Folia/patches/server/0005-Threaded-Regions.patch
Spottedleaf 700d3c580c Always process specialCaseUnload during ticket level updates
It is not guaranteed that ticket levels are updated, so we need to
to move the logic so that it always runs whether or not tickets
update.
2023-03-31 21:20:53 -07:00

24641 lines
1.2 MiB

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 2 Oct 2022 21:28:53 -0700
Subject: [PATCH] Threaded Regions
Connection thread-safety fixes
- send packet
- pending addition
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java b/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java
index f4415f782b32fed25da98e44b172f717c4d46e34..ba7c24b3627a1827721d2462add15fdd4adbed90 100644
--- a/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java
+++ b/src/main/java/ca/spottedleaf/concurrentutil/collection/MultiThreadedQueue.java
@@ -392,6 +392,24 @@ public class MultiThreadedQueue<E> implements Queue<E> {
}
}
+ /**
+ * Returns whether this queue is currently add-blocked. That is, whether {@link #add(Object)} and friends will return {@code false}.
+ */
+ public boolean isAddBlocked() {
+ for (LinkedNode<E> tail = this.getTailOpaque();;) {
+ LinkedNode<E> next = tail.getNextVolatile();
+ if (next == null) {
+ return false;
+ }
+
+ if (next == tail) {
+ return true;
+ }
+
+ tail = next;
+ }
+ }
+
/**
* Atomically removes the head from this queue if it exists, otherwise prevents additions to this queue if no
* head is removed.
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/lock/AreaLock.java b/src/main/java/ca/spottedleaf/concurrentutil/lock/AreaLock.java
new file mode 100644
index 0000000000000000000000000000000000000000..6a155b779914828a0d4199bdfcb0d6fca25e1581
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/lock/AreaLock.java
@@ -0,0 +1,146 @@
+package ca.spottedleaf.concurrentutil.lock;
+
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.concurrent.locks.LockSupport;
+
+public final class AreaLock {
+
+ private final int coordinateShift;
+
+ private final Long2ReferenceOpenHashMap<Node> nodesByPosition = new Long2ReferenceOpenHashMap<>(1024, 0.10f);
+
+ public AreaLock(final int coordinateShift) {
+ this.coordinateShift = coordinateShift;
+ }
+
+ private static long key(final int x, final int z) {
+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
+ }
+
+ public Node lock(final int x, final int z, final int radius) {
+ final Thread thread = Thread.currentThread();
+ final int minX = (x - radius) >> this.coordinateShift;
+ final int minZ = (z - radius) >> this.coordinateShift;
+ final int maxX = (x + radius) >> this.coordinateShift;
+ final int maxZ = (z + radius) >> this.coordinateShift;
+
+ final Node node = new Node(x, z, radius, thread);
+
+ synchronized (this) {
+ ReferenceOpenHashSet<Node> parents = null;
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
+ for (int currX = minX; currX <= maxX; ++currX) {
+ final Node dependency = this.nodesByPosition.put(key(currX, currZ), node);
+ if (dependency == null) {
+ continue;
+ }
+
+ if (parents == null) {
+ parents = new ReferenceOpenHashSet<>();
+ }
+
+ if (parents.add(dependency)) {
+ // added a dependency, so we need to add as a child to the dependency
+ if (dependency.children == null) {
+ dependency.children = new ArrayList<>();
+ }
+ dependency.children.add(node);
+ }
+ }
+ }
+
+ if (parents == null) {
+ // no dependencies, so we can just return immediately
+ return node;
+ } // else: we need to lock
+
+ node.parents = parents;
+ }
+
+ while (!node.unlocked) {
+ LockSupport.park(node);
+ }
+
+ return node;
+ }
+
+ public void unlock(final Node node) {
+ List<Node> toUnpark = null;
+
+ final int x = node.x;
+ final int z = node.z;
+ final int radius = node.radius;
+
+ final int minX = (x - radius) >> this.coordinateShift;
+ final int minZ = (z - radius) >> this.coordinateShift;
+ final int maxX = (x + radius) >> this.coordinateShift;
+ final int maxZ = (z + radius) >> this.coordinateShift;
+
+ synchronized (this) {
+ final List<Node> children = node.children;
+ if (children != null) {
+ // try to unlock children
+ for (int i = 0, len = children.size(); i < len; ++i) {
+ final Node child = children.get(i);
+ if (!child.parents.remove(node)) {
+ throw new IllegalStateException();
+ }
+ if (child.parents.isEmpty()) {
+ // we can unlock, as it now has no dependencies in front
+ child.parents = null;
+ if (toUnpark == null) {
+ toUnpark = new ArrayList<>();
+ toUnpark.add(child);
+ } else {
+ toUnpark.add(child);
+ }
+ }
+ }
+ }
+
+ // remove node from dependency map
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
+ for (int currX = minX; currX <= maxX; ++currX) {
+ // node: we only remove if we match, as a mismatch indicates a child node which of course has not
+ // yet been unlocked
+ this.nodesByPosition.remove(key(currX, currZ), node);
+ }
+ }
+ }
+
+ if (toUnpark == null) {
+ return;
+ }
+
+ // we move the unpark / unlock logic here because we want to avoid performing work while holding the lock
+
+ for (int i = 0, len = toUnpark.size(); i < len; ++i) {
+ final Node toUnlock = toUnpark.get(i);
+ toUnlock.unlocked = true; // must be volatile and before unpark()
+ LockSupport.unpark(toUnlock.thread);
+ }
+ }
+
+ public static final class Node {
+
+ public final int x;
+ public final int z;
+ public final int radius;
+ public final Thread thread;
+
+ private List<Node> children;
+ private ReferenceOpenHashSet<Node> parents;
+
+ private volatile boolean unlocked;
+
+ public Node(final int x, final int z, final int radius, final Thread thread) {
+ this.x = x;
+ this.z = z;
+ this.radius = radius;
+ this.thread = thread;
+ }
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRInt2IntHashTable.java b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRInt2IntHashTable.java
new file mode 100644
index 0000000000000000000000000000000000000000..7869cc177c95e26dd9e1d3db5b50e996956edb24
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRInt2IntHashTable.java
@@ -0,0 +1,664 @@
+package ca.spottedleaf.concurrentutil.map;
+
+import ca.spottedleaf.concurrentutil.util.ArrayUtil;
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.Validate;
+import io.papermc.paper.util.IntegerUtil;
+import java.lang.invoke.VarHandle;
+import java.util.Arrays;
+import java.util.function.Consumer;
+import java.util.function.IntConsumer;
+
+public class SWMRInt2IntHashTable {
+
+ protected int size;
+
+ protected TableEntry[] table;
+
+ protected final float loadFactor;
+
+ protected static final VarHandle SIZE_HANDLE = ConcurrentUtil.getVarHandle(SWMRInt2IntHashTable.class, "size", int.class);
+ protected static final VarHandle TABLE_HANDLE = ConcurrentUtil.getVarHandle(SWMRInt2IntHashTable.class, "table", TableEntry[].class);
+
+ /* size */
+
+ protected final int getSizePlain() {
+ return (int)SIZE_HANDLE.get(this);
+ }
+
+ protected final int getSizeOpaque() {
+ return (int)SIZE_HANDLE.getOpaque(this);
+ }
+
+ protected final int getSizeAcquire() {
+ return (int)SIZE_HANDLE.getAcquire(this);
+ }
+
+ protected final void setSizePlain(final int value) {
+ SIZE_HANDLE.set(this, value);
+ }
+
+ protected final void setSizeOpaque(final int value) {
+ SIZE_HANDLE.setOpaque(this, value);
+ }
+
+ protected final void setSizeRelease(final int value) {
+ SIZE_HANDLE.setRelease(this, value);
+ }
+
+ /* table */
+
+ protected final TableEntry[] getTablePlain() {
+ //noinspection unchecked
+ return (TableEntry[])TABLE_HANDLE.get(this);
+ }
+
+ protected final TableEntry[] getTableAcquire() {
+ //noinspection unchecked
+ return (TableEntry[])TABLE_HANDLE.getAcquire(this);
+ }
+
+ protected final void setTablePlain(final TableEntry[] table) {
+ TABLE_HANDLE.set(this, table);
+ }
+
+ protected final void setTableRelease(final TableEntry[] table) {
+ TABLE_HANDLE.setRelease(this, table);
+ }
+
+ protected static final int DEFAULT_CAPACITY = 16;
+ protected static final float DEFAULT_LOAD_FACTOR = 0.75f;
+ protected static final int MAXIMUM_CAPACITY = Integer.MIN_VALUE >>> 1;
+
+ /**
+ * Constructs this map with a capacity of {@code 16} and load factor of {@code 0.75f}.
+ */
+ public SWMRInt2IntHashTable() {
+ this(DEFAULT_CAPACITY, DEFAULT_LOAD_FACTOR);
+ }
+
+ /**
+ * Constructs this map with the specified capacity and load factor of {@code 0.75f}.
+ * @param capacity specified initial capacity, > 0
+ */
+ public SWMRInt2IntHashTable(final int capacity) {
+ this(capacity, DEFAULT_LOAD_FACTOR);
+ }
+
+ /**
+ * Constructs this map with the specified capacity and load factor.
+ * @param capacity specified capacity, > 0
+ * @param loadFactor specified load factor, > 0 && finite
+ */
+ public SWMRInt2IntHashTable(final int capacity, final float loadFactor) {
+ final int tableSize = getCapacityFor(capacity);
+
+ if (loadFactor <= 0.0 || !Float.isFinite(loadFactor)) {
+ throw new IllegalArgumentException("Invalid load factor: " + loadFactor);
+ }
+
+ //noinspection unchecked
+ final TableEntry[] table = new TableEntry[tableSize];
+ this.setTablePlain(table);
+
+ if (tableSize == MAXIMUM_CAPACITY) {
+ this.threshold = -1;
+ } else {
+ this.threshold = getTargetCapacity(tableSize, loadFactor);
+ }
+
+ this.loadFactor = loadFactor;
+ }
+
+ /**
+ * Constructs this map with a capacity of {@code 16} or the specified map's size, whichever is larger, and
+ * with a load factor of {@code 0.75f}.
+ * All of the specified map's entries are copied into this map.
+ * @param other The specified map.
+ */
+ public SWMRInt2IntHashTable(final SWMRInt2IntHashTable other) {
+ this(DEFAULT_CAPACITY, DEFAULT_LOAD_FACTOR, other);
+ }
+
+ /**
+ * Constructs this map with a minimum capacity of the specified capacity or the specified map's size, whichever is larger, and
+ * with a load factor of {@code 0.75f}.
+ * All of the specified map's entries are copied into this map.
+ * @param capacity specified capacity, > 0
+ * @param other The specified map.
+ */
+ public SWMRInt2IntHashTable(final int capacity, final SWMRInt2IntHashTable other) {
+ this(capacity, DEFAULT_LOAD_FACTOR, other);
+ }
+
+ /**
+ * Constructs this map with a min capacity of the specified capacity or the specified map's size, whichever is larger, and
+ * with the specified load factor.
+ * All of the specified map's entries are copied into this map.
+ * @param capacity specified capacity, > 0
+ * @param loadFactor specified load factor, > 0 && finite
+ * @param other The specified map.
+ */
+ public SWMRInt2IntHashTable(final int capacity, final float loadFactor, final SWMRInt2IntHashTable other) {
+ this(Math.max(Validate.notNull(other, "Null map").size(), capacity), loadFactor);
+ this.putAll(other);
+ }
+
+ public final float getLoadFactor() {
+ return this.loadFactor;
+ }
+
+ protected static int getCapacityFor(final int capacity) {
+ if (capacity <= 0) {
+ throw new IllegalArgumentException("Invalid capacity: " + capacity);
+ }
+ if (capacity >= MAXIMUM_CAPACITY) {
+ return MAXIMUM_CAPACITY;
+ }
+ return IntegerUtil.roundCeilLog2(capacity);
+ }
+
+ /** Callers must still use acquire when reading the value of the entry. */
+ protected final TableEntry getEntryForOpaque(final int key) {
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final TableEntry[] table = this.getTableAcquire();
+
+ for (TableEntry curr = ArrayUtil.getOpaque(table, hash & (table.length - 1)); curr != null; curr = curr.getNextOpaque()) {
+ if (key == curr.key) {
+ return curr;
+ }
+ }
+
+ return null;
+ }
+
+ protected final TableEntry getEntryForPlain(final int key) {
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final TableEntry[] table = this.getTablePlain();
+
+ for (TableEntry curr = table[hash & (table.length - 1)]; curr != null; curr = curr.getNextPlain()) {
+ if (key == curr.key) {
+ return curr;
+ }
+ }
+
+ return null;
+ }
+
+ /* MT-Safe */
+
+ /** must be deterministic given a key */
+ protected static int getHash(final int key) {
+ return it.unimi.dsi.fastutil.HashCommon.mix(key);
+ }
+
+ // rets -1 if capacity*loadFactor is too large
+ protected static int getTargetCapacity(final int capacity, final float loadFactor) {
+ final double ret = (double)capacity * (double)loadFactor;
+ if (Double.isInfinite(ret) || ret >= ((double)Integer.MAX_VALUE)) {
+ return -1;
+ }
+
+ return (int)ret;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public boolean equals(final Object obj) {
+ if (this == obj) {
+ return true;
+ }
+ /* Make no attempt to deal with concurrent modifications */
+ if (!(obj instanceof SWMRInt2IntHashTable)) {
+ return false;
+ }
+ final SWMRInt2IntHashTable other = (SWMRInt2IntHashTable)obj;
+
+ if (this.size() != other.size()) {
+ return false;
+ }
+
+ final TableEntry[] table = this.getTableAcquire();
+
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ final int value = curr.getValueAcquire();
+
+ final int otherValue = other.get(curr.key);
+ if (value != otherValue) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public int hashCode() {
+ /* Make no attempt to deal with concurrent modifications */
+ int hash = 0;
+ final TableEntry[] table = this.getTableAcquire();
+
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ hash += curr.hashCode();
+ }
+ }
+
+ return hash;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public String toString() {
+ final StringBuilder builder = new StringBuilder(64);
+ builder.append("SingleWriterMultiReaderHashMap:{");
+
+ this.forEach((final int key, final int value) -> {
+ builder.append("{key: \"").append(key).append("\", value: \"").append(value).append("\"}");
+ });
+
+ return builder.append('}').toString();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public SWMRInt2IntHashTable clone() {
+ return new SWMRInt2IntHashTable(this.getTableAcquire().length, this.loadFactor, this);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public void forEach(final Consumer<? super SWMRInt2IntHashTable.TableEntry> action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ action.accept(curr);
+ }
+ }
+ }
+
+ @FunctionalInterface
+ public static interface BiIntIntConsumer {
+ public void accept(final int key, final int value);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public void forEach(final BiIntIntConsumer action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ final int value = curr.getValueAcquire();
+
+ action.accept(curr.key, value);
+ }
+ }
+ }
+
+ /**
+ * Provides the specified consumer with all keys contained within this map.
+ * @param action The specified consumer.
+ */
+ public void forEachKey(final IntConsumer action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ action.accept(curr.key);
+ }
+ }
+ }
+
+ /**
+ * Provides the specified consumer with all values contained within this map. Equivalent to {@code map.values().forEach(Consumer)}.
+ * @param action The specified consumer.
+ */
+ public void forEachValue(final IntConsumer action) {
+ Validate.notNull(action, "Null action");
+
+ final TableEntry[] table = this.getTableAcquire();
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry curr = ArrayUtil.getOpaque(table, i); curr != null; curr = curr.getNextOpaque()) {
+ final int value = curr.getValueAcquire();
+
+ action.accept(value);
+ }
+ }
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int get(final int key) {
+ final TableEntry entry = this.getEntryForOpaque(key);
+ return entry == null ? 0 : entry.getValueAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public boolean containsKey(final int key) {
+ final TableEntry entry = this.getEntryForOpaque(key);
+ return entry != null;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int getOrDefault(final int key, final int defaultValue) {
+ final TableEntry entry = this.getEntryForOpaque(key);
+
+ return entry == null ? defaultValue : entry.getValueAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int size() {
+ return this.getSizeAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public boolean isEmpty() {
+ return this.getSizeAcquire() == 0;
+ }
+
+ /* Non-MT-Safe */
+
+ protected int threshold;
+
+ protected final void checkResize(final int minCapacity) {
+ if (minCapacity <= this.threshold || this.threshold < 0) {
+ return;
+ }
+
+ final TableEntry[] table = this.getTablePlain();
+ int newCapacity = minCapacity >= MAXIMUM_CAPACITY ? MAXIMUM_CAPACITY : IntegerUtil.roundCeilLog2(minCapacity);
+ if (newCapacity < 0) {
+ newCapacity = MAXIMUM_CAPACITY;
+ }
+ if (newCapacity <= table.length) {
+ if (newCapacity == MAXIMUM_CAPACITY) {
+ return;
+ }
+ newCapacity = table.length << 1;
+ }
+
+ //noinspection unchecked
+ final TableEntry[] newTable = new TableEntry[newCapacity];
+ final int indexMask = newCapacity - 1;
+
+ for (int i = 0, len = table.length; i < len; ++i) {
+ for (TableEntry entry = table[i]; entry != null; entry = entry.getNextPlain()) {
+ final int key = entry.key;
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final int index = hash & indexMask;
+
+ /* we need to create a new entry since there could be reading threads */
+ final TableEntry insert = new TableEntry(key, entry.getValuePlain());
+
+ final TableEntry prev = newTable[index];
+
+ newTable[index] = insert;
+ insert.setNextPlain(prev);
+ }
+ }
+
+ if (newCapacity == MAXIMUM_CAPACITY) {
+ this.threshold = -1; /* No more resizing */
+ } else {
+ this.threshold = getTargetCapacity(newCapacity, this.loadFactor);
+ }
+ this.setTableRelease(newTable); /* use release to publish entries in table */
+ }
+
+ protected final int addToSize(final int num) {
+ final int newSize = this.getSizePlain() + num;
+
+ this.setSizeOpaque(newSize);
+ this.checkResize(newSize);
+
+ return newSize;
+ }
+
+ protected final int removeFromSize(final int num) {
+ final int newSize = this.getSizePlain() - num;
+
+ this.setSizeOpaque(newSize);
+
+ return newSize;
+ }
+
+ protected final int put(final int key, final int value, final boolean onlyIfAbsent) {
+ final TableEntry[] table = this.getTablePlain();
+ final int hash = SWMRInt2IntHashTable.getHash(key);
+ final int index = hash & (table.length - 1);
+
+ final TableEntry head = table[index];
+ if (head == null) {
+ final TableEntry insert = new TableEntry(key, value);
+ ArrayUtil.setRelease(table, index, insert);
+ this.addToSize(1);
+ return 0;
+ }
+
+ for (TableEntry curr = head;;) {
+ if (key == curr.key) {
+ if (onlyIfAbsent) {
+ return curr.getValuePlain();
+ }
+
+ final int currVal = curr.getValuePlain();
+ curr.setValueRelease(value);
+ return currVal;
+ }
+
+ final TableEntry next = curr.getNextPlain();
+ if (next != null) {
+ curr = next;
+ continue;
+ }
+
+ final TableEntry insert = new TableEntry(key, value);
+
+ curr.setNextRelease(insert);
+ this.addToSize(1);
+ return 0;
+ }
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int put(final int key, final int value) {
+ return this.put(key, value, false);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int putIfAbsent(final int key, final int value) {
+ return this.put(key, value, true);
+ }
+
+ protected final int remove(final int key, final int hash) {
+ final TableEntry[] table = this.getTablePlain();
+ final int index = (table.length - 1) & hash;
+
+ final TableEntry head = table[index];
+ if (head == null) {
+ return 0;
+ }
+
+ if (head.key == key) {
+ ArrayUtil.setRelease(table, index, head.getNextPlain());
+ this.removeFromSize(1);
+
+ return head.getValuePlain();
+ }
+
+ for (TableEntry curr = head.getNextPlain(), prev = head; curr != null; prev = curr, curr = curr.getNextPlain()) {
+ if (key == curr.key) {
+ prev.setNextRelease(curr.getNextPlain());
+ this.removeFromSize(1);
+
+ return curr.getValuePlain();
+ }
+ }
+
+ return 0;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int remove(final int key) {
+ return this.remove(key, SWMRInt2IntHashTable.getHash(key));
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public void putAll(final SWMRInt2IntHashTable map) {
+ Validate.notNull(map, "Null map");
+
+ final int size = map.size();
+ this.checkResize(Math.max(this.getSizePlain() + size/2, size)); /* preemptively resize */
+ map.forEach(this::put);
+ }
+
+ /**
+ * {@inheritDoc}
+ * <p>
+ * This call is non-atomic and the order that which entries are removed is undefined. The clear operation itself
+ * is release ordered, that is, after the clear operation is performed a release fence is performed.
