
}
+ this.becomeActive = true; // Folia - region threading
}
@@ -784,13 +825,27 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
final net.minecraft.server.network.ServerGamePacketListenerImpl playerConnection = (net.minecraft.server.network.ServerGamePacketListenerImpl) packetListener;
new com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent(playerConnection.player.getUUID(),
playerConnection.player.getScoreboardName(), ((java.net.InetSocketAddress)address).getAddress(), false).callEvent();
+ // Note: It can be in the connection set if it is in ready to accept if handleAcceptedLogin fails
+ // Folia start - region threading
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().removeConnection(
+ playerConnection.player.getScoreboardName(),
+ playerConnection.player.getUUID(), this
+ );
+ // Folia end - region threading
} else if (packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl) {
/* Player is login stage */
final net.minecraft.server.network.ServerLoginPacketListenerImpl loginListener = (net.minecraft.server.network.ServerLoginPacketListenerImpl) packetListener;
- switch (loginListener.state) {
- case READY_TO_ACCEPT:
- case DELAY_ACCEPT:
- case ACCEPTED:
+ // Folia start - region threading
+ if (loginListener.state.ordinal() >= net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT.ordinal()) {
+ // Note: It can be in the connection set if it is in ready to accept if handleAcceptedLogin fails
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().removeConnection(
+ loginListener.gameProfile.getName(),
+ net.minecraft.core.UUIDUtil.getOrCreatePlayerUUID(loginListener.gameProfile),
+ this
+ );
+ }
+ // Folia end - region threading
+ if (loginListener.state.ordinal() >= net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT.ordinal()) { // Folia - region threading - rewrite login process
final com.mojang.authlib.GameProfile profile = loginListener.gameProfile; /* Should be non-null at this stage */
new com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent(profile.getId(), profile.getName(),
((java.net.InetSocketAddress)address).getAddress(), false).callEvent();
diff --git a/src/main/java/net/minecraft/network/protocol/PacketUtils.java b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
index 27d4aa45e585842c04491839826d405d6f447f0e..e6ef0691588fbb33d47692db4269c56557814c9b 100644
--- a/src/main/java/net/minecraft/network/protocol/PacketUtils.java
+++ b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
@@ -2,6 +2,7 @@ package net.minecraft.network.protocol;
import com.mojang.logging.LogUtils;
import net.minecraft.network.PacketListener;
+import net.minecraft.server.level.ServerPlayer;
import org.slf4j.Logger;
// CraftBukkit start
@@ -41,7 +42,7 @@ public class PacketUtils {
public static <T extends PacketListener> void ensureRunningOnSameThread(Packet<T> packet, T listener, BlockableEventLoop<?> engine) throws RunningOnDifferentThreadException {
if (!engine.isSameThread()) {
- engine.execute(() -> { // Paper - Fix preemptive player kick on a server shutdown.
+ Runnable run = () -> { // Folia - region threading
packetProcessing.push(listener); // Paper - detailed watchdog information
try { // Paper - detailed watchdog information
if (MinecraftServer.getServer().hasStopped() || (listener instanceof ServerGamePacketListenerImpl && ((ServerGamePacketListenerImpl) listener).processedDisconnect)) return; // CraftBukkit, MC-142590
@@ -71,7 +72,17 @@ public class PacketUtils {
}
// Paper end - detailed watchdog information
- });
+ }; // Folia start - region threading
+ ServerGamePacketListenerImpl actualListener = (ServerGamePacketListenerImpl)listener;
+ // ignore retired state, if removed then we don't want the packet to be handled
+ actualListener.player.getBukkitEntity().taskScheduler.schedule(
+ (ServerPlayer player) -> {
+ run.run();
+ },
+ null,
+ 1L
+ );
+ // Folia end - region threading
throw RunningOnDifferentThreadException.RUNNING_ON_DIFFERENT_THREAD;
// CraftBukkit start - SPIGOT-5477, MC-142590
} else if (MinecraftServer.getServer().hasStopped() || (listener instanceof ServerGamePacketListenerImpl && ((ServerGamePacketListenerImpl) listener).processedDisconnect)) {
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 2ee4e5e8d17a3a1e6a342c74b13135df030ffef6..4a4b19ebd3fe743ca957d5ab307ef4dc0a1becec 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -291,7 +291,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public org.bukkit.command.ConsoleCommandSender console;
public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
//public ConsoleReader reader; // Paper
- public static int currentTick = 0; // Paper - Further improve tick loop
+ //public static int currentTick = 0; // Paper - Further improve tick loop // Folia - region threading
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
public Commands vanillaCommandDispatcher;
@@ -304,12 +304,40 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public final double[] recentTps = new double[ 3 ];
// Spigot end
public final io.papermc.paper.configuration.PaperConfigurations paperConfigurations;
- public static long currentTickLong = 0L; // Paper
+ //public static long currentTickLong = 0L; // Paper // Folia - threaded regions
public volatile Thread shutdownThread; // Paper
public volatile boolean abnormalExit = false; // Paper
public boolean isIteratingOverLevels = false; // Paper
+ // Folia start - regionised ticking
+ public final io.papermc.paper.threadedregions.RegionisedServer regionisedServer = new io.papermc.paper.threadedregions.RegionisedServer();
+
+ @Override
+ public void execute(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.execute(runnable);
+ }
+
+ @Override
+ public void executeBlocking(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.executeBlocking(runnable);
+ }
+
+ @Override
+ public void tell(TickTask runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.tell(runnable);
+ }
+ // Folia end - regionised ticking
+
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
Thread thread = new io.papermc.paper.util.TickThread(() -> { // Paper - rewrite chunk system
@@ -602,7 +630,21 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified());
this.addLevel(world); // Paper - move up
- this.initWorld(world, worlddata, worldData, worldoptions);
+ // Folia start - region threading
+ // the spawn should be within ~32 blocks, so we force add ticket levels to ensure the first thread
+ // to init spawn will not run into any ownership issues
+ // move init to start of tickServer
+ int loadRegionRadius = ((32) >> 4);
+ world.randomSpawnSelection = new ChunkPos(world.getChunkSource().randomState().sampler().findSpawnPosition());
+ for (int currX = -loadRegionRadius; currX <= loadRegionRadius; ++currX) {
+ for (int currZ = -loadRegionRadius; currZ <= loadRegionRadius; ++currZ) {
+ ChunkPos pos = new ChunkPos(currX, currZ);
+ world.chunkSource.addTicketAtLevel(
+ TicketType.UNKNOWN, pos, io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL, pos
+ );
+ }
+ }
+ // Folia end - region threading
// Paper - move up
this.getPlayerList().addWorldborderListener(world);
@@ -614,6 +656,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.forceDifficulty();
for (ServerLevel worldserver : this.getAllLevels()) {
this.prepareLevels(worldserver.getChunkSource().chunkMap.progressListener, worldserver);
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addWorld(worldserver); // Folia - region threading
//worldserver.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system, not required to "tick" anything
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld()));
}
@@ -681,7 +724,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worldProperties.setSpawn(BlockPos.ZERO.above(80), 0.0F);
} else {
ServerChunkCache chunkproviderserver = world.getChunkSource();
- ChunkPos chunkcoordintpair = new ChunkPos(chunkproviderserver.randomState().sampler().findSpawnPosition());
+ ChunkPos chunkcoordintpair = world.randomSpawnSelection; // Folia - region threading
// CraftBukkit start
if (world.generator != null) {
Random rand = new Random(world.getSeed());
@@ -702,6 +745,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (i < world.getMinBuildHeight()) {
BlockPos blockposition = chunkcoordintpair.getWorldPosition();
+ world.getChunk(blockposition.offset(8, 0, 8)); // Folia - region threading - sync load first
i = world.getHeight(Heightmap.Types.WORLD_SURFACE, blockposition.getX() + 8, blockposition.getZ() + 8);
}
@@ -783,7 +827,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
// this.nextTickTime = SystemUtils.getMillis() + 10L;
- this.executeModerately();
+ //this.executeModerately(); // Folia - region threading
// Iterator iterator = this.levels.values().iterator();
}
@@ -806,7 +850,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
// this.nextTickTime = SystemUtils.getMillis() + 10L;
- this.executeModerately();
+ //this.executeModerately(); // Folia - region threading
// CraftBukkit end
if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig().misc.lightQueueSize); // Paper - increase light queue size
@@ -911,7 +955,37 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
// CraftBukkit end
+ // Folia start - region threading
+ private final java.util.concurrent.atomic.AtomicBoolean hasStartedShutdownThread = new java.util.concurrent.atomic.AtomicBoolean();
+
+ private void haltServerRegionThreading() {
+ if (this.hasStartedShutdownThread.getAndSet(true)) {
+ // already started shutdown
+ return;
+ }
+ new io.papermc.paper.threadedregions.RegionShutdownThread("Region shutdown thread").start();
+ }
+
+ public void haltCurrentRegion() {
+ if (!io.papermc.paper.util.TickThread.isShutdownThread()) {
+ throw new IllegalStateException();
+ }
+ }
+ // Folia end - region threading
+
public void stopServer() {
+ // Folia start - region threading
+ // halt scheduler
+ // don't wait, we may be on a scheduler thread
+ io.papermc.paper.threadedregions.TickRegions.getScheduler().halt(false, 0L);
+ // cannot run shutdown logic on this thread, as it may be a scheduler
+ if (true) {
+ if (!io.papermc.paper.util.TickThread.isShutdownThread()) {
+ this.haltServerRegionThreading();
+ return;
+ } // else: fall through to regular stop logic
+ }
+ // Folia end - region threading
// CraftBukkit start - prevent double stopping on multiple threads
synchronized(this.stopLock) {
if (this.hasStopped) return;
@@ -921,7 +995,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper start - kill main thread, and kill it hard
shutdownThread = Thread.currentThread();
org.spigotmc.WatchdogThread.doStop(); // Paper
- if (!isSameThread()) {
+ if (false && !isSameThread()) { // Folia - region threading
MinecraftServer.LOGGER.info("Stopping main thread (Ignore any thread death message you see! - DO NOT REPORT THREAD DEATH TO PAPER)");
while (this.getRunningThread().isAlive()) {
this.getRunningThread().stop();
@@ -951,12 +1025,19 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.isSaving = true;
if (this.playerList != null) {
- MinecraftServer.LOGGER.info("Saving players");
- this.playerList.saveAll();
+ //MinecraftServer.LOGGER.info("Saving players"); // Folia - move to shutdown thread logic
+ //this.playerList.saveAll(); // Folia - move to shutdown thread logic
this.playerList.removeAll(this.isRestarting); // Paper
try { Thread.sleep(100); } catch (InterruptedException ex) {} // CraftBukkit - SPIGOT-625 - give server at least a chance to send packets
}
+ // Folia start - region threading
+ if (true) {
+ // the rest till part 2 is handled by the region shutdown thread
+ return;
+ }
+ // Folia end - region threading
+
MinecraftServer.LOGGER.info("Saving worlds");
Iterator iterator = this.getAllLevels().iterator();
@@ -972,6 +1053,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.saveAllChunks(false, true, false, true); // Paper - rewrite chunk system - move closing into here
this.isSaving = false;
+ // Folia start - region threading
+ this.stopPart2();
+ }
+ public void stopPart2() {
+ // Folia end - region threading
this.resources.close();
try {
@@ -1025,6 +1111,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (isDebugging()) io.papermc.paper.util.TraceUtil.dumpTraceForThread("Server stopped"); // Paper
// Paper end
this.running = false;
+ this.stopServer(); // Folia - region threading
if (waitForShutdown) {
try {
this.serverThread.join();
@@ -1108,6 +1195,19 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.status.setEnforcesSecureChat(this.enforceSecureProfile());
this.updateStatusIcon(this.status);
+ // Folia start - region threading
+ if (true) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().init(); // Folia - region threading - only after loading worlds
+ String doneTime = String.format(java.util.Locale.ROOT, "%.3fs", (double) (Util.getNanos() - serverStartTime) / 1.0E9D);
+ LOGGER.info("Done ({})! For help, type \"help\"", doneTime);
+ for (;;) {
+ try {
+ Thread.sleep(Long.MAX_VALUE);
+ } catch (final InterruptedException ex) {}
+ }
+ }
+ // Folia end - region threading
+
// Spigot start
// Paper start - move done tracking
LOGGER.info("Running delayed init tasks");
@@ -1143,8 +1243,8 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.lastOverloadWarning = this.nextTickTime;
}
- ++MinecraftServer.currentTickLong; // Paper
- if ( ++MinecraftServer.currentTick % MinecraftServer.SAMPLE_INTERVAL == 0 )
+ //++MinecraftServer.currentTickLong; // Paper // Folia - threaded regions
+ if ( false ) // Folia - region threading
{
final long diff = curTime - tickSection;
java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP);
@@ -1170,7 +1270,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.nextTickTime += 50L;
this.startMetricsRecordingTick();
this.profiler.push("tick");
- this.tickServer(this::haveTime);
+ this.tickServer(curTime, this.nextTickTime, 0L, null); // Folia - region threading
this.profiler.popPush("nextTickWait");
this.mayHaveDelayedTasks = true;
this.delayedTasksMaxNextTickTime = Math.max(Util.getMillis() + 50L, this.nextTickTime);
@@ -1308,6 +1408,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@Override
public boolean pollTask() {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
boolean flag = this.pollTaskInternal();
this.mayHaveDelayedTasks = flag;
@@ -1315,6 +1416,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
private boolean pollTaskInternal() {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
if (super.pollTask()) {
this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
return true;
@@ -1337,6 +1439,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
public void doRunTask(TickTask ticktask) { // CraftBukkit - decompile error
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
this.getProfiler().incrementCounter("runTask");
super.doRunTask(ticktask);
}
@@ -1380,22 +1483,63 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public void onServerExit() {}
- public void tickServer(BooleanSupplier shouldKeepTicking) {
+ // Folia start - region threading
+ public void tickServer(long startTime, long scheduledEnd, long targetBuffer,
+ io.papermc.paper.threadedregions.TickRegions.TickRegionData region) {
+ if (region != null) {
+ region.world.getCurrentWorldData().updateTickData();
+ if (region.world.checkInitialised.get() != ServerLevel.WORLD_INIT_CHECKED) {
+ synchronized (region.world.checkInitialised) {
+ if (region.world.checkInitialised.compareAndSet(ServerLevel.WORLD_INIT_NOT_CHECKED, ServerLevel.WORLD_INIT_CHECKING)) {
+ LOGGER.info("Initialising world '" + region.world.getWorld().getName() + "' before it can be ticked...");
+ this.initWorld(region.world, region.world.serverLevelData, worldData, region.world.serverLevelData.worldGenOptions()); // Folia - delayed until first tick of world
+ region.world.checkInitialised.set(ServerLevel.WORLD_INIT_CHECKED);
+ LOGGER.info("Initialised world '" + region.world.getWorld().getName() + "'");
+ } // else: must be checked
+ }
+ }
+ }
+ BooleanSupplier shouldKeepTicking = () -> {
+ return scheduledEnd - System.nanoTime() > targetBuffer;
+ };
+ new com.destroystokyo.paper.event.server.ServerTickStartEvent((int)region.getCurrentTick()).callEvent(); // Paper
+ // Folia end - region threading
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
- long i = Util.getNanos();
+ long i = startTime; // Folia - region threading
// Paper start - move oversleep into full server tick
+ if (region == null) { // Folia - region threading
isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
this.managedBlock(() -> {
return !this.canOversleep();
});
isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
+ } // Folia - region threading
// Paper end
- new com.destroystokyo.paper.event.server.ServerTickStartEvent(this.tickCount+1).callEvent(); // Paper
+ // Folia - region threading - move up
+
+ // Folia start - region threading
+ if (region != null) {
+ region.getTaskQueueData().drainTasks();
+ // now run all the entity schedulers
+ // TODO there has got to be a more efficient variant of this crap
+ for (Entity entity : region.world.getCurrentWorldData().getLocalEntitiesCopy()) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity) || entity.isRemoved()) {
+ continue;
+ }
+ org.bukkit.craftbukkit.entity.CraftEntity bukkit = entity.getBukkitEntityRaw();
+ if (bukkit != null) {
+ bukkit.taskScheduler.executeTick();
+ }
+ }
+ // now tick connections
+ region.world.getCurrentWorldData().tickConnections(); // Folia - region threading
+ }
+ // Folia end - region threading
++this.tickCount;
- this.tickChildren(shouldKeepTicking);
- if (i - this.lastServerStatus >= 5000000000L) {
+ this.tickChildren(shouldKeepTicking, region); // Folia - region threading
+ if (region == null && i - this.lastServerStatus >= 5000000000L) { // Folia - region threading - moved to global tick
this.lastServerStatus = i;
this.status.setPlayers(new ServerStatus.Players(this.getMaxPlayers(), this.getPlayerCount()));
if (!this.hidesOnlinePlayers()) {
@@ -1429,9 +1573,9 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (playerSaveInterval > 0) {
this.playerList.saveAll(playerSaveInterval);
}
- for (ServerLevel level : this.getAllLevels()) {
+ for (ServerLevel level : (region == null ? this.getAllLevels() : Arrays.asList(region.world))) { // Folia - region threading
if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
- level.saveIncrementally(fullSave);
+ level.saveIncrementally(region == null && fullSave); // Folia - region threading - don't save level.dat
}
}
} finally {
@@ -1441,16 +1585,17 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
io.papermc.paper.util.CachedLists.reset(); // Paper
// Paper start - move executeAll() into full server tick timing
- try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
+ if (region == null) try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) { // Folia - region threading
this.runAllTasks();
}
// Paper end
// Paper start
long endTime = System.nanoTime();
- long remaining = (TICK_TIME - (endTime - lastTick)) - catchupTime;
- new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.tickCount, ((double)(endTime - lastTick) / 1000000D), remaining).callEvent();
+ long remaining = scheduledEnd - endTime; // Folia - region ticking
+ new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.tickCount, ((double)(endTime - startTime) / 1000000D), remaining).callEvent(); // Folia - region ticking
// Paper end
this.profiler.push("tallying");
+ if (region == null) { // Folia - region threading
long l = this.tickTimes[this.tickCount % 100] = Util.getNanos() - i;
this.averageTickTime = this.averageTickTime * 0.8F + (float) l / 1000000.0F * 0.19999999F;
@@ -1463,18 +1608,19 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
this.frameTimer.logFrameDuration(i1 - i);
+ } // Folia - region threading
this.profiler.pop();
org.spigotmc.WatchdogThread.tick(); // Spigot
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
}
- public void tickChildren(BooleanSupplier shouldKeepTicking) {
+ public void tickChildren(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - region threading
MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
- this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit
+ if (region == null) this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit // Folia - region threading - TODO REPLACE CRAFT SCHEDULER
MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
this.profiler.push("commandFunctions");
MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
- this.getFunctions().tick();
+ if (region == null) this.getFunctions().tick(); // Folia - region threading - TODO Purge functions
MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
this.profiler.popPush("levels");
//Iterator iterator = this.getAllLevels().iterator(); // Paper - moved down
@@ -1482,7 +1628,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
// Run tasks that are waiting on processing
MinecraftTimings.processQueueTimer.startTiming(); // Spigot
- while (!this.processQueue.isEmpty()) {
+ if (region == null) while (!this.processQueue.isEmpty()) { // Folia - region threading
this.processQueue.remove().run();
}
MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
@@ -1490,13 +1636,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.
// Paper start - optimize time updates
- for (final ServerLevel world : this.getAllLevels()) {
+ for (final ServerLevel world : (region == null ? this.getAllLevels() : Arrays.asList(region.world))) { // Folia - region threading
final boolean doDaylight = world.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT);
final long dayTime = world.getDayTime();
long worldTime = world.getGameTime();
final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
- for (Player entityhuman : world.players()) {
- if (!(entityhuman instanceof ServerPlayer) || (tickCount + entityhuman.getId()) % 20 != 0) {
+ for (Player entityhuman : world.getLocalPlayers()) { // Folia - region threading
+ if (!(entityhuman instanceof ServerPlayer) || ((region == null ? tickCount : region.getCurrentTick()) + entityhuman.getId()) % 20 != 0) { // Folia - region threading
continue;
}
ServerPlayer entityplayer = (ServerPlayer) entityhuman;
@@ -1509,13 +1655,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
- this.isIteratingOverLevels = true; // Paper
- Iterator iterator = this.getAllLevels().iterator(); // Paper - move down
+ if (region == null) this.isIteratingOverLevels = true; // Paper // Folia - region threading
+ Iterator iterator = region == null ? this.getAllLevels().iterator() : Arrays.asList(region.world).iterator(); // Paper - move down // Folia - region threading
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
- worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
- worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
- net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
+ // Folia - region threading
this.profiler.push(() -> {
return worldserver + " " + worldserver.dimension().location();
@@ -1532,7 +1676,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
try {
worldserver.timings.doTick.startTiming(); // Spigot
- worldserver.tick(shouldKeepTicking);
+ worldserver.tick(shouldKeepTicking, region); // Folia - region threading
// Paper start
for (final io.papermc.paper.chunk.SingleThreadChunkRegionManager regionManager : worldserver.getChunkSource().chunkMap.regionManagers) {
regionManager.recalculateRegions();
@@ -1556,17 +1700,17 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.profiler.pop();
this.profiler.pop();
- worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
+ //worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions // Folia - region threading
}
- this.isIteratingOverLevels = false; // Paper
+ if (region == null) this.isIteratingOverLevels = false; // Paper // Folia - region threading
this.profiler.popPush("connection");
MinecraftTimings.connectionTimer.startTiming(); // Spigot
- this.getConnection().tick();
+ if (region == null) this.getConnection().tick(); // Folia - region threading - moved into post entity scheduler tick
MinecraftTimings.connectionTimer.stopTiming(); // Spigot
this.profiler.popPush("players");
MinecraftTimings.playerListTimer.startTiming(); // Spigot // Paper
- this.playerList.tick();
+ if (false) this.playerList.tick(); // Folia - region threading
MinecraftTimings.playerListTimer.stopTiming(); // Spigot // Paper
if (SharedConstants.IS_RUNNING_IN_IDE) {
GameTestTicker.SINGLETON.tick();
@@ -1575,7 +1719,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.profiler.popPush("server gui refresh");
MinecraftTimings.tickablesTimer.startTiming(); // Spigot // Paper
- for (int i = 0; i < this.tickables.size(); ++i) {
+ if (region == null) for (int i = 0; i < this.tickables.size(); ++i) { // Folia - region threading - TODO WTF is this?
((Runnable) this.tickables.get(i)).run();
}
MinecraftTimings.tickablesTimer.stopTiming(); // Spigot // Paper
@@ -1948,6 +2092,15 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
public void invalidateStatus() {
+ // Folia start - region threading
+ if (true) {
+ // we don't need this to notify the global tick region
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTaskWithoutNotify(() -> {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().invalidateStatus();
+ });
+ return;
+ }
+ // Folia end - region threading
this.lastServerStatus = 0L;
}
@@ -1962,6 +2115,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@Override
public void executeIfPossible(Runnable runnable) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
if (this.isStopped()) {
throw new RejectedExecutionException("Server already shutting down");
} else {
@@ -2710,33 +2864,18 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
- private static long lastMidTickExecute;
- private static long lastMidTickExecuteFailure;
-
- private boolean tickMidTickTasks() {
- // give all worlds a fair chance at by targetting them all.
- // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
- boolean executed = false;
- for (ServerLevel world : this.getAllLevels()) {
- long currTime = System.nanoTime();
- if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
- continue;
- }
- if (!world.getChunkSource().pollTask()) {
- // we need to back off if this fails
- world.lastMidTickExecuteFailure = currTime;
- } else {
- executed = true;
- }
- }
+ // Folia - region threading
- return executed;
+ private boolean tickMidTickTasks(io.papermc.paper.threadedregions.RegionisedWorldData worldData) { // Folia - region threading
+ // Folia - region threading - only execute for one world
+ return worldData.world.getChunkSource().pollTask();
}
public final void executeMidTickTasks() {
org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData(); // Folia - region threading
long startTime = System.nanoTime();
- if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ if ((startTime - worldData.lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - worldData.lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) { // Folia - region threading
// it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
// so, backoff to prevent this
return;
@@ -2745,13 +2884,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
try {
for (;;) {
- boolean moreTasks = this.tickMidTickTasks();
+ boolean moreTasks = this.tickMidTickTasks(worldData); // Folia - region threading
long currTime = System.nanoTime();
long diff = currTime - startTime;
if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
if (!moreTasks) {
- lastMidTickExecuteFailure = currTime;
+ worldData.lastMidTickExecuteFailure = currTime; // Folia - region threading
}
// note: negative values reduce the time
@@ -2764,7 +2903,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
- lastMidTickExecute = currTime + extraSleep;
+ worldData.lastMidTickExecute = currTime + extraSleep; // Folia - region threading
return;
}
}
diff --git a/src/main/java/net/minecraft/server/commands/AdvancementCommands.java b/src/main/java/net/minecraft/server/commands/AdvancementCommands.java
index 147c256e794f3e579e70927329fd1905ad1b33af..10f3c46334c77241f3cb6bbd833b381d7e68d527 100644
--- a/src/main/java/net/minecraft/server/commands/AdvancementCommands.java
+++ b/src/main/java/net/minecraft/server/commands/AdvancementCommands.java
@@ -61,7 +61,11 @@ public class AdvancementCommands {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += operation.perform(serverPlayer, selection);
+ i += 1; // Folia - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
+ operation.perform(serverPlayer, selection);
+ }, null, 1L); // Folia - region threading
+
}
if (i == 0) {
@@ -99,9 +103,13 @@ public class AdvancementCommands {
throw new CommandRuntimeException(Component.translatable("commands.advancement.criterionNotFound", advancement.getChatComponent(), criterion));
} else {
for(ServerPlayer serverPlayer : targets) {
+ ++i; // Folia - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
if (operation.performCriterion(serverPlayer, advancement, criterion)) {
- ++i;
+ // Folia - region threading
}
+ }, null, 1L); // Folia - region threading
+
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/AttributeCommand.java b/src/main/java/net/minecraft/server/commands/AttributeCommand.java
index e846bd5db018f79c083d29f8f7b305a3d7ab45f5..b01aeb7bae3b6d3d291f76d19e8807980452646c 100644
--- a/src/main/java/net/minecraft/server/commands/AttributeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/AttributeCommand.java
@@ -92,58 +92,113 @@ public class AttributeCommand {
}
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int getAttributeValue(CommandSourceStack source, Entity target, Holder<Attribute> attribute, double multiplier) throws CommandSyntaxException {
- LivingEntity livingEntity = getEntityWithAttribute(target, attribute);
- double d = livingEntity.getAttributeValue(attribute);
- source.sendSuccess(Component.translatable("commands.attribute.value.get.success", getAttributeDescription(attribute), target.getName(), d), false);
- return (int)(d * multiplier);
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = getEntityWithAttribute(nmsEntity, attribute); // Folia - region threading
+ double d = livingEntity.getAttributeValue(attribute);
+ source.sendSuccess(Component.translatable("commands.attribute.value.get.success", getAttributeDescription(attribute), nmsEntity.getName(), d), false);
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
}
private static int getAttributeBase(CommandSourceStack source, Entity target, Holder<Attribute> attribute, double multiplier) throws CommandSyntaxException {
- LivingEntity livingEntity = getEntityWithAttribute(target, attribute);
- double d = livingEntity.getAttributeBaseValue(attribute);
- source.sendSuccess(Component.translatable("commands.attribute.base_value.get.success", getAttributeDescription(attribute), target.getName(), d), false);
- return (int)(d * multiplier);
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = getEntityWithAttribute(nmsEntity, attribute);
+ double d = livingEntity.getAttributeBaseValue(attribute);
+ source.sendSuccess(Component.translatable("commands.attribute.base_value.get.success", getAttributeDescription(attribute), nmsEntity.getName(), d), false);
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
+
}
private static int getAttributeModifier(CommandSourceStack source, Entity target, Holder<Attribute> attribute, UUID uuid, double multiplier) throws CommandSyntaxException {
- LivingEntity livingEntity = getEntityWithAttribute(target, attribute);
- AttributeMap attributeMap = livingEntity.getAttributes();
- if (!attributeMap.hasModifier(attribute, uuid)) {
- throw ERROR_NO_SUCH_MODIFIER.create(target.getName(), getAttributeDescription(attribute), uuid);
- } else {
- double d = attributeMap.getModifierValue(attribute, uuid);
- source.sendSuccess(Component.translatable("commands.attribute.modifier.value.get.success", uuid, getAttributeDescription(attribute), target.getName(), d), false);
- return (int)(d * multiplier);
- }
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = getEntityWithAttribute(nmsEntity, attribute);
+ AttributeMap attributeMap = livingEntity.getAttributes();
+ if (!attributeMap.hasModifier(attribute, uuid)) {
+ throw ERROR_NO_SUCH_MODIFIER.create(nmsEntity.getName(), getAttributeDescription(attribute), uuid);
+ } else {
+ double d = attributeMap.getModifierValue(attribute, uuid);
+ source.sendSuccess(Component.translatable("commands.attribute.modifier.value.get.success", uuid, getAttributeDescription(attribute), nmsEntity.getName(), d), false);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
}
private static int setAttributeBase(CommandSourceStack source, Entity target, Holder<Attribute> attribute, double value) throws CommandSyntaxException {
- getAttributeInstance(target, attribute).setBaseValue(value);
- source.sendSuccess(Component.translatable("commands.attribute.base_value.set.success", getAttributeDescription(attribute), target.getName(), value), false);
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ getAttributeInstance(nmsEntity, attribute).setBaseValue(value);
+ source.sendSuccess(Component.translatable("commands.attribute.base_value.set.success", getAttributeDescription(attribute), nmsEntity.getName(), value), false);
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ // Folia end - region threading
return 1;
}
private static int addModifier(CommandSourceStack source, Entity target, Holder<Attribute> attribute, UUID uuid, String name, double value, AttributeModifier.Operation operation) throws CommandSyntaxException {
- AttributeInstance attributeInstance = getAttributeInstance(target, attribute);
- AttributeModifier attributeModifier = new AttributeModifier(uuid, name, value, operation);
- if (attributeInstance.hasModifier(attributeModifier)) {
- throw ERROR_MODIFIER_ALREADY_PRESENT.create(target.getName(), getAttributeDescription(attribute), uuid);
- } else {
- attributeInstance.addPermanentModifier(attributeModifier);
- source.sendSuccess(Component.translatable("commands.attribute.modifier.add.success", uuid, getAttributeDescription(attribute), target.getName()), false);
- return 1;
- }
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ AttributeInstance attributeInstance = getAttributeInstance(nmsEntity, attribute);
+ AttributeModifier attributeModifier = new AttributeModifier(uuid, name, value, operation);
+ if (attributeInstance.hasModifier(attributeModifier)) {
+ throw ERROR_MODIFIER_ALREADY_PRESENT.create(nmsEntity.getName(), getAttributeDescription(attribute), uuid);
+ } else {
+ attributeInstance.addPermanentModifier(attributeModifier);
+ source.sendSuccess(Component.translatable("commands.attribute.modifier.add.success", uuid, getAttributeDescription(attribute), nmsEntity.getName()), false);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 1;
+ // Folia end - region threading
}
private static int removeModifier(CommandSourceStack source, Entity target, Holder<Attribute> attribute, UUID uuid) throws CommandSyntaxException {
- AttributeInstance attributeInstance = getAttributeInstance(target, attribute);
- if (attributeInstance.removePermanentModifier(uuid)) {
- source.sendSuccess(Component.translatable("commands.attribute.modifier.remove.success", uuid, getAttributeDescription(attribute), target.getName()), false);
- return 1;
- } else {
- throw ERROR_NO_SUCH_MODIFIER.create(target.getName(), getAttributeDescription(attribute), uuid);
- }
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ AttributeInstance attributeInstance = getAttributeInstance(nmsEntity, attribute);
+ if (attributeInstance.removePermanentModifier(uuid)) {
+ source.sendSuccess(Component.translatable("commands.attribute.modifier.remove.success", uuid, getAttributeDescription(attribute), nmsEntity.getName()), false);
+ } else {
+ throw ERROR_NO_SUCH_MODIFIER.create(nmsEntity.getName(), getAttributeDescription(attribute), uuid);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 1;
+ // Folia end - region threading
}
private static Component getAttributeDescription(Holder<Attribute> attribute) {
diff --git a/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java b/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java
index 74623df731de543d3ef5832e818b10adec7b0f01..74a5e35c66e4d6aeae61733ad3ef1e51c0cfd593 100644
--- a/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java
+++ b/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java
@@ -46,9 +46,12 @@ public class ClearInventoryCommands {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += serverPlayer.getInventory().clearOrCountMatchingItems(item, maxCount, serverPlayer.inventoryMenu.getCraftSlots());
+ ++i;
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
+ serverPlayer.getInventory().clearOrCountMatchingItems(item, maxCount, serverPlayer.inventoryMenu.getCraftSlots());
serverPlayer.containerMenu.broadcastChanges();
serverPlayer.inventoryMenu.slotsChanged(serverPlayer.getInventory());
+ }, null, 1L); // Folia - region threading
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java b/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
index 1bf4c5b36f53ef1e71d50d1a9af8e1410e5dff60..fd455c794fa52b565a5741b376bc394ac8dda07c 100644
--- a/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
+++ b/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
@@ -25,12 +25,14 @@ public class DefaultGameModeCommands {
GameType gameType = minecraftServer.getForcedGameType();
if (gameType != null) {
for(ServerPlayer serverPlayer : minecraftServer.getPlayerList().getPlayers()) {
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
// Paper start - extend PlayerGameModeChangeEvent
org.bukkit.event.player.PlayerGameModeChangeEvent event = serverPlayer.setGameMode(gameType, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.DEFAULT_GAMEMODE, net.kyori.adventure.text.Component.empty());
if (event != null && event.isCancelled()) {
source.sendSuccess(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.cancelMessage()), false);
}
// Paper end
+ }, null, 1L); // Folia - region threading
++i;
}
}
diff --git a/src/main/java/net/minecraft/server/commands/EffectCommands.java b/src/main/java/net/minecraft/server/commands/EffectCommands.java
index bed3ffb18398f34077503ba2d7aa6ecc7c0537c2..8651d87632a4f5d0ccd69332a78f9a9969eb638f 100644
--- a/src/main/java/net/minecraft/server/commands/EffectCommands.java
+++ b/src/main/java/net/minecraft/server/commands/EffectCommands.java
@@ -76,7 +76,15 @@ public class EffectCommands {
if (entity instanceof LivingEntity) {
MobEffectInstance mobeffect = new MobEffectInstance(mobeffectlist, k, amplifier, false, showParticles);
- if (((LivingEntity) entity).addEffect(mobeffect, source.getEntity(), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND)) { // CraftBukkit
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ if (!(nmsEntity instanceof LivingEntity)) {
+ return;
+ }
+ ((LivingEntity) nmsEntity).addEffect(mobeffect, null, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
+ if (true) { // CraftBukkit // Folia - region threading
++j;
}
}
@@ -102,8 +110,16 @@ public class EffectCommands {
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
- if (entity instanceof LivingEntity && ((LivingEntity) entity).removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND)) { // CraftBukkit
+ if (entity instanceof LivingEntity) { // CraftBukkit // Folia - region threading
++i;
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ if (!(nmsEntity instanceof LivingEntity)) {
+ return;
+ }
+ ((LivingEntity) nmsEntity).removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
}
}
@@ -128,8 +144,16 @@ public class EffectCommands {
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
- if (entity instanceof LivingEntity && ((LivingEntity) entity).removeEffect(mobeffectlist, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND)) { // CraftBukkit
+ if (entity instanceof LivingEntity) { // CraftBukkit // Folia - region threading
++i;
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ if (!(nmsEntity instanceof LivingEntity)) {
+ return;
+ }
+ ((LivingEntity) nmsEntity).removeEffect(mobeffectlist, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/EnchantCommand.java b/src/main/java/net/minecraft/server/commands/EnchantCommand.java
index e639c0ec642910e66b1d68ae0b9208ef58d91fce..9ad71bda2f7498ad6e0853a1070c5be2d8016548 100644
--- a/src/main/java/net/minecraft/server/commands/EnchantCommand.java
+++ b/src/main/java/net/minecraft/server/commands/EnchantCommand.java
@@ -46,6 +46,12 @@ public class EnchantCommand {
})))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int enchant(CommandSourceStack source, Collection<? extends Entity> targets, Holder<Enchantment> enchantment, int level) throws CommandSyntaxException {
Enchantment enchantment2 = enchantment.value();
if (level > enchantment2.getMaxLevel()) {
@@ -55,18 +61,26 @@ public class EnchantCommand {
for(Entity entity : targets) {
if (entity instanceof LivingEntity) {
- LivingEntity livingEntity = (LivingEntity)entity;
- ItemStack itemStack = livingEntity.getMainHandItem();
- if (!itemStack.isEmpty()) {
- if (enchantment2.canEnchant(itemStack) && EnchantmentHelper.isEnchantmentCompatible(EnchantmentHelper.getEnchantments(itemStack).keySet(), enchantment2)) {
- itemStack.enchant(enchantment2, level);
- ++i;
- } else if (targets.size() == 1) {
- throw ERROR_INCOMPATIBLE.create(itemStack.getItem().getName(itemStack).getString());
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = (LivingEntity)nmsEntity;
+ ItemStack itemStack = livingEntity.getMainHandItem();
+ if (!itemStack.isEmpty()) {
+ if (enchantment2.canEnchant(itemStack) && EnchantmentHelper.isEnchantmentCompatible(EnchantmentHelper.getEnchantments(itemStack).keySet(), enchantment2)) {
+ itemStack.enchant(enchantment2, level);
+ } else if (targets.size() == 1) {
+ throw ERROR_INCOMPATIBLE.create(itemStack.getItem().getName(itemStack).getString());
+ }
+ } else if (targets.size() == 1) {
+ throw ERROR_NO_ITEM.create(livingEntity.getName().getString());
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
}
- } else if (targets.size() == 1) {
- throw ERROR_NO_ITEM.create(livingEntity.getName().getString());
- }
+ }, null, 1L);
+ ++i;
+ // Folia end - region threading
} else if (targets.size() == 1) {
throw ERROR_NOT_LIVING_ENTITY.create(entity.getName().getString());
}
diff --git a/src/main/java/net/minecraft/server/commands/ExperienceCommand.java b/src/main/java/net/minecraft/server/commands/ExperienceCommand.java
index a628e3730b1c26c2e6a85c449440af0afe4c0d8d..6651376603c3fb2331ae0955343285ac7c37726f 100644
--- a/src/main/java/net/minecraft/server/commands/ExperienceCommand.java
+++ b/src/main/java/net/minecraft/server/commands/ExperienceCommand.java
@@ -46,14 +46,18 @@ public class ExperienceCommand {
}
private static int queryExperience(CommandSourceStack source, ServerPlayer player, ExperienceCommand.Type component) {
+ player.getBukkitEntity().taskScheduler.schedule((ServerPlayer p) -> { // Folia - region threading
int i = component.query.applyAsInt(player);
source.sendSuccess(Component.translatable("commands.experience.query." + component.name, player.getDisplayName(), i), false);
- return i;
+ }, null, 1L); // Folia - region threading
+ return 0;
}
private static int addExperience(CommandSourceStack source, Collection<? extends ServerPlayer> targets, int amount, ExperienceCommand.Type component) {
for(ServerPlayer serverPlayer : targets) {
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
component.add.accept(serverPlayer, amount);
+ }, null, 1L); // Folia - region threading
}
if (targets.size() == 1) {
@@ -69,9 +73,12 @@ public class ExperienceCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
+ ++i; // Folia - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
if (component.set.test(serverPlayer, amount)) {
- ++i;
+ // Folia - region threading
}
+ }, null, 1L); // Folia - region threading
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java b/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java
index 6c29947dc9259f453782de3c973c1cabb87e3de5..c8e60578f15a358223ed056460d3ea2c57b0cd40 100644
--- a/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java
@@ -69,6 +69,12 @@ public class FillBiomeCommand {
};
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int fill(CommandSourceStack source, BlockPos from, BlockPos to, Holder.Reference<Biome> biome, Predicate<Holder<Biome>> filter) throws CommandSyntaxException {
BlockPos blockPos = quantize(from);
BlockPos blockPos2 = quantize(to);
@@ -78,29 +84,43 @@ public class FillBiomeCommand {
throw ERROR_VOLUME_TOO_LARGE.create(32768, i);
} else {
ServerLevel serverLevel = source.getLevel();
- List<ChunkAccess> list = new ArrayList<>();
+ // Folia start - region threading
+ int buffer = 0;
+ // no buffer, we do not touch neighbours
+ serverLevel.loadChunksAsync(
+ (boundingBox.minX() - buffer) >> 4,
+ (boundingBox.maxX() + buffer) >> 4,
+ (boundingBox.minZ() - buffer) >> 4,
+ (boundingBox.maxZ() + buffer) >> 4,
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunks) -> {
+ List<ChunkAccess> list = new ArrayList<>();
- for(int j = SectionPos.blockToSectionCoord(boundingBox.minZ()); j <= SectionPos.blockToSectionCoord(boundingBox.maxZ()); ++j) {
- for(int k = SectionPos.blockToSectionCoord(boundingBox.minX()); k <= SectionPos.blockToSectionCoord(boundingBox.maxX()); ++k) {
- ChunkAccess chunkAccess = serverLevel.getChunk(k, j, ChunkStatus.FULL, false);
- if (chunkAccess == null) {
- throw ERROR_NOT_LOADED.create();
- }
+ for(int j = SectionPos.blockToSectionCoord(boundingBox.minZ()); j <= SectionPos.blockToSectionCoord(boundingBox.maxZ()); ++j) {
+ for(int k = SectionPos.blockToSectionCoord(boundingBox.minX()); k <= SectionPos.blockToSectionCoord(boundingBox.maxX()); ++k) {
+ ChunkAccess chunkAccess = serverLevel.getChunk(k, j, ChunkStatus.FULL, false);
+ if (chunkAccess == null) {
+ sendMessage(source, ERROR_NOT_LOADED.create()); return;
+ }
- list.add(chunkAccess);
- }
- }
+ list.add(chunkAccess);
+ }
+ }
- MutableInt mutableInt = new MutableInt(0);
+ MutableInt mutableInt = new MutableInt(0);
- for(ChunkAccess chunkAccess2 : list) {
- chunkAccess2.fillBiomesFromNoise(makeResolver(mutableInt, chunkAccess2, boundingBox, biome, filter), serverLevel.getChunkSource().randomState().sampler());
- chunkAccess2.setUnsaved(true);
- serverLevel.getChunkSource().chunkMap.resendChunk(chunkAccess2);
- }
+ for(ChunkAccess chunkAccess2 : list) {
+ chunkAccess2.fillBiomesFromNoise(makeResolver(mutableInt, chunkAccess2, boundingBox, biome, filter), serverLevel.getChunkSource().randomState().sampler());
+ chunkAccess2.setUnsaved(true);
+ serverLevel.getChunkSource().chunkMap.resendChunk(chunkAccess2);
+ }
- source.sendSuccess(Component.translatable("commands.fillbiome.success.count", mutableInt.getValue(), boundingBox.minX(), boundingBox.minY(), boundingBox.minZ(), boundingBox.maxX(), boundingBox.maxY(), boundingBox.maxZ()), true);
- return mutableInt.getValue();
+ source.sendSuccess(Component.translatable("commands.fillbiome.success.count", mutableInt.getValue(), boundingBox.minX(), boundingBox.minY(), boundingBox.minZ(), boundingBox.maxX(), boundingBox.maxY(), boundingBox.maxZ()), true);
+ }
+ );
+ return 0;
+ // Folia end - region threading
}
}
}
diff --git a/src/main/java/net/minecraft/server/commands/FillCommand.java b/src/main/java/net/minecraft/server/commands/FillCommand.java
index 99fbb24dabe867ed4956a2996543107f58a57193..01360d24522a877bf7c3524f17ec65ef2b514b0c 100644
--- a/src/main/java/net/minecraft/server/commands/FillCommand.java
+++ b/src/main/java/net/minecraft/server/commands/FillCommand.java
@@ -57,6 +57,12 @@ public class FillCommand {
}))))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int fillBlocks(CommandSourceStack source, BoundingBox range, BlockInput block, FillCommand.Mode mode, @Nullable Predicate<BlockInWorld> filter) throws CommandSyntaxException {
int i = range.getXSpan() * range.getYSpan() * range.getZSpan();
if (i > 32768) {
@@ -64,33 +70,50 @@ public class FillCommand {
} else {
List<BlockPos> list = Lists.newArrayList();
ServerLevel serverLevel = source.getLevel();
- int j = 0;
- for(BlockPos blockPos : BlockPos.betweenClosed(range.minX(), range.minY(), range.minZ(), range.maxX(), range.maxY(), range.maxZ())) {
- if (filter == null || filter.test(new BlockInWorld(serverLevel, blockPos, true))) {
- BlockInput blockInput = mode.filter.filter(range, blockPos, block, serverLevel);
- if (blockInput != null) {
- BlockEntity blockEntity = serverLevel.getBlockEntity(blockPos);
- Clearable.tryClear(blockEntity);
- if (blockInput.place(serverLevel, blockPos, 2)) {
- list.add(blockPos.immutable());
- ++j;
+ // Folia start - region threading
+ int buffer = 32;
+ // physics may spill into neighbour chunks, so use a buffer
+ serverLevel.loadChunksAsync(
+ (range.minX() - buffer) >> 4,
+ (range.maxX() + buffer) >> 4,
+ (range.minZ() - buffer) >> 4,
+ (range.maxZ() + buffer) >> 4,
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunks) -> {
+ int j = 0;
+
+ for(BlockPos blockPos : BlockPos.betweenClosed(range.minX(), range.minY(), range.minZ(), range.maxX(), range.maxY(), range.maxZ())) {
+ if (filter == null || filter.test(new BlockInWorld(serverLevel, blockPos, true))) {
+ BlockInput blockInput = mode.filter.filter(range, blockPos, block, serverLevel);
+ if (blockInput != null) {
+ BlockEntity blockEntity = serverLevel.getBlockEntity(blockPos);
+ Clearable.tryClear(blockEntity);
+ if (blockInput.place(serverLevel, blockPos, 2)) {
+ list.add(blockPos.immutable());
+ ++j;
+ }
+ }
}
}
- }
- }
- for(BlockPos blockPos2 : list) {
- Block block2 = serverLevel.getBlockState(blockPos2).getBlock();
- serverLevel.blockUpdated(blockPos2, block2);
- }
+ for(BlockPos blockPos2 : list) {
+ Block block2 = serverLevel.getBlockState(blockPos2).getBlock();
+ serverLevel.blockUpdated(blockPos2, block2);
+ }
+
+ if (j == 0) {
+ sendMessage(source, ERROR_FAILED.create()); return; // Folia - region threading
+ } else {
+ source.sendSuccess(Component.translatable("commands.fill.success", j), true);
+ return; // Folia - region threading
+ }
+ }
+ );
- if (j == 0) {
- throw ERROR_FAILED.create();
- } else {
- source.sendSuccess(Component.translatable("commands.fill.success", j), true);
- return j;
- }
+ return 0;
+ // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java b/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java
index de484336165891d16220fdc0363e5283ba92b75d..3f165dbca5ce094ad39e46ecc2fa2bb9e80968ce 100644
--- a/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java
+++ b/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java
@@ -49,96 +49,126 @@ public class ForceLoadCommand {
}))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int queryForceLoad(CommandSourceStack source, ColumnPos pos) throws CommandSyntaxException {
ChunkPos chunkPos = pos.toChunkPos();
ServerLevel serverLevel = source.getLevel();
ResourceKey<Level> resourceKey = serverLevel.dimension();
- boolean bl = serverLevel.getForcedChunks().contains(chunkPos.toLong());
- if (bl) {
- source.sendSuccess(Component.translatable("commands.forceload.query.success", chunkPos, resourceKey.location()), false);
- return 1;
- } else {
- throw ERROR_NOT_TICKING.create(chunkPos, resourceKey.location());
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> {
+ try {
+ boolean bl = serverLevel.getForcedChunks().contains(chunkPos.toLong());
+ if (bl) {
+ source.sendSuccess(Component.translatable("commands.forceload.query.success", chunkPos, resourceKey.location()), false);
+ return;
+ } else {
+ throw ERROR_NOT_TICKING.create(chunkPos, resourceKey.location());
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ });
+ return 1;
+ // Folia end - region threading
}
private static int listForceLoad(CommandSourceStack source) {
ServerLevel serverLevel = source.getLevel();
ResourceKey<Level> resourceKey = serverLevel.dimension();
- LongSet longSet = serverLevel.getForcedChunks();
- int i = longSet.size();
- if (i > 0) {
- String string = Joiner.on(", ").join(longSet.stream().sorted().map(ChunkPos::new).map(ChunkPos::toString).iterator());
- if (i == 1) {
- source.sendSuccess(Component.translatable("commands.forceload.list.single", resourceKey.location(), string), false);
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> {
+ LongSet longSet = serverLevel.getForcedChunks();
+ int i = longSet.size();
+ if (i > 0) {
+ String string = Joiner.on(", ").join(longSet.stream().sorted().map(ChunkPos::new).map(ChunkPos::toString).iterator());
+ if (i == 1) {
+ source.sendSuccess(Component.translatable("commands.forceload.list.single", resourceKey.location(), string), false);
+ } else {
+ source.sendSuccess(Component.translatable("commands.forceload.list.multiple", i, resourceKey.location(), string), false);
+ }
} else {
- source.sendSuccess(Component.translatable("commands.forceload.list.multiple", i, resourceKey.location(), string), false);
+ source.sendFailure(Component.translatable("commands.forceload.added.none", resourceKey.location()));
}
- } else {
- source.sendFailure(Component.translatable("commands.forceload.added.none", resourceKey.location()));
- }
- return i;
+ });
+ return 1;
+ // Folia end - region threading
}
private static int removeAll(CommandSourceStack source) {
ServerLevel serverLevel = source.getLevel();
ResourceKey<Level> resourceKey = serverLevel.dimension();
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
LongSet longSet = serverLevel.getForcedChunks();
longSet.forEach((chunkPos) -> {
serverLevel.setChunkForced(ChunkPos.getX(chunkPos), ChunkPos.getZ(chunkPos), false);
});
source.sendSuccess(Component.translatable("commands.forceload.removed.all", resourceKey.location()), true);
+ }); // Folia - region threading
return 0;
}
private static int changeForceLoad(CommandSourceStack source, ColumnPos from, ColumnPos to, boolean forceLoaded) throws CommandSyntaxException {
- int i = Math.min(from.x(), to.x());
- int j = Math.min(from.z(), to.z());
- int k = Math.max(from.x(), to.x());
- int l = Math.max(from.z(), to.z());
- if (i >= -30000000 && j >= -30000000 && k < 30000000 && l < 30000000) {
- int m = SectionPos.blockToSectionCoord(i);
- int n = SectionPos.blockToSectionCoord(j);
- int o = SectionPos.blockToSectionCoord(k);
- int p = SectionPos.blockToSectionCoord(l);
- long q = ((long)(o - m) + 1L) * ((long)(p - n) + 1L);
- if (q > 256L) {
- throw ERROR_TOO_MANY_CHUNKS.create(256, q);
- } else {
- ServerLevel serverLevel = source.getLevel();
- ResourceKey<Level> resourceKey = serverLevel.dimension();
- ChunkPos chunkPos = null;
- int r = 0;
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> {
+ try {
+ int i = Math.min(from.x(), to.x());
+ int j = Math.min(from.z(), to.z());
+ int k = Math.max(from.x(), to.x());
+ int l = Math.max(from.z(), to.z());
+ if (i >= -30000000 && j >= -30000000 && k < 30000000 && l < 30000000) {
+ int m = SectionPos.blockToSectionCoord(i);
+ int n = SectionPos.blockToSectionCoord(j);
+ int o = SectionPos.blockToSectionCoord(k);
+ int p = SectionPos.blockToSectionCoord(l);
+ long q = ((long)(o - m) + 1L) * ((long)(p - n) + 1L);
+ if (q > 256L) {
+ throw ERROR_TOO_MANY_CHUNKS.create(256, q);
+ } else {
+ ServerLevel serverLevel = source.getLevel();
+ ResourceKey<Level> resourceKey = serverLevel.dimension();
+ ChunkPos chunkPos = null;
+ int r = 0;
- for(int s = m; s <= o; ++s) {
- for(int t = n; t <= p; ++t) {
- boolean bl = serverLevel.setChunkForced(s, t, forceLoaded);
- if (bl) {
- ++r;
- if (chunkPos == null) {
- chunkPos = new ChunkPos(s, t);
+ for(int s = m; s <= o; ++s) {
+ for(int t = n; t <= p; ++t) {
+ boolean bl = serverLevel.setChunkForced(s, t, forceLoaded);
+ if (bl) {
+ ++r;
+ if (chunkPos == null) {
+ chunkPos = new ChunkPos(s, t);
+ }
+ }
}
}
- }
- }
- if (r == 0) {
- throw (forceLoaded ? ERROR_ALL_ADDED : ERROR_NONE_REMOVED).create();
- } else {
- if (r == 1) {
- source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".single", chunkPos, resourceKey.location()), true);
- } else {
- ChunkPos chunkPos2 = new ChunkPos(m, n);
- ChunkPos chunkPos3 = new ChunkPos(o, p);
- source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".multiple", r, resourceKey.location(), chunkPos2, chunkPos3), true);
- }
+ if (r == 0) {
+ throw (forceLoaded ? ERROR_ALL_ADDED : ERROR_NONE_REMOVED).create();
+ } else {
+ if (r == 1) {
+ source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".single", chunkPos, resourceKey.location()), true);
+ } else {
+ ChunkPos chunkPos2 = new ChunkPos(m, n);
+ ChunkPos chunkPos3 = new ChunkPos(o, p);
+ source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".multiple", r, resourceKey.location(), chunkPos2, chunkPos3), true);
+ }
- return r;
+ return;
+ }
+ }
+ } else {
+ throw BlockPosArgument.ERROR_OUT_OF_WORLD.create();
}
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
}
- } else {
- throw BlockPosArgument.ERROR_OUT_OF_WORLD.create();
- }
+ });
+ return 1;
+ // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/GameModeCommand.java b/src/main/java/net/minecraft/server/commands/GameModeCommand.java
index 27c0aaf123c3e945eb24e8a3892bd8ac42115733..2f9f73e75b6c730a9cf327767ba1c34e34c64ed8 100644
--- a/src/main/java/net/minecraft/server/commands/GameModeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/GameModeCommand.java
@@ -44,15 +44,18 @@ public class GameModeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
// Paper start - extend PlayerGameModeChangeEvent
org.bukkit.event.player.PlayerGameModeChangeEvent event = serverPlayer.setGameMode(gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.COMMAND, net.kyori.adventure.text.Component.empty());
if (event != null && !event.isCancelled()) {
logGamemodeChange(context.getSource(), serverPlayer, gameMode);
- ++i;
+ // Folia - region threading
} else if (event != null && event.cancelMessage() != null) {
context.getSource().sendSuccess(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.cancelMessage()), true);
// Paper end
}
+ }, null, 1L); // Folia - region threading
+ ++i; // Folia - region threading
}
return i;
diff --git a/src/main/java/net/minecraft/server/commands/GiveCommand.java b/src/main/java/net/minecraft/server/commands/GiveCommand.java
index 06e3a868e922f1b7a586d0ca28f64a67ae463b68..8f4a7b6ed27e97c22153dadf837e521a75bb6940 100644
--- a/src/main/java/net/minecraft/server/commands/GiveCommand.java
+++ b/src/main/java/net/minecraft/server/commands/GiveCommand.java
@@ -55,6 +55,7 @@ public class GiveCommand {
l -= i1;
ItemStack itemstack = item.createItemStack(i1, false);
+ entityplayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
boolean flag = entityplayer.getInventory().add(itemstack);
ItemEntity entityitem;
@@ -74,6 +75,7 @@ public class GiveCommand {
entityitem.setOwner(entityplayer.getUUID());
}
}
+ }, null, 1L); // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/KillCommand.java b/src/main/java/net/minecraft/server/commands/KillCommand.java
index a6e4bd9243dab7feaed1bd968108a324d6c37ed7..4637e60292128e8c4053fb3a5fed48e53ec6553f 100644
--- a/src/main/java/net/minecraft/server/commands/KillCommand.java
+++ b/src/main/java/net/minecraft/server/commands/KillCommand.java
@@ -22,7 +22,9 @@ public class KillCommand {
private static int kill(CommandSourceStack source, Collection<? extends Entity> targets) {
for(Entity entity : targets) {
- entity.kill();
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
+ nmsEntity.kill(); // Folia - region threading
+ }, null, 1L); // Folia - region threading
}
if (targets.size() == 1) {
diff --git a/src/main/java/net/minecraft/server/commands/PlaceCommand.java b/src/main/java/net/minecraft/server/commands/PlaceCommand.java
index 6835072c6b30ee0b79c43e05526fd6d605bf7139..0a6baec737ef847fc84723176c7f267d3999ad4c 100644
--- a/src/main/java/net/minecraft/server/commands/PlaceCommand.java
+++ b/src/main/java/net/minecraft/server/commands/PlaceCommand.java
@@ -83,82 +83,130 @@ public class PlaceCommand {
})))))))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
public static int placeFeature(CommandSourceStack source, Holder.Reference<ConfiguredFeature<?, ?>> feature, BlockPos pos) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
ConfiguredFeature<?, ?> configuredFeature = feature.value();
ChunkPos chunkPos = new ChunkPos(pos);
checkLoaded(serverLevel, new ChunkPos(chunkPos.x - 1, chunkPos.z - 1), new ChunkPos(chunkPos.x + 1, chunkPos.z + 1));
- if (!configuredFeature.place(serverLevel, serverLevel.getChunkSource().getGenerator(), serverLevel.getRandom(), pos)) {
- throw ERROR_FEATURE_FAILED.create();
- } else {
- String string = feature.key().location().toString();
- source.sendSuccess(Component.translatable("commands.place.feature.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
- }
+ // Folia start - region threading
+ serverLevel.loadChunksAsync(
+ pos, 16, net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunks) -> {
+ try {
+ if (!configuredFeature.place(serverLevel, serverLevel.getChunkSource().getGenerator(), serverLevel.getRandom(), pos)) {
+ throw ERROR_FEATURE_FAILED.create();
+ } else {
+ String string = feature.key().location().toString();
+ source.sendSuccess(Component.translatable("commands.place.feature.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }
+ );
+ return 1;
+ // Folia end - region threading
}
public static int placeJigsaw(CommandSourceStack source, Holder<StructureTemplatePool> structurePool, ResourceLocation id, int maxDepth, BlockPos pos) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
- if (!JigsawPlacement.generateJigsaw(serverLevel, structurePool, id, maxDepth, pos, false)) {
- throw ERROR_JIGSAW_FAILED.create();
- } else {
- source.sendSuccess(Component.translatable("commands.place.jigsaw.success", pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ if (!JigsawPlacement.generateJigsaw(serverLevel, structurePool, id, maxDepth, pos, false)) {
+ throw ERROR_JIGSAW_FAILED.create();
+ } else {
+ source.sendSuccess(Component.translatable("commands.place.jigsaw.success", pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }
+ );
+ return 1;
+ // Folia end - region threading
}
public static int placeStructure(CommandSourceStack source, Holder.Reference<Structure> structure, BlockPos pos) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
Structure structure2 = structure.value();
ChunkGenerator chunkGenerator = serverLevel.getChunkSource().getGenerator();
- StructureStart structureStart = structure2.generate(source.registryAccess(), chunkGenerator, chunkGenerator.getBiomeSource(), serverLevel.getChunkSource().randomState(), serverLevel.getStructureManager(), serverLevel.getSeed(), new ChunkPos(pos), 0, serverLevel, (biome) -> {
- return true;
- });
- if (!structureStart.isValid()) {
- throw ERROR_STRUCTURE_FAILED.create();
- } else {
- BoundingBox boundingBox = structureStart.getBoundingBox();
- ChunkPos chunkPos = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.minX()), SectionPos.blockToSectionCoord(boundingBox.minZ()));
- ChunkPos chunkPos2 = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.maxX()), SectionPos.blockToSectionCoord(boundingBox.maxZ()));
- checkLoaded(serverLevel, chunkPos, chunkPos2);
- ChunkPos.rangeClosed(chunkPos, chunkPos2).forEach((chunkPosx) -> {
- structureStart.placeInChunk(serverLevel, serverLevel.structureManager(), chunkGenerator, serverLevel.getRandom(), new BoundingBox(chunkPosx.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPosx.getMinBlockZ(), chunkPosx.getMaxBlockX(), serverLevel.getMaxBuildHeight(), chunkPosx.getMaxBlockZ()), chunkPosx);
- });
- String string = structure.key().location().toString();
- source.sendSuccess(Component.translatable("commands.place.structure.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ StructureStart structureStart = structure2.generate(source.registryAccess(), chunkGenerator, chunkGenerator.getBiomeSource(), serverLevel.getChunkSource().randomState(), serverLevel.getStructureManager(), serverLevel.getSeed(), new ChunkPos(pos), 0, serverLevel, (biome) -> {
+ return true;
+ });
+ if (!structureStart.isValid()) {
+ throw ERROR_STRUCTURE_FAILED.create();
+ } else {
+ BoundingBox boundingBox = structureStart.getBoundingBox();
+ ChunkPos chunkPos = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.minX()), SectionPos.blockToSectionCoord(boundingBox.minZ()));
+ ChunkPos chunkPos2 = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.maxX()), SectionPos.blockToSectionCoord(boundingBox.maxZ()));
+ checkLoaded(serverLevel, chunkPos, chunkPos2);
+ ChunkPos.rangeClosed(chunkPos, chunkPos2).forEach((chunkPosx) -> {
+ structureStart.placeInChunk(serverLevel, serverLevel.structureManager(), chunkGenerator, serverLevel.getRandom(), new BoundingBox(chunkPosx.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPosx.getMinBlockZ(), chunkPosx.getMaxBlockX(), serverLevel.getMaxBuildHeight(), chunkPosx.getMaxBlockZ()), chunkPosx);
+ });
+ String string = structure.key().location().toString();
+ source.sendSuccess(Component.translatable("commands.place.structure.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }
+ );
+ return 1;
+ // Folia end - region threading
}
public static int placeTemplate(CommandSourceStack source, ResourceLocation id, BlockPos pos, Rotation rotation, Mirror mirror, float integrity, int seed) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
- StructureTemplateManager structureTemplateManager = serverLevel.getStructureManager();
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ StructureTemplateManager structureTemplateManager = serverLevel.getStructureManager();
- Optional<StructureTemplate> optional;
- try {
- optional = structureTemplateManager.get(id);
- } catch (ResourceLocationException var13) {
- throw ERROR_TEMPLATE_INVALID.create(id);
- }
+ Optional<StructureTemplate> optional;
+ try {
+ optional = structureTemplateManager.get(id);
+ } catch (ResourceLocationException var13) {
+ throw ERROR_TEMPLATE_INVALID.create(id);
+ }
- if (optional.isEmpty()) {
- throw ERROR_TEMPLATE_INVALID.create(id);
- } else {
- StructureTemplate structureTemplate = optional.get();
- checkLoaded(serverLevel, new ChunkPos(pos), new ChunkPos(pos.offset(structureTemplate.getSize())));
- StructurePlaceSettings structurePlaceSettings = (new StructurePlaceSettings()).setMirror(mirror).setRotation(rotation);
- if (integrity < 1.0F) {
- structurePlaceSettings.clearProcessors().addProcessor(new BlockRotProcessor(integrity)).setRandom(StructureBlockEntity.createRandom((long)seed));
- }
+ if (optional.isEmpty()) {
+ throw ERROR_TEMPLATE_INVALID.create(id);
+ } else {
+ StructureTemplate structureTemplate = optional.get();
+ checkLoaded(serverLevel, new ChunkPos(pos), new ChunkPos(pos.offset(structureTemplate.getSize())));
+ StructurePlaceSettings structurePlaceSettings = (new StructurePlaceSettings()).setMirror(mirror).setRotation(rotation);
+ if (integrity < 1.0F) {
+ structurePlaceSettings.clearProcessors().addProcessor(new BlockRotProcessor(integrity)).setRandom(StructureBlockEntity.createRandom((long)seed));
+ }
- boolean bl = structureTemplate.placeInWorld(serverLevel, pos, pos, structurePlaceSettings, StructureBlockEntity.createRandom((long)seed), 2);
- if (!bl) {
- throw ERROR_TEMPLATE_FAILED.create();
- } else {
- source.sendSuccess(Component.translatable("commands.place.template.success", id, pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
+ boolean bl = structureTemplate.placeInWorld(serverLevel, pos, pos, structurePlaceSettings, StructureBlockEntity.createRandom((long)seed), 2);
+ if (!bl) {
+ throw ERROR_TEMPLATE_FAILED.create();
+ } else {
+ source.sendSuccess(Component.translatable("commands.place.template.success", id, pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
}
- }
+ );
+ return 1;
+ // Folia end - region threading
}
private static void checkLoaded(ServerLevel world, ChunkPos pos1, ChunkPos pos2) throws CommandSyntaxException {
diff --git a/src/main/java/net/minecraft/server/commands/RecipeCommand.java b/src/main/java/net/minecraft/server/commands/RecipeCommand.java
index 2a92e542e4b3e4dfb26adfc4b21490a629b79382..d3405192a705637daba66735c717d64708362bd1 100644
--- a/src/main/java/net/minecraft/server/commands/RecipeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/RecipeCommand.java
@@ -36,7 +36,12 @@ public class RecipeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += serverPlayer.awardRecipes(recipes);
+ // Folia start - region threading
+ ++i;
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ serverPlayer.awardRecipes(recipes);
+ }, null, 1L);
+ // Folia end - region threading
}
if (i == 0) {
@@ -56,7 +61,12 @@ public class RecipeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += serverPlayer.resetRecipes(recipes);
+ // Folia start - region threading
+ ++i;
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ serverPlayer.resetRecipes(recipes);
+ }, null, 1L);
+ // Folia end - region threading
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/SetBlockCommand.java b/src/main/java/net/minecraft/server/commands/SetBlockCommand.java
index ad435815e56ca5a8d5ea6046ee4a3ed4d3673a48..2e53969ae222c13a7ef034f96a7014f924960481 100644
--- a/src/main/java/net/minecraft/server/commands/SetBlockCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SetBlockCommand.java
@@ -38,29 +38,45 @@ public class SetBlockCommand {
})))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int setBlock(CommandSourceStack source, BlockPos pos, BlockInput block, SetBlockCommand.Mode mode, @Nullable Predicate<BlockInWorld> condition) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
- if (condition != null && !condition.test(new BlockInWorld(serverLevel, pos, true))) {
- throw ERROR_FAILED.create();
- } else {
- boolean bl;
- if (mode == SetBlockCommand.Mode.DESTROY) {
- serverLevel.destroyBlock(pos, true);
- bl = !block.getState().isAir() || !serverLevel.getBlockState(pos).isAir();
- } else {
- BlockEntity blockEntity = serverLevel.getBlockEntity(pos);
- Clearable.tryClear(blockEntity);
- bl = true;
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ if (condition != null && !condition.test(new BlockInWorld(serverLevel, pos, true))) {
+ throw ERROR_FAILED.create();
+ } else {
+ boolean bl;
+ if (mode == SetBlockCommand.Mode.DESTROY) {
+ serverLevel.destroyBlock(pos, true);
+ bl = !block.getState().isAir() || !serverLevel.getBlockState(pos).isAir();
+ } else {
+ BlockEntity blockEntity = serverLevel.getBlockEntity(pos);
+ Clearable.tryClear(blockEntity);
+ bl = true;
+ }
- if (bl && !block.place(serverLevel, pos, 2)) {
- throw ERROR_FAILED.create();
- } else {
- serverLevel.blockUpdated(pos, block.getState().getBlock());
- source.sendSuccess(Component.translatable("commands.setblock.success", pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
+ if (bl && !block.place(serverLevel, pos, 2)) {
+ throw ERROR_FAILED.create();
+ } else {
+ serverLevel.blockUpdated(pos, block.getState().getBlock());
+ source.sendSuccess(Component.translatable("commands.setblock.success", pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
}
- }
+ );
+ return 1;
+ // Folia end - region threading
}
public interface Filter {
diff --git a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
index 1e41de9523c5fa3b9cfced798a5c35a24ec9d349..aa2c3d3161d01c87cd88e3311907e6559e81aa4e 100644
--- a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
@@ -35,7 +35,12 @@ public class SetSpawnCommand {
final Collection<ServerPlayer> actualTargets = new java.util.ArrayList<>(); // Paper
for(ServerPlayer serverPlayer : targets) {
// Paper start - PlayerSetSpawnEvent
- if (serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND)) {
+ // Folia start - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ player.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
+ if (true) { // Folia - region threading
actualTargets.add(serverPlayer);
}
// Paper end
diff --git a/src/main/java/net/minecraft/server/commands/SummonCommand.java b/src/main/java/net/minecraft/server/commands/SummonCommand.java
index ade2626bc63f986a53277378cdc19f5366f9372f..b2081239f13d3a001bbfa467933518ec400baea7 100644
--- a/src/main/java/net/minecraft/server/commands/SummonCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SummonCommand.java
@@ -63,11 +63,18 @@ public class SummonCommand {
if (entity == null) {
throw SummonCommand.ERROR_FAILED.create();
} else {
- if (initialize && entity instanceof Mob) {
- ((Mob) entity).finalizeSpawn(source.getLevel(), source.getLevel().getCurrentDifficultyAt(entity.blockPosition()), MobSpawnType.COMMAND, (SpawnGroupData) null, (CompoundTag) null);
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ worldserver, entity.chunkPosition().x, entity.chunkPosition().z, () -> {
+ if (initialize && entity instanceof Mob) {
+ ((Mob) entity).finalizeSpawn(source.getLevel(), source.getLevel().getCurrentDifficultyAt(entity.blockPosition()), MobSpawnType.COMMAND, (SpawnGroupData) null, (CompoundTag) null);
+ }
+ worldserver.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.COMMAND);
+ }
+ );
+ // Folia end - region threading
- if (!worldserver.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.COMMAND)) { // CraftBukkit - pass a spawn reason of "COMMAND"
+ if (false) { // CraftBukkit - pass a spawn reason of "COMMAND" // Folia - region threading
throw SummonCommand.ERROR_DUPLICATE_UUID.create();
} else {
source.sendSuccess(Component.translatable("commands.summon.success", entity.getDisplayName()), true);
diff --git a/src/main/java/net/minecraft/server/commands/TeleportCommand.java b/src/main/java/net/minecraft/server/commands/TeleportCommand.java
index 027ca5b67c544048815ddef4bb36d0a8fc3d038c..f7981cc27aa62cf0935d6ce027cd73c50b837c04 100644
--- a/src/main/java/net/minecraft/server/commands/TeleportCommand.java
+++ b/src/main/java/net/minecraft/server/commands/TeleportCommand.java
@@ -78,7 +78,7 @@ public class TeleportCommand {
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
- TeleportCommand.performTeleport(source, entity1, (ServerLevel) destination.level, destination.getX(), destination.getY(), destination.getZ(), EnumSet.noneOf(ClientboundPlayerPositionPacket.RelativeArgument.class), destination.getYRot(), destination.getXRot(), (TeleportCommand.LookAt) null);
+ io.papermc.paper.threadedregions.TeleportUtils.teleport(entity1, false, destination, Float.valueOf(destination.getYRot()), Float.valueOf(destination.getXRot()), Entity.TELEPORT_FLAG_LOAD_CHUNK, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.COMMAND, null); // Folia - region threading
}
if (targets.size() == 1) {
@@ -154,6 +154,24 @@ public class TeleportCommand {
float f2 = Mth.wrapDegrees(yaw);
float f3 = Mth.wrapDegrees(pitch);
+ // Folia start - region threading
+ if (true) {
+ ServerLevel worldFinal = world;
+ Vec3 posFinal = new Vec3(x, y, z);
+ Float yawFinal = Float.valueOf(f2);
+ Float pitchFinal = Float.valueOf(f3);
+ target.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ nmsEntity.unRide();
+ nmsEntity.teleportAsync(
+ worldFinal, posFinal, yawFinal, pitchFinal, Vec3.ZERO,
+ org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.COMMAND,
+ Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ null
+ );
+ }, null, 1L);
+ return;
+ }
+ // Folia end - region threading
if (target instanceof ServerPlayer) {
ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(x, y, z));
diff --git a/src/main/java/net/minecraft/server/commands/TimeCommand.java b/src/main/java/net/minecraft/server/commands/TimeCommand.java
index f0a7a8df3caa2ea765bb0a87cfede71d0995d276..00f63992885c16ea01384fc00e1325f389cc1a0f 100644
--- a/src/main/java/net/minecraft/server/commands/TimeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/TimeCommand.java
@@ -56,6 +56,7 @@ public class TimeCommand {
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
// CraftBukkit start
TimeSkipEvent event = new TimeSkipEvent(worldserver.getWorld(), TimeSkipEvent.SkipReason.COMMAND, time - worldserver.getDayTime());
Bukkit.getPluginManager().callEvent(event);
@@ -63,6 +64,7 @@ public class TimeCommand {
worldserver.setDayTime((long) worldserver.getDayTime() + event.getSkipAmount());
}
// CraftBukkit end
+ }); // Folia - region threading
}
source.sendSuccess(Component.translatable("commands.time.set", time), true);
@@ -75,6 +77,7 @@ public class TimeCommand {
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
// CraftBukkit start
TimeSkipEvent event = new TimeSkipEvent(worldserver.getWorld(), TimeSkipEvent.SkipReason.COMMAND, time);
Bukkit.getPluginManager().callEvent(event);
@@ -82,11 +85,14 @@ public class TimeCommand {
worldserver.setDayTime(worldserver.getDayTime() + event.getSkipAmount());
}
// CraftBukkit end
+ }); // Folia - region threading
}
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
int j = TimeCommand.getDayTime(source.getLevel());
source.sendSuccess(Component.translatable("commands.time.set", j), true);
- return j;
+ }); // Folia - region threading
+ return 0; // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/WeatherCommand.java b/src/main/java/net/minecraft/server/commands/WeatherCommand.java
index 71fd7887a4fa174d3f74c4bbe24497b156cbd3c8..b8e1054cd5c906fd425fe5987c10db963cb32c62 100644
--- a/src/main/java/net/minecraft/server/commands/WeatherCommand.java
+++ b/src/main/java/net/minecraft/server/commands/WeatherCommand.java
@@ -28,20 +28,26 @@ public class WeatherCommand {
}
private static int setClear(CommandSourceStack source, int duration) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
source.getLevel().setWeatherParameters(duration, 0, false, false);
source.sendSuccess(Component.translatable("commands.weather.set.clear"), true);
+ }); // Folia - region threading
return duration;
}
private static int setRain(CommandSourceStack source, int duration) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
source.getLevel().setWeatherParameters(0, duration, true, false);
source.sendSuccess(Component.translatable("commands.weather.set.rain"), true);
+ }); // Folia - region threading
return duration;
}
private static int setThunder(CommandSourceStack source, int duration) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
source.getLevel().setWeatherParameters(0, duration, true, true);
source.sendSuccess(Component.translatable("commands.weather.set.thunder"), true);
+ }); // Folia - region threading
return duration;
}
}
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index 51b3db0b6c2cede95b584268e035c0fb36d38094..48718c37e96821576f0d6bf0e510cd5806a23d4c 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -436,9 +436,9 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
@Override
- public void tickChildren(BooleanSupplier shouldKeepTicking) {
- super.tickChildren(shouldKeepTicking);
- this.handleConsoleInputs();
+ public void tickChildren(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - region threading
+ super.tickChildren(shouldKeepTicking, region); // Folia - region threading
+ if (region == null) this.handleConsoleInputs(); // Folia - region threading
}
@Override
@@ -741,6 +741,12 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
@Override
public String runCommand(String command) {
+ // Folia start - region threading
+ // RIP RCON
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ // Folia end - region threading
Waitable[] waitableArray = new Waitable[1];
this.rconConsoleSource.prepareForCommand();
this.executeBlocking(() -> {
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 0b9cb85c063f913ad9245bafb8587d2f06c0ac6e..179e142e7012eebbe636f65804f5ac6b8fb72abe 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -85,18 +85,18 @@ public class ChunkHolder {
public void onChunkAdd() {
// Paper start - optimise anyPlayerCloseEnoughForSpawning
long key = io.papermc.paper.util.MCUtil.getCoordinateKey(this.pos);
- this.playersInMobSpawnRange = this.chunkMap.playerMobSpawnMap.getObjectsInRange(key);
- this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
+ this.playersInMobSpawnRange = null; // Folia - region threading
+ this.playersInChunkTickRange = null; // Folia - region threading
// Paper end - optimise anyPlayerCloseEnoughForSpawning
// Paper start - optimise chunk tick iteration
if (this.needsBroadcastChanges()) {
- this.chunkMap.needsChangeBroadcasting.add(this);
+ this.chunkMap.level.getCurrentWorldData().addChunkHolderNeedsBroadcasting(this); // Folia - region threading
}
// Paper end - optimise chunk tick iteration
// Paper start - optimise checkDespawn
LevelChunk chunk = this.getFullChunkNowUnchecked();
if (chunk != null) {
- chunk.updateGeneralAreaCache();
+ //chunk.updateGeneralAreaCache(); // Folia - region threading
}
// Paper end - optimise checkDespawn
}
@@ -108,13 +108,13 @@ public class ChunkHolder {
// Paper end - optimise anyPlayerCloseEnoughForSpawning
// Paper start - optimise chunk tick iteration
if (this.needsBroadcastChanges()) {
- this.chunkMap.needsChangeBroadcasting.remove(this);
+ this.chunkMap.level.getCurrentWorldData().removeChunkHolderNeedsBroadcasting(this); // Folia - region threading
}
// Paper end - optimise chunk tick iteration
// Paper start - optimise checkDespawn
LevelChunk chunk = this.getFullChunkNowUnchecked();
if (chunk != null) {
- chunk.removeGeneralAreaCache();
+ //chunk.removeGeneralAreaCache(); // Folia - region threading
}
// Paper end - optimise checkDespawn
}
@@ -303,7 +303,7 @@ public class ChunkHolder {
private void addToBroadcastMap() {
org.spigotmc.AsyncCatcher.catchOp("ChunkHolder update");
- this.chunkMap.needsChangeBroadcasting.add(this);
+ this.chunkMap.level.getCurrentWorldData().addChunkHolderNeedsBroadcasting(this); // Folia - region threading
}
// Paper end - optimise chunk tick iteration
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 870f4d6fae8c14502b4653f246a2df9e345ccca3..e23d752fcf6fea08d3ec114b065ada9d7e634a80 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -146,21 +146,21 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private final AtomicInteger tickingGenerated;
public final StructureTemplateManager structureTemplateManager; // Paper - rewrite chunk system
private final String storageName;
- private final PlayerMap playerMap;
- public final Int2ObjectMap<ChunkMap.TrackedEntity> entityMap;
+ //private final PlayerMap playerMap; // Folia - region threading
+ //public final Int2ObjectMap<ChunkMap.TrackedEntity> entityMap; // Folia - region threading
private final Long2ByteMap chunkTypeCache;
private final Long2LongMap chunkSaveCooldowns;
private final Queue<Runnable> unloadQueue;
int viewDistance;
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper
- public final ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new ReferenceOpenHashSet<>();
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper // Folia - region threading
+ //public final ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new ReferenceOpenHashSet<>(); // Folia - region threading
// Paper - rewrite chunk system
// Paper start - optimise checkDespawn
public static final int GENERAL_AREA_MAP_SQUARE_RADIUS = 40;
public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE = 16.0 * (GENERAL_AREA_MAP_SQUARE_RADIUS - 1);
public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE_SQUARED = GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE * GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE;
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap;
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap; // Folia - region threading
// Paper end - optimise checkDespawn
// Paper start - distance maps
@@ -174,8 +174,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// obviously this means a spawn range > 8 cannot be implemented
// these maps are named after spigot's uses
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick // Folia - region threading
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap; // Folia - region threading
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
// Paper start - use distance map to optimise tracker
public static boolean isLegacyTrackingEntity(Entity entity) {
@@ -184,11 +184,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// inlined EnumMap, TrackingRange.TrackingRangeType
static final org.spigotmc.TrackingRange.TrackingRangeType[] TRACKING_RANGE_TYPES = org.spigotmc.TrackingRange.TrackingRangeType.values();
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap[] playerEntityTrackerTrackMaps;
- final int[] entityTrackerTrackRanges;
- public final int getEntityTrackerRange(final int ordinal) {
- return this.entityTrackerTrackRanges[ordinal];
- }
+ // Folia - region threading
private int convertSpigotRangeToVanilla(final int vanilla) {
return MinecraftServer.getServer().getScaledTrackingDistance(vanilla);
@@ -200,40 +196,29 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
- this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
+ //this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning // Folia - region threading
// Paper start - per player mob spawning
- if (this.playerMobDistanceMap != null) {
- this.playerMobDistanceMap.add(player, chunkX, chunkZ, io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player));
- }
+ // Folia - region threading
// Paper end - per player mob spawning
// Paper start - use distance map to optimise entity tracker
- for (int i = 0, len = TRACKING_RANGE_TYPES.length; i < len; ++i) {
- com.destroystokyo.paper.util.misc.PlayerAreaMap trackMap = this.playerEntityTrackerTrackMaps[i];
- int trackRange = this.entityTrackerTrackRanges[i];
-
- trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player)));
- }
+ // Folia - region threading
// Paper end - use distance map to optimise entity tracker
- this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
+ //this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn // Folia - region threading
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
this.level.playerChunkLoader.removePlayer(player); // Paper - replace chunk loader
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
- this.playerMobSpawnMap.remove(player);
- this.playerChunkTickRangeMap.remove(player);
+ this.level.getCurrentWorldData().mobSpawnMap.remove(player); // Folia - region threading
+ //this.playerChunkTickRangeMap.remove(player); // Folia - region threading
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
- this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns
+ //this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns // Folia - region threading
// Paper start - per player mob spawning
- if (this.playerMobDistanceMap != null) {
- this.playerMobDistanceMap.remove(player);
- }
+ // Folia - region threading
// Paper end - per player mob spawning
// Paper start - use distance map to optimise tracker
- for (int i = 0, len = TRACKING_RANGE_TYPES.length; i < len; ++i) {
- this.playerEntityTrackerTrackMaps[i].remove(player);
- }
+ // Folia - region threading
// Paper end - use distance map to optimise tracker
}
@@ -242,21 +227,14 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
this.level.playerChunkLoader.updatePlayer(player); // Paper - replace chunk loader
- this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
+ //this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning // Folia - region threading
// Paper start - per player mob spawning
- if (this.playerMobDistanceMap != null) {
- this.playerMobDistanceMap.update(player, chunkX, chunkZ, io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player));
- }
+ // Folia - region threading
// Paper end - per player mob spawning
// Paper start - use distance map to optimise entity tracker
- for (int i = 0, len = TRACKING_RANGE_TYPES.length; i < len; ++i) {
- com.destroystokyo.paper.util.misc.PlayerAreaMap trackMap = this.playerEntityTrackerTrackMaps[i];
- int trackRange = this.entityTrackerTrackRanges[i];
-
- trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player)));
- }
+ // Folia - region threading
// Paper end - use distance map to optimise entity tracker
- this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
+ //this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn // Folia - region threading
}
// Paper end
// Paper start
@@ -294,8 +272,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
// Paper - rewrite chunk system
this.tickingGenerated = new AtomicInteger();
- this.playerMap = new PlayerMap();
- this.entityMap = new Int2ObjectOpenHashMap();
+ //this.playerMap = new PlayerMap(); // Folia - region threading
+ //this.entityMap = new Int2ObjectOpenHashMap(); // Folia - region threading
this.chunkTypeCache = new Long2ByteOpenHashMap();
this.chunkSaveCooldowns = new Long2LongOpenHashMap();
this.unloadQueue = Queues.newConcurrentLinkedQueue();
@@ -340,96 +318,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.setViewDistance(viewDistance);
// Paper start
this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
- this.regionManagers.add(this.dataRegionManager);
+ //this.regionManagers.add(this.dataRegionManager); // Folia - region threading
// Paper end
- this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper
+ //this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper // Folia - region threading
// Paper start - use distance map to optimise entity tracker
- this.playerEntityTrackerTrackMaps = new com.destroystokyo.paper.util.misc.PlayerAreaMap[TRACKING_RANGE_TYPES.length];
- this.entityTrackerTrackRanges = new int[TRACKING_RANGE_TYPES.length];
-
- org.spigotmc.SpigotWorldConfig spigotWorldConfig = this.level.spigotConfig;
-
- for (int ordinal = 0, len = TRACKING_RANGE_TYPES.length; ordinal < len; ++ordinal) {
- org.spigotmc.TrackingRange.TrackingRangeType trackingRangeType = TRACKING_RANGE_TYPES[ordinal];
- int configuredSpigotValue;
- switch (trackingRangeType) {
- case PLAYER:
- configuredSpigotValue = spigotWorldConfig.playerTrackingRange;
- break;
- case ANIMAL:
- configuredSpigotValue = spigotWorldConfig.animalTrackingRange;
- break;
- case MONSTER:
- configuredSpigotValue = spigotWorldConfig.monsterTrackingRange;
- break;
- case MISC:
- configuredSpigotValue = spigotWorldConfig.miscTrackingRange;
- break;
- case OTHER:
- configuredSpigotValue = spigotWorldConfig.otherTrackingRange;
- break;
- case ENDERDRAGON:
- configuredSpigotValue = EntityType.ENDER_DRAGON.clientTrackingRange() * 16;
- break;
- default:
- throw new IllegalStateException("Missing case for enum " + trackingRangeType);
- }
- configuredSpigotValue = convertSpigotRangeToVanilla(configuredSpigotValue);
-
- int trackRange = (configuredSpigotValue >>> 4) + ((configuredSpigotValue & 15) != 0 ? 1 : 0);
- this.entityTrackerTrackRanges[ordinal] = trackRange;
-
- this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
- }
+ // Folia - region threading
// Paper end - use distance map to optimise entity tracker
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
- this.playerChunkTickRangeMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInChunkTickRange = newState;
- }
- },
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInChunkTickRange = newState;
- }
- });
- this.playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInMobSpawnRange = newState;
- }
- },
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInMobSpawnRange = newState;
- }
- });
+ // Folia - region threading
+ // Folia - region threading
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
// Paper start - optimise checkDespawn
- this.playerGeneralAreaMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
- if (chunk != null) {
- chunk.updateGeneralAreaCache(newState);
- }
- },
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
- if (chunk != null) {
- chunk.updateGeneralAreaCache(newState);
- }
- });
+ // Folia - region threading
// Paper end - optimise checkDespawn
}
@@ -457,28 +357,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
// Paper start
- public void updatePlayerMobTypeMap(Entity entity) {
- if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
- return;
- }
- int index = entity.getType().getCategory().ordinal();
-
- final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(entity.chunkPosition());
- if (inRange == null) {
- return;
- }
- final Object[] backingSet = inRange.getBackingSet();
- for (int i = 0; i < backingSet.length; i++) {
- if (!(backingSet[i] instanceof final ServerPlayer player)) {
- continue;
- }
- ++player.mobCounts[index];
- }
- }
-
- public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
- return entityPlayer.mobCounts[mobCategory.ordinal()];
- }
+ // Folia - region threading - revert per player mob caps
// Paper end
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
@@ -747,6 +626,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start
// rets true if to prevent the entity from being added
public static boolean checkDupeUUID(ServerLevel level, Entity entity) {
+ // Folia start - region threading
+ if (true) {
+ // TODO fix this shit later
+ return false;
+ }
+ // Folia end - region threading
io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DuplicateUUID.DuplicateUUIDMode mode = level.paperConfig().entities.spawning.duplicateUuid.mode;
if (mode != io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DuplicateUUID.DuplicateUUIDMode.WARN
&& mode != io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DuplicateUUID.DuplicateUUIDMode.DELETE
@@ -1007,6 +892,38 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
final boolean anyPlayerCloseEnoughForSpawning(ChunkHolder playerchunk, ChunkPos chunkcoordintpair, boolean reducedRange) {
+ // Folia start - region threading
+ if (true) {
+ java.util.List<ServerPlayer> players = this.level.getLocalPlayers();
+ if (reducedRange) {
+ for (int i = 0, len = players.size(); i < len; ++i) {
+ ServerPlayer player = players.get(i);
+ if (!player.affectsSpawning || player.isSpectator()) {
+ continue;
+ }
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (euclideanDistanceSquared(chunkcoordintpair, player) < player.lastEntitySpawnRadiusSquared) {
+ return true; // in range
+ }
+ }
+ } else {
+ final double range = (DistanceManager.MOB_SPAWN_RANGE * 16) * (DistanceManager.MOB_SPAWN_RANGE * 16);
+ // before spigot, mob spawn range was actually mob spawn range + tick range, but it was split
+ for (int i = 0, len = players.size(); i < len; ++i) {
+ ServerPlayer player = players.get(i);
+ if (!player.affectsSpawning || player.isSpectator()) {
+ continue;
+ }
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (euclideanDistanceSquared(chunkcoordintpair, player) < range) {
+ return true; // in range
+ }
+ }
+ }
+ // no players in range
+ return false;
+ }
+ // Folia end - region threading
// this function is so hot that removing the map lookup call can have an order of magnitude impact on its performance
// tested and confirmed via System.nanoTime()
com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> playersInRange = reducedRange ? playerchunk.playersInMobSpawnRange : playerchunk.playersInChunkTickRange;
@@ -1052,7 +969,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return List.of();
} else {
Builder<ServerPlayer> builder = ImmutableList.builder();
- Iterator iterator = this.playerMap.getPlayers(i).iterator();
+ Iterator iterator = this.level.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -1081,25 +998,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
void updatePlayerStatus(ServerPlayer player, boolean added) {
- boolean flag1 = this.skipPlayer(player);
- boolean flag2 = this.playerMap.ignoredOrUnknown(player);
- int i = SectionPos.blockToSectionCoord(player.getBlockX());
- int j = SectionPos.blockToSectionCoord(player.getBlockZ());
+ // Folia - region threading
if (added) {
- this.playerMap.addPlayer(ChunkPos.asLong(i, j), player, flag1);
+ // Folia - region threading
this.updatePlayerPos(player);
- if (!flag1) {
- this.distanceManager.addPlayer(SectionPos.of((EntityAccess) player), player);
- }
+ // Folia - region threading
this.addPlayerToDistanceMaps(player); // Paper - distance maps
} else {
SectionPos sectionposition = player.getLastSectionPos();
- this.playerMap.removePlayer(sectionposition.chunk().toLong(), player);
- if (!flag2) {
- this.distanceManager.removePlayer(sectionposition, player);
- }
+ // Folia - region threading
+ // Folia - region threading
this.removePlayerFromDistanceMaps(player); // Paper - distance maps
}
@@ -1118,43 +1028,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public void move(ServerPlayer player) {
// Paper - delay this logic for the entity tracker tick, no need to duplicate it
- int i = SectionPos.blockToSectionCoord(player.getBlockX());
- int j = SectionPos.blockToSectionCoord(player.getBlockZ());
- SectionPos sectionposition = player.getLastSectionPos();
- SectionPos sectionposition1 = SectionPos.of((EntityAccess) player);
- long k = sectionposition.chunk().toLong();
- long l = sectionposition1.chunk().toLong();
- boolean flag = this.playerMap.ignored(player);
- boolean flag1 = this.skipPlayer(player);
- boolean flag2 = sectionposition.asLong() != sectionposition1.asLong();
-
- if (flag2 || flag != flag1) {
- this.updatePlayerPos(player);
- if (!flag) {
- this.distanceManager.removePlayer(sectionposition, player);
- }
-
- if (!flag1) {
- this.distanceManager.addPlayer(sectionposition1, player);
- }
-
- if (!flag && flag1) {
- this.playerMap.ignorePlayer(player);
- }
-
- if (flag && !flag1) {
- this.playerMap.unIgnorePlayer(player);
- }
-
- if (k != l) {
- this.playerMap.updatePlayer(k, l, player);
- }
- }
-
- int i1 = sectionposition.x();
- int j1 = sectionposition.z();
- int k1;
- int l1;
+ // Folia - region threading - none of this logic is relevant anymore thanks to the player chunk loader
// Paper - replaced by PlayerChunkLoader
@@ -1177,9 +1051,9 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public void addEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
// Paper start - ignore and warn about illegal addEntity calls instead of crashing server
- if (!entity.valid || entity.level != this.level || this.entityMap.containsKey(entity.getId())) {
+ if (!entity.valid || entity.level != this.level || entity.tracker != null) { // Folia - region threading
LOGGER.error("Illegal ChunkMap::addEntity for world " + this.level.getWorld().getName()
- + ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
+ + ": " + entity + (entity.tracker != null ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
return;
}
if (entity instanceof ServerPlayer && ((ServerPlayer) entity).supressTrackerForLogin) return; // Delay adding to tracker until after list packets
@@ -1192,27 +1066,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
if (i != 0) {
int j = entitytypes.updateInterval();
- if (this.entityMap.containsKey(entity.getId())) {
+ if (entity.tracker != null) { // Folia - region threading
throw (IllegalStateException) Util.pauseInIde(new IllegalStateException("Entity is already tracked!"));
} else {
ChunkMap.TrackedEntity playerchunkmap_entitytracker = new ChunkMap.TrackedEntity(entity, i, j, entitytypes.trackDeltas());
entity.tracker = playerchunkmap_entitytracker; // Paper - Fast access to tracker
- this.entityMap.put(entity.getId(), playerchunkmap_entitytracker);
- playerchunkmap_entitytracker.updatePlayers(entity.getPlayersInTrackRange()); // Paper - don't search all players
+ // Folia - region threading
+ playerchunkmap_entitytracker.updatePlayers(this.level.getLocalPlayers()); // Paper - don't search all players // Folia - region threading
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
this.updatePlayerStatus(entityplayer, true);
- ObjectIterator objectiterator = this.entityMap.values().iterator();
-
- while (objectiterator.hasNext()) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker1 = (ChunkMap.TrackedEntity) objectiterator.next();
-
- if (playerchunkmap_entitytracker1.entity != entityplayer) {
- playerchunkmap_entitytracker1.updatePlayer(entityplayer);
+ // Folia start - region threading
+ for (Entity possible : this.level.getCurrentWorldData().getLocalEntities()) {
+ if (possible.tracker != null) {
+ possible.tracker.updatePlayer(entityplayer);
}
}
+ // Folia end - region threading
}
}
@@ -1226,16 +1098,16 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
ServerPlayer entityplayer = (ServerPlayer) entity;
this.updatePlayerStatus(entityplayer, false);
- ObjectIterator objectiterator = this.entityMap.values().iterator();
-
- while (objectiterator.hasNext()) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) objectiterator.next();
-
- playerchunkmap_entitytracker.removePlayer(entityplayer);
+ // Folia start - region threading
+ for (Entity possible : this.level.getCurrentWorldData().getLocalEntities()) {
+ if (possible.tracker != null) {
+ possible.tracker.removePlayer(entityplayer);
+ }
}
+ // Folia end - region threading
}
- ChunkMap.TrackedEntity playerchunkmap_entitytracker1 = (ChunkMap.TrackedEntity) this.entityMap.remove(entity.getId());
+ ChunkMap.TrackedEntity playerchunkmap_entitytracker1 = entity.tracker; // Folia - region threading
if (playerchunkmap_entitytracker1 != null) {
playerchunkmap_entitytracker1.broadcastRemoved();
@@ -1245,25 +1117,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - optimised tracker
private final void processTrackQueue() {
- this.level.timings.tracker1.startTiming();
- try {
- for (TrackedEntity tracker : this.entityMap.values()) {
- // update tracker entry
- tracker.updatePlayers(tracker.entity.getPlayersInTrackRange());
- }
- } finally {
- this.level.timings.tracker1.stopTiming();
- }
-
-
- this.level.timings.tracker2.startTiming();
- try {
- for (TrackedEntity tracker : this.entityMap.values()) {
- tracker.serverEntity.sendChanges();
+ // Folia start - region threading
+ List<ServerPlayer> players = this.level.getLocalPlayers(); // Folia - region threading
+ for (Entity entity : this.level.getCurrentWorldData().getLocalEntities()) {
+ TrackedEntity tracker = entity.tracker;
+ if (tracker == null) {
+ continue;
}
- } finally {
- this.level.timings.tracker2.stopTiming();
+ tracker.updatePlayers(players);
+ tracker.removeNonTickThreadPlayers();
+ tracker.serverEntity.sendChanges();
}
+ // Folia end - region threading
}
// Paper end - optimised tracker
@@ -1274,51 +1139,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return;
}
// Paper end - optimized tracker
- List<ServerPlayer> list = Lists.newArrayList();
- List<ServerPlayer> list1 = this.level.players();
- ObjectIterator objectiterator = this.entityMap.values().iterator();
- level.timings.tracker1.startTiming(); // Paper
-
- ChunkMap.TrackedEntity playerchunkmap_entitytracker;
-
- while (objectiterator.hasNext()) {
- playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) objectiterator.next();
- SectionPos sectionposition = playerchunkmap_entitytracker.lastSectionPos;
- SectionPos sectionposition1 = SectionPos.of((EntityAccess) playerchunkmap_entitytracker.entity);
- boolean flag = !Objects.equals(sectionposition, sectionposition1);
-
- if (flag) {
- playerchunkmap_entitytracker.updatePlayers(list1);
- Entity entity = playerchunkmap_entitytracker.entity;
-
- if (entity instanceof ServerPlayer) {
- list.add((ServerPlayer) entity);
- }
-
- playerchunkmap_entitytracker.lastSectionPos = sectionposition1;
- }
-
- if (flag || this.distanceManager.inEntityTickingRange(sectionposition1.chunk().toLong())) {
- playerchunkmap_entitytracker.serverEntity.sendChanges();
- }
- }
- level.timings.tracker1.stopTiming(); // Paper
-
- if (!list.isEmpty()) {
- objectiterator = this.entityMap.values().iterator();
-
- level.timings.tracker2.startTiming(); // Paper
- while (objectiterator.hasNext()) {
- playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) objectiterator.next();
- playerchunkmap_entitytracker.updatePlayers(list);
- }
- level.timings.tracker2.stopTiming(); // Paper
- }
+ // Folia - region threading
}
public void broadcast(Entity entity, Packet<?> packet) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) this.entityMap.get(entity.getId());
+ ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) entity.tracker; // Folia - region threading
if (playerchunkmap_entitytracker != null) {
playerchunkmap_entitytracker.broadcast(packet);
@@ -1327,7 +1153,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
protected void broadcastAndSend(Entity entity, Packet<?> packet) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) this.entityMap.get(entity.getId());
+ ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) entity.tracker; // Folia - region threading
if (playerchunkmap_entitytracker != null) {
playerchunkmap_entitytracker.broadcastAndSend(packet);
@@ -1504,41 +1330,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.lastSectionPos = SectionPos.of((EntityAccess) entity);
}
- // Paper start - use distance map to optimise tracker
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> lastTrackerCandidates;
-
- final void updatePlayers(com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newTrackerCandidates) {
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> oldTrackerCandidates = this.lastTrackerCandidates;
- this.lastTrackerCandidates = newTrackerCandidates;
-
- if (newTrackerCandidates != null) {
- Object[] rawData = newTrackerCandidates.getBackingSet();
- for (int i = 0, len = rawData.length; i < len; ++i) {
- Object raw = rawData[i];
- if (!(raw instanceof ServerPlayer)) {
- continue;
- }
- ServerPlayer player = (ServerPlayer)raw;
- this.updatePlayer(player);
- }
- }
-
- if (oldTrackerCandidates == newTrackerCandidates) {
- // this is likely the case.
- // means there has been no range changes, so we can just use the above for tracking.
- return;
- }
-
- // stuff could have been removed, so we need to check the trackedPlayers set
- // for players that were removed
-
- for (ServerPlayerConnection conn : this.seenBy.toArray(new ServerPlayerConnection[0])) { // avoid CME
- if (newTrackerCandidates == null || !newTrackerCandidates.contains(conn.getPlayer())) {
- this.updatePlayer(conn.getPlayer());
- }
- }
- }
- // Paper end - use distance map to optimise tracker
+ // Folia - region threading
public boolean equals(Object object) {
return object instanceof ChunkMap.TrackedEntity ? ((ChunkMap.TrackedEntity) object).entity.getId() == this.entity.getId() : false;
@@ -1585,6 +1377,28 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
+ // Folia start - region threading
+ public void removeNonTickThreadPlayers() {
+ boolean foundToRemove = false;
+ for (ServerPlayerConnection conn : this.seenBy) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(conn.getPlayer())) {
+ foundToRemove = true;
+ break;
+ }
+ }
+
+ if (!foundToRemove) {
+ return;
+ }
+
+ for (ServerPlayerConnection conn : new java.util.ArrayList<>(this.seenBy)) {
+ ServerPlayer player = conn.getPlayer();
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(player)) {
+ this.removePlayer(player);
+ }
+ }
+ }
+ // Folia end - region threading
public void updatePlayer(ServerPlayer player) {
org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
@@ -1600,10 +1414,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player);
// CraftBukkit start - respect vanish API
- if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(player) || !player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Folia - region threading
flag = false;
}
// CraftBukkit end
+ // Folia start - region threading
+ if ((this.entity instanceof ServerPlayer thisEntity) && thisEntity.broadcastedDeath) {
+ flag = false;
+ }
+ // Folia end - region threading
if (flag) {
if (this.seenBy.add(player.connection)) {
this.serverEntity.addPairing(player);
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 88fca8b160df6804f30ed2cf8cf1f645085434e2..341650384498eebe3f7a3315c398bec994a3195b 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -200,14 +200,14 @@ public abstract class DistanceManager {
public int getNaturalSpawnChunkCount() {
// Paper start - use distance map to implement
// note: this is the spawn chunk count
- return this.chunkMap.playerChunkTickRangeMap.size();
+ return this.chunkMap.level.getCurrentWorldData().mobSpawnMap.size(); // Folia - region threading
// Paper end - use distance map to implement
}
public boolean hasPlayersNearby(long chunkPos) {
// Paper start - use distance map to implement
// note: this is the is spawn chunk method
- return this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(chunkPos) != null;
+ return this.chunkMap.level.getCurrentWorldData().mobSpawnMap.getObjectsInRange(chunkPos) != null; // Folia - region threading
// Paper end - use distance map to implement
}
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 736f37979c882e41e7571202df38eb6a2923fcb0..09a6a74f9bbcbbfba8bfc0424cde60002343b1af 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -61,73 +61,42 @@ public class ServerChunkCache extends ChunkSource {
public final ServerChunkCache.MainThreadExecutor mainThreadProcessor;
public final ChunkMap chunkMap;
private final DimensionDataStorage dataStorage;
- private long lastInhabitedUpdate;
+ //private long lastInhabitedUpdate; // Folia - region threading
public boolean spawnEnemies = true;
public boolean spawnFriendlies = true;
private static final int CACHE_SIZE = 4;
private final long[] lastChunkPos = new long[4];
private final ChunkStatus[] lastChunkStatus = new ChunkStatus[4];
private final ChunkAccess[] lastChunk = new ChunkAccess[4];
- @Nullable
- @VisibleForDebug
- private NaturalSpawner.SpawnState lastSpawnState;
+ // Folia - moved to regionised world data
// Paper start
- final com.destroystokyo.paper.util.concurrent.WeakSeqLock loadedChunkMapSeqLock = new com.destroystokyo.paper.util.concurrent.WeakSeqLock();
- final it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<LevelChunk> loadedChunkMap = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>(8192, 0.5f);
+ // Folia - region threading
+ final ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable<LevelChunk> loadedChunkMap = new ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable<>(8192, 0.5f); // Folia - region threading
- private final LevelChunk[] lastLoadedChunks = new LevelChunk[4 * 4];
+ // Folia - region threading
private static int getChunkCacheKey(int x, int z) {
return x & 3 | ((z & 3) << 2);
}
public void addLoadedChunk(LevelChunk chunk) {
- this.loadedChunkMapSeqLock.acquireWrite();
- try {
+ synchronized (this.loadedChunkMap) { // Folia - region threading
this.loadedChunkMap.put(chunk.coordinateKey, chunk);
- } finally {
- this.loadedChunkMapSeqLock.releaseWrite();
- }
-
- // rewrite cache if we have to
- // we do this since we also cache null chunks
- int cacheKey = getChunkCacheKey(chunk.locX, chunk.locZ);
+ } // Folia - region threading
- this.lastLoadedChunks[cacheKey] = chunk;
+ // Folia - region threading
}
public void removeLoadedChunk(LevelChunk chunk) {
- this.loadedChunkMapSeqLock.acquireWrite();
- try {
+ synchronized (this.loadedChunkMap) { // Folia - region threading
this.loadedChunkMap.remove(chunk.coordinateKey);
- } finally {
- this.loadedChunkMapSeqLock.releaseWrite();
- }
-
- // rewrite cache if we have to
- // we do this since we also cache null chunks
- int cacheKey = getChunkCacheKey(chunk.locX, chunk.locZ);
+ } // Folia - region threading
- LevelChunk cachedChunk = this.lastLoadedChunks[cacheKey];
- if (cachedChunk != null && cachedChunk.coordinateKey == chunk.coordinateKey) {
- this.lastLoadedChunks[cacheKey] = null;
- }
+ // Folia - region threading
}
public final LevelChunk getChunkAtIfLoadedMainThread(int x, int z) {
- int cacheKey = getChunkCacheKey(x, z);
-
- LevelChunk cachedChunk = this.lastLoadedChunks[cacheKey];
- if (cachedChunk != null && cachedChunk.locX == x & cachedChunk.locZ == z) {
- return cachedChunk;
- }
-
- long chunkKey = ChunkPos.asLong(x, z);
-
- cachedChunk = this.loadedChunkMap.get(chunkKey);
- // Skipping a null check to avoid extra instructions to improve inline capability
- this.lastLoadedChunks[cacheKey] = cachedChunk;
- return cachedChunk;
+ return this.loadedChunkMap.get(ChunkPos.asLong(x, z)); // Folia - region threading
}
public final LevelChunk getChunkAtIfLoadedMainThreadNoCache(int x, int z) {
@@ -142,7 +111,7 @@ public class ServerChunkCache extends ChunkSource {
return (LevelChunk)this.getChunk(x, z, ChunkStatus.FULL, true);
}
- long chunkFutureAwaitCounter; // Paper - private -> package private
+ final java.util.concurrent.atomic.AtomicLong chunkFutureAwaitCounter = new java.util.concurrent.atomic.AtomicLong(); // Paper - private -> package private // Folia - region threading - TODO MERGE INTO CHUNK SYSTEM PATCH
public void getEntityTickingChunkAsync(int x, int z, java.util.function.Consumer<LevelChunk> onLoad) {
io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
@@ -293,8 +262,7 @@ public class ServerChunkCache extends ChunkSource {
this.distanceManager.removeTicket(ticketType, chunkPos, ticketLevel, identifier);
}
- public final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<LevelChunk> tickingChunks = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(4096, 0.75f, 4096, 0.15, true);
- public final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<LevelChunk> entityTickingChunks = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(4096, 0.75f, 4096, 0.15, true);
+ // Folia - region threading
// Paper end
public ServerChunkCache(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor workerExecutor, ChunkGenerator chunkGenerator, int viewDistance, int simulationDistance, boolean dsync, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory) {
@@ -368,26 +336,7 @@ public class ServerChunkCache extends ChunkSource {
public LevelChunk getChunkAtIfLoadedImmediately(int x, int z) {
long k = ChunkPos.asLong(x, z);
- if (io.papermc.paper.util.TickThread.isTickThread()) { // Paper - rewrite chunk system
- return this.getChunkAtIfLoadedMainThread(x, z);
- }
-
- LevelChunk ret = null;
- long readlock;
- do {
- readlock = this.loadedChunkMapSeqLock.acquireRead();
- try {
- ret = this.loadedChunkMap.get(k);
- } catch (Throwable thr) {
- if (thr instanceof ThreadDeath) {
- throw (ThreadDeath)thr;
- }
- // re-try, this means a CME occurred...
- continue;
- }
- } while (!this.loadedChunkMapSeqLock.tryReleaseRead(readlock));
-
- return ret;
+ return this.loadedChunkMap.get(k); // Folia - region threading
}
// Paper end
// Paper start - async chunk io
@@ -483,6 +432,7 @@ public class ServerChunkCache extends ChunkSource {
}
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFuture(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
boolean flag1 = io.papermc.paper.util.TickThread.isTickThread(); // Paper - rewrite chunk system
CompletableFuture completablefuture;
@@ -659,10 +609,11 @@ public class ServerChunkCache extends ChunkSource {
}
private void tickChunks() {
+ io.papermc.paper.threadedregions.RegionisedWorldData regionisedWorldData = this.level.getCurrentWorldData(); // Folia - region threading
long i = this.level.getGameTime();
- long j = i - this.lastInhabitedUpdate;
+ long j = 1; // Folia - region threading
- this.lastInhabitedUpdate = i;
+ //this.lastInhabitedUpdate = i; // Folia - region threading
boolean flag = this.level.isDebug();
if (flag) {
@@ -670,9 +621,11 @@ public class ServerChunkCache extends ChunkSource {
} else {
// Paper start - optimize isOutisdeRange
ChunkMap playerChunkMap = this.chunkMap;
- for (ServerPlayer player : this.level.players) {
+ // Folia - region threading
+
+ for (ServerPlayer player : this.level.getLocalPlayers()) { // Folia - region threading
if (!player.affectsSpawning || player.isSpectator()) {
- playerChunkMap.playerMobSpawnMap.remove(player);
+ regionisedWorldData.mobSpawnMap.remove(player); // Folia - region threading
continue;
}
@@ -685,8 +638,9 @@ public class ServerChunkCache extends ChunkSource {
com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
event.callEvent();
- if (event.isCancelled() || event.getSpawnRadius() < 0 || playerChunkMap.playerChunkTickRangeMap.getLastViewDistance(player) == -1) {
- playerChunkMap.playerMobSpawnMap.remove(player);
+ if (event.isCancelled() || event.getSpawnRadius() < 0) { // Folia - region threading
+ player.lastEntitySpawnRadiusSquared = -1.0; player.playerNaturallySpawnedEvent = null; // Folia - region threading
+ regionisedWorldData.mobSpawnMap.remove(player); // Folia - region threading
continue;
}
@@ -694,7 +648,7 @@ public class ServerChunkCache extends ChunkSource {
int chunkX = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getX());
int chunkZ = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getZ());
- playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
+ regionisedWorldData.mobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range); // Folia - region threading
player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
player.playerNaturallySpawnedEvent = event;
}
@@ -704,26 +658,19 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.push("pollingChunks");
int k = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
- boolean flag1 = level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && worlddata.getGameTime() % level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
+ boolean flag1 = level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getRedstoneGameTime() % level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit // Folia - region threading
gameprofilerfiller.push("naturalSpawnCount");
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.distanceManager.getNaturalSpawnChunkCount();
// Paper start - per player mob spawning
NaturalSpawner.SpawnState spawnercreature_d; // moved down
- if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
- // re-set mob counts
- for (ServerPlayer player : this.level.players) {
- Arrays.fill(player.mobCounts, 0);
- }
- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
- } else {
- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
- }
- // Paper end
+ // Folia start - threaded regions - revert per-player mob caps
+ spawnercreature_d = this.spawnFriendlies || this.spawnEnemies ? NaturalSpawner.createState(l, regionisedWorldData.getLocalEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)) : null; // Folia - region threading
+ // Folia end - threaded regions - revert per-player mob caps
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
- this.lastSpawnState = spawnercreature_d;
+ regionisedWorldData.lastSpawnState = spawnercreature_d; // Folia - region threading
gameprofilerfiller.popPush("filteringLoadedChunks");
// Paper - moved down
this.level.timings.chunkTicks.startTiming(); // Paper
@@ -731,17 +678,17 @@ public class ServerChunkCache extends ChunkSource {
// Paper - moved down
gameprofilerfiller.popPush("spawnAndTick");
- boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
+ boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !regionisedWorldData.getLocalPlayers().isEmpty(); // CraftBukkit // Folia - region threading
// Paper - only shuffle if per-player mob spawning is disabled
// Paper - moved natural spawn event up
// Paper start - optimise chunk tick iteration
Iterator<LevelChunk> iterator1;
- if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
- iterator1 = this.entityTickingChunks.iterator();
+ if (true) { // Folia - region threading - revert per player mob caps, except for this - WTF are they doing?
+ iterator1 = regionisedWorldData.getEntityTickingChunks().iterator(); // Folia - region threading
} else {
- iterator1 = this.entityTickingChunks.unsafeIterator();
- List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.entityTickingChunks.size());
+ iterator1 = regionisedWorldData.getEntityTickingChunks().unsafeIterator(); // Folia - region threading
+ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(regionisedWorldData.getEntityTickingChunks().size()); // Folia - region threading
while (iterator1.hasNext()) {
shuffled.add(iterator1.next());
}
@@ -791,14 +738,14 @@ public class ServerChunkCache extends ChunkSource {
// Paper start - use set of chunks requiring updates, rather than iterating every single one loaded
gameprofilerfiller.popPush("broadcast");
this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
- if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) {
- ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone();
- this.chunkMap.needsChangeBroadcasting.clear();
+ if (!regionisedWorldData.getNeedsChangeBroadcasting().isEmpty()) { // Folia - region threading
+ ReferenceOpenHashSet<ChunkHolder> copy = regionisedWorldData.getNeedsChangeBroadcasting().clone(); // Folia - region threading
+ regionisedWorldData.getNeedsChangeBroadcasting().clear(); // Folia - region threading
for (ChunkHolder holder : copy) {
holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded
if (holder.needsBroadcastChanges()) {
// I DON'T want to KNOW what DUMB plugins might be doing.
- this.chunkMap.needsChangeBroadcasting.add(holder);
+ regionisedWorldData.getNeedsChangeBroadcasting().add(holder); // Folia - region threading
}
}
}
@@ -806,8 +753,8 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.pop();
// Paper end - use set of chunks requiring updates, rather than iterating every single one loaded
// Paper start - controlled flush for entity tracker packets
- List<net.minecraft.network.Connection> disabledFlushes = new java.util.ArrayList<>(this.level.players.size());
- for (ServerPlayer player : this.level.players) {
+ List<net.minecraft.network.Connection> disabledFlushes = new java.util.ArrayList<>(regionisedWorldData.getLocalPlayers().size()); // Folia - region threading
+ for (ServerPlayer player : regionisedWorldData.getLocalPlayers()) { // Folia - region threading
net.minecraft.server.network.ServerGamePacketListenerImpl connection = player.connection;
if (connection != null) {
connection.connection.disableAutomaticFlush();
@@ -880,14 +827,19 @@ public class ServerChunkCache extends ChunkSource {
@Override
public void onLightUpdate(LightLayer type, SectionPos pos) {
- this.mainThreadProcessor.execute(() -> {
+ Runnable run = () -> { // Folia - region threading
ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos.chunk().toLong());
if (playerchunk != null) {
playerchunk.sectionLightChanged(type, pos.y());
}
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueChunkTask(
+ this.level, pos.getX(), pos.getZ(), run
+ );
+ // Folia end - region threading
}
public <T> void addRegionTicket(TicketType<T> ticketType, ChunkPos pos, int radius, T argument) {
@@ -959,7 +911,8 @@ public class ServerChunkCache extends ChunkSource {
@Nullable
@VisibleForDebug
public NaturalSpawner.SpawnState getLastSpawnState() {
- return this.lastSpawnState;
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = this.level.getCurrentWorldData(); // Folia - region threading
+ return worldData == null ? null : worldData.lastSpawnState; // Folia - region threading
}
public void removeTicketsOnClosing() {
@@ -992,8 +945,43 @@ public class ServerChunkCache extends ChunkSource {
return ServerChunkCache.this.mainThread;
}
+ // Folia start - region threading
+ @Override
+ public void tell(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.tell(runnable);
+ }
+
+ @Override
+ public void executeBlocking(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.executeBlocking(runnable);
+ }
+
+ @Override
+ public void execute(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.execute(runnable);
+ }
+
+ @Override
+ public void executeIfPossible(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.executeIfPossible(runnable);
+ }
+ // Folia end - region threading
+
@Override
protected void doRunTask(Runnable task) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
ServerChunkCache.this.level.getProfiler().incrementCounter("runTask");
super.doRunTask(task);
}
@@ -1001,11 +989,16 @@ public class ServerChunkCache extends ChunkSource {
@Override
// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
public boolean pollTask() {
+ // Folia start - region threading
+ if (ServerChunkCache.this.level != io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData().world) {
+ throw new IllegalStateException("Polling tasks from non-owned region");
+ }
+ // Folia end - region threading
ServerChunkCache.this.chunkMap.level.playerChunkLoader.tickMidTick(); // Paper - replace player chunk loader
if (ServerChunkCache.this.runDistanceManagerUpdates()) {
return true;
}
- return super.pollTask() | ServerChunkCache.this.level.chunkTaskScheduler.executeMainThreadTask(); // Paper - rewrite chunk system
+ return io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegion().getData().getTaskQueueData().executeChunkTask(); // Paper - rewrite chunk system // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 714637cdd9dcdbffa344b19e77944fb3c7541ff7..1a6ff553e8d286bdd8b46ce366a4cbd4485c0e6f 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -192,35 +192,34 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final ServerChunkCache chunkSource;
private final MinecraftServer server;
public final PrimaryLevelData serverLevelData; // CraftBukkit - type
- final EntityTickList entityTickList;
+ //final EntityTickList entityTickList; // Folia - region threading
//public final PersistentEntitySectionManager<Entity> entityManager; // Paper - rewrite chunk system
private final GameEventDispatcher gameEventDispatcher;
public boolean noSave;
private final SleepStatus sleepStatus;
private int emptyTime;
private final PortalForcer portalForcer;
- private final LevelTicks<Block> blockTicks;
- private final LevelTicks<Fluid> fluidTicks;
+ //private final LevelTicks<Block> blockTicks; // Folia - region threading
+ //private final LevelTicks<Fluid> fluidTicks; // Folia - region threading
final Set<Mob> navigatingMobs;
volatile boolean isUpdatingNavigations;
protected final Raids raids;
- private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents;
- private final List<BlockEventData> blockEventsToReschedule;
- private boolean handlingTick;
+ //private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents; // Folia - region threading
+ //private final List<BlockEventData> blockEventsToReschedule; // Folia - region threading
+ //private boolean handlingTick; // Folia - region threading
private final List<CustomSpawner> customSpawners;
@Nullable
private final EndDragonFight dragonFight;
final Int2ObjectMap<EnderDragonPart> dragonParts;
private final StructureManager structureManager;
private final StructureCheck structureCheck;
- private final boolean tickTime;
- public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
+ public final boolean tickTime; // Folia - region threading
+ // Folia - region threading
// CraftBukkit start
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
- public boolean hasPhysicsEvent = true; // Paper
- public boolean hasEntityMoveEvent = false; // Paper
+ // Folia - region threading
private final alternate.current.wire.WireHandler wireHandler = new alternate.current.wire.WireHandler(this); // Paper - optimize redstone (Alternate Current)
public static Throwable getAddToWorldStackTrace(Entity entity) {
final Throwable thr = new Throwable(entity + " Added to world at " + new java.util.Date());
@@ -267,50 +266,64 @@ public class ServerLevel extends Level implements WorldGenLevel {
return true;
}
- public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
- java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
- if (Thread.currentThread() != this.thread) {
- this.getChunkSource().mainThreadProcessor.execute(() -> {
- this.loadChunksForMoveAsync(axisalignedbb, priority, onLoad);
- });
- return;
- }
+ // Folia start - region threading - TODO rebase
+ public final void loadChunksAsync(BlockPos pos, int radiusBlocks,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ loadChunksAsync(
+ (pos.getX() - radiusBlocks) >> 4,
+ (pos.getX() + radiusBlocks) >> 4,
+ (pos.getZ() - radiusBlocks) >> 4,
+ (pos.getZ() + radiusBlocks) >> 4,
+ priority, onLoad
+ );
+ }
+
+ public final void loadChunksAsync(BlockPos pos, int radiusBlocks,
+ net.minecraft.world.level.chunk.ChunkStatus chunkStatus,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ loadChunksAsync(
+ (pos.getX() - radiusBlocks) >> 4,
+ (pos.getX() + radiusBlocks) >> 4,
+ (pos.getZ() - radiusBlocks) >> 4,
+ (pos.getZ() + radiusBlocks) >> 4,
+ chunkStatus, priority, onLoad
+ );
+ }
+
+ public final void loadChunksAsync(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ this.loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, net.minecraft.world.level.chunk.ChunkStatus.FULL, priority, onLoad);
+ }
+
+ public final void loadChunksAsync(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ,
+ net.minecraft.world.level.chunk.ChunkStatus chunkStatus,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
- IntArrayList ticketLevels = new IntArrayList();
-
- int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
- int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
-
- int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
- int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
-
- int minChunkX = minBlockX >> 4;
- int maxChunkX = maxBlockX >> 4;
-
- int minChunkZ = minBlockZ >> 4;
- int maxChunkZ = maxBlockZ >> 4;
ServerChunkCache chunkProvider = this.getChunkSource();
int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
- int[] loadedChunks = new int[1];
+ java.util.concurrent.atomic.AtomicInteger loadedChunks = new java.util.concurrent.atomic.AtomicInteger();
+
+ Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter.getAndIncrement());
- Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
+ int ticketLevel = 33 + net.minecraft.world.level.chunk.ChunkStatus.getDistance(chunkStatus);
java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
if (chunk != null) {
- int ticketLevel = Math.max(33, chunkProvider.chunkMap.getUpdatingChunkIfPresent(chunk.getPos().toLong()).getTicketLevel());
ret.add(chunk);
- ticketLevels.add(ticketLevel);
chunkProvider.addTicketAtLevel(TicketType.FUTURE_AWAIT, chunk.getPos(), ticketLevel, holderIdentifier);
}
- if (++loadedChunks[0] == requiredChunks) {
+ if (loadedChunks.incrementAndGet() == requiredChunks) {
try {
onLoad.accept(java.util.Collections.unmodifiableList(ret));
} finally {
for (int i = 0, len = ret.size(); i < len; ++i) {
ChunkPos chunkPos = ret.get(i).getPos();
- int ticketLevel = ticketLevels.getInt(i);
chunkProvider.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, ticketLevel, chunkPos);
chunkProvider.removeTicketAtLevel(TicketType.FUTURE_AWAIT, chunkPos, ticketLevel, holderIdentifier);
@@ -322,11 +335,31 @@ public class ServerLevel extends Level implements WorldGenLevel {
for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(
- this, cx, cz, net.minecraft.world.level.chunk.ChunkStatus.FULL, true, priority, consumer
+ this, cx, cz, chunkStatus, true, priority, consumer
);
}
}
}
+ // Folia end - region threading - TODO rebase
+
+ public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ // Folia - region threading - TODO MERGE INTO CHUNK SYSTEM PATCH
+
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ this.loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, priority, onLoad); // Folia - region threading - move into own function TODO rebase
+ }
// Paper start - rewrite chunk system
public final io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler chunkTaskScheduler;
@@ -446,81 +479,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper end
// Paper start - optimise checkDespawn
- public final List<ServerPlayer> playersAffectingSpawning = new java.util.ArrayList<>();
+ // Folia - region threading
// Paper end - optimise checkDespawn
// Paper start - optimise get nearest players for entity AI
- @Override
- public final ServerPlayer getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, @Nullable LivingEntity source,
- double centerX, double centerY, double centerZ) {
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
- nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
-
- if (nearby == null) {
- return null;
- }
-
- Object[] backingSet = nearby.getBackingSet();
-
- double closestDistanceSquared = Double.MAX_VALUE;
- ServerPlayer closest = null;
-
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof ServerPlayer)) {
- continue;
- }
- ServerPlayer player = (ServerPlayer)_player;
-
- double distanceSquared = player.distanceToSqr(centerX, centerY, centerZ);
- if (distanceSquared < closestDistanceSquared && condition.test(source, player)) {
- closest = player;
- closestDistanceSquared = distanceSquared;
- }
- }
+ // Folia - region threading
- return closest;
- }
-
- @Override
- public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition, LivingEntity entityliving) {
- return this.getNearestPlayer(pathfindertargetcondition, entityliving, entityliving.getX(), entityliving.getY(), entityliving.getZ());
- }
-
- @Override
- public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition,
- double d0, double d1, double d2) {
- return this.getNearestPlayer(pathfindertargetcondition, null, d0, d1, d2);
- }
-
- @Override
- public List<Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, LivingEntity source, AABB axisalignedbb) {
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
- double centerX = (axisalignedbb.maxX + axisalignedbb.minX) * 0.5;
- double centerZ = (axisalignedbb.maxZ + axisalignedbb.minZ) * 0.5;
- nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
-
- List<Player> ret = new java.util.ArrayList<>();
-
- if (nearby == null) {
- return ret;
- }
+ // Folia - region threading
- Object[] backingSet = nearby.getBackingSet();
+ // Folia - region threading
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof ServerPlayer)) {
- continue;
- }
- ServerPlayer player = (ServerPlayer)_player;
-
- if (axisalignedbb.contains(player.getX(), player.getY(), player.getZ()) && condition.test(source, player)) {
- ret.add(player);
- }
- }
-
- return ret;
- }
+ // Folia - region threading
// Paper end - optimise get nearest players for entity AI
public final io.papermc.paper.chunk.system.RegionisedPlayerChunkLoader playerChunkLoader = new io.papermc.paper.chunk.system.RegionisedPlayerChunkLoader(this);
@@ -565,6 +533,59 @@ public class ServerLevel extends Level implements WorldGenLevel {
});
}
+ // Folia start - regionised ticking
+ public final io.papermc.paper.threadedregions.TickRegions tickRegions = new io.papermc.paper.threadedregions.TickRegions();
+ public final io.papermc.paper.threadedregions.ThreadedRegioniser<io.papermc.paper.threadedregions.TickRegions.TickRegionData, io.papermc.paper.threadedregions.TickRegions.TickRegionSectionData> regioniser;
+ {
+ this.regioniser = new io.papermc.paper.threadedregions.ThreadedRegioniser<>(
+ 3*9,
+ (2.0 / 3.0),
+ 1,
+ 1,
+ io.papermc.paper.threadedregions.TickRegions.getRegionChunkShift(),
+ this,
+ this.tickRegions
+ );
+ }
+ public final io.papermc.paper.threadedregions.RegionisedTaskQueue.WorldRegionTaskData taskQueueRegionData = new io.papermc.paper.threadedregions.RegionisedTaskQueue.WorldRegionTaskData(this);
+ public static final int WORLD_INIT_NOT_CHECKED = 0;
+ public static final int WORLD_INIT_CHECKING = 1;
+ public static final int WORLD_INIT_CHECKED = 2;
+ public final java.util.concurrent.atomic.AtomicInteger checkInitialised = new java.util.concurrent.atomic.AtomicInteger(WORLD_INIT_NOT_CHECKED);
+ public ChunkPos randomSpawnSelection;
+
+ public static final record PendingTeleport(Entity.EntityTreeNode rootVehicle, Vec3 to) {}
+ private final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<PendingTeleport> pendingTeleports = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>();
+
+ public void pushPendingTeleport(final PendingTeleport teleport) {
+ synchronized (this.pendingTeleports) {
+ this.pendingTeleports.add(teleport);
+ }
+ }
+
+ public boolean removePendingTeleport(final PendingTeleport teleport) {
+ synchronized (this.pendingTeleports) {
+ return this.pendingTeleports.remove(teleport);
+ }
+ }
+
+ public List<PendingTeleport> removeAllRegionTeleports() {
+ final List<PendingTeleport> ret = new ArrayList<>();
+
+ synchronized (this.pendingTeleports) {
+ for (final Iterator<PendingTeleport> iterator = this.pendingTeleports.iterator(); iterator.hasNext();) {
+ final PendingTeleport pendingTeleport = iterator.next();
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this, pendingTeleport.to())) {
+ ret.add(pendingTeleport);
+ iterator.remove();
+ }
+ }
+ }
+
+ return ret;
+ }
+ // Folia end - regionised ticking
+
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
// Holder holder = worlddimension.type(); // CraftBukkit - decompile error
@@ -574,13 +595,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.convertable = convertable_conversionsession;
this.uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile());
// CraftBukkit end
- this.players = Lists.newArrayList();
- this.entityTickList = new EntityTickList();
- this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
- this.fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
+ this.players = new java.util.concurrent.CopyOnWriteArrayList<>(); // Folia - region threading
+ //this.entityTickList = new EntityTickList(); // Folia - region threading
+ //this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier()); // Folia - moved to RegioniedWorldData
+ //this.fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier()); // Folia - moved to RegioniedWorldData
this.navigatingMobs = new ObjectOpenHashSet();
- this.blockEvents = new ObjectLinkedOpenHashSet();
- this.blockEventsToReschedule = new ArrayList(64);
+ //this.blockEvents = new ObjectLinkedOpenHashSet(); // Folia - moved to RegioniedWorldData
+ //this.blockEventsToReschedule = new ArrayList(64); // Folia - moved to RegioniedWorldData
this.dragonParts = new Int2ObjectOpenHashMap();
this.tickTime = flag1;
this.server = minecraftserver;
@@ -619,7 +640,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
});
this.chunkSource.getGeneratorState().ensureStructuresGenerated();
this.portalForcer = new PortalForcer(this);
- this.updateSkyBrightness();
+ //this.updateSkyBrightness(); // Folia - region threading - delay until first tick
this.prepareWeather();
this.getWorldBorder().setAbsoluteMaxSize(minecraftserver.getAbsoluteMaxWorldSize());
this.raids = (Raids) this.getDataStorage().computeIfAbsent((nbttagcompound) -> {
@@ -647,7 +668,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.chunkTaskScheduler = new io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler(this, io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.workerThreads); // Paper - rewrite chunk system
this.entityLookup = new io.papermc.paper.chunk.system.entity.EntityLookup(this, new EntityCallbacks()); // Paper - rewrite chunk system
+ this.updateTickData(); // Folia - region threading - make sure it is initialised before ticked
+ }
+
+ // Folia start - region threading
+ public void updateTickData() {
+ this.tickData = new io.papermc.paper.threadedregions.RegionisedServer.WorldLevelData(this, this.serverLevelData.getGameTime(), this.serverLevelData.getDayTime());
}
+ // Folia end - region threading
public void setWeatherParameters(int clearDuration, int rainDuration, boolean raining, boolean thundering) {
this.serverLevelData.setClearWeatherTime(clearDuration);
@@ -666,55 +694,31 @@ public class ServerLevel extends Level implements WorldGenLevel {
return this.structureManager;
}
- public void tick(BooleanSupplier shouldKeepTicking) {
- // Paper start - optimise checkDespawn
- this.playersAffectingSpawning.clear();
- for (ServerPlayer player : this.players) {
- if (net.minecraft.world.entity.EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player)) {
- this.playersAffectingSpawning.add(player);
- }
- }
- // Paper end - optimise checkDespawn
+ public void tick(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - regionised ticking
+ final io.papermc.paper.threadedregions.RegionisedWorldData regionisedWorldData = this.getCurrentWorldData(); // Folia - regionised ticking
+ // Folia - region threading
ProfilerFiller gameprofilerfiller = this.getProfiler();
- this.handlingTick = true;
+ regionisedWorldData.setHandlingTick(true); // Folia - regionised ticking
gameprofilerfiller.push("world border");
- this.getWorldBorder().tick();
+ if (region == null) this.getWorldBorder().tick(); // Folia - regionised ticking - moved into global tick
gameprofilerfiller.popPush("weather");
- this.advanceWeatherCycle();
- int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
+ if (region == null) this.advanceWeatherCycle();
+ //int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); // Folia - region threading - move intotickSleep
long j;
- if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
- // CraftBukkit start
- j = this.levelData.getDayTime() + 24000L;
- TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
- if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
- getCraftServer().getPluginManager().callEvent(event);
- if (!event.isCancelled()) {
- this.setDayTime(this.getDayTime() + event.getSkipAmount());
- }
- }
-
- if (!event.isCancelled()) {
- this.wakeUpAllPlayers();
- }
- // CraftBukkit end
- if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
- this.resetWeatherCycle();
- }
- }
+ if (region == null) this.tickSleep(); // Folia - region threading
- this.updateSkyBrightness();
+ if (region == null) this.updateSkyBrightness(); // Folia - region threading
this.tickTime();
gameprofilerfiller.popPush("tickPending");
timings.scheduledBlocks.startTiming(); // Paper
if (!this.isDebug()) {
- j = this.getGameTime();
+ j = regionisedWorldData.getRedstoneGameTime(); // Folia - region threading
gameprofilerfiller.push("blockTicks");
- this.blockTicks.tick(j, 65536, this::tickBlock);
+ regionisedWorldData.getBlockLevelTicks().tick(j, 65536, this::tickBlock); // Folia - region ticking
gameprofilerfiller.popPush("fluidTicks");
- this.fluidTicks.tick(j, 65536, this::tickFluid);
+ regionisedWorldData.getFluidLevelTicks().tick(j, 65536, this::tickFluid); // Folia - region ticking
gameprofilerfiller.pop();
}
timings.scheduledBlocks.stopTiming(); // Paper
@@ -731,7 +735,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
timings.doSounds.startTiming(); // Spigot
this.runBlockEvents();
timings.doSounds.stopTiming(); // Spigot
- this.handlingTick = false;
+ regionisedWorldData.setHandlingTick(false); // Folia - regionised ticking
gameprofilerfiller.pop();
boolean flag = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
@@ -743,20 +747,30 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.push("entities");
timings.tickEntities.startTiming(); // Spigot
if (this.dragonFight != null) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this, 0, 0)) { // Folia - region threading
gameprofilerfiller.push("dragonFight");
this.dragonFight.tick();
gameprofilerfiller.pop();
+ } else { // Folia start - region threading
+ // try to load dragon fight
+ ChunkPos fightCenter = new ChunkPos(0, 0);
+ this.chunkSource.addTicketAtLevel(
+ TicketType.UNKNOWN, fightCenter, io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ fightCenter
+ );
+ } // Folia end - region threading
}
org.spigotmc.ActivationRange.activateEntities(this); // Spigot
timings.entityTick.startTiming(); // Spigot
- this.entityTickList.forEach((entity) -> {
+ regionisedWorldData.forEachTickingEntity((entity) -> { // Folia - regionised ticking
if (!entity.isRemoved()) {
if (false && this.shouldDiscardEntity(entity)) { // CraftBukkit - We prevent spawning in general, so this butchering is not needed
entity.discard();
} else {
gameprofilerfiller.push("checkDespawn");
entity.checkDespawn();
+ if (entity.isRemoved()) return; // Folia - region threading - if we despawned, DON'T TICK IT!
gameprofilerfiller.pop();
if (true || this.chunkSource.chunkMap.getDistanceManager().inEntityTickingRange(entity.chunkPosition().toLong())) { // Paper - now always true if in the ticking list
Entity entity1 = entity.getVehicle();
@@ -787,6 +801,31 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.pop();
}
+ // Folia start - region threading
+ public void tickSleep() {
+ int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); long j; // Folia moved from tick loop
+ if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { // Folia - region threading - moved to global tick
+ // CraftBukkit start
+ j = this.levelData.getDayTime() + 24000L;
+ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
+ if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ getCraftServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ this.setDayTime(this.getDayTime() + event.getSkipAmount());
+ }
+ }
+
+ if (!event.isCancelled()) {
+ this.wakeUpAllPlayers();
+ }
+ // CraftBukkit end
+ if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
+ this.resetWeatherCycle();
+ }
+ }
+ }
+ // Folia end - region threading
+
@Override
public boolean shouldTickBlocksAt(long chunkPos) {
// Paper start - replace player chunk loader system
@@ -797,11 +836,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
protected void tickTime() {
if (this.tickTime) {
- long i = this.levelData.getGameTime() + 1L;
+ io.papermc.paper.threadedregions.RegionisedWorldData regionisedWorldData = this.getCurrentWorldData(); // Folia - region threading
+ long i = regionisedWorldData.getRedstoneGameTime() + 1L; // Folia - region threading
- this.serverLevelData.setGameTime(i);
- this.serverLevelData.getScheduledEvents().tick(this.server, i);
- if (this.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ regionisedWorldData.setRedstoneGameTime(i); // Folia - region threading
+ if (false) this.serverLevelData.getScheduledEvents().tick(this.server, i); // Folia - region threading - TODO any way to bring this in?
+ if (false && this.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) { // Folia - region threading
this.setDayTime(this.levelData.getDayTime() + 1L);
}
@@ -830,15 +870,23 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void wakeUpAllPlayers() {
this.sleepStatus.removeAllSleepers();
(this.players.stream().filter(LivingEntity::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> { // CraftBukkit - decompile error
- entityplayer.stopSleepInBed(false, false);
+ // Folia start - region threading
+ entityplayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ if (player.level != ServerLevel.this || !player.isSleeping()) {
+ return;
+ }
+ player.stopSleepInBed(false, false);
+ }, null, 1L);
+ // Folia end - region threading
});
}
// Paper start - optimise random block ticking
- private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
- private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
+ private final ThreadLocal<BlockPos.MutableBlockPos> chunkTickMutablePosition = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos()); // Folia - region threading
+ private final ThreadLocal<io.papermc.paper.util.math.ThreadUnsafeRandom> randomTickRandom = ThreadLocal.withInitial(() -> new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong())); // Folia - region threading
// Paper end
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
+ io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = this.randomTickRandom.get(); // Folia - region threading
ChunkPos chunkcoordintpair = chunk.getPos();
boolean flag = this.isRaining();
int j = chunkcoordintpair.getMinBlockX();
@@ -846,7 +894,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
- final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition.get(); // Paper - use mutable to reduce allocation rate, final to force compile fail on change // Folia - region threading
if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
@@ -941,7 +989,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
int yPos = (sectionIndex + minSection) << 4;
for (int a = 0; a < randomTickSpeed; ++a) {
int tickingBlocks = section.tickingList.size();
- int index = this.randomTickRandom.nextInt(16 * 16 * 16);
+ int index = randomTickRandom.nextInt(16 * 16 * 16); // Folia - region threading
if (index >= tickingBlocks) {
continue;
}
@@ -955,7 +1003,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
- iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
+ iblockdata.randomTick(this, blockposition2, randomTickRandom); // Folia - region threading
// We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
// TODO CHECK ON UPDATE (ping the Canadian)
}
@@ -1009,7 +1057,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public boolean isHandlingTick() {
- return this.handlingTick;
+ return this.getCurrentWorldData().isHandlingTick(); // Folia - regionised ticking
}
public boolean canSleepThroughNights() {
@@ -1041,6 +1089,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public void updateSleepingPlayerList() {
+ // Folia start - region threading
+ if (!io.papermc.paper.threadedregions.RegionisedServer.isGlobalTickThread()) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> {
+ ServerLevel.this.updateSleepingPlayerList();
+ });
+ return;
+ }
+ // Folia end - region threading
if (!this.players.isEmpty() && this.sleepStatus.update(this.players)) {
this.announceSleepStatus();
}
@@ -1052,7 +1108,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
return this.server.getScoreboard();
}
- private void advanceWeatherCycle() {
+ public void advanceWeatherCycle() { // Folia - region threading - public
boolean flag = this.isRaining();
if (this.dimensionType().hasSkyLight()) {
@@ -1138,23 +1194,24 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, this.thunderLevel));
}
// */
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((ServerPlayer) this.players.get(idx)).level == this) {
- ((ServerPlayer) this.players.get(idx)).tickWeather();
+ ServerPlayer[] players = this.players.toArray(new ServerPlayer[0]); // Folia - region threading
+ for (ServerPlayer player : players) { // Folia - region threading
+ if (player.level == this) { // Folia - region threading
+ player.tickWeather(); // Folia - region threading
}
}
if (flag != this.isRaining()) {
// Only send weather packets to those affected
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((ServerPlayer) this.players.get(idx)).level == this) {
- ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ for (ServerPlayer player : players) { // Folia - region threading
+ if (player.level == this) { // Folia - region threading
+ player.setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false); // Folia - region threading
}
}
}
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((ServerPlayer) this.players.get(idx)).level == this) {
- ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ for (ServerPlayer player : players) { // Folia - region threading
+ if (player.level == this) { // Folia - region threading
+ player.updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel); // Folia - region threading
}
}
// CraftBukkit end
@@ -1218,7 +1275,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void tickNonPassenger(Entity entity) {
// Paper start - log detailed entity tick information
- io.papermc.paper.util.TickThread.ensureTickThread("Cannot tick an entity off-main");
+ io.papermc.paper.util.TickThread.ensureTickThread(entity, "Cannot tick an entity off-main"); // Folia - region threading
try {
if (currentlyTickingEntity.get() == null) {
currentlyTickingEntity.lazySet(entity);
@@ -1251,7 +1308,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (isActive) { // Paper - EAR 2
TimingHistory.activatedEntityTicks++;
entity.tick();
- entity.postTick(); // CraftBukkit
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity)) {
+ // removed from region while ticking
+ return;
+ }
+ if (entity.doPortalLogic()) {
+ // portalled
+ return;
+ }
+ // Folia end - region threading
} else { entity.inactiveTick(); } // Paper - EAR 2
this.getProfiler().pop();
} finally { timer.stopTiming(); } // Paper - timings
@@ -1274,7 +1340,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void tickPassenger(Entity vehicle, Entity passenger) {
if (!passenger.isRemoved() && passenger.getVehicle() == vehicle) {
- if (passenger instanceof Player || this.entityTickList.contains(passenger)) {
+ if (passenger instanceof Player || this.getCurrentWorldData().hasEntityTickingEntity(passenger)) { // Folia - region threading
// Paper - EAR 2
final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(passenger);
co.aikar.timings.Timing timer = isActive ? passenger.getType().passengerTickTimer.startTiming() : passenger.getType().passengerInactiveTickTimer.startTiming(); // Paper
@@ -1291,7 +1357,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper start - EAR 2
if (isActive) {
passenger.rideTick();
- passenger.postTick(); // CraftBukkit
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(passenger)) {
+ // removed from region while ticking
+ return;
+ }
+ if (passenger.doPortalLogic()) {
+ // portalled
+ return;
+ }
+ // Folia end - region threading
} else {
passenger.setDeltaMovement(Vec3.ZERO);
passenger.inactiveTick();
@@ -1379,7 +1454,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper - rewrite chunk system - entity saving moved into ChunkHolder
} else if (close) { chunkproviderserver.close(false); } // Paper - rewrite chunk system
+ // Folia - move into saveLevelData()
+ }
+ public void saveLevelData() { // Folia - region threading
+ if (this.dragonFight != null) {
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
+ }
+ // Folia start - region threading
+ // moved from save
// CraftBukkit start - moved from MinecraftServer.saveChunks
ServerLevel worldserver1 = this;
@@ -1387,12 +1470,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
// CraftBukkit end
- }
-
- private void saveLevelData() {
- if (this.dragonFight != null) {
- this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
- }
+ // Folia end - region threading
this.getChunkSource().getDataStorage().save();
}
@@ -1447,6 +1525,19 @@ public class ServerLevel extends Level implements WorldGenLevel {
return list;
}
+ // Folia start - region threading
+ @Nullable
+ public ServerPlayer getRandomLocalPlayer() {
+ List<ServerPlayer> list = this.getLocalPlayers();
+ list = new java.util.ArrayList<>(list);
+ list.removeIf((ServerPlayer player) -> {
+ return !player.isAlive();
+ });
+
+ return list.isEmpty() ? null : (ServerPlayer) list.get(this.random.nextInt(list.size()));
+ }
+ // Folia end - region threading
+
@Nullable
public ServerPlayer getRandomPlayer() {
List<ServerPlayer> list = this.getPlayers(LivingEntity::isAlive);
@@ -1548,8 +1639,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
} else {
if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
// Paper start - capture all item additions to the world
- if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
- captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+ if (this.getCurrentWorldData().captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) { // Folia - region threading
+ this.getCurrentWorldData().captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity); // Folia - region threading
return true;
}
// Paper end
@@ -1688,7 +1779,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void sendBlockUpdated(BlockPos pos, BlockState oldState, BlockState newState, int flags) {
- if (this.isUpdatingNavigations) {
+ if (false && this.isUpdatingNavigations) { // Folia - region threading
String s = "recursive call to sendBlockUpdated";
Util.logAndPauseIfInIde("recursive call to sendBlockUpdated", new IllegalStateException("recursive call to sendBlockUpdated"));
@@ -1701,7 +1792,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (Shapes.joinIsNotEmpty(voxelshape, voxelshape1, BooleanOp.NOT_SAME)) {
List<PathNavigation> list = new ObjectArrayList();
- Iterator iterator = this.navigatingMobs.iterator();
+ Iterator iterator = this.getCurrentWorldData().getNavigatingMobs(); // Folia - region threading
while (iterator.hasNext()) {
// CraftBukkit start - fix SPIGOT-6362
@@ -1724,7 +1815,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
try {
- this.isUpdatingNavigations = true;
+ //this.isUpdatingNavigations = true; // Folia - region threading
iterator = list.iterator();
while (iterator.hasNext()) {
@@ -1733,7 +1824,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
navigationabstract1.recomputePath();
}
} finally {
- this.isUpdatingNavigations = false;
+ //this.isUpdatingNavigations = false; // Folia - region threading
}
}
@@ -1742,23 +1833,23 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void updateNeighborsAt(BlockPos pos, Block sourceBlock) {
- if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
- this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, (Direction) null);
+ if (this.getCurrentWorldData().captureBlockStates) { return; } // Paper - Cancel all physics during placement // Folia - region threading
+ this.getCurrentWorldData().neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, (Direction) null); // Folia - region threading
}
@Override
public void updateNeighborsAtExceptFromFacing(BlockPos pos, Block sourceBlock, Direction direction) {
- this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, direction);
+ this.getCurrentWorldData().neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, direction); // Folia - region threading
}
@Override
public void neighborChanged(BlockPos pos, Block sourceBlock, BlockPos sourcePos) {
- this.neighborUpdater.neighborChanged(pos, sourceBlock, sourcePos);
+ this.getCurrentWorldData().neighborUpdater.neighborChanged(pos, sourceBlock, sourcePos); // Folia - region threading
}
@Override
public void neighborChanged(BlockState state, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
- this.neighborUpdater.neighborChanged(state, pos, sourceBlock, sourcePos, notify);
+ this.getCurrentWorldData().neighborUpdater.neighborChanged(state, pos, sourceBlock, sourcePos, notify); // Folia - region threading
}
@Override
@@ -1784,7 +1875,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
explosion.clearToBlow();
}
- Iterator iterator = this.players.iterator();
+ Iterator iterator = this.getLocalPlayers().iterator(); // Folia - region thraeding
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -1799,25 +1890,28 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void blockEvent(BlockPos pos, Block block, int type, int data) {
- this.blockEvents.add(new BlockEventData(pos, block, type, data));
+ this.getCurrentWorldData().pushBlockEvent(new BlockEventData(pos, block, type, data)); // Folia - regionised ticking
}
private void runBlockEvents() {
- this.blockEventsToReschedule.clear();
+ List<BlockEventData> blockEventsToReschedule = new ArrayList<>(64); // Folia - regionised ticking
- while (!this.blockEvents.isEmpty()) {
- BlockEventData blockactiondata = (BlockEventData) this.blockEvents.removeFirst();
+ // Folia start - regionised ticking
+ io.papermc.paper.threadedregions.RegionisedWorldData worldRegionData = this.getCurrentWorldData();
+ BlockEventData blockactiondata;
+ while ((blockactiondata = worldRegionData.removeFirstBlockEvent()) != null) {
+ // Folia end - regionised ticking
if (this.shouldTickBlocksAt(blockactiondata.pos())) {
if (this.doBlockEvent(blockactiondata)) {
this.server.getPlayerList().broadcast((Player) null, (double) blockactiondata.pos().getX(), (double) blockactiondata.pos().getY(), (double) blockactiondata.pos().getZ(), 64.0D, this.dimension(), new ClientboundBlockEventPacket(blockactiondata.pos(), blockactiondata.block(), blockactiondata.paramA(), blockactiondata.paramB()));
}
} else {
- this.blockEventsToReschedule.add(blockactiondata);
+ blockEventsToReschedule.add(blockactiondata); // Folia - regionised ticking
}
}
- this.blockEvents.addAll(this.blockEventsToReschedule);
+ worldRegionData.pushBlockEvents(blockEventsToReschedule); // Folia - regionised ticking
}
private boolean doBlockEvent(BlockEventData event) {
@@ -1828,12 +1922,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public LevelTicks<Block> getBlockTicks() {
- return this.blockTicks;
+ return this.getCurrentWorldData().getBlockLevelTicks(); // Folia - region ticking
}
@Override
public LevelTicks<Fluid> getFluidTicks() {
- return this.fluidTicks;
+ return this.getCurrentWorldData().getFluidLevelTicks(); // Folia - region ticking
}
@Nonnull
@@ -1857,7 +1951,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
// Paper start - Particle API Expansion
- return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
+ return sendParticles(this.getLocalPlayers(), sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force); // Folia - region threading
}
public <T extends ParticleOptions> int sendParticles(List<ServerPlayer> receivers, ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
// Paper end
@@ -1910,7 +2004,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
public Entity getEntityOrPart(int id) {
Entity entity = (Entity) this.getEntities().get(id);
- return entity != null ? entity : (Entity) this.dragonParts.get(id);
+ // Folia start - region threading
+ if (entity != null) {
+ return entity;
+ }
+ synchronized (this.dragonParts) {
+ return this.dragonParts.get(id);
+ }
+ // Folia end - region threading
}
@Nullable
@@ -1918,6 +2019,61 @@ public class ServerLevel extends Level implements WorldGenLevel {
return (Entity) this.getEntities().get(uuid);
}
+ // Folia start - region threading
+ private final java.util.concurrent.atomic.AtomicLong nonFullSyncLoadIdGenerator = new java.util.concurrent.atomic.AtomicLong();
+
+ private ChunkAccess getIfAboveStatus(int chunkX, int chunkZ, net.minecraft.world.level.chunk.ChunkStatus status) {
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder loaded =
+ this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder.ChunkCompletion loadedCompletion;
+ if (loaded != null && (loadedCompletion = loaded.getLastChunkCompletion()) != null && loadedCompletion.genStatus().isOrAfter(status)) {
+ return loadedCompletion.chunk();
+ }
+
+ return null;
+ }
+
+ @Override
+ public ChunkAccess syncLoadNonFull(int chunkX, int chunkZ, net.minecraft.world.level.chunk.ChunkStatus status) {
+ if (status == null || status.isOrAfter(net.minecraft.world.level.chunk.ChunkStatus.FULL)) {
+ throw new IllegalArgumentException("Status: " + status.getName());
+ }
+ ChunkAccess loaded = this.getIfAboveStatus(chunkX, chunkZ, status);
+ if (loaded != null) {
+ return loaded;
+ }
+
+ Long ticketId = Long.valueOf(this.nonFullSyncLoadIdGenerator.getAndIncrement());
+ int ticketLevel = 33 + net.minecraft.world.level.chunk.ChunkStatus.getDistance(status);
+ this.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ TicketType.NON_FULL_SYNC_LOAD, chunkX, chunkZ, ticketLevel, ticketId
+ );
+ this.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+
+ this.chunkTaskScheduler.beginChunkLoadForNonFullSync(chunkX, chunkZ, status, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.BLOCKING);
+
+ // we could do a simple spinwait here, since we do not need to process tasks while performing this load
+ // but we process tasks only because it's a better use of the time spent
+ this.chunkSource.mainThreadProcessor.managedBlock(() -> {
+ return ServerLevel.this.getIfAboveStatus(chunkX, chunkZ, status) != null;
+ });
+
+ loaded = ServerLevel.this.getIfAboveStatus(chunkX, chunkZ, status);
+ if (loaded == null) {
+ throw new IllegalStateException("Expected chunk to be loaded for status " + status);
+ }
+
+ // let the next process ticket updates call pick this up
+ this.chunkTaskScheduler.chunkHolderManager.pushDelayedTicketUpdate(
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.TicketOperation.removeOp(
+ chunkX, chunkZ, TicketType.NON_FULL_SYNC_LOAD, ticketLevel, ticketId
+ )
+ );
+
+ return loaded;
+ }
+ // Folia end - region threading
+
@Nullable
public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipReferencedStructures) {
if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
@@ -2082,7 +2238,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (forced) {
flag1 = forcedchunk.getChunks().add(k);
if (flag1) {
- this.getChunk(x, z);
+ //this.getChunk(x, z); // Folia - region threading - we must let the chunk load asynchronously
}
} else {
flag1 = forcedchunk.getChunks().remove(k);
@@ -2110,13 +2266,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
BlockPos blockposition1 = pos.immutable();
optional.ifPresent((holder) -> {
- this.getServer().execute(() -> {
+ Runnable run = () -> { // Folia - region threading
this.getPoiManager().remove(blockposition1);
DebugPackets.sendPoiRemovedPacket(this, blockposition1);
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueChunkTask(
+ this, blockposition1.getX() >> 4, blockposition1.getZ() >> 4, run
+ );
+ // Folia end - region threading
});
optional1.ifPresent((holder) -> {
- this.getServer().execute(() -> {
+ Runnable run = () -> { // Folia - region threading
// Paper start
if (optional.isEmpty() && this.getPoiManager().exists(blockposition1, poiType -> true)) {
this.getPoiManager().remove(blockposition1);
@@ -2124,7 +2285,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper end
this.getPoiManager().add(blockposition1, holder);
DebugPackets.sendPoiAddedPacket(this, blockposition1);
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueChunkTask(
+ this, blockposition1.getX() >> 4, blockposition1.getZ() >> 4, run
+ );
+ // Folia end - region threading
});
}
}
@@ -2171,7 +2337,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
BufferedWriter bufferedwriter = Files.newBufferedWriter(path.resolve("stats.txt"));
try {
- bufferedwriter.write(String.format(Locale.ROOT, "spawning_chunks: %d\n", playerchunkmap.getDistanceManager().getNaturalSpawnChunkCount()));
+ //bufferedwriter.write(String.format(Locale.ROOT, "spawning_chunks: %d\n", playerchunkmap.getDistanceManager().getNaturalSpawnChunkCount())); // Folia - region threading
NaturalSpawner.SpawnState spawnercreature_d = this.getChunkSource().getLastSpawnState();
if (spawnercreature_d != null) {
@@ -2185,7 +2351,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
bufferedwriter.write(String.format(Locale.ROOT, "entities: %s\n", this.entityLookup.getDebugInfo())); // Paper - rewrite chunk system
- bufferedwriter.write(String.format(Locale.ROOT, "block_entity_tickers: %d\n", this.blockEntityTickers.size()));
+ //bufferedwriter.write(String.format(Locale.ROOT, "block_entity_tickers: %d\n", this.blockEntityTickers.size())); // Folia - region threading
bufferedwriter.write(String.format(Locale.ROOT, "block_ticks: %d\n", this.getBlockTicks().count()));
bufferedwriter.write(String.format(Locale.ROOT, "fluid_ticks: %d\n", this.getFluidTicks().count()));
bufferedwriter.write("distance_manager: " + playerchunkmap.getDistanceManager().getDebugStatus() + "\n");
@@ -2331,7 +2497,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void dumpBlockEntityTickers(Writer writer) throws IOException {
CsvOutput csvwriter = CsvOutput.builder().addColumn("x").addColumn("y").addColumn("z").addColumn("type").build(writer);
- Iterator iterator = this.blockEntityTickers.iterator();
+ Iterator iterator = null; // Folia - region threading
while (iterator.hasNext()) {
TickingBlockEntity tickingblockentity = (TickingBlockEntity) iterator.next();
@@ -2344,7 +2510,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@VisibleForTesting
public void clearBlockEvents(BoundingBox box) {
- this.blockEvents.removeIf((blockactiondata) -> {
+ this.getCurrentWorldData().removeIfBlockEvents((blockactiondata) -> { // Folia - regionised ticking
return box.isInside(blockactiondata.pos());
});
}
@@ -2353,7 +2519,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void blockUpdated(BlockPos pos, Block block) {
if (!this.isDebug()) {
// CraftBukkit start
- if (populating) {
+ if (this.getCurrentWorldData().populating) { // Folia - region threading
return;
}
// CraftBukkit end
@@ -2396,9 +2562,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@VisibleForTesting
public String getWatchdogStats() {
- return String.format(Locale.ROOT, "players: %s, entities: %s [%s], block_entities: %d [%s], block_ticks: %d, fluid_ticks: %d, chunk_source: %s", this.players.size(), this.entityLookup.getDebugInfo(), ServerLevel.getTypeCount(this.entityLookup.getAll(), (entity) -> { // Paper - rewrite chunk system
- return BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString();
- }), this.blockEntityTickers.size(), ServerLevel.getTypeCount(this.blockEntityTickers, TickingBlockEntity::getType), this.getBlockTicks().count(), this.getFluidTicks().count(), this.gatherChunkSourceStats());
+ return "region threading"; // Folia - region threading
}
private static <T> String getTypeCount(Iterable<T> items, Function<T, String> classifier) {
@@ -2431,6 +2595,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity) {
// CraftBukkit end
BlockPos blockposition = ServerLevel.END_SPAWN_POINT;
+ // Folia start - region threading
+ makeObsidianPlatform(worldserver, entity, blockposition);
+ }
+
+ public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity, BlockPos blockposition) {
+ // Folia end - region threading
int i = blockposition.getX();
int j = blockposition.getY() - 2;
int k = blockposition.getZ();
@@ -2443,11 +2613,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
BlockPos.betweenClosed(i - 2, j, k - 2, i + 2, j, k + 2).forEach((blockposition1) -> {
blockList.setBlock(blockposition1, Blocks.OBSIDIAN.defaultBlockState(), 3);
});
- org.bukkit.World bworld = worldserver.getWorld();
- org.bukkit.event.world.PortalCreateEvent portalEvent = new org.bukkit.event.world.PortalCreateEvent((List<org.bukkit.block.BlockState>) (List) blockList.getList(), bworld, (entity == null) ? null : entity.getBukkitEntity(), org.bukkit.event.world.PortalCreateEvent.CreateReason.END_PLATFORM);
-
- worldserver.getCraftServer().getPluginManager().callEvent(portalEvent);
- if (!portalEvent.isCancelled()) {
+ if (true) { // Folia - region threading
blockList.updateList();
}
// CraftBukkit end
@@ -2468,13 +2634,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public void startTickingChunk(LevelChunk chunk) {
- chunk.unpackTicks(this.getLevelData().getGameTime());
+ chunk.unpackTicks(this.getRedstoneGameTime()); // Folia - region threading
}
public void onStructureStartsAvailable(ChunkAccess chunk) {
- this.server.execute(() -> {
- this.structureCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
- });
+ // Folia start - region threading
+ // no longer needs to be on main
+ this.structureCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
+ // Folia end - region threading
}
@Override
@@ -2496,7 +2663,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper end - rewrite chunk system
}
- private boolean isPositionTickingWithEntitiesLoaded(long chunkPos) {
+ public boolean isPositionTickingWithEntitiesLoaded(long chunkPos) { // Folia - region threaded - make public
// Paper start - optimize is ticking ready type functions
io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkPos);
// isTicking implies the chunk is loaded, and the chunk is loaded now implies the entities are loaded
@@ -2544,16 +2711,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void onCreated(Entity entity) {}
public void onDestroyed(Entity entity) {
- ServerLevel.this.getScoreboard().entityRemoved(entity);
+ // ServerLevel.this.getScoreboard().entityRemoved(entity); // Folia - region threading
}
public void onTickingStart(Entity entity) {
if (entity instanceof net.minecraft.world.entity.Marker) return; // Paper - Don't tick markers
- ServerLevel.this.entityTickList.add(entity);
+ ServerLevel.this.getCurrentWorldData().addEntityTickingEntity(entity); // Folia - region threading
}
public void onTickingEnd(Entity entity) {
- ServerLevel.this.entityTickList.remove(entity);
+ ServerLevel.this.getCurrentWorldData().removeEntityTickingEntity(entity); // Folia - region threading
// Paper start - Reset pearls when they stop being ticked
if (paperConfig().fixes.disableUnloadedChunkEnderpearlExploit && entity instanceof net.minecraft.world.entity.projectile.ThrownEnderpearl pearl) {
pearl.cachedOwner = null;
@@ -2581,7 +2748,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
}
- ServerLevel.this.navigatingMobs.add(entityinsentient);
+ ServerLevel.this.getCurrentWorldData().addNavigatingMob(entityinsentient); // Folia - region threading
}
if (entity instanceof EnderDragon) {
@@ -2592,7 +2759,9 @@ public class ServerLevel extends Level implements WorldGenLevel {
for (int j = 0; j < i; ++j) {
EnderDragonPart entitycomplexpart = aentitycomplexpart[j];
+ synchronized (ServerLevel.this.dragonParts) { // Folia - region threading
ServerLevel.this.dragonParts.put(entitycomplexpart.getId(), entitycomplexpart);
+ } // Folia - region threading
}
}
@@ -2618,11 +2787,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
{
com.google.common.collect.Streams.stream( ServerLevel.this.getServer().getAllLevels() ).map( ServerLevel::getDataStorage ).forEach( (worldData) ->
{
- for (Object o : worldData.cache.values() )
+ // Folia start - make map data thread-safe
+ List<Object> worldDataCache;
+ synchronized (worldData.cache) {
+ worldDataCache = new java.util.ArrayList<>(worldData.cache.values());
+ }
+ for (Object o : worldDataCache )
+ // Folia end - make map data thread-safe
{
if ( o instanceof MapItemSavedData )
{
MapItemSavedData map = (MapItemSavedData) o;
+ synchronized (map) { // Folia - make map data thread-safe
map.carriedByPlayers.remove( (Player) entity );
for ( Iterator<MapItemSavedData.HoldingPlayer> iter = (Iterator<MapItemSavedData.HoldingPlayer>) map.carriedBy.iterator(); iter.hasNext(); )
{
@@ -2632,6 +2808,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
iter.remove();
}
}
+ } // Folia - make map data thread-safe
}
}
} );
@@ -2666,7 +2843,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
}
- ServerLevel.this.navigatingMobs.remove(entityinsentient);
+ ServerLevel.this.getCurrentWorldData().removeNavigatingMob(entityinsentient); // Folia - region threading
}
if (entity instanceof EnderDragon) {
@@ -2677,13 +2854,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
for (int j = 0; j < i; ++j) {
EnderDragonPart entitycomplexpart = aentitycomplexpart[j];
+ synchronized (ServerLevel.this.dragonParts) { // Folia - region threading
ServerLevel.this.dragonParts.remove(entitycomplexpart.getId());
+ } // Folia - region threading
}
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
// CraftBukkit start
entity.valid = false;
+ // Folia - region threading - TODO THIS SHIT
if (!(entity instanceof ServerPlayer)) {
for (ServerPlayer player : ServerLevel.this.players) {
player.getBukkitEntity().onEntityRemove(entity);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 869daafbc236b3ff63f878e5fe28427fde75afe5..ab060fe03c4c66a2bd0966679b503965849273fa 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -181,7 +181,7 @@ import org.bukkit.inventory.MainHand;
public class ServerPlayer extends Player {
private static final Logger LOGGER = LogUtils.getLogger();
- public long lastSave = MinecraftServer.currentTick; // Paper
+ public long lastSave = Long.MIN_VALUE; // Paper // Folia - threaded regions
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
public ServerGamePacketListenerImpl connection;
@@ -242,11 +242,7 @@ public class ServerPlayer extends Player {
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
// Paper end
- // Paper start - mob spawning rework
- public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
- public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
- public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
- // Paper end
+ // Folia - region threading - revert per player mob caps
// CraftBukkit start
public String displayName;
@@ -311,6 +307,9 @@ public class ServerPlayer extends Player {
});
}
+ // Folia start - region threading
+ // Folia end - region threading
+
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
this.chatVisibility = ChatVisiblity.FULL;
@@ -408,7 +407,7 @@ public class ServerPlayer extends Player {
this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
this.bukkitPickUpLoot = true;
this.maxHealthCache = this.getMaxHealth();
- this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
+ // Folia - region threading - revert per player mob caps
}
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
@@ -450,11 +449,11 @@ public class ServerPlayer extends Player {
}
// CraftBukkit end
- public void fudgeSpawnLocation(ServerLevel world) {
- BlockPos blockposition = world.getSharedSpawnPos();
+ public static void fudgeSpawnLocation(ServerLevel world, ServerPlayer player, ca.spottedleaf.concurrentutil.completable.Completable<Location> toComplete) { // Folia - region threading
+ BlockPos blockposition = world.getSharedSpawnPos(); final BlockPos spawnPos = blockposition; // Folia - region threading
if (world.dimensionType().hasSkyLight() && world.serverLevelData.getGameType() != GameType.ADVENTURE) { // CraftBukkit
- int i = Math.max(0, this.server.getSpawnRadius(world));
+ int i = Math.max(0, MinecraftServer.getServer().getSpawnRadius(world)); // Folia - region threading
int j = Mth.floor(world.getWorldBorder().getDistanceToBorder((double) blockposition.getX(), (double) blockposition.getZ()));
if (j < i) {
@@ -468,33 +467,76 @@ public class ServerPlayer extends Player {
long k = (long) (i * 2 + 1);
long l = k * k;
int i1 = l > 2147483647L ? Integer.MAX_VALUE : (int) l;
- int j1 = this.getCoprime(i1);
+ int j1 = getCoprime(i1); // Folia - region threading
int k1 = RandomSource.create().nextInt(i1);
- for (int l1 = 0; l1 < i1; ++l1) {
- int i2 = (k1 + j1 * l1) % i1;
- int j2 = i2 % (i * 2 + 1);
- int k2 = i2 / (i * 2 + 1);
- BlockPos blockposition1 = PlayerRespawnLogic.getOverworldRespawnPos(world, blockposition.getX() + j2 - i, blockposition.getZ() + k2 - i);
-
- if (blockposition1 != null) {
- this.moveTo(blockposition1, 0.0F, 0.0F);
- if (world.noCollision(this, this.getBoundingBox(), true)) { // Paper - make sure this loads chunks, we default to NOT loading now
- break;
- }
+ // Folia start - region threading
+ int[] l1 = new int[1];
+ final int finalI = i;
+ Runnable attempt = new Runnable() {
+ @Override
+ public void run() {
+ int i2 = (k1 + j1 * l1[0]) % i1;
+ int j2 = i2 % (finalI * 2 + 1);
+ int k2 = i2 / (finalI * 2 + 1);
+ int x = blockposition.getX() + j2 - finalI;
+ int z = blockposition.getZ() + k2 - finalI;
+
+ world.loadChunksForMoveAsync(player.getBoundingBoxAt(x + 0.5, 0, z + 0.5),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c) -> {
+ BlockPos blockposition1 = PlayerRespawnLogic.getOverworldRespawnPos(world, x, z);
+ if (blockposition1 != null) {
+ AABB aabb = player.getBoundingBoxAt(blockposition1.getX() + 0.5, blockposition1.getY(), blockposition1.getZ() + 0.5);
+ if (world.noCollision(player, aabb, true)) { // Paper - make sure this loads chunks, we default to NOT loading now
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(world, Vec3.atBottomCenterOf(blockposition1), world.levelData.getSpawnAngle(), 0.0f));
+ return;
+ }
+ }
+ if (++l1[0] >= i1) {
+ LOGGER.warn("Found no spawn in radius for player " + player.getName() + ", selecting set spawn point " + spawnPos + " in world '" + world.getWorld().getKey() + "'");
+ // if we return null, then no chunks may be loaded. but this call requires to return a location with
+ // loaded chunks, so we need to return something (vanilla does not do this logic, it assumes
+ // something is returned always)
+ // we can just return the set spawn position
+ world.loadChunksForMoveAsync(player.getBoundingBoxAt(spawnPos.getX() + 0.5, spawnPos.getY(), spawnPos.getZ() + 0.5),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c0) -> {
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(world, Vec3.atBottomCenterOf(spawnPos), world.levelData.getSpawnAngle(), 0.0f));
+ }
+ );
+ return;
+ } else {
+ this.run();
+ }
+ }
+ );
}
- }
+ };
+ attempt.run();
+ // Folia end - region threading
} else {
- this.moveTo(blockposition, 0.0F, 0.0F);
-
- while (!world.noCollision(this, this.getBoundingBox(), true) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
- this.setPos(this.getX(), this.getY() + 1.0D, this.getZ());
- }
+ // Folia start - region threading
+ world.loadChunksForMoveAsync(player.getBoundingBoxAt(blockposition.getX() + 0.5, blockposition.getY(), blockposition.getZ() + 0.5),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c) -> {
+ BlockPos ret = blockposition;
+ while (!world.noCollision(player, player.getBoundingBoxAt(ret.getX() + 0.5, ret.getY(), ret.getZ() + 0.5), true) && ret.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
+ ret = ret.above();
+ }
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(world, Vec3.atBottomCenterOf(ret), world.levelData.getSpawnAngle(), 0.0f));
+ }
+ );
+ // Folia end - region threading
}
}
- private int getCoprime(int horizontalSpawnArea) {
+ // Folia start - region threading
+ public final java.util.Set<java.util.UUID> pendingTpas = java.util.concurrent.ConcurrentHashMap.newKeySet();
+ // Folia end - region threading
+
+ private static int getCoprime(int horizontalSpawnArea) { // Folia - region threading - not static
return horizontalSpawnArea <= 16 ? horizontalSpawnArea - 1 : 17;
}
@@ -1147,6 +1189,339 @@ public class ServerPlayer extends Player {
}
}
+ // Folia start - region threading
+ /**
+ * Teleport flag indicating that the player is to be respawned, expected to only be used
+ * internally for {@link #respawn(java.util.function.Consumer)}.
+ */
+ public static final long TELEPORT_FLAGS_PLAYER_RESPAWN = Long.MIN_VALUE >>> 0;
+ /**
+ * Teleport flag indicating the player should be placed at the highest y-value that
+ * provides no collisions for the player's bounding box. Note that this setting
+ * does not imply {@link Entity#TELEPORT_FLAG_LOAD_CHUNK}, so it may
+ * sync load chunks unless the load chunk flag is provided.
+ */
+ public static final long TELEPORT_FLAGS_AVOID_SUFFOCATION = Long.MIN_VALUE >>> 1;
+
+ private void avoidSuffocation() {
+ while (!this.getLevel().noCollision(this, this.getBoundingBox(), true) && this.getY() < (double)this.getLevel().getMaxBuildHeight()) { // Folia - make sure this loads chunks, we default to NOT loading now
+ this.setPos(this.getX(), this.getY() + 1.0D, this.getZ());
+ }
+ }
+
+ public void exitEndCredits() {
+ if (!this.wonGame) {
+ // not in the end credits anymore
+ return;
+ }
+ this.wonGame = false;
+
+ this.respawn((player) -> {
+ CriteriaTriggers.CHANGED_DIMENSION.trigger(player, Level.END, Level.OVERWORLD);
+ }, true);
+ }
+
+ public void respawn(java.util.function.Consumer<ServerPlayer> respawnComplete) {
+ this.respawn(respawnComplete, false);
+ }
+
+ private void respawn(java.util.function.Consumer<ServerPlayer> respawnComplete, boolean alive) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot respawn entity async");
+
+ this.getBukkitEntity(); // force bukkit entity to be created before TPing
+
+ if (alive != this.isAlive()) {
+ throw new IllegalStateException("isAlive expected = " + alive);
+ }
+
+ if (this.isVehicle() || this.isPassenger()) {
+ throw new IllegalStateException("Dead player should not be a vehicle or passenger");
+ }
+
+ ServerLevel origin = this.getLevel();
+ ServerLevel respawnWorld = this.server.getLevel(this.getRespawnDimension());
+
+ // modified based off PlayerList#respawn
+
+ EntityTreeNode passengerTree = this.makePassengerTree();
+
+ this.isChangingDimension = true;
+ // must be manually removed from connections
+ this.getLevel().getCurrentWorldData().connections.remove(this.connection.connection);
+ origin.removePlayerImmediately(this, RemovalReason.CHANGED_DIMENSION);
+
+ BlockPos respawnPos = this.getRespawnPosition();
+ float respawnAngle = this.getRespawnAngle();
+ boolean isRespawnForced = this.isRespawnForced();
+
+ ca.spottedleaf.concurrentutil.completable.Completable<Location> spawnPosComplete =
+ new ca.spottedleaf.concurrentutil.completable.Completable<>();
+ boolean[] usedRespawnAnchor = new boolean[1];
+
+ // set up post spawn location logic
+ spawnPosComplete.addWaiter((spawnLoc, throwable) -> {
+ // reset player if needed
+ if (!alive) {
+ ServerPlayer.this.reset();
+ }
+
+ // update pos and velocity
+ ServerPlayer.this.setPosRaw(spawnLoc.getX(), spawnLoc.getY(), spawnLoc.getZ());
+ ServerPlayer.this.setYRot(spawnLoc.getYaw());
+ ServerPlayer.this.setYHeadRot(spawnLoc.getYaw());
+ ServerPlayer.this.setXRot(spawnLoc.getPitch());
+ ServerPlayer.this.setDeltaMovement(Vec3.ZERO);
+ // placeInAsync will update the world
+
+ this.placeInAsync(
+ origin,
+ // use the load chunk flag just in case the spawn loc isn't loaded, and to ensure the chunks
+ // stay loaded for a bit with the teleport ticket
+ ((CraftWorld)spawnLoc.getWorld()).getHandle(),
+ TELEPORT_FLAG_LOAD_CHUNK | TELEPORT_FLAGS_PLAYER_RESPAWN | TELEPORT_FLAGS_AVOID_SUFFOCATION,
+ passengerTree, // note: we expect this to just be the player, no passengers
+ (entity) -> {
+ // now the player is in the world, and can receive sound
+ if (usedRespawnAnchor[0]) {
+ ServerPlayer.this.connection.send(
+ new ClientboundSoundPacket(
+ net.minecraft.sounds.SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS,
+ ServerPlayer.this.getX(), ServerPlayer.this.getY(), ServerPlayer.this.getZ(),
+ 1.0F, 1.0F, ServerPlayer.this.getLevel().getRandom().nextLong()
+ )
+ );
+ }
+ // now the respawn logic is complete
+
+ // last, call the function callback
+ if (respawnComplete != null) {
+ respawnComplete.accept(ServerPlayer.this);
+ }
+ }
+ );
+ });
+
+ // find and modify respawn block state
+ if (respawnWorld == null || respawnPos == null) {
+ // default to regular spawn
+ fudgeSpawnLocation(this.server.getLevel(Level.OVERWORLD), this, spawnPosComplete);
+ } else {
+ // load chunk for block
+ // give at least 1 radius of loaded chunks so that we do not sync load anything
+ int radiusBlocks = 16;
+ respawnWorld.loadChunksAsync(respawnPos, radiusBlocks,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (chunks) -> {
+ Vec3 spawnPos = findRespawnPositionAndUseSpawnBlock(
+ respawnWorld, respawnPos, respawnAngle, isRespawnForced, alive
+ ).orElse(null);
+ if (spawnPos == null) {
+ // no spawn
+ ServerPlayer.this.connection.send(
+ new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F)
+ );
+ ServerPlayer.this.setRespawnPosition(
+ null, null, 0f, false, false,
+ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN
+ );
+ // default to regular spawn
+ fudgeSpawnLocation(this.server.getLevel(Level.OVERWORLD), this, spawnPosComplete);
+ return;
+ }
+
+ boolean isRespawnAnchor = respawnWorld.getBlockState(respawnPos).is(Blocks.RESPAWN_ANCHOR);
+ boolean isBed = respawnWorld.getBlockState(respawnPos).is(net.minecraft.tags.BlockTags.BEDS);
+ usedRespawnAnchor[0] = !alive && isRespawnAnchor;
+
+ // determine angle
+ float locAngle;
+ if (!isBed && !isRespawnAnchor) {
+ // something else
+ locAngle = respawnAngle;
+ } else {
+ // select angle in direction of the difference applied to respawn pos?
+ Vec3 vec3d1 = Vec3.atBottomCenterOf(respawnPos).subtract(spawnPos).normalize();
+
+ locAngle = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
+ }
+ ServerPlayer.this.setRespawnPosition(
+ respawnWorld.dimension(), respawnPos, respawnAngle, isRespawnForced, false,
+ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN
+ );
+
+ // finished now, pass the location on
+ spawnPosComplete.complete(
+ io.papermc.paper.util.MCUtil.toLocation(respawnWorld, spawnPos, locAngle, 0.0f)
+ );
+ return;
+ }
+ );
+ }
+ }
+
+ @Override
+ protected void teleportSyncSameRegion(Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ if (yaw != null) {
+ this.setYRot(yaw.floatValue());
+ this.setYHeadRot(yaw.floatValue());
+ }
+ if (pitch != null) {
+ this.setXRot(pitch.floatValue());
+ }
+ if (speedDirectionUpdate != null) {
+ this.setDeltaMovement(speedDirectionUpdate.normalize().scale(this.getDeltaMovement().length()));
+ }
+ this.connection.internalTeleport(pos.x, pos.y, pos.z, this.getYRot(), this.getXRot(), java.util.Collections.emptySet(), !this.isPassenger());
+ this.connection.resetPosition();
+ }
+
+ @Override
+ protected ServerPlayer transformForAsyncTeleport(ServerLevel destination, Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ // must be manually removed from connections
+ this.getLevel().getCurrentWorldData().connections.remove(this.connection.connection);
+ this.getLevel().removePlayerImmediately(this, Entity.RemovalReason.CHANGED_DIMENSION);
+
+ this.spawnIn(destination);
+ this.transform(pos, yaw, pitch, speedDirectionUpdate);
+
+ return this;
+ }
+
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ this.stopUsingItem();
+ }
+
+ @Override
+ protected void placeSingleSync(ServerLevel originWorld, ServerLevel destination, EntityTreeNode treeNode, long teleportFlags) {
+ if (destination == originWorld && (teleportFlags & TELEPORT_FLAGS_PLAYER_RESPAWN) == 0L) {
+ this.unsetRemoved();
+ destination.addDuringTeleport(this);
+
+ // must be manually added to connections
+ this.getLevel().getCurrentWorldData().connections.add(this.connection.connection);
+
+ if ((teleportFlags & TELEPORT_FLAGS_AVOID_SUFFOCATION) != 0L && treeNode.passengers == null && treeNode.parent == null) {
+ this.avoidSuffocation();
+ }
+
+ // required to set up the pending teleport stuff to the client, and to actually update
+ // the player's position clientside
+ this.connection.internalTeleport(
+ this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot(),
+ java.util.Collections.emptySet(), treeNode.parent == null
+ );
+ this.connection.resetPosition();
+
+ this.postChangeDimension();
+ } else {
+ // Modelled after PlayerList#respawn
+
+ // We avoid checking for disconnection here, which means we do not have to add/remove from
+ // the player list here. We can let this be properly handled by the connection handler
+
+ // pre-add logic
+ PlayerList playerlist = this.server.getPlayerList();
+ net.minecraft.world.level.storage.LevelData worlddata = destination.getLevelData();
+ this.connection.send(
+ new ClientboundRespawnPacket(
+ destination.dimensionTypeId(), destination.dimension(),
+ BiomeManager.obfuscateSeed(destination.getSeed()),
+ this.gameMode.getGameModeForPlayer(),
+ this.gameMode.getPreviousGameModeForPlayer(),
+ destination.isDebug(), destination.isFlat(),
+ // if we do not want to respawn, we aren't dead
+ (teleportFlags & TELEPORT_FLAGS_PLAYER_RESPAWN) == 0L ? (byte)1 : (byte)0,
+ this.getLastDeathLocation()
+ )
+ );
+ // don't bother with the chunk cache radius and simulation distance packets, they are handled
+ // by the chunk loader
+ this.spawnIn(destination); // important that destination != null
+ // we can delay teleport until later, the player position is already set up at the target
+ this.setShiftKeyDown(false);
+
+ this.connection.send(new net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket(
+ destination.getSharedSpawnPos(), destination.getSharedSpawnAngle()
+ ));
+ this.connection.send(new ClientboundChangeDifficultyPacket(
+ worlddata.getDifficulty(), worlddata.isDifficultyLocked()
+ ));
+ this.connection.send(new ClientboundSetExperiencePacket(
+ this.experienceProgress, this.totalExperience, this.experienceLevel
+ ));
+
+ playerlist.sendLevelInfo(this, destination);
+ playerlist.sendPlayerPermissionLevel(this);
+
+ // regular world add logic
+ this.unsetRemoved();
+ destination.addDuringTeleport(this);
+
+ // must be manually added to connections
+ this.getLevel().getCurrentWorldData().connections.add(this.connection.connection);
+
+ if ((teleportFlags & TELEPORT_FLAGS_AVOID_SUFFOCATION) != 0L && treeNode.passengers == null && treeNode.parent == null) {
+ this.avoidSuffocation();
+ }
+
+ // required to set up the pending teleport stuff to the client, and to actually update
+ // the player's position clientside
+ this.connection.internalTeleport(
+ this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot(),
+ java.util.Collections.emptySet(), treeNode.parent == null
+ );
+ this.connection.resetPosition();
+
+ // delay callback until after post add logic
+
+ // post add logic
+
+ // "Added from changeDimension"
+ this.setHealth(this.getHealth());
+ playerlist.sendAllPlayerInfo(this);
+ this.onUpdateAbilities();
+ for (MobEffectInstance mobEffect : this.getActiveEffects()) {
+ this.connection.send(new ClientboundUpdateMobEffectPacket(this.getId(), mobEffect));
+ }
+
+ this.triggerDimensionChangeTriggers(originWorld);
+
+ // finished
+
+ this.postChangeDimension();
+ }
+ }
+
+ @Override
+ public boolean endPortalLogicAsync() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ if (this.getLevel().getTypeKey() == LevelStem.END) {
+ if (!this.canPortalAsync(false)) {
+ return false;
+ }
+ this.wonGame = true;
+ // TODO is there a better solution to this that DOESN'T skip the credits?
+ this.seenCredits = true;
+ this.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, this.seenCredits ? 0.0F : 1.0F));
+ this.exitEndCredits();
+ return true;
+ } else {
+ return super.endPortalLogicAsync();
+ }
+ }
+
+ @Override
+ protected void prePortalLogic(ServerLevel origin, ServerLevel destination, PortalType type) {
+ super.prePortalLogic(origin, destination, type);
+ if (origin.getTypeKey() == LevelStem.OVERWORLD && destination.getTypeKey() == LevelStem.NETHER) {
+ this.enteredNetherPosition = this.position();
+ }
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
@@ -2098,6 +2473,12 @@ public class ServerPlayer extends Player {
if (entity1 == entity) return; // new spec target is the current spec target
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity)) {
+ return;
+ }
+ // Folia end - region threading
+
if (entity == this) {
com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent playerStopSpectatingEntityEvent = new com.destroystokyo.paper.event.player.PlayerStopSpectatingEntityEvent(this.getBukkitEntity(), entity1.getBukkitEntity());
@@ -2132,7 +2513,7 @@ public class ServerPlayer extends Player {
this.getBukkitEntity().teleport(new Location(entity.getCommandSenderWorld().getWorld(), entity.getX(), entity.getY(), entity.getZ(), this.getYRot(), this.getXRot()), TeleportCause.SPECTATE); // Correctly handle cross-world entities from api calls by using CB teleport
// Make sure we're tracking the entity before sending
- ChunkMap.TrackedEntity tracker = ((ServerLevel)entity.level).getChunkSource().chunkMap.entityMap.get(entity.getId());
+ ChunkMap.TrackedEntity tracker = entity.tracker; // Folia - region threading
if (tracker != null) { // dumb plugins...
tracker.updatePlayer(this);
}
@@ -2567,7 +2948,7 @@ public class ServerPlayer extends Player {
this.experienceLevel = this.newLevel;
this.totalExperience = this.newTotalExp;
this.experienceProgress = 0;
- this.deathTime = 0;
+ this.deathTime = 0; this.broadcastedDeath = false; // Folia - region threading
this.setArrowCount(0, true); // CraftBukkit - ArrowBodyCountChangeEvent
this.removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.DEATH);
this.effectsDirty = true;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 58b093bb1de78ee3b3b2ea364aa50474883f443a..147c9baaf73d0f8c315477ee32236bc163e1736c 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -123,7 +123,7 @@ public class ServerPlayerGameMode {
}
public void tick() {
- this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
+ ++this.gameTicks; // CraftBukkit; // Folia - region threading
BlockState iblockdata;
if (this.hasDelayedDestroy) {
@@ -408,7 +408,7 @@ public class ServerPlayerGameMode {
} else {
// CraftBukkit start
org.bukkit.block.BlockState state = bblock.getState();
- level.captureDrops = new ArrayList<>();
+ level.getCurrentWorldData().captureDrops = new ArrayList<>(); // Folia - region threading
// CraftBukkit end
block.playerWillDestroy(this.level, pos, iblockdata, this.player);
boolean flag = this.level.removeBlock(pos, false);
@@ -436,8 +436,8 @@ public class ServerPlayerGameMode {
// return true; // CraftBukkit
}
// CraftBukkit start
- java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
- level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.getCurrentWorldData().captureDrops; // Paper - store current list // Folia - region threading
+ level.getCurrentWorldData().captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff // Folia - region threading
if (event.isDropItems()) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
}
diff --git a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
index 660693c6dc0ef86f4013df980b6d0c11c03e46cd..eef501b0558680e5563b0a15a93bd3ab217b91d8 100644
--- a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
+++ b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
@@ -98,10 +98,15 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
this.chunkMap.level.chunkTaskScheduler.lightExecutor.queueRunnable(() -> { // Paper - rewrite chunk system
this.theLightEngine.relightChunks(chunks, (ChunkPos chunkPos) -> {
chunkLightCallback.accept(chunkPos);
- ((java.util.concurrent.Executor)((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().mainThreadProcessor).execute(() -> {
+ Runnable run = () -> { // Folia - region threading
((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().chunkMap.getUpdatingChunkIfPresent(chunkPos.toLong()).broadcast(new net.minecraft.network.protocol.game.ClientboundLightUpdatePacket(chunkPos, ThreadedLevelLightEngine.this, null, null, true), false);
((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().removeTicketAtLevel(TicketType.CHUNK_RELIGHT, chunkPos, io.papermc.paper.util.MCUtil.getTicketLevelFor(ChunkStatus.LIGHT), ticketIds.get(chunkPos));
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueChunkTask(
+ (ServerLevel)this.theLightEngine.getWorld(), chunkPos.x, chunkPos.z, run
+ );
+ // Folia end - region threading
}, onComplete);
});
this.tryScheduleUpdate();
@@ -109,7 +114,7 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
return totalChunks;
}
- private final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap();
+ //private final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap(); // Folia - region threading
private void queueTaskForSection(final int chunkX, final int chunkY, final int chunkZ, final Supplier<CompletableFuture<Void>> runnable) {
final ServerLevel world = (ServerLevel)this.theLightEngine.getWorld();
@@ -128,11 +133,16 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
return;
}
- if (!world.getChunkSource().chunkMap.mainThreadExecutor.isSameThread()) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(world, chunkX, chunkZ)) { // Folia - region threading
// ticket logic is not safe to run off-main, re-schedule
- world.getChunkSource().chunkMap.mainThreadExecutor.execute(() -> {
+ Runnable run = () -> { // Folia - region threading
this.queueTaskForSection(chunkX, chunkY, chunkZ, runnable);
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, chunkX, chunkZ, run
+ );
+ // Folia end - region threading
return;
}
@@ -145,22 +155,28 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
return;
}
- final int references = this.chunksBeingWorkedOn.addTo(key, 1);
+ final int references = this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.addTo(key, 1); // Folia - region threading
if (references == 0) {
final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
world.getChunkSource().addRegionTicket(ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET, pos, 0, pos);
}
- updateFuture.thenAcceptAsync((final Void ignore) -> {
- final int newReferences = this.chunksBeingWorkedOn.get(key);
- if (newReferences == 1) {
- this.chunksBeingWorkedOn.remove(key);
- final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
- world.getChunkSource().removeRegionTicket(ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET, pos, 0, pos);
- } else {
- this.chunksBeingWorkedOn.put(key, newReferences - 1);
- }
- }, world.getChunkSource().chunkMap.mainThreadExecutor).whenComplete((final Void ignore, final Throwable thr) -> {
+ // Folia start - region threading
+ updateFuture.thenAccept((final Void ignore) -> {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ this.chunkMap.level, chunkX, chunkZ, () -> {
+ final int newReferences = this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.get(key);
+ if (newReferences == 1) {
+ this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.remove(key);
+ final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
+ world.getChunkSource().removeRegionTicket(ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET, pos, 0, pos);
+ } else {
+ this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.put(key, newReferences - 1);
+ }
+ }
+ );
+ }).whenComplete((final Void ignore, final Throwable thr) -> {
+ // Folia end - region threading
if (thr != null) {
LOGGER.error("Failed to remove ticket level for post chunk task " + new ChunkPos(chunkX, chunkZ), thr);
}
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 97d1ff2af23bac14e67bca5896843325aaa5bfc1..77495a7bdde233c70a45e806446a59d6bde538af 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -35,6 +35,14 @@ public class TicketType<T> {
public static final TicketType<Long> POI_LOAD = create("poi_load", Long::compareTo);
public static final TicketType<Unit> UNLOAD_COOLDOWN = create("unload_cooldown", (u1, u2) -> 0, 5 * 20);
// Paper end - rewrite chunk system
+ // Folia start - region threading
+ public static final TicketType<Unit> LOGIN = create("login", (u1, u2) -> 0, 20);
+ public static final TicketType<Unit> DELAYED = create("delay", (u1, u2) -> 0, 5);
+ public static final TicketType<Long> END_GATEWAY_EXIT_SEARCH = create("end_gateway_exit_search", Long::compareTo);
+ public static final TicketType<Long> NON_FULL_SYNC_LOAD = create("non_full_sync_load", Long::compareTo);
+ public static final TicketType<Long> NETHER_PORTAL_DOUBLE_CHECK = create("nether_portal_double_check", Long::compareTo);
+ public static final TicketType<Long> TELEPORT_HOLD_TICKET = create("teleport_hold_ticket", Long::compareTo);
+ // Folia end - region threading
public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
return new TicketType<>(name, argumentComparator, 0L);
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
index 877498729c66de9aa6a27c9148f7494d7895615c..d8af2d59fb1f112f2f1a9fdbb3517fc72a2e572d 100644
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
@@ -84,6 +84,13 @@ public class WorldGenRegion implements WorldGenLevel {
private final AtomicLong subTickCount = new AtomicLong();
private static final ResourceLocation WORLDGEN_REGION_RANDOM = new ResourceLocation("worldgen_region_random");
+ // Folia start - region threading
+ @Override
+ public StructureManager structureManager() {
+ return this.structureManager;
+ }
+ // Folia end - region threading
+
public WorldGenRegion(ServerLevel world, List<ChunkAccess> chunks, ChunkStatus status, int placementRadius) {
this.generatingStatus = status;
this.writeRadiusCutoff = placementRadius;
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index abcc3266d18f34d160eac87fdea153dce24c60b8..7cf0619883577a0f21ed75ba70ece90d5c316c21 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -155,10 +155,13 @@ public class ServerConnectionListener {
// Paper end
// ServerConnectionListener.this.connections.add((Connection) object); // CraftBukkit - decompile error
- pending.add((Connection) object); // Paper
+ // Folia - connection fixes - move down
channel.pipeline().addLast("packet_handler", (ChannelHandler) object);
((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper
+ // Folia start - regionised threading
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addConnection((Connection)object);
+ // Folia end - regionised threading
}
}).group((EventLoopGroup) lazyinitvar.get()).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper
}
@@ -217,7 +220,7 @@ public class ServerConnectionListener {
// Spigot Start
this.addPending(); // Paper
// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
- if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
+ if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && 0 % org.spigotmc.SpigotConfig.playerShuffle == 0 ) // Folia - region threading
{
Collections.shuffle( this.connections );
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 3472f7f9b98d6d9c9f6465872803ef17fa67486d..e8e2d8e481ff798dc73bfdfe956cd7d9cabe4403 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -320,10 +320,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private final org.bukkit.craftbukkit.CraftServer cserver;
public boolean processedDisconnect;
- private int lastTick = MinecraftServer.currentTick;
+ private long lastTick = Util.getMillis() / 50L; // Folia - region threading
private int allowedPlayerTicks = 1;
- private int lastDropTick = MinecraftServer.currentTick;
- private int lastBookTick = MinecraftServer.currentTick;
+ private long lastDropTick = Util.getMillis() / 50L; // Folia - region threading
+ private long lastBookTick = Util.getMillis() / 50L; // Folia - region threading
private int dropCount = 0;
// Get position of last block hit for BlockDamageLevel.STOPPED
@@ -340,8 +340,40 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
// CraftBukkit end
+ // Folia start - region threading
+ public net.minecraft.world.level.ChunkPos disconnectPos;
+ private static final java.util.concurrent.atomic.AtomicLong DISCONNECT_TICKET_ID_GENERATOR = new java.util.concurrent.atomic.AtomicLong();
+ public static final net.minecraft.server.level.TicketType<Long> DISCONNECT_TICKET = net.minecraft.server.level.TicketType.create("disconnect_ticket", Long::compareTo);
+ public final Long disconnectTicketId = Long.valueOf(DISCONNECT_TICKET_ID_GENERATOR.getAndIncrement());
+
+ private void checkKeepAlive() {
+ long currentTime = Util.getMillis();
+ long elapsedTime = currentTime - this.keepAliveTime;
+
+ if (this.keepAlivePending) {
+ if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
+ ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
+ this.disconnect(Component.translatable("disconnect.timeout", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
+ }
+ } else {
+ if (elapsedTime >= 15000L) { // 15 seconds
+ this.keepAlivePending = true;
+ this.keepAliveTime = currentTime;
+ this.keepAliveChallenge = currentTime;
+ this.send(new ClientboundKeepAlivePacket(this.keepAliveChallenge));
+ }
+ }
+ }
+ // Folia end - region threading
+
@Override
public void tick() {
+ // Folia start - region threading
+ this.checkKeepAlive();
+ if (this.player.wonGame) {
+ return;
+ }
+ // Folia end - region threading
if (this.ackBlockChangesUpTo > -1) {
this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
this.ackBlockChangesUpTo = -1;
@@ -393,22 +425,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.server.getProfiler().push("keepAlive");
// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
// This should effectively place the keepalive handling back to "as it was" before 1.12.2
- long currentTime = Util.getMillis();
- long elapsedTime = currentTime - this.keepAliveTime;
-
- if (this.keepAlivePending) {
- if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
- ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
- this.disconnect(Component.translatable("disconnect.timeout", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
- }
- } else {
- if (elapsedTime >= 15000L) { // 15 seconds
- this.keepAlivePending = true;
- this.keepAliveTime = currentTime;
- this.keepAliveChallenge = currentTime;
- this.send(new ClientboundKeepAlivePacket(this.keepAliveChallenge));
- }
- }
+ // Folia - region threading - move to own method above
// Paper end
this.server.getProfiler().pop();
@@ -441,6 +458,19 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.lastGoodX = this.player.getX();
this.lastGoodY = this.player.getY();
this.lastGoodZ = this.player.getZ();
+ // Folia start - support vehicle teleportations
+ this.lastVehicle = this.player.getRootVehicle();
+ if (this.lastVehicle != this.player && this.lastVehicle.getControllingPassenger() == this.player) {
+ this.vehicleFirstGoodX = this.lastVehicle.getX();
+ this.vehicleFirstGoodY = this.lastVehicle.getY();
+ this.vehicleFirstGoodZ = this.lastVehicle.getZ();
+ this.vehicleLastGoodX = this.lastVehicle.getX();
+ this.vehicleLastGoodY = this.lastVehicle.getY();
+ this.vehicleLastGoodZ = this.lastVehicle.getZ();
+ } else {
+ this.lastVehicle = null;
+ }
+ // Folia end - support vehicle teleportations
}
@Override
@@ -477,24 +507,8 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (this.processedDisconnect) {
return;
}
- if (!this.cserver.isPrimaryThread()) {
- Waitable waitable = new Waitable() {
- @Override
- protected Object evaluate() {
- ServerGamePacketListenerImpl.this.disconnect(reason, cause); // Paper - adventure, kick event cause
- return null;
- }
- };
-
- this.server.processQueue.add(waitable);
-
- try {
- waitable.get();
- } catch (InterruptedException e) {
- Thread.currentThread().interrupt();
- } catch (ExecutionException e) {
- throw new RuntimeException(e);
- }
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.player)) { // Folia - region threading
+ this.connection.disconnectSafely(PaperAdventure.asVanilla(reason), cause); // Folia - region threading - it HAS to be delayed/async to avoid deadlock if we try to wait for another region
return;
}
@@ -525,7 +539,6 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
Objects.requireNonNull(this.connection);
// CraftBukkit - Don't wait
- minecraftserver.scheduleOnMain(networkmanager::handleDisconnection); // Paper
}
private <T, R> CompletableFuture<R> filterTextPacket(T text, BiFunction<TextFilter, T, CompletableFuture<R>> filterer) {
@@ -608,9 +621,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// Paper end - fix large move vectors killing the server
// CraftBukkit start - handle custom speeds and skipped ticks
- this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
+ int currTick = (int)(Util.getMillis() / 50); // Folia - region threading
+ this.allowedPlayerTicks += currTick - this.lastTick; // Folia - region threading
this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
- this.lastTick = (int) (System.currentTimeMillis() / 50);
+ this.lastTick = (int) currTick; // Folia - region threading
++this.receivedMovePacketCount;
int i = this.receivedMovePacketCount - this.knownMovePacketCount;
@@ -864,13 +878,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); // Paper - run this async
// CraftBukkit start
if (this.chatSpamTickCount.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
- server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
+ this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Folia - region threading
return;
}
// Paper start
String str = packet.getCommand(); int index = -1;
if (str.length() > 64 && ((index = str.indexOf(' ')) == -1 || index >= 64)) {
- server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
+ this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Folia - region threading
return;
}
// Paper end
@@ -895,7 +909,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (!event.isHandled()) {
if (!event.isCancelled()) {
- this.server.scheduleOnMain(() -> { // This needs to be on main
+ this.player.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
@@ -906,7 +920,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.connection.send(new ClientboundCommandSuggestionsPacket(packet.getId(), suggestEvent.getSuggestions()));
// Paper end - Brigadier API
});
- });
+ }, null, 1L); // Folia - region threading
}
} else if (!completions.isEmpty()) {
final com.mojang.brigadier.suggestion.SuggestionsBuilder builder0 = new com.mojang.brigadier.suggestion.SuggestionsBuilder(command, stringreader.getTotalLength());
@@ -1215,7 +1229,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
int byteLength = testString.getBytes(java.nio.charset.StandardCharsets.UTF_8).length;
if (byteLength > 256 * 4) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send a book with with a page too large!");
- server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
+ this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause // Folia - region threading
return;
}
byteTotal += byteLength;
@@ -1238,17 +1252,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (byteTotal > byteAllowed) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send too large of a book. Book Size: " + byteTotal + " - Allowed: "+ byteAllowed + " - Pages: " + pageList.size());
- server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
+ this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause // Folia - region threading
return;
}
}
// Paper end
// CraftBukkit start
- if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
- server.scheduleOnMain(() -> this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause // Paper - Also ensure this is called on main
+ if (this.lastBookTick + 20 > this.lastTick) {
+ this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause // Paper - Also ensure this is called on main // Folia - region threading
return;
}
- this.lastBookTick = MinecraftServer.currentTick;
+ this.lastBookTick = this.lastTick;
// CraftBukkit end
int i = packet.getSlot();
@@ -1435,9 +1449,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
int i = this.receivedMovePacketCount - this.knownMovePacketCount;
// CraftBukkit start - handle custom speeds and skipped ticks
- this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
+ int currTick = (int)(Util.getMillis() / 50); // Folia - region threading
+ this.allowedPlayerTicks += currTick - this.lastTick; // Folia - region threading
this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
- this.lastTick = (int) (System.currentTimeMillis() / 50);
+ this.lastTick = (int) currTick; // Folia - region threading
if (i > Math.max(this.allowedPlayerTicks, 5)) {
ServerGamePacketListenerImpl.LOGGER.debug("{} is sending move packets too frequently ({} packets since last tick)", this.player.getName().getString(), i);
@@ -1829,9 +1844,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (!this.player.isSpectator()) {
// limit how quickly items can be dropped
// If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
- if (this.lastDropTick != MinecraftServer.currentTick) {
+ if (this.lastDropTick != io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick()) {
this.dropCount = 0;
- this.lastDropTick = MinecraftServer.currentTick;
+ this.lastDropTick = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick();
} else {
// Else we increment the drop count and check the amount.
this.dropCount++;
@@ -2056,7 +2071,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
Entity entity = packet.getEntity(worldserver);
if (entity != null) {
- this.player.teleportTo(worldserver, entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot(), org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.SPECTATE); // CraftBukkit
+ io.papermc.paper.threadedregions.TeleportUtils.teleport(this.player, false, entity, null, null, Entity.TELEPORT_FLAG_LOAD_CHUNK, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.SPECTATE, null); // Folia - region threading
return;
}
}
@@ -2117,6 +2132,8 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.player.disconnect();
// Paper start - Adventure
quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
+ this.disconnectPos = this.player.chunkPosition(); // Folia - region threading - note: only set after removing, since it can tick the player
+ this.player.getLevel().chunkSource.addTicketAtLevel(DISCONNECT_TICKET, this.disconnectPos, io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL, this.disconnectTicketId); // Folia - region threading - force chunk to be loaded so that the region is not lost
if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
// Paper end
@@ -2201,9 +2218,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
// CraftBukkit end
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) {
- this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
+ // Folia - region threading
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
- }); // Paper - push to main for event firing
+ // Folia - region threading
} else {
Optional<LastSeenMessages> optional = this.tryHandleChat(packet.message(), packet.timeStamp(), packet.lastSeenMessages());
@@ -2237,17 +2254,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleChatCommand(ServerboundChatCommandPacket packet) {
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
- this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
+ // Folia - region threading
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper
- }); // Paper - push to main for event firing
+ // Folia - region threading
} else {
Optional<LastSeenMessages> optional = this.tryHandleChat(packet.command(), packet.timeStamp(), packet.lastSeenMessages());
if (optional.isPresent()) {
- this.server.submit(() -> {
+ this.player.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
this.performChatCommand(packet, (LastSeenMessages) optional.get());
this.detectRateSpam("/" + packet.command()); // Spigot
- });
+ }, null, 1L); // Folia - region threading
}
}
@@ -2321,9 +2338,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private Optional<LastSeenMessages> tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
if (!this.updateChatOrder(timestamp)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}': {} > {}", this.player.getName().getString(), message, this.lastChatTimeStamp.get().getEpochSecond(), timestamp.getEpochSecond()); // Paper
- this.server.scheduleOnMain(() -> { // Paper - push to main
+ // Folia - region threading
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event ca
- }); // Paper - push to main
+ // Folia - region threading
return Optional.empty();
} else if (this.player.isRemoved() || this.player.getChatVisibility() == ChatVisiblity.HIDDEN) { // CraftBukkit - dead men tell no tales
this.send(new ClientboundSystemChatPacket(Component.translatable("chat.disabled.options").withStyle(ChatFormatting.RED), false));
@@ -2396,7 +2413,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
String originalFormat = event.getFormat(), originalMessage = event.getMessage();
this.cserver.getPluginManager().callEvent(event);
- if (PlayerChatEvent.getHandlerList().getRegisteredListeners().length != 0) {
+ if (false && PlayerChatEvent.getHandlerList().getRegisteredListeners().length != 0) { // Folia - region threading
// Evil plugins still listening to deprecated event
final PlayerChatEvent queueEvent = new PlayerChatEvent(player, event.getMessage(), event.getFormat(), event.getRecipients());
queueEvent.setCancelled(event.isCancelled());
@@ -2474,6 +2491,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
public void handleCommand(String s) { // Paper - private -> public
// Paper Start
if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
LOGGER.error("Command Dispatched Async: " + s);
LOGGER.error("Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
Waitable<Void> wait = new Waitable<>() {
@@ -2534,6 +2552,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (s.isEmpty()) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send an empty message");
} else if (this.getCraftPlayer().isConversing()) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
final String conversationInput = s;
this.server.processQueue.add(new Runnable() {
@Override
@@ -2889,6 +2908,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
switch (packetplayinclientcommand_enumclientcommand) {
case PERFORM_RESPAWN:
if (this.player.wonGame) {
+ // Folia start - region threading
+ if (true) {
+ this.player.exitEndCredits();
+ return;
+ }
+ // Folia end - region threading
this.player.wonGame = false;
this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
@@ -2897,6 +2922,18 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
return;
}
+ // Folia start - region threading
+ if (true) {
+ this.player.respawn((ServerPlayer player) -> {
+ if (ServerGamePacketListenerImpl.this.server.isHardcore()) {
+ player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
+ ((GameRules.BooleanValue) player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, player.getLevel()); // Paper
+ }
+ });
+ return;
+ }
+ // Folia end - region threading
+
this.player = this.server.getPlayerList().respawn(this.player, false);
if (this.server.isHardcore()) {
this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
@@ -3249,7 +3286,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// Paper start
if (!org.bukkit.Bukkit.isPrimaryThread()) {
if (recipeSpamPackets.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit) {
- server.scheduleOnMain(() -> this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
+ this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Folia - region threading
return;
}
}
@@ -3391,7 +3428,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.filterTextPacket(list).thenAcceptAsync((list1) -> {
this.updateSignText(packet, list1);
- }, this.server);
+ }, (Runnable run) -> { // Folia start - region threading
+ this.player.getBukkitEntity().taskScheduler.schedule(
+ (player) -> {
+ run.run();
+ },
+ null, 1L);
+ });
}
private void updateSignText(ServerboundSignUpdatePacket packet, List<FilteredText> signText) {
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index a25306fe8a35bb70a490e6a0c01d0340bbc0d781..626d99c785d2886bce605ba468ee24ce1710beb2 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -53,7 +53,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
private final byte[] challenge;
final MinecraftServer server;
public final Connection connection;
- public ServerLoginPacketListenerImpl.State state;
+ public volatile ServerLoginPacketListenerImpl.State state; // Folia - region threading
private int tick;
public @Nullable
GameProfile gameProfile;
@@ -80,20 +80,14 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
// Paper end
if (this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT) {
- // Paper start - prevent logins to be processed even though disconnect was called
- if (connection.isConnected()) {
+ // Folia start - region threading - rewrite login process
+ String name = this.gameProfile.getName();
+ UUID uniqueId = UUIDUtil.getOrCreatePlayerUUID(this.gameProfile);
+ if (this.server.getPlayerList().pushPendingJoin(name, uniqueId, this.connection)) {
this.handleAcceptedLogin();
}
- // Paper end
- } else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
-
- if (entityplayer == null) {
- this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
- this.placeNewPlayer(this.delayedAcceptPlayer);
- this.delayedAcceptPlayer = null;
- }
- }
+ // Folia end - region threading - rewrite login process
+ } // Folia - region threading - remove delayed accept
if (this.tick++ == 600) {
this.disconnect(Component.translatable("multiplayer.disconnect.slow_login"));
@@ -163,7 +157,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
// this.disconnect(ichatbasecomponent);
// CraftBukkit end
} else {
- this.state = ServerLoginPacketListenerImpl.State.ACCEPTED;
+ this.state = ServerLoginPacketListenerImpl.State.HANDING_OFF; // Folia - region threading - rewrite login process
if (this.server.getCompressionThreshold() >= 0 && !this.connection.isMemoryConnection()) {
this.connection.send(new ClientboundLoginCompressionPacket(this.server.getCompressionThreshold()), PacketSendListener.thenRun(() -> {
this.connection.setupCompression(this.server.getCompressionThreshold(), true);
@@ -171,17 +165,55 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
+ // Folia - region threading - rewrite login process
try {
- ServerPlayer entityplayer1 = this.server.getPlayerList().getPlayerForLogin(this.gameProfile, s); // CraftBukkit - add player reference
-
- if (entityplayer != null) {
- this.state = ServerLoginPacketListenerImpl.State.DELAY_ACCEPT;
- this.delayedAcceptPlayer = entityplayer1;
- } else {
- this.placeNewPlayer(entityplayer1);
- }
+ // Folia start - region threading - rewrite login process
+ org.apache.commons.lang3.mutable.MutableObject<net.minecraft.nbt.CompoundTag> data = new org.apache.commons.lang3.mutable.MutableObject<>();
+ org.apache.commons.lang3.mutable.MutableObject<String> lastKnownName = new org.apache.commons.lang3.mutable.MutableObject<>();
+ ca.spottedleaf.concurrentutil.completable.Completable<org.bukkit.Location> toComplete = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+ // note: need to call addWaiter before completion to ensure the callback is invoked synchronously
+ // the loadSpawnForNewPlayer function always completes the completable once the chunks were loaded,
+ // on the load callback for those chunks (so on the same region)
+ // this guarantees the chunk cannot unload under our feet
+ toComplete.addWaiter((org.bukkit.Location loc, Throwable t) -> {
+ int chunkX = net.minecraft.util.Mth.floor(loc.getX()) >> 4;
+ int chunkZ = net.minecraft.util.Mth.floor(loc.getZ()) >> 4;
+
+ net.minecraft.server.level.ServerLevel world = ((org.bukkit.craftbukkit.CraftWorld)loc.getWorld()).getHandle();
+ // we just need to hold the chunks at loaded until the next tick
+ // so we do not need to care about unique IDs for the ticket
+ world.getChunkSource().addTicketAtLevel(
+ net.minecraft.server.level.TicketType.LOGIN,
+ new net.minecraft.world.level.ChunkPos(chunkX, chunkZ),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ net.minecraft.util.Unit.INSTANCE
+ );
+
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, chunkX, chunkZ,
+ () -> {
+ // now at this point the connection is held by the region, so we have to check isConnected()
+ // this would have been handled in connection ticking, but we are in a state between
+ // being owned by the global tick thread and the region so we have to do it
+ if (t != null || !ServerLoginPacketListenerImpl.this.connection.isConnected()) {
+ ServerLoginPacketListenerImpl.this.connection.handleDisconnection();
+ return;
+ }
+ ServerLoginPacketListenerImpl.this.state = State.ACCEPTED;
+ ServerLoginPacketListenerImpl.this.server.getPlayerList().placeNewPlayer(
+ ServerLoginPacketListenerImpl.this.connection,
+ s,
+ data.getValue(),
+ lastKnownName.getValue(),
+ loc
+ );
+ },
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER
+ );
+ });
+ this.server.getPlayerList().loadSpawnForNewPlayer(this.connection, s, data, lastKnownName, toComplete);
+ // Folia end - region threading - rewrite login process
} catch (Exception exception) {
ServerLoginPacketListenerImpl.LOGGER.error("Couldn't place player in world", exception);
MutableComponent ichatmutablecomponent = Component.translatable("multiplayer.disconnect.invalid_player_data");
@@ -198,9 +230,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
- private void placeNewPlayer(ServerPlayer player) {
- this.server.getPlayerList().placeNewPlayer(this.connection, player);
- }
+ // Folia end - region threading - rewrite login process
@Override
public void onDisconnect(Component reason) {
@@ -397,7 +427,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
uniqueId = gameProfile.getId();
// Paper end
- if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
+ if (false && PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) { // Folia - region threading
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
event.disallow(asyncEvent.getResult(), asyncEvent.kickMessage()); // Paper - Adventure
@@ -480,7 +510,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
public static enum State {
- HELLO, KEY, AUTHENTICATING, NEGOTIATING, READY_TO_ACCEPT, DELAY_ACCEPT, ACCEPTED;
+ HELLO, KEY, AUTHENTICATING, NEGOTIATING, READY_TO_ACCEPT, DELAY_ACCEPT, HANDING_OFF, ACCEPTED; // Folia - region threading
private State() {}
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 3c9d08c37a44a60bc70387d8d0dbd0a39ea98a26..a0267f2e110bacd30f33978414fd2aff2dc84ab1 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -138,7 +138,7 @@ public abstract class PlayerList {
private static final SimpleDateFormat BAN_DATE_FORMAT = new SimpleDateFormat("yyyy-MM-dd 'at' HH:mm:ss z");
private final MinecraftServer server;
public final List<ServerPlayer> players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
- private final Map<UUID, ServerPlayer> playersByUUID = Maps.newHashMap();
+ private final Map<UUID, ServerPlayer> playersByUUID = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - region threading - change to CHM - Note: we do NOT expect concurrency PER KEY!
private final UserBanList bans;
private final IpBanList ipBans;
private final ServerOpList ops;
@@ -160,9 +160,56 @@ public abstract class PlayerList {
// CraftBukkit start
private CraftServer cserver;
- private final Map<String,ServerPlayer> playersByName = new java.util.HashMap<>();
+ private final Map<String,ServerPlayer> playersByName = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - region threading - change to CHM - Note: we do NOT expect concurrency PER KEY!
public @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
+ // Folia start - region threading
+ private final Object stateLock = new Object();
+ private final Map<String, Connection> connectionByName = new java.util.HashMap<>();
+ private final Map<UUID, Connection> connectionById = new java.util.HashMap<>();
+
+ public boolean pushPendingJoin(String userName, UUID byId, Connection conn) {
+ userName = userName.toLowerCase(java.util.Locale.ROOT);
+ Connection conflictingName, conflictingId;
+ synchronized (this.stateLock) {
+ conflictingName = this.connectionByName.get(userName);
+ conflictingId = this.connectionById.get(byId);
+
+ if (conflictingName == null && conflictingId == null) {
+ this.connectionByName.put(userName, conn);
+ this.connectionById.put(byId, conn);
+ }
+ }
+
+ Component message = Component.translatable("multiplayer.disconnect.duplicate_login", new Object[0]);
+
+ if (conflictingId != null || conflictingName != null) {
+ if (conflictingName != null && conflictingName.isPlayerConnected()) {
+ conflictingName.disconnectSafely(message, org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN);
+ }
+ if (conflictingName != conflictingId && conflictingId != null && conflictingId.isPlayerConnected()) {
+ conflictingId.disconnectSafely(message, org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN);
+ }
+ }
+
+ return conflictingName == null && conflictingId == null;
+ }
+
+ public void removeConnection(String userName, UUID byId, Connection conn) {
+ userName = userName.toLowerCase(java.util.Locale.ROOT);
+ synchronized (this.stateLock) {
+ this.connectionByName.remove(userName, conn);
+ this.connectionById.remove(byId, conn);
+ }
+ }
+
+ private int getTotalConnections() {
+ synchronized (this.stateLock) {
+ return this.connectionById.size();
+ }
+ }
+ // Folia end - region threading
+
public PlayerList(MinecraftServer server, LayeredRegistryAccess<RegistryLayer> registryManager, PlayerDataStorage saveHandler, int maxPlayers) {
this.cserver = server.server = new CraftServer((DedicatedServer) server, this);
server.console = new com.destroystokyo.paper.console.TerminalConsoleCommandSender(); // Paper
@@ -184,7 +231,7 @@ public abstract class PlayerList {
}
abstract public void loadAndSaveFiles(); // Paper - moved from DedicatedPlayerList constructor
- public void placeNewPlayer(Connection connection, ServerPlayer player) {
+ public void loadSpawnForNewPlayer(Connection connection, ServerPlayer player, org.apache.commons.lang3.mutable.MutableObject<CompoundTag> data, org.apache.commons.lang3.mutable.MutableObject<String> lastKnownName, ca.spottedleaf.concurrentutil.completable.Completable<Location> toComplete) {
player.isRealPlayer = true; // Paper
player.loginTime = System.currentTimeMillis(); // Paper
GameProfile gameprofile = player.getGameProfile();
@@ -234,8 +281,28 @@ public abstract class PlayerList {
worldserver1 = worldserver;
}
- if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
-
+ // Folia start - region threading - rewrite login process
+ if (nbttagcompound == null) ServerPlayer.fudgeSpawnLocation(worldserver1, player, toComplete); // Folia - only move to spawn on first login, otherwise, stay where you are....
+ if (nbttagcompound != null) {
+ worldserver1.loadChunksForMoveAsync(
+ player.getBoundingBox(),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c) -> {
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(worldserver1, player.position()));
+ }
+ );
+ }
+ data.setValue(nbttagcompound);
+ lastKnownName.setValue(s);
+ return;
+ }
+ // nbttagcomound -> player data
+ // s -> last known name
+ public void placeNewPlayer(Connection connection, ServerPlayer player, CompoundTag nbttagcompound, String s, Location selectedSpawn) {
+ ServerLevel worldserver1 = ((CraftWorld)selectedSpawn.getWorld()).getHandle();
+ player.setPosRaw(selectedSpawn.getX(), selectedSpawn.getY(), selectedSpawn.getZ());
+ player.lastSave = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick();
+ // Folia end - region threading - rewrite login process
player.setLevel(worldserver1);
String s1 = "local";
@@ -246,7 +313,7 @@ public abstract class PlayerList {
// Spigot start - spawn location event
Player spawnPlayer = player.getBukkitEntity();
org.spigotmc.event.player.PlayerSpawnLocationEvent ev = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(spawnPlayer, spawnPlayer.getLocation()); // Paper use our duplicate event
- this.cserver.getPluginManager().callEvent(ev);
+ //this.cserver.getPluginManager().callEvent(ev); // Folia - region threading - TODO WTF TO DO WITH THIS EVENT?
Location loc = ev.getSpawnLocation();
worldserver1 = ((CraftWorld) loc.getWorld()).getHandle();
@@ -265,6 +332,7 @@ public abstract class PlayerList {
player.loadGameTypes(nbttagcompound);
ServerGamePacketListenerImpl playerconnection = new ServerGamePacketListenerImpl(this.server, connection, player);
+ worldserver1.getCurrentWorldData().connections.add(connection); // Folia - region threading - only AFTER updating listener to game
GameRules gamerules = worldserver1.getGameRules();
boolean flag = gamerules.getBoolean(GameRules.RULE_DO_IMMEDIATE_RESPAWN);
boolean flag1 = gamerules.getBoolean(GameRules.RULE_REDUCEDDEBUGINFO);
@@ -282,7 +350,7 @@ public abstract class PlayerList {
this.sendPlayerPermissionLevel(player);
player.getStats().markAllDirty();
player.getRecipeBook().sendInitialRecipeBook(player);
- this.updateEntireScoreboard(worldserver1.getScoreboard(), player);
+ if (false) this.updateEntireScoreboard(worldserver1.getScoreboard(), player); // Folia - region threading
this.server.invalidateStatus();
MutableComponent ichatmutablecomponent;
@@ -334,8 +402,7 @@ public abstract class PlayerList {
ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer1 : this.players) { // Folia - region threadingv
if (entityplayer1.getBukkitEntity().canSee(bukkitPlayer)) {
entityplayer1.connection.send(packet);
@@ -451,7 +518,7 @@ public abstract class PlayerList {
// Paper start - Add to collideRule team if needed
final Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
final PlayerTeam collideRuleTeam = scoreboard.getPlayerTeam(this.collideRuleTeamName);
- if (this.collideRuleTeamName != null && collideRuleTeam != null && player.getTeam() == null) {
+ if (false && this.collideRuleTeamName != null && collideRuleTeam != null && player.getTeam() == null) { // Folia - region threading
scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
}
// Paper end
@@ -542,7 +609,7 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
- player.lastSave = MinecraftServer.currentTick; // Paper
+ player.lastSave = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - region threading
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -582,7 +649,7 @@ public abstract class PlayerList {
// CraftBukkit end
// Paper start - Remove from collideRule team if needed
- if (this.collideRuleTeamName != null) {
+ if (false && this.collideRuleTeamName != null) { // Folia - region threading
final Scoreboard scoreBoard = this.server.getLevel(Level.OVERWORLD).getScoreboard();
final PlayerTeam team = scoreBoard.getPlayersTeam(this.collideRuleTeamName);
if (entityplayer.getTeam() == team && team != null) {
@@ -622,6 +689,7 @@ public abstract class PlayerList {
entityplayer.unRide();
worldserver.removePlayerImmediately(entityplayer, Entity.RemovalReason.UNLOADED_WITH_PLAYER);
+ entityplayer.retireScheduler(); // Folia - region threading
entityplayer.getAdvancements().stopListening();
this.players.remove(entityplayer);
this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
@@ -640,8 +708,7 @@ public abstract class PlayerList {
// CraftBukkit start
// this.broadcastAll(new ClientboundPlayerInfoRemovePacket(List.of(entityplayer.getUUID())));
ClientboundPlayerInfoRemovePacket packet = new ClientboundPlayerInfoRemovePacket(List.of(entityplayer.getUUID()));
- for (int i = 0; i < this.players.size(); i++) {
- ServerPlayer entityplayer2 = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer2 : this.players) { // Folia - region threading
if (entityplayer2.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
entityplayer2.connection.send(packet);
@@ -666,19 +733,13 @@ public abstract class PlayerList {
ServerPlayer entityplayer;
- for (int i = 0; i < this.players.size(); ++i) {
- entityplayer = (ServerPlayer) this.players.get(i);
- if (entityplayer.getUUID().equals(uuid) || (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode() && entityplayer.getGameProfile().getName().equalsIgnoreCase(gameprofile.getName()))) { // Paper - validate usernames
- list.add(entityplayer);
- }
- }
+ // Folia - region threading - rewrite login process - moved to pushPendingJoin
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
entityplayer = (ServerPlayer) iterator.next();
- this.save(entityplayer); // CraftBukkit - Force the player's inventory to be saved
- entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN); // Paper - kick event cause
+ // Folia - moved to pushPendingJoin
}
// Instead of kicking then returning, we need to store the kick reason
@@ -717,7 +778,7 @@ public abstract class PlayerList {
event.disallow(PlayerLoginEvent.Result.KICK_BANNED, PaperAdventure.asAdventure(ichatmutablecomponent)); // Paper - Adventure
} else {
// return this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile) ? IChatBaseComponent.translatable("multiplayer.disconnect.server_full") : null;
- if (this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile)) {
+ if (this.getTotalConnections() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile)) { // Folia - region threading - we control connection state here now async, not player list size
event.disallow(PlayerLoginEvent.Result.KICK_FULL, net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(org.spigotmc.SpigotConfig.serverFullMessage)); // Spigot // Paper - Adventure
}
}
@@ -967,10 +1028,10 @@ public abstract class PlayerList {
public void tick() {
if (++this.sendAllPlayerInfoIn > 600) {
// CraftBukkit start
- for (int i = 0; i < this.players.size(); ++i) {
- final ServerPlayer target = (ServerPlayer) this.players.get(i);
+ ServerPlayer[] players = this.players.toArray(new ServerPlayer[0]); // Folia - region threading
+ for (final ServerPlayer target : players) { // Folia - region threading
- target.connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), this.players.stream().filter(new Predicate<ServerPlayer>() {
+ target.connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), java.util.Arrays.stream(players).filter(new Predicate<ServerPlayer>() { // Folia - region threading
@Override
public boolean test(ServerPlayer input) {
return target.getBukkitEntity().canSee(input.getBukkitEntity());
@@ -996,18 +1057,17 @@ public abstract class PlayerList {
// CraftBukkit start - add a world/entity limited version
public void broadcastAll(Packet packet, net.minecraft.world.entity.player.Player entityhuman) {
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Folia - region threading
if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
continue;
}
- ((ServerPlayer) this.players.get(i)).connection.send(packet);
+ entityplayer.connection.send(packet); // Folia - region threading
}
}
public void broadcastAll(Packet packet, Level world) {
- for (int i = 0; i < world.players().size(); ++i) {
- ((ServerPlayer) world.players().get(i)).connection.send(packet);
+ for (net.minecraft.world.entity.player.Player player : world.players()) { // Folia - region threading
+ ((ServerPlayer) player).connection.send(packet); // Folia - region threading
}
}
@@ -1051,8 +1111,7 @@ public abstract class PlayerList {
if (scoreboardteambase == null) {
this.broadcastSystemMessage(message, false);
} else {
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Folia - region threading
if (entityplayer.getTeam() != scoreboardteambase) {
entityplayer.sendSystemMessage(message);
@@ -1063,10 +1122,12 @@ public abstract class PlayerList {
}
public String[] getPlayerNamesArray() {
- String[] astring = new String[this.players.size()];
+ List<ServerPlayer> players = new java.util.ArrayList<>(this.players); // Folia start - region threading
+ String[] astring = new String[players.size()];
- for (int i = 0; i < this.players.size(); ++i) {
- astring[i] = ((ServerPlayer) this.players.get(i)).getGameProfile().getName();
+ for (int i = 0; i < players.size(); ++i) {
+ astring[i] = ((ServerPlayer) players.get(i)).getGameProfile().getName();
+ // Folia end - region threading
}
return astring;
@@ -1085,7 +1146,9 @@ public abstract class PlayerList {
ServerPlayer entityplayer = this.getPlayer(profile.getId());
if (entityplayer != null) {
+ entityplayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
this.sendPlayerPermissionLevel(entityplayer);
+ }, null, 1L); // Folia - region threading
}
}
@@ -1095,7 +1158,10 @@ public abstract class PlayerList {
ServerPlayer entityplayer = this.getPlayer(profile.getId());
if (entityplayer != null) {
+ entityplayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
this.sendPlayerPermissionLevel(entityplayer);
+ }, null, 1L); // Folia - region threading
+
}
}
@@ -1156,8 +1222,7 @@ public abstract class PlayerList {
}
public void broadcast(@Nullable net.minecraft.world.entity.player.Player player, double x, double y, double z, double distance, ResourceKey<Level> worldKey, Packet<?> packet) {
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Folia - region threading
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if (player != null && !entityplayer.getBukkitEntity().canSee(player.getBukkitEntity())) {
@@ -1187,9 +1252,12 @@ public abstract class PlayerList {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
int numSaved = 0;
- long now = MinecraftServer.currentTick;
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = this.players.get(i);
+ long now = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - region threading
+ for (ServerPlayer entityplayer : this.players) { // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entityplayer)) {
+ continue;
+ }
+ // Folia end - region threading
if (interval == -1 || now - entityplayer.lastSave >= interval) {
this.save(entityplayer);
if (interval != -1 && ++numSaved <= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
@@ -1309,6 +1377,20 @@ public abstract class PlayerList {
}
public void removeAll(boolean isRestarting) {
+ // Folia start - region threading
+ // just send disconnect packet, don't modify state
+ for (ServerPlayer player : this.players) {
+ final Component ichatbasecomponent = PaperAdventure.asVanilla(this.server.server.shutdownMessage()); // Paper - Adventure
+ // CraftBukkit end
+
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(ichatbasecomponent), net.minecraft.network.PacketSendListener.thenRun(() -> {
+ player.connection.disconnect(ichatbasecomponent);
+ }));
+ }
+ if (true) {
+ return;
+ }
+ // Folia end - region threading
// Paper end
// CraftBukkit start - disconnect safely
for (ServerPlayer player : this.players) {
@@ -1318,7 +1400,7 @@ public abstract class PlayerList {
// CraftBukkit end
// Paper start - Remove collideRule team if it exists
- if (this.collideRuleTeamName != null) {
+ if (false && this.collideRuleTeamName != null) { // Folia - region threading
final Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
final PlayerTeam team = scoreboard.getPlayersTeam(this.collideRuleTeamName);
if (team != null) scoreboard.removePlayerTeam(team);
diff --git a/src/main/java/net/minecraft/server/players/StoredUserList.java b/src/main/java/net/minecraft/server/players/StoredUserList.java
index 4fd709a550bf8da1e996894a1ca6b91206c31e9e..e07eddbfbe3fa5e5915580a0f4d753ce54b33248 100644
--- a/src/main/java/net/minecraft/server/players/StoredUserList.java
+++ b/src/main/java/net/minecraft/server/players/StoredUserList.java
@@ -148,6 +148,7 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
}
public void save() throws IOException {
+ synchronized (this) { // Folia - region threading
this.removeExpired(); // Paper - remove expired values before saving
JsonArray jsonarray = new JsonArray();
Stream<JsonObject> stream = this.map.values().stream().map((jsonlistentry) -> { // CraftBukkit - decompile error
@@ -178,10 +179,12 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
if (bufferedwriter != null) {
bufferedwriter.close();
}
+ } // Folia - region threading
}
public void load() throws IOException {
+ synchronized (this) { // Folia - region threading
if (this.file.exists()) {
BufferedReader bufferedreader = Files.newReader(this.file, StandardCharsets.UTF_8);
@@ -226,5 +229,6 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
}
}
+ } // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/util/SortedArraySet.java b/src/main/java/net/minecraft/util/SortedArraySet.java
index 4f5f2c25e12ee6d977bc98d9118650cfe91e6c0e..d227b91defc3992f1a003a19264bc3aa29718795 100644
--- a/src/main/java/net/minecraft/util/SortedArraySet.java
+++ b/src/main/java/net/minecraft/util/SortedArraySet.java
@@ -82,7 +82,7 @@ public class SortedArraySet<T> extends AbstractSet<T> {
return Arrays.binarySearch(this.contents, 0, this.size, object, this.comparator);
}
- private static int getInsertionPosition(int binarySearchResult) {
+ public static int getInsertionPosition(int binarySearchResult) { // Folia - region threading - public
return -binarySearchResult - 1;
}
@@ -169,6 +169,40 @@ public class SortedArraySet<T> extends AbstractSet<T> {
}
}
// Paper end - rewrite chunk system
+ // Folia start - region threading
+ public int binarySearch(final T search) {
+ return this.findIndex(search);
+ }
+
+ public int insertAndGetIdx(final T value) {
+ final int idx = this.findIndex(value);
+ if (idx >= 0) {
+ // exists already
+ return idx;
+ }
+
+ this.addInternal(value, getInsertionPosition(idx));
+ return idx;
+ }
+
+ public T removeFirst() {
+ final T ret = this.contents[0];
+
+ this.removeInternal(0);
+
+ return ret;
+ }
+
+ public T removeLast() {
+ final int index = --this.size;
+
+ final T ret = this.contents[index];
+
+ this.contents[index] = null;
+
+ return ret;
+ }
+ // Folia end - region threading
@Override
public boolean remove(Object object) {
diff --git a/src/main/java/net/minecraft/util/SpawnUtil.java b/src/main/java/net/minecraft/util/SpawnUtil.java
index 83ef8cb27db685cceb5c2b7c9674e17b93ba081c..2d87c16420a97b9142d4ea76ceb6013deed22a1f 100644
--- a/src/main/java/net/minecraft/util/SpawnUtil.java
+++ b/src/main/java/net/minecraft/util/SpawnUtil.java
@@ -59,7 +59,7 @@ public class SpawnUtil {
return Optional.of(t0);
}
- t0.discard();
+ //t0.discard(); // Folia - region threading
}
}
}
diff --git a/src/main/java/net/minecraft/world/damagesource/CombatTracker.java b/src/main/java/net/minecraft/world/damagesource/CombatTracker.java
index ba96589aab8be0a90144f73f7779769146c7a37e..08dc87506686434d2e53e748ead9d05c35f470cd 100644
--- a/src/main/java/net/minecraft/world/damagesource/CombatTracker.java
+++ b/src/main/java/net/minecraft/world/damagesource/CombatTracker.java
@@ -34,7 +34,7 @@ public class CombatTracker {
public void prepareForDamage() {
this.resetPreparedStatus();
Optional<BlockPos> optional = this.mob.getLastClimbablePos();
- if (optional.isPresent()) {
+ if (optional.isPresent() && io.papermc.paper.util.TickThread.isTickThreadFor((net.minecraft.server.level.ServerLevel)this.mob.level, optional.get())) { // Folia - region threading - may sync load the block, which would crash
BlockState blockState = this.mob.level.getBlockState(optional.get());
if (!blockState.is(Blocks.LADDER) && !blockState.is(BlockTags.TRAPDOORS)) {
if (blockState.is(Blocks.VINE)) {
@@ -85,6 +85,7 @@ public class CombatTracker {
CombatEntry combatEntry2 = this.entries.get(this.entries.size() - 1);
Component component = combatEntry2.getAttackerName();
Entity entity = combatEntry2.getSource().getEntity();
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity)) entity = null; // Folia - region threading - not safe to access other entity data
Component component4;
if (combatEntry != null && combatEntry2.getSource() == DamageSource.FALL) {
Component component2 = combatEntry.getAttackerName();
@@ -126,6 +127,7 @@ public class CombatTracker {
float g = 0.0F;
for(CombatEntry combatEntry : this.entries) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(combatEntry.getSource().getEntity())) { continue; } // Folia - region threading - skip entities we do not own
if (combatEntry.getSource().getEntity() instanceof Player && (player == null || combatEntry.getDamage() > g)) {
g = combatEntry.getDamage();
player = (Player)combatEntry.getSource().getEntity();
diff --git a/src/main/java/net/minecraft/world/damagesource/EntityDamageSource.java b/src/main/java/net/minecraft/world/damagesource/EntityDamageSource.java
index b53e04854f960682fae94bb2ef5a12e4274fcebf..01469deddce99a736e661ce9bca8e20e88bb6c1e 100644
--- a/src/main/java/net/minecraft/world/damagesource/EntityDamageSource.java
+++ b/src/main/java/net/minecraft/world/damagesource/EntityDamageSource.java
@@ -35,7 +35,7 @@ public class EntityDamageSource extends DamageSource {
public Component getLocalizedDeathMessage(LivingEntity entity) {
Entity var4 = this.entity;
ItemStack var10000;
- if (var4 instanceof LivingEntity livingEntity) {
+ if (var4 instanceof LivingEntity livingEntity && io.papermc.paper.util.TickThread.isTickThreadFor(livingEntity)) { // Folia - region threading
var10000 = livingEntity.getMainHandItem();
} else {
var10000 = ItemStack.EMPTY;
diff --git a/src/main/java/net/minecraft/world/damagesource/IndirectEntityDamageSource.java b/src/main/java/net/minecraft/world/damagesource/IndirectEntityDamageSource.java
index 6b5fd3e2e19c2d3d694df94f90fce0d310a1a86c..a7a48cf40db1e31ab03e0f42028b617b4f87c8ad 100644
--- a/src/main/java/net/minecraft/world/damagesource/IndirectEntityDamageSource.java
+++ b/src/main/java/net/minecraft/world/damagesource/IndirectEntityDamageSource.java
@@ -34,7 +34,7 @@ public class IndirectEntityDamageSource extends EntityDamageSource {
Entity entity1 = this.cause;
ItemStack itemstack;
- if (entity1 instanceof LivingEntity) {
+ if (entity1 instanceof LivingEntity && io.papermc.paper.util.TickThread.isTickThreadFor(entity1)) { // Folia - region threading
LivingEntity entityliving1 = (LivingEntity) entity1;
itemstack = entityliving1.getMainHandItem();
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 1eaab1f6923e6aa34b643293347348e5cc19af3c..b8fe79dff6b9917e3a053a52a9efff4679231501 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -165,7 +165,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// Paper start
public static RandomSource SHARED_RANDOM = new RandomRandomSource();
- private static final class RandomRandomSource extends java.util.Random implements net.minecraft.world.level.levelgen.BitRandomSource {
+ public static final class RandomRandomSource extends java.util.Random implements net.minecraft.world.level.levelgen.BitRandomSource { // Folia - region threading
private boolean locked = false;
@Override
@@ -239,17 +239,29 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
public boolean collisionLoadChunks = false; // Paper
- private CraftEntity bukkitEntity;
+ private volatile CraftEntity bukkitEntity; // Folia - region threading
public @org.jetbrains.annotations.Nullable net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
public @Nullable Throwable addedToWorldStack; // Paper - entity debug
public CraftEntity getBukkitEntity() {
if (this.bukkitEntity == null) {
- this.bukkitEntity = CraftEntity.getEntity(this.level.getCraftServer(), this);
+ // Folia start - region threading
+ synchronized (this) {
+ if (this.bukkitEntity == null) {
+ return this.bukkitEntity = CraftEntity.getEntity(this.level.getCraftServer(), this);
+ }
+ }
+ // Folia end - region threading
}
return this.bukkitEntity;
}
+ // Folia start - region threading
+ public CraftEntity getBukkitEntityRaw() {
+ return this.bukkitEntity;
+ }
+ // Folia end - region threading
+
@Override
public CommandSender getBukkitSender(CommandSourceStack wrapper) {
return this.getBukkitEntity();
@@ -488,28 +500,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.isLegacyTrackingEntity = isLegacyTrackingEntity;
}
- public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInTrackRange() {
- // determine highest range of passengers
- if (this.passengers.isEmpty()) {
- return ((ServerLevel)this.level).getChunkSource().chunkMap.playerEntityTrackerTrackMaps[this.trackingRangeType.ordinal()]
- .getObjectsInRange(MCUtil.getCoordinateKey(this));
- }
- Iterable<Entity> passengers = this.getIndirectPassengers();
- net.minecraft.server.level.ChunkMap chunkMap = ((ServerLevel)this.level).getChunkSource().chunkMap;
- org.spigotmc.TrackingRange.TrackingRangeType type = this.trackingRangeType;
- int range = chunkMap.getEntityTrackerRange(type.ordinal());
-
- for (Entity passenger : passengers) {
- org.spigotmc.TrackingRange.TrackingRangeType passengerType = passenger.trackingRangeType;
- int passengerRange = chunkMap.getEntityTrackerRange(passengerType.ordinal());
- if (passengerRange > range) {
- type = passengerType;
- range = passengerRange;
- }
- }
-
- return chunkMap.playerEntityTrackerTrackMaps[type.ordinal()].getObjectsInRange(MCUtil.getCoordinateKey(this));
- }
+ // Folia - region threading
// Paper end - optimise entity tracking
// Paper start - make end portalling safe
public BlockPos portalBlock;
@@ -541,6 +532,25 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.teleportTo(worldserver, null);
}
// Paper end - make end portalling safe
+ // Folia start
+ private static final java.util.concurrent.ConcurrentHashMap<Class<? extends Entity>, Integer> CLASS_ID_MAP = new java.util.concurrent.ConcurrentHashMap<>();
+ private static final AtomicInteger CLASS_ID_GENERATOR = new AtomicInteger();
+ public final int classId = CLASS_ID_MAP.computeIfAbsent(this.getClass(), (Class<? extends Entity> c) -> {
+ return CLASS_ID_GENERATOR.getAndIncrement();
+ });
+ private static final java.util.concurrent.atomic.AtomicLong REFERENCE_ID_GENERATOR = new java.util.concurrent.atomic.AtomicLong();
+ public final long referenceId = REFERENCE_ID_GENERATOR.getAndIncrement();
+ // Folia end
+ // Folia start - region ticking
+ public void updateTicks(long fromTickOffset, long fromRedstoneTimeOffset) {
+ if (this.activatedTick != Integer.MIN_VALUE) {
+ this.activatedTick += fromTickOffset;
+ }
+ if (this.activatedImmunityTick != Integer.MIN_VALUE) {
+ this.activatedImmunityTick += fromTickOffset;
+ }
+ }
+ // Folia end - region ticking
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
@@ -656,6 +666,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public final void discard() {
+ // Folia start - region threading
+ if (this.isRemoved()) {
+ return;
+ }
+ // Folia end - region threading
this.remove(Entity.RemovalReason.DISCARDED);
}
@@ -780,6 +795,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit start
public void postTick() {
+ // Folia start - region threading
+ // moved to doPortalLogic
+ if (true) {
+ return;
+ }
+ // Folia end - region threading
// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
this.handleNetherPortal();
@@ -802,7 +823,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.walkDistO = this.walkDist;
this.xRotO = this.getXRot();
this.yRotO = this.getYRot();
- if (this instanceof ServerPlayer) this.handleNetherPortal(); // CraftBukkit - // Moved up to postTick
+ //if (this instanceof ServerPlayer) this.handleNetherPortal(); // CraftBukkit - // Moved up to postTick // Folia - region threading - ONLY allow in postTick()
if (this.canSpawnSprintParticle()) {
this.spawnSprintParticle();
}
@@ -903,11 +924,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// This will be called every single tick the entity is in lava, so don't throw an event
this.setSecondsOnFire(15, false);
}
- CraftEventFactory.blockDamage = (this.lastLavaContact) == null ? null : org.bukkit.craftbukkit.block.CraftBlock.at(level, lastLavaContact);
+ CraftEventFactory.blockDamageRT.set((this.lastLavaContact) == null ? null : org.bukkit.craftbukkit.block.CraftBlock.at(level, lastLavaContact)); // Folia - region threading
if (this.hurt(DamageSource.LAVA, 4.0F)) {
this.playSound(SoundEvents.GENERIC_BURN, 0.4F, 2.0F + this.random.nextFloat() * 0.4F);
}
- CraftEventFactory.blockDamage = null;
+ CraftEventFactory.blockDamageRT.set(null); // Folia - region threading
// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
}
@@ -1015,8 +1036,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
} else {
this.wasOnFire = this.isOnFire();
if (movementType == MoverType.PISTON) {
- this.activatedTick = Math.max(this.activatedTick, MinecraftServer.currentTick + 20); // Paper
- this.activatedImmunityTick = Math.max(this.activatedImmunityTick, MinecraftServer.currentTick + 20); // Paper
+ this.activatedTick = Math.max(this.activatedTick, io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + 20); // Paper
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + 20); // Paper
movement = this.limitPistonMovement(movement);
if (movement.equals(Vec3.ZERO)) {
return;
@@ -3071,6 +3092,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Team getTeam() {
+ // Folia start - region threading
+ if (true) {
+ return null;
+ }
+ // Folia end - region threading
if (!this.level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
return this.level.getScoreboard().getPlayersTeam(this.getScoreboardName());
}
@@ -3186,9 +3212,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
if (this.fireImmune()) {
return;
}
- CraftEventFactory.entityDamage = lightning;
+ CraftEventFactory.entityDamageRT.set(lightning); // Folia - region threading
if (!this.hurt(DamageSource.LIGHTNING_BOLT, 5.0F)) {
- CraftEventFactory.entityDamage = null;
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
return;
}
// CraftBukkit end
@@ -3361,6 +3387,750 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.portalEntrancePos = original.portalEntrancePos;
}
+ // Folia start - region threading
+ public static class EntityTreeNode {
+ @Nullable
+ public EntityTreeNode parent;
+ public Entity root;
+ @Nullable
+ public EntityTreeNode[] passengers;
+
+ public EntityTreeNode(EntityTreeNode parent, Entity root) {
+ this.parent = parent;
+ this.root = root;
+ }
+
+ public EntityTreeNode(EntityTreeNode parent, Entity root, EntityTreeNode[] passengers) {
+ this.parent = parent;
+ this.root = root;
+ this.passengers = passengers;
+ }
+
+ public List<EntityTreeNode> getFullTree() {
+ List<EntityTreeNode> ret = new java.util.ArrayList<>();
+ ret.add(this);
+
+ // this is just a BFS except we don't remove from head, we just advance down the list
+ for (int i = 0; i < ret.size(); ++i) {
+ EntityTreeNode node = ret.get(i);
+
+ EntityTreeNode[] passengers = node.passengers;
+ if (passengers == null) {
+ continue;
+ }
+ for (EntityTreeNode passenger : passengers) {
+ ret.add(passenger);
+ }
+ }
+
+ return ret;
+ }
+
+ public void restore() {
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(this);
+
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ EntityTreeNode[] passengers = curr.passengers;
+ if (passengers == null) {
+ continue;
+ }
+
+ List<Entity> newPassengers = new java.util.ArrayList<>();
+ for (EntityTreeNode passenger : passengers) {
+ newPassengers.add(passenger.root);
+ passenger.root.vehicle = curr.root;
+ }
+
+ curr.root.passengers = ImmutableList.copyOf(newPassengers);
+ }
+ }
+
+ public void addTracker() {
+ for (final EntityTreeNode node : this.getFullTree()) {
+ if (node.root.tracker != null) {
+ for (final ServerPlayer player : node.root.level.getLocalPlayers()) {
+ node.root.tracker.updatePlayer(player);
+ }
+ }
+ }
+ }
+
+ public void clearTracker() {
+ for (final EntityTreeNode node : this.getFullTree()) {
+ if (node.root.tracker != null) {
+ node.root.tracker.removeNonTickThreadPlayers();
+ for (final ServerPlayer player : node.root.level.getLocalPlayers()) {
+ node.root.tracker.removePlayer(player);
+ }
+ }
+ }
+ }
+
+ public void adjustRiders() {
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(this);
+
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ EntityTreeNode[] passengers = curr.passengers;
+ if (passengers == null) {
+ continue;
+ }
+
+ for (EntityTreeNode passenger : passengers) {
+ curr.root.positionRider(passenger.root, Entity::moveTo);
+ }
+ }
+ }
+ }
+
+ protected EntityTreeNode makePassengerTree() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot read passengers off of the main thread");
+
+ EntityTreeNode root = new EntityTreeNode(null, this);
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(root);
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ Entity vehicle = curr.root;
+ List<Entity> passengers = vehicle.passengers;
+ if (passengers.isEmpty()) {
+ continue;
+ }
+
+ EntityTreeNode[] treePassengers = new EntityTreeNode[passengers.size()];
+ curr.passengers = treePassengers;
+
+ for (int i = 0; i < passengers.size(); ++i) {
+ Entity passenger = passengers.get(i);
+ queue.addLast(treePassengers[i] = new EntityTreeNode(curr, passenger));
+ }
+ }
+
+ return root;
+ }
+
+ protected EntityTreeNode detachPassengers() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot adjust passengers/vehicle off of the main thread");
+
+ EntityTreeNode root = new EntityTreeNode(null, this);
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(root);
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ Entity vehicle = curr.root;
+ List<Entity> passengers = vehicle.passengers;
+ if (passengers.isEmpty()) {
+ continue;
+ }
+
+ vehicle.passengers = ImmutableList.of();
+
+ EntityTreeNode[] treePassengers = new EntityTreeNode[passengers.size()];
+ curr.passengers = treePassengers;
+
+ for (int i = 0; i < passengers.size(); ++i) {
+ Entity passenger = passengers.get(i);
+ passenger.vehicle = null;
+ queue.addLast(treePassengers[i] = new EntityTreeNode(curr, passenger));
+ }
+ }
+
+ return root;
+ }
+
+ /**
+ * This flag will perform an async load on the chunks determined by
+ * the entity's bounding box before teleporting the entity.
+ */
+ public static final long TELEPORT_FLAG_LOAD_CHUNK = 1L << 0;
+ /**
+ * This flag requires the entity being teleported to be a root vehicle.
+ * Thus, if you want to teleport a non-root vehicle, you must dismount
+ * the target entity before calling teleport, otherwise the
+ * teleport will be refused.
+ */
+ public static final long TELEPORT_FLAG_TELEPORT_PASSENGERS = 1L << 1;
+
+ protected void placeSingleSync(ServerLevel originWorld, ServerLevel destination, EntityTreeNode treeNode, long teleportFlags) {
+ destination.addDuringTeleport(this);
+ }
+
+ protected final void placeInAsync(ServerLevel originWorld, ServerLevel destination, long teleportFlags,
+ EntityTreeNode passengerTree, java.util.function.Consumer<Entity> teleportComplete) {
+ Vec3 pos = this.position();
+ ChunkPos posChunk = new ChunkPos(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(pos),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(pos)
+ );
+
+ // ensure the region is always ticking in case of a shutdown
+ // otherwise, the shutdown will not be able to complete the shutdown as it requires a ticking region
+ Long teleportHoldId = Long.valueOf(TELEPORT_HOLD_TICKET_GEN.getAndIncrement());
+ originWorld.chunkSource.addTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, posChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+ final ServerLevel.PendingTeleport pendingTeleport = new ServerLevel.PendingTeleport(passengerTree, pos);
+ destination.pushPendingTeleport(pendingTeleport);
+
+ Runnable scheduleEntityJoin = () -> {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ destination,
+ io.papermc.paper.util.CoordinateUtils.getChunkX(pos), io.papermc.paper.util.CoordinateUtils.getChunkZ(pos),
+ () -> {
+ if (!destination.removePendingTeleport(pendingTeleport)) {
+ // shutdown logic placed the entity already, and we are shutting down - do nothing to ensure
+ // we do not produce any errors here
+ return;
+ }
+ originWorld.chunkSource.removeTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, posChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+ List<EntityTreeNode> fullTree = passengerTree.getFullTree();
+ for (EntityTreeNode node : fullTree) {
+ node.root.placeSingleSync(originWorld, destination, node, teleportFlags);
+ }
+
+ // restore passenger tree
+ passengerTree.restore();
+ passengerTree.adjustRiders();
+
+ // invoke post dimension change now
+ for (EntityTreeNode node : fullTree) {
+ node.root.postChangeDimension();
+ }
+
+ if (teleportComplete != null) {
+ teleportComplete.accept(Entity.this);
+ }
+ }
+ );
+ };
+
+ if ((teleportFlags & TELEPORT_FLAG_LOAD_CHUNK) != 0L) {
+ destination.loadChunksForMoveAsync(
+ Entity.this.getBoundingBox(), ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (chunkList) -> {
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : chunkList) {
+ destination.chunkSource.addTicketAtLevel(
+ TicketType.POST_TELEPORT, chunk.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ Integer.valueOf(Entity.this.getId())
+ );
+ }
+ scheduleEntityJoin.run();
+ }
+ );
+ } else {
+ scheduleEntityJoin.run();
+ }
+ }
+
+ protected boolean canTeleportAsync() {
+ return !this.isRemoved() && this.isAlive() && (!(this instanceof net.minecraft.world.entity.LivingEntity livingEntity) || !livingEntity.isSleeping());
+ }
+
+ protected void teleportSyncSameRegion(Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ if (yaw != null) {
+ this.setYRot(yaw.floatValue());
+ this.setYHeadRot(yaw.floatValue());
+ }
+ if (pitch != null) {
+ this.setXRot(pitch.floatValue());
+ }
+ if (speedDirectionUpdate != null) {
+ this.setDeltaMovement(speedDirectionUpdate.normalize().scale(this.getDeltaMovement().length()));
+ }
+ this.moveTo(pos.x, pos.y, pos.z);
+ }
+
+ protected void transform(Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ if (yaw != null) {
+ this.setYRot(yaw.floatValue());
+ this.setYHeadRot(yaw.floatValue());
+ }
+ if (pitch != null) {
+ this.setXRot(pitch.floatValue());
+ }
+ if (speedDirectionUpdate != null) {
+ this.setDeltaMovement(speedDirectionUpdate);
+ }
+ if (pos != null) {
+ this.setPosRaw(pos.x, pos.y, pos.z);
+ }
+ }
+
+ protected Entity transformForAsyncTeleport(ServerLevel destination, Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ Entity copy = this.getType().create(destination);
+ copy.restoreFrom(this);
+ copy.transform(pos, yaw, pitch, speedDirectionUpdate);
+
+ this.removeAfterChangingDimensions();
+
+ return copy;
+ }
+
+ public final boolean teleportAsync(ServerLevel destination, Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate,
+ org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, long teleportFlags,
+ java.util.function.Consumer<Entity> teleportComplete) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot teleport entity async");
+
+ if (!ServerLevel.isInSpawnableBounds(new BlockPos(pos))) {
+ return false;
+ }
+
+ if ((teleportFlags & TELEPORT_FLAG_TELEPORT_PASSENGERS) != 0L) {
+ if (this.isPassenger()) {
+ return false;
+ }
+ } else {
+ if (this.isVehicle() || this.isPassenger()) {
+ return false;
+ }
+ }
+
+ this.getBukkitEntity(); // force bukkit entity to be created before TPing
+ if (!this.canTeleportAsync()) {
+ return false;
+ }
+ for (Entity entity : this.getIndirectPassengers()) {
+ entity.getBukkitEntity(); // force bukkit entity to be created before TPing
+ if (!entity.canTeleportAsync()) {
+ return false;
+ }
+ }
+
+ // TODO any events that can modify go HERE
+
+ // check for same region
+ if (destination == this.getLevel()) {
+ Vec3 currPos = this.position();
+ if (
+ destination.regioniser.getRegionAtUnsynchronised(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(currPos), io.papermc.paper.util.CoordinateUtils.getChunkZ(currPos)
+ ) == destination.regioniser.getRegionAtUnsynchronised(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(pos), io.papermc.paper.util.CoordinateUtils.getChunkZ(pos)
+ )
+ ) {
+ EntityTreeNode passengerTree = this.detachPassengers();
+ // Note: The client does not accept position updates for controlled entities. So, we must
+ // perform a lot of tracker updates here to make it all work out.
+
+ // first, clear the tracker
+ passengerTree.clearTracker();
+ for (EntityTreeNode entity : passengerTree.getFullTree()) {
+ entity.root.teleportSyncSameRegion(pos, yaw, pitch, speedDirectionUpdate);
+ }
+
+ passengerTree.restore();
+ // re-add to the tracker once the tree is restored
+ passengerTree.addTracker();
+
+ // adjust entities to final position
+ passengerTree.adjustRiders();
+
+ // the tracker clear/add logic is only used in the same region, as the other logic
+ // performs add/remove from world logic which will also perform add/remove tracker logic
+
+ if (teleportComplete != null) {
+ teleportComplete.accept(this);
+ }
+ return true;
+ }
+ }
+
+ EntityTreeNode passengerTree = this.detachPassengers();
+ List<EntityTreeNode> fullPassengerTree = passengerTree.getFullTree();
+ ServerLevel originWorld = (ServerLevel)this.level;
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root.preChangeDimension();
+ }
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root = node.root.transformForAsyncTeleport(destination, pos, yaw, pitch, speedDirectionUpdate);
+ }
+
+ passengerTree.root.placeInAsync(originWorld, destination, teleportFlags, passengerTree, teleportComplete);
+
+ return true;
+ }
+
+ public void preChangeDimension() {
+
+ }
+
+ public void postChangeDimension() {
+
+ }
+
+ protected static enum PortalType {
+ NETHER, END;
+ }
+
+ public boolean doPortalLogic() {
+ if (this.tryNetherPortal()) {
+ return true;
+ }
+ if (this.tryEndPortal()) {
+ return true;
+ }
+ return false;
+ }
+
+ protected boolean tryEndPortal() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+ BlockPos pos = this.portalBlock;
+ ServerLevel world = this.portalWorld;
+ this.portalBlock = null;
+ this.portalWorld = null;
+
+ if (pos == null || world == null || world != this.level) {
+ return false;
+ }
+
+ if (this.isPassenger() || this.isVehicle() || !this.canChangeDimensions() || this.isRemoved() || !this.valid || !this.isAlive()) {
+ return false;
+ }
+
+ return this.endPortalLogicAsync();
+ }
+
+ protected boolean tryNetherPortal() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ int portalWaitTime = this.getPortalWaitTime();
+
+ if (this.isInsidePortal) {
+ // if we are in a nether portal still, this flag will be set next tick.
+ this.isInsidePortal = false;
+ if (this.portalTime++ >= portalWaitTime) {
+ this.portalTime = portalWaitTime;
+ if (this.netherPortalLogicAsync()) {
+ return true;
+ }
+ }
+ } else {
+ // rapidly decrease portal time
+ this.portalTime = Math.max(0, this.portalTime - 4);
+ }
+
+ this.processPortalCooldown();
+ return false;
+ }
+
+ public boolean endPortalLogicAsync() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ ServerLevel destination = this.getServer().getLevel(this.getLevel().getTypeKey() == LevelStem.END ? Level.OVERWORLD : Level.END);
+ if (destination == null) {
+ // wat
+ return false;
+ }
+
+ return this.portalToAsync(destination, false, PortalType.END, null);
+ }
+
+ public boolean netherPortalLogicAsync() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ ServerLevel destination = this.getServer().getLevel(this.getLevel().getTypeKey() == LevelStem.NETHER ? Level.OVERWORLD : Level.NETHER);
+ if (destination == null) {
+ // wat
+ return false;
+ }
+
+ return this.portalToAsync(destination, false, PortalType.NETHER, null);
+ }
+
+ private static final java.util.concurrent.atomic.AtomicLong CREATE_PORTAL_DOUBLE_CHECK = new java.util.concurrent.atomic.AtomicLong();
+ private static final java.util.concurrent.atomic.AtomicLong TELEPORT_HOLD_TICKET_GEN = new java.util.concurrent.atomic.AtomicLong();
+
+ // To simplify portal logic, in region threading both players
+ // and non-player entities will create portals. By guaranteeing
+ // that the teleportation can take place, we can simply
+ // remove the entity, find/create the portal, and place async.
+ // If we have to worry about whether the entity may not teleport,
+ // we need to first search, then report back, ...
+ protected void findOrCreatePortalAsync(ServerLevel origin, ServerLevel destination, PortalType type,
+ ca.spottedleaf.concurrentutil.completable.Completable<PortalInfo> portalInfoCompletable) {
+ switch (type) {
+ // end portal logic is quite simple, the spawn in the end is fixed and when returning to the overworld
+ // we just select the spawn position
+ case END: {
+ if (destination.getTypeKey() == LevelStem.END) {
+ BlockPos targetPos = ServerLevel.END_SPAWN_POINT;
+ // need to load chunks so we can create the platform
+ destination.loadChunksAsync(
+ targetPos, 16, // load 16 blocks to be safe from block physics
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks) -> {
+ ServerLevel.makeObsidianPlatform(destination, null, targetPos);
+
+ // the portal obsidian is placed at targetPos.y - 2, so if we want to place the entity
+ // on the obsidian, we need to spawn at targetPos.y - 1
+ portalInfoCompletable.complete(
+ new PortalInfo(Vec3.atBottomCenterOf(targetPos.below()), Vec3.ZERO, 90.0f, 0.0f, destination, null)
+ );
+ }
+ );
+ } else {
+ BlockPos spawnPos = destination.getSharedSpawnPos();
+ // need to load chunk for heightmap
+ destination.loadChunksAsync(
+ spawnPos, 0,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks) -> {
+ BlockPos adjustedSpawn = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, spawnPos);
+
+ // done
+ portalInfoCompletable.complete(
+ new PortalInfo(Vec3.atBottomCenterOf(adjustedSpawn), Vec3.ZERO, 90.0f, 0.0f, destination, null)
+ );
+ }
+ );
+ }
+
+ break;
+ }
+ // for the nether logic, we need to first load the chunks in radius to empty (so that POI is created)
+ // then we can search for an existing portal using the POI routines
+ // if we don't find a portal, then we bring the chunks in the create radius to full and
+ // create it
+ case NETHER: {
+ // hoisted from the create fallback, so that we can avoid the sync load later if we need it
+ BlockState originalPortalBlock = this.portalEntrancePos == null ? null : origin.getBlockStateIfLoaded(this.portalEntrancePos);
+ Direction.Axis originalPortalDirection = originalPortalBlock == null ? Direction.Axis.X :
+ originalPortalBlock.getOptionalValue(net.minecraft.world.level.block.NetherPortalBlock.AXIS).orElse(Direction.Axis.X);
+ BlockUtil.FoundRectangle originalPortalRectangle =
+ originalPortalBlock == null || !originalPortalBlock.hasProperty(BlockStateProperties.HORIZONTAL_AXIS)
+ ? null
+ : BlockUtil.getLargestRectangleAround(
+ this.portalEntrancePos, originalPortalDirection, 21, Direction.Axis.Y, 21,
+ (blockpos) -> {
+ return this.level.getBlockStateIfLoaded(blockpos) == originalPortalBlock;
+ }
+ );
+
+ boolean destinationIsNether = destination.getTypeKey() == LevelStem.NETHER;
+
+ int portalSearchRadius = origin.paperConfig().environment.portalSearchVanillaDimensionScaling && destinationIsNether ?
+ (int)(destination.paperConfig().environment.portalSearchRadius / destination.dimensionType().coordinateScale()) :
+ destination.paperConfig().environment.portalSearchRadius;
+ int portalCreateRadius = destination.paperConfig().environment.portalCreateRadius;
+
+ WorldBorder destinationBorder = destination.getWorldBorder();
+ double dimensionScale = DimensionType.getTeleportationScale(origin.dimensionType(), destination.dimensionType());
+ BlockPos targetPos = destination.getWorldBorder().clampToBounds(this.getX() * dimensionScale, this.getY(), this.getZ() * dimensionScale);
+
+ ca.spottedleaf.concurrentutil.completable.Completable<BlockUtil.FoundRectangle> portalFound
+ = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ // post portal find/create logic
+ portalFound.addWaiter(
+ (BlockUtil.FoundRectangle portal, Throwable thr) -> {
+ // no portal could be created
+ if (portal == null) {
+ portalInfoCompletable.complete(
+ new PortalInfo(Vec3.atCenterOf(targetPos), Vec3.ZERO, 90.0f, 0.0f, destination, null)
+ );
+ return;
+ }
+
+ Vec3 relativePos = originalPortalRectangle == null ?
+ new Vec3(0.5, 0.0, 0.0) :
+ Entity.this.getRelativePortalPosition(originalPortalDirection, originalPortalRectangle);
+
+ portalInfoCompletable.complete(
+ PortalShape.createPortalInfo(
+ destination, portal, originalPortalDirection, relativePos,
+ Entity.this, Entity.this.getDeltaMovement(), Entity.this.getYRot(), Entity.this.getXRot(), null
+ )
+ );
+ }
+ );
+
+ // kick off search for existing portal or creation
+ destination.loadChunksAsync(
+ // add 32 so that the final search for a portal frame doesn't load any chunks
+ targetPos, portalSearchRadius + 32,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks) -> {
+ BlockUtil.FoundRectangle portal =
+ destination.getPortalForcer().findPortalAround(targetPos, destinationBorder, portalSearchRadius).orElse(null);
+ if (portal != null) {
+ portalFound.complete(portal);
+ return;
+ }
+
+ // add tickets so that we can re-search for a portal once the chunks are loaded
+ Long ticketId = Long.valueOf(CREATE_PORTAL_DOUBLE_CHECK.getAndIncrement());
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : chunks) {
+ destination.chunkSource.addTicketAtLevel(
+ TicketType.NETHER_PORTAL_DOUBLE_CHECK, chunk.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ ticketId
+ );
+ }
+
+ // no portal found - create one
+ destination.loadChunksAsync(
+ targetPos, portalCreateRadius + 32,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks2) -> {
+ // don't need the tickets anymore
+ // note: we expect removeTicketsAtLevel to add an unknown ticket for us automatically
+ // if the ticket level were to decrease
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : chunks) {
+ destination.chunkSource.removeTicketAtLevel(
+ TicketType.NETHER_PORTAL_DOUBLE_CHECK, chunk.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ ticketId
+ );
+ }
+
+ // when two entities portal at the same time, it is possible that both entities reach this
+ // part of the code - and create a double portal
+ // to fix this, we just issue another search to try and see if another entity created
+ // a portal nearby
+ BlockUtil.FoundRectangle existingTryAgain =
+ destination.getPortalForcer().findPortalAround(targetPos, destinationBorder, portalSearchRadius).orElse(null);
+ if (existingTryAgain != null) {
+ portalFound.complete(existingTryAgain);
+ return;
+ }
+
+ // we do not have the correct entity reference here
+ BlockUtil.FoundRectangle createdPortal =
+ destination.getPortalForcer().createPortal(targetPos, originalPortalDirection, null, portalCreateRadius).orElse(null);
+ // if it wasn't created, passing null is expected here
+ portalFound.complete(createdPortal);
+ }
+ );
+ }
+ );
+ break;
+ }
+ default: {
+ throw new IllegalStateException("Unknown portal type " + type);
+ }
+ }
+ }
+
+ public boolean canPortalAsync(boolean considerPassengers) {
+ return this.canPortalAsync(considerPassengers, false);
+ }
+
+ protected boolean canPortalAsync(boolean considerPassengers, boolean skipPassengerCheck) {
+ if (considerPassengers) {
+ if (!skipPassengerCheck && this.isPassenger()) {
+ return false;
+ }
+ } else {
+ if (this.isVehicle() || (!skipPassengerCheck && this.isPassenger())) {
+ return false;
+ }
+ }
+ this.getBukkitEntity(); // force bukkit entity to be created before TPing
+ if (!this.canTeleportAsync() || !this.canChangeDimensions() || this.isOnPortalCooldown()) {
+ return false;
+ }
+ if (considerPassengers) {
+ for (Entity entity : this.passengers) {
+ if (!entity.canPortalAsync(true, true)) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ protected void prePortalLogic(ServerLevel origin, ServerLevel destination, PortalType type) {
+
+ }
+
+ protected boolean portalToAsync(ServerLevel destination, boolean takePassengers,
+ PortalType type, java.util.function.Consumer<Entity> teleportComplete) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+ if (!this.canPortalAsync(takePassengers)) {
+ return false;
+ }
+
+ Vec3 initialPosition = this.position();
+ ChunkPos initialPositionChunk = new ChunkPos(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(initialPosition),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(initialPosition)
+ );
+
+ // first, remove entity/passengers from world
+ EntityTreeNode passengerTree = this.detachPassengers();
+ List<EntityTreeNode> fullPassengerTree = passengerTree.getFullTree();
+ ServerLevel originWorld = (ServerLevel)this.level;
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root.preChangeDimension();
+ node.root.prePortalLogic(originWorld, destination, type);
+ }
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ // we will update pos/rot/speed later
+ node.root = node.root.transformForAsyncTeleport(destination, null, null, null, null);
+ // set portal cooldown
+ node.root.setPortalCooldown();
+ }
+
+ // ensure the region is always ticking in case of a shutdown
+ // otherwise, the shutdown will not be able to complete the shutdown as it requires a ticking region
+ Long teleportHoldId = Long.valueOf(TELEPORT_HOLD_TICKET_GEN.getAndIncrement());
+ originWorld.chunkSource.addTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, initialPositionChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+
+ ServerLevel.PendingTeleport beforeFindDestination = new ServerLevel.PendingTeleport(passengerTree, initialPosition);
+ originWorld.pushPendingTeleport(beforeFindDestination);
+
+ ca.spottedleaf.concurrentutil.completable.Completable<PortalInfo> portalInfoCompletable
+ = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ portalInfoCompletable.addWaiter((PortalInfo info, Throwable throwable) -> {
+ if (!originWorld.removePendingTeleport(beforeFindDestination)) {
+ // the shutdown thread has placed us back into the origin world at the original position
+ // we just have to abandon this teleport to prevent duplication
+ return;
+ }
+ originWorld.chunkSource.removeTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, initialPositionChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+ // adjust passenger tree to final pos
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root.transform(info.pos, Float.valueOf(info.yRot), Float.valueOf(info.xRot), info.speed);
+ }
+
+ // place
+ passengerTree.root.placeInAsync(
+ originWorld, destination, Entity.TELEPORT_FLAG_LOAD_CHUNK | (takePassengers ? Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS : 0L),
+ passengerTree, teleportComplete
+ );
+ });
+
+
+ passengerTree.root.findOrCreatePortalAsync(originWorld, destination, type, portalInfoCompletable);
+
+ return true;
+ }
+ // Folia end - region threading
+
@Nullable
public Entity changeDimension(ServerLevel destination) {
// CraftBukkit start
@@ -3859,17 +4629,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// Paper start
public void startSeenByPlayer(ServerPlayer player) {
- if (io.papermc.paper.event.player.PlayerTrackEntityEvent.getHandlerList().getRegisteredListeners().length > 0) {
- new io.papermc.paper.event.player.PlayerTrackEntityEvent(player.getBukkitEntity(), this.getBukkitEntity()).callEvent();
- }
+ // Folia - region threading - no
}
// Paper end
// Paper start
public void stopSeenByPlayer(ServerPlayer player) {
- if(io.papermc.paper.event.player.PlayerUntrackEntityEvent.getHandlerList().getRegisteredListeners().length > 0) {
- new io.papermc.paper.event.player.PlayerUntrackEntityEvent(player.getBukkitEntity(), this.getBukkitEntity()).callEvent();
- }
+ // Folia - region threading - no
}
// Paper end
@@ -4341,7 +5107,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
}
// Paper end - fix MC-4
- if (this.position.x != x || this.position.y != y || this.position.z != z) {
+ boolean posChanged = this.position.x != x || this.position.y != y || this.position.z != z; // Folia - region threading
+ if (posChanged) { // Folia - region threading
synchronized (this.posLock) { // Paper
this.position = new Vec3(x, y, z);
} // Paper
@@ -4362,7 +5129,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// Paper start - never allow AABB to become desynced from position
// hanging has its own special logic
- if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (forceBoundingBoxUpdate || this.position.x != x || this.position.y != y || this.position.z != z)) {
+ if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (forceBoundingBoxUpdate || posChanged)) {
this.setBoundingBox(this.makeBoundingBox());
}
// Paper end
@@ -4461,7 +5228,23 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
if (reason != RemovalReason.UNLOADED_TO_CHUNK) this.getPassengers().forEach(Entity::stopRiding); // Paper - chunk system - don't adjust passenger state when unloading, it's just not safe (and messes with our logic in entity chunk unload)
this.levelCallback.onRemove(reason);
+ // Folia start - region threading
+ if (!(this instanceof ServerPlayer) && reason != RemovalReason.CHANGED_DIMENSION) {
+ // Players need to be special cased, because they are regularly removed from the world
+ this.retireScheduler();
+ }
+ // Folia end - region threading
+ }
+
+ // Folia start - region threading
+ /**
+ * Invoked only when the entity is truly removed from the server, never to be added to any world.
+ */
+ public final void retireScheduler() {
+ // we need to force create the bukkit entity so that the scheduler can be retired...
+ this.getBukkitEntity().taskScheduler.retire();
}
+ // Folia end - region threading
public void unsetRemoved() {
this.removalReason = null;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 42eb78830855d7282b7f3f1bdbe85e632d489784..1e36d889edb6b68d52eae9eee3c13802496af864 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -469,7 +469,7 @@ public abstract class LivingEntity extends Entity {
if (this.isDeadOrDying() && this.level.shouldTickDeath(this)) {
this.tickDeath();
- }
+ } else { this.broadcastedDeath = false; } // Folia - region threading
if (this.lastHurtByPlayerTime > 0) {
--this.lastHurtByPlayerTime;
@@ -620,11 +620,14 @@ public abstract class LivingEntity extends Entity {
return false;
}
+ public boolean broadcastedDeath = false; // Folia - region threading
protected void tickDeath() {
++this.deathTime;
- if (this.deathTime >= 20 && !this.level.isClientSide() && !this.isRemoved()) {
+ if (this.deathTime >= 20 && !this.level.isClientSide() && !this.isRemoved() && !this.broadcastedDeath) { // Folia - region threading
+ this.broadcastedDeath = true; // Folia - region threading
this.level.broadcastEntityEvent(this, (byte) 60);
- this.remove(Entity.RemovalReason.KILLED);
+ if (!(this instanceof ServerPlayer)) this.remove(Entity.RemovalReason.KILLED); // Folia - region threading - don't remove, we want the tick scheduler to be running
+ if ((this instanceof ServerPlayer)) this.unRide(); // Folia - region threading - unmount player when dead
}
}
@@ -841,9 +844,9 @@ public abstract class LivingEntity extends Entity {
}
this.hurtTime = nbt.getShort("HurtTime");
- this.deathTime = nbt.getShort("DeathTime");
+ this.deathTime = nbt.getShort("DeathTime"); this.broadcastedDeath = false; // Folia - region threading
this.lastHurtByMobTimestamp = nbt.getInt("HurtByTimestamp");
- if (nbt.contains("Team", 8)) {
+ if (false && nbt.contains("Team", 8)) { // Folia start - region threading
String s = nbt.getString("Team");
PlayerTeam scoreboardteam = this.level.getScoreboard().getPlayerTeam(s);
if (!level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
@@ -2264,7 +2267,7 @@ public abstract class LivingEntity extends Entity {
@Nullable
public LivingEntity getKillCredit() {
- return (LivingEntity) (this.combatTracker.getKiller() != null ? this.combatTracker.getKiller() : (this.lastHurtByPlayer != null ? this.lastHurtByPlayer : (this.lastHurtByMob != null ? this.lastHurtByMob : null)));
+ return (LivingEntity) (this.combatTracker.getKiller() != null ? this.combatTracker.getKiller() : (this.lastHurtByPlayer != null && io.papermc.paper.util.TickThread.isTickThreadFor(this.lastHurtByPlayer) ? this.lastHurtByPlayer : (this.lastHurtByMob != null && io.papermc.paper.util.TickThread.isTickThreadFor(this.lastHurtByMob) ? this.lastHurtByMob : null))); // Folia - region threading
}
public final float getMaxHealth() {
@@ -3432,7 +3435,7 @@ public abstract class LivingEntity extends Entity {
this.pushEntities();
this.level.getProfiler().pop();
// Paper start
- if (((ServerLevel) this.level).hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
+ if (((ServerLevel) this.level).getCurrentWorldData().hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
if (this.xo != getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
Location from = new Location(this.level.getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
Location to = new Location (this.level.getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
@@ -4096,7 +4099,7 @@ public abstract class LivingEntity extends Entity {
BlockPos blockposition = new BlockPos(d0, d1, d2);
Level world = this.level;
- if (world.hasChunkAt(blockposition)) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel)world, blockposition) && world.hasChunkAt(blockposition)) { // Folia - region threading
boolean flag2 = false;
while (!flag2 && blockposition.getY() > world.getMinBuildHeight()) {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 49b983064ea810382b6112f5dc7f93ba4e5710bd..ee24904679e37007c38d3eb7095b406f345444f6 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -135,6 +135,14 @@ public abstract class Mob extends LivingEntity {
public boolean aware = true; // CraftBukkit
+ // Folia start - region threading
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ this.dropLeash(true, true);
+ }
+ // Folia end - region threading
+
protected Mob(EntityType<? extends Mob> type, Level world) {
super(type, world);
this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
@@ -826,12 +834,7 @@ public abstract class Mob extends LivingEntity {
if (this.level.getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
this.discard();
} else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
- // Paper start - optimise checkDespawn
- Player entityhuman = this.level.findNearbyPlayer(this, level.paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard() + 1, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper
- if (entityhuman == null) {
- entityhuman = ((ServerLevel)this.level).playersAffectingSpawning.isEmpty() ? null : ((ServerLevel)this.level).playersAffectingSpawning.get(0);
- }
- // Paper end - optimise checkDespawn
+ Player entityhuman = this.level.getNearestPlayer(this, -1.0D); // Folia - region threading
if (entityhuman != null) {
double d0 = entityhuman.distanceToSqr((Entity) this);
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
index 11a101e8ff05fbda5e84018358be02014ca01854..8cfa70e9b07e0f993d172d3e4d3804490a4d9fd5 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
@@ -70,7 +70,7 @@ public class FollowOwnerGoal extends Goal {
@Override
public boolean canContinueToUse() {
- return this.navigation.isDone() ? false : (this.tamable.isOrderedToSit() ? false : this.tamable.distanceToSqr((Entity) this.owner) > (double) (this.stopDistance * this.stopDistance));
+ return this.navigation.isDone() ? false : (this.tamable.isOrderedToSit() ? false : (this.owner.level == this.level && this.tamable.distanceToSqr((Entity) this.owner) > (double) (this.stopDistance * this.stopDistance))); // Folia - region threading - check level
}
@Override
@@ -93,7 +93,7 @@ public class FollowOwnerGoal extends Goal {
if (--this.timeToRecalcPath <= 0) {
this.timeToRecalcPath = this.adjustedTickDelay(10);
if (!this.tamable.isLeashed() && !this.tamable.isPassenger()) {
- if (this.tamable.distanceToSqr((Entity) this.owner) >= 144.0D) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.owner) || this.tamable.distanceToSqr((Entity) this.owner) >= 144.0D) { // Folia - region threading - required in case the player suddenly moves into another dimension
this.teleportToOwner();
} else {
this.navigation.moveTo((Entity) this.owner, this.speedModifier);
@@ -105,6 +105,11 @@ public class FollowOwnerGoal extends Goal {
private void teleportToOwner() {
BlockPos blockposition = this.owner.blockPosition();
+ // Folia start - region threading
+ if (this.owner.isRemoved() || this.owner.level != level) {
+ return;
+ }
+ // Folia end - region threading
for (int i = 0; i < 10; ++i) {
int j = this.randomIntInclusive(-3, 3);
@@ -135,7 +140,21 @@ public class FollowOwnerGoal extends Goal {
}
to = event.getTo();
- this.tamable.moveTo(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch());
+ // Folia start - region threading - can't teleport here, we may be removed by teleport logic - delay until next tick
+ // also, use teleportAsync so that crossing region boundaries will not blow up
+ Location finalTo = to;
+ this.tamable.getBukkitEntity().taskScheduler.schedule((TamableAnimal nmsEntity) -> {
+ if (nmsEntity.level == FollowOwnerGoal.this.level) {
+ nmsEntity.teleportAsync(
+ (net.minecraft.server.level.ServerLevel)nmsEntity.level,
+ new net.minecraft.world.phys.Vec3(finalTo.getX(), finalTo.getY(), finalTo.getZ()),
+ Float.valueOf(finalTo.getYaw()), Float.valueOf(finalTo.getPitch()),
+ net.minecraft.world.phys.Vec3.ZERO, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.UNKNOWN, Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ null
+ );
+ }
+ }, null, 1L);
+ // Folia start - region threading - can't teleport here, we may be removed by teleport logic - delay until next tick
// CraftBukkit end
this.navigation.stop();
return true;
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index 97257b450e848f53fdb9b5b7affa57b03ea5f459..5485eba13ae544a3e5b7ff5e416c369db8f9c7bc 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -79,11 +79,11 @@ public abstract class PathNavigation {
}
public void recomputePath() {
- if (this.level.getGameTime() - this.timeLastRecompute > 20L) {
+ if (this.tick - this.timeLastRecompute > 20L) { // Folia - region threading
if (this.targetPos != null) {
this.path = null;
this.path = this.createPath(this.targetPos, this.reachRange);
- this.timeLastRecompute = this.level.getGameTime();
+ this.timeLastRecompute = this.tick; // Folia - region threading
this.hasDelayedRecomputation = false;
}
} else {
@@ -198,7 +198,7 @@ public abstract class PathNavigation {
public boolean moveTo(Entity entity, double speed) {
// Paper start - Pathfinding optimizations
- if (this.pathfindFailures > 10 && this.path == null && net.minecraft.server.MinecraftServer.currentTick < this.lastFailure + 40) {
+ if (this.pathfindFailures > 10 && this.path == null && this.tick < this.lastFailure + 40) { // Folia - region threading
return false;
}
// Paper end
@@ -210,7 +210,7 @@ public abstract class PathNavigation {
return true;
} else {
this.pathfindFailures++;
- this.lastFailure = net.minecraft.server.MinecraftServer.currentTick;
+ this.lastFailure = this.tick; // Folia - region threading
return false;
}
// Paper end
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java
index e3242cf9a6ad51a23c5781142198dec30c8f376d..f32f5982ceb368b240062b9b8ac0141be59e2f1e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java
@@ -37,7 +37,7 @@ public class TemptingSensor extends Sensor<PathfinderMob> {
protected void doTick(ServerLevel world, PathfinderMob entity) {
Brain<?> behaviorcontroller = entity.getBrain();
- Stream<net.minecraft.server.level.ServerPlayer> stream = world.players().stream().filter(EntitySelector.NO_SPECTATORS).filter((entityplayer) -> { // CraftBukkit - decompile error
+ Stream<net.minecraft.server.level.ServerPlayer> stream = world.getLocalPlayers().stream().filter(EntitySelector.NO_SPECTATORS).filter((entityplayer) -> { // CraftBukkit - decompile error // Folia - region threading
return TemptingSensor.TEMPT_TARGETING.test(entity, entityplayer);
}).filter((entityplayer) -> {
return entity.closerThan(entityplayer, 10.0D);
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java b/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java
index fed09b886f4fa0006d160e5f2abb00dfee45434d..394d73b10bc53310d936d1ad568a77bf852ef9d6 100644
--- a/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java
@@ -22,62 +22,66 @@ import org.slf4j.Logger;
public class VillageSiege implements CustomSpawner {
private static final Logger LOGGER = LogUtils.getLogger();
- private boolean hasSetupSiege;
- private VillageSiege.State siegeState;
- private int zombiesToSpawn;
- private int nextSpawnTime;
- private int spawnX;
- private int spawnY;
- private int spawnZ;
+ // Folia - region threading
public VillageSiege() {
- this.siegeState = VillageSiege.State.SIEGE_DONE;
+ // Folia - region threading
}
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ // Folia start - region threading
+ // check if the spawn pos is no longer owned by this region
+ if (worldData.villageSiegeState.siegeState != State.SIEGE_DONE
+ && !io.papermc.paper.util.TickThread.isTickThreadFor(world, worldData.villageSiegeState.spawnX >> 4, worldData.villageSiegeState.spawnZ >> 4, 8)) {
+ // can't spawn here, just re-set
+ worldData.villageSiegeState = new io.papermc.paper.threadedregions.RegionisedWorldData.VillageSiegeState();
+ }
+ // Folia end - region threading
if (!world.isDay() && spawnMonsters) {
float f = world.getTimeOfDay(0.0F);
if ((double) f == 0.5D) {
- this.siegeState = world.random.nextInt(10) == 0 ? VillageSiege.State.SIEGE_TONIGHT : VillageSiege.State.SIEGE_DONE;
+ worldData.villageSiegeState.siegeState = world.random.nextInt(10) == 0 ? VillageSiege.State.SIEGE_TONIGHT : VillageSiege.State.SIEGE_DONE; // Folia - region threading
}
- if (this.siegeState == VillageSiege.State.SIEGE_DONE) {
+ if (worldData.villageSiegeState.siegeState == VillageSiege.State.SIEGE_DONE) { // Folia - region threading
return 0;
} else {
- if (!this.hasSetupSiege) {
+ if (!worldData.villageSiegeState.hasSetupSiege) { // Folia - region threading
if (!this.tryToSetupSiege(world)) {
return 0;
}
- this.hasSetupSiege = true;
+ worldData.villageSiegeState.hasSetupSiege = true; // Folia - region threading
}
- if (this.nextSpawnTime > 0) {
- --this.nextSpawnTime;
+ if (worldData.villageSiegeState.nextSpawnTime > 0) { // Folia - region threading
+ --worldData.villageSiegeState.nextSpawnTime; // Folia - region threading
return 0;
} else {
- this.nextSpawnTime = 2;
- if (this.zombiesToSpawn > 0) {
+ worldData.villageSiegeState.nextSpawnTime = 2; // Folia - region threading
+ if (worldData.villageSiegeState.zombiesToSpawn > 0) { // Folia - region threading
this.trySpawn(world);
- --this.zombiesToSpawn;
+ --worldData.villageSiegeState.zombiesToSpawn; // Folia - region threading
} else {
- this.siegeState = VillageSiege.State.SIEGE_DONE;
+ worldData.villageSiegeState.siegeState = VillageSiege.State.SIEGE_DONE; // Folia - region threading
}
return 1;
}
}
} else {
- this.siegeState = VillageSiege.State.SIEGE_DONE;
- this.hasSetupSiege = false;
+ worldData.villageSiegeState.siegeState = VillageSiege.State.SIEGE_DONE; // Folia - region threading
+ worldData.villageSiegeState.hasSetupSiege = false; // Folia - region threading
return 0;
}
}
private boolean tryToSetupSiege(ServerLevel world) {
- Iterator iterator = world.players().iterator();
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ Iterator iterator = world.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
Player entityhuman = (Player) iterator.next();
@@ -89,12 +93,12 @@ public class VillageSiege implements CustomSpawner {
for (int i = 0; i < 10; ++i) {
float f = world.random.nextFloat() * 6.2831855F;
- this.spawnX = blockposition.getX() + Mth.floor(Mth.cos(f) * 32.0F);
- this.spawnY = blockposition.getY();
- this.spawnZ = blockposition.getZ() + Mth.floor(Mth.sin(f) * 32.0F);
- if (this.findRandomSpawnPos(world, new BlockPos(this.spawnX, this.spawnY, this.spawnZ)) != null) {
- this.nextSpawnTime = 0;
- this.zombiesToSpawn = 20;
+ worldData.villageSiegeState.spawnX = blockposition.getX() + Mth.floor(Mth.cos(f) * 32.0F); // Folia - region threading
+ worldData.villageSiegeState.spawnY = blockposition.getY(); // Folia - region threading
+ worldData.villageSiegeState.spawnZ = blockposition.getZ() + Mth.floor(Mth.sin(f) * 32.0F); // Folia - region threading
+ if (this.findRandomSpawnPos(world, new BlockPos(worldData.villageSiegeState.spawnX, worldData.villageSiegeState.spawnY, worldData.villageSiegeState.spawnZ)) != null) { // Folia - region threading
+ worldData.villageSiegeState.nextSpawnTime = 0; // Folia - region threading
+ worldData.villageSiegeState.zombiesToSpawn = 20; // Folia - region threading
break;
}
}
@@ -108,7 +112,8 @@ public class VillageSiege implements CustomSpawner {
}
private void trySpawn(ServerLevel world) {
- Vec3 vec3d = this.findRandomSpawnPos(world, new BlockPos(this.spawnX, this.spawnY, this.spawnZ));
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ Vec3 vec3d = this.findRandomSpawnPos(world, new BlockPos(worldData.villageSiegeState.spawnX, worldData.villageSiegeState.spawnY, worldData.villageSiegeState.spawnZ)); // Folia - region threading
if (vec3d != null) {
Zombie entityzombie;
@@ -143,7 +148,7 @@ public class VillageSiege implements CustomSpawner {
return null;
}
- private static enum State {
+ public static enum State { // Folia - region threading
SIEGE_CAN_ACTIVATE, SIEGE_TONIGHT, SIEGE_DONE;
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
index 9be85eb0abec02bc0e0eded71c34ab1c565c63e7..9c56304476b4fc841b5d7694232617586ebd8e84 100644
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
@@ -48,11 +48,13 @@ public class PoiManager extends SectionStorage<PoiSection> {
}
protected void updateDistanceTracking(long section) {
+ synchronized (this.villageDistanceTracker) { // Folia - region threading
if (this.isVillageCenter(section)) {
this.villageDistanceTracker.setSource(section, POI_DATA_SOURCE);
} else {
this.villageDistanceTracker.removeSource(section);
}
+ } // Folia - region threading
}
// Paper end - rewrite chunk system
@@ -215,8 +217,10 @@ public class PoiManager extends SectionStorage<PoiSection> {
}
public int sectionsToVillage(SectionPos pos) {
+ synchronized (this.villageDistanceTracker) { // Folia - region threading
this.villageDistanceTracker.propagateUpdates(); // Paper - replace distance tracking util
return convertBetweenLevels(this.villageDistanceTracker.getLevel(io.papermc.paper.util.CoordinateUtils.getChunkSectionKey(pos))); // Paper - replace distance tracking util
+ } // Folia - region threading
}
boolean isVillageCenter(long pos) {
@@ -230,7 +234,9 @@ public class PoiManager extends SectionStorage<PoiSection> {
@Override
public void tick(BooleanSupplier shouldKeepTicking) {
+ synchronized (this.villageDistanceTracker) { // Folia - region threading
this.villageDistanceTracker.propagateUpdates(); // Paper - rewrite chunk system
+ } // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
index 0114c1cf3b6b0500149a77ebc190cb7fa2832184..1189465e79005c99204f873ca7768171218d6399 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
@@ -366,7 +366,7 @@ public class Cat extends TamableAnimal implements VariantHolder<CatVariant> {
});
ServerLevel worldserver = world.getLevel();
- if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK, world).isValid()) { // Paper - fix deadlock
+ if (world.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK).isValid()) { // Paper - fix deadlock // Folia - region threading - properly fix this
this.setVariant((CatVariant) BuiltInRegistries.CAT_VARIANT.getOrThrow(CatVariant.ALL_BLACK));
this.setPersistenceRequired();
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
index 25503678e7d049a8b3172cfad8a5606958c32302..13d60258c6c491a7d0ba5cc93934f0c9b2abd35b 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
@@ -336,9 +336,9 @@ public class Turtle extends Animal {
@Override
public void thunderHit(ServerLevel world, LightningBolt lightning) {
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = lightning; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(lightning); // CraftBukkit // Folia - region threading
this.hurt(DamageSource.LIGHTNING_BOLT, Float.MAX_VALUE);
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
}
private static class TurtleMoveControl extends MoveControl {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index 428523feaa4f30260e32ba03937e88200246c693..5722f1dd949c8ef59379bf4499ec2d77a40df847 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -290,8 +290,10 @@ public class ItemFrame extends HangingEntity {
MapItemSavedData worldmap = MapItem.getSavedData(i, this.level);
if (worldmap != null) {
+ synchronized (worldmap) { // Folia - make map data thread-safe
worldmap.removedFromFrame(this.pos, this.getId());
worldmap.setDirty(true);
+ } // Folia - make map data thread-safe
}
});
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index eacb8a407fe99af2c13f23c12b5544696bda8890..723d5f44c59a8073040669549d9cab88b45e9a3e 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -292,9 +292,9 @@ public class FallingBlockEntity extends Entity {
float f2 = (float) Math.min(Mth.floor((float) i * this.fallDamagePerDistance), this.fallDamageMax);
this.level.getEntities((Entity) this, this.getBoundingBox(), predicate).forEach((entity) -> {
- CraftEventFactory.entityDamage = this; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
entity.hurt(damagesource1, f2);
- CraftEventFactory.entityDamage = null; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
});
boolean flag = this.blockState.is(BlockTags.ANVIL);
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index f0ccdfbd7d7be8c6e302609accf8fe9cac8885c4..d07060fb35df66e77ebdd404444c58564fdb9402 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -50,7 +50,7 @@ public class ItemEntity extends Entity {
@Nullable
private UUID owner;
public final float bobOffs;
- private int lastTick = MinecraftServer.currentTick - 1; // CraftBukkit
+ //private int lastTick = MinecraftServer.currentTick - 1; // CraftBukkit // Folia - region threading
public boolean canMobPickup = true; // Paper
private int despawnRate = -1; // Paper
public net.kyori.adventure.util.TriState frictionState = net.kyori.adventure.util.TriState.NOT_SET; // Paper
@@ -116,13 +116,11 @@ public class ItemEntity extends Entity {
this.discard();
} else {
super.tick();
- // CraftBukkit start - Use wall time for pickup and despawn timers
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
- this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
- if (this.age != -32768) this.age += elapsedTicks;
- this.lastTick = MinecraftServer.currentTick;
- // CraftBukkit end
+ // Folia start - region threading - restore original timers
+ if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
+ --this.pickupDelay;
+ }
+ // Folia end - region threading - restore original timers
this.xo = this.getX();
this.yo = this.getY();
@@ -176,11 +174,11 @@ public class ItemEntity extends Entity {
this.mergeWithNeighbours();
}
- /* CraftBukkit start - moved up
+ // Folia - region threading - restore original timers
if (this.age != -32768) {
++this.age;
}
- // CraftBukkit end */
+ // Folia - region threading - restore original timers
this.hasImpulse |= this.updateInWaterStateAndDoFluidPushing();
if (!this.level.isClientSide) {
@@ -207,13 +205,14 @@ public class ItemEntity extends Entity {
// Spigot start - copied from above
@Override
public void inactiveTick() {
- // CraftBukkit start - Use wall time for pickup and despawn timers
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
- this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
- if (this.age != -32768) this.age += elapsedTicks;
- this.lastTick = MinecraftServer.currentTick;
- // CraftBukkit end
+ // Folia start - region threading - restore original timers
+ if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
+ --this.pickupDelay;
+ }
+ if (this.age != -32768) {
+ ++this.age;
+ }
+ // Folia end - region threading - restore original timers
if (!this.level.isClientSide && this.age >= this.despawnRate) { // Spigot // Paper
// CraftBukkit start - fire ItemDespawnEvent
@@ -514,14 +513,20 @@ public class ItemEntity extends Entity {
return false;
}
+ // Folia start - region threading
+ @Override
+ public void postChangeDimension() {
+ super.postChangeDimension();
+ this.mergeWithNeighbours();
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
Entity entity = super.changeDimension(destination);
- if (!this.level.isClientSide && entity instanceof ItemEntity) {
- ((ItemEntity) entity).mergeWithNeighbours();
- }
+ if (entity != null) entity.postChangeDimension(); // Folia - region threading - move to post change
return entity;
}
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index bedee2c93bd0aff148f93dcf111e0fc3d9bce4a0..718701a39d0c5369600119330cec7f8015fd95b0 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -59,7 +59,7 @@ public class PrimedTnt extends Entity {
@Override
public void tick() {
- if (level.spigotConfig.maxTntTicksPerTick > 0 && ++level.spigotConfig.currentPrimedTnt > level.spigotConfig.maxTntTicksPerTick) { return; } // Spigot
+ if (level.spigotConfig.maxTntTicksPerTick > 0 && ++level.getCurrentWorldData().currentPrimedTnt > level.spigotConfig.maxTntTicksPerTick) { return; } // Spigot // Folia - region threading
if (!this.isNoGravity()) {
this.setDeltaMovement(this.getDeltaMovement().add(0.0D, -0.04D, 0.0D));
}
@@ -101,7 +101,7 @@ public class PrimedTnt extends Entity {
*/
// Send position and velocity updates to nearby players on every tick while the TNT is in water.
// This does pretty well at keeping their clients in sync with the server.
- net.minecraft.server.level.ChunkMap.TrackedEntity ete = ((net.minecraft.server.level.ServerLevel)this.level).getChunkSource().chunkMap.entityMap.get(this.getId());
+ net.minecraft.server.level.ChunkMap.TrackedEntity ete = this.tracker; // Folia - region threading
if (ete != null) {
net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket velocityPacket = new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this);
net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket positionPacket = new net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket(this);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 9976205537cfe228735687f1e9c52c74ac025690..f286abfff186b657db99f28d3592465ccee4498a 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -94,7 +94,7 @@ public class Zombie extends Monster {
private boolean canBreakDoors;
private int inWaterTime;
public int conversionTime;
- private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
+ // private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field // Folia - region threading - restore original timers
private boolean shouldBurnInDay = true; // Paper
public Zombie(EntityType<? extends Zombie> type, Level world) {
@@ -217,10 +217,7 @@ public class Zombie extends Monster {
public void tick() {
if (!this.level.isClientSide && this.isAlive() && !this.isNoAi()) {
if (this.isUnderWaterConverting()) {
- // CraftBukkit start - Use wall time instead of ticks for conversion
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- this.conversionTime -= elapsedTicks;
- // CraftBukkit end
+ --this.conversionTime; // Folia - region threading - restore original timers
if (this.conversionTime < 0) {
this.doUnderWaterConversion();
}
@@ -237,7 +234,7 @@ public class Zombie extends Monster {
}
super.tick();
- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
+ //this.lastTick = MinecraftServer.currentTick; // CraftBukkit // Folia - region threading - restore original timers
}
@Override
@@ -276,7 +273,7 @@ public class Zombie extends Monster {
}
// Paper end
public void startUnderWaterConversion(int ticksUntilWaterConversion) {
- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
+ // Folia - region threading - restore original timers
this.conversionTime = ticksUntilWaterConversion;
this.getEntityData().set(Zombie.DATA_DROWNED_CONVERSION_ID, true);
}
diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
index 71a36cf9b976443cca9ab63cd0eb23253f638562..c7a03304d8fb33e2e5c90547cba46665b51eec79 100644
--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
@@ -70,7 +70,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
@Nullable
private CompoundTag tradeOffers;
private int villagerXp;
- private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
+ // private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field // Folia - region threading - restore original timers
public ZombieVillager(EntityType<? extends ZombieVillager> type, Level world) {
super(type, world);
@@ -145,10 +145,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
public void tick() {
if (!this.level.isClientSide && this.isAlive() && this.isConverting()) {
int i = this.getConversionProgress();
- // CraftBukkit start - Use wall time instead of ticks for villager conversion
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- i *= elapsedTicks;
- // CraftBukkit end
+ // Folia - region threading - restore original timers
this.villagerConversionTime -= i;
if (this.villagerConversionTime <= 0) {
@@ -157,7 +154,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
}
super.tick();
- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
+ // Folia - region threading - restore original timers
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java b/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
index ca96b893e22de3ae7c11d5cded51edf70bdcb6f2..6000e891620850aac303630bf6676085d41f65b5 100644
--- a/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
@@ -213,10 +213,18 @@ public abstract class AbstractVillager extends AgeableMob implements InventoryCa
this.readInventoryFromTag(nbt);
}
+ // Folia start - region threading
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ this.stopTrading();
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
- this.stopTrading();
+ this.preChangeDimension(); // Folia - region threading - move into preChangeDimension
return super.changeDimension(destination);
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java b/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java
index 5f407535298a31a34cfe114dd863fd6a9b977707..1f1e3d6e5e94b985a5c929ab266a996471432923 100644
--- a/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java
+++ b/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java
@@ -21,17 +21,18 @@ import net.minecraft.world.phys.AABB;
public class CatSpawner implements CustomSpawner {
private static final int TICK_DELAY = 1200;
- private int nextTick;
+ //private int nextTick; // Folia - region threading
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
if (spawnAnimals && world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
- --this.nextTick;
- if (this.nextTick > 0) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ --worldData.catSpawnerNextTick; // Folia - region threading
+ if (worldData.catSpawnerNextTick > 0) { // Folia - region threading
return 0;
} else {
- this.nextTick = 1200;
- Player player = world.getRandomPlayer();
+ worldData.catSpawnerNextTick = 1200; // Folia - region threading
+ Player player = world.getRandomLocalPlayer(); // Folia - region threading
if (player == null) {
return 0;
} else {
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 18eac340386a396c9850f53f30d20a41c1437788..81efaadf67f7bcc6097c19c05ba2fdb6b34d8218 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -710,6 +710,8 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
ServerLevel worldserver = minecraftserver.getLevel(globalpos.dimension());
if (worldserver != null) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue( // Folia - region threading
+ worldserver, globalpos.pos().getX() >> 4, globalpos.pos().getZ() >> 4, () -> { // Folia - region threading
PoiManager villageplace = worldserver.getPoiManager();
Optional<Holder<PoiType>> optional = villageplace.getType(globalpos.pos());
BiPredicate<Villager, Holder<PoiType>> bipredicate = (BiPredicate) Villager.POI_MEMORIES.get(pos);
@@ -718,6 +720,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
villageplace.release(globalpos.pos());
DebugPackets.sendPoiTicketCountPacket(worldserver, globalpos.pos());
}
+ }); // Folia - region threading
}
});
diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
index 0ae8e9134a3671cdf2a480cd4dd6598653e261ab..d9d832b7978d03417912408564f6e21bb5e52dc3 100644
--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
+++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
@@ -32,16 +32,14 @@ public class WanderingTraderSpawner implements CustomSpawner {
private static final int SPAWN_CHANCE_INCREASE = 25;
private static final int SPAWN_ONE_IN_X_CHANCE = 10;
private static final int NUMBER_OF_SPAWN_ATTEMPTS = 10;
- private final RandomSource random = RandomSource.create();
+ private final RandomSource random = new net.minecraft.world.entity.Entity.RandomRandomSource(); // Folia - region threading
private final ServerLevelData serverLevelData;
- private int tickDelay;
- private int spawnDelay;
- private int spawnChance;
+ // Folia - region threading
public WanderingTraderSpawner(ServerLevelData properties) {
this.serverLevelData = properties;
// Paper start
- this.tickDelay = Integer.MIN_VALUE;
+ //this.tickDelay = Integer.MIN_VALUE; // Folia - region threading - moved to regionisedworlddata
//this.spawnDelay = properties.getWanderingTraderSpawnDelay(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
//this.spawnChance = properties.getWanderingTraderSpawnChance(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
//if (this.spawnDelay == 0 && this.spawnChance == 0) {
@@ -56,36 +54,37 @@ public class WanderingTraderSpawner implements CustomSpawner {
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
// Paper start
- if (this.tickDelay == Integer.MIN_VALUE) {
- this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
- this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
- this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
+ if (worldData.wanderingTraderTickDelay == Integer.MIN_VALUE) { // Folia - region threading
+ worldData.wanderingTraderTickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength; // Folia - region threading
+ worldData.wanderingTraderSpawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength; // Folia - region threading
+ worldData.wanderingTraderSpawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin; // Folia - region threading
}
if (!world.getGameRules().getBoolean(GameRules.RULE_DO_TRADER_SPAWNING)) {
return 0;
- } else if (this.tickDelay - 1 > 0) {
- this.tickDelay = this.tickDelay - 1;
+ } else if (worldData.wanderingTraderTickDelay - 1 > 0) { // Folia - region threading
+ worldData.wanderingTraderTickDelay = worldData.wanderingTraderTickDelay - 1; // Folia - region threading
return 0;
} else {
- this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
- this.spawnDelay = this.spawnDelay - world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
+ worldData.wanderingTraderTickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength; // Folia - region threading
+ worldData.wanderingTraderSpawnDelay = worldData.wanderingTraderSpawnDelay - world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength; // Folia - region threading
//this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
- if (this.spawnDelay > 0) {
+ if (worldData.wanderingTraderSpawnDelay > 0) { // Folia - region threading
return 0;
} else {
- this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
+ worldData.wanderingTraderSpawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength; // Folia - region threading
if (!world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
return 0;
} else {
- int i = this.spawnChance;
+ int i = worldData.wanderingTraderSpawnChance; // Folia - region threading
- this.spawnChance = Mth.clamp(i + world.paperConfig().entities.spawning.wanderingTrader.spawnChanceFailureIncrement, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMax);
+ worldData.wanderingTraderSpawnChance = Mth.clamp(i + world.paperConfig().entities.spawning.wanderingTrader.spawnChanceFailureIncrement, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMax); // Folia - region threading
//this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
if (this.random.nextInt(100) > i) {
return 0;
} else if (this.spawn(world)) {
- this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
+ worldData.wanderingTraderSpawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin; // Folia - region threading
// Paper end
return 1;
} else {
@@ -97,7 +96,7 @@ public class WanderingTraderSpawner implements CustomSpawner {
}
private boolean spawn(ServerLevel world) {
- ServerPlayer entityplayer = world.getRandomPlayer();
+ ServerPlayer entityplayer = world.getRandomLocalPlayer(); // Folia - region threading
if (entityplayer == null) {
return true;
@@ -127,7 +126,7 @@ public class WanderingTraderSpawner implements CustomSpawner {
this.tryToSpawnLlamaFor(world, entityvillagertrader, 4);
}
- this.serverLevelData.setWanderingTraderId(entityvillagertrader.getUUID());
+ //this.serverLevelData.setWanderingTraderId(entityvillagertrader.getUUID()); // Folia - region threading - doesn't appear to be used anywhere, so avoid the race condition here...
// entityvillagertrader.setDespawnDelay(48000); // CraftBukkit - moved to EntityVillagerTrader constructor. This lets the value be modified by plugins on CreatureSpawnEvent
entityvillagertrader.setWanderTarget(blockposition1);
entityvillagertrader.restrictTo(blockposition1, 16);
diff --git a/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java b/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java
index c7265a650a5d6bdc42d41c5c90cad401d7f1c99d..c95d80ee142dc056874af6baf2d058cc932985e9 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java
@@ -128,9 +128,9 @@ public class EvokerFangs extends Entity {
if (target.isAlive() && !target.isInvulnerable() && target != entityliving1) {
if (entityliving1 == null) {
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = this; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
target.hurt(DamageSource.MAGIC, 6.0F);
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
} else {
if (entityliving1.isAlliedTo((Entity) target)) {
return;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java b/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
index 5406925cd66f46ab8744123c670d72cea7bfc3a1..d0fa197283a3bf14ead356e832500430ecae3f86 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
@@ -130,6 +130,10 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
});
}
+ if (this.attachedToEntity != null && !io.papermc.paper.util.TickThread.isTickThreadFor(this.attachedToEntity)) { // Folia start - region threading
+ this.attachedToEntity = null;
+ }
+ // Folia end - region threading
if (this.attachedToEntity != null) {
if (this.attachedToEntity.isFallFlying()) {
@@ -241,9 +245,9 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
if (f > 0.0F) {
if (this.attachedToEntity != null) {
- CraftEventFactory.entityDamage = this; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
this.attachedToEntity.hurt(DamageSource.fireworks(this, this.getOwner()), 5.0F + (float) (nbttaglist.size() * 2));
- CraftEventFactory.entityDamage = null; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
}
double d0 = 5.0D;
@@ -270,9 +274,9 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
if (flag) {
float f1 = f * (float) Math.sqrt((5.0D - (double) this.distanceTo(entityliving)) / 5.0D);
- CraftEventFactory.entityDamage = this; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
entityliving.hurt(DamageSource.fireworks(this, this.getOwner()), f1);
- CraftEventFactory.entityDamage = null; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 66476b33cede1e44db5ec166a0cea81f82ffe47a..26a17e3098317f6f623cdcab59dceb9d213c7f63 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -52,8 +52,19 @@ public abstract class Projectile extends Entity {
}
+ // Folia start - region threading
+ // In general, this is an entire mess. At the time of writing, there are fifty usages of getOwner.
+ // Usage of this function is to avoid concurrency issues, even if it sacrifices behavior.
@Nullable
public Entity getOwner() {
+ Entity ret = this.getOwnerRaw();
+ return io.papermc.paper.util.TickThread.isTickThreadFor(ret) ? ret : null;
+ }
+ // Folia end - region threading
+
+ @Nullable
+ public Entity getOwnerRaw() { // Folia - region threading
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot update owner state asynchronously"); // Folia - region threading
if (this.cachedOwner != null && !this.cachedOwner.isRemoved()) {
return this.cachedOwner;
} else if (this.ownerUUID != null && this.level instanceof ServerLevel) {
@@ -273,6 +284,6 @@ public abstract class Projectile extends Entity {
public boolean mayInteract(Level world, BlockPos pos) {
Entity entity = this.getOwner();
- return entity instanceof Player ? entity.mayInteract(world, pos) : entity == null || world.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
+ return entity instanceof Player && io.papermc.paper.util.TickThread.isTickThreadFor(entity) ? entity.mayInteract(world, pos) : entity == null || world.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING); // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java b/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java
index 00ac1cdc4734cc57f15433c5c6e7a3a545739d33..39b0034b7c612759fed87b6a5fff1819583f3f85 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java
@@ -23,7 +23,7 @@ public class SmallFireball extends Fireball {
public SmallFireball(Level world, LivingEntity owner, double velocityX, double velocityY, double velocityZ) {
super(EntityType.SMALL_FIREBALL, owner, velocityX, velocityY, velocityZ, world);
// CraftBukkit start
- if (this.getOwner() != null && this.getOwner() instanceof Mob) {
+ if (owner != null && owner instanceof Mob) { // Folia - region threading
isIncendiary = this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java
index f224ebbc0efefddede43d87f0300c014077b9931..2627610b77e779722bb33eeb1096d862aa9639d2 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java
@@ -44,6 +44,62 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
entityHitResult.getEntity().hurt(DamageSource.thrown(this, this.getOwner()), 0.0F);
}
+ // Folia start - region threading
+ private static void attemptTeleport(Entity source, ServerLevel checkWorld, net.minecraft.world.phys.Vec3 to) {
+ // ignore retired callback, in those cases we do not want to teleport
+ source.getBukkitEntity().taskScheduler.schedule(
+ (Entity entity) -> {
+ // source is now an invalid reference, do not use it, use the entity parameter
+
+ if (entity.getLevel() != checkWorld) {
+ // cannot teleport cross-world
+ return;
+ }
+ if (entity.isVehicle()) {
+ // cannot teleport vehicles
+ return;
+ }
+ // dismount from any vehicles, so we can teleport and to prevent desync
+ if (entity.isPassenger()) {
+ entity.stopRiding();
+ }
+
+ // reset fall damage so that if the entity was falling they do not instantly die
+ entity.resetFallDistance();
+
+ entity.teleportAsync(
+ checkWorld, to, null, null, null,
+ PlayerTeleportEvent.TeleportCause.ENDER_PEARL,
+ // chunk could have been unloaded
+ Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ (Entity teleported) -> {
+ // entity is now an invalid reference, do not use it, instead use teleported
+ if (teleported instanceof ServerPlayer player) {
+ // connection teleport is already done
+ ServerLevel world = player.getLevel();
+
+ // endermite spawn chance
+ if (world.random.nextFloat() < 0.05F && world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
+ Endermite entityendermite = EntityType.ENDERMITE.create(world);
+
+ if (entityendermite != null) {
+ entityendermite.moveTo(player.getX(), player.getY(), player.getZ(), player.getYRot(), player.getXRot());
+ world.addFreshEntity(entityendermite, CreatureSpawnEvent.SpawnReason.ENDER_PEARL);
+ }
+ }
+
+ // damage player
+ player.hurt(DamageSource.FALL, 5.0F);
+ }
+ }
+ );
+ },
+ null,
+ 1L
+ );
+ }
+ // Folia end - region threading
+
@Override
protected void onHit(HitResult hitResult) {
super.onHit(hitResult);
@@ -53,6 +109,20 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
}
if (!this.level.isClientSide && !this.isRemoved()) {
+ // Folia start - region threading
+ if (true) {
+ // we can't fire events, because we do not actually know where the other entity is located
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this)) {
+ throw new IllegalStateException("Must be on tick thread for ticking entity: " + this);
+ }
+ Entity entity = this.getOwnerRaw();
+ if (entity != null) {
+ attemptTeleport(entity, (ServerLevel)this.getLevel(), this.position());
+ }
+ this.discard();
+ return;
+ }
+ // Folia end - region threading
Entity entity = this.getOwner();
if (entity instanceof ServerPlayer) {
@@ -84,9 +154,9 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
entityplayer.connection.teleport(teleEvent.getTo());
entity.resetFallDistance();
- CraftEventFactory.entityDamage = this;
+ CraftEventFactory.entityDamageRT.set(this); // Folia - region threading
entity.hurt(DamageSource.FALL, 5.0F);
- CraftEventFactory.entityDamage = null;
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
}
// CraftBukkit end
}
@@ -112,6 +182,14 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
}
+ // Folia start - region threading
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ // Don't change the owner here, since the tick logic will consider it anyways.
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raid.java b/src/main/java/net/minecraft/world/entity/raid/Raid.java
index 08b18428e867baf14f551beb72e3875b0c420639..941e74fe6f66a1e7d1a909e2dcf494eba0704058 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raid.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raid.java
@@ -108,6 +108,13 @@ public class Raid {
private int celebrationTicks;
private Optional<BlockPos> waveSpawnPos;
+ // Folia start - make raids thread-safe
+ public boolean ownsRaid() {
+ BlockPos center = this.getCenter();
+ return center != null && io.papermc.paper.util.TickThread.isTickThreadFor(this.level, center.getX() >> 4, center.getZ() >> 4, 8);
+ }
+ // Folia end - make raids thread-safe
+
public Raid(int id, ServerLevel world, BlockPos pos) {
this.raidEvent = new ServerBossEvent(Raid.RAID_NAME_COMPONENT, BossEvent.BossBarColor.RED, BossEvent.BossBarOverlay.NOTCHED_10);
this.random = RandomSource.create();
@@ -213,7 +220,7 @@ public class Raid {
return (entityplayer) -> {
BlockPos blockposition = entityplayer.blockPosition();
- return entityplayer.isAlive() && this.level.getRaidAt(blockposition) == this;
+ return io.papermc.paper.util.TickThread.isTickThreadFor(entityplayer) && entityplayer.isAlive() && this.level.getRaidAt(blockposition) == this; // Folia - make raids thread-safe
};
}
@@ -527,7 +534,7 @@ public class Raid {
boolean flag = true;
Collection<ServerPlayer> collection = this.raidEvent.getPlayers();
long i = this.random.nextLong();
- Iterator iterator = this.level.players().iterator();
+ Iterator iterator = this.level.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
index e5ccbaf72f29731f1d1aa939b9297b644a408cd4..1792655d2f0357b388b3c83886cac4bc109e1aa9 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
@@ -91,7 +91,7 @@ public abstract class Raider extends PatrollingMonster {
if (this.canJoinRaid()) {
if (raid == null) {
- if (this.level.getGameTime() % 20L == 0L) {
+ if (this.level.getRedstoneGameTime() % 20L == 0L) { // Folia - region threading
Raid raid1 = ((ServerLevel) this.level).getRaidAt(this.blockPosition());
if (raid1 != null && Raids.canJoinRaid(this, raid1)) {
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raids.java b/src/main/java/net/minecraft/world/entity/raid/Raids.java
index feb89eb69994bdd1d2f95d2b9992e69251b2bee7..39cdb5c0080613662eaefc4f94d17fa1bd25ed30 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raids.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raids.java
@@ -28,14 +28,14 @@ import net.minecraft.world.phys.Vec3;
public class Raids extends SavedData {
private static final String RAID_FILE_ID = "raids";
- public final Map<Integer, Raid> raidMap = Maps.newHashMap();
+ public final Map<Integer, Raid> raidMap = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - make raids thread-safe
private final ServerLevel level;
- private int nextAvailableID;
+ private final java.util.concurrent.atomic.AtomicInteger nextAvailableID = new java.util.concurrent.atomic.AtomicInteger(); // Folia - make raids thread-safe
private int tick;
public Raids(ServerLevel world) {
this.level = world;
- this.nextAvailableID = 1;
+ this.nextAvailableID.set(1); // Folia - make raids thread-safe
this.setDirty();
}
@@ -43,12 +43,26 @@ public class Raids extends SavedData {
return (Raid) this.raidMap.get(id);
}
- public void tick() {
+ // Folia start - make raids thread-safe
+ public void globalTick() {
++this.tick;
+ if (this.tick % 200 == 0) {
+ this.setDirty();
+ }
+ }
+ // Folia end - make raids thread-safe
+
+ public void tick() {
+ // Folia - make raids thread-safe - move to globalTick()
Iterator iterator = this.raidMap.values().iterator();
while (iterator.hasNext()) {
Raid raid = (Raid) iterator.next();
+ // Folia start - make raids thread-safe
+ if (!raid.ownsRaid()) {
+ continue;
+ }
+ // Folia end - make raids thread-safe
if (this.level.getGameRules().getBoolean(GameRules.RULE_DISABLE_RAIDS)) {
raid.stop();
@@ -62,14 +76,17 @@ public class Raids extends SavedData {
}
}
- if (this.tick % 200 == 0) {
- this.setDirty();
- }
+ // Folia - make raids thread-safe - move to globalTick()
DebugPackets.sendRaids(this.level, this.raidMap.values());
}
public static boolean canJoinRaid(Raider raider, Raid raid) {
+ // Folia start - make raids thread-safe
+ if (!raid.ownsRaid()) {
+ return false;
+ }
+ // Folia end - make raids thread-safe
return raider != null && raid != null && raid.getLevel() != null ? raider.isAlive() && raider.canJoinRaid() && raider.getNoActionTime() <= 2400 && raider.level.dimensionType() == raid.getLevel().dimensionType() : false;
}
@@ -82,7 +99,7 @@ public class Raids extends SavedData {
} else {
DimensionType dimensionmanager = player.level.dimensionType();
- if (!dimensionmanager.hasRaids()) {
+ if (!dimensionmanager.hasRaids() || !io.papermc.paper.util.TickThread.isTickThreadFor(this.level, player.chunkPosition().x, player.chunkPosition().z, 8)) { // Folia - region threading
return null;
} else {
BlockPos blockposition = player.blockPosition();
@@ -162,7 +179,7 @@ public class Raids extends SavedData {
public static Raids load(ServerLevel world, CompoundTag nbt) {
Raids persistentraid = new Raids(world);
- persistentraid.nextAvailableID = nbt.getInt("NextAvailableID");
+ persistentraid.nextAvailableID.set(nbt.getInt("NextAvailableID")); // Folia - make raids thread-safe
persistentraid.tick = nbt.getInt("Tick");
ListTag nbttaglist = nbt.getList("Raids", 10);
@@ -178,7 +195,7 @@ public class Raids extends SavedData {
@Override
public CompoundTag save(CompoundTag nbt) {
- nbt.putInt("NextAvailableID", this.nextAvailableID);
+ nbt.putInt("NextAvailableID", this.nextAvailableID.get()); // Folia - make raids thread-safe
nbt.putInt("Tick", this.tick);
ListTag nbttaglist = new ListTag();
Iterator iterator = this.raidMap.values().iterator();
@@ -200,7 +217,7 @@ public class Raids extends SavedData {
}
private int getUniqueId() {
- return ++this.nextAvailableID;
+ return this.nextAvailableID.incrementAndGet(); // Folia - make raids thread-safe
}
@Nullable
@@ -211,6 +228,11 @@ public class Raids extends SavedData {
while (iterator.hasNext()) {
Raid raid1 = (Raid) iterator.next();
+ // Folia start - make raids thread-safe
+ if (!raid1.ownsRaid()) {
+ continue;
+ }
+ // Folia end - make raids thread-safe
double d1 = raid1.getCenter().distSqr(pos);
if (raid1.isActive() && d1 < d0) {
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
index 70f1916185b79bbb9f033f4ef8119d7b17a13ef8..54d55e8827f4ab286fca722f199aac42cddab8d2 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
@@ -155,7 +155,7 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
// Paper start
public void immunize() {
- this.activatedImmunityTick = Math.max(this.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 20);
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + 20);
}
// Paper end
diff --git a/src/main/java/net/minecraft/world/item/ArmorItem.java b/src/main/java/net/minecraft/world/item/ArmorItem.java
index 9c8604376228c02f8bbd9a15673fbdf5097e7cb2..40410ce889ef18344291f04d29938b4d1d3c9766 100644
--- a/src/main/java/net/minecraft/world/item/ArmorItem.java
+++ b/src/main/java/net/minecraft/world/item/ArmorItem.java
@@ -63,7 +63,7 @@ public class ArmorItem extends Item implements Wearable {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) entityliving.getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index 6860096cb8c0deecc9c1d87543d1128fb95fd2d4..00cc67322d7de29c30b54aa7da62cc44d6469a1d 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -333,6 +333,7 @@ public final class ItemStack {
}
public InteractionResult useOn(UseOnContext itemactioncontext, InteractionHand enumhand) { // CraftBukkit - add hand
+
net.minecraft.world.entity.player.Player entityhuman = itemactioncontext.getPlayer();
BlockPos blockposition = itemactioncontext.getClickedPos();
BlockInWorld shapedetectorblock = new BlockInWorld(itemactioncontext.getLevel(), blockposition, false);
@@ -344,12 +345,13 @@ public final class ItemStack {
CompoundTag oldData = this.getTagClone();
int oldCount = this.getCount();
ServerLevel world = (ServerLevel) itemactioncontext.getLevel();
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
if (!(this.getItem() instanceof BucketItem/* || this.getItem() instanceof SolidBucketItem*/)) { // if not bucket // Paper - capture block states for snow buckets
- world.captureBlockStates = true;
+ worldData.captureBlockStates = true; // Folia - region threading
// special case bonemeal
if (this.getItem() == Items.BONE_MEAL) {
- world.captureTreeGeneration = true;
+ worldData.captureTreeGeneration = true; // Folia - region threading
}
}
Item item = this.getItem();
@@ -358,14 +360,14 @@ public final class ItemStack {
int newCount = this.getCount();
this.setCount(oldCount);
this.setTagClone(oldData);
- world.captureBlockStates = false;
- if (enuminteractionresult.consumesAction() && world.captureTreeGeneration && world.capturedBlockStates.size() > 0) {
- world.captureTreeGeneration = false;
+ worldData.captureBlockStates = false; // Folia - region threading
+ if (enuminteractionresult.consumesAction() && worldData.captureTreeGeneration && worldData.capturedBlockStates.size() > 0) { // Folia - region threading
+ world.getCurrentWorldData().captureTreeGeneration = false; // Folia - region threading
Location location = new Location(world.getWorld(), blockposition.getX(), blockposition.getY(), blockposition.getZ());
TreeType treeType = SaplingBlock.treeType;
SaplingBlock.treeType = null;
- List<BlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ List<BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent structureEvent = null;
if (treeType != null) {
boolean isBonemeal = this.getItem() == Items.BONE_MEAL;
@@ -392,12 +394,12 @@ public final class ItemStack {
SignItem.openSign = null; // SPIGOT-6758 - Reset on early return
return enuminteractionresult;
}
- world.captureTreeGeneration = false;
+ worldData.captureTreeGeneration = false; // Folia - region threading
if (entityhuman != null && enuminteractionresult.shouldAwardStats()) {
org.bukkit.event.block.BlockPlaceEvent placeEvent = null;
- List<BlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ List<BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
if (blocks.size() > 1) {
placeEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockMultiPlaceEvent(world, entityhuman, enumhand, blocks, blockposition.getX(), blockposition.getY(), blockposition.getZ());
} else if (blocks.size() == 1 && item != Items.POWDER_SNOW_BUCKET) { // Paper - don't call event twice for snow buckets
@@ -408,13 +410,13 @@ public final class ItemStack {
enuminteractionresult = InteractionResult.FAIL; // cancel placement
// PAIL: Remove this when MC-99075 fixed
placeEvent.getPlayer().updateInventory();
- world.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot
+ worldData.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot // Folia - region threading
// revert back all captured blocks
- world.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710
+ worldData.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710 // Folia - region threading
for (BlockState blockstate : blocks) {
blockstate.update(true, false);
}
- world.preventPoiUpdated = false;
+ worldData.preventPoiUpdated = false; // Folia - region threading
// Brute force all possible updates
BlockPos placedPos = ((CraftBlock) placeEvent.getBlock()).getPosition();
@@ -429,7 +431,7 @@ public final class ItemStack {
this.setCount(newCount);
}
- for (Map.Entry<BlockPos, BlockEntity> e : world.capturedTileEntities.entrySet()) {
+ for (Map.Entry<BlockPos, BlockEntity> e : worldData.capturedTileEntities.entrySet()) { // Folia - region threading
world.setBlockEntity(e.getValue());
}
@@ -490,8 +492,8 @@ public final class ItemStack {
entityhuman.awardStat(Stats.ITEM_USED.get(item));
}
}
- world.capturedTileEntities.clear();
- world.capturedBlockStates.clear();
+ worldData.capturedTileEntities.clear(); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
// CraftBukkit end
return enuminteractionresult;
diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
index 586852e347cfeb6e52d16e51b3f193e814036e81..eacd5b6f649a59f845cc8d9d9373d41ed3757c97 100644
--- a/src/main/java/net/minecraft/world/item/MapItem.java
+++ b/src/main/java/net/minecraft/world/item/MapItem.java
@@ -103,6 +103,7 @@ public class MapItem extends ComplexItem {
}
public void update(Level world, Entity entity, MapItemSavedData state) {
+ synchronized (state) { // Folia - make map data thread-safe
if (world.dimension() == state.dimension && entity instanceof Player) {
int i = 1 << state.scale;
int j = state.centerX;
@@ -134,9 +135,9 @@ public class MapItem extends ComplexItem {
int j2 = (j / i + k1 - 64) * i;
int k2 = (k / i + l1 - 64) * i;
Multiset<MaterialColor> multiset = LinkedHashMultiset.create();
- LevelChunk chunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2)); // Paper - Maps shouldn't load chunks
+ LevelChunk chunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2)); // Paper - Maps shouldn't load chunks // Folia - super important this remains true
- if (chunk != null && !chunk.isEmpty()) { // Paper - Maps shouldn't load chunks
+ if (chunk != null && !chunk.isEmpty() && io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel)world, chunk.getPos())) { // Paper - Maps shouldn't load chunks // Folia - make sure chunk is owned
int l2 = 0;
double d1 = 0.0D;
int i3;
@@ -227,6 +228,7 @@ public class MapItem extends ComplexItem {
}
}
+ } // Folia - make map data thread-safe
}
private BlockState getCorrectStateForFluidBlock(Level world, BlockState state, BlockPos pos) {
@@ -243,6 +245,7 @@ public class MapItem extends ComplexItem {
MapItemSavedData worldmap = MapItem.getSavedData(map, world);
if (worldmap != null) {
+ synchronized (worldmap) { // Folia - make map data thread-safe
if (world.dimension() == worldmap.dimension) {
int i = 1 << worldmap.scale;
int j = worldmap.centerX;
@@ -317,6 +320,7 @@ public class MapItem extends ComplexItem {
}
}
+ } // Folia - make map data thread-safe
}
}
@@ -326,6 +330,7 @@ public class MapItem extends ComplexItem {
MapItemSavedData worldmap = MapItem.getSavedData(stack, world);
if (worldmap != null) {
+ synchronized (worldmap) { // Folia - region threading
if (entity instanceof Player) {
Player entityhuman = (Player) entity;
@@ -335,6 +340,7 @@ public class MapItem extends ComplexItem {
if (!worldmap.locked && (selected || entity instanceof Player && ((Player) entity).getOffhandItem() == stack)) {
this.update(world, entity, worldmap);
}
+ } // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/world/item/MinecartItem.java b/src/main/java/net/minecraft/world/item/MinecartItem.java
index c6d2f764efa9b8bec730bbe757d480e365b25ccc..af9313a3b3aaa0af4f2a2f4fb2424dc3e9140d9c 100644
--- a/src/main/java/net/minecraft/world/item/MinecartItem.java
+++ b/src/main/java/net/minecraft/world/item/MinecartItem.java
@@ -67,7 +67,7 @@ public class MinecartItem extends Item {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block2, craftItem.clone(), new org.bukkit.util.Vector(d0, d1 + d3, d2));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/world/level/BaseCommandBlock.java b/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
index 888936385196a178ab8b730fd5e4fff4a5466428..df4632a6ddef8744df160163c99bdcdd6225dd97 100644
--- a/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
+++ b/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
@@ -111,6 +111,7 @@ public abstract class BaseCommandBlock implements CommandSource {
}
public boolean performCommand(Level world) {
+ if (true) return false; // Folia - region threading
if (!world.isClientSide && world.getGameTime() != this.lastExecution) {
if ("Searge".equalsIgnoreCase(this.command)) {
this.lastOutput = Component.literal("#itzlipofutzli");
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index 3b959f42d958bf0f426853aee56753d6c455fcdb..b1a6a66ed02706c1adc36dcedfa415f5a24a25a0 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -38,6 +38,12 @@ public interface EntityGetter {
return this.getEntities(EntityTypeTest.forClass(entityClass), box, predicate);
}
+ // Folia start - region threading
+ default List<? extends Player> getLocalPlayers() {
+ return java.util.Collections.emptyList();
+ }
+ // Folia end - region threading
+
List<? extends Player> players();
default List<Entity> getEntities(@Nullable Entity except, AABB box) {
@@ -92,7 +98,7 @@ public interface EntityGetter {
double d = -1.0D;
Player player = null;
- for(Player player2 : this.players()) {
+ for(Player player2 : this.getLocalPlayers()) { // Folia - region threading
if (targetPredicate == null || targetPredicate.test(player2)) {
double e = player2.distanceToSqr(x, y, z);
if ((maxDistance < 0.0D || e < maxDistance * maxDistance) && (d == -1.0D || e < d)) {
@@ -113,7 +119,7 @@ public interface EntityGetter {
default List<org.bukkit.entity.HumanEntity> findNearbyBukkitPlayers(double x, double y, double z, double radius, @Nullable Predicate<Entity> predicate) {
com.google.common.collect.ImmutableList.Builder<org.bukkit.entity.HumanEntity> builder = com.google.common.collect.ImmutableList.builder();
- for (Player human : this.players()) {
+ for (Player human : this.getLocalPlayers()) { // Folia - region threading
if (predicate == null || predicate.test(human)) {
double distanceSquared = human.distanceToSqr(x, y, z);
@@ -140,7 +146,7 @@ public interface EntityGetter {
// Paper start
default boolean hasNearbyAlivePlayerThatAffectsSpawning(double x, double y, double z, double range) {
- for (Player player : this.players()) {
+ for (Player player : this.getLocalPlayers()) { // Folia - region threading
if (EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player)) { // combines NO_SPECTATORS and LIVING_ENTITY_STILL_ALIVE with an "affects spawning" check
double distanceSqr = player.distanceToSqr(x, y, z);
if (range < 0.0D || distanceSqr < range * range) {
@@ -153,7 +159,7 @@ public interface EntityGetter {
// Paper end
default boolean hasNearbyAlivePlayer(double x, double y, double z, double range) {
- for(Player player : this.players()) {
+ for(Player player : this.getLocalPlayers()) { // Folia - region threading
if (EntitySelector.NO_SPECTATORS.test(player) && EntitySelector.LIVING_ENTITY_STILL_ALIVE.test(player)) {
double d = player.distanceToSqr(x, y, z);
if (range < 0.0D || d < range * range) {
@@ -167,17 +173,17 @@ public interface EntityGetter {
@Nullable
default Player getNearestPlayer(TargetingConditions targetPredicate, LivingEntity entity) {
- return this.getNearestEntity(this.players(), targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ());
+ return this.getNearestEntity(this.getLocalPlayers(), targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ()); // Folia - region threading
}
@Nullable
default Player getNearestPlayer(TargetingConditions targetPredicate, LivingEntity entity, double x, double y, double z) {
- return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z);
+ return this.getNearestEntity(this.getLocalPlayers(), targetPredicate, entity, x, y, z); // Folia - region threading
}
@Nullable
default Player getNearestPlayer(TargetingConditions targetPredicate, double x, double y, double z) {
- return this.getNearestEntity(this.players(), targetPredicate, (LivingEntity)null, x, y, z);
+ return this.getNearestEntity(this.getLocalPlayers(), targetPredicate, (LivingEntity)null, x, y, z); // Folia - region threading
}
@Nullable
@@ -208,7 +214,7 @@ public interface EntityGetter {
default List<Player> getNearbyPlayers(TargetingConditions targetPredicate, LivingEntity entity, AABB box) {
List<Player> list = Lists.newArrayList();
- for(Player player : this.players()) {
+ for(Player player : this.getLocalPlayers()) { // Folia - region threading
if (box.contains(player.getX(), player.getY(), player.getZ()) && targetPredicate.test(entity, player)) {
list.add(player);
}
@@ -234,8 +240,7 @@ public interface EntityGetter {
@Nullable
default Player getPlayerByUUID(UUID uuid) {
- for(int i = 0; i < this.players().size(); ++i) {
- Player player = this.players().get(i);
+ for(Player player : this.getLocalPlayers()) { // Folia - region threading
if (uuid.equals(player.getUUID())) {
return player;
}
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index a213f4098859858a73ddd601bbe8c7511972e0d5..07aa859ccfd3283097c172672c5d80130187cd4c 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -246,7 +246,7 @@ public class Explosion {
continue;
}
- CraftEventFactory.entityDamage = this.source;
+ CraftEventFactory.entityDamageRT.set(this.source); // Folia - region threading
entity.lastDamageCancelled = false;
if (entity instanceof EnderDragon) {
@@ -259,7 +259,7 @@ public class Explosion {
entity.hurt(this.getDamageSource(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
}
- CraftEventFactory.entityDamage = null;
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
if (entity.lastDamageCancelled) { // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Skip entity if damage event was cancelled
continue;
}
@@ -503,17 +503,10 @@ public class Explosion {
}
// Paper start - Optimize explosions
private float getBlockDensity(Vec3 vec3d, Entity entity) {
- if (!this.level.paperConfig().environment.optimizeExplosions) {
+ if (true || !this.level.paperConfig().environment.optimizeExplosions) { // Folia - region threading
return getSeenPercent(vec3d, entity);
}
- CacheKey key = new CacheKey(this, entity.getBoundingBox());
- Float blockDensity = this.level.explosionDensityCache.get(key);
- if (blockDensity == null) {
- blockDensity = getSeenPercent(vec3d, entity);
- this.level.explosionDensityCache.put(key, blockDensity);
- }
-
- return blockDensity;
+ return 0.0f; // Folia - region threading
}
static class CacheKey {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 60003ff929f7ac6b34f9230c53ccbd54dc9e176b..54f50326beaef3985277ff941e40415a671f31fb 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -116,10 +116,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public static final int TICKS_PER_DAY = 24000;
public static final int MAX_ENTITY_SPAWN_Y = 20000000;
public static final int MIN_ENTITY_SPAWN_Y = -20000000;
- protected final List<TickingBlockEntity> blockEntityTickers = Lists.newArrayList(); public final int getTotalTileEntityTickers() { return this.blockEntityTickers.size(); } // Paper
- protected final NeighborUpdater neighborUpdater;
- private final List<TickingBlockEntity> pendingBlockEntityTickers = Lists.newArrayList();
- private boolean tickingBlockEntities;
+ //protected final List<TickingBlockEntity> blockEntityTickers = Lists.newArrayList(); public final int getTotalTileEntityTickers() { return this.blockEntityTickers.size(); } // Paper // Folia - region threading
+ public final int neighbourUpdateMax; //protected final NeighborUpdater neighborUpdater;
+ //private final List<TickingBlockEntity> pendingBlockEntityTickers = Lists.newArrayList(); // Folia - region threading
+ //private boolean tickingBlockEntities; // Folia - region threading
public final Thread thread;
private final boolean isDebug;
private int skyDarken;
@@ -129,7 +129,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public float rainLevel;
protected float oThunderLevel;
public float thunderLevel;
- public final RandomSource random = RandomSource.create();
+ public final RandomSource random = new Entity.RandomRandomSource(); // Folia - region threading
/** @deprecated */
@Deprecated
private final RandomSource threadSafeRandom = RandomSource.createThreadSafe();
@@ -141,7 +141,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
private final WorldBorder worldBorder;
private final BiomeManager biomeManager;
private final ResourceKey<Level> dimension;
- private long subTickCount;
+ private final java.util.concurrent.atomic.AtomicLong subTickCount = new java.util.concurrent.atomic.AtomicLong(); //private long subTickCount; // Folia - region threading
// CraftBukkit start Added the following
private final CraftWorld world;
@@ -150,20 +150,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public org.bukkit.generator.ChunkGenerator generator;
public static final boolean DEBUG_ENTITIES = Boolean.getBoolean("debug.entities"); // Paper
- public boolean preventPoiUpdated = false; // CraftBukkit - SPIGOT-5710
- public boolean captureBlockStates = false;
- public boolean captureTreeGeneration = false;
- public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
- public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
- public List<ItemEntity> captureDrops;
+ // Folia - region threading - moved to regionised data
public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
- // Paper start
- public int wakeupInactiveRemainingAnimals;
- public int wakeupInactiveRemainingFlying;
- public int wakeupInactiveRemainingMonsters;
- public int wakeupInactiveRemainingVillagers;
- // Paper end
- public boolean populating;
+ // Folia - region threading - moved to regionised data
+ // Folia - region threading
public final org.spigotmc.SpigotWorldConfig spigotConfig; // Spigot
// Paper start
private final io.papermc.paper.configuration.WorldConfiguration paperConfig;
@@ -177,9 +167,9 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public static BlockPos lastPhysicsProblem; // Spigot
private org.spigotmc.TickLimiter entityLimiter;
private org.spigotmc.TickLimiter tileLimiter;
- private int tileTickPosition;
- public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
- public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
+ //private int tileTickPosition; // Folia - region threading
+ //public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions // Folia - region threading
+ //public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here // Folia - region threading
// Paper start - fix and optimise world upgrading
// copied from below
@@ -223,7 +213,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
List<net.minecraft.server.level.ServerPlayer> ret = new java.util.ArrayList<>();
double maxRangeSquared = maxRange * maxRange;
- for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.getLocalPlayers()) { // Folia - region threading
if ((maxRange < 0.0 || player.distanceToSqr(sourceX, sourceY, sourceZ) < maxRangeSquared)) {
if (predicate == null || predicate.test(player)) {
ret.add(player);
@@ -239,7 +229,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
net.minecraft.server.level.ServerPlayer closest = null;
double closestRangeSquared = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
- for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.getLocalPlayers()) { // Folia - region threading
double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
if (distanceSquared < closestRangeSquared && (predicate == null || predicate.test(player))) {
closest = player;
@@ -270,6 +260,24 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public abstract ResourceKey<LevelStem> getTypeKey();
+ // Folia start - region ticking
+ public final io.papermc.paper.threadedregions.RegionisedData<io.papermc.paper.threadedregions.RegionisedWorldData> worldRegionData
+ = new io.papermc.paper.threadedregions.RegionisedData<>(
+ (ServerLevel)this, () -> new io.papermc.paper.threadedregions.RegionisedWorldData((ServerLevel)Level.this),
+ io.papermc.paper.threadedregions.RegionisedWorldData.REGION_CALLBACK
+ );
+ public volatile io.papermc.paper.threadedregions.RegionisedServer.WorldLevelData tickData;
+
+ public io.papermc.paper.threadedregions.RegionisedWorldData getCurrentWorldData() {
+ return io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData();
+ }
+
+ @Override
+ public List<net.minecraft.server.level.ServerPlayer> getLocalPlayers() {
+ return this.getCurrentWorldData().getLocalPlayers();
+ }
+ // Folia end - region ticking
+
protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator, java.util.concurrent.Executor executor) { // Paper - Async-Anti-Xray - Pass executor
this.spigotConfig = new org.spigotmc.SpigotWorldConfig(((net.minecraft.world.level.storage.PrimaryLevelData) worlddatamutable).getLevelName()); // Spigot
this.paperConfig = paperWorldConfigCreator.apply(this.spigotConfig); // Paper
@@ -313,7 +321,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
this.thread = Thread.currentThread();
this.biomeManager = new BiomeManager(this, i);
this.isDebug = flag1;
- this.neighborUpdater = new CollectingNeighborUpdater(this, j);
+ this.neighbourUpdateMax = j; // Folia - region threading
// CraftBukkit start
this.getWorldBorder().world = (ServerLevel) this;
// From PlayerList.setPlayerFileData
@@ -452,8 +460,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Nullable
public final BlockState getBlockStateIfLoaded(BlockPos blockposition) {
// CraftBukkit start - tree generation
- if (captureTreeGeneration) {
- CraftBlockState previous = capturedBlockStates.get(blockposition);
+ if (this.getCurrentWorldData().captureTreeGeneration) { // Folia - region threading
+ CraftBlockState previous = this.getCurrentWorldData().capturedBlockStates.get(blockposition); // Folia - region threading
if (previous != null) {
return previous.getHandle();
}
@@ -514,16 +522,17 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = this.getCurrentWorldData(); // Folia - region threading
// CraftBukkit start - tree generation
- if (this.captureTreeGeneration) {
+ if (worldData.captureTreeGeneration) { // Folia - region threading
// Paper start
BlockState type = getBlockState(pos);
if (!type.isDestroyable()) return false;
// Paper end
- CraftBlockState blockstate = this.capturedBlockStates.get(pos);
+ CraftBlockState blockstate = worldData.capturedBlockStates.get(pos); // Folia - region threading
if (blockstate == null) {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
- this.capturedBlockStates.put(pos.immutable(), blockstate);
+ worldData.capturedBlockStates.put(pos.immutable(), blockstate); // Folia - region threading
}
blockstate.setData(state);
return true;
@@ -539,10 +548,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit start - capture blockstates
boolean captured = false;
- if (this.captureBlockStates && !this.capturedBlockStates.containsKey(pos)) {
+ if (worldData.captureBlockStates && !worldData.capturedBlockStates.containsKey(pos)) { // Folia - region threading
CraftBlockState blockstate = (CraftBlockState) world.getBlockAt(pos.getX(), pos.getY(), pos.getZ()).getState(); // Paper - use CB getState to get a suitable snapshot
blockstate.setFlag(flags); // Paper - set flag
- this.capturedBlockStates.put(pos.immutable(), blockstate);
+ worldData.capturedBlockStates.put(pos.immutable(), blockstate); // Folia - region threading
captured = true;
}
// CraftBukkit end
@@ -552,8 +561,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
if (iblockdata1 == null) {
// CraftBukkit start - remove blockstate if failed (or the same)
- if (this.captureBlockStates && captured) {
- this.capturedBlockStates.remove(pos);
+ if (worldData.captureBlockStates && captured) { // Folia - region threading
+ worldData.capturedBlockStates.remove(pos); // Folia - region threading
}
// CraftBukkit end
return false;
@@ -596,7 +605,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
*/
// CraftBukkit start
- if (!this.captureBlockStates) { // Don't notify clients or update physics while capturing blockstates
+ if (!worldData.captureBlockStates) { // Don't notify clients or update physics while capturing blockstates // Folia - region threading
// Modularize client and physic updates
// Spigot start
try {
@@ -645,7 +654,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit start
iblockdata1.updateIndirectNeighbourShapes(this, blockposition, k, j - 1); // Don't call an event for the old block to limit event spam
CraftWorld world = ((ServerLevel) this).getWorld();
- if (world != null && ((ServerLevel)this).hasPhysicsEvent) { // Paper
+ if (world != null && ((ServerLevel)this).getCurrentWorldData().hasPhysicsEvent) { // Paper // Folia - region threading
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftBlockData.fromData(iblockdata));
this.getCraftServer().getPluginManager().callEvent(event);
@@ -659,7 +668,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
// CraftBukkit start - SPIGOT-5710
- if (!this.preventPoiUpdated) {
+ if (!this.getCurrentWorldData().preventPoiUpdated) { // Folia - region threading
this.onBlockStateChange(blockposition, iblockdata1, iblockdata2);
}
// CraftBukkit end
@@ -738,7 +747,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public void neighborShapeChanged(Direction direction, BlockState neighborState, BlockPos pos, BlockPos neighborPos, int flags, int maxUpdateDepth) {
- this.neighborUpdater.shapeUpdate(direction, neighborState, pos, neighborPos, flags, maxUpdateDepth);
+ this.getCurrentWorldData().neighborUpdater.shapeUpdate(direction, neighborState, pos, neighborPos, flags, maxUpdateDepth); // Folia - region threading
}
@Override
@@ -763,11 +772,24 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return this.getChunkSource().getLightEngine();
}
+ // Folia start - region threading
+ @Nullable
+ public BlockState getBlockStateFromEmptyChunk(BlockPos pos) {
+ net.minecraft.server.level.ServerChunkCache chunkProvider = (net.minecraft.server.level.ServerChunkCache)this.getChunkSource();
+ ChunkAccess chunk = chunkProvider.getChunkAtImmediately(pos.getX() >> 4, pos.getZ() >> 4);
+ if (chunk != null) {
+ return chunk.getBlockState(pos);
+ }
+ chunk = chunkProvider.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.EMPTY, true);
+ return chunk.getBlockState(pos);
+ }
+ // Folia end - region threading
+
@Override
public BlockState getBlockState(BlockPos pos) {
// CraftBukkit start - tree generation
- if (this.captureTreeGeneration) {
- CraftBlockState previous = this.capturedBlockStates.get(pos); // Paper
+ if (this.getCurrentWorldData().captureTreeGeneration) { // Folia - region threading
+ CraftBlockState previous = this.getCurrentWorldData().capturedBlockStates.get(pos); // Paper // Folia - region threading
if (previous != null) {
return previous.getHandle();
}
@@ -858,7 +880,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
public void addBlockEntityTicker(TickingBlockEntity ticker) {
- (this.tickingBlockEntities ? this.pendingBlockEntityTickers : this.blockEntityTickers).add(ticker);
+ ((ServerLevel)this).getCurrentWorldData().addBlockEntityTicker(ticker); // Folia - regionised ticking
}
protected void tickBlockEntities() {
@@ -866,11 +888,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
gameprofilerfiller.push("blockEntities");
timings.tileEntityPending.startTiming(); // Spigot
- this.tickingBlockEntities = true;
- if (!this.pendingBlockEntityTickers.isEmpty()) {
- this.blockEntityTickers.addAll(this.pendingBlockEntityTickers);
- this.pendingBlockEntityTickers.clear();
- }
+ final io.papermc.paper.threadedregions.RegionisedWorldData regionisedWorldData = ((ServerLevel)this).getCurrentWorldData(); // Folia - regionised ticking
+ regionisedWorldData.seTtickingBlockEntities(true); // Folia - regionised ticking
+ regionisedWorldData.pushPendingTickingBlockEntities(); // Folia - regionised ticking
+ List<TickingBlockEntity> blockEntityTickers = regionisedWorldData.getBlockEntityTickers(); // Folia - regionised ticking
timings.tileEntityPending.stopTiming(); // Spigot
timings.tileEntityTick.startTiming(); // Spigot
@@ -879,9 +900,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
int tilesThisCycle = 0;
var toRemove = new it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<TickingBlockEntity>(net.minecraft.Util.identityStrategy()); // Paper - use removeAll
toRemove.add(null);
- for (tileTickPosition = 0; tileTickPosition < this.blockEntityTickers.size(); tileTickPosition++) { // Paper - Disable tick limiters
- this.tileTickPosition = (this.tileTickPosition < this.blockEntityTickers.size()) ? this.tileTickPosition : 0;
- TickingBlockEntity tickingblockentity = (TickingBlockEntity) this.blockEntityTickers.get(tileTickPosition);
+ for (int i = 0; i < blockEntityTickers.size(); i++) { // Paper - Disable tick limiters // Folia - regionised ticking
+ TickingBlockEntity tickingblockentity = (TickingBlockEntity) blockEntityTickers.get(i); // Folia - regionised ticking
// Spigot start
if (tickingblockentity == null) {
this.getCraftServer().getLogger().severe("Spigot has detected a null entity and has removed it, preventing a crash");
@@ -898,19 +918,19 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
} else if (this.shouldTickBlocksAt(tickingblockentity.getPos())) {
tickingblockentity.tick();
// Paper start - execute chunk tasks during tick
- if ((this.tileTickPosition & 7) == 0) {
+ if ((i & 7) == 0) { // Folia - regionised ticking
MinecraftServer.getServer().executeMidTickTasks();
}
// Paper end - execute chunk tasks during tick
}
}
- this.blockEntityTickers.removeAll(toRemove);
+ blockEntityTickers.removeAll(toRemove); // Folia - regionised ticking
timings.tileEntityTick.stopTiming(); // Spigot
- this.tickingBlockEntities = false;
- co.aikar.timings.TimingHistory.tileEntityTicks += this.blockEntityTickers.size(); // Paper
+ regionisedWorldData.seTtickingBlockEntities(false); // Folia - regionised ticking
+ //co.aikar.timings.TimingHistory.tileEntityTicks += this.blockEntityTickers.size(); // Paper // Folia - region threading
gameprofilerfiller.pop();
- spigotConfig.currentPrimedTnt = 0; // Spigot
+ regionisedWorldData.currentPrimedTnt = 0; // Spigot // Folia - region threading
}
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
@@ -1008,7 +1028,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public BlockEntity getBlockEntity(BlockPos blockposition, boolean validate) {
// Paper start - Optimize capturedTileEntities lookup
net.minecraft.world.level.block.entity.BlockEntity blockEntity;
- if (!this.capturedTileEntities.isEmpty() && (blockEntity = this.capturedTileEntities.get(blockposition)) != null) {
+ if (!this.getCurrentWorldData().capturedTileEntities.isEmpty() && (blockEntity = this.getCurrentWorldData().capturedTileEntities.get(blockposition)) != null) { // Folia - region threading
return blockEntity;
}
// Paper end
@@ -1021,8 +1041,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
if (!this.isOutsideBuildHeight(blockposition)) {
// CraftBukkit start
- if (this.captureBlockStates) {
- this.capturedTileEntities.put(blockposition.immutable(), blockEntity);
+ if (this.getCurrentWorldData().captureBlockStates) { // Folia - region threading
+ this.getCurrentWorldData().capturedTileEntities.put(blockposition.immutable(), blockEntity); // Folia - region threading
return;
}
// CraftBukkit end
@@ -1226,13 +1246,30 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public void disconnect() {}
+ @Override // Folia - region threading
public long getGameTime() {
- return this.levelData.getGameTime();
+ // Dumb world gen thread calls this for some reason. So, check for null.
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = this.getCurrentWorldData();
+ return worldData == null ? this.getLevelData().getGameTime() : worldData.getTickData().nonRedstoneGameTime();
}
public long getDayTime() {
- return this.levelData.getDayTime();
+ // Dumb world gen thread calls this for some reason. So, check for null.
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = this.getCurrentWorldData();
+ return worldData == null ? this.getLevelData().getDayTime() : worldData.getTickData().dayTime();
+ }
+
+ // Folia start - region threading
+ @Override
+ public long dayTime() {
+ return this.getDayTime();
+ }
+
+ @Override
+ public long getRedstoneGameTime() {
+ return this.getCurrentWorldData().getRedstoneGameTime();
}
+ // Folia end - region threading
public boolean mayInteract(Player player, BlockPos pos) {
return true;
@@ -1438,8 +1475,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
// Paper end
- this.randValue = this.randValue * 3 + 1013904223;
- int i1 = this.randValue >> 2;
+ int i1 = this.random.nextInt() >> 2; // Folia - region threading
out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
return out; // Paper
@@ -1470,7 +1506,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public long nextSubTickCount() {
- return (long) (this.subTickCount++);
+ return this.subTickCount.getAndIncrement(); // Folia - region threading
}
public static enum ExplosionInteraction {
diff --git a/src/main/java/net/minecraft/world/level/LevelAccessor.java b/src/main/java/net/minecraft/world/level/LevelAccessor.java
index 73d1adc5ddf0363966eac0c77c8dfbbb20a2b6a3..375a2b57bcb29458443c1a4e2be3c0e5f4e6019c 100644
--- a/src/main/java/net/minecraft/world/level/LevelAccessor.java
+++ b/src/main/java/net/minecraft/world/level/LevelAccessor.java
@@ -35,12 +35,22 @@ public interface LevelAccessor extends CommonLevelAccessor, LevelTimeAccess {
LevelTickAccess<Block> getBlockTicks();
+ // Folia start - region threading
+ default long getGameTime() {
+ return this.getLevelData().getGameTime();
+ }
+
+ default long getRedstoneGameTime() {
+ return this.getLevelData().getGameTime();
+ }
+ // Folia end - region threading
+
default <T> ScheduledTick<T> createTick(BlockPos pos, T type, int delay, TickPriority priority) { // CraftBukkit - decompile error
- return new ScheduledTick<>(type, pos, this.getLevelData().getGameTime() + (long) delay, priority, this.nextSubTickCount());
+ return new ScheduledTick<>(type, pos, this.getRedstoneGameTime() + (long) delay, priority, this.nextSubTickCount()); // Folia - region threading
}
default <T> ScheduledTick<T> createTick(BlockPos pos, T type, int delay) { // CraftBukkit - decompile error
- return new ScheduledTick<>(type, pos, this.getLevelData().getGameTime() + (long) delay, this.nextSubTickCount());
+ return new ScheduledTick<>(type, pos, this.getRedstoneGameTime() + (long) delay, this.nextSubTickCount()); // Folia - region threading
}
default void scheduleTick(BlockPos pos, Block block, int delay, TickPriority priority) {
diff --git a/src/main/java/net/minecraft/world/level/LevelReader.java b/src/main/java/net/minecraft/world/level/LevelReader.java
index 7fe1b8856bf916796fa6d2a984f0a07a2331e23b..07802d0a25e49519c3c9b33c217e05002cf05e31 100644
--- a/src/main/java/net/minecraft/world/level/LevelReader.java
+++ b/src/main/java/net/minecraft/world/level/LevelReader.java
@@ -135,6 +135,15 @@ public interface LevelReader extends BlockAndTintGetter, CollisionGetter, BiomeM
return this.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true);
}
+ // Folia start - region threaeding
+ default ChunkAccess syncLoadNonFull(int chunkX, int chunkZ, ChunkStatus status) {
+ if (status == null || status.isOrAfter(ChunkStatus.FULL)) {
+ throw new IllegalArgumentException("Status: " + status.getName());
+ }
+ return this.getChunk(chunkX, chunkZ, status, true);
+ }
+ // Folia end - region threaeding
+
default ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus status) {
return this.getChunk(chunkX, chunkZ, status, true);
}
@@ -204,6 +213,25 @@ public interface LevelReader extends BlockAndTintGetter, CollisionGetter, BiomeM
return maxY >= this.getMinBuildHeight() && minY < this.getMaxBuildHeight() ? this.hasChunksAt(minX, minZ, maxX, maxZ) : false;
}
+ // Folia start - region threading
+ default boolean hasAndOwnsChunksAt(int minX, int minZ, int maxX, int maxZ) {
+ int i = SectionPos.blockToSectionCoord(minX);
+ int j = SectionPos.blockToSectionCoord(maxX);
+ int k = SectionPos.blockToSectionCoord(minZ);
+ int l = SectionPos.blockToSectionCoord(maxZ);
+
+ for(int m = i; m <= j; ++m) {
+ for(int n = k; n <= l; ++n) {
+ if (!this.hasChunk(m, n) || (this instanceof net.minecraft.server.level.ServerLevel world && !io.papermc.paper.util.TickThread.isTickThreadFor(world, m, n))) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+ // Folia end - region threading
+
/** @deprecated */
@Deprecated
default boolean hasChunksAt(int minX, int minZ, int maxX, int maxZ) {
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 01b21f520ef1c834b9bafc3de85c1fa4fcf539d6..99bc2e30e3a35929de7cff65bf0a69f25d93d5c2 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -115,11 +115,7 @@ public final class NaturalSpawner {
}
object2intopenhashmap.addTo(enumcreaturetype, 1);
- // Paper start
- if (countMobs) {
- chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
- }
- // Paper end
+ // Folia - rewrite chunk system - revert per player mob caps
});
}
}
@@ -146,7 +142,7 @@ public final class NaturalSpawner {
int limit = enumcreaturetype.getMaxInstancesPerChunk();
SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
- spawnThisTick = world.ticksPerSpawnCategory.getLong(spawnCategory) != 0 && worlddata.getGameTime() % world.ticksPerSpawnCategory.getLong(spawnCategory) == 0;
+ spawnThisTick = world.ticksPerSpawnCategory.getLong(spawnCategory) != 0 && world.getRedstoneGameTime() % world.ticksPerSpawnCategory.getLong(spawnCategory) == 0; // Folia - region threading
limit = world.getWorld().getSpawnLimit(spawnCategory);
}
@@ -154,37 +150,13 @@ public final class NaturalSpawner {
continue;
}
- // Paper start - only allow spawns upto the limit per chunk and update count afterwards
- int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
- int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
- int difference = k1 - currEntityCount;
-
- if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
- int minDiff = Integer.MAX_VALUE;
- final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = world.getChunkSource().chunkMap.playerMobDistanceMap.getObjectsInRange(chunk.getPos());
- if (inRange != null) {
- final Object[] backingSet = inRange.getBackingSet();
- for (int k = 0; k < backingSet.length; k++) {
- if (!(backingSet[k] instanceof final net.minecraft.server.level.ServerPlayer player)) {
- continue;
- }
- minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(player, enumcreaturetype), minDiff);
- }
- }
- difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
- }
- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
- // Paper end
+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) { // Folia - region threading - revert per player mob caps
// CraftBukkit end
Objects.requireNonNull(info);
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
Objects.requireNonNull(info);
- // Paper start
- int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
- difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
- info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
- // Paper end
+ NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn); // Folia - region threading - revert per player mob caps
}
}
diff --git a/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java b/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java
index 3d377b9e461040405e0a7dcbd72d1506b48eb44e..782890e227ff9dab44dd92327979c201985f116e 100644
--- a/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java
+++ b/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java
@@ -7,6 +7,12 @@ public interface ServerLevelAccessor extends LevelAccessor {
ServerLevel getLevel();
+ // Folia start - region threading
+ default public StructureManager structureManager() {
+ throw new UnsupportedOperationException();
+ }
+ // Folia end - region threading
+
default void addFreshEntityWithPassengers(Entity entity) {
// CraftBukkit start
this.addFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
diff --git a/src/main/java/net/minecraft/world/level/StructureManager.java b/src/main/java/net/minecraft/world/level/StructureManager.java
index bad7031426ae6c750ae4376beb238186e7d65270..070d8fe9e016ad03be2c1fb5f22379f80ad3f155 100644
--- a/src/main/java/net/minecraft/world/level/StructureManager.java
+++ b/src/main/java/net/minecraft/world/level/StructureManager.java
@@ -44,11 +44,8 @@ public class StructureManager {
}
public List<StructureStart> startsForStructure(ChunkPos pos, Predicate<Structure> predicate) {
- // Paper start
- return this.startsForStructure(pos, predicate, null);
- }
- public List<StructureStart> startsForStructure(ChunkPos pos, Predicate<Structure> predicate, @Nullable ServerLevelAccessor levelAccessor) {
- Map<Structure, LongSet> map = (levelAccessor == null ? this.level : levelAccessor).getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
+ // Folia - region threading
+ Map<Structure, LongSet> map = this.level.getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
// Paper end
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
@@ -113,18 +110,14 @@ public class StructureManager {
}
public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag) {
- // Paper start
- return this.getStructureWithPieceAt(pos, structureTag, null);
- }
- public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag, @Nullable ServerLevelAccessor levelAccessor) {
- // Paper end
+ // Folia - region threading
Registry<Structure> registry = this.registryAccess().registryOrThrow(Registries.STRUCTURE);
for(StructureStart structureStart : this.startsForStructure(new ChunkPos(pos), (structure) -> {
return registry.getHolder(registry.getId(structure)).map((reference) -> {
return reference.is(structureTag);
}).orElse(false);
- }, levelAccessor)) { // Paper
+ })) { // Paper // Folia - region threading
if (this.structureHasPieceAt(pos, structureStart)) {
return structureStart;
}
@@ -168,7 +161,7 @@ public class StructureManager {
}
public void addReference(StructureStart structureStart) {
- structureStart.addReference();
+ //structureStart.addReference(); // Folia - region threading - move to caller
this.structureCheck.incrementReference(structureStart.getChunkPos(), structureStart.getStructure());
}
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index 7b71073027f4cf79736546500ededdfbb83d968e..6c6b7b94e875dce36619461e3994b148148e7f8a 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -398,8 +398,8 @@ public class Block extends BlockBehaviour implements ItemLike {
entityitem.setDefaultPickUpDelay();
// CraftBukkit start
- if (world.captureDrops != null) {
- world.captureDrops.add(entityitem);
+ if (world.getCurrentWorldData().captureDrops != null) { // Folia - region threading
+ world.getCurrentWorldData().captureDrops.add(entityitem); // Folia - region threading
} else {
world.addFreshEntity(entityitem);
}
diff --git a/src/main/java/net/minecraft/world/level/block/BushBlock.java b/src/main/java/net/minecraft/world/level/block/BushBlock.java
index 03fde6e47c4a347c62fe9b4a3351769aedf874f6..d2e3e1d20d60f5edd0d93709b808f812c31e7491 100644
--- a/src/main/java/net/minecraft/world/level/block/BushBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BushBlock.java
@@ -24,7 +24,7 @@ public class BushBlock extends Block {
public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
// CraftBukkit start
if (!state.canSurvive(world, pos)) {
- if (!(world instanceof net.minecraft.server.level.ServerLevel && ((net.minecraft.server.level.ServerLevel) world).hasPhysicsEvent) || !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper
+ if (!(world instanceof net.minecraft.server.level.ServerLevel && ((net.minecraft.server.level.ServerLevel) world).getCurrentWorldData().hasPhysicsEvent) || !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper // Folia - region threading
return Blocks.AIR.defaultBlockState();
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/CactusBlock.java b/src/main/java/net/minecraft/world/level/block/CactusBlock.java
index 1ec242205b82a5a1f10deb2312795cc5dc157a76..ae08011006851493ad315f2490a4374877b2a02d 100644
--- a/src/main/java/net/minecraft/world/level/block/CactusBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/CactusBlock.java
@@ -118,9 +118,9 @@ public class CactusBlock extends Block {
@Override
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
if (!new io.papermc.paper.event.entity.EntityInsideBlockEvent(entity.getBukkitEntity(), org.bukkit.craftbukkit.block.CraftBlock.at(world, pos)).callEvent()) { return; } // Paper
- CraftEventFactory.blockDamage = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()); // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ())); // CraftBukkit // Folia - region threading
entity.hurt(DamageSource.CACTUS, 1.0F);
- CraftEventFactory.blockDamage = null; // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/block/CampfireBlock.java b/src/main/java/net/minecraft/world/level/block/CampfireBlock.java
index a4c44cb59dee29cf227dbb51bfc1576d89dfb2e3..3d3f85e10c56dc95a0b6e576bd4b8d33a9daa8a3 100644
--- a/src/main/java/net/minecraft/world/level/block/CampfireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/CampfireBlock.java
@@ -95,9 +95,9 @@ public class CampfireBlock extends BaseEntityBlock implements SimpleWaterloggedB
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
if (!new io.papermc.paper.event.entity.EntityInsideBlockEvent(entity.getBukkitEntity(), org.bukkit.craftbukkit.block.CraftBlock.at(world, pos)).callEvent()) { return; } // Paper
if ((Boolean) state.getValue(CampfireBlock.LIT) && entity instanceof LivingEntity && !EnchantmentHelper.hasFrostWalker((LivingEntity) entity)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = CraftBlock.at(world, pos); // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // CraftBukkit // Folia - region threading
entity.hurt(DamageSource.IN_FIRE, (float) this.fireDamage);
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
super.entityInside(state, world, pos, entity);
diff --git a/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java b/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java
index 16504b8be08064e61b013fa943f692816612cbd0..076c6209725bac9268c19c7bfec7b5a94f2ea9a1 100644
--- a/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java
@@ -113,7 +113,7 @@ public class DaylightDetectorBlock extends BaseEntityBlock {
}
private static void tickEntity(Level world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity) {
- if (world.getGameTime() % 20L == 0L) {
+ if (world.getRedstoneGameTime() % 20L == 0L) { // Folia - region threading
DaylightDetectorBlock.updateSignalStrength(state, world, pos);
}
diff --git a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
index 8f55d0753fa26924235c943595f0d1a06a933a6f..a195d37847e3278d7721641b5db858913c0afe46 100644
--- a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
@@ -47,7 +47,7 @@ public class DispenserBlock extends BaseEntityBlock {
object2objectopenhashmap.defaultReturnValue(new DefaultDispenseItemBehavior());
});
private static final int TRIGGER_DURATION = 4;
- public static boolean eventFired = false; // CraftBukkit
+ public static ThreadLocal<Boolean> eventFired = ThreadLocal.withInitial(() -> Boolean.FALSE); // CraftBukkit // Folia - region threading
public static void registerBehavior(ItemLike provider, DispenseItemBehavior behavior) {
DispenserBlock.DISPENSER_REGISTRY.put(provider.asItem(), behavior);
@@ -94,7 +94,7 @@ public class DispenserBlock extends BaseEntityBlock {
if (idispensebehavior != DispenseItemBehavior.NOOP) {
if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockPreDispenseEvent(world, pos, itemstack, i)) return; // Paper - BlockPreDispenseEvent is called here
- DispenserBlock.eventFired = false; // CraftBukkit - reset event status
+ DispenserBlock.eventFired.set(false); // CraftBukkit - reset event status // Folia - region threading
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
}
diff --git a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
index e234ae13fe9793db237adb6f6216fa32638cfc4f..9447bc16dcd7ecfa941081197d5e4c34f78c79d4 100644
--- a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
@@ -95,7 +95,7 @@ public class DoublePlantBlock extends BushBlock {
protected static void preventCreativeDropFromBottomPart(Level world, BlockPos pos, BlockState state, Player player) {
// CraftBukkit start
- if (((net.minecraft.server.level.ServerLevel)world).hasPhysicsEvent && org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper
+ if (((net.minecraft.server.level.ServerLevel)world).getCurrentWorldData().hasPhysicsEvent && org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper // Folia - region threading
return;
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/HoneyBlock.java b/src/main/java/net/minecraft/world/level/block/HoneyBlock.java
index 683f24251baf8ef3bef8f32ba83dc7f0e8ed7d70..b0352a9f05ad1ec49314d505dc99ed7b29ed09c3 100644
--- a/src/main/java/net/minecraft/world/level/block/HoneyBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/HoneyBlock.java
@@ -81,7 +81,7 @@ public class HoneyBlock extends HalfTransparentBlock {
}
private void maybeDoSlideAchievement(Entity entity, BlockPos pos) {
- if (entity instanceof ServerPlayer && entity.level.getGameTime() % 20L == 0L) {
+ if (entity instanceof ServerPlayer && entity.level.getRedstoneGameTime() % 20L == 0L) { // Folia - region threading
CriteriaTriggers.HONEY_BLOCK_SLIDE.trigger((ServerPlayer)entity, entity.level.getBlockState(pos));
}
diff --git a/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java b/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java
index da3b301a42a93c891d083a6e02d1be8ed35adf1d..f354981843868bf938be0b5ac1ef2ce39fb067ef 100644
--- a/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java
@@ -112,7 +112,7 @@ public class LightningRodBlock extends RodBlock implements SimpleWaterloggedBloc
@Override
public void animateTick(BlockState state, Level world, BlockPos pos, RandomSource random) {
- if (world.isThundering() && (long) world.random.nextInt(200) <= world.getGameTime() % 200L && pos.getY() == world.getHeight(Heightmap.Types.WORLD_SURFACE, pos.getX(), pos.getZ()) - 1) {
+ if (world.isThundering() && (long) world.random.nextInt(200) <= world.getRedstoneGameTime() % 200L && pos.getY() == world.getHeight(Heightmap.Types.WORLD_SURFACE, pos.getX(), pos.getZ()) - 1) { // Folia - region threading
ParticleUtils.spawnParticlesAlongAxis(((Direction) state.getValue(LightningRodBlock.FACING)).getAxis(), world, pos, 0.125D, ParticleTypes.ELECTRIC_SPARK, UniformInt.of(1, 2));
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/MagmaBlock.java b/src/main/java/net/minecraft/world/level/block/MagmaBlock.java
index d3540a4daaa8021ae009bfd4d9ef4f1172ab4c56..336a4797d114ccfad319086c68e3546bdf3f6fe1 100644
--- a/src/main/java/net/minecraft/world/level/block/MagmaBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/MagmaBlock.java
@@ -29,9 +29,9 @@ public class MagmaBlock extends Block {
@Override
public void stepOn(Level world, BlockPos pos, BlockState state, Entity entity) {
if (!entity.isSteppingCarefully() && entity instanceof LivingEntity && !EnchantmentHelper.hasFrostWalker((LivingEntity) entity)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()); // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ())); // CraftBukkit // Folia - region threading
entity.hurt(DamageSource.HOT_FLOOR, 1.0F);
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
super.stepOn(world, pos, state, entity);
diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
index e78fdd317d59cfca6a28deb6e0bd02aabe91e930..c2cb07426d22ff0c14dfa24cc2ead785eaaf1903 100644
--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
@@ -143,9 +143,9 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
@Override
public void fallOn(Level world, BlockState state, BlockPos pos, Entity entity, float fallDistance) {
if (state.getValue(PointedDripstoneBlock.TIP_DIRECTION) == Direction.UP && state.getValue(PointedDripstoneBlock.THICKNESS) == DripstoneThickness.TIP) {
- CraftEventFactory.blockDamage = CraftBlock.at(world, pos); // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // CraftBukkit // Folia - region threading
entity.causeFallDamage(fallDistance + 2.0F, 2.0F, DamageSource.STALAGMITE);
- CraftEventFactory.blockDamage = null; // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
} else {
super.fallOn(world, state, pos, entity, fallDistance);
}
diff --git a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
index 5ea09cc455bd86beb450f0e0275d7c6c8da98084..1c23d52b77fea5f9817b482e2904083237ee58c4 100644
--- a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
@@ -262,7 +262,7 @@ public class RedStoneWireBlock extends Block {
* Note: Added 'source' argument so as to help determine direction of information flow
*/
private void updateSurroundingRedstone(Level worldIn, BlockPos pos, BlockState state, BlockPos source) {
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) { // Folia - region threading
turbo.updateSurroundingRedstone(worldIn, pos, state, source);
return;
}
@@ -286,7 +286,7 @@ public class RedStoneWireBlock extends Block {
int k = worldIn.getBestNeighborSignal(pos1);
this.shouldSignal = true;
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) { // Folia - region threading
// This code is totally redundant to if statements just below the loop.
if (k > 0 && k > j - 1) {
j = k;
@@ -300,7 +300,7 @@ public class RedStoneWireBlock extends Block {
// redstone wire will be set to 'k'. If 'k' is already 15, then nothing inside the
// following loop can affect the power level of the wire. Therefore, the loop is
// skipped if k is already 15.
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA || k < 15) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA || k < 15) { // Folia - region threading
for (Direction enumfacing : Direction.Plane.HORIZONTAL) {
BlockPos blockpos = pos1.relative(enumfacing);
boolean flag = blockpos.getX() != pos2.getX() || blockpos.getZ() != pos2.getZ();
@@ -319,7 +319,7 @@ public class RedStoneWireBlock extends Block {
}
}
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) { // Folia - region threading
// The old code would decrement the wire value only by 1 at a time.
if (l > j) {
j = l - 1;
@@ -455,7 +455,7 @@ public class RedStoneWireBlock extends Block {
public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
if (!oldState.is(state.getBlock()) && !world.isClientSide) {
// Paper start - optimize redstone - replace call to updatePowerStrength
- if (world.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Folia - region threading
world.getWireHandler().onWireAdded(pos); // Alternate Current
} else {
this.updateSurroundingRedstone(world, pos, state, null); // vanilla/Eigencraft
@@ -488,7 +488,7 @@ public class RedStoneWireBlock extends Block {
}
// Paper start - optimize redstone - replace call to updatePowerStrength
- if (world.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Folia - region threading
world.getWireHandler().onWireRemoved(pos, state); // Alternate Current
} else {
this.updateSurroundingRedstone(world, pos, state, null); // vanilla/Eigencraft
@@ -529,7 +529,7 @@ public class RedStoneWireBlock extends Block {
if (!world.isClientSide) {
// Paper start - optimize redstone (Alternate Current)
// Alternate Current handles breaking of redstone wires in the WireHandler.
- if (world.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Folia - region threading
world.getWireHandler().onWireUpdated(pos);
} else
// Paper end
diff --git a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
index da07fce0cf7c9fbdb57d2c59e431b59bf583bf50..16e46bb6205c3f7444e864c553e8072f0519746d 100644
--- a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
@@ -73,10 +73,10 @@ public class RedstoneTorchBlock extends TorchBlock {
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
boolean flag = this.hasNeighborSignal(world, pos, state);
// Paper start
- java.util.ArrayDeque<RedstoneTorchBlock.Toggle> redstoneUpdateInfos = world.redstoneUpdateInfos;
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> redstoneUpdateInfos = world.getCurrentWorldData().redstoneUpdateInfos; // Folia - region threading
if (redstoneUpdateInfos != null) {
RedstoneTorchBlock.Toggle curr;
- while ((curr = redstoneUpdateInfos.peek()) != null && world.getGameTime() - curr.when > 60L) {
+ while ((curr = redstoneUpdateInfos.peek()) != null && world.getRedstoneGameTime() - curr.when > 60L) { // Folia - region threading
redstoneUpdateInfos.poll();
}
}
@@ -157,14 +157,14 @@ public class RedstoneTorchBlock extends TorchBlock {
private static boolean isToggledTooFrequently(Level world, BlockPos pos, boolean addNew) {
// Paper start
- java.util.ArrayDeque<RedstoneTorchBlock.Toggle> list = world.redstoneUpdateInfos;
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> list = world.getCurrentWorldData().redstoneUpdateInfos; // Folia - region threading
if (list == null) {
- list = world.redstoneUpdateInfos = new java.util.ArrayDeque<>();
+ list = world.getCurrentWorldData().redstoneUpdateInfos = new java.util.ArrayDeque<>(); // Folia - region threading
}
if (addNew) {
- list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), world.getGameTime()));
+ list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), world.getRedstoneGameTime())); // Folia - region threading
}
int i = 0;
@@ -185,12 +185,18 @@ public class RedstoneTorchBlock extends TorchBlock {
public static class Toggle {
- final BlockPos pos;
- final long when;
+ public final BlockPos pos; // Folia - region threading
+ long when; // Folia - region ticking
public Toggle(BlockPos pos, long time) {
this.pos = pos;
this.when = time;
}
+
+ // Folia start - region ticking
+ public void offsetTime(long offset) {
+ this.when += offset;
+ }
+ // Folia end - region ticking
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/SaplingBlock.java b/src/main/java/net/minecraft/world/level/block/SaplingBlock.java
index 901978a338f0f1b6f20ffb65aac59704bfa6f36a..01d8895fc04830d6f691852aaadf21d3ede75808 100644
--- a/src/main/java/net/minecraft/world/level/block/SaplingBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SaplingBlock.java
@@ -52,18 +52,19 @@ public class SaplingBlock extends BushBlock implements BonemealableBlock {
world.setBlock(pos, (net.minecraft.world.level.block.state.BlockState) state.cycle(SaplingBlock.STAGE), 4);
} else {
// CraftBukkit start
- if (world.captureTreeGeneration) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ if (worldData.captureTreeGeneration) { // Folia - region threading
this.treeGrower.growTree(world, world.getChunkSource().getGenerator(), pos, state, random);
} else {
- world.captureTreeGeneration = true;
+ worldData.captureTreeGeneration = true; // Folia - region threading
this.treeGrower.growTree(world, world.getChunkSource().getGenerator(), pos, state, random);
- world.captureTreeGeneration = false;
- if (world.capturedBlockStates.size() > 0) {
+ worldData.captureTreeGeneration = false; // Folia - region threading
+ if (worldData.capturedBlockStates.size() > 0) { // Folia - region threading
TreeType treeType = SaplingBlock.treeType;
SaplingBlock.treeType = null;
Location location = new Location(world.getWorld(), pos.getX(), pos.getY(), pos.getZ());
- java.util.List<BlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ java.util.List<BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent event = null;
if (treeType != null) {
event = new StructureGrowEvent(location, treeType, false, null, blocks);
diff --git a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
index af46c05a34292d271fd4a809398e6b299e10b12b..49a8d37b9c77dbc869c03e9f495efeeef606fa4a 100644
--- a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
@@ -51,7 +51,7 @@ public abstract class SpreadingSnowyDirtBlock extends SnowyDirtBlock {
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
- if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper
+ if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper // Folia - regionised ticking
// Paper start
net.minecraft.world.level.chunk.ChunkAccess cachedBlockChunk = world.getChunkIfLoaded(pos);
if (cachedBlockChunk == null) { // Is this needed?
diff --git a/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java b/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java
index c926cd3ebb916115a608e86b389ffe7e15d48cd7..5375f79c6d5e05f4202a6363eaf50e6e6548a789 100644
--- a/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java
@@ -86,9 +86,9 @@ public class SweetBerryBushBlock extends BushBlock implements BonemealableBlock
double d1 = Math.abs(entity.getZ() - entity.zOld);
if (d0 >= 0.003000000026077032D || d1 >= 0.003000000026077032D) {
- CraftEventFactory.blockDamage = CraftBlock.at(world, pos); // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // CraftBukkit // Folia - region threading
entity.hurt(DamageSource.SWEET_BERRY_BUSH, 1.0F);
- CraftEventFactory.blockDamage = null; // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java b/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java
index b91effe91dad2e1aeea0ea31140f7432833b343f..46979b4ee8c24b499577aa64167c759664148240 100644
--- a/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java
@@ -53,7 +53,7 @@ public class WitherSkullBlock extends SkullBlock {
}
public static void checkSpawn(Level world, BlockPos pos, SkullBlockEntity blockEntity) {
- if (world.captureBlockStates) return; // CraftBukkit
+ if (world.getCurrentWorldData().captureBlockStates) return; // CraftBukkit // Folia - region threading
if (!world.isClientSide) {
BlockState iblockdata = blockEntity.getBlockState();
boolean flag = iblockdata.is(Blocks.WITHER_SKELETON_SKULL) || iblockdata.is(Blocks.WITHER_SKELETON_WALL_SKULL);
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
index 928625b5ab054ffa412be8a438f58291cc7a3cc0..bbc051be1c3a2697e33cc316e328760b838af243 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
@@ -202,7 +202,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
}
i1 = blockEntity.levels;
- if (world.getGameTime() % 80L == 0L) {
+ if (world.getRedstoneGameTime() % 80L == 0L) { // Folia - region threading
if (!blockEntity.beamSections.isEmpty()) {
blockEntity.levels = BeaconBlockEntity.updateBase(world, i, j, k);
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index 58986bc0677c5ea1ad54d7d6d4efa5c2ea233aea..ac1f6d5c78c1970b3242c017031679fb9a906fb0 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -26,7 +26,7 @@ import co.aikar.timings.MinecraftTimings; // Paper
import co.aikar.timings.Timing; // Paper
public abstract class BlockEntity {
- static boolean IGNORE_TILE_UPDATES = false; // Paper
+ static final ThreadLocal<Boolean> IGNORE_TILE_UPDATES = ThreadLocal.withInitial(() -> Boolean.FALSE); // Paper // Folia - region threading
public Timing tickTimer = MinecraftTimings.getTileEntityTimings(this); // Paper
// CraftBukkit start - data containers
@@ -42,6 +42,12 @@ public abstract class BlockEntity {
protected boolean remove;
private BlockState blockState;
+ // Folia start - region ticking
+ public void updateTicks(final long fromTickOffset, final long fromRedstoneTimeOffset) {
+
+ }
+ // Folia end - region ticking
+
public BlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
this.type = type;
this.worldPosition = pos.immutable();
@@ -163,7 +169,7 @@ public abstract class BlockEntity {
public void setChanged() {
if (this.level != null) {
- if (IGNORE_TILE_UPDATES) return; // Paper
+ if (IGNORE_TILE_UPDATES.get()) return; // Paper // Folia - region threading
BlockEntity.setChanged(this.level, this.worldPosition, this.blockState);
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
index 55006724ccec9f3de828ec18693728e9741ff65f..9e806ba83240916d422c4a736a9cfd61e73108e4 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
@@ -54,7 +54,7 @@ public class BrewingStandBlockEntity extends BaseContainerBlockEntity implements
public int fuel;
protected final ContainerData dataAccess;
// CraftBukkit start - add fields and methods
- private int lastTick = MinecraftServer.currentTick;
+ //private int lastTick = MinecraftServer.currentTick; // Folia - region ticking - restore original timers
public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
private int maxStack = 64;
@@ -171,11 +171,10 @@ public class BrewingStandBlockEntity extends BaseContainerBlockEntity implements
ItemStack itemstack1 = (ItemStack) blockEntity.items.get(3);
// CraftBukkit start - Use wall time instead of ticks for brewing
- int elapsedTicks = MinecraftServer.currentTick - blockEntity.lastTick;
- blockEntity.lastTick = MinecraftServer.currentTick;
+ // Folia - region ticking - restore original timers
if (flag1) {
- blockEntity.brewTime -= elapsedTicks;
+ --blockEntity.brewTime; // Folia - region ticking - restore original timers
boolean flag2 = blockEntity.brewTime <= 0; // == -> <=
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java
index 05eab04e4aec4151018f25b59f92ddbbb4c09f87..2a6e3eb2ec74e8b1a356b5a62ec5f8521da00380 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java
@@ -88,7 +88,7 @@ public class ConduitBlockEntity extends BlockEntity {
public static void clientTick(Level world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity) {
++blockEntity.tickCount;
- long i = world.getGameTime();
+ long i = world.getRedstoneGameTime(); // Folia - region threading
List<BlockPos> list = blockEntity.effectBlocks;
if (i % 40L == 0L) {
@@ -106,7 +106,7 @@ public class ConduitBlockEntity extends BlockEntity {
public static void serverTick(Level world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity) {
++blockEntity.tickCount;
- long i = world.getGameTime();
+ long i = world.getRedstoneGameTime(); // Folia - region threading
List<BlockPos> list = blockEntity.effectBlocks;
if (i % 40L == 0L) {
@@ -236,11 +236,11 @@ public class ConduitBlockEntity extends BlockEntity {
if (blockEntity.destroyTarget != null) {
// CraftBukkit start
- CraftEventFactory.blockDamage = CraftBlock.at(world, pos);
+ CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // Folia - region threading
if (blockEntity.destroyTarget.hurt(DamageSource.MAGIC, 4.0F)) {
world.playSound((Player) null, blockEntity.destroyTarget.getX(), blockEntity.destroyTarget.getY(), blockEntity.destroyTarget.getZ(), SoundEvents.CONDUIT_ATTACK_TARGET, SoundSource.BLOCKS, 1.0F, 1.0F);
}
- CraftEventFactory.blockDamage = null;
+ CraftEventFactory.blockDamageRT.set(null); // Folia - region threading
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
index ccad692aba2ed77259f6814d88f01b91ed9d229b..955f6560f4c6032d375927987c9bb62561ed5034 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
@@ -189,12 +189,11 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
return false;
}
// Paper start - Optimize Hoppers
- private static boolean skipPullModeEventFire = false;
- private static boolean skipPushModeEventFire = false;
- public static boolean skipHopperEvents = false;
+ // Folia - region threading - moved to RegionisedWorldData
private static boolean hopperPush(Level level, BlockPos pos, Container destination, Direction enumdirection, HopperBlockEntity hopper) {
- skipPushModeEventFire = skipHopperEvents;
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = level.getCurrentWorldData(); // Folia - region threading
+ worldData.skipPushModeEventFire = worldData.skipHopperEvents; // Folia - region threading
boolean foundItem = false;
for (int i = 0; i < hopper.getContainerSize(); ++i) {
ItemStack item = hopper.getItem(i);
@@ -209,7 +208,7 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
// We only need to fire the event once to give protection plugins a chance to cancel this event
// Because nothing uses getItem, every event call should end up the same result.
- if (!skipPushModeEventFire) {
+ if (!worldData.skipPushModeEventFire) { // Folia - region threading
itemstack = callPushMoveEvent(destination, itemstack, hopper);
if (itemstack == null) { // cancelled
origItemStack.setCount(origCount);
@@ -238,12 +237,13 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
private static boolean hopperPull(Level level, Hopper ihopper, Container iinventory, ItemStack origItemStack, int i) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = level.getCurrentWorldData(); // Folia - region threading
ItemStack itemstack = origItemStack;
final int origCount = origItemStack.getCount();
final int moved = Math.min(level.spigotConfig.hopperAmount, origCount);
itemstack.setCount(moved);
- if (!skipPullModeEventFire) {
+ if (!worldData.skipPullModeEventFire) { // Folia - region threading
itemstack = callPullMoveEvent(ihopper, iinventory, itemstack);
if (itemstack == null) { // cancelled
origItemStack.setCount(origCount);
@@ -262,9 +262,9 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
if (!origItemStack.isEmpty()) {
origItemStack.setCount(origCount - moved + remaining);
}
- IGNORE_TILE_UPDATES = true;
+ IGNORE_TILE_UPDATES.set(true); // Folia - region threading
iinventory.setItem(i, origItemStack);
- IGNORE_TILE_UPDATES = false;
+ IGNORE_TILE_UPDATES.set(false); // Folia - region threading
iinventory.setChanged();
return true;
}
@@ -278,12 +278,13 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
private static ItemStack callPushMoveEvent(Container iinventory, ItemStack itemstack, HopperBlockEntity hopper) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData(); // Folia - region threading
Inventory destinationInventory = getInventory(iinventory);
InventoryMoveItemEvent event = new InventoryMoveItemEvent(hopper.getOwner(false).getInventory(),
CraftItemStack.asCraftMirror(itemstack), destinationInventory, true);
boolean result = event.callEvent();
if (!event.calledGetItem && !event.calledSetItem) {
- skipPushModeEventFire = true;
+ worldData.skipPushModeEventFire = true; // Folia - region threading
}
if (!result) {
cooldownHopper(hopper);
@@ -298,6 +299,7 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
private static ItemStack callPullMoveEvent(Hopper hopper, Container iinventory, ItemStack itemstack) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData(); // Folia - region threading
Inventory sourceInventory = getInventory(iinventory);
Inventory destination = getInventory(hopper);
@@ -306,7 +308,7 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
CraftItemStack.asCraftMirror(itemstack), destination, false);
boolean result = event.callEvent();
if (!event.calledGetItem && !event.calledSetItem) {
- skipPullModeEventFire = true;
+ worldData.skipPullModeEventFire = true; // Folia - region threading
}
if (!result) {
cooldownHopper(hopper);
@@ -447,13 +449,14 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
// Paper end
public static boolean suckInItems(Level world, Hopper hopper) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionisedWorldData(); // Folia - region threading
Container iinventory = HopperBlockEntity.getSourceContainer(world, hopper);
if (iinventory != null) {
Direction enumdirection = Direction.DOWN;
// Paper start - optimize hoppers and remove streams
- skipPullModeEventFire = skipHopperEvents;
+ worldData.skipPullModeEventFire = worldData.skipHopperEvents; // Folia - region threading
return !HopperBlockEntity.isEmptyContainer(iinventory, enumdirection) && anyMatch(iinventory, enumdirection, (item, i) -> {
// Logic copied from below to avoid extra getItem calls
if (!item.isEmpty() && canTakeItemFromContainer(iinventory, item, i, enumdirection)) {
@@ -592,9 +595,9 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
stack = stack.split(to.getMaxStackSize());
}
// Spigot end
- IGNORE_TILE_UPDATES = true; // Paper
+ IGNORE_TILE_UPDATES.set(true); // Paper // Folia - region threading
to.setItem(slot, stack);
- IGNORE_TILE_UPDATES = false; // Paper
+ IGNORE_TILE_UPDATES.set(false); // Paper // Folia - region threading
stack = leftover; // Paper
flag = true;
} else if (HopperBlockEntity.canMergeItems(itemstack1, stack)) {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
index 163e63e3c538c7c1c75ed634896db9d8c00416f3..740cb2858a3f78298895a463fb0fac9e88a9a4a0 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
@@ -86,9 +86,9 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
}
public static void serverTick(Level world, BlockPos pos, BlockState state, SculkCatalystBlockEntity blockEntity) {
- org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverride = blockEntity.getBlockPos(); // CraftBukkit - SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep.
+ org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverrideRT.set(blockEntity.getBlockPos()); // CraftBukkit - SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep. // Folia - region threading
blockEntity.sculkSpreader.updateCursors(world, pos, world.getRandom(), true);
- org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverride = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverrideRT.set(null); // CraftBukkit // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
index f80545f80948db27d1fbde77d0505c916eb504ed..3b656e7d5e8b75f8f415d5f43ed5c91da963731b 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
@@ -51,9 +51,12 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
public long age;
private int teleportCooldown;
@Nullable
- public BlockPos exitPortal;
+ public volatile BlockPos exitPortal; // Folia - region threading - volatile
public boolean exactTeleport;
+ private static final java.util.concurrent.atomic.AtomicLong SEARCHING_FOR_EXIT_ID_GENERATOR = new java.util.concurrent.atomic.AtomicLong(); // Folia - region threading
+ private Long searchingForExitId; // Folia - region threading
+
public TheEndGatewayBlockEntity(BlockPos pos, BlockState state) {
super(BlockEntityType.END_GATEWAY, pos, state);
}
@@ -128,7 +131,7 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
}
public static boolean canEntityTeleport(Entity entity) {
- return EntitySelector.NO_SPECTATORS.test(entity) && !entity.getRootVehicle().isOnPortalCooldown();
+ return EntitySelector.NO_SPECTATORS.test(entity) && !entity.getRootVehicle().isOnPortalCooldown() && entity.canPortalAsync(true); // Folia - region threading - correct portal check
}
public boolean isSpawning() {
@@ -176,8 +179,112 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
}
}
+ // Folia start - region threading
+ private void trySearchForExit(ServerLevel world, BlockPos fromPos) {
+ if (this.searchingForExitId != null) {
+ return;
+ }
+ this.searchingForExitId = Long.valueOf(SEARCHING_FOR_EXIT_ID_GENERATOR.getAndIncrement());
+ int chunkX = fromPos.getX() >> 4;
+ int chunkZ = fromPos.getZ() >> 4;
+ world.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ net.minecraft.server.level.TicketType.END_GATEWAY_EXIT_SEARCH,
+ chunkX, chunkZ,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.BLOCK_TICKING_TICKET_LEVEL,
+ this.searchingForExitId
+ );
+
+ ca.spottedleaf.concurrentutil.completable.Completable<BlockPos> complete = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ complete.addWaiter((tpLoc, throwable) -> {
+ // create the exit portal
+ TheEndGatewayBlockEntity.LOGGER.debug("Creating portal at {}", tpLoc);
+ TheEndGatewayBlockEntity.spawnGatewayPortal(world, tpLoc, EndGatewayConfiguration.knownExit(fromPos, false));
+
+ // need to go onto the tick thread to avoid saving issues
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, chunkX, chunkZ,
+ () -> {
+ // update the exit portal location
+ TheEndGatewayBlockEntity.this.exitPortal = tpLoc;
+
+ // remove ticket keeping the gateway loaded
+ world.chunkTaskScheduler.chunkHolderManager.removeTicketAtLevel(
+ net.minecraft.server.level.TicketType.END_GATEWAY_EXIT_SEARCH,
+ chunkX, chunkZ,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.BLOCK_TICKING_TICKET_LEVEL,
+ this.searchingForExitId
+ );
+ TheEndGatewayBlockEntity.this.searchingForExitId = null;
+ }
+ );
+ });
+
+ findOrCreateValidTeleportPosRegionThreading(world, fromPos, complete);
+ }
+
+ private static void teleportRegionThreading(Level world, BlockPos pos, BlockState state, Entity entity, TheEndGatewayBlockEntity blockEntity) {
+ // can we even teleport in this dimension?
+ if (blockEntity.exitPortal == null && world.getTypeKey() != LevelStem.END) {
+ return;
+ }
+
+ ServerLevel serverWorld = (ServerLevel)world;
+
+ // First, find the position we are trying to teleport to
+ BlockPos teleportPos = blockEntity.exitPortal;
+ boolean isExactTeleport = blockEntity.exactTeleport;
+
+ if (teleportPos == null) {
+ blockEntity.trySearchForExit(serverWorld, pos);
+ return;
+ }
+
+ // This needs to be first, as we are only guaranteed to be on the corresponding region tick thread here
+ TheEndGatewayBlockEntity.triggerCooldown(world, pos, state, blockEntity);
+
+ if (isExactTeleport) {
+ // blind teleport
+ entity.teleportAsync(
+ serverWorld, Vec3.atCenterOf(teleportPos), null, null, null,
+ PlayerTeleportEvent.TeleportCause.END_GATEWAY, Entity.TELEPORT_FLAG_LOAD_CHUNK | Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS,
+ (Entity teleportedEntity) -> {
+ for (Entity passenger : teleportedEntity.getSelfAndPassengers().toList()) {
+ passenger.setPortalCooldown();
+ }
+ }
+ );
+ } else {
+ // we could hack around by first loading the chunks, then calling back to here and checking if the entity
+ // should be teleported, something something else...
+ // however, we know the target location cannot differ by one region section: so we can
+ // just teleport and adjust the position after
+ entity.teleportAsync(
+ serverWorld, Vec3.atCenterOf(teleportPos), null, null, null,
+ PlayerTeleportEvent.TeleportCause.END_GATEWAY, Entity.TELEPORT_FLAG_LOAD_CHUNK | Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS,
+ (Entity teleportedEntity) -> {
+ for (Entity passenger : teleportedEntity.getSelfAndPassengers().toList()) {
+ passenger.setPortalCooldown();
+ }
+
+ // adjust to the final exit position
+ Vec3 adjusted = Vec3.atCenterOf(TheEndGatewayBlockEntity.findExitPosition(serverWorld, teleportPos));
+ // teleportTo will adjust rider positions
+ teleportedEntity.teleportTo(adjusted.x, adjusted.y, adjusted.z);
+ }
+ );
+ }
+ }
+ // Folia end - region threading
+
public static void teleportEntity(Level world, BlockPos pos, BlockState state, Entity entity, TheEndGatewayBlockEntity blockEntity) {
if (world instanceof ServerLevel && !blockEntity.isCoolingDown()) {
+ // Folia start - region threading
+ if (true) {
+ teleportRegionThreading(world, pos, state, entity.getRootVehicle(), blockEntity);
+ return;
+ }
+ // Folia end - region threading
ServerLevel worldserver = (ServerLevel) world;
blockEntity.teleportCooldown = 100;
@@ -281,6 +388,125 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
return TheEndGatewayBlockEntity.findTallestBlock(world, blockposition1, 16, true);
}
+ // Folia start - region threading
+ private static void findOrCreateValidTeleportPosRegionThreading(ServerLevel world, BlockPos pos,
+ ca.spottedleaf.concurrentutil.completable.Completable<BlockPos> complete) {
+ ca.spottedleaf.concurrentutil.completable.Completable<Vec3> tentativeSelection = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ tentativeSelection.addWaiter((vec3d, throwable) -> {
+ LevelChunk chunk = TheEndGatewayBlockEntity.getChunk(world, vec3d);
+ BlockPos blockposition1 = TheEndGatewayBlockEntity.findValidSpawnInChunk(chunk);
+ if (blockposition1 == null) {
+ BlockPos blockposition2 = new BlockPos(vec3d.x + 0.5D, 75.0D, vec3d.z + 0.5D);
+
+ TheEndGatewayBlockEntity.LOGGER.debug("Failed to find a suitable block to teleport to, spawning an island on {}", blockposition2);
+ world.registryAccess().registry(Registries.CONFIGURED_FEATURE).flatMap((iregistry) -> {
+ return iregistry.getHolder(EndFeatures.END_ISLAND);
+ }).ifPresent((holder_c) -> {
+ ((ConfiguredFeature) holder_c.value()).place(world, world.getChunkSource().getGenerator(), RandomSource.create(blockposition2.asLong()), blockposition2);
+ });
+ blockposition1 = blockposition2;
+ } else {
+ TheEndGatewayBlockEntity.LOGGER.debug("Found suitable block to teleport to: {}", blockposition1);
+ }
+
+ // Here, there is no guarantee the chunks in 1 radius are in this region due to the fact that we just chained
+ // possibly 16x chunk loads along an axis (findExitPortalXZPosTentativeRegionThreading) using the chunk queue
+ // (regioniser only guarantees at least 8 chunks along a single axis)
+ // so, we need to schedule for the next tick
+ int posX = blockposition1.getX();
+ int posZ = blockposition1.getZ();
+ int radius = 16;
+
+ BlockPos finalBlockPosition1 = blockposition1;
+ world.loadChunksAsync(blockposition1, radius,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (List<net.minecraft.world.level.chunk.ChunkAccess> chunks) -> {
+ // make sure chunks are kept loaded
+ for (net.minecraft.world.level.chunk.ChunkAccess access : chunks) {
+ world.chunkSource.addTicketAtLevel(
+ net.minecraft.server.level.TicketType.DELAYED, access.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ net.minecraft.util.Unit.INSTANCE
+ );
+ }
+ // now after the chunks are loaded, we can delay by one tick
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, posX >> 4, posZ >> 4, () -> {
+ // find final location
+ BlockPos tpLoc = TheEndGatewayBlockEntity.findTallestBlock(world, finalBlockPosition1, radius, true);
+
+ // done
+ complete.complete(tpLoc.above(10));
+ }
+ );
+ }
+ );
+ });
+
+ // fire off chain
+ findExitPortalXZPosTentativeRegionThreading(world, pos, tentativeSelection);
+ }
+
+ private static void findExitPortalXZPosTentativeRegionThreading(ServerLevel world, BlockPos pos,
+ ca.spottedleaf.concurrentutil.completable.Completable<Vec3> complete) {
+ Vec3 posDirFromOrigin = new Vec3(pos.getX(), 0.0D, pos.getZ()).normalize();
+ Vec3 posDirExtruded = posDirFromOrigin.scale(1024.0D);
+
+ class Vars {
+ int i = 16;
+ boolean mode = false;
+ Vec3 currPos = posDirExtruded;
+ }
+ Vars vars = new Vars();
+
+ Runnable handle = new Runnable() {
+ @Override
+ public void run() {
+ if (vars.mode != TheEndGatewayBlockEntity.isChunkEmpty(world, vars.currPos)) {
+ vars.i = 0; // fall back to completing
+ }
+
+ // try to load next chunk
+ if (vars.i-- <= 0) {
+ if (vars.mode) {
+ complete.complete(vars.currPos);
+ return;
+ }
+ vars.mode = true;
+ vars.i = 16;
+ }
+
+ vars.currPos = vars.currPos.add(posDirFromOrigin.scale(vars.mode ? 16.0 : -16.0));
+ // schedule next iteration
+ Runnable handleButInitialised = this;
+ world.chunkTaskScheduler.scheduleChunkLoad(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(vars.currPos),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(vars.currPos),
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ true,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunk) -> {
+ handleButInitialised.run();
+ }
+ );
+ }
+ };
+
+ // kick off first chunk load
+ world.chunkTaskScheduler.scheduleChunkLoad(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(posDirExtruded),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(posDirExtruded),
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ true,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunk) -> {
+ handle.run();
+ }
+ );
+ }
+ // Folia end - region threading
+
private static Vec3 findExitPortalXZPosTentative(ServerLevel world, BlockPos pos) {
Vec3 vec3d = (new Vec3((double) pos.getX(), 0.0D, (double) pos.getZ())).normalize();
boolean flag = true;
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java
index 28e3b73507b988f7234cbf29c4024c88180d0aef..c8facee29ee08e0975528083f89b64f0b593957f 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java
@@ -10,4 +10,6 @@ public interface TickingBlockEntity {
BlockPos getPos();
String getType();
+
+ BlockEntity getTileEntity(); // Folia - region threading
}
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
index 221c5d080d55326e458c1182823d6b49224ef498..29a27534e6c97b262229b51e4ea0345502020647 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
@@ -144,8 +144,8 @@ public class PistonMovingBlockEntity extends BlockEntity {
entity.setDeltaMovement(e, g, h);
// Paper - EAR items stuck in in slime pushed by a piston
- entity.activatedTick = Math.max(entity.activatedTick, net.minecraft.server.MinecraftServer.currentTick + 10);
- entity.activatedImmunityTick = Math.max(entity.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 10);
+ entity.activatedTick = Math.max(entity.activatedTick, io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + 10); // Folia - region threading
+ entity.activatedImmunityTick = Math.max(entity.activatedImmunityTick, io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + 10); // Folia - region threading
// Paper end
break;
}
diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
index 7a12a4da4864306ec6589ca81368e84718825047..e3ef5ccad7f8a8138b1372f419680409ddeab291 100644
--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
@@ -33,19 +33,19 @@ public class WorldBorder {
public WorldBorder() {}
+ // Folia - region threading - TODO make this shit thread-safe
+
public boolean isWithinBounds(BlockPos pos) {
return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
}
// Paper start
- private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
+ private static final ThreadLocal<BlockPos.MutableBlockPos> mutPos = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos()); // Folia - region threading
public boolean isBlockInBounds(int chunkX, int chunkZ) {
- this.mutPos.set(chunkX, 64, chunkZ);
- return this.isWithinBounds(this.mutPos);
+ return this.isWithinBounds(mutPos.get().set(chunkX, 64, chunkZ)); // Folia - region threading
}
public boolean isChunkInBounds(int chunkX, int chunkZ) {
- this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
- return this.isWithinBounds(this.mutPos);
+ return this.isWithinBounds(mutPos.get().set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15)); // Folia - region threading
}
// Paper end
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
index 7e9c388179c75a233d9b179ea1e00428ac65ee99..df83966cb2be368aaee95f3b8563e01ab807d816 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
@@ -308,7 +308,7 @@ public abstract class ChunkGenerator {
return Pair.of(placement.getLocatePos(pos), holder);
}
- ChunkAccess ichunkaccess = world.getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_STARTS);
+ ChunkAccess ichunkaccess = world.syncLoadNonFull(pos.x, pos.z, ChunkStatus.STRUCTURE_STARTS); // Folia - region threading
structurestart = structureAccessor.getStartForStructure(SectionPos.bottomOf(ichunkaccess), (Structure) holder.value(), ichunkaccess);
} while (structurestart == null);
@@ -319,7 +319,7 @@ public abstract class ChunkGenerator {
}
private static boolean tryAddReference(StructureManager structureAccessor, StructureStart start) {
- if (start.canBeReferenced()) {
+ if (start.tryReference()) { // Folia - region threading
structureAccessor.addReference(start);
return true;
} else {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index e776eb8afef978938da084f9ae29d611181b43fe..d270f6b5937e167f18c3f358c99a9f6f3cde9c7a 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -61,6 +61,13 @@ public class LevelChunk extends ChunkAccess {
@Override
public void tick() {}
+ // Folia start - region threading
+ @Override
+ public BlockEntity getTileEntity() {
+ return null;
+ }
+ // Folia end - region threading
+
@Override
public boolean isRemoved() {
return true;
@@ -233,51 +240,15 @@ public class LevelChunk extends ChunkAccess {
}
// Paper end
// Paper start - optimise checkDespawn
- private boolean playerGeneralAreaCacheSet;
- private com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> playerGeneralAreaCache;
-
- public com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> getPlayerGeneralAreaCache() {
- if (!this.playerGeneralAreaCacheSet) {
- this.updateGeneralAreaCache();
- }
- return this.playerGeneralAreaCache;
- }
-
- public void updateGeneralAreaCache() {
- this.updateGeneralAreaCache(((ServerLevel)this.level).getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(this.coordinateKey));
- }
-
- public void removeGeneralAreaCache() {
- this.playerGeneralAreaCacheSet = false;
- this.playerGeneralAreaCache = null;
- }
-
- public void updateGeneralAreaCache(com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> value) {
- this.playerGeneralAreaCacheSet = true;
- this.playerGeneralAreaCache = value;
- }
-
+ // Folia - region threading
public net.minecraft.server.level.ServerPlayer findNearestPlayer(double sourceX, double sourceY, double sourceZ,
double maxRange, java.util.function.Predicate<Entity> predicate) {
- if (!this.playerGeneralAreaCacheSet) {
- this.updateGeneralAreaCache();
- }
-
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
-
- if (nearby == null) {
- return null;
- }
-
- Object[] backingSet = nearby.getBackingSet();
+ // Folia start - region threading
double closestDistance = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
net.minecraft.server.level.ServerPlayer closest = null;
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
- continue;
- }
- net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+ java.util.List<net.minecraft.server.level.ServerPlayer> nearby = this.level.getLocalPlayers();
+ for (int i = 0, len = nearby.size(); i < len; ++i) {
+ net.minecraft.server.level.ServerPlayer player = nearby.get(i);
double distance = player.distanceToSqr(sourceX, sourceY, sourceZ);
if (distance < closestDistance && predicate.test(player)) {
@@ -285,31 +256,17 @@ public class LevelChunk extends ChunkAccess {
closestDistance = distance;
}
}
-
return closest;
+ // Folia end - region threading
}
public void getNearestPlayers(double sourceX, double sourceY, double sourceZ, java.util.function.Predicate<Entity> predicate,
double range, java.util.List<net.minecraft.server.level.ServerPlayer> ret) {
- if (!this.playerGeneralAreaCacheSet) {
- this.updateGeneralAreaCache();
- }
-
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
-
- if (nearby == null) {
- return;
- }
-
+ // Folia start - region threading
double rangeSquared = range * range;
-
- Object[] backingSet = nearby.getBackingSet();
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
- continue;
- }
- net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+ java.util.List<net.minecraft.server.level.ServerPlayer> nearby = this.level.getLocalPlayers();
+ for (int i = 0, len = nearby.size(); i < len; ++i) {
+ net.minecraft.server.level.ServerPlayer player = nearby.get(i);
if (range >= 0.0) {
double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
@@ -322,6 +279,7 @@ public class LevelChunk extends ChunkAccess {
ret.add(player);
}
}
+ // Folia end - region threading
}
// Paper end - optimise checkDespawn
@@ -557,7 +515,7 @@ public class LevelChunk extends ChunkAccess {
return null;
} else {
// CraftBukkit - Don't place while processing the BlockPlaceEvent, unless it's a BlockContainer. Prevents blocks such as TNT from activating when cancelled.
- if (!this.level.isClientSide && doPlace && (!this.level.captureBlockStates || block instanceof net.minecraft.world.level.block.BaseEntityBlock)) {
+ if (!this.level.isClientSide && doPlace && (!this.level.getCurrentWorldData().captureBlockStates || block instanceof net.minecraft.world.level.block.BaseEntityBlock)) { // Folia - region threading
iblockdata.onPlace(this.level, blockposition, iblockdata1, flag);
}
@@ -604,7 +562,7 @@ public class LevelChunk extends ChunkAccess {
@Nullable
public BlockEntity getBlockEntity(BlockPos pos, LevelChunk.EntityCreationType creationType) {
// CraftBukkit start
- BlockEntity tileentity = level.capturedTileEntities.get(pos);
+ BlockEntity tileentity = level.getCurrentWorldData().capturedTileEntities.get(pos); // Folia - region threading
if (tileentity == null) {
tileentity = (BlockEntity) this.blockEntities.get(pos);
}
@@ -889,13 +847,13 @@ public class LevelChunk extends ChunkAccess {
org.bukkit.World world = this.level.getWorld();
if (world != null) {
- this.level.populating = true;
+ this.level.getCurrentWorldData().populating = true; // Folia - region threading
try {
for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
populator.populate(world, random, bukkitChunk);
}
} finally {
- this.level.populating = false;
+ this.level.getCurrentWorldData().populating = false; // Folia - region threading
}
}
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(this.bukkitChunk));
@@ -944,7 +902,7 @@ public class LevelChunk extends ChunkAccess {
@Override
public boolean isUnsaved() {
// Paper start - add dirty system to tick lists
- long gameTime = this.level.getLevelData().getGameTime();
+ long gameTime = this.level.getRedstoneGameTime(); // Folia - region threading
if (this.blockTicks.isDirty(gameTime) || this.fluidTicks.isDirty(gameTime)) {
return true;
}
@@ -1213,6 +1171,13 @@ public class LevelChunk extends ChunkAccess {
this.ticker = wrapped;
}
+ // Folia start - region threading
+ @Override
+ public BlockEntity getTileEntity() {
+ return this.ticker == null ? null : this.ticker.getTileEntity();
+ }
+ // Folia end - region threading
+
@Override
public void tick() {
this.ticker.tick();
@@ -1249,6 +1214,13 @@ public class LevelChunk extends ChunkAccess {
this.ticker = blockentityticker;
}
+ // Folia start - region threading
+ @Override
+ public BlockEntity getTileEntity() {
+ return this.blockEntity;
+ }
+ // Folia end - region threading
+
@Override
public void tick() {
if (!this.blockEntity.isRemoved() && this.blockEntity.hasLevel()) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 256642f2e2aa66f7e8c00cae91a75060a8817c9c..9fb91e3648db3ad79bb6d1fe79894a13ddc07cbb 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -687,7 +687,7 @@ public class ChunkSerializer {
}
private static void saveTicks(ServerLevel world, CompoundTag nbt, ChunkAccess.TicksToSave tickSchedulers) {
- long i = world.getLevelData().getGameTime();
+ long i = world.getRedstoneGameTime(); // Folia - region threading
nbt.put("block_ticks", tickSchedulers.blocks().save(i, (block) -> {
return BuiltInRegistries.BLOCK.getKey(block).toString();
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index e9eb32469a5c03f7a3677ef50fd4541c1ed662ad..88b1a06fc44980d05dabd3943caa24091ff4de98 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -168,6 +168,7 @@ public class EndDragonFight {
if (!this.dragonEvent.getPlayers().isEmpty()) {
this.level.getChunkSource().addRegionTicket(TicketType.DRAGON, new ChunkPos(0, 0), 9, Unit.INSTANCE);
boolean bl = this.isArenaLoaded();
+ if (!bl) { return; }// Folia - region threading - don't tick if we don't own the entire region
if (this.needsStateScanning && bl) {
this.scanState();
this.needsStateScanning = false;
@@ -214,6 +215,12 @@ public class EndDragonFight {
}
List<? extends EnderDragon> list = this.level.getDragons();
+ // Folia start - region threading
+ // we do not want to deal with any dragons NOT nearby
+ list.removeIf((dragon) -> {
+ return !io.papermc.paper.util.TickThread.isTickThreadFor(dragon);
+ });
+ // Folia end - region threading
if (list.isEmpty()) {
this.dragonKilled = true;
} else {
@@ -324,8 +331,8 @@ public class EndDragonFight {
private boolean isArenaLoaded() {
for(int i = -8; i <= 8; ++i) {
for(int j = 8; j <= 8; ++j) {
- ChunkAccess chunkAccess = this.level.getChunk(i, j, ChunkStatus.FULL, false);
- if (!(chunkAccess instanceof LevelChunk)) {
+ ChunkAccess chunkAccess = this.level.getChunkIfLoaded(i, j); // Folia - region threading
+ if (!(chunkAccess instanceof LevelChunk) || !io.papermc.paper.util.TickThread.isTickThreadFor(this.level, i, j, this.level.regioniser.regionSectionChunkSize)) { // Folia - region threading
return false;
}
@@ -465,7 +472,7 @@ public class EndDragonFight {
}
public void onCrystalDestroyed(EndCrystal enderCrystal, DamageSource source) {
- if (this.respawnStage != null && this.respawnCrystals.contains(enderCrystal)) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this.level, 0, 0) && this.respawnStage != null && this.respawnCrystals.contains(enderCrystal)) {
LOGGER.debug("Aborting respawn sequence");
this.respawnStage = null;
this.respawnTime = 0;
@@ -486,7 +493,7 @@ public class EndDragonFight {
}
public void tryRespawn() {
- if (this.dragonKilled && this.respawnStage == null) {
+ if (this.dragonKilled && this.respawnStage == null && io.papermc.paper.util.TickThread.isTickThreadFor(this.level, 0, 0)) { // Folia - region threading
BlockPos blockPos = this.portalLocation;
if (blockPos == null) {
LOGGER.debug("Tried to respawn, but need to find the portal first.");
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index a908652f1ebb426d265ef614746f70cd1e538268..b2a9cd719c4968a1cde8f0b30f46f01d5872fbc9 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -19,7 +19,7 @@ import net.minecraft.world.level.block.state.BlockState;
public class PatrolSpawner implements CustomSpawner {
- private int nextTick;
+ //private int nextTick; // Folia - region threading
public PatrolSpawner() {}
@@ -32,15 +32,16 @@ public class PatrolSpawner implements CustomSpawner {
return 0;
} else {
RandomSource randomsource = world.random;
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
// Paper start - Patrol settings
// Random player selection moved up for per player spawning and configuration
- int j = world.players().size();
+ int j = world.getLocalPlayers().size(); // Folia - region threading
if (j < 1) {
return 0;
}
- net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
+ net.minecraft.server.level.ServerPlayer entityhuman = world.getLocalPlayers().get(randomsource.nextInt(j)); // Folia - region threading
if (entityhuman.isSpectator()) {
return 0;
}
@@ -50,8 +51,8 @@ public class PatrolSpawner implements CustomSpawner {
--entityhuman.patrolSpawnDelay;
patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
- this.nextTick--;
- patrolSpawnDelay = this.nextTick;
+ worldData.patrolSpawnerNextTick--; // Folia - region threading
+ patrolSpawnDelay = worldData.patrolSpawnerNextTick; // Folia - region threading
}
if (patrolSpawnDelay > 0) {
@@ -66,7 +67,7 @@ public class PatrolSpawner implements CustomSpawner {
if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
} else {
- this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
+ worldData.patrolSpawnerNextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200); // Folia - region threading
}
if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
index 1c3718d9244513d9fc795dceb564a81375734557..f445e1db1538fb9eda4b2f81f62748dc57fda24a 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
@@ -24,7 +24,7 @@ import net.minecraft.world.level.material.FluidState;
public class PhantomSpawner implements CustomSpawner {
- private int nextTick;
+ //private int nextTick; // Folia - region threading
public PhantomSpawner() {}
@@ -42,20 +42,22 @@ public class PhantomSpawner implements CustomSpawner {
// Paper end
RandomSource randomsource = world.random;
- --this.nextTick;
- if (this.nextTick > 0) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+
+ --worldData.phantomSpawnerNextTick; // Folia - region threading
+ if (worldData.phantomSpawnerNextTick > 0) { // Folia - region threading
return 0;
} else {
// Paper start
int spawnAttemptMinSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMinSeconds;
int spawnAttemptMaxSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds;
- this.nextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20;
+ worldData.phantomSpawnerNextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20; // Folia - region threading
// Paper end
if (world.getSkyDarken() < 5 && world.dimensionType().hasSkyLight()) {
return 0;
} else {
int i = 0;
- Iterator iterator = world.players().iterator();
+ Iterator iterator = world.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
Player entityhuman = (Player) iterator.next();
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
index 4761aa772bc34dd66547dd4dd561c2e04c3229ad..ac4648773c9d6316db4915d515991219589fa473 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
@@ -51,8 +51,101 @@ public class StructureCheck {
private final BiomeSource biomeSource;
private final long seed;
private final DataFixer fixerUpper;
- private final Long2ObjectMap<Object2IntMap<Structure>> loadedChunks = new Long2ObjectOpenHashMap<>();
- private final Map<Structure, Long2BooleanMap> featureChecks = new HashMap<>();
+ // Foila start - synchronise this class
+ // additionally, make sure to purge entries from the maps so it does not leak memory
+ private static final int CHUNK_TOTAL_LIMIT = 50 * (2 * 100 + 1) * (2 * 100 + 1); // cache 50 structure lookups
+ private static final int PER_FEATURE_CHECK_LIMIT = 50 * (2 * 100 + 1) * (2 * 100 + 1); // cache 50 structure lookups
+
+ private final SynchronisedLong2ObjectMap<Object2IntMap<Structure>> loadedChunksSafe = new SynchronisedLong2ObjectMap<>(CHUNK_TOTAL_LIMIT);
+ private final java.util.concurrent.ConcurrentHashMap<Structure, SynchronisedLong2BooleanMap> featureChecksSafe = new java.util.concurrent.ConcurrentHashMap<>();
+
+ private static final class SynchronisedLong2ObjectMap<V> {
+ private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<V> map = new it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<>();
+ private final int limit;
+
+ public SynchronisedLong2ObjectMap(final int limit) {
+ this.limit = limit;
+ }
+
+ // must hold lock on map
+ private void purgeEntries() {
+ while (this.map.size() > this.limit) {
+ this.map.removeLast();
+ }
+ }
+
+ public V get(final long key) {
+ synchronized (this.map) {
+ return this.map.getAndMoveToFirst(key);
+ }
+ }
+
+ public V put(final long key, final V value) {
+ synchronized (this.map) {
+ final V ret = this.map.putAndMoveToFirst(key, value);
+ this.purgeEntries();
+ return ret;
+ }
+ }
+
+ public V compute(final long key, final java.util.function.BiFunction<? super Long, ? super V, ? extends V> remappingFunction) {
+ synchronized (this.map) {
+ // first, compute the value - if one is added, it will be at the last entry
+ this.map.compute(key, remappingFunction);
+ // move the entry to first, just in case it was added at last
+ final V ret = this.map.getAndMoveToFirst(key);
+ // now purge the last entries
+ this.purgeEntries();
+
+ return ret;
+ }
+ }
+ }
+
+ private static final class SynchronisedLong2BooleanMap {
+ private final it.unimi.dsi.fastutil.longs.Long2BooleanLinkedOpenHashMap map = new it.unimi.dsi.fastutil.longs.Long2BooleanLinkedOpenHashMap();
+ private final int limit;
+
+ public SynchronisedLong2BooleanMap(final int limit) {
+ this.limit = limit;
+ }
+
+ // must hold lock on map
+ private void purgeEntries() {
+ while (this.map.size() > this.limit) {
+ this.map.removeLastBoolean();
+ }
+ }
+
+ public boolean remove(final long key) {
+ synchronized (this.map) {
+ return this.map.remove(key);
+ }
+ }
+
+ // note:
+ public boolean getOrCompute(final long key, final it.unimi.dsi.fastutil.longs.Long2BooleanFunction ifAbsent) {
+ synchronized (this.map) {
+ if (this.map.containsKey(key)) {
+ return this.map.getAndMoveToFirst(key);
+ }
+ }
+
+ final boolean put = ifAbsent.get(key);
+
+ synchronized (this.map) {
+ if (this.map.containsKey(key)) {
+ return this.map.getAndMoveToFirst(key);
+ }
+ this.map.putAndMoveToFirst(key, put);
+
+ this.purgeEntries();
+
+ return put;
+ }
+ }
+ }
+ // Foila end - synchronise this class
public StructureCheck(ChunkScanAccess chunkIoWorker, RegistryAccess registryManager, StructureTemplateManager structureTemplateManager, ResourceKey<net.minecraft.world.level.dimension.LevelStem> worldKey, ChunkGenerator chunkGenerator, RandomState noiseConfig, LevelHeightAccessor world, BiomeSource biomeSource, long seed, DataFixer dataFixer) { // Paper - fix missing CB diff
this.storageAccess = chunkIoWorker;
@@ -71,7 +164,7 @@ public class StructureCheck {
public StructureCheckResult checkStart(ChunkPos pos, Structure type, boolean skipReferencedStructures) {
long l = pos.toLong();
- Object2IntMap<Structure> object2IntMap = this.loadedChunks.get(l);
+ Object2IntMap<Structure> object2IntMap = this.loadedChunksSafe.get(l); // Folia - region threading
if (object2IntMap != null) {
return this.checkStructureInfo(object2IntMap, type, skipReferencedStructures);
} else {
@@ -79,9 +172,9 @@ public class StructureCheck {
if (structureCheckResult != null) {
return structureCheckResult;
} else {
- boolean bl = this.featureChecks.computeIfAbsent(type, (structure2) -> {
- return new Long2BooleanOpenHashMap();
- }).computeIfAbsent(l, (chunkPos) -> {
+ boolean bl = this.featureChecksSafe.computeIfAbsent(type, (structure2) -> { // Folia - region threading
+ return new SynchronisedLong2BooleanMap(PER_FEATURE_CHECK_LIMIT); // Folia - region threading
+ }).getOrCompute(l, (chunkPos) -> { // Folia - region threading
return this.canCreateStructure(pos, type);
});
return !bl ? StructureCheckResult.START_NOT_PRESENT : StructureCheckResult.CHUNK_LOAD_NEEDED;
@@ -194,17 +287,26 @@ public class StructureCheck {
}
private void storeFullResults(long pos, Object2IntMap<Structure> referencesByStructure) {
- this.loadedChunks.put(pos, deduplicateEmptyMap(referencesByStructure));
- this.featureChecks.values().forEach((generationPossibilityByChunkPos) -> {
- generationPossibilityByChunkPos.remove(pos);
- });
+ // Folia start - region threading - make access mt-safe
+ this.loadedChunksSafe.put(pos, deduplicateEmptyMap(referencesByStructure));
+ // once we insert into loadedChunks, we don't really need to be very careful about removing everything
+ // from this map, as everything that checks this map uses loadedChunks first
+ // so, one way or another it's a race condition that doesn't matter
+ for (SynchronisedLong2BooleanMap value : this.featureChecksSafe.values()) {
+ value.remove(pos);
+ }
+ // Folia end - region threading - make access mt-safe
}
public void incrementReference(ChunkPos pos, Structure structure) {
- this.loadedChunks.compute(pos.toLong(), (posx, referencesByStructure) -> {
- if (referencesByStructure == null || referencesByStructure.isEmpty()) {
+ this.loadedChunksSafe.compute(pos.toLong(), (posx, referencesByStructure) -> { // Folia start - region threading
+ // make this COW so that we do not mutate state that may be currently in use
+ if (referencesByStructure == null) {
referencesByStructure = new Object2IntOpenHashMap<>();
+ } else {
+ referencesByStructure = referencesByStructure instanceof Object2IntOpenHashMap<Structure> fastClone ? fastClone.clone() : new Object2IntOpenHashMap<>(referencesByStructure);
}
+ // Folia end - region threading
referencesByStructure.computeInt(structure, (feature, references) -> {
return references == null ? 1 : references + 1;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java
index 6570e0b61d7602c57c61398ddce50418d0719ff2..bcee13beed247f7830ee85d099c367dbfd1ea51d 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java
@@ -26,14 +26,14 @@ public final class StructureStart {
private final Structure structure;
private final PiecesContainer pieceContainer;
private final ChunkPos chunkPos;
- private int references;
+ private final java.util.concurrent.atomic.AtomicInteger references; // Folia - region threading
@Nullable
private volatile BoundingBox cachedBoundingBox;
public StructureStart(Structure structure, ChunkPos pos, int references, PiecesContainer children) {
this.structure = structure;
this.chunkPos = pos;
- this.references = references;
+ this.references = new java.util.concurrent.atomic.AtomicInteger(references); // Folia - region threading
this.pieceContainer = children;
}
@@ -101,7 +101,7 @@ public final class StructureStart {
compoundTag.putString("id", context.registryAccess().registryOrThrow(Registries.STRUCTURE).getKey(this.structure).toString());
compoundTag.putInt("ChunkX", chunkPos.x);
compoundTag.putInt("ChunkZ", chunkPos.z);
- compoundTag.putInt("references", this.references);
+ compoundTag.putInt("references", this.references.get()); // Folia - region threading
compoundTag.put("Children", this.pieceContainer.save(context));
return compoundTag;
} else {
@@ -119,15 +119,29 @@ public final class StructureStart {
}
public boolean canBeReferenced() {
- return this.references < this.getMaxReferences();
+ throw new UnsupportedOperationException("Use tryReference()"); // Folia - region threading
}
+ // Folia start - region threading
+ public boolean tryReference() {
+ for (int curr = this.references.get();;) {
+ if (curr >= this.getMaxReferences()) {
+ return false;
+ }
+
+ if (curr == (curr = this.references.compareAndExchange(curr, curr + 1))) {
+ return true;
+ } // else: try again
+ }
+ }
+ // Folia end - region threading
+
public void addReference() {
- ++this.references;
+ throw new UnsupportedOperationException("Use tryReference()"); // Folia - region threading
}
public int getReferences() {
- return this.references;
+ return this.references.get(); // Folia - region threading
}
protected int getMaxReferences() {
diff --git a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
index 92d13c9f1ec1e5ff72c1d68f924a8d1c86c91565..3f224315f1e0a8f69e9d84d27fd7dbe45ea75667 100644
--- a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
+++ b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
@@ -89,10 +89,10 @@ public class PortalForcer {
BlockPos blockposition1 = villageplacerecord.getPos();
this.level.getChunkSource().addRegionTicket(TicketType.PORTAL, new ChunkPos(blockposition1), 3, blockposition1);
- BlockState iblockdata = this.level.getBlockState(blockposition1);
+ BlockState iblockdata = this.level.getBlockStateFromEmptyChunk(blockposition1); // Folia - region threading
return BlockUtil.getLargestRectangleAround(blockposition1, (Direction.Axis) iblockdata.getValue(BlockStateProperties.HORIZONTAL_AXIS), 21, Direction.Axis.Y, 21, (blockposition2) -> {
- return this.level.getBlockState(blockposition2) == iblockdata;
+ return this.level.getBlockStateFromEmptyChunk(blockposition2) == iblockdata; // Folia - region threading
});
});
}
diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index b1c594dc6a6b8a6c737b99272acab9e7dbd0ed63..7c1768452fa0f7278ccc84470ef0965a3f96b0df 100644
--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -46,6 +46,7 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
}
private void addAndRun(BlockPos pos, CollectingNeighborUpdater.NeighborUpdates entry) {
+ io.papermc.paper.util.TickThread.ensureTickThread((net.minecraft.server.level.ServerLevel)this.level, pos, "Adding block without owning region"); // Folia - region threading
boolean bl = this.count > 0;
boolean bl2 = this.maxChainedNeighborUpdates >= 0 && this.count >= this.maxChainedNeighborUpdates;
++this.count;
diff --git a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
index c8cdcf40e45f5c6270f9b124f0333643266e2858..b370ba924b03cc0a36666ee6ed26be06a6affaa7 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
@@ -10,7 +10,7 @@ import org.slf4j.Logger;
public abstract class SavedData {
private static final Logger LOGGER = LogUtils.getLogger();
- private boolean dirty;
+ private volatile boolean dirty; // Folia - make map data thread-safe
public abstract CompoundTag save(CompoundTag nbt);
@@ -28,6 +28,7 @@ public abstract class SavedData {
public void save(File file) {
if (this.isDirty()) {
+ this.setDirty(false); // Folia - make map data thread-safe - move before save, so that any changes after are not lost
CompoundTag compoundTag = new CompoundTag();
compoundTag.put("data", this.save(new CompoundTag()));
compoundTag.putInt("DataVersion", SharedConstants.getCurrentVersion().getWorldVersion());
@@ -38,7 +39,7 @@ public abstract class SavedData {
LOGGER.error("Could not save data {}", this, var4);
}
- this.setDirty(false);
+ // Folia - make map data thread-safe - move before save, so that any changes after are not lost
}
}
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java
index 9b2948b5150c8f039ca667a50765109721b93947..1b76e4edce628f2b25815e28cd4cb7504a83a00f 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java
@@ -27,17 +27,21 @@ public class MapIndex extends SavedData {
@Override
public CompoundTag save(CompoundTag nbt) {
+ synchronized (this.usedAuxIds) { // Folia - make map data thread-safe
for(Object2IntMap.Entry<String> entry : this.usedAuxIds.object2IntEntrySet()) {
nbt.putInt(entry.getKey(), entry.getIntValue());
}
+ } // Folia - make map data thread-safe
return nbt;
}
public int getFreeAuxValueForMap() {
+ synchronized (this.usedAuxIds) { // Folia - make map data thread-safe
int i = this.usedAuxIds.getInt("map") + 1;
this.usedAuxIds.put("map", i);
this.setDirty();
return i;
+ } // Folia - make map data thread-safe
}
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
index b2845ed8d28627178589da3d2224cd9edd29c31e..5121569f389ee4a50273432a9a272a936542fa12 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
@@ -185,7 +185,7 @@ public class MapItemSavedData extends SavedData {
}
@Override
- public CompoundTag save(CompoundTag nbt) {
+ public synchronized CompoundTag save(CompoundTag nbt) { // Folia - make map data thread-safe
DataResult<Tag> dataresult = ResourceLocation.CODEC.encodeStart(NbtOps.INSTANCE, this.dimension.location()); // CraftBukkit - decompile error
Logger logger = MapItemSavedData.LOGGER;
@@ -242,7 +242,7 @@ public class MapItemSavedData extends SavedData {
return nbt;
}
- public MapItemSavedData locked() {
+ public synchronized MapItemSavedData locked() { // Folia - make map data thread-safe
MapItemSavedData worldmap = new MapItemSavedData(this.centerX, this.centerZ, this.scale, this.trackingPosition, this.unlimitedTracking, true, this.dimension);
worldmap.bannerMarkers.putAll(this.bannerMarkers);
@@ -253,11 +253,12 @@ public class MapItemSavedData extends SavedData {
return worldmap;
}
- public MapItemSavedData scaled(int zoomOutScale) {
+ public synchronized MapItemSavedData scaled(int zoomOutScale) { // Folia - make map data thread-safe
return MapItemSavedData.createFresh((double) this.centerX, (double) this.centerZ, (byte) Mth.clamp(this.scale + zoomOutScale, (int) 0, (int) 4), this.trackingPosition, this.unlimitedTracking, this.dimension);
}
- public void tickCarriedBy(Player player, ItemStack stack) {
+ public synchronized void tickCarriedBy(Player player, ItemStack stack) { // Folia - make map data thread-safe
+ io.papermc.paper.util.TickThread.ensureTickThread(player, "Ticking map player in incorrect region"); // Folia - region threading
if (!this.carriedByPlayers.containsKey(player)) {
MapItemSavedData.HoldingPlayer worldmap_worldmaphumantracker = new MapItemSavedData.HoldingPlayer(player);
@@ -368,7 +369,7 @@ public class MapItemSavedData extends SavedData {
rotation += rotation < 0.0D ? -8.0D : 8.0D;
b2 = (byte) ((int) (rotation * 16.0D / 360.0D));
if (this.dimension == Level.NETHER && world != null) {
- int j = (int) (world.getLevelData().getDayTime() / 10L);
+ int j = (int) (world.getLevelData().getDayTime() / 10L); // Folia - region threading - TODO
b2 = (byte) (j * j * 34187121 + j * 121 >> 15 & 15);
}
@@ -427,14 +428,14 @@ public class MapItemSavedData extends SavedData {
}
@Nullable
- public Packet<?> getUpdatePacket(int id, Player player) {
+ public synchronized Packet<?> getUpdatePacket(int id, Player player) { // Folia - make map data thread-safe
MapItemSavedData.HoldingPlayer worldmap_worldmaphumantracker = (MapItemSavedData.HoldingPlayer) this.carriedByPlayers.get(player);
return worldmap_worldmaphumantracker == null ? null : worldmap_worldmaphumantracker.nextUpdatePacket(id);
}
- public void setColorsDirty(int x, int z) {
- this.setDirty();
+ public synchronized void setColorsDirty(int x, int z) { // Folia - make map data thread-safe
+ // Folia - make dirty only after updating data - moved down
Iterator iterator = this.carriedBy.iterator();
while (iterator.hasNext()) {
@@ -442,15 +443,16 @@ public class MapItemSavedData extends SavedData {
worldmap_worldmaphumantracker.markColorsDirty(x, z);
}
-
+ this.setDirty(); // Folia - make dirty only after updating data - moved from above
}
- public void setDecorationsDirty() {
- this.setDirty();
+ public synchronized void setDecorationsDirty() { // Folia - make map data thread-safe
+ // Folia - make dirty only after updating data - moved down
this.carriedBy.forEach(MapItemSavedData.HoldingPlayer::markDecorationsDirty);
+ this.setDirty(); // Folia - make dirty only after updating data - moved from above
}
- public MapItemSavedData.HoldingPlayer getHoldingPlayer(Player player) {
+ public synchronized MapItemSavedData.HoldingPlayer getHoldingPlayer(Player player) { // Folia - make map data thread-safe
MapItemSavedData.HoldingPlayer worldmap_worldmaphumantracker = (MapItemSavedData.HoldingPlayer) this.carriedByPlayers.get(player);
if (worldmap_worldmaphumantracker == null) {
@@ -462,7 +464,7 @@ public class MapItemSavedData extends SavedData {
return worldmap_worldmaphumantracker;
}
- public boolean toggleBanner(LevelAccessor world, BlockPos pos) {
+ public synchronized boolean toggleBanner(LevelAccessor world, BlockPos pos) { // Folia - make map data thread-safe
double d0 = (double) pos.getX() + 0.5D;
double d1 = (double) pos.getZ() + 0.5D;
int i = 1 << this.scale;
@@ -471,7 +473,7 @@ public class MapItemSavedData extends SavedData {
boolean flag = true;
if (d2 >= -63.0D && d3 >= -63.0D && d2 <= 63.0D && d3 <= 63.0D) {
- MapBanner mapiconbanner = MapBanner.fromWorld(world, pos);
+ MapBanner mapiconbanner = world.getChunkIfLoadedImmediately(pos.getX() >> 4, pos.getZ() >> 4) == null || !io.papermc.paper.util.TickThread.isTickThreadFor(world.getMinecraftWorld(), pos) ? null : MapBanner.fromWorld(world, pos); // Folia - make map data thread-safe - don't sync load or read data we do not own
if (mapiconbanner == null) {
return false;
@@ -492,7 +494,7 @@ public class MapItemSavedData extends SavedData {
return false;
}
- public void checkBanners(BlockGetter world, int x, int z) {
+ public synchronized void checkBanners(BlockGetter world, int x, int z) { // Folia - make map data thread-safe
Iterator iterator = this.bannerMarkers.values().iterator();
while (iterator.hasNext()) {
@@ -514,12 +516,12 @@ public class MapItemSavedData extends SavedData {
return this.bannerMarkers.values();
}
- public void removedFromFrame(BlockPos pos, int id) {
+ public synchronized void removedFromFrame(BlockPos pos, int id) { // Folia - make map data thread-safe
this.removeDecoration("frame-" + id);
this.frameMarkers.remove(MapFrame.frameId(pos));
}
- public boolean updateColor(int x, int z, byte color) {
+ public synchronized boolean updateColor(int x, int z, byte color) { // Folia - make map data thread-safe
byte b1 = this.colors[x + z * 128];
if (b1 != color) {
@@ -530,12 +532,12 @@ public class MapItemSavedData extends SavedData {
}
}
- public void setColor(int x, int z, byte color) {
+ public synchronized void setColor(int x, int z, byte color) { // Folia - make map data thread-safe
this.colors[x + z * 128] = color;
this.setColorsDirty(x, z);
}
- public boolean isExplorationMap() {
+ public synchronized boolean isExplorationMap() { // Folia - make map data thread-safe
Iterator iterator = this.decorations.values().iterator();
MapDecoration mapicon;
@@ -570,7 +572,7 @@ public class MapItemSavedData extends SavedData {
return this.decorations.values();
}
- public boolean isTrackedCountOverLimit(int iconCount) {
+ public synchronized boolean isTrackedCountOverLimit(int iconCount) { // Folia - make map data thread-safe
return this.trackedDecorationCount >= iconCount;
}
@@ -696,11 +698,13 @@ public class MapItemSavedData extends SavedData {
}
public void applyToMap(MapItemSavedData mapState) {
+ synchronized (mapState) { // Folia - make map data thread-safe
for (int i = 0; i < this.width; ++i) {
for (int j = 0; j < this.height; ++j) {
mapState.setColor(this.startX + i, this.startY + j, this.mapColors[i + j * this.width]);
}
}
+ } // Folia - make map data thread-safe
}
}
diff --git a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
index 2da78bc43af715fe399eac1d83b3bf6e8fb8afac..433a9302f496a297172c02f3fe0404174cc7a8f1 100644
--- a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
+++ b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
@@ -36,6 +36,7 @@ public class DimensionDataStorage {
}
public <T extends SavedData> T computeIfAbsent(Function<CompoundTag, T> readFunction, Supplier<T> supplier, String id) {
+ synchronized (this.cache) { // Folia - make map data thread-safe
T savedData = this.get(readFunction, id);
if (savedData != null) {
return savedData;
@@ -44,10 +45,12 @@ public class DimensionDataStorage {
this.set(id, savedData2);
return savedData2;
}
+ } // Folia - make map data thread-safe
}
@Nullable
public <T extends SavedData> T get(Function<CompoundTag, T> readFunction, String id) {
+ synchronized (this.cache) { // Folia - make map data thread-safe
SavedData savedData = this.cache.get(id);
if (savedData == null && !this.cache.containsKey(id)) {
savedData = this.readSavedData(readFunction, id);
@@ -55,6 +58,7 @@ public class DimensionDataStorage {
}
return (T)savedData;
+ } // Folia - make map data thread-safe
}
@Nullable
@@ -73,7 +77,9 @@ public class DimensionDataStorage {
}
public void set(String id, SavedData state) {
+ synchronized (this.cache) { // Folia - make map data thread-safe
this.cache.put(id, state);
+ } // Folia - make map data thread-safe
}
public CompoundTag readTagFromDisk(String id, int dataVersion) throws IOException {
diff --git a/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java b/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
index ac807277a6b26d140ea9873d17c7aa4fb5fe37b2..e13d8700593f1f486cfc5c96ac25894202c07b71 100644
--- a/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
+++ b/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
@@ -37,6 +37,21 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
this.dirty = false;
}
// Paper end - add dirty flag
+ // Folia start - region threading
+ public void offsetTicks(final long offset) {
+ if (offset == 0 || this.tickQueue.isEmpty()) {
+ return;
+ }
+ final ScheduledTick<T>[] queue = this.tickQueue.toArray(new ScheduledTick[0]);
+ this.tickQueue.clear();
+ for (final ScheduledTick<T> entry : queue) {
+ final ScheduledTick<T> newEntry = new ScheduledTick<>(
+ entry.type(), entry.pos(), entry.triggerTick() + offset, entry.subTickOrder()
+ );
+ this.tickQueue.add(newEntry);
+ }
+ }
+ // Folia end - region threading
public LevelChunkTicks() {
}
diff --git a/src/main/java/net/minecraft/world/ticks/LevelTicks.java b/src/main/java/net/minecraft/world/ticks/LevelTicks.java
index 7f1ac2cb29eb84833c0895442d611dfa0504527e..c79cfebc65fd04994735dabcf5bb6e6cc714aca8 100644
--- a/src/main/java/net/minecraft/world/ticks/LevelTicks.java
+++ b/src/main/java/net/minecraft/world/ticks/LevelTicks.java
@@ -42,13 +42,70 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
private final List<ScheduledTick<T>> alreadyRunThisTick = new ArrayList<>();
private final Set<ScheduledTick<?>> toRunThisTickSet = new ObjectOpenCustomHashSet<>(ScheduledTick.UNIQUE_TICK_HASH);
private final BiConsumer<LevelChunkTicks<T>, ScheduledTick<T>> chunkScheduleUpdater = (chunkTickScheduler, tick) -> {
- if (tick.equals(chunkTickScheduler.peek())) {
- this.updateContainerScheduling(tick);
+ if (tick.equals(chunkTickScheduler.peek())) { // Folia - diff on change
+ this.updateContainerScheduling(tick); // Folia - diff on change
}
};
- public LevelTicks(LongPredicate tickingFutureReadyPredicate, Supplier<ProfilerFiller> profilerGetter) {
+ // Folia start - region threading
+ public final net.minecraft.server.level.ServerLevel world;
+ public final boolean isBlock;
+
+ public void merge(final LevelTicks<T> into, final long tickOffset) {
+ // note: containersToTick, toRunThisTick, alreadyRunThisTick, toRunThisTickSet
+ // are all transient state, only ever non-empty during tick. But merging regions occurs while there
+ // is no tick happening, so we assume they are empty.
+ for (final java.util.Iterator<Long2ObjectMap.Entry<LevelChunkTicks<T>>> iterator =
+ ((Long2ObjectOpenHashMap<LevelChunkTicks<T>>)this.allContainers).long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<LevelChunkTicks<T>> entry = iterator.next();
+ final LevelChunkTicks<T> tickContainer = entry.getValue();
+ tickContainer.offsetTicks(tickOffset);
+ into.allContainers.put(entry.getLongKey(), tickContainer);
+ }
+ for (final java.util.Iterator<Long2LongMap.Entry> iterator = ((Long2LongOpenHashMap)this.nextTickForContainer).long2LongEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2LongMap.Entry entry = iterator.next();
+ into.nextTickForContainer.put(entry.getLongKey(), entry.getLongValue() + tickOffset);
+ }
+ }
+
+ public void split(final int chunkToRegionShift,
+ final it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap<LevelTicks<T>> regionToData) {
+ for (final java.util.Iterator<Long2ObjectMap.Entry<LevelChunkTicks<T>>> iterator =
+ ((Long2ObjectOpenHashMap<LevelChunkTicks<T>>)this.allContainers).long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<LevelChunkTicks<T>> entry = iterator.next();
+
+ final long chunkKey = entry.getLongKey();
+ final int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkX(chunkKey);
+ final int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkZ(chunkKey);
+
+ final long regionSectionKey = io.papermc.paper.util.CoordinateUtils.getChunkKey(
+ chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift
+ );
+ // Should always be non-null, since containers are removed on unload.
+ regionToData.get(regionSectionKey).allContainers.put(chunkKey, entry.getValue());
+ }
+ for (final java.util.Iterator<Long2LongMap.Entry> iterator = ((Long2LongOpenHashMap)this.nextTickForContainer).long2LongEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2LongMap.Entry entry = iterator.next();
+ final long chunkKey = entry.getLongKey();
+ final int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkX(chunkKey);
+ final int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkZ(chunkKey);
+
+ final long regionSectionKey = io.papermc.paper.util.CoordinateUtils.getChunkKey(
+ chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift
+ );
+
+ // Should always be non-null, since containers are removed on unload.
+ regionToData.get(regionSectionKey).nextTickForContainer.put(chunkKey, entry.getLongValue());
+ }
+ }
+ // Folia end - region threading
+
+ public LevelTicks(LongPredicate tickingFutureReadyPredicate, Supplier<ProfilerFiller> profilerGetter, net.minecraft.server.level.ServerLevel world, boolean isBlock) { this.world = world; this.isBlock = isBlock; // Folia - add world and isBlock
this.tickCheck = tickingFutureReadyPredicate;
this.profiler = profilerGetter;
}
@@ -61,7 +118,17 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
this.nextTickForContainer.put(l, scheduledTick.triggerTick());
}
- scheduler.setOnTickAdded(this.chunkScheduleUpdater);
+ // Folia start - region threading
+ final boolean isBlock = this.isBlock;
+ final net.minecraft.server.level.ServerLevel world = this.world;
+ // make sure the lambda contains no reference to this LevelTicks
+ scheduler.setOnTickAdded((chunkTickScheduler, tick) -> {
+ if (tick.equals(chunkTickScheduler.peek())) {
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData();
+ (isBlock ? worldData.getBlockLevelTicks() : worldData.getFluidLevelTicks()).updateContainerScheduling((ScheduledTick)tick);
+ }
+ });
+ // Folia end - region threading
}
public void removeContainer(ChunkPos pos) {
@@ -76,6 +143,7 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
@Override
public void schedule(ScheduledTick<T> orderedTick) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, orderedTick.pos(), "Cannot schedule tick for another region!"); // Folia - region threading
long l = ChunkPos.asLong(orderedTick.pos());
LevelChunkTicks<T> levelChunkTicks = this.allContainers.get(l);
if (levelChunkTicks == null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 2ea3778ee1348e5d06b15a2c5dc5d9bd4136dbe3..72a8e27c5ff6063d2e2b3590390b24a112387535 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -307,6 +307,15 @@ public final class CraftServer implements Server {
CraftItemFactory.instance();
}
+ // Folia start - region threading API
+ private final io.papermc.paper.threadedregions.scheduler.FoliaRegionisedScheduler regionisedScheduler = new io.papermc.paper.threadedregions.scheduler.FoliaRegionisedScheduler();
+
+ @Override
+ public final io.papermc.paper.threadedregions.scheduler.RegionisedScheduler getRegionScheduler() {
+ return this.regionisedScheduler;
+ }
+ // Folia end - region threading API
+
public CraftServer(DedicatedServer console, PlayerList playerList) {
this.console = console;
this.playerList = (DedicatedPlayerList) playerList;
@@ -879,6 +888,9 @@ public final class CraftServer implements Server {
// NOTE: Should only be called from DedicatedServer.ah()
public boolean dispatchServerCommand(CommandSender sender, ConsoleInput serverCommand) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionisedServer.ensureGlobalTickThread("May not dispatch server commands async");
+ // Folia end - region threading
if (sender instanceof Conversable) {
Conversable conversable = (Conversable) sender;
@@ -898,12 +910,44 @@ public final class CraftServer implements Server {
}
}
+ // Folia start - region threading
+ public void dispatchCmdAsync(CommandSender sender, String commandLine) {
+ if ((sender instanceof Entity entity)) {
+ ((org.bukkit.craftbukkit.entity.CraftEntity)entity).taskScheduler.schedule(
+ (nmsEntity) -> {
+ CraftServer.this.dispatchCommand(nmsEntity.getBukkitEntity(), commandLine);
+ },
+ null,
+ 1L
+ );
+ } else if (sender instanceof ConsoleCommandSender console) {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> {
+ CraftServer.this.dispatchCommand(sender, commandLine);
+ });
+ } else {
+ // huh?
+ throw new UnsupportedOperationException("Dispatching command for " + sender);
+ }
+ }
+ // Folia end - region threading
+
@Override
public boolean dispatchCommand(CommandSender sender, String commandLine) {
Validate.notNull(sender, "Sender cannot be null");
Validate.notNull(commandLine, "CommandLine cannot be null");
org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
+ // Folia start - region threading
+ if ((sender instanceof Entity entity)) {
+ io.papermc.paper.util.TickThread.ensureTickThread(((org.bukkit.craftbukkit.entity.CraftEntity)entity).getHandle(), "Dispatching command async");
+ } else if (sender instanceof ConsoleCommandSender console) {
+ io.papermc.paper.threadedregions.RegionisedServer.ensureGlobalTickThread("Dispatching command async");
+ } else {
+ // huh?
+ throw new UnsupportedOperationException("Dispatching command for " + sender);
+ }
+ // Folia end - region threading
+
// Paper Start
if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
final CommandSender fSender = sender;
@@ -2913,7 +2957,7 @@ public final class CraftServer implements Server {
@Override
public int getCurrentTick() {
- return net.minecraft.server.MinecraftServer.currentTick;
+ return (int)io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - region threading
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index d33476ffa49d7f6388bb227f8a57cf115a74698f..673b5dabaf3b22ea6cd31591027efc0118a44947 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -180,7 +180,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public int getTickableTileEntityCount() {
- return world.getTotalTileEntityTickers();
+ throw new UnsupportedOperationException(); // Folia - region threading - TODO fix this?
}
@Override
@@ -361,10 +361,10 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean isChunkGenerated(int x, int z) {
// Paper start - Fix this method
- if (!Bukkit.isPrimaryThread()) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.getHandle(), x, z)) { // Folia - region threading
return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
return CraftWorld.this.isChunkGenerated(x, z);
- }, world.getChunkSource().mainThreadProcessor).join();
+ }, (run) -> { io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueChunkTask(this.getHandle(), x, z, run);}).join(); // Folia - region threading
}
ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
if (chunk == null) {
@@ -530,6 +530,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean loadChunk(int x, int z, boolean generate) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.getHandle(), x, z, "May not sync load chunks asynchronously"); // Folia - region threading
org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
warnUnsafeChunk("loading a faraway chunk", x, z); // Paper
// Paper start - Optimize this method
@@ -788,13 +789,14 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) {
- world.captureTreeGeneration = true;
- world.captureBlockStates = true;
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ worldData.captureTreeGeneration = true; // Folia - region threading
+ worldData.captureBlockStates = true; // Folia - region threading
boolean grownTree = this.generateTree(loc, type);
- world.captureBlockStates = false;
- world.captureTreeGeneration = false;
+ worldData.captureBlockStates = false; // Folia - region threading
+ worldData.captureTreeGeneration = false; // Folia - region threading
if (grownTree) { // Copy block data to delegate
- for (BlockState blockstate : world.capturedBlockStates.values()) {
+ for (BlockState blockstate : worldData.capturedBlockStates.values()) { // Folia - region threading
BlockPos position = ((CraftBlockState) blockstate).getPosition();
net.minecraft.world.level.block.state.BlockState oldBlock = this.world.getBlockState(position);
int flag = ((CraftBlockState) blockstate).getFlag();
@@ -802,10 +804,10 @@ public class CraftWorld extends CraftRegionAccessor implements World {
net.minecraft.world.level.block.state.BlockState newBlock = this.world.getBlockState(position);
this.world.notifyAndUpdatePhysics(position, null, oldBlock, newBlock, newBlock, flag, 512);
}
- world.capturedBlockStates.clear();
+ worldData.capturedBlockStates.clear(); // Folia - region threading
return true;
} else {
- world.capturedBlockStates.clear();
+ worldData.capturedBlockStates.clear(); // Folia - region threading
return false;
}
}
@@ -878,7 +880,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public long getGameTime() {
- return world.levelData.getGameTime();
+ return this.getHandle().getGameTime(); // Folia - region threading
}
@Override
@@ -1853,7 +1855,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(BuiltInRegistries.SOUND_EVENT.wrapAsHolder(CraftSound.getSoundEffect(sound)), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, this.getHandle().getRandom().nextLong());
- ChunkMap.TrackedEntity entityTracker = this.getHandle().getChunkSource().chunkMap.entityMap.get(entity.getEntityId());
+ ChunkMap.TrackedEntity entityTracker = ((CraftEntity) entity).getHandle().tracker; // Folia - region threading
if (entityTracker != null) {
entityTracker.broadcastAndSend(packet);
}
@@ -2339,7 +2341,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper start
public java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent) {
warnUnsafeChunk("getting a faraway chunk async", x, z); // Paper
- if (Bukkit.isPrimaryThread()) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this.getHandle(), x, z)) { // Folia - region threading
net.minecraft.world.level.chunk.LevelChunk immediate = this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
if (immediate != null) {
return java.util.concurrent.CompletableFuture.completedFuture(immediate.getBukkitChunk());
@@ -2356,7 +2358,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
java.util.concurrent.CompletableFuture<Chunk> ret = new java.util.concurrent.CompletableFuture<>();
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(this.getHandle(), x, z, gen, ChunkStatus.FULL, true, priority, (c) -> {
- net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().taskQueue.queueTickTaskQueue(this.getHandle(), x, z, () -> { // Folia - region threading
net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)c;
if (chunk != null) addTicket(x, z); // Paper
ret.complete(chunk == null ? null : chunk.getBukkitChunk());
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 350cbf64c17938021002d5fd67176c44b398231e..e54713a530e18344a7c7d1c400147fc33d64967f 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -568,16 +568,17 @@ public class CraftBlock implements Block {
ServerLevel world = this.getCraftWorld().getHandle();
UseOnContext context = new UseOnContext(world, null, InteractionHand.MAIN_HAND, Items.BONE_MEAL.getDefaultInstance(), new BlockHitResult(Vec3.ZERO, direction, this.getPosition(), false));
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
// SPIGOT-6895: Call StructureGrowEvent and BlockFertilizeEvent
- world.captureTreeGeneration = true;
+ worldData.captureTreeGeneration = true; // Folia - region threading
InteractionResult result = BoneMealItem.applyBonemeal(context);
- world.captureTreeGeneration = false;
+ worldData.captureTreeGeneration = false; // Folia - region threading
- if (world.capturedBlockStates.size() > 0) {
+ if (worldData.capturedBlockStates.size() > 0) { // Folia - region threading
TreeType treeType = SaplingBlock.treeType;
SaplingBlock.treeType = null;
- List<BlockState> blocks = new ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ List<BlockState> blocks = new ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent structureEvent = null;
if (treeType != null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java b/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
index cd4ad8261e56365850068db1d83d6a8454026737..c098ae9f057a3dcc77c61555feb870452e947ae7 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
@@ -50,7 +50,7 @@ public class ConsoleCommandCompleter implements Completer {
return syncEvent.callEvent() ? syncEvent.getCompletions() : com.google.common.collect.ImmutableList.of();
}
};
- server.getServer().processQueue.add(syncCompletions);
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(syncCompletions); // Folia - region threading
try {
final List<String> legacyCompletions = syncCompletions.get();
completions.removeIf(it -> !legacyCompletions.contains(it.suggestion())); // remove any suggestions that were removed
@@ -98,7 +98,7 @@ public class ConsoleCommandCompleter implements Completer {
return tabEvent.isCancelled() ? Collections.EMPTY_LIST : tabEvent.getCompletions();
}
};
- server.getServer().processQueue.add(waitable); // Paper - Remove "this."
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(waitable); // Folia - region threading
try {
List<String> offers = waitable.get();
if (offers == null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 78f53ee557276de85f0431ebcb146445b1f4fb92..91a11cfa430c63455e2d54125d6e1bd407f822ac 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -200,6 +200,16 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
private EntityDamageEvent lastDamageEvent;
private final CraftPersistentDataContainer persistentDataContainer = new CraftPersistentDataContainer(CraftEntity.DATA_TYPE_REGISTRY);
protected net.kyori.adventure.pointer.Pointers adventure$pointers; // Paper - implement pointers
+ public final io.papermc.paper.threadedregions.EntityScheduler taskScheduler = new io.papermc.paper.threadedregions.EntityScheduler(this); // Folia - region threading
+
+ // Folia start - region threading API
+ private final io.papermc.paper.threadedregions.scheduler.FoliaEntityScheduler apiScheduler = new io.papermc.paper.threadedregions.scheduler.FoliaEntityScheduler(this);
+
+ @Override
+ public final io.papermc.paper.threadedregions.scheduler.EntityScheduler getScheduler() {
+ return this.apiScheduler;
+ };
+ // Folia end - region threading API
public CraftEntity(final CraftServer server, final Entity entity) {
this.server = server;
@@ -556,6 +566,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
@Override
public boolean teleport(Location location, TeleportCause cause, boolean ignorePassengers, boolean dismount) {
+ // Folia start - region threading
+ if (true) {
+ throw new UnsupportedOperationException("Must use teleportAsync while in region threading");
+ }
+ // Folia end - region threading
// Paper end
Preconditions.checkArgument(location != null, "location cannot be null");
location.checkFinite();
@@ -1206,7 +1221,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
ServerLevel world = ((CraftWorld) this.getWorld()).getHandle();
- ChunkMap.TrackedEntity entityTracker = world.getChunkSource().chunkMap.entityMap.get(this.getEntityId());
+ ChunkMap.TrackedEntity entityTracker = this.getHandle().tracker; // Folia - region threading
if (entityTracker == null) {
return;
@@ -1270,30 +1285,38 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
Preconditions.checkArgument(location != null, "location");
location.checkFinite();
Location locationClone = location.clone(); // clone so we don't need to worry about mutations after this call.
-
- net.minecraft.server.level.ServerLevel world = ((CraftWorld)locationClone.getWorld()).getHandle();
+ // Folia start - region threading
java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
-
- world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
- this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER : ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, (list) -> {
- net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
- for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
- chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
- }
- net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
- try {
- ret.complete(CraftEntity.this.teleport(locationClone, cause) ? Boolean.TRUE : Boolean.FALSE);
- } catch (Throwable throwable) {
- if (throwable instanceof ThreadDeath) {
- throw (ThreadDeath)throwable;
+ boolean scheduled = this.taskScheduler.schedule(
+ // success
+ (Entity nmsEntity) -> {
+ boolean success = nmsEntity.teleportAsync(
+ ((CraftWorld)locationClone.getWorld()).getHandle(),
+ new net.minecraft.world.phys.Vec3(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
+ null, null, net.minecraft.world.phys.Vec3.ZERO,
+ cause == null ? TeleportCause.UNKNOWN : cause,
+ Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ (Entity entityTp) -> {
+ ret.complete(Boolean.TRUE);
}
- net.minecraft.server.MinecraftServer.LOGGER.error("Failed to teleport entity " + CraftEntity.this, throwable);
- ret.completeExceptionally(throwable);
+ );
+ if (!success) {
+ ret.complete(Boolean.FALSE);
}
- });
- });
+ },
+ // retired
+ (Entity nmsEntity) -> {
+ ret.complete(Boolean.FALSE);
+ },
+ 1L
+ );
+
+ if (!scheduled) {
+ ret.complete(Boolean.FALSE);
+ }
return ret;
+ // Folia end - region threading
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0351eb67bac6ce257f820af60aa3bba9f45da687..88006751825515966dcea1f779ac5452c8ddd964 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1702,7 +1702,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
private void unregisterEntity(Entity other) {
// Paper end
ChunkMap tracker = ((ServerLevel) this.getHandle().level).getChunkSource().chunkMap;
- ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
+ ChunkMap.TrackedEntity entry = other.tracker; // Folia - region threading
if (entry != null) {
entry.removePlayer(this.getHandle());
}
@@ -1765,7 +1765,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(otherPlayer)));
}
- ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
+ ChunkMap.TrackedEntity entry = other.tracker; // Folia - region threading
if (entry != null && !entry.seenBy.contains(this.getHandle().connection)) {
entry.updatePlayer(this.getHandle());
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 6a52ae70b5f7fd9953b6b2605cae722f606e7fec..2a6fe4a3fdba9d0027a2e445b694afc80a18053c 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -228,8 +228,8 @@ import org.bukkit.event.entity.SpawnerSpawnEvent; // Spigot
public class CraftEventFactory {
public static final DamageSource MELTING = CraftDamageSource.copyOf(DamageSource.ON_FIRE);
public static final DamageSource POISON = CraftDamageSource.copyOf(DamageSource.MAGIC);
- public static org.bukkit.block.Block blockDamage; // For use in EntityDamageByBlockEvent
- public static Entity entityDamage; // For use in EntityDamageByEntityEvent
+ public static final ThreadLocal<org.bukkit.block.Block> blockDamageRT = new ThreadLocal<>(); // For use in EntityDamageByBlockEvent
+ public static final ThreadLocal<Entity> entityDamageRT = new ThreadLocal<>(); // For use in EntityDamageByEntityEvent
// helper methods
private static boolean canBuild(ServerLevel world, Player player, int x, int z) {
@@ -842,7 +842,7 @@ public class CraftEventFactory {
return CraftEventFactory.handleBlockSpreadEvent(world, source, target, block, 2);
}
- public static BlockPos sourceBlockOverride = null; // SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep.
+ public static ThreadLocal<BlockPos> sourceBlockOverrideRT = new ThreadLocal<>(); // SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep. // Folia - region threading
public static boolean handleBlockSpreadEvent(LevelAccessor world, BlockPos source, BlockPos target, net.minecraft.world.level.block.state.BlockState block, int flag) {
// Suppress during worldgen
if (!(world instanceof Level)) {
@@ -853,7 +853,7 @@ public class CraftEventFactory {
CraftBlockState state = CraftBlockStates.getBlockState(world, target, flag);
state.setData(block);
- BlockSpreadEvent event = new BlockSpreadEvent(state.getBlock(), CraftBlock.at(world, CraftEventFactory.sourceBlockOverride != null ? CraftEventFactory.sourceBlockOverride : source), state);
+ BlockSpreadEvent event = new BlockSpreadEvent(state.getBlock(), CraftBlock.at(world, CraftEventFactory.sourceBlockOverrideRT.get() != null ? CraftEventFactory.sourceBlockOverrideRT.get() : source), state); // Folia - region threading
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
@@ -968,8 +968,8 @@ public class CraftEventFactory {
private static EntityDamageEvent handleEntityDamageEvent(Entity entity, DamageSource source, Map<DamageModifier, Double> modifiers, Map<DamageModifier, Function<? super Double, Double>> modifierFunctions, boolean cancelled) {
if (source.isExplosion()) {
DamageCause damageCause;
- Entity damager = CraftEventFactory.entityDamage;
- CraftEventFactory.entityDamage = null;
+ Entity damager = CraftEventFactory.entityDamageRT.get(); // Folia - region threading
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
EntityDamageEvent event;
if (damager == null) {
event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers, modifierFunctions);
@@ -1022,13 +1022,13 @@ public class CraftEventFactory {
}
return event;
} else if (source == DamageSource.LAVA) {
- EntityDamageEvent event = (new EntityDamageByBlockEvent(CraftEventFactory.blockDamage, entity.getBukkitEntity(), DamageCause.LAVA, modifiers, modifierFunctions));
+ EntityDamageEvent event = (new EntityDamageByBlockEvent(CraftEventFactory.blockDamageRT.get(), entity.getBukkitEntity(), DamageCause.LAVA, modifiers, modifierFunctions)); // Folia - region threading
event.setCancelled(cancelled);
- Block damager = CraftEventFactory.blockDamage;
- CraftEventFactory.blockDamage = null; // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call
+ Block damager = CraftEventFactory.blockDamageRT.get();
+ CraftEventFactory.blockDamageRT.set(null); // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call // Folia - region threading
CraftEventFactory.callEvent(event);
- CraftEventFactory.blockDamage = damager; // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause
+ CraftEventFactory.blockDamageRT.set(damager); // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause // Folia - region threading
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
@@ -1036,9 +1036,9 @@ public class CraftEventFactory {
entity.lastDamageCancelled = true; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
}
return event;
- } else if (CraftEventFactory.blockDamage != null) {
+ } else if (CraftEventFactory.blockDamageRT.get() != null) { // Folia - region threading
DamageCause cause = null;
- Block damager = CraftEventFactory.blockDamage;
+ Block damager = CraftEventFactory.blockDamageRT.get(); // Folia - region threading
if (source == DamageSource.CACTUS || source == DamageSource.SWEET_BERRY_BUSH || source == DamageSource.STALAGMITE || "fallingStalactite".equals(source.msgId) || "anvil".equals(source.msgId)) {
cause = DamageCause.CONTACT;
} else if (source == DamageSource.HOT_FLOOR) {
@@ -1053,9 +1053,9 @@ public class CraftEventFactory {
EntityDamageEvent event = new EntityDamageByBlockEvent(damager, entity.getBukkitEntity(), cause, modifiers, modifierFunctions);
event.setCancelled(cancelled);
- CraftEventFactory.blockDamage = null; // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call
+ CraftEventFactory.blockDamageRT.set(null); // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call // Folia - region threading
CraftEventFactory.callEvent(event);
- CraftEventFactory.blockDamage = damager; // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause
+ CraftEventFactory.blockDamageRT.set(damager); // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause // Folia - region threading
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
@@ -1063,10 +1063,10 @@ public class CraftEventFactory {
entity.lastDamageCancelled = true; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
}
return event;
- } else if (CraftEventFactory.entityDamage != null) {
+ } else if (CraftEventFactory.entityDamageRT.get() != null) { // Folia - region threading
DamageCause cause = null;
- CraftEntity damager = CraftEventFactory.entityDamage.getBukkitEntity();
- CraftEventFactory.entityDamage = null;
+ CraftEntity damager = CraftEventFactory.entityDamageRT.get().getBukkitEntity();
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
if ("fallingStalactite".equals(source.msgId) || "fallingBlock".equals(source.msgId) || "anvil".equals(source.msgId)) {
cause = DamageCause.FALLING_BLOCK;
} else if (damager instanceof LightningStrike) {
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
index cdefb2025eedea7e204d70d568adaf1c1ec4c03c..9136fb30db749737e9f189d0901024fcad02e402 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
@@ -533,6 +533,7 @@ public class CraftScheduler implements BukkitScheduler {
}
protected CraftTask handle(final CraftTask task, final long delay) { // Paper
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
// Paper start
if (!this.isAsyncScheduler && !task.isSync()) {
this.asyncScheduler.handle(task, delay);
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index daeaa30cdd64f5cb775304e82f2390684c02a9d3..829c44a4a1289de5b035f405a018c9d375f44e8c 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -372,6 +372,12 @@ public final class CraftMagicNumbers implements UnsafeValues {
String minimumVersion = MinecraftServer.getServer().server.minimumAPI;
int minimumIndex = CraftMagicNumbers.SUPPORTED_API.indexOf(minimumVersion);
+ // Folia start - block plugins not marked as supported
+ if (!pdf.isFoliaSupported()) {
+ throw new InvalidPluginException("Plugin " + pdf.getFullName() + " is not marked as supporting regionised multithreading");
+ }
+ // Folia end - block plugins not marked as supported
+
if (pdf.getAPIVersion() != null) {
int pluginIndex = CraftMagicNumbers.SUPPORTED_API.indexOf(pdf.getAPIVersion());
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index e881584d38dc354204479863f004e974a0ac6c07..7d99ba41a3178f5321403eb7749f0a4b898ad0a9 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -65,26 +65,27 @@ public class ActivationRange
private static int checkInactiveWakeup(Entity entity) {
Level world = entity.level;
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - threaded regions
SpigotWorldConfig config = world.spigotConfig;
- long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ long inactiveFor = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() - entity.activatedTick; // Folia - threaded regions
if (entity.activationType == ActivationType.VILLAGER) {
- if (inactiveFor > config.wakeUpInactiveVillagersEvery && world.wakeupInactiveRemainingVillagers > 0) {
- world.wakeupInactiveRemainingVillagers--;
+ if (inactiveFor > config.wakeUpInactiveVillagersEvery && worldData.wakeupInactiveRemainingVillagers > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingVillagers--; // Folia - threaded regions
return config.wakeUpInactiveVillagersFor;
}
} else if (entity.activationType == ActivationType.ANIMAL) {
- if (inactiveFor > config.wakeUpInactiveAnimalsEvery && world.wakeupInactiveRemainingAnimals > 0) {
- world.wakeupInactiveRemainingAnimals--;
+ if (inactiveFor > config.wakeUpInactiveAnimalsEvery && worldData.wakeupInactiveRemainingAnimals > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingAnimals--; // Folia - threaded regions
return config.wakeUpInactiveAnimalsFor;
}
} else if (entity.activationType == ActivationType.FLYING_MONSTER) {
- if (inactiveFor > config.wakeUpInactiveFlyingEvery && world.wakeupInactiveRemainingFlying > 0) {
- world.wakeupInactiveRemainingFlying--;
+ if (inactiveFor > config.wakeUpInactiveFlyingEvery && worldData.wakeupInactiveRemainingFlying > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingFlying--; // Folia - threaded regions
return config.wakeUpInactiveFlyingFor;
}
} else if (entity.activationType == ActivationType.MONSTER || entity.activationType == ActivationType.RAIDER) {
- if (inactiveFor > config.wakeUpInactiveMonstersEvery && world.wakeupInactiveRemainingMonsters > 0) {
- world.wakeupInactiveRemainingMonsters--;
+ if (inactiveFor > config.wakeUpInactiveMonstersEvery && worldData.wakeupInactiveRemainingMonsters > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingMonsters--; // Folia - threaded regions
return config.wakeUpInactiveMonstersFor;
}
}
@@ -174,10 +175,11 @@ public class ActivationRange
final int waterActivationRange = world.spigotConfig.waterActivationRange;
final int flyingActivationRange = world.spigotConfig.flyingMonsterActivationRange;
final int villagerActivationRange = world.spigotConfig.villagerActivationRange;
- world.wakeupInactiveRemainingAnimals = Math.min(world.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals);
- world.wakeupInactiveRemainingVillagers = Math.min(world.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers);
- world.wakeupInactiveRemainingMonsters = Math.min(world.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters);
- world.wakeupInactiveRemainingFlying = Math.min(world.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying);
+ io.papermc.paper.threadedregions.RegionisedWorldData worldData = world.getCurrentWorldData(); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingAnimals = Math.min(worldData.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingVillagers = Math.min(worldData.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingMonsters = Math.min(worldData.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingFlying = Math.min(worldData.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying); // Folia - threaded regions
final ServerChunkCache chunkProvider = (ServerChunkCache) world.getChunkSource();
// Paper end
@@ -191,9 +193,9 @@ public class ActivationRange
// Paper end
maxRange = Math.min( ( world.spigotConfig.simulationDistance << 4 ) - 8, maxRange );
- for ( Player player : world.players() )
+ for ( Player player : world.getLocalPlayers() ) // Folia - region threading
{
- player.activatedTick = MinecraftServer.currentTick;
+ player.activatedTick = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - region threading
if ( world.spigotConfig.ignoreSpectatorActivation && player.isSpectator() )
{
continue;
@@ -215,7 +217,7 @@ public class ActivationRange
java.util.List<Entity> entities = world.getEntities((Entity)null, maxBB, (e) -> !(e instanceof net.minecraft.world.entity.Marker)); // Don't tick markers
for (int i = 0; i < entities.size(); i++) {
Entity entity = entities.get(i);
- ActivationRange.activateEntity(entity);
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(entity)) ActivationRange.activateEntity(entity); // Folia - region ticking
}
// Paper end
}
@@ -229,16 +231,16 @@ public class ActivationRange
*/
private static void activateEntity(Entity entity)
{
- if ( MinecraftServer.currentTick > entity.activatedTick )
+ if ( io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() > entity.activatedTick ) // Folia - threaded regions
{
if ( entity.defaultActivationState )
{
- entity.activatedTick = MinecraftServer.currentTick;
+ entity.activatedTick = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - threaded regions
return;
}
if ( entity.activationType.boundingBox.intersects( entity.getBoundingBox() ) )
{
- entity.activatedTick = MinecraftServer.currentTick;
+ entity.activatedTick = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - threaded regions
}
}
}
@@ -261,10 +263,10 @@ public class ActivationRange
if (entity.remainingFireTicks > 0) {
return 2;
}
- if (entity.activatedImmunityTick >= MinecraftServer.currentTick) {
+ if (entity.activatedImmunityTick >= io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick()) { // Folia - threaded regions
return 1;
}
- long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ long inactiveFor = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() - entity.activatedTick; // Folia - threaded regions
// Paper end
// quick checks.
if ( (entity.activationType != ActivationType.WATER && entity.wasTouchingWater && entity.isPushedByFluid()) ) // Paper
@@ -387,19 +389,19 @@ public class ActivationRange
}
// Paper end
- boolean isActive = entity.activatedTick >= MinecraftServer.currentTick;
+ boolean isActive = entity.activatedTick >= io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick(); // Folia - threaded regions
entity.isTemporarilyActive = false; // Paper
// Should this entity tick?
if ( !isActive )
{
- if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
+ if ( ( io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() - entity.activatedTick - 1 ) % 20 == 0 ) // Folia - threaded regions
{
// Check immunities every 20 ticks.
// Paper start
int immunity = checkEntityImmunities(entity);
if (immunity >= 0) {
- entity.activatedTick = MinecraftServer.currentTick + immunity;
+ entity.activatedTick = io.papermc.paper.threadedregions.RegionisedServer.getCurrentTick() + immunity; // Folia - threaded regions
} else {
entity.isTemporarilyActive = true;
}
diff --git a/src/main/java/org/spigotmc/SpigotCommand.java b/src/main/java/org/spigotmc/SpigotCommand.java
index 3112a8695639c402e9d18710acbc11cff5611e9c..72976bdb3db5d0066599272fab1055b2e20c5b26 100644
--- a/src/main/java/org/spigotmc/SpigotCommand.java
+++ b/src/main/java/org/spigotmc/SpigotCommand.java
@@ -29,6 +29,7 @@ public class SpigotCommand extends Command {
Command.broadcastCommandMessage(sender, ChatColor.RED + "Please note that this command is not supported and may cause issues.");
Command.broadcastCommandMessage(sender, ChatColor.RED + "If you encounter any issues please use the /stop command to restart your server.");
+ io.papermc.paper.threadedregions.RegionisedServer.getInstance().addTask(() -> { // Folia - region threading
MinecraftServer console = MinecraftServer.getServer();
org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings"));
for (ServerLevel world : console.getAllLevels()) {
@@ -37,6 +38,7 @@ public class SpigotCommand extends Command {
console.server.reloadCount++;
Command.broadcastCommandMessage(sender, ChatColor.GREEN + "Reload complete.");
+ }); // Folia - region threading
}
return true;
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 612c3169c3463d702b85975e1db79ae6e47d60d0..6f77134ba451e7bd6bcba1000134ce8a2c762979 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -228,7 +228,7 @@ public class SpigotConfig
SpigotConfig.restartOnCrash = SpigotConfig.getBoolean( "settings.restart-on-crash", SpigotConfig.restartOnCrash );
SpigotConfig.restartScript = SpigotConfig.getString( "settings.restart-script", SpigotConfig.restartScript );
SpigotConfig.restartMessage = SpigotConfig.transform( SpigotConfig.getString( "messages.restart", "Server is restarting" ) );
- SpigotConfig.commands.put( "restart", new RestartCommand( "restart" ) );
+ //SpigotConfig.commands.put( "restart", new RestartCommand( "restart" ) ); // Folia - region threading
// WatchdogThread.doStart( timeoutTime, restartOnCrash ); // Paper - moved to after paper config initialization
}
@@ -283,7 +283,7 @@ public class SpigotConfig
private static void tpsCommand()
{
- SpigotConfig.commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
+ //SpigotConfig.commands.put( "tps", new TicksPerSecondCommand( "tps" ) ); // Folia - region threading
}
public static int playerSample;
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 5503ad6a93d331771a0e92c0da6adedf2ac81aff..a06408a10cb24c203cfc25f25ccd37ac1a587a1a 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -425,7 +425,7 @@ public class SpigotWorldConfig
this.otherMultiplier = (float) this.getDouble( "hunger.other-multiplier", 0.0 );
}
- public int currentPrimedTnt = 0;
+ //public int currentPrimedTnt = 0; // Folia - region threading - moved to regionised world data
public int maxTntTicksPerTick;
private void maxTntPerTick() {
if ( SpigotConfig.version < 7 )