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5a4351d3b6
The simple solution is that we ignore entities/positions that are not in the current region. Making retrieval of items in inventory thread-safe is not going to happen. |
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.. | ||
0001-Build-changes.patch | ||
0002-New-player-chunk-loader-system.patch | ||
0003-Make-ChunkStatus.EMPTY-not-rely-on-the-main-thread-f.patch | ||
0004-Threaded-Regions.patch |