+ * </p>
+ */
+ public void clear() {
+ Arrays.fill(this.getTablePlain(), null);
+ this.setSizeRelease(0);
+ }
+
+ public static final class TableEntry {
+
+ protected final int key;
+ protected int value;
+
+ protected TableEntry next;
+
+ protected static final VarHandle VALUE_HANDLE = ConcurrentUtil.getVarHandle(TableEntry.class, "value", Object.class);
+ protected static final VarHandle NEXT_HANDLE = ConcurrentUtil.getVarHandle(TableEntry.class, "next", TableEntry.class);
+
+ /* value */
+
+ protected final int getValuePlain() {
+ //noinspection unchecked
+ return (int)VALUE_HANDLE.get(this);
+ }
+
+ protected final int getValueAcquire() {
+ //noinspection unchecked
+ return (int)VALUE_HANDLE.getAcquire(this);
+ }
+
+ protected final void setValueRelease(final int to) {
+ VALUE_HANDLE.setRelease(this, to);
+ }
+
+ /* next */
+
+ protected final TableEntry getNextPlain() {
+ //noinspection unchecked
+ return (TableEntry)NEXT_HANDLE.get(this);
+ }
+
+ protected final TableEntry getNextOpaque() {
+ //noinspection unchecked
+ return (TableEntry)NEXT_HANDLE.getOpaque(this);
+ }
+
+ protected final void setNextPlain(final TableEntry next) {
+ NEXT_HANDLE.set(this, next);
+ }
+
+ protected final void setNextRelease(final TableEntry next) {
+ NEXT_HANDLE.setRelease(this, next);
+ }
+
+ protected TableEntry(final int key, final int value) {
+ this.key = key;
+ this.value = value;
+ }
+
+ public int getKey() {
+ return this.key;
+ }
+
+ public int getValue() {
+ return this.getValueAcquire();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ public int setValue(final int value) {
+ final int curr = this.getValuePlain();
+
+ this.setValueRelease(value);
+ return curr;
+ }
+
+ protected static int hash(final int key, final int value) {
+ return SWMRInt2IntHashTable.getHash(key) ^ SWMRInt2IntHashTable.getHash(value);
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public int hashCode() {
+ return hash(this.key, this.getValueAcquire());
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public boolean equals(final Object obj) {
+ if (this == obj) {
+ return true;
+ }
+
+ if (!(obj instanceof TableEntry)) {
+ return false;
+ }
+ final TableEntry other = (TableEntry)obj;
+ final int otherKey = other.getKey();
+ final int thisKey = this.getKey();
+ final int otherValue = other.getValueAcquire();
+ final int thisVal = this.getValueAcquire();
+ return (thisKey == otherKey) && (thisVal == otherValue);
+ }
+ }
+
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java
index 1e98f778ffa0a7bb00ebccaaa8bde075183e41f0..aebe82cbe8bc20e5f4260a871d7b620e5092b2c9 100644
--- a/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java
+++ b/src/main/java/ca/spottedleaf/concurrentutil/map/SWMRLong2ObjectHashTable.java
@@ -534,6 +534,44 @@ public class SWMRLong2ObjectHashTable<V> {
return null;
}
+ protected final V remove(final long key, final int hash, final V expect) {
+ final TableEntry<V>[] table = this.getTablePlain();
+ final int index = (table.length - 1) & hash;
+
+ final TableEntry<V> head = table[index];
+ if (head == null) {
+ return null;
+ }
+
+ if (head.key == key) {
+ final V val = head.value;
+ if (val == expect || val.equals(expect)) {
+ ArrayUtil.setRelease(table, index, head.getNextPlain());
+ this.removeFromSize(1);
+
+ return head.getValuePlain();
+ } else {
+ return null;
+ }
+ }
+
+ for (TableEntry<V> curr = head.getNextPlain(), prev = head; curr != null; prev = curr, curr = curr.getNextPlain()) {
+ if (key == curr.key) {
+ final V val = curr.value;
+ if (val == expect || val.equals(expect)) {
+ prev.setNextRelease(curr.getNextPlain());
+ this.removeFromSize(1);
+
+ return curr.getValuePlain();
+ } else {
+ return null;
+ }
+ }
+ }
+
+ return null;
+ }
+
/**
* {@inheritDoc}
*/
@@ -541,6 +579,10 @@ public class SWMRLong2ObjectHashTable<V> {
return this.remove(key, SWMRLong2ObjectHashTable.getHash(key));
}
+ public boolean remove(final long key, final V expect) {
+ return this.remove(key, SWMRLong2ObjectHashTable.getHash(key), expect) != null;
+ }
+
/**
* {@inheritDoc}
*/
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/scheduler/SchedulerThreadPool.java b/src/main/java/ca/spottedleaf/concurrentutil/scheduler/SchedulerThreadPool.java
new file mode 100644
index 0000000000000000000000000000000000000000..0ce825d7af2a1dbeac5c22640534ee1901edce20
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/scheduler/SchedulerThreadPool.java
@@ -0,0 +1,543 @@
+package ca.spottedleaf.concurrentutil.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.TraceUtil;
+import io.papermc.paper.util.set.LinkedSortedSet;
+import org.slf4j.Logger;
+import java.lang.invoke.VarHandle;
+import java.util.BitSet;
+import java.util.Comparator;
+import java.util.PriorityQueue;
+import java.util.concurrent.ThreadFactory;
+import java.util.concurrent.atomic.AtomicInteger;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.concurrent.locks.LockSupport;
+import java.util.function.BooleanSupplier;
+
+public class SchedulerThreadPool {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public static final long DEADLINE_NOT_SET = Long.MIN_VALUE;
+
+ private static final Comparator<SchedulableTick> TICK_COMPARATOR_BY_TIME = (final SchedulableTick t1, final SchedulableTick t2) -> {
+ final int timeCompare = TimeUtil.compareTimes(t1.scheduledStart, t2.scheduledStart);
+ if (timeCompare != 0) {
+ return timeCompare;
+ }
+
+ return Long.compare(t1.id, t2.id);
+ };
+
+ private final TickThreadRunner[] runners;
+ private final Thread[] threads;
+ private final LinkedSortedSet<SchedulableTick> awaiting = new LinkedSortedSet<>(TICK_COMPARATOR_BY_TIME);
+ private final PriorityQueue<SchedulableTick> queued = new PriorityQueue<>(TICK_COMPARATOR_BY_TIME);
+ private final BitSet idleThreads;
+
+ private final Object scheduleLock = new Object();
+
+ private volatile boolean halted;
+
+ public SchedulerThreadPool(final int threads, final ThreadFactory threadFactory) {
+ final BitSet idleThreads = new BitSet(threads);
+ for (int i = 0; i < threads; ++i) {
+ idleThreads.set(i);
+ }
+ this.idleThreads = idleThreads;
+
+ final TickThreadRunner[] runners = new TickThreadRunner[threads];
+ final Thread[] t = new Thread[threads];
+ for (int i = 0; i < threads; ++i) {
+ runners[i] = new TickThreadRunner(i, this);
+ t[i] = threadFactory.newThread(runners[i]);
+ }
+
+ this.threads = t;
+ this.runners = runners;
+ }
+
+ /**
+ * Starts the threads in this pool.
+ */
+ public void start() {
+ for (final Thread thread : this.threads) {
+ thread.start();
+ }
+ }
+
+ /**
+ * Attempts to prevent further execution of tasks, optionally waiting for the scheduler threads to die.
+ *
+ * @param sync Whether to wait for the scheduler threads to die.
+ * @param maxWaitNS The maximum time, in ns, to wait for the scheduler threads to die.
+ * @return {@code true} if sync was false, or if sync was true and the scheduler threads died before the timeout.
+ * Otherwise, returns {@code false} if the time elapsed exceeded the maximum wait time.
+ */
+ public boolean halt(final boolean sync, final long maxWaitNS) {
+ this.halted = true;
+ for (final Thread thread : this.threads) {
+ // force response to halt
+ LockSupport.unpark(thread);
+ }
+ final long time = System.nanoTime();
+ if (sync) {
+ // start at 10 * 0.5ms -> 5ms
+ for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
+ boolean allDead = true;
+ for (final Thread thread : this.threads) {
+ if (thread.isAlive()) {
+ allDead = false;
+ break;
+ }
+ }
+ if (allDead) {
+ return true;
+ }
+ if ((System.nanoTime() - time) >= maxWaitNS) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ public void dumpAliveThreadTraces(final String reason) {
+ for (final Thread thread : this.threads) {
+ if (thread.isAlive()) {
+ TraceUtil.dumpTraceForThread(thread, reason);
+ }
+ }
+ }
+
+ /**
+ * Returns an array of the underlying scheduling threads.
+ */
+ public Thread[] getThreads() {
+ return this.threads.clone();
+ }
+
+ private void insertFresh(final SchedulableTick task) {
+ final TickThreadRunner[] runners = this.runners;
+
+ final int firstIdleThread = this.idleThreads.nextSetBit(0);
+
+ if (firstIdleThread != -1) {
+ // push to idle thread
+ this.idleThreads.clear(firstIdleThread);
+ final TickThreadRunner runner = runners[firstIdleThread];
+ task.awaitingLink = this.awaiting.addLast(task);
+ runner.acceptTask(task);
+ return;
+ }
+
+ // try to replace the last awaiting task
+ final SchedulableTick last = this.awaiting.last();
+
+ if (last != null && TICK_COMPARATOR_BY_TIME.compare(task, last) < 0) {
+ // need to replace the last task
+ this.awaiting.pollLast();
+ last.awaitingLink = null;
+ task.awaitingLink = this.awaiting.addLast(task);
+ // need to add task to queue to be picked up later
+ this.queued.add(last);
+
+ final TickThreadRunner runner = last.ownedBy;
+ runner.replaceTask(task);
+
+ return;
+ }
+
+ // add to queue, will be picked up later
+ this.queued.add(task);
+ }
+
+ private void takeTask(final TickThreadRunner runner, final SchedulableTick tick) {
+ if (!this.awaiting.remove(tick.awaitingLink)) {
+ throw new IllegalStateException("Task is not in awaiting");
+ }
+ tick.awaitingLink = null;
+ }
+
+ private SchedulableTick returnTask(final TickThreadRunner runner, final SchedulableTick reschedule) {
+ if (reschedule != null) {
+ this.queued.add(reschedule);
+ }
+ final SchedulableTick ret = this.queued.poll();
+ if (ret == null) {
+ this.idleThreads.set(runner.id);
+ } else {
+ ret.awaitingLink = this.awaiting.addLast(ret);
+ }
+
+ return ret;
+ }
+
+ public void schedule(final SchedulableTick task) {
+ synchronized (this.scheduleLock) {
+ if (!task.tryMarkScheduled()) {
+ throw new IllegalStateException("Task " + task + " is already scheduled or cancelled");
+ }
+
+ task.schedulerOwnedBy = this;
+
+ this.insertFresh(task);
+ }
+ }
+
+ public boolean updateTickStartToMax(final SchedulableTick task, final long newStart) {
+ synchronized (this.scheduleLock) {
+ if (TimeUtil.compareTimes(newStart, task.getScheduledStart()) <= 0) {
+ return false;
+ }
+ if (this.queued.remove(task)) {
+ task.setScheduledStart(newStart);
+ this.queued.add(task);
+ return true;
+ }
+ if (task.awaitingLink != null) {
+ this.awaiting.remove(task.awaitingLink);
+ task.awaitingLink = null;
+
+ // re-queue task
+ task.setScheduledStart(newStart);
+ this.queued.add(task);
+
+ // now we need to replace the task the runner was waiting for
+ final TickThreadRunner runner = task.ownedBy;
+ final SchedulableTick replace = this.queued.poll();
+
+ // replace cannot be null, since we have added a task to queued
+ if (replace != task) {
+ runner.replaceTask(replace);
+ }
+
+ return true;
+ }
+
+ return false;
+ }
+ }
+
+ /**
+ * Returns {@code null} if the task is not scheduled, returns {@code TRUE} if the task was cancelled
+ * and was queued to execute, returns {@code FALSE} if the task was cancelled but was executing.
+ */
+ public Boolean tryRetire(final SchedulableTick task) {
+ if (task.schedulerOwnedBy != this) {
+ return null;
+ }
+
+ synchronized (this.scheduleLock) {
+ if (this.queued.remove(task)) {
+ // cancelled, and no runner owns it - so return
+ return Boolean.TRUE;
+ }
+ if (task.awaitingLink != null) {
+ this.awaiting.remove(task.awaitingLink);
+ task.awaitingLink = null;
+ // here we need to replace the task the runner was waiting for
+ final TickThreadRunner runner = task.ownedBy;
+ final SchedulableTick replace = this.queued.poll();
+
+ if (replace == null) {
+ // nothing to replace with, set to idle
+ this.idleThreads.set(runner.id);
+ runner.forceIdle();
+ } else {
+ runner.replaceTask(replace);
+ }
+
+ return Boolean.TRUE;
+ }
+
+ // could not find it in queue
+ return task.tryMarkCancelled() ? Boolean.FALSE : null;
+ }
+ }
+
+ public void notifyTasks(final SchedulableTick task) {
+ // Not implemented
+ }
+
+ /**
+ * Represents a tickable task that can be scheduled into a {@link SchedulerThreadPool}.
+ * <p>
+ * A tickable task is expected to run on a fixed interval, which is determined by
+ * the {@link SchedulerThreadPool}.
+ * </p>
+ * <p>
+ * A tickable task can have intermediate tasks that can be executed before its tick method is ran. Instead of
+ * the {@link SchedulerThreadPool} parking in-between ticks, the scheduler will instead drain
+ * intermediate tasks from scheduled tasks. The parsing of intermediate tasks allows the scheduler to take
+ * advantage of downtime to reduce the intermediate task load from tasks once they begin ticking.
+ * </p>
+ * <p>
+ * It is guaranteed that {@link #runTick()} and {@link #runTasks(BooleanSupplier)} are never
+ * invoked in parallel.
+ * It is required that when intermediate tasks are scheduled, that {@link SchedulerThreadPool#notifyTasks(SchedulableTick)}
+ * is invoked for any scheduled task - otherwise, {@link #runTasks(BooleanSupplier)} may not be invoked to
+ * parse intermediate tasks.
+ * </p>
+ */
+ public static abstract class SchedulableTick {
+ private static final AtomicLong ID_GENERATOR = new AtomicLong();
+ public final long id = ID_GENERATOR.getAndIncrement();
+
+ private static final int SCHEDULE_STATE_NOT_SCHEDULED = 0;
+ private static final int SCHEDULE_STATE_SCHEDULED = 1;
+ private static final int SCHEDULE_STATE_CANCELLED = 2;
+
+ private final AtomicInteger scheduled = new AtomicInteger();
+ private SchedulerThreadPool schedulerOwnedBy;
+ private long scheduledStart = DEADLINE_NOT_SET;
+ private TickThreadRunner ownedBy;
+
+ private LinkedSortedSet.Link<SchedulableTick> awaitingLink;
+
+ private boolean tryMarkScheduled() {
+ return this.scheduled.compareAndSet(SCHEDULE_STATE_NOT_SCHEDULED, SCHEDULE_STATE_SCHEDULED);
+ }
+
+ private boolean tryMarkCancelled() {
+ return this.scheduled.compareAndSet(SCHEDULE_STATE_SCHEDULED, SCHEDULE_STATE_CANCELLED);
+ }
+
+ private boolean isScheduled() {
+ return this.scheduled.get() == SCHEDULE_STATE_SCHEDULED;
+ }
+
+ protected final long getScheduledStart() {
+ return this.scheduledStart;
+ }
+
+ /**
+ * If this task is scheduled, then this may only be invoked during {@link #runTick()},
+ * and {@link #runTasks(BooleanSupplier)}
+ */
+ protected final void setScheduledStart(final long value) {
+ this.scheduledStart = value;
+ }
+
+ /**
+ * Executes the tick.
+ * <p>
+ * It is the callee's responsibility to invoke {@link #setScheduledStart(long)} to adjust the start of
+ * the next tick.
+ * </p>
+ * @return {@code true} if the task should continue to be scheduled, {@code false} otherwise.
+ */
+ public abstract boolean runTick();
+
+ /**
+ * Returns whether this task has any intermediate tasks that can be executed.
+ */
+ public abstract boolean hasTasks();
+
+ /**
+ * Returns {@code null} if this task should not be scheduled, otherwise returns
+ * {@code Boolean.TRUE} if there are more intermediate tasks to execute and
+ * {@code Boolean.FALSE} if there are no more intermediate tasks to execute.
+ */
+ public abstract Boolean runTasks(final BooleanSupplier canContinue);
+
+ @Override
+ public String toString() {
+ return "SchedulableTick:{" +
+ "class=" + this.getClass().getName() + "," +
+ "scheduled_state=" + this.scheduled.get() + ","
+ + "}";
+ }
+ }
+
+ private static final class TickThreadRunner implements Runnable {
+
+ /**
+ * There are no tasks in this thread's runqueue, so it is parked.
+ * <p>
+ * stateTarget = null
+ * </p>
+ */
+ private static final int STATE_IDLE = 0;
+
+ /**
+ * The runner is waiting to tick a task, as it has no intermediate tasks to execute.
+ * <p>
+ * stateTarget = the task awaiting tick
+ * </p>
+ */
+ private static final int STATE_AWAITING_TICK = 1;
+
+ /**
+ * The runner is executing a tick for one of the tasks that was in its runqueue.
+ * <p>
+ * stateTarget = the task being ticked
+ * </p>
+ */
+ private static final int STATE_EXECUTING_TICK = 2;
+
+ public final int id;
+ public final SchedulerThreadPool scheduler;
+
+ private volatile Thread thread;
+ private volatile TickThreadRunnerState state = new TickThreadRunnerState(null, STATE_IDLE);
+ private static final VarHandle STATE_HANDLE = ConcurrentUtil.getVarHandle(TickThreadRunner.class, "state", TickThreadRunnerState.class);
+
+ private void setStatePlain(final TickThreadRunnerState state) {
+ STATE_HANDLE.set(this, state);
+ }
+
+ private void setStateOpaque(final TickThreadRunnerState state) {
+ STATE_HANDLE.setOpaque(this, state);
+ }
+
+ private void setStateVolatile(final TickThreadRunnerState state) {
+ STATE_HANDLE.setVolatile(this, state);
+ }
+
+ private static record TickThreadRunnerState(SchedulableTick stateTarget, int state) {}
+
+ public TickThreadRunner(final int id, final SchedulerThreadPool scheduler) {
+ this.id = id;
+ this.scheduler = scheduler;
+ }
+
+ private Thread getRunnerThread() {
+ return this.thread;
+ }
+
+ private void acceptTask(final SchedulableTick task) {
+ if (task.ownedBy != null) {
+ throw new IllegalStateException("Already owned by another runner");
+ }
+ task.ownedBy = this;
+ final TickThreadRunnerState state = this.state;
+ if (state.state != STATE_IDLE) {
+ throw new IllegalStateException("Cannot accept task in state " + state);
+ }
+ this.setStateVolatile(new TickThreadRunnerState(task, STATE_AWAITING_TICK));
+ LockSupport.unpark(this.getRunnerThread());
+ }
+
+ private void replaceTask(final SchedulableTick task) {
+ final TickThreadRunnerState state = this.state;
+ if (state.state != STATE_AWAITING_TICK) {
+ throw new IllegalStateException("Cannot replace task in state " + state);
+ }
+ if (task.ownedBy != null) {
+ throw new IllegalStateException("Already owned by another runner");
+ }
+ task.ownedBy = this;
+
+ state.stateTarget.ownedBy = null;
+
+ this.setStateVolatile(new TickThreadRunnerState(task, STATE_AWAITING_TICK));
+ LockSupport.unpark(this.getRunnerThread());
+ }
+
+ private void forceIdle() {
+ final TickThreadRunnerState state = this.state;
+ if (state.state != STATE_AWAITING_TICK) {
+ throw new IllegalStateException("Cannot replace task in state " + state);
+ }
+ state.stateTarget.ownedBy = null;
+ this.setStateOpaque(new TickThreadRunnerState(null, STATE_IDLE));
+ // no need to unpark
+ }
+
+ private boolean takeTask(final TickThreadRunnerState state, final SchedulableTick task) {
+ synchronized (this.scheduler.scheduleLock) {
+ if (this.state != state) {
+ return false;
+ }
+ this.setStatePlain(new TickThreadRunnerState(task, STATE_EXECUTING_TICK));
+ this.scheduler.takeTask(this, task);
+ return true;
+ }
+ }
+
+ private void returnTask(final SchedulableTick task, final boolean reschedule) {
+ synchronized (this.scheduler.scheduleLock) {
+ task.ownedBy = null;
+
+ final SchedulableTick newWait = this.scheduler.returnTask(this, reschedule && task.isScheduled() ? task : null);
+ if (newWait == null) {
+ this.setStatePlain(new TickThreadRunnerState(null, STATE_IDLE));
+ } else {
+ if (newWait.ownedBy != null) {
+ throw new IllegalStateException("Already owned by another runner");
+ }
+ newWait.ownedBy = this;
+ this.setStatePlain(new TickThreadRunnerState(newWait, STATE_AWAITING_TICK));
+ }
+ }
+ }
+
+ @Override
+ public void run() {
+ this.thread = Thread.currentThread();
+
+ main_state_loop:
+ for (;;) {
+ final TickThreadRunnerState startState = this.state;
+ final int startStateType = startState.state;
+ final SchedulableTick startStateTask = startState.stateTarget;
+
+ if (this.scheduler.halted) {
+ return;
+ }
+
+ switch (startStateType) {
+ case STATE_IDLE: {
+ while (this.state.state == STATE_IDLE) {
+ LockSupport.park();
+ if (this.scheduler.halted) {
+ return;
+ }
+ }
+ continue main_state_loop;
+ }
+
+ case STATE_AWAITING_TICK: {
+ final long deadline = startStateTask.getScheduledStart();
+ for (;;) {
+ if (this.state != startState) {
+ continue main_state_loop;
+ }
+ final long diff = deadline - System.nanoTime();
+ if (diff <= 0L) {
+ break;
+ }
+ LockSupport.parkNanos(startState, diff);
+ if (this.scheduler.halted) {
+ return;
+ }
+ }
+
+ if (!this.takeTask(startState, startStateTask)) {
+ continue main_state_loop;
+ }
+
+ // TODO exception handling
+ final boolean reschedule = startStateTask.runTick();
+
+ this.returnTask(startStateTask, reschedule);
+
+ continue main_state_loop;
+ }
+
+ case STATE_EXECUTING_TICK: {
+ throw new IllegalStateException("Tick execution must be set by runner thread, not by any other thread");
+ }
+
+ default: {
+ throw new IllegalStateException("Unknown state: " + startState);
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/concurrentutil/util/TimeUtil.java b/src/main/java/ca/spottedleaf/concurrentutil/util/TimeUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..63688716244066581d5b505703576e3340e3baf3
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/concurrentutil/util/TimeUtil.java
@@ -0,0 +1,60 @@
+package ca.spottedleaf.concurrentutil.util;
+
+public final class TimeUtil {
+
+ /*
+ * The comparator is not a valid comparator for every long value. To prove where it is valid, see below.
+ *
+ * For reflexivity, we have that x - x = 0. We then have that for any long value x that
+ * compareTimes(x, x) == 0, as expected.
+ *
+ * For symmetry, we have that x - y = -(y - x) except for when y - x = Long.MIN_VALUE.
+ * So, the difference between any times x and y must not be equal to Long.MIN_VALUE.
+ *
+ * As for the transitive relation, consider we have x,y such that x - y = a > 0 and z such that
+ * y - z = b > 0. Then, we will have that the x - z > 0 is equivalent to a + b > 0. For long values,
+ * this holds as long as a + b <= Long.MAX_VALUE.
+ *
+ * Also consider we have x, y such that x - y = a < 0 and z such that y - z = b < 0. Then, we will have
+ * that x - z < 0 is equivalent to a + b < 0. For long values, this holds as long as a + b >= -Long.MAX_VALUE.
+ *
+ * Thus, the comparator is only valid for timestamps such that abs(c - d) <= Long.MAX_VALUE for all timestamps
+ * c and d.
+ */
+
+ /**
+ * This function is appropriate to be used as a {@link java.util.Comparator} between two timestamps, which
+ * indicates whether the timestamps represented by t1, t2 that t1 is before, equal to, or after t2.
+ */
+ public static int compareTimes(final long t1, final long t2) {
+ final long diff = t1 - t2;
+
+ // HD, Section 2-7
+ return (int) ((diff >> 63) | (-diff >>> 63));
+ }
+
+ public static long getGreatestTime(final long t1, final long t2) {
+ final long diff = t1 - t2;
+ return diff < 0L ? t2 : t1;
+ }
+
+ public static long getLeastTime(final long t1, final long t2) {
+ final long diff = t1 - t2;
+ return diff > 0L ? t2 : t1;
+ }
+
+ public static long clampTime(final long value, final long min, final long max) {
+ final long diffMax = value - max;
+ final long diffMin = value - min;
+
+ if (diffMax > 0L) {
+ return max;
+ }
+ if (diffMin < 0L) {
+ return min;
+ }
+ return value;
+ }
+
+ private TimeUtil() {}
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java b/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java
new file mode 100644
index 0000000000000000000000000000000000000000..14a4778f7913b849fabbd772f9cb8a0bc5a6ed6c
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LProfileGraph.java
@@ -0,0 +1,58 @@
+package ca.spottedleaf.leafprofiler;
+
+import ca.spottedleaf.concurrentutil.map.SWMRInt2IntHashTable;
+import java.util.Arrays;
+
+public final class LProfileGraph {
+
+ public static final int ROOT_NODE = 0;
+
+ // volatile required for correct publishing after resizing
+ private volatile SWMRInt2IntHashTable[] nodes = new SWMRInt2IntHashTable[16];
+ private int nodeCount;
+
+ public LProfileGraph() {
+ this.nodes[ROOT_NODE] = new SWMRInt2IntHashTable();
+ this.nodeCount = 1;
+ }
+
+ private int createNode(final int parent, final int type) {
+ synchronized (this) {
+ SWMRInt2IntHashTable[] nodes = this.nodes;
+
+ final SWMRInt2IntHashTable node = nodes[parent];
+
+ final int newNode = this.nodeCount;
+ final int prev = node.putIfAbsent(type, newNode);
+
+ if (prev != 0) {
+ // already exists
+ return prev;
+ }
+
+ // insert new node
+ ++this.nodeCount;
+
+ if (newNode >= nodes.length) {
+ this.nodes = nodes = Arrays.copyOf(nodes, nodes.length * 2);
+ }
+
+ nodes[newNode] = new SWMRInt2IntHashTable();
+
+ return newNode;
+ }
+ }
+
+ public int getOrCreateNode(final int parent, final int type) {
+ // note: requires parent node to exist
+ final SWMRInt2IntHashTable[] nodes = this.nodes;
+
+ final int mapping = nodes[parent].get(type);
+
+ if (mapping != 0) {
+ return mapping;
+ }
+
+ return this.createNode(parent, type);
+ }
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java b/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java
new file mode 100644
index 0000000000000000000000000000000000000000..ffa32c1eae22bda371dd1d0318cc7c587f8e5a5c
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LProfilerRegistry.java
@@ -0,0 +1,59 @@
+package ca.spottedleaf.leafprofiler;
+
+import java.util.Arrays;
+import java.util.concurrent.ConcurrentHashMap;
+
+public final class LProfilerRegistry {
+
+ // volatile required to ensure correct publishing when resizing
+ private volatile ProfilerEntry[] typesById = new ProfilerEntry[16];
+ private int totalEntries;
+ private final ConcurrentHashMap<String, ProfilerEntry> nameToEntry = new ConcurrentHashMap<>();
+
+ public LProfilerRegistry() {
+
+ }
+
+ public ProfilerEntry getById(final int id) {
+ final ProfilerEntry[] entries = this.typesById;
+
+ return id < 0 || id >= entries.length ? null : entries[id];
+ }
+
+ public ProfilerEntry getByName(final String name) {
+ return this.nameToEntry.get(name);
+ }
+
+ public int createType(final ProfileType type, final String name) {
+ synchronized (this) {
+ final int id = this.totalEntries;
+
+ final ProfilerEntry ret = new ProfilerEntry(type, name, id);
+
+ final ProfilerEntry prev = this.nameToEntry.putIfAbsent(name, ret);
+
+ if (prev != null) {
+ throw new IllegalStateException("Entry already exists: " + prev);
+ }
+
+ ++this.totalEntries;
+
+ ProfilerEntry[] entries = this.typesById;
+
+ if (id >= entries.length) {
+ this.typesById = entries = Arrays.copyOf(entries, entries.length * 2);
+ }
+
+ // should be opaque, but I don't think that matters here.
+ entries[id] = ret;
+
+ return id;
+ }
+ }
+
+ public static enum ProfileType {
+ TIMER, COUNTER
+ }
+
+ public static record ProfilerEntry(ProfileType type, String name, int id) {}
+}
diff --git a/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java b/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java
new file mode 100644
index 0000000000000000000000000000000000000000..ad8c590fe7479fcb3c7ff5dc3ac3a4d6f33c5938
--- /dev/null
+++ b/src/main/java/ca/spottedleaf/leafprofiler/LeafProfiler.java
@@ -0,0 +1,61 @@
+package ca.spottedleaf.leafprofiler;
+
+import it.unimi.dsi.fastutil.ints.IntArrayFIFOQueue;
+import it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue;
+import java.util.Arrays;
+
+public final class LeafProfiler {
+
+ public final LProfilerRegistry registry;
+ public final LProfileGraph graph;
+
+ private long[] data;
+ private final IntArrayFIFOQueue callStack = new IntArrayFIFOQueue();
+ private int topOfStack = LProfileGraph.ROOT_NODE;
+ private final LongArrayFIFOQueue timerStack = new LongArrayFIFOQueue();
+ private long lastTimerStart = 0L;
+
+ public LeafProfiler(final LProfilerRegistry registry, final LProfileGraph graph) {
+ this.registry = registry;
+ this.graph = graph;
+ }
+
+ private long[] resizeData(final long[] old, final int least) {
+ return this.data = Arrays.copyOf(old, Math.max(old.length * 2, least * 2));
+ }
+
+ private void incrementDirect(final int nodeId, final long count) {
+ final long[] data = this.data;
+ if (nodeId >= data.length) {
+ this.resizeData(data, nodeId)[nodeId] += count;
+ } else {
+ data[nodeId] += count;
+ }
+ }
+
+ public void incrementCounter(final int type, final long count) {
+ // this is supposed to be an optimised version of startTimer then stopTimer
+ final int node = this.graph.getOrCreateNode(this.topOfStack, type);
+ this.incrementDirect(node, count);
+ }
+
+ public void startTimer(final int type, final long startTime) {
+ final int parentNode = this.topOfStack;
+ final int newNode = this.graph.getOrCreateNode(parentNode, type);
+ this.callStack.enqueue(parentNode);
+ this.topOfStack = newNode;
+
+ this.timerStack.enqueue(this.lastTimerStart);
+ this.lastTimerStart = startTime;
+ }
+
+ public void stopTimer(final int type, final long endTime) {
+ final int currentNode = this.topOfStack;
+ this.topOfStack = this.callStack.dequeueLastInt();
+
+ final long lastStart = this.lastTimerStart;
+ this.lastTimerStart = this.timerStack.dequeueLastLong();
+
+ this.incrementDirect(currentNode, endTime - lastStart);
+ }
+}
diff --git a/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java b/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java
index cab91880a08c6fdc545804911d295e0f24f4d983..8f2bff24256f0946f38e1d8b0ae9c8c921b0a2db 100644
--- a/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java
+++ b/src/main/java/com/destroystokyo/paper/antixray/ChunkPacketBlockControllerAntiXray.java
@@ -179,11 +179,7 @@ public final class ChunkPacketBlockControllerAntiXray extends ChunkPacketBlockCo
return;
}
- if (!Bukkit.isPrimaryThread()) {
- // Plugins?
- MinecraftServer.getServer().scheduleOnMain(() -> modifyBlocks(chunkPacket, chunkPacketInfo));
- return;
- }
+ // Folia - region threading
LevelChunk chunk = chunkPacketInfo.getChunk();
int x = chunk.getPos().x;
diff --git a/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java b/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
index 22a2547810d0c029f29685faddf7ac21cde2df0b..e36b4053eb2676e934b8c9c401bf58cfa7dd969c 100644
--- a/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
+++ b/src/main/java/com/destroystokyo/paper/util/RedstoneWireTurbo.java
@@ -832,14 +832,14 @@ public class RedstoneWireTurbo {
j = getMaxCurrentStrength(upd, j);
int l = 0;
- wire.shouldSignal = false;
+ io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal = false; // Folia - region threading
// Unfortunately, World.isBlockIndirectlyGettingPowered is complicated,
// and I'm not ready to try to replicate even more functionality from
// elsewhere in Minecraft into this accelerator. So sadly, we must
// suffer the performance hit of this very expensive call. If there
// is consistency to what this call returns, we may be able to cache it.
final int k = worldIn.getBestNeighborSignal(upd.self);
- wire.shouldSignal = true;
+ io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal = true; // Folia - region threading
// The variable 'k' holds the maximum redstone power value of any adjacent blocks.
// If 'k' has the highest level of all neighbors, then the power level of this
diff --git a/src/main/java/io/papermc/paper/adventure/ChatProcessor.java b/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
index 4d9bc4a62ebae0f3707900503576c64733de639f..9ba89a4bf4ae4e42418eca18f9d8a109e6c56a14 100644
--- a/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
+++ b/src/main/java/io/papermc/paper/adventure/ChatProcessor.java
@@ -98,7 +98,7 @@ public final class ChatProcessor {
final CraftPlayer player = this.player.getBukkitEntity();
final AsyncPlayerChatEvent ae = new AsyncPlayerChatEvent(this.async, player, this.craftbukkit$originalMessage, new LazyPlayerSet(this.server));
this.post(ae);
- if (listenersOnSyncEvent) {
+ if (false && listenersOnSyncEvent) { // Folia - region threading
final PlayerChatEvent se = new PlayerChatEvent(player, ae.getMessage(), ae.getFormat(), ae.getRecipients());
se.setCancelled(ae.isCancelled()); // propagate cancelled state
this.queueIfAsyncOrRunImmediately(new Waitable<Void>() {
@@ -178,7 +178,7 @@ public final class ChatProcessor {
ae.setCancelled(cancelled); // propagate cancelled state
this.post(ae);
final boolean listenersOnSyncEvent = canYouHearMe(ChatEvent.getHandlerList());
- if (listenersOnSyncEvent) {
+ if (false && listenersOnSyncEvent) { // Folia - region threading
this.queueIfAsyncOrRunImmediately(new Waitable<Void>() {
@Override
protected Void evaluate() {
diff --git a/src/main/java/io/papermc/paper/adventure/providers/ClickCallbackProviderImpl.java b/src/main/java/io/papermc/paper/adventure/providers/ClickCallbackProviderImpl.java
index 3c17001bcd3862a76a22df488bff80a0ff4d1b83..b2fffaa862df045bacb346f3cbe7eb963e104e47 100644
--- a/src/main/java/io/papermc/paper/adventure/providers/ClickCallbackProviderImpl.java
+++ b/src/main/java/io/papermc/paper/adventure/providers/ClickCallbackProviderImpl.java
@@ -23,35 +23,42 @@ public class ClickCallbackProviderImpl implements ClickCallback.Provider {
public static final class CallbackManager {
- private final Map<UUID, StoredCallback> callbacks = new HashMap<>();
- private final Queue<StoredCallback> queue = new ConcurrentLinkedQueue<>();
+ private final java.util.concurrent.ConcurrentHashMap<UUID, StoredCallback> callbacks = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - region threading
+ // Folia - region threading
private CallbackManager() {
}
public UUID addCallback(final @NotNull ClickCallback<Audience> callback, final ClickCallback.@NotNull Options options) {
final UUID id = UUID.randomUUID();
- this.queue.add(new StoredCallback(callback, options, id));
+ final StoredCallback scb = new StoredCallback(callback, options, id); // Folia - region threading
+ this.callbacks.put(scb.id(), scb); // Folia - region threading
return id;
}
public void handleQueue(final int currentTick) {
// Evict expired entries
if (currentTick % 100 == 0) {
- this.callbacks.values().removeIf(callback -> !callback.valid());
+ this.callbacks.values().removeIf(StoredCallback::expired); // Folia - region threading - don't read uses field
}
- // Add entries from queue
- StoredCallback callback;
- while ((callback = this.queue.poll()) != null) {
- this.callbacks.put(callback.id(), callback);
- }
+ // Folia - region threading
}
public void runCallback(final @NotNull Audience audience, final UUID id) {
- final StoredCallback callback = this.callbacks.get(id);
- if (callback != null && callback.valid()) { //TODO Message if expired/invalid?
- callback.takeUse();
+ // Folia start - region threading
+ final StoredCallback[] use = new StoredCallback[1];
+ this.callbacks.computeIfPresent(id, (final UUID keyInMap, final StoredCallback value) -> {
+ if (!value.valid()) {
+ return null;
+ }
+ use[0] = value;
+ value.takeUse();
+ return value.valid() ? value : null;
+ });
+ final StoredCallback callback = use[0];
+ if (callback != null) { //TODO Message if expired/invalid?
+ // Folia end - region threading
callback.callback.accept(audience);
}
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java b/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
index 61d03808c8d1ab822d9b2f31fab0de14089a3b15..9051a556fea7ee35014db7bdd75b5476f672f5a9 100644
--- a/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
+++ b/src/main/java/io/papermc/paper/chunk/system/ChunkSystem.java
@@ -91,6 +91,9 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).addChunk(holder.pos.x, holder.pos.z);
}
+ // Folia start - threaded regions
+ level.regioniser.addChunk(holder.pos.x, holder.pos.z);
+ // Folia end - threaded regions
}
public static void onChunkHolderDelete(final ServerLevel level, final ChunkHolder holder) {
@@ -98,6 +101,9 @@ public final class ChunkSystem {
for (int index = 0, len = chunkMap.regionManagers.size(); index < len; ++index) {
chunkMap.regionManagers.get(index).removeChunk(holder.pos.x, holder.pos.z);
}
+ // Folia start - threaded regions
+ level.regioniser.removeChunk(holder.pos.x, holder.pos.z);
+ // Folia end - threaded regions
}
public static void onChunkBorder(final LevelChunk chunk, final ChunkHolder holder) {
@@ -109,19 +115,19 @@ public final class ChunkSystem {
}
public static void onChunkTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().tickingChunks.add(chunk);
+ // Folia - region threading
}
public static void onChunkNotTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().tickingChunks.remove(chunk);
+ // Folia - region threading
}
public static void onChunkEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().entityTickingChunks.add(chunk);
+ chunk.level.getCurrentWorldData().addEntityTickingChunks(chunk); // Folia - region threading
}
public static void onChunkNotEntityTicking(final LevelChunk chunk, final ChunkHolder holder) {
- chunk.level.getChunkSource().entityTickingChunks.remove(chunk);
+ chunk.level.getCurrentWorldData().removeEntityTickingChunk(chunk); // Folia - region threading
}
public static ChunkHolder getUnloadingChunkHolder(final ServerLevel level, final int chunkX, final int chunkZ) {
diff --git a/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java b/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
index 99dc2038aa4fb0f70dc3670e451018ff541d3a85..5b4025178c1e476ed5dd0808cc33bf1ec7c08b66 100644
--- a/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
+++ b/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
@@ -232,17 +232,19 @@ public class RegionizedPlayerChunkLoader {
public void tick() {
TickThread.ensureTickThread("Cannot tick player chunk loader async");
long currTime = System.nanoTime();
- for (final ServerPlayer player : this.world.players()) {
+ for (final ServerPlayer player : this.world.getLocalPlayers()) { // Folia - region threding
player.chunkLoader.update();
player.chunkLoader.midTickUpdate(currTime);
}
}
- public void tickMidTick() {
+ public boolean tickMidTick() { // Folia - region threading - report whether tickets were added
final long time = System.nanoTime();
- for (final ServerPlayer player : this.world.players()) {
- player.chunkLoader.midTickUpdate(time);
+ boolean ret = false; // Folia - region threading - report whether tickets were added
+ for (final ServerPlayer player : this.world.getLocalPlayers()) { // Folia - region threading
+ ret |= player.chunkLoader.midTickUpdate(time);
}
+ return ret; // Folia - region threading - report whether tickets were added
}
private static long[] generateBFSOrder(final int radius) {
@@ -384,13 +386,13 @@ public class RegionizedPlayerChunkLoader {
this.player = player;
}
- private void flushDelayedTicketOps() {
+ private boolean flushDelayedTicketOps() { // Folia - region threading - report whether tickets were added
if (this.delayedTicketOps.isEmpty()) {
- return;
+ return false; // Folia - region threading - report whether tickets were added
}
this.world.chunkTaskScheduler.chunkHolderManager.pushDelayedTicketUpdates(this.delayedTicketOps);
this.delayedTicketOps.clear();
- this.world.chunkTaskScheduler.chunkHolderManager.tryDrainTicketUpdates();
+ return this.world.chunkTaskScheduler.chunkHolderManager.tryDrainTicketUpdates() == Boolean.TRUE; // Folia - region threading - report whether tickets were added
}
private void pushDelayedTicketOp(final ChunkHolderManager.TicketOperation<?, ?> op) {
@@ -607,7 +609,7 @@ public class RegionizedPlayerChunkLoader {
return Math.max(Math.abs(dx), Math.abs(dz)) <= this.lastTickDistance;
}
- void midTickUpdate(final long time) {
+ boolean midTickUpdate(final long time) { // Folia - region threading - report whether tickets were added
TickThread.ensureTickThread(this.player, "Cannot tick player chunk loader async");
// update rate limits
this.chunkSendCounter.update(time);
@@ -799,7 +801,7 @@ public class RegionizedPlayerChunkLoader {
this.chunkSendCounter.addTime(time, sendSlots);
}
- this.flushDelayedTicketOps();
+ return this.flushDelayedTicketOps(); // Folia - region threading - report whether tickets were added
// we assume propagate ticket levels happens after this call
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
index 61c170555c8854b102c640b0b6a615f9f732edbf..515cc130a411f218ed20628eb918be9d770b9939 100644
--- a/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
+++ b/src/main/java/io/papermc/paper/chunk/system/entity/EntityLookup.java
@@ -187,7 +187,12 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
@Override
public Iterable<Entity> getAll() {
- return new ArrayIterable<>(this.accessibleEntities.getRawData(), 0, this.accessibleEntities.size());
+ // Folia start - region threading
+ synchronized (this.accessibleEntities) {
+ Entity[] iterate = java.util.Arrays.copyOf(this.accessibleEntities.getRawData(), this.accessibleEntities.size());
+ return new ArrayIterable<>(iterate, 0, iterate.length);
+ }
+ // Folia end - region threading
}
@Override
@@ -261,7 +266,9 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
if (newVisibility.ordinal() > oldVisibility.ordinal()) {
// status upgrade
if (!oldVisibility.isAccessible() && newVisibility.isAccessible()) {
+ synchronized (this.accessibleEntities) { // Folia - region threading
this.accessibleEntities.add(entity);
+ } // Folia - region threading
EntityLookup.this.worldCallback.onTrackingStart(entity);
}
@@ -275,7 +282,9 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
}
if (oldVisibility.isAccessible() && !newVisibility.isAccessible()) {
+ synchronized (this.accessibleEntities) { // Folia - region threading
this.accessibleEntities.remove(entity);
+ } // Folia - region threading
EntityLookup.this.worldCallback.onTrackingEnd(entity);
}
}
@@ -385,11 +394,26 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
entity.setLevelCallback(new EntityCallback(entity));
+ this.world.getCurrentWorldData().addEntity(entity); // Folia - region threading
+
this.entityStatusChange(entity, slices, Visibility.HIDDEN, getEntityStatus(entity), false, !fromDisk, false);
return true;
}
+ // Folia start - region threading
+ // only appropriate to use when in shutdown, as this performs no logic hooks to properly add to world
+ public boolean addEntityForShutdownTeleportComplete(final Entity entity) {
+ final BlockPos pos = entity.blockPosition();
+ final int sectionX = pos.getX() >> 4;
+ final int sectionY = Mth.clamp(pos.getY() >> 4, this.minSection, this.maxSection);
+ final int sectionZ = pos.getZ() >> 4;
+ final ChunkEntitySlices slices = this.getOrCreateChunk(sectionX, sectionZ);
+
+ return slices.addEntity(entity, sectionY);
+ }
+ // Folia end - region threading
+
private void removeEntity(final Entity entity) {
final int sectionX = entity.sectionX;
final int sectionY = entity.sectionY;
@@ -407,6 +431,7 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
LOGGER.warn("Failed to remove entity " + entity + " from entity slices (" + sectionX + "," + sectionZ + ")");
}
}
+
entity.sectionX = entity.sectionY = entity.sectionZ = Integer.MIN_VALUE;
this.entityByLock.writeLock();
@@ -823,6 +848,9 @@ public final class EntityLookup implements LevelEntityGetter<Entity> {
EntityLookup.this.entityStatusChange(entity, null, tickingState, Visibility.HIDDEN, false, false, reason.shouldDestroy());
this.entity.setLevelCallback(NoOpCallback.INSTANCE);
+
+ // only AFTER full removal callbacks, so that thread checking will work. // Folia - region threading
+ EntityLookup.this.world.getCurrentWorldData().removeEntity(entity); // Folia - region threading
}
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
index c6d20bc2f0eab737338db6b88dacb63f0decb66c..9ac75b6c9d9698c6369978c4b004a82aa2b747f4 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
@@ -3,7 +3,6 @@ package io.papermc.paper.chunk.system.scheduling;
import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
-import co.aikar.timings.Timing;
import com.google.common.collect.ImmutableList;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
@@ -19,10 +18,12 @@ import it.unimi.dsi.fastutil.longs.Long2IntMap;
import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import it.unimi.dsi.fastutil.longs.LongIterator;
import it.unimi.dsi.fastutil.objects.ObjectRBTreeSet;
import it.unimi.dsi.fastutil.objects.ReferenceLinkedOpenHashSet;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
import net.minecraft.nbt.CompoundTag;
import io.papermc.paper.chunk.system.ChunkSystem;
import net.minecraft.server.MinecraftServer;
@@ -34,8 +35,6 @@ import net.minecraft.server.level.TicketType;
import net.minecraft.util.SortedArraySet;
import net.minecraft.util.Unit;
import net.minecraft.world.level.ChunkPos;
-import net.minecraft.world.level.chunk.ChunkAccess;
-import net.minecraft.world.level.chunk.ChunkStatus;
import org.bukkit.plugin.Plugin;
import org.slf4j.Logger;
import java.io.IOException;
@@ -54,6 +53,13 @@ import java.util.concurrent.locks.LockSupport;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Predicate;
+// Folia start - region threading
+import io.papermc.paper.threadedregions.RegionizedServer;
+import io.papermc.paper.threadedregions.ThreadedRegionizer;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+// Folia end - region threading
+
public final class ChunkHolderManager {
private static final Logger LOGGER = LogUtils.getClassLogger();
@@ -63,40 +69,198 @@ public final class ChunkHolderManager {
public static final int ENTITY_TICKING_TICKET_LEVEL = 31;
public static final int MAX_TICKET_LEVEL = ChunkMap.MAX_CHUNK_DISTANCE; // inclusive
- private static final long NO_TIMEOUT_MARKER = -1L;
+ // Folia start - region threading
+ private static final long NO_TIMEOUT_MARKER = Long.MIN_VALUE;
+ private static final long PROBE_MARKER = Long.MIN_VALUE + 1;
+ // special region threading fields
+ // this field contains chunk holders that were created in addTicketAtLevel
+ // because the chunk holders were created without a reliable unload hook (i.e creation for entity/poi loading,
+ // which always check for unload after their tasks finish) we need to do that ourselves later
+ private final ReferenceOpenHashSet<NewChunkHolder> specialCaseUnload = new ReferenceOpenHashSet<>();
+ // Folia end - region threading
- final ReentrantLock ticketLock = new ReentrantLock();
+ public final ReentrantLock ticketLock = new ReentrantLock(); // Folia - region threading
private final SWMRLong2ObjectHashTable<NewChunkHolder> chunkHolders = new SWMRLong2ObjectHashTable<>(16384, 0.25f);
- private final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap<>(8192, 0.25f);
- // what a disaster of a name
- // this is a map of removal tick to a map of chunks and the number of tickets a chunk has that are to expire that tick
- private final Long2ObjectOpenHashMap<Long2IntOpenHashMap> removeTickToChunkExpireTicketCount = new Long2ObjectOpenHashMap<>();
+ // Folia - region threading
private final ServerLevel world;
private final ChunkTaskScheduler taskScheduler;
- private long currentTick;
- private final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = new ArrayDeque<>();
- private final ObjectRBTreeSet<NewChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((final NewChunkHolder c1, final NewChunkHolder c2) -> {
- if (c1 == c2) {
- return 0;
+ // Folia start - region threading
+ public static final class HolderManagerRegionData {
+ /*
+ * This region data is a bit of a mess, because it is part global state and part region state.
+ * Typically for region state we do not need to worry about threading concerns because it is only
+ * accessed by the current region when ticking. But since this contains state (
+ * tickets, and removeTickToChunkExpireTicketCount) that can be written to by any thread holding the
+ * ticket lock, the merge logic is complicated as merging only holds the region lock. So, Folia has modified
+ * the add and remove ticket functions to acquire the region lock if the current region does not own the target
+ * position.
+ */
+ private final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = new ArrayDeque<>();
+ private final ObjectRBTreeSet<NewChunkHolder> autoSaveQueue = new ObjectRBTreeSet<>((final NewChunkHolder c1, final NewChunkHolder c2) -> {
+ if (c1 == c2) {
+ return 0;
+ }
+
+ final int saveTickCompare = Long.compare(c1.lastAutoSave, c2.lastAutoSave);
+
+ if (saveTickCompare != 0) {
+ return saveTickCompare;
+ }
+
+ final long coord1 = CoordinateUtils.getChunkKey(c1.chunkX, c1.chunkZ);
+ final long coord2 = CoordinateUtils.getChunkKey(c2.chunkX, c2.chunkZ);
+
+ if (coord1 == coord2) {
+ throw new IllegalStateException("Duplicate chunkholder in auto save queue");
+ }
+
+ return Long.compare(coord1, coord2);
+ });
+ private long currentTick;
+ private final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap<>(8192, 0.25f);
+ // what a disaster of a name
+ // this is a map of removal tick to a map of chunks and the number of tickets a chunk has that are to expire that tick
+ private final Long2ObjectOpenHashMap<Long2IntOpenHashMap> removeTickToChunkExpireTicketCount = new Long2ObjectOpenHashMap<>();
+
+ public void merge(final HolderManagerRegionData into, final long tickOffset) {
+ // Order doesn't really matter for the pending full update...
+ into.pendingFullLoadUpdate.addAll(this.pendingFullLoadUpdate);
+
+ // We need to copy the set to iterate over, because modifying the field used in compareTo while iterating
+ // will destroy the result from compareTo (However, the set is not destroyed _after_ iteration because a constant
+ // addition to every entry will not affect compareTo).
+ for (final NewChunkHolder holder : new ArrayList<>(this.autoSaveQueue)) {
+ holder.lastAutoSave += tickOffset;
+ into.autoSaveQueue.add(holder);
+ }
+
+ final long chunkManagerTickOffset = into.currentTick - this.currentTick;
+ for (final Iterator<Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>>> iterator = this.tickets.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> entry = iterator.next();
+ final SortedArraySet<Ticket<?>> oldTickets = entry.getValue();
+ final SortedArraySet<Ticket<?>> newTickets = SortedArraySet.create(Math.max(4, oldTickets.size() + 1));
+ for (final Ticket<?> ticket : oldTickets) {
+ newTickets.add(
+ new Ticket(ticket.getType(), ticket.getTicketLevel(), ticket.key,
+ ticket.removalTick == NO_TIMEOUT_MARKER ? NO_TIMEOUT_MARKER : ticket.removalTick + chunkManagerTickOffset)
+ );
+ }
+ into.tickets.put(entry.getLongKey(), newTickets);
+ }
+ for (final Iterator<Long2ObjectMap.Entry<Long2IntOpenHashMap>> iterator = this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2IntOpenHashMap> entry = iterator.next();
+ into.removeTickToChunkExpireTicketCount.merge(
+ (long)(entry.getLongKey() + chunkManagerTickOffset), entry.getValue(),
+ (final Long2IntOpenHashMap t, final Long2IntOpenHashMap f) -> {
+ for (final Iterator<Long2IntMap.Entry> itr = f.long2IntEntrySet().fastIterator(); itr.hasNext();) {
+ final Long2IntMap.Entry e = itr.next();
+ t.addTo(e.getLongKey(), e.getIntValue());
+ }
+ return t;
+ }
+ );
+ }
+ }
+
+ public void split(final int chunkToRegionShift, final Long2ReferenceOpenHashMap<HolderManagerRegionData> regionToData,
+ final ReferenceOpenHashSet<HolderManagerRegionData> dataSet) {
+ for (final NewChunkHolder fullLoadUpdate : this.pendingFullLoadUpdate) {
+ final int regionCoordinateX = fullLoadUpdate.chunkX >> chunkToRegionShift;
+ final int regionCoordinateZ = fullLoadUpdate.chunkZ >> chunkToRegionShift;
+
+ final HolderManagerRegionData data = regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ));
+ if (data != null) {
+ data.pendingFullLoadUpdate.add(fullLoadUpdate);
+ } // else: fullLoadUpdate is an unloaded chunk holder
+ }
+
+ for (final NewChunkHolder autoSave : this.autoSaveQueue) {
+ final int regionCoordinateX = autoSave.chunkX >> chunkToRegionShift;
+ final int regionCoordinateZ = autoSave.chunkZ >> chunkToRegionShift;
+
+ final HolderManagerRegionData data = regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ));
+ if (data != null) {
+ data.autoSaveQueue.add(autoSave);
+ } // else: autoSave is an unloaded chunk holder
+ }
+ for (final HolderManagerRegionData data : dataSet) {
+ data.currentTick = this.currentTick;
+ }
+ for (final Iterator<Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>>> iterator = this.tickets.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> entry = iterator.next();
+ final long chunkKey = entry.getLongKey();
+ final int regionCoordinateX = CoordinateUtils.getChunkX(chunkKey) >> chunkToRegionShift;
+ final int regionCoordinateZ = CoordinateUtils.getChunkZ(chunkKey) >> chunkToRegionShift;
+
+ // can never be null, since a chunk holder exists if the ticket set is not empty
+ regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ)).tickets.put(chunkKey, entry.getValue());
+ }
+ for (final Iterator<Long2ObjectMap.Entry<Long2IntOpenHashMap>> iterator = this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2IntOpenHashMap> entry = iterator.next();
+ final long tick = entry.getLongKey();
+ final Long2IntOpenHashMap chunkToCount = entry.getValue();
+
+ for (final Iterator<Long2IntMap.Entry> itr = chunkToCount.long2IntEntrySet().fastIterator(); itr.hasNext();) {
+ final Long2IntMap.Entry e = itr.next();
+ final long chunkKey = e.getLongKey();
+ final int regionCoordinateX = CoordinateUtils.getChunkX(chunkKey) >> chunkToRegionShift;
+ final int regionCoordinateZ = CoordinateUtils.getChunkZ(chunkKey) >> chunkToRegionShift;
+ final int count = e.getIntValue();
+
+ // can never be null, since a chunk holder exists if the ticket set is not empty
+ final HolderManagerRegionData data = regionToData.get(CoordinateUtils.getChunkKey(regionCoordinateX, regionCoordinateZ));
+
+ data.removeTickToChunkExpireTicketCount.computeIfAbsent(tick, (final long keyInMap) -> {
+ return new Long2IntOpenHashMap();
+ }).put(chunkKey, count);
+ }
+ }
+ }
+ }
+
+ private ChunkHolderManager.HolderManagerRegionData getCurrentRegionData() {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+
+ if (region == null) {
+ return null;
+ }
+
+ if (this.world != null && this.world != region.getData().world) {
+ throw new IllegalStateException("World check failed: expected world: " + this.world.getWorld().getKey() + ", region world: " + region.getData().world.getWorld().getKey());
}
- final int saveTickCompare = Long.compare(c1.lastAutoSave, c2.lastAutoSave);
+ return region.getData().getHolderManagerRegionData();
+ }
+
+ // MUST hold ticket lock
+ private ChunkHolderManager.HolderManagerRegionData getDataFor(final long key) {
+ return this.getDataFor(CoordinateUtils.getChunkX(key), CoordinateUtils.getChunkZ(key));
+ }
- if (saveTickCompare != 0) {
- return saveTickCompare;
+ // MUST hold ticket lock
+ private ChunkHolderManager.HolderManagerRegionData getDataFor(final int chunkX, final int chunkZ) {
+ if (!this.ticketLock.isHeldByCurrentThread()) {
+ throw new IllegalStateException("Must hold ticket level lock");
}
- final long coord1 = CoordinateUtils.getChunkKey(c1.chunkX, c1.chunkZ);
- final long coord2 = CoordinateUtils.getChunkKey(c2.chunkX, c2.chunkZ);
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region
+ = this.world.regioniser.getRegionAtUnsynchronised(chunkX, chunkZ);
- if (coord1 == coord2) {
- throw new IllegalStateException("Duplicate chunkholder in auto save queue");
+ if (region == null) {
+ return null;
}
- return Long.compare(coord1, coord2);
- });
+ return region.getData().getHolderManagerRegionData();
+ }
+ // Folia end - region threading
+
public ChunkHolderManager(final ServerLevel world, final ChunkTaskScheduler taskScheduler) {
this.world = world;
@@ -129,8 +293,13 @@ public final class ChunkHolderManager {
}
public void close(final boolean save, final boolean halt) {
+ // Folia start - region threading
+ this.close(save, halt, true, true, true);
+ }
+ public void close(final boolean save, final boolean halt, final boolean first, final boolean last, final boolean checkRegions) {
+ // Folia end - region threading
TickThread.ensureTickThread("Closing world off-main");
- if (halt) {
+ if (first && halt) { // Folia - region threading
LOGGER.info("Waiting 60s for chunk system to halt for world '" + this.world.getWorld().getName() + "'");
if (!this.taskScheduler.halt(true, TimeUnit.SECONDS.toNanos(60L))) {
LOGGER.warn("Failed to halt world generation/loading tasks for world '" + this.world.getWorld().getName() + "'");
@@ -140,9 +309,10 @@ public final class ChunkHolderManager {
}
if (save) {
- this.saveAllChunks(true, true, true);
+ this.saveAllChunksRegionised(true, true, true, first, last, checkRegions); // Folia - region threading
}
+ if (last) { // Folia - region threading
if (this.world.chunkDataControllerNew.hasTasks() || this.world.entityDataControllerNew.hasTasks() || this.world.poiDataControllerNew.hasTasks()) {
RegionFileIOThread.flush();
}
@@ -163,27 +333,34 @@ public final class ChunkHolderManager {
} catch (final IOException ex) {
LOGGER.error("Failed to close poi regionfile cache for world '" + this.world.getWorld().getName() + "'", ex);
}
+ } // Folia - region threading
}
void ensureInAutosave(final NewChunkHolder holder) {
- if (!this.autoSaveQueue.contains(holder)) {
- holder.lastAutoSave = MinecraftServer.currentTick;
- this.autoSaveQueue.add(holder);
+ // Folia start - region threading
+ final HolderManagerRegionData regionData = this.getCurrentRegionData();
+ if (!regionData.autoSaveQueue.contains(holder)) {
+ holder.lastAutoSave = RegionizedServer.getCurrentTick();
+ // Folia end - region threading
+ regionData.autoSaveQueue.add(holder);
}
}
public void autoSave() {
final List<NewChunkHolder> reschedule = new ArrayList<>();
- final long currentTick = MinecraftServer.currentTickLong;
+ final long currentTick = RegionizedServer.getCurrentTick();
final long maxSaveTime = currentTick - this.world.paperConfig().chunks.autoSaveInterval.value();
- for (int autoSaved = 0; autoSaved < this.world.paperConfig().chunks.maxAutoSaveChunksPerTick && !this.autoSaveQueue.isEmpty();) {
- final NewChunkHolder holder = this.autoSaveQueue.first();
+ // Folia start - region threading
+ final HolderManagerRegionData regionData = this.getCurrentRegionData();
+ for (int autoSaved = 0; autoSaved < this.world.paperConfig().chunks.maxAutoSaveChunksPerTick && !regionData.autoSaveQueue.isEmpty();) {
+ // Folia end - region threading
+ final NewChunkHolder holder = regionData.autoSaveQueue.first();
if (holder.lastAutoSave > maxSaveTime) {
break;
}
- this.autoSaveQueue.remove(holder);
+ regionData.autoSaveQueue.remove(holder);
holder.lastAutoSave = currentTick;
if (holder.save(false, false) != null) {
@@ -197,15 +374,20 @@ public final class ChunkHolderManager {
for (final NewChunkHolder holder : reschedule) {
if (holder.getChunkStatus().isOrAfter(ChunkHolder.FullChunkStatus.BORDER)) {
- this.autoSaveQueue.add(holder);
+ regionData.autoSaveQueue.add(holder);
}
}
}
public void saveAllChunks(final boolean flush, final boolean shutdown, final boolean logProgress) {
+ // Folia start - region threading
+ this.saveAllChunksRegionised(flush, shutdown, logProgress, true, true, true);
+ }
+ public void saveAllChunksRegionised(final boolean flush, final boolean shutdown, final boolean logProgress, final boolean first, final boolean last, final boolean checkRegion) {
+ // Folia end - region threading
final List<NewChunkHolder> holders = this.getChunkHolders();
- if (logProgress) {
+ if (first && logProgress) { // Folia - region threading
LOGGER.info("Saving all chunkholders for world '" + this.world.getWorld().getName() + "'");
}
@@ -213,7 +395,7 @@ public final class ChunkHolderManager {
int saved = 0;
- long start = System.nanoTime();
+ final long start = System.nanoTime();
long lastLog = start;
boolean needsFlush = false;
final int flushInterval = 50;
@@ -224,6 +406,12 @@ public final class ChunkHolderManager {
for (int i = 0, len = holders.size(); i < len; ++i) {
final NewChunkHolder holder = holders.get(i);
+ // Folia start - region threading
+ if (!checkRegion && !TickThread.isTickThreadFor(this.world, holder.chunkX, holder.chunkZ)) {
+ // skip holders that would fail the thread check
+ continue;
+ }
+ // Folia end - region threading
try {
final NewChunkHolder.SaveStat saveStat = holder.save(shutdown, false);
if (saveStat != null) {
@@ -256,7 +444,7 @@ public final class ChunkHolderManager {
}
}
}
- if (flush) {
+ if (last && flush) { // Folia - region threading
RegionFileIOThread.flush();
}
if (logProgress) {
@@ -290,18 +478,16 @@ public final class ChunkHolderManager {
}
public boolean hasTickets() {
- this.ticketLock.lock();
- try {
- return !this.tickets.isEmpty();
- } finally {
- this.ticketLock.unlock();
- }
+ return !this.getTicketsCopy().isEmpty(); // Folia - region threading
}
public String getTicketDebugString(final long coordinate) {
this.ticketLock.lock();
try {
- final SortedArraySet<Ticket<?>> tickets = this.tickets.get(coordinate);
+ // Folia start - region threading
+ final ChunkHolderManager.HolderManagerRegionData holderManagerRegionData = this.getDataFor(coordinate);
+ final SortedArraySet<Ticket<?>> tickets = holderManagerRegionData == null ? null : holderManagerRegionData.tickets.get(coordinate);
+ // Folia end - region threading
return tickets != null ? tickets.first().toString() : "no_ticket";
} finally {
@@ -312,7 +498,17 @@ public final class ChunkHolderManager {
public Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> getTicketsCopy() {
this.ticketLock.lock();
try {
- return this.tickets.clone();
+ // Folia start - region threading
+ Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> ret = new Long2ObjectOpenHashMap<>();
+ this.world.regioniser.computeForAllRegions((region) -> {
+ for (final LongIterator iterator = region.getData().getHolderManagerRegionData().tickets.keySet().longIterator(); iterator.hasNext();) {
+ final long chunk = iterator.nextLong();
+
+ ret.put(chunk, region.getData().getHolderManagerRegionData().tickets.get(chunk));
+ }
+ });
+ return ret;
+ // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
@@ -322,7 +518,11 @@ public final class ChunkHolderManager {
ImmutableList.Builder<Plugin> ret;
this.ticketLock.lock();
try {
- SortedArraySet<Ticket<?>> tickets = this.tickets.get(ChunkPos.asLong(x, z));
+ // Folia start - region threading
+ final long coordinate = CoordinateUtils.getChunkKey(x, z);
+ final ChunkHolderManager.HolderManagerRegionData holderManagerRegionData = this.getDataFor(coordinate);
+ final SortedArraySet<Ticket<?>> tickets = holderManagerRegionData == null ? null : holderManagerRegionData.tickets.get(coordinate);
+ // Folia end - region threading
if (tickets == null) {
return Collections.emptyList();
@@ -375,12 +575,37 @@ public final class ChunkHolderManager {
return false;
}
+ // Folia start - region threading
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> currRegion = TickRegionScheduler.getCurrentRegion();
+ final boolean lock = currRegion == null || this.world.regioniser.getRegionAtUnsynchronised(
+ CoordinateUtils.getChunkX(chunk), CoordinateUtils.getChunkZ(chunk)
+ ) != currRegion;
+ // Folia end - region threading
+
this.ticketLock.lock();
try {
- final long removeTick = removeDelay == 0 ? NO_TIMEOUT_MARKER : this.currentTick + removeDelay;
+ // Folia start - region threading
+ NewChunkHolder holder = this.chunkHolders.get(chunk);
+ if (holder == null) {
+ // we need to guarantee that a chunk holder exists for each ticket
+ // this must be executed before retrieving the holder manager data for a target chunk, to ensure the
+ // region will exist
+ this.chunkHolders.put(chunk, holder = this.createChunkHolder(chunk));
+ this.specialCaseUnload.add(holder);
+ }
+
+ if (lock) {
+ // we just need to prevent merging, so we only need the read lock
+ // additionally, this will prevent deadlock in the remove all tickets function by using the read lock
+ this.world.regioniser.acquireReadLock();
+ }
+ try {
+ final ChunkHolderManager.HolderManagerRegionData targetData = lock ? this.getDataFor(chunk) : currRegion.getData().getHolderManagerRegionData();
+ // Folia end - region threading
+ final long removeTick = removeDelay == 0 ? NO_TIMEOUT_MARKER : targetData.currentTick + removeDelay; // Folia - region threading
final Ticket<T> ticket = new Ticket<>(type, level, identifier, removeTick);
- final SortedArraySet<Ticket<?>> ticketsAtChunk = this.tickets.computeIfAbsent(chunk, (final long keyInMap) -> {
+ final SortedArraySet<Ticket<?>> ticketsAtChunk = targetData.tickets.computeIfAbsent(chunk, (final long keyInMap) -> { // Folia - region threading
return SortedArraySet.create(4);
});
@@ -392,25 +617,25 @@ public final class ChunkHolderManager {
final long oldRemovalTick = current.removalTick;
if (removeTick != oldRemovalTick) {
if (oldRemovalTick != NO_TIMEOUT_MARKER) {
- final Long2IntOpenHashMap removeCounts = this.removeTickToChunkExpireTicketCount.get(oldRemovalTick);
+ final Long2IntOpenHashMap removeCounts = targetData.removeTickToChunkExpireTicketCount.get(oldRemovalTick); // Folia - region threading
final int prevCount = removeCounts.addTo(chunk, -1);
if (prevCount == 1) {
removeCounts.remove(chunk);
if (removeCounts.isEmpty()) {
- this.removeTickToChunkExpireTicketCount.remove(oldRemovalTick);
+ targetData.removeTickToChunkExpireTicketCount.remove(oldRemovalTick); // Folia - region threading
}
}
}
if (removeTick != NO_TIMEOUT_MARKER) {
- this.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> {
+ targetData.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> { // Folia - region threading
return new Long2IntOpenHashMap();
}).addTo(chunk, 1);
}
}
} else {
if (removeTick != NO_TIMEOUT_MARKER) {
- this.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> {
+ targetData.removeTickToChunkExpireTicketCount.computeIfAbsent(removeTick, (final long keyInMap) -> { // Folia - region threading
return new Long2IntOpenHashMap();
}).addTo(chunk, 1);
}
@@ -421,6 +646,11 @@ public final class ChunkHolderManager {
}
return current == ticket;
+ } finally { // Folia start - region threading
+ if (lock) {
+ this.world.regioniser.releaseReadLock();
+ }
+ } // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
@@ -439,35 +669,70 @@ public final class ChunkHolderManager {
return false;
}
+ // Folia start - region threading
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> currRegion = TickRegionScheduler.getCurrentRegion();
+ final boolean lock = currRegion == null || this.world.regioniser.getRegionAtUnsynchronised(
+ CoordinateUtils.getChunkX(chunk), CoordinateUtils.getChunkZ(chunk)
+ ) != currRegion;
+ // Folia end - region threading
+
this.ticketLock.lock();
try {
- final SortedArraySet<Ticket<?>> ticketsAtChunk = this.tickets.get(chunk);
+ // Folia start - region threading
+ if (lock) {
+ // we just need to prevent merging, so we only need the read lock
+ // additionally, this will prevent deadlock in the remove all tickets function by using the read lock
+ this.world.regioniser.acquireReadLock();
+ }
+ try {
+ final ChunkHolderManager.HolderManagerRegionData targetData = lock ? this.getDataFor(chunk) : currRegion.getData().getHolderManagerRegionData();
+ // Folia end - region threading
+
+ final SortedArraySet<Ticket<?>> ticketsAtChunk = targetData == null ? null : targetData.tickets.get(chunk);
+ // Folia end - region threading
if (ticketsAtChunk == null) {
return false;
}
final int oldLevel = getTicketLevelAt(ticketsAtChunk);
- final Ticket<T> ticket = (Ticket<T>)ticketsAtChunk.removeAndGet(new Ticket<>(type, level, identifier, -2L));
+ final Ticket<T> ticket = (Ticket<T>)ticketsAtChunk.removeAndGet(new Ticket<>(type, level, identifier, PROBE_MARKER)); // Folia - region threading
if (ticket == null) {
return false;
}
+ int newLevel = getTicketLevelAt(ticketsAtChunk); // Folia - region threading - moved up from below
+ // Folia start - region threading
+ // we should not change the ticket levels while the target region may be ticking
+ if (newLevel > level) {
+ final long unknownRemoveTick = targetData.currentTick + Math.max(0, TicketType.UNKNOWN.timeout);
+ final Ticket<ChunkPos> unknownTicket = new Ticket<>(TicketType.UNKNOWN, level, new ChunkPos(chunk), unknownRemoveTick);
+ if (ticketsAtChunk.add(unknownTicket)) {
+ targetData.removeTickToChunkExpireTicketCount.computeIfAbsent(unknownRemoveTick, (final long keyInMap) -> {
+ return new Long2IntOpenHashMap();
+ }).addTo(chunk, 1);
+ } else {
+ throw new IllegalStateException("Should have been able to add " + unknownTicket + " to " + ticketsAtChunk);
+ }
+ newLevel = level;
+ }
+ // Folia end - region threading
+
if (ticketsAtChunk.isEmpty()) {
- this.tickets.remove(chunk);
+ targetData.tickets.remove(chunk); // Folia - region threading
}
- final int newLevel = getTicketLevelAt(ticketsAtChunk);
+ // Folia - region threading - move up
final long removeTick = ticket.removalTick;
if (removeTick != NO_TIMEOUT_MARKER) {
- final Long2IntOpenHashMap removeCounts = this.removeTickToChunkExpireTicketCount.get(removeTick);
+ final Long2IntOpenHashMap removeCounts = targetData.removeTickToChunkExpireTicketCount.get(removeTick); // Folia - region threading
final int currCount = removeCounts.addTo(chunk, -1);
if (currCount == 1) {
removeCounts.remove(chunk);
if (removeCounts.isEmpty()) {
- this.removeTickToChunkExpireTicketCount.remove(removeTick);
+ targetData.removeTickToChunkExpireTicketCount.remove(removeTick); // Folia - region threading
}
}
}
@@ -477,6 +742,11 @@ public final class ChunkHolderManager {
}
return true;
+ } finally { // Folia start - region threading
+ if (lock) {
+ this.world.regioniser.releaseReadLock();
+ }
+ } // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
@@ -516,24 +786,33 @@ public final class ChunkHolderManager {
this.ticketLock.lock();
try {
- for (final LongIterator iterator = new LongArrayList(this.tickets.keySet()).longIterator(); iterator.hasNext();) {
- final long chunk = iterator.nextLong();
+ // Folia start - region threading
+ this.world.regioniser.computeForAllRegions((region) -> {
+ for (final LongIterator iterator = new LongArrayList(region.getData().getHolderManagerRegionData().tickets.keySet()).longIterator(); iterator.hasNext();) {
+ final long chunk = iterator.nextLong();
- this.removeTicketAtLevel(ticketType, chunk, ticketLevel, ticketIdentifier);
- }
+ this.removeTicketAtLevel(ticketType, chunk, ticketLevel, ticketIdentifier);
+ }
+ });
+ // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
}
public void tick() {
- TickThread.ensureTickThread("Cannot tick ticket manager off-main");
+ // Folia start - region threading
+ final ChunkHolderManager.HolderManagerRegionData data = this.getCurrentRegionData();
+ if (data == null) {
+ throw new IllegalStateException("Not running tick() while on a region");
+ }
+ // Folia end - region threading
this.ticketLock.lock();
try {
- final long tick = ++this.currentTick;
+ final long tick = ++data.currentTick; // Folia - region threading
- final Long2IntOpenHashMap toRemove = this.removeTickToChunkExpireTicketCount.remove(tick);
+ final Long2IntOpenHashMap toRemove = data.removeTickToChunkExpireTicketCount.remove(tick); // Folia - region threading
if (toRemove == null) {
return;
@@ -546,10 +825,10 @@ public final class ChunkHolderManager {
for (final LongIterator iterator = toRemove.keySet().longIterator(); iterator.hasNext();) {
final long chunk = iterator.nextLong();
- final SortedArraySet<Ticket<?>> tickets = this.tickets.get(chunk);
+ final SortedArraySet<Ticket<?>> tickets = data.tickets.get(chunk); // Folia - region threading
tickets.removeIf(expireNow);
if (tickets.isEmpty()) {
- this.tickets.remove(chunk);
+ data.tickets.remove(chunk); // Folia - region threading
this.ticketLevelPropagator.removeSource(chunk);
} else {
this.ticketLevelPropagator.setSource(chunk, convertBetweenTicketLevels(tickets.first().getTicketLevel()));
@@ -798,30 +1077,62 @@ public final class ChunkHolderManager {
if (changedFullStatus.isEmpty()) {
return;
}
- if (!TickThread.isTickThread()) {
- this.taskScheduler.scheduleChunkTask(() -> {
- final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = ChunkHolderManager.this.pendingFullLoadUpdate;
- for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
- pendingFullLoadUpdate.add(changedFullStatus.get(i));
- }
- ChunkHolderManager.this.processPendingFullUpdate();
- }, PrioritisedExecutor.Priority.HIGHEST);
- } else {
- final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
- for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
- pendingFullLoadUpdate.add(changedFullStatus.get(i));
+ final Long2ObjectOpenHashMap<List<NewChunkHolder>> sectionToUpdates = new Long2ObjectOpenHashMap<>();
+ final List<NewChunkHolder> thisRegionHolders = new ArrayList<>();
+
+ final int regionShift = this.world.regioniser.sectionChunkShift;
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> thisRegion
+ = TickRegionScheduler.getCurrentRegion();
+
+ for (final NewChunkHolder holder : changedFullStatus) {
+ final int regionX = holder.chunkX >> regionShift;
+ final int regionZ = holder.chunkZ >> regionShift;
+ final long holderSectionKey = CoordinateUtils.getChunkKey(regionX, regionZ);
+
+ // region may be null
+ if (thisRegion != null && this.world.regioniser.getRegionAtUnsynchronised(holder.chunkX, holder.chunkZ) == thisRegion) {
+ thisRegionHolders.add(holder);
+ } else {
+ sectionToUpdates.computeIfAbsent(holderSectionKey, (final long keyInMap) -> {
+ return new ArrayList<>();
+ }).add(holder);
+ }
+ }
+
+ if (!thisRegionHolders.isEmpty()) {
+ thisRegion.getData().getHolderManagerRegionData().pendingFullLoadUpdate.addAll(thisRegionHolders);
+ }
+
+ if (!sectionToUpdates.isEmpty()) {
+ for (final Iterator<Long2ObjectMap.Entry<List<NewChunkHolder>>> iterator = sectionToUpdates.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<List<NewChunkHolder>> entry = iterator.next();
+ final long sectionKey = entry.getLongKey();
+
+ final int chunkX = CoordinateUtils.getChunkX(sectionKey) << regionShift;
+ final int chunkZ = CoordinateUtils.getChunkZ(sectionKey) << regionShift;
+
+ final List<NewChunkHolder> regionHolders = entry.getValue();
+ this.taskScheduler.scheduleChunkTaskEventually(chunkX, chunkZ, () -> { // Folia - region threading
+ ChunkHolderManager.this.getCurrentRegionData().pendingFullLoadUpdate.addAll(regionHolders);
+ ChunkHolderManager.this.processPendingFullUpdate();
+ }, PrioritisedExecutor.Priority.HIGHEST);
}
}
}
final ReferenceLinkedOpenHashSet<NewChunkHolder> unloadQueue = new ReferenceLinkedOpenHashSet<>();
+ /*
+ * Note: Only called on chunk holders that the current ticking region owns
+ */
private void removeChunkHolder(final NewChunkHolder holder) {
holder.killed = true;
holder.vanillaChunkHolder.onChunkRemove();
- this.autoSaveQueue.remove(holder);
+ // Folia - region threading
ChunkSystem.onChunkHolderDelete(this.world, holder.vanillaChunkHolder);
+ this.getCurrentRegionData().autoSaveQueue.remove(holder); // Folia - region threading
this.chunkHolders.remove(CoordinateUtils.getChunkKey(holder.chunkX, holder.chunkZ));
}
@@ -839,6 +1150,8 @@ public final class ChunkHolderManager {
throw new IllegalStateException("Cannot hold scheduling lock while calling processUnloads");
}
+ final ChunkHolderManager.HolderManagerRegionData currentData = this.getCurrentRegionData(); // Folia - region threading
+
final List<NewChunkHolder.UnloadState> unloadQueue;
final List<ChunkProgressionTask> scheduleList = new ArrayList<>();
this.ticketLock.lock();
@@ -851,11 +1164,22 @@ public final class ChunkHolderManager {
// in order to ensure all chunks in the unload queue do not have a pending ticket level update,
// process them now
this.processTicketUpdates(false, false, scheduleList);
- unloadQueue = new ArrayList<>((int)(this.unloadQueue.size() * 0.05) + 1);
- final int unloadCount = Math.max(50, (int)(this.unloadQueue.size() * 0.05));
- for (int i = 0; i < unloadCount && !this.unloadQueue.isEmpty(); ++i) {
- final NewChunkHolder chunkHolder = this.unloadQueue.removeFirst();
+ // Folia start - region threading
+ final ArrayDeque<NewChunkHolder> toUnload = new ArrayDeque<>();
+ // The unload queue is globally maintained, but we can only unload chunks in our region
+ for (final NewChunkHolder holder : this.unloadQueue) {
+ if (TickThread.isTickThreadFor(this.world, holder.chunkX, holder.chunkZ)) {
+ toUnload.add(holder);
+ }
+ }
+ // Folia end - region threading
+
+ final int unloadCount = Math.max(50, (int)(toUnload.size() * 0.05)); // Folia - region threading
+ unloadQueue = new ArrayList<>(unloadCount + 1); // Folia - region threading
+ for (int i = 0; i < unloadCount && !toUnload.isEmpty(); ++i) { // Folia - region threading
+ final NewChunkHolder chunkHolder = toUnload.removeFirst(); // Folia - region threading
+ this.unloadQueue.remove(chunkHolder); // Folia - region threading
if (chunkHolder.isSafeToUnload() != null) {
LOGGER.error("Chunkholder " + chunkHolder + " is not safe to unload but is inside the unload queue?");
continue;
@@ -1170,6 +1494,19 @@ public final class ChunkHolderManager {
this.ticketLevelUpdates.clear();
}
}
+
+ // Folia start - region threading
+ // it is possible that a special case new chunk holder had its ticket removed before it was propagated,
+ // which means checkUnload was never invoked. By checking unload here, we ensure that either the
+ // ticket level was propagated (in which case, a later depropagation would check again) or that
+ // we called checkUnload for it.
+ if (!this.specialCaseUnload.isEmpty()) {
+ for (final NewChunkHolder special : this.specialCaseUnload) {
+ special.checkUnload();
+ }
+ this.specialCaseUnload.clear();
+ }
+ // Folia end - region threading
} finally {
this.ticketLock.unlock();
}
@@ -1193,7 +1530,12 @@ public final class ChunkHolderManager {
// only call on tick thread
protected final boolean processPendingFullUpdate() {
- final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = this.pendingFullLoadUpdate;
+ final HolderManagerRegionData data = this.getCurrentRegionData();
+ if (data == null) {
+ return false;
+ }
+
+ final ArrayDeque<NewChunkHolder> pendingFullLoadUpdate = data.pendingFullLoadUpdate;
boolean ret = false;
@@ -1204,9 +1546,7 @@ public final class ChunkHolderManager {
ret |= holder.handleFullStatusChange(changedFullStatus);
if (!changedFullStatus.isEmpty()) {
- for (int i = 0, len = changedFullStatus.size(); i < len; ++i) {
- pendingFullLoadUpdate.add(changedFullStatus.get(i));
- }
+ this.addChangedStatuses(changedFullStatus);
changedFullStatus.clear();
}
}
@@ -1256,7 +1596,7 @@ public final class ChunkHolderManager {
private JsonObject getDebugJsonNoLock() {
final JsonObject ret = new JsonObject();
- ret.addProperty("current_tick", Long.valueOf(this.currentTick));
+ // Folia - region threading - move down
final JsonArray unloadQueue = new JsonArray();
ret.add("unload_queue", unloadQueue);
@@ -1275,60 +1615,73 @@ public final class ChunkHolderManager {
holders.add(holder.getDebugJson());
}
- final JsonArray removeTickToChunkExpireTicketCount = new JsonArray();
- ret.add("remove_tick_to_chunk_expire_ticket_count", removeTickToChunkExpireTicketCount);
+ // Folia start - region threading
+ final JsonArray regions = new JsonArray();
+ ret.add("regions", regions);
+ this.world.regioniser.computeForAllRegionsUnsynchronised((region) -> {
+ final JsonObject regionJson = new JsonObject();
+ regions.add(regionJson);
+
+ final TickRegions.TickRegionData regionData = region.getData();
- for (final Long2ObjectMap.Entry<Long2IntOpenHashMap> tickEntry : this.removeTickToChunkExpireTicketCount.long2ObjectEntrySet()) {
- final long tick = tickEntry.getLongKey();
- final Long2IntOpenHashMap coordinateToCount = tickEntry.getValue();
+ regionJson.addProperty("current_tick", Long.valueOf(regionData.getCurrentTick()));
- final JsonObject tickJson = new JsonObject();
- removeTickToChunkExpireTicketCount.add(tickJson);
+ final JsonArray removeTickToChunkExpireTicketCount = new JsonArray();
+ regionJson.add("remove_tick_to_chunk_expire_ticket_count", removeTickToChunkExpireTicketCount);
- tickJson.addProperty("tick", Long.valueOf(tick));
+ for (final Long2ObjectMap.Entry<Long2IntOpenHashMap> tickEntry : regionData.getHolderManagerRegionData().removeTickToChunkExpireTicketCount.long2ObjectEntrySet()) {
+ final long tick = tickEntry.getLongKey();
+ final Long2IntOpenHashMap coordinateToCount = tickEntry.getValue();
- final JsonArray tickEntries = new JsonArray();
- tickJson.add("entries", tickEntries);
+ final JsonObject tickJson = new JsonObject();
+ removeTickToChunkExpireTicketCount.add(tickJson);
- for (final Long2IntMap.Entry entry : coordinateToCount.long2IntEntrySet()) {
- final long coordinate = entry.getLongKey();
- final int count = entry.getIntValue();
+ tickJson.addProperty("tick", Long.valueOf(tick));
- final JsonObject entryJson = new JsonObject();
- tickEntries.add(entryJson);
+ final JsonArray tickEntries = new JsonArray();
+ tickJson.add("entries", tickEntries);
- entryJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
- entryJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
- entryJson.addProperty("count", Integer.valueOf(count));
+ for (final Long2IntMap.Entry entry : coordinateToCount.long2IntEntrySet()) {
+ final long coordinate = entry.getLongKey();
+ final int count = entry.getIntValue();
+
+ final JsonObject entryJson = new JsonObject();
+ tickEntries.add(entryJson);
+
+ entryJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
+ entryJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
+ entryJson.addProperty("count", Integer.valueOf(count));
+ }
}
- }
- final JsonArray allTicketsJson = new JsonArray();
- ret.add("tickets", allTicketsJson);
+ final JsonArray allTicketsJson = new JsonArray();
+ regionJson.add("tickets", allTicketsJson);
- for (final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> coordinateTickets : this.tickets.long2ObjectEntrySet()) {
- final long coordinate = coordinateTickets.getLongKey();
- final SortedArraySet<Ticket<?>> tickets = coordinateTickets.getValue();
+ for (final Long2ObjectMap.Entry<SortedArraySet<Ticket<?>>> coordinateTickets : regionData.getHolderManagerRegionData().tickets.long2ObjectEntrySet()) {
+ final long coordinate = coordinateTickets.getLongKey();
+ final SortedArraySet<Ticket<?>> tickets = coordinateTickets.getValue();
- final JsonObject coordinateJson = new JsonObject();
- allTicketsJson.add(coordinateJson);
+ final JsonObject coordinateJson = new JsonObject();
+ allTicketsJson.add(coordinateJson);
- coordinateJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
- coordinateJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
+ coordinateJson.addProperty("chunkX", Long.valueOf(CoordinateUtils.getChunkX(coordinate)));
+ coordinateJson.addProperty("chunkZ", Long.valueOf(CoordinateUtils.getChunkZ(coordinate)));
- final JsonArray ticketsSerialized = new JsonArray();
- coordinateJson.add("tickets", ticketsSerialized);
+ final JsonArray ticketsSerialized = new JsonArray();
+ coordinateJson.add("tickets", ticketsSerialized);
- for (final Ticket<?> ticket : tickets) {
- final JsonObject ticketSerialized = new JsonObject();
- ticketsSerialized.add(ticketSerialized);
+ for (final Ticket<?> ticket : tickets) {
+ final JsonObject ticketSerialized = new JsonObject();
+ ticketsSerialized.add(ticketSerialized);
- ticketSerialized.addProperty("type", ticket.getType().toString());
- ticketSerialized.addProperty("level", Integer.valueOf(ticket.getTicketLevel()));
- ticketSerialized.addProperty("identifier", Objects.toString(ticket.key));
- ticketSerialized.addProperty("remove_tick", Long.valueOf(ticket.removalTick));
+ ticketSerialized.addProperty("type", ticket.getType().toString());
+ ticketSerialized.addProperty("level", Integer.valueOf(ticket.getTicketLevel()));
+ ticketSerialized.addProperty("identifier", Objects.toString(ticket.key));
+ ticketSerialized.addProperty("remove_tick", Long.valueOf(ticket.removalTick));
+ }
}
- }
+ });
+ // Folia end - region threading
return ret;
}
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
index 84cc9397237fa0c17aa1012dfb5683c90eb6d3b8..25db30284e3bab9ebad1ca7320db66116057e599 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
@@ -113,7 +113,7 @@ public final class ChunkTaskScheduler {
public final PrioritisedThreadPool.PrioritisedPoolExecutor parallelGenExecutor;
public final PrioritisedThreadPool.PrioritisedPoolExecutor loadExecutor;
- private final PrioritisedThreadedTaskQueue mainThreadExecutor = new PrioritisedThreadedTaskQueue();
+ // Folia - regionised ticking
final ReentrantLock schedulingLock = new ReentrantLock();
public final ChunkHolderManager chunkHolderManager;
@@ -240,14 +240,13 @@ public final class ChunkTaskScheduler {
};
// this may not be good enough, specifically thanks to stupid ass plugins swallowing exceptions
- this.scheduleChunkTask(chunkX, chunkZ, crash, PrioritisedExecutor.Priority.BLOCKING);
+ this.scheduleChunkTaskEventually(chunkX, chunkZ, crash, PrioritisedExecutor.Priority.BLOCKING); // Folia - region threading
// so, make the main thread pick it up
MinecraftServer.chunkSystemCrash = new RuntimeException("Chunk system crash propagated from unrecoverableChunkSystemFailure", reportedException);
}
public boolean executeMainThreadTask() {
- TickThread.ensureTickThread("Cannot execute main thread task off-main");
- return this.mainThreadExecutor.executeTask();
+ throw new UnsupportedOperationException("Use regionised ticking hooks"); // Folia - regionised ticking
}
public void raisePriority(final int x, final int z, final PrioritisedExecutor.Priority priority) {
@@ -267,7 +266,7 @@ public final class ChunkTaskScheduler {
public void scheduleTickingState(final int chunkX, final int chunkZ, final ChunkHolder.FullChunkStatus toStatus,
final boolean addTicket, final PrioritisedExecutor.Priority priority,
final Consumer<LevelChunk> onComplete) {
- if (!TickThread.isTickThread()) {
+ if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ)) {
this.scheduleChunkTask(chunkX, chunkZ, () -> {
ChunkTaskScheduler.this.scheduleTickingState(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
}, priority);
@@ -380,9 +379,50 @@ public final class ChunkTaskScheduler {
});
}
+ // Folia start - region threading
+ // only appropriate to use with ServerLevel#syncLoadNonFull
+ public boolean beginChunkLoadForNonFullSync(final int chunkX, final int chunkZ, final ChunkStatus toStatus,
+ final PrioritisedExecutor.Priority priority) {
+ final long chunkKey = CoordinateUtils.getChunkKey(chunkX, chunkZ);
+ final int minLevel = 33 + ChunkStatus.getDistance(toStatus);
+ final List<ChunkProgressionTask> tasks = new ArrayList<>();
+ this.chunkHolderManager.ticketLock.lock();
+ try {
+ this.schedulingLock.lock();
+ try {
+ final NewChunkHolder chunkHolder = this.chunkHolderManager.getChunkHolder(chunkKey);
+ if (chunkHolder == null || chunkHolder.getTicketLevel() > minLevel) {
+ return false;
+ } else {
+ final ChunkStatus genStatus = chunkHolder.getCurrentGenStatus();
+ if (genStatus != null && genStatus.isOrAfter(toStatus)) {
+ return true;
+ } else {
+ chunkHolder.raisePriority(priority);
+
+ if (!chunkHolder.upgradeGenTarget(toStatus)) {
+ this.schedule(chunkX, chunkZ, toStatus, chunkHolder, tasks);
+ }
+ }
+ }
+ } finally {
+ this.schedulingLock.unlock();
+ }
+ } finally {
+ this.chunkHolderManager.ticketLock.unlock();
+ }
+
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
+ tasks.get(i).schedule();
+ }
+
+ return true;
+ }
+ // Folia end - region threading
+
public void scheduleChunkLoad(final int chunkX, final int chunkZ, final ChunkStatus toStatus, final boolean addTicket,
final PrioritisedExecutor.Priority priority, final Consumer<ChunkAccess> onComplete) {
- if (!TickThread.isTickThread()) {
+ if (!TickThread.isTickThreadFor(this.world, chunkX, chunkZ)) {
this.scheduleChunkTask(chunkX, chunkZ, () -> {
ChunkTaskScheduler.this.scheduleChunkLoad(chunkX, chunkZ, toStatus, addTicket, priority, onComplete);
}, priority);
@@ -409,7 +449,7 @@ public final class ChunkTaskScheduler {
this.chunkHolderManager.processTicketUpdates();
}
- final Consumer<ChunkAccess> loadCallback = (final ChunkAccess chunk) -> {
+ final Consumer<ChunkAccess> loadCallback = onComplete == null && !addTicket ? null : (final ChunkAccess chunk) -> {
try {
if (onComplete != null) {
onComplete.accept(chunk);
@@ -449,7 +489,9 @@ public final class ChunkTaskScheduler {
if (!chunkHolder.upgradeGenTarget(toStatus)) {
this.schedule(chunkX, chunkZ, toStatus, chunkHolder, tasks);
}
- chunkHolder.addStatusConsumer(toStatus, loadCallback);
+ if (loadCallback != null) {
+ chunkHolder.addStatusConsumer(toStatus, loadCallback);
+ }
}
}
} finally {
@@ -463,7 +505,7 @@ public final class ChunkTaskScheduler {
tasks.get(i).schedule();
}
- if (!scheduled) {
+ if (loadCallback != null && !scheduled) {
// couldn't schedule
try {
loadCallback.accept(chunk);
@@ -652,7 +694,7 @@ public final class ChunkTaskScheduler {
*/
@Deprecated
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run) {
- return this.scheduleChunkTask(run, PrioritisedExecutor.Priority.NORMAL);
+ throw new UnsupportedOperationException(); // Folia - regionised ticking
}
/**
@@ -660,7 +702,7 @@ public final class ChunkTaskScheduler {
*/
@Deprecated
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
- return this.mainThreadExecutor.queueRunnable(run, priority);
+ throw new UnsupportedOperationException(); // Folia - regionised ticking
}
public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
@@ -669,28 +711,33 @@ public final class ChunkTaskScheduler {
public PrioritisedExecutor.PrioritisedTask createChunkTask(final int chunkX, final int chunkZ, final Runnable run,
final PrioritisedExecutor.Priority priority) {
- return this.mainThreadExecutor.createTask(run, priority);
+ return MinecraftServer.getServer().regionizedServer.taskQueue.createChunkTask(this.world, chunkX, chunkZ, run, priority); // Folia - regionised ticking
}
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run) {
- return this.mainThreadExecutor.queueRunnable(run);
+ return this.scheduleChunkTask(chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL); // TODO rebase into chunk system patch
}
public PrioritisedExecutor.PrioritisedTask scheduleChunkTask(final int chunkX, final int chunkZ, final Runnable run,
final PrioritisedExecutor.Priority priority) {
- return this.mainThreadExecutor.queueRunnable(run, priority);
+ return MinecraftServer.getServer().regionizedServer.taskQueue.queueChunkTask(this.world, chunkX, chunkZ, run, priority); // Folia - regionised ticking
}
- public void executeTasksUntil(final BooleanSupplier exit) {
- if (Bukkit.isPrimaryThread()) {
- this.mainThreadExecutor.executeConditionally(exit);
- } else {
- long counter = 1L;
- while (!exit.getAsBoolean()) {
- counter = ConcurrentUtil.linearLongBackoff(counter, 100_000L, 5_000_000L); // 100us, 5ms
- }
- }
+ // Folia start - region threading
+ // this function is guaranteed to never touch the ticket lock or schedule lock
+ // yes, this IS a hack so that we can avoid deadlock due to region threading introducing the
+ // ticket lock in the schedule logic
+ public PrioritisedExecutor.PrioritisedTask scheduleChunkTaskEventually(final int chunkX, final int chunkZ, final Runnable run,
+ final PrioritisedExecutor.Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createChunkTask(chunkX, chunkZ, run, priority);
+ this.world.taskQueueRegionData.pushGlobalChunkTask(() -> {
+ MinecraftServer.getServer().regionizedServer.taskQueue.queueChunkTask(ChunkTaskScheduler.this.world, chunkX, chunkZ, run, priority);
+ });
+ return ret;
}
+ // Folia end - region threading
+
+ // Folia - regionised ticking
public boolean halt(final boolean sync, final long maxWaitNS) {
this.lightExecutor.halt();
@@ -699,6 +746,7 @@ public final class ChunkTaskScheduler {
this.loadExecutor.halt();
final long time = System.nanoTime();
if (sync) {
+ // start at 10 * 0.5ms -> 5ms
for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
if (
!this.lightExecutor.isActive() &&
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
index 8013dd333e27aa5fd0beb431fa32491eec9f5246..3b70ccd8e0b1ada943f57faf99c23b2935249cf6 100644
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
@@ -708,7 +708,7 @@ public final class NewChunkHolder {
boolean killed;
// must hold scheduling lock
- private void checkUnload() {
+ void checkUnload() { // Folia - region threading
if (this.killed) {
return;
}
@@ -1412,7 +1412,7 @@ public final class NewChunkHolder {
}
// must be scheduled to main, we do not trust the callback to not do anything stupid
- this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
+ this.scheduler.scheduleChunkTaskEventually(this.chunkX, this.chunkZ, () -> { // Folia - region threading
for (final Consumer<ChunkAccess> consumer : consumers) {
try {
consumer.accept(chunk);
@@ -1455,7 +1455,7 @@ public final class NewChunkHolder {
}
// must be scheduled to main, we do not trust the callback to not do anything stupid
- this.scheduler.scheduleChunkTask(this.chunkX, this.chunkZ, () -> {
+ this.scheduler.scheduleChunkTaskEventually(this.chunkX, this.chunkZ, () -> { // Folia - region threading
for (final Consumer<LevelChunk> consumer : consumers) {
try {
consumer.accept(chunk);
@@ -1715,7 +1715,7 @@ public final class NewChunkHolder {
return this.entityChunk;
}
- public long lastAutoSave;
+ public long lastAutoSave; // Folia - region threaded - change to relative delay
public static final record SaveStat(boolean savedChunk, boolean savedEntityChunk, boolean savedPoiChunk) {}
@@ -1865,7 +1865,7 @@ public final class NewChunkHolder {
} catch (final ThreadDeath death) {
throw death;
} catch (final Throwable thr) {
- LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
+ LOGGER.error("Failed to save chunk data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr); // TODO rebase
if (unloading && !completing) {
this.completeAsyncChunkDataSave(null);
}
@@ -1913,7 +1913,7 @@ public final class NewChunkHolder {
} catch (final ThreadDeath death) {
throw death;
} catch (final Throwable thr) {
- LOGGER.error("Failed to save entity data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
+ LOGGER.error("Failed to save entity data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr); // TODO rebase
}
return true;
@@ -1939,7 +1939,7 @@ public final class NewChunkHolder {
} catch (final ThreadDeath death) {
throw death;
} catch (final Throwable thr) {
- LOGGER.error("Failed to save poi data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'");
+ LOGGER.error("Failed to save poi data (" + this.chunkX + "," + this.chunkZ + ") in world '" + this.world.getWorld().getName() + "'", thr); // TODO rebase
}
return true;
diff --git a/src/main/java/io/papermc/paper/command/PaperCommand.java b/src/main/java/io/papermc/paper/command/PaperCommand.java
index 7ba60b4b4f29a42c58d98aafc5ea0fa3214f554c..dc1820e1231c15a7244883731a86f04fa8d20aa1 100644
--- a/src/main/java/io/papermc/paper/command/PaperCommand.java
+++ b/src/main/java/io/papermc/paper/command/PaperCommand.java
@@ -43,7 +43,7 @@ public final class PaperCommand extends Command {
commands.put(Set.of("debug", "chunkinfo", "holderinfo"), new ChunkDebugCommand());
commands.put(Set.of("syncloadinfo"), new SyncLoadInfoCommand());
commands.put(Set.of("dumpitem"), new DumpItemCommand());
- commands.put(Set.of("mobcaps", "playermobcaps"), new MobcapsCommand());
+ commands.put(Set.of("mobcaps"), new MobcapsCommand()); // Folia - region threading - revert per player mob caps
commands.put(Set.of("dumplisteners"), new DumpListenersCommand());
return commands.entrySet().stream()
diff --git a/src/main/java/io/papermc/paper/command/PaperCommands.java b/src/main/java/io/papermc/paper/command/PaperCommands.java
index bbb8b1933ef33a3b91f69545f69dd3cfb84b27f5..b23b76a598731da8feef53c370b341233afdbea7 100644
--- a/src/main/java/io/papermc/paper/command/PaperCommands.java
+++ b/src/main/java/io/papermc/paper/command/PaperCommands.java
@@ -17,7 +17,7 @@ public final class PaperCommands {
private static final Map<String, Command> COMMANDS = new HashMap<>();
static {
COMMANDS.put("paper", new PaperCommand("paper"));
- COMMANDS.put("mspt", new MSPTCommand("mspt"));
+ COMMANDS.put("tps", new io.papermc.paper.threadedregions.commands.CommandServerHealth()); // Folia - region threading
}
public static void registerCommands(final MinecraftServer server) {
diff --git a/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java b/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java
index cd2e4d792e972b8bf1e07b8961594a670ae949cf..3ab8dbf2768a4ef8fb53af6f5431f7f6afe6d168 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/HeapDumpCommand.java
@@ -18,7 +18,9 @@ import static net.kyori.adventure.text.format.NamedTextColor.YELLOW;
public final class HeapDumpCommand implements PaperSubcommand {
@Override
public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
this.dumpHeap(sender);
+ }); // Folia - region threading
return true;
}
diff --git a/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java b/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
index 99c41a39cdad0271d089c6e03bebfdafba1aaa57..41aaa709dc2e474f23e759ebc51f33021c4f5485 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/MobcapsCommand.java
@@ -46,7 +46,7 @@ public final class MobcapsCommand implements PaperSubcommand {
public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
switch (subCommand) {
case "mobcaps" -> this.printMobcaps(sender, args);
- case "playermobcaps" -> this.printPlayerMobcaps(sender, args);
+ //case "playermobcaps" -> this.printPlayerMobcaps(sender, args); // Folia - region threading - revert per player mob caps
}
return true;
}
@@ -55,7 +55,7 @@ public final class MobcapsCommand implements PaperSubcommand {
public List<String> tabComplete(final CommandSender sender, final String subCommand, final String[] args) {
return switch (subCommand) {
case "mobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestMobcaps(args));
- case "playermobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestPlayerMobcaps(sender, args));
+ //case "playermobcaps" -> CommandUtil.getListMatchingLast(sender, args, this.suggestPlayerMobcaps(sender, args)); // Folia - region threading - revert per player mob caps
default -> throw new IllegalArgumentException();
};
}
@@ -140,41 +140,7 @@ public final class MobcapsCommand implements PaperSubcommand {
}
}
- private void printPlayerMobcaps(final CommandSender sender, final String[] args) {
- final @Nullable Player player;
- if (args.length == 0) {
- if (sender instanceof Player pl) {
- player = pl;
- } else {
- sender.sendMessage(Component.text("Must specify a player! ex: '/paper playermobcount playerName'", NamedTextColor.RED));
- return;
- }
- } else if (args.length == 1) {
- final String input = args[0];
- player = Bukkit.getPlayerExact(input);
- if (player == null) {
- sender.sendMessage(Component.text("Could not find player named '" + input + "'", NamedTextColor.RED));
- return;
- }
- } else {
- sender.sendMessage(Component.text("Too many arguments!", NamedTextColor.RED));
- return;
- }
-
- final ServerPlayer serverPlayer = ((CraftPlayer) player).getHandle();
- final ServerLevel level = serverPlayer.getLevel();
-
- if (!level.paperConfig().entities.spawning.perPlayerMobSpawns) {
- sender.sendMessage(Component.text("Use '/paper mobcaps' for worlds where per-player mob spawning is disabled.", NamedTextColor.RED));
- return;
- }
-
- sender.sendMessage(Component.join(JoinConfiguration.noSeparators(), Component.text("Mobcaps for player: "), Component.text(player.getName(), NamedTextColor.GREEN)));
- sender.sendMessage(createMobcapsComponent(
- category -> level.chunkSource.chunkMap.getMobCountNear(serverPlayer, category),
- category -> level.getWorld().getSpawnLimitUnsafe(org.bukkit.craftbukkit.util.CraftSpawnCategory.toBukkit(category))
- ));
- }
+ // Folia - region threading - revert per player mob caps
private static Component createMobcapsComponent(final ToIntFunction<MobCategory> countGetter, final ToIntFunction<MobCategory> limitGetter) {
return MOB_CATEGORY_COLORS.entrySet().stream()
diff --git a/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java b/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java
index bd68139ae635f2ad7ec8e7a21e0056a139c4c62e..48a43341b17247355a531164019d5cc9c5555f26 100644
--- a/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java
+++ b/src/main/java/io/papermc/paper/command/subcommands/ReloadCommand.java
@@ -16,7 +16,9 @@ import static net.kyori.adventure.text.format.NamedTextColor.RED;
public final class ReloadCommand implements PaperSubcommand {
@Override
public boolean execute(final CommandSender sender, final String subCommand, final String[] args) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
this.doReload(sender);
+ }); // Folia - region threading
return true;
}
diff --git a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
index 9f5f0d8ddc8f480b48079c70e38c9c08eff403f6..3b83f25a24d6f9cdbf131d5a4432fb4ad018be4e 100644
--- a/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
+++ b/src/main/java/io/papermc/paper/configuration/GlobalConfiguration.java
@@ -288,6 +288,18 @@ public class GlobalConfiguration extends ConfigurationPart {
public boolean strictAdvancementDimensionCheck = false;
}
+ // Folia start - threaded regions
+ public ThreadedRegions threadedRegions;
+ public class ThreadedRegions extends Post {
+
+ public int threads = -1;
+
+ @Override
+ public void postProcess() {
+ io.papermc.paper.threadedregions.TickRegions.init(this);
+ }
+ }
+ // Folia end - threaded regions
public ChunkLoadingBasic chunkLoadingBasic;
public class ChunkLoadingBasic extends ConfigurationPart {
diff --git a/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java b/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
index 51cf0014c4229fc8671804d885b6381996810130..f13d2e2174b3be0b0d4462406a1e00255867a790 100644
--- a/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
+++ b/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
@@ -128,7 +128,7 @@ public class WorldConfiguration extends ConfigurationPart {
public boolean filterBadTileEntityNbtFromFallingBlocks = true;
public List<NbtPathArgument.NbtPath> filteredEntityTagNbtPaths = NbtPathSerializer.fromString(List.of("Pos", "Motion", "SleepingX", "SleepingY", "SleepingZ"));
public boolean disableMobSpawnerSpawnEggTransformation = false;
- public boolean perPlayerMobSpawns = true;
+ //public boolean perPlayerMobSpawns = true; // Folia - region threading - revert per player mob caps
public boolean scanForLegacyEnderDragon = true;
@MergeMap
public Reference2IntMap<MobCategory> spawnLimits = Util.make(new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length), map -> Arrays.stream(NaturalSpawner.SPAWNING_CATEGORIES).forEach(mobCategory -> map.put(mobCategory, -1)));
@@ -405,7 +405,14 @@ public class WorldConfiguration extends ConfigurationPart {
public Chunks chunks;
- public class Chunks extends ConfigurationPart {
+ // Folia start - region threading - force prevent moving into unloaded chunks
+ public class Chunks extends Post {
+ @Override
+ public void postProcess() {
+ this.preventMovingIntoUnloadedChunks = true;
+ }
+ // Folia end - region threading - force prevent moving into unloaded chunks
+
public AutosavePeriod autoSaveInterval = AutosavePeriod.def();
public int maxAutoSaveChunksPerTick = 24;
public int fixedChunkInhabitedTime = -1;
diff --git a/src/main/java/io/papermc/paper/plugin/manager/PaperPluginInstanceManager.java b/src/main/java/io/papermc/paper/plugin/manager/PaperPluginInstanceManager.java
index c0e896343c22badd97c774c4ed1daa4e274f5d44..1bca4a629fe986e5afa47d8884dc44b2be800f32 100644
--- a/src/main/java/io/papermc/paper/plugin/manager/PaperPluginInstanceManager.java
+++ b/src/main/java/io/papermc/paper/plugin/manager/PaperPluginInstanceManager.java
@@ -243,10 +243,19 @@ class PaperPluginInstanceManager {
+ pluginName + " (Is it up to date?)", ex, plugin); // Paper
}
+ // Folia start - region threading
try {
- this.server.getScheduler().cancelTasks(plugin);
+ this.server.getGlobalRegionScheduler().cancelTasks(plugin);
} catch (Throwable ex) {
- this.handlePluginException("Error occurred (in the plugin loader) while cancelling tasks for "
+ this.handlePluginException("Error occurred (in the plugin loader) while cancelling global tasks for "
+ + pluginName + " (Is it up to date?)", ex, plugin); // Paper
+ }
+ // Folia end - region threading
+
+ try {
+ this.server.getAsyncScheduler().cancelTasks(plugin); // Folia - region threading
+ } catch (Throwable ex) {
+ this.handlePluginException("Error occurred (in the plugin loader) while cancelling async tasks for " // Folia - region threading
+ pluginName + " (Is it up to date?)", ex, plugin); // Paper
}
diff --git a/src/main/java/io/papermc/paper/threadedregions/EntityScheduler.java b/src/main/java/io/papermc/paper/threadedregions/EntityScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..d9687722e02dfd4088c7030abbf5008eb0a092c8
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/EntityScheduler.java
@@ -0,0 +1,181 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import io.papermc.paper.util.TickThread;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import net.minecraft.world.entity.Entity;
+import org.bukkit.craftbukkit.entity.CraftEntity;
+
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Consumer;
+
+/**
+ * An entity can move between worlds with an arbitrary tick delay, be temporarily removed
+ * for players (i.e end credits), be partially removed from world state (i.e inactive but not removed),
+ * teleport between ticking regions, teleport between worlds (which will change the underlying Entity object
+ * for non-players), and even be removed entirely from the server. The uncertainty of an entity's state can make
+ * it difficult to schedule tasks without worrying about undefined behaviors resulting from any of the states listed
+ * previously.
+ *
+ * <p>
+ * This class is designed to eliminate those states by providing an interface to run tasks only when an entity
+ * is contained in a world, on the owning thread for the region, and by providing the current Entity object.
+ * The scheduler also allows a task to provide a callback, the "retired" callback, that will be invoked
+ * if the entity is removed before a task that was scheduled could be executed. The scheduler is also
+ * completely thread-safe, allowing tasks to be scheduled from any thread context. The scheduler also indicates
+ * properly whether a task was scheduled successfully (i.e scheduler not retired), thus the code scheduling any task
+ * knows whether the given callbacks will be invoked eventually or not - which may be critical for off-thread
+ * contexts.
+ * </p>
+ */
+public final class EntityScheduler {
+
+ /**
+ * The Entity. Note that it is the CraftEntity, since only that class properly tracks world transfers.
+ */
+ public final CraftEntity entity;
+
+ private static final record ScheduledTask(Consumer<? extends Entity> run, Consumer<? extends Entity> retired) {}
+
+ private long tickCount = 0L;
+ private static final long RETIRED_TICK_COUNT = -1L;
+ private final Object stateLock = new Object();
+ private final Long2ObjectOpenHashMap<List<ScheduledTask>> oneTimeDelayed = new Long2ObjectOpenHashMap<>();
+
+ private final ArrayDeque<ScheduledTask> currentlyExecuting = new ArrayDeque<>();
+
+ public EntityScheduler(final CraftEntity entity) {
+ this.entity = Validate.notNull(entity);
+ }
+
+ /**
+ * Retires the scheduler, preventing new tasks from being scheduled and invoking the retired callback
+ * on all currently scheduled tasks.
+ *
+ * <p>
+ * Note: This should only be invoked after synchronously removing the entity from the world.
+ * </p>
+ *
+ * @throws IllegalStateException If the scheduler is already retired.
+ */
+ public void retire() {
+ synchronized (this.stateLock) {
+ if (this.tickCount == RETIRED_TICK_COUNT) {
+ throw new IllegalStateException("Already retired");
+ }
+ this.tickCount = RETIRED_TICK_COUNT;
+ }
+
+ final Entity thisEntity = this.entity.getHandle();
+
+ // correctly handle and order retiring while running executeTick
+ for (int i = 0, len = this.currentlyExecuting.size(); i < len; ++i) {
+ final ScheduledTask task = this.currentlyExecuting.pollFirst();
+ final Consumer<Entity> retireTask = (Consumer<Entity>)task.retired;
+ if (retireTask == null) {
+ continue;
+ }
+
+ retireTask.accept(thisEntity);
+ }
+
+ for (final List<ScheduledTask> tasks : this.oneTimeDelayed.values()) {
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
+ final ScheduledTask task = tasks.get(i);
+ final Consumer<Entity> retireTask = (Consumer<Entity>)task.retired;
+ if (retireTask == null) {
+ continue;
+ }
+
+ retireTask.accept(thisEntity);
+ }
+ }
+ }
+
+ /**
+ * Schedules a task with the given delay. If the task failed to schedule because the scheduler is retired (entity
+ * removed), then returns {@code false}. Otherwise, either the run callback will be invoked after the specified delay,
+ * or the retired callback will be invoked if the scheduler is retired.
+ * Note that the retired callback is invoked in critical code, so it should not attempt to remove the entity, remove
+ * other entities, load chunks, load worlds, modify ticket levels, etc.
+ *
+ * <p>
+ * It is guaranteed that the run and retired callback are invoked on the region which owns the entity.
+ * </p>
+ * <p>
+ * The run and retired callback take an Entity parameter representing the current object entity that the scheduler
+ * is tied to. Since the scheduler is transferred when an entity changes dimensions, it is possible the entity parameter
+ * is not the same when the task was first scheduled. Thus, <b>only</b> the parameter provided should be used.
+ * </p>
+ * @param run The callback to run after the specified delay, may not be null.
+ * @param retired Retire callback to run if the entity is retired before the run callback can be invoked, may be null.
+ * @param delay The delay in ticks before the run callback is invoked. Any value less-than 1 is treated as 1.
+ * @return {@code true} if the task was scheduled, which means that either the run function or the retired function
+ * will be invoked (but never both), or {@code false} indicating neither the run nor retired function will be invoked
+ * since the scheduler has been retired.
+ */
+ public boolean schedule(final Consumer<? extends Entity> run, final Consumer<? extends Entity> retired, final long delay) {
+ Validate.notNull(run, "Run task may not be null");
+
+ final ScheduledTask task = new ScheduledTask(run, retired);
+ synchronized (this.stateLock) {
+ if (this.tickCount == RETIRED_TICK_COUNT) {
+ return false;
+ }
+ this.oneTimeDelayed.computeIfAbsent(this.tickCount + Math.max(1L, delay), (final long keyInMap) -> {
+ return new ArrayList<>();
+ }).add(task);
+ }
+
+ return true;
+ }
+
+ /**
+ * Executes a tick for the scheduler.
+ *
+ * @throws IllegalStateException If the scheduler is retired.
+ */
+ public void executeTick() {
+ final Entity thisEntity = this.entity.getHandle();
+
+ TickThread.ensureTickThread(thisEntity, "May not tick entity scheduler asynchronously");
+ final List<ScheduledTask> toRun;
+ synchronized (this.stateLock) {
+ if (this.tickCount == RETIRED_TICK_COUNT) {
+ throw new IllegalStateException("Ticking retired scheduler");
+ }
+ ++this.tickCount;
+ if (this.oneTimeDelayed.isEmpty()) {
+ toRun = null;
+ } else {
+ toRun = this.oneTimeDelayed.remove(this.tickCount);
+ }
+ }
+
+ if (toRun != null) {
+ for (int i = 0, len = toRun.size(); i < len; ++i) {
+ this.currentlyExecuting.addLast(toRun.get(i));
+ }
+ }
+
+ // Note: It is allowed for the tasks executed to retire the entity in a given task.
+ for (int i = 0, len = this.currentlyExecuting.size(); i < len; ++i) {
+ if (!TickThread.isTickThreadFor(thisEntity)) {
+ // tp has been queued sync by one of the tasks
+ // in this case, we need to delay the tasks for next tick
+ break;
+ }
+ final ScheduledTask task = this.currentlyExecuting.pollFirst();
+
+ if (this.tickCount != RETIRED_TICK_COUNT) {
+ ((Consumer<Entity>)task.run).accept(thisEntity);
+ } else {
+ // retired synchronously
+ // note: here task is null
+ break;
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionShutdownThread.java b/src/main/java/io/papermc/paper/threadedregions/RegionShutdownThread.java
new file mode 100644
index 0000000000000000000000000000000000000000..1bfda654d7cb79504058b591d460bfef79f0c951
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionShutdownThread.java
@@ -0,0 +1,175 @@
+package io.papermc.paper.threadedregions;
+
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.TickThread;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.ChunkPos;
+import org.slf4j.Logger;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.concurrent.TimeUnit;
+
+public final class RegionShutdownThread extends TickThread {
+
+ private static final Logger LOGGER = LogUtils.getClassLogger();
+
+ ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> shuttingDown;
+
+ public RegionShutdownThread(final String name) {
+ super(name);
+ this.setUncaughtExceptionHandler((thread, thr) -> {
+ LOGGER.error("Error shutting down server", thr);
+ });
+ }
+
+ static ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> getRegion() {
+ final Thread currentThread = Thread.currentThread();
+ if (currentThread instanceof RegionShutdownThread shutdownThread) {
+ return shutdownThread.shuttingDown;
+ }
+ return null;
+ }
+
+
+ static RegionizedWorldData getWorldData() {
+ final Thread currentThread = Thread.currentThread();
+ if (currentThread instanceof RegionShutdownThread shutdownThread) {
+ // no fast path for shutting down
+ if (shutdownThread.shuttingDown != null) {
+ return shutdownThread.shuttingDown.getData().world.worldRegionData.get();
+ }
+ }
+ return null;
+ }
+
+ // The region shutdown thread bypasses all tick thread checks, which will allow us to execute global saves
+ // it will not however let us perform arbitrary sync loads, arbitrary world state lookups simply because
+ // the data required to do that is regionised, and we can only access it when we OWN the region, and we do not.
+ // Thus, the only operation that the shutdown thread will perform
+
+ private void saveLevelData(final ServerLevel world) {
+ try {
+ world.saveLevelData();
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to save level data for " + world.getWorld().getName(), thr);
+ }
+ }
+
+ private void finishTeleportations(final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region,
+ final ServerLevel world) {
+ try {
+ this.shuttingDown = region;
+ final List<ServerLevel.PendingTeleport> pendingTeleports = world.removeAllRegionTeleports();
+ if (pendingTeleports.isEmpty()) {
+ return;
+ }
+ final ChunkPos center = region.getCenterChunk();
+ LOGGER.info("Completing " + pendingTeleports.size() + " pending teleports in region around chunk " + center + " in world '" + region.regioniser.world.getWorld().getName() + "'");
+ for (final ServerLevel.PendingTeleport pendingTeleport : pendingTeleports) {
+ LOGGER.info("Completing teleportation to target position " + pendingTeleport.to());
+
+ // first, add entities to entity chunk so that they will be saved
+ for (final Entity.EntityTreeNode node : pendingTeleport.rootVehicle().getFullTree()) {
+ // assume that world and position are set to destination here
+ node.root.level = world; // in case the pending teleport is from a portal before it finds the exact destination
+ world.getEntityLookup().addEntityForShutdownTeleportComplete(node.root);
+ }
+
+ // then, rebuild the passenger tree so that when saving only the root vehicle will be written - and if
+ // there are any player passengers, that the later player saving will save the tree
+ pendingTeleport.rootVehicle().restore();
+
+ // now we are finished
+ LOGGER.info("Completed teleportation to target position " + pendingTeleport.to());
+ }
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to complete pending teleports", thr);
+ } finally {
+ this.shuttingDown = null;
+ }
+ }
+
+ private void saveRegionChunks(final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region,
+ final boolean last) {
+ ChunkPos center = null;
+ try {
+ this.shuttingDown = region;
+ center = region.getCenterChunk();
+ LOGGER.info("Saving chunks around region around chunk " + center + " in world '" + region.regioniser.world.getWorld().getName() + "'");
+ region.regioniser.world.chunkTaskScheduler.chunkHolderManager.close(true, true, false, last, false);
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to save chunks for region around chunk " + center + " in world '" + region.regioniser.world.getWorld().getName() + "'", thr);
+ } finally {
+ this.shuttingDown = null;
+ }
+ }
+
+ private void haltChunkSystem(final ServerLevel world) {
+ try {
+ world.chunkTaskScheduler.chunkHolderManager.close(false, true, true, false, false);
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to halt chunk system for world '" + world.getWorld().getName() + "'", thr);
+ }
+ }
+
+ private void haltWorldNoRegions(final ServerLevel world) {
+ try {
+ world.chunkTaskScheduler.chunkHolderManager.close(true, true, true, true, false);
+ } catch (final Throwable thr) {
+ LOGGER.error("Failed to close world '" + world.getWorld().getName() + "' with no regions", thr);
+ }
+ }
+
+ @Override
+ public final void run() {
+ // await scheduler termination
+ LOGGER.info("Awaiting scheduler termination for 60s");
+ if (TickRegions.getScheduler().halt(true, TimeUnit.SECONDS.toNanos(60L))) {
+ LOGGER.info("Scheduler halted");
+ } else {
+ LOGGER.warn("Scheduler did not terminate within 60s, proceeding with shutdown anyways");
+ TickRegions.getScheduler().dumpAliveThreadTraces("Did not shut down in time");
+ }
+
+ MinecraftServer.getServer().stopServer(); // stop part 1: most logic, kicking players, plugins, etc
+ // halt all chunk systems first so that any in-progress chunk generation stops
+ LOGGER.info("Halting chunk systems");
+ for (final ServerLevel world : MinecraftServer.getServer().getAllLevels()) {
+ try {
+ world.chunkTaskScheduler.halt(false, 0L);
+ } catch (final Throwable throwable) {
+ LOGGER.error("Failed to soft halt chunk system for world '" + world.getWorld().getName() + "'", throwable);
+ }
+ }
+ for (final ServerLevel world : MinecraftServer.getServer().getAllLevels()) {
+ this.haltChunkSystem(world);
+ }
+ LOGGER.info("Halted chunk systems");
+ for (final ServerLevel world : MinecraftServer.getServer().getAllLevels()) {
+ final List<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>>
+ regions = new ArrayList<>();
+ world.regioniser.computeForAllRegionsUnsynchronised(regions::add);
+
+ for (int i = 0, len = regions.size(); i < len; ++i) {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region = regions.get(i);
+ this.finishTeleportations(region, world);
+ }
+
+ for (int i = 0, len = regions.size(); i < len; ++i) {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region = regions.get(i);
+ this.saveRegionChunks(region, (i + 1) == len);
+ }
+
+ this.saveLevelData(world);
+ }
+ // moved from stop part 1
+ // we need this to be after saving level data, as that will complete any teleportations the player is in
+ LOGGER.info("Saving players");
+ MinecraftServer.getServer().getPlayerList().saveAll();
+
+ MinecraftServer.getServer().stopPart2(); // stop part 2: close other resources (io thread, etc)
+ // done, part 2 should call exit()
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionizedData.java b/src/main/java/io/papermc/paper/threadedregions/RegionizedData.java
new file mode 100644
index 0000000000000000000000000000000000000000..1f48ada99d6d24880f9bda1cd05d41a4562e42f5
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionizedData.java
@@ -0,0 +1,235 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.server.level.ServerLevel;
+import javax.annotation.Nullable;
+import java.util.function.Supplier;
+
+/**
+ * Use to manage data that needs to be regionised.
+ * <p>
+ * <b>Note:</b> that unlike {@link ThreadLocal}, regionised data is not deleted once the {@code RegionizedData} object is GC'd.
+ * The data is held in reference to the world it resides in.
+ * </p>
+ * <P>
+ * <b>Note:</b> Keep in mind that when regionised ticking is disabled, the entire server is considered a single region.
+ * That is, the data may or may not cross worlds. As such, the {@code RegionizedData} object must be instanced
+ * per world when appropriate, as it is no longer guaranteed that separate worlds contain separate regions.
+ * See below for more details on instancing per world.
+ * </P>
+ * <p>
+ * Regionised data may be <b>world-checked</b>. That is, {@link #get()} may throw an exception if the current
+ * region's world does not match the {@code RegionizedData}'s world. Consider the usages of {@code RegionizedData} below
+ * see why the behavior may or may not be desirable:
+ * <pre>
+ * {@code
+ * public class EntityTickList {
+ * private final List<Entity> entities = new ArrayList<>();
+ *
+ * public void addEntity(Entity e) {
+ * this.entities.add(e);
+ * }
+ *
+ * public void removeEntity(Entity e) {
+ * this.entities.remove(e);
+ * }
+ * }
+ *
+ * public class World {
+ *
+ * // callback is left out of this example
+ * // note: world != null here
+ * public final RegionizedData<EntityTickList> entityTickLists =
+ * new RegionizedData<>(this, () -> new EntityTickList(), ...);
+ *
+ * public void addTickingEntity(Entity e) {
+ * // What we expect here is that this world is the
+ * // current ticking region's world.
+ * // If that is true, then calling this.entityTickLists.get()
+ * // will retrieve the current region's EntityTickList
+ * // for this world, which is fine since the current
+ * // region is contained within this world.
+ *
+ * // But if the current region's world is not this world,
+ * // and if the world check is disabled, then we will actually
+ * // retrieve _this_ world's EntityTickList for the region,
+ * // and NOT the EntityTickList for the region's world.
+ * // This is because the RegionizedData object is instantiated
+ * // per world.
+ * this.entityTickLists.get().addEntity(e);
+ * }
+ * }
+ *
+ * public class TickTimes {
+ *
+ * private final List<Long> tickTimesNS = new ArrayList<>();
+ *
+ * public void completeTick(long timeNS) {
+ * this.tickTimesNS.add(timeNS);
+ * }
+ *
+ * public double getAverageTickLengthMS() {
+ * double sum = 0.0;
+ * for (long time : tickTimesNS) {
+ * sum += (double)time;
+ * }
+ * return (sum / this.tickTimesNS.size()) / 1.0E6; // 1ms = 1 million ns
+ * }
+ * }
+ *
+ * public class Server {
+ * public final List<World> worlds = ...;
+ *
+ * // callback is left out of this example
+ * // note: world == null here, because this RegionizedData object
+ * // is not instantiated per world, but rather globally.
+ * public final RegionizedData<TickTimes> tickTimes =
+ * new RegionizedData<>(null, () -> new TickTimes(), ...);
+ * }
+ * }
+ * </pre>
+ * In general, it is advised that if a RegionizedData object is instantiated <i>per world</i>, that world checking
+ * is enabled for it by passing the world to the constructor.
+ * </p>
+ */
+public final class RegionizedData<T> {
+
+ private final ServerLevel world;
+ private final Supplier<T> initialValueSupplier;
+ private final RegioniserCallback<T> callback;
+
+ /**
+ * Creates a regionised data holder. The provided initial value supplier may not be null, and it must
+ * never produce {@code null} values.
+ * <p>
+ * Note that the supplier or regioniser callback may be used while the region lock is held, so any blocking
+ * operations may deadlock the entire server and as such the function should be completely non-blocking
+ * and must complete in a timely manner.
+ * </p>
+ * <p>
+ * If the provided world is {@code null}, then the world checks are disabled. The world should only ever
+ * be {@code null} if the data is specifically not specific to worlds. For example, using {@code null}
+ * for an entity tick list is invalid since the entities are tied to a world <b>and</b> region,
+ * however using {@code null} for tasks to run at the end of a tick is valid since the tasks are tied to
+ * region <b>only</b>.
+ * </p>
+ * @param world The world in which the region data resides.
+ * @param supplier Initial value supplier used to lazy initialise region data.
+ * @param callback Region callback to manage this regionised data.
+ */
+ public RegionizedData(final ServerLevel world, final Supplier<T> supplier, final RegioniserCallback<T> callback) {
+ this.world = world;
+ this.initialValueSupplier = Validate.notNull(supplier, "Supplier may not be null.");
+ this.callback = Validate.notNull(callback, "Regioniser callback may not be null.");
+ }
+
+ T createNewValue() {
+ return Validate.notNull(this.initialValueSupplier.get(), "Initial value supplier may not return null");
+ }
+
+ RegioniserCallback<T> getCallback() {
+ return this.callback;
+ }
+
+ /**
+ * Returns the current data type for the current ticking region. If there is no region, returns {@code null}.
+ * @return the current data type for the current ticking region. If there is no region, returns {@code null}.
+ * @throws IllegalStateException If the following are true: The server is in region ticking mode,
+ * this {@code RegionizedData}'s world is not {@code null},
+ * and the current ticking region's world does not match this {@code RegionizedData}'s world.
+ */
+ public @Nullable T get() {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+
+ if (region == null) {
+ return null;
+ }
+
+ if (this.world != null && this.world != region.getData().world) {
+ throw new IllegalStateException("World check failed: expected world: " + this.world.getWorld().getKey() + ", region world: " + region.getData().world.getWorld().getKey());
+ }
+
+ return region.getData().getOrCreateRegionizedData(this);
+ }
+
+ /**
+ * Class responsible for handling merge / split requests from the regioniser.
+ * <p>
+ * It is critical to note that each function is called while holding the region lock.
+ * </p>
+ */
+ public static interface RegioniserCallback<T> {
+
+ /**
+ * Completely merges the data in {@code from} to {@code into}.
+ * <p>
+ * <b>Calculating Tick Offsets:</b>
+ * Sometimes data stores absolute tick deadlines, and since regions tick independently, absolute deadlines
+ * are not comparable across regions. Consider absolute deadlines {@code deadlineFrom, deadlineTo} in
+ * regions {@code from} and {@code into} respectively. We can calculate the relative deadline for the from
+ * region with {@code relFrom = deadlineFrom - currentTickFrom}. Then, we can use the same equation for
+ * computing the absolute deadline in region {@code into} that has the same relative deadline as {@code from}
+ * as {@code deadlineTo = relFrom + currentTickTo}. By substituting {@code relFrom} as {@code deadlineFrom - currentTickFrom},
+ * we finally have that {@code deadlineTo = deadlineFrom + (currentTickTo - currentTickFrom)} and
+ * that we can use an offset {@code fromTickOffset = currentTickTo - currentTickFrom} to calculate
+ * {@code deadlineTo} as {@code deadlineTo = deadlineFrom + fromTickOffset}.
+ * </p>
+ * <p>
+ * <b>Critical Notes:</b>
+ * <li>
+ * <ul>
+ * This function is called while the region lock is held, so any blocking operations may
+ * deadlock the entire server and as such the function should be completely non-blocking and must complete
+ * in a timely manner.
+ * </ul>
+ * <ul>
+ * This function may not throw any exceptions, or the server will be left in an unrecoverable state.
+ * </ul>
+ * </li>
+ * </p>
+ *
+ * @param from The data to merge from.
+ * @param into The data to merge into.
+ * @param fromTickOffset The addend to absolute tick deadlines stored in the {@code from} region to adjust to the into region.
+ */
+ public void merge(final T from, final T into, final long fromTickOffset);
+
+ /**
+ * Splits the data in {@code from} into {@code dataSet}.
+ * <p>
+ * The chunk coordinate to region section coordinate bit shift amount is provided in {@code chunkToRegionShift}.
+ * To convert from chunk coordinates to region coordinates and keys, see the code below:
+ * <pre>
+ * {@code
+ * int chunkX = ...;
+ * int chunkZ = ...;
+ *
+ * int regionSectionX = chunkX >> chunkToRegionShift;
+ * int regionSectionZ = chunkZ >> chunkToRegionShift;
+ * long regionSectionKey = io.papermc.paper.util.CoordinateUtils.getChunkKey(regionSectionX, regionSectionZ);
+ * }
+ * </pre>
+ * </p>
+ * <p>
+ * The {@code regionToData} hashtable provides a lookup from {@code regionSectionKey} (see above) to the
+ * data that is owned by the region which occupies the region section.
+ * </p>
+ * <p>
+ * Unlike {@link #merge(Object, Object, long)}, there is no absolute tick offset provided. This is because
+ * the new regions formed from the split will start at the same tick number, and so no adjustment is required.
+ * </p>
+ *
+ * @param from The data to split from.
+ * @param chunkToRegionShift The signed right-shift value used to convert chunk coordinates into region section coordinates.
+ * @param regionToData Lookup hash table from region section key to .
+ * @param dataSet The data set to split into.
+ */
+ public void split(
+ final T from, final int chunkToRegionShift,
+ final Long2ReferenceOpenHashMap<T> regionToData, final ReferenceOpenHashSet<T> dataSet
+ );
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionizedServer.java b/src/main/java/io/papermc/paper/threadedregions/RegionizedServer.java
new file mode 100644
index 0000000000000000000000000000000000000000..6c1d55144f044f39926ddf998104950b9efe3ee1
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionizedServer.java
@@ -0,0 +1,348 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+import ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.threadedregions.scheduler.FoliaGlobalRegionScheduler;
+import io.papermc.paper.util.TickThread;
+import net.minecraft.CrashReport;
+import net.minecraft.ReportedException;
+import net.minecraft.network.Connection;
+import net.minecraft.network.PacketListener;
+import net.minecraft.network.PacketSendListener;
+import net.minecraft.network.chat.Component;
+import net.minecraft.network.chat.MutableComponent;
+import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.dedicated.DedicatedServer;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
+import net.minecraft.server.network.ServerLoginPacketListenerImpl;
+import net.minecraft.world.level.GameRules;
+import org.bukkit.Bukkit;
+import org.slf4j.Logger;
+import java.util.ArrayList;
+import java.util.Collections;
+import java.util.List;
+import java.util.concurrent.CopyOnWriteArrayList;
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.function.BooleanSupplier;
+
+public final class RegionizedServer {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+ private static final RegionizedServer INSTANCE = new RegionizedServer();
+
+ public final RegionizedTaskQueue taskQueue = new RegionizedTaskQueue();
+
+ private final CopyOnWriteArrayList<ServerLevel> worlds = new CopyOnWriteArrayList<>();
+ private final CopyOnWriteArrayList<Connection> connections = new CopyOnWriteArrayList<>();
+
+ private final MultiThreadedQueue<Runnable> globalTickQueue = new MultiThreadedQueue<>();
+
+ private final GlobalTickTickHandle tickHandle = new GlobalTickTickHandle(this);
+
+ public static RegionizedServer getInstance() {
+ return INSTANCE;
+ }
+
+ public void addConnection(final Connection conn) {
+ this.connections.add(conn);
+ }
+
+ private boolean removeConnection(final Connection conn) {
+ return this.connections.remove(conn);
+ }
+
+ public void addWorld(final ServerLevel world) {
+ this.worlds.add(world);
+ }
+
+ public void init() {
+ // call init event _before_ scheduling anything
+ new RegionizedServerInitEvent().callEvent();
+
+ // now we can schedule
+ this.tickHandle.setInitialStart(System.nanoTime() + TickRegionScheduler.TIME_BETWEEN_TICKS);
+ TickRegions.getScheduler().scheduleRegion(this.tickHandle);
+ TickRegions.getScheduler().init();
+ }
+
+ public void invalidateStatus() {
+ this.lastServerStatus = 0L;
+ }
+
+ public void addTaskWithoutNotify(final Runnable run) {
+ this.globalTickQueue.add(run);
+ }
+
+ public void addTask(final Runnable run) {
+ this.addTaskWithoutNotify(run);
+ TickRegions.getScheduler().setHasTasks(this.tickHandle);
+ }
+
+ /**
+ * Returns the current tick of the region ticking.
+ * @throws IllegalStateException If there is no current region.
+ */
+ public static long getCurrentTick() throws IllegalStateException {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ if (TickThread.isShutdownThread()) {
+ return 0L;
+ }
+ throw new IllegalStateException("No currently ticking region");
+ }
+ return region.getData().getCurrentTick();
+ }
+
+ public static boolean isGlobalTickThread() {
+ return INSTANCE.tickHandle == TickRegionScheduler.getCurrentTickingTask();
+ }
+
+ public static void ensureGlobalTickThread(final String reason) {
+ if (!isGlobalTickThread()) {
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static TickRegionScheduler.RegionScheduleHandle getGlobalTickData() {
+ return INSTANCE.tickHandle;
+ }
+
+ private static final class GlobalTickTickHandle extends TickRegionScheduler.RegionScheduleHandle {
+
+ private final RegionizedServer server;
+
+ private final AtomicBoolean scheduled = new AtomicBoolean();
+ private final AtomicBoolean ticking = new AtomicBoolean();
+
+ public GlobalTickTickHandle(final RegionizedServer server) {
+ super(null, SchedulerThreadPool.DEADLINE_NOT_SET);
+ this.server = server;
+ }
+
+ /**
+ * Only valid to call BEFORE scheduled!!!!
+ */
+ final void setInitialStart(final long start) {
+ if (this.scheduled.getAndSet(true)) {
+ throw new IllegalStateException("Double scheduling global tick");
+ }
+ this.updateScheduledStart(start);
+ }
+
+ @Override
+ protected boolean tryMarkTicking() {
+ return !this.ticking.getAndSet(true);
+ }
+
+ @Override
+ protected boolean markNotTicking() {
+ return this.ticking.getAndSet(false);
+ }
+
+ @Override
+ protected void tickRegion(final int tickCount, final long startTime, final long scheduledEnd) {
+ this.drainTasks();
+ this.server.globalTick(tickCount);
+ }
+
+ private void drainTasks() {
+ while (this.runOneTask());
+ }
+
+ private boolean runOneTask() {
+ final Runnable run = this.server.globalTickQueue.poll();
+ if (run == null) {
+ return false;
+ }
+
+ // TODO try catch?
+ run.run();
+
+ return true;
+ }
+
+ @Override
+ protected boolean runRegionTasks(final BooleanSupplier canContinue) {
+ do {
+ if (!this.runOneTask()) {
+ return false;
+ }
+ } while (canContinue.getAsBoolean());
+
+ return true;
+ }
+
+ @Override
+ protected boolean hasIntermediateTasks() {
+ return !this.server.globalTickQueue.isEmpty();
+ }
+ }
+
+ private long lastServerStatus;
+ private long tickCount;
+
+ private void globalTick(final int tickCount) {
+ ++this.tickCount;
+ // expire invalid click command callbacks
+ io.papermc.paper.adventure.providers.ClickCallbackProviderImpl.CALLBACK_MANAGER.handleQueue((int)this.tickCount);
+
+ // scheduler
+ ((FoliaGlobalRegionScheduler)Bukkit.getGlobalRegionScheduler()).tick();
+
+ // commands
+ ((DedicatedServer)MinecraftServer.getServer()).handleConsoleInputs();
+
+ // needs
+ // player ping sample
+ // world global tick
+ // connection tick
+
+ // tick player ping sample
+ this.tickPlayerSample();
+
+ // tick worlds
+ for (final ServerLevel world : this.worlds) {
+ this.globalTick(world, tickCount);
+ }
+
+ // tick connections
+ this.tickConnections();
+
+ // player list
+ MinecraftServer.getServer().getPlayerList().tick();
+ }
+
+ private void tickPlayerSample() {
+ final MinecraftServer mcServer = MinecraftServer.getServer();
+
+ final long currtime = System.nanoTime();
+
+ // player ping sample
+ // copied from MinecraftServer#tickServer
+ // note: we need to reorder setPlayers to be the last operation it does, rather than the first to avoid publishing
+ // an uncomplete status
+ if (currtime - this.lastServerStatus >= 5000000000L) {
+ this.lastServerStatus = currtime;
+ mcServer.rebuildServerStatus();
+ }
+ }
+
+ private boolean hasConnectionMovedToMain(final Connection conn) {
+ final PacketListener packetListener = conn.getPacketListener();
+
+ return (packetListener instanceof ServerGamePacketListenerImpl) ||
+ (packetListener instanceof ServerLoginPacketListenerImpl loginListener && loginListener.state.ordinal() >= ServerLoginPacketListenerImpl.State.HANDING_OFF.ordinal());
+ }
+
+ private void tickConnections() {
+ final List<Connection> connections = new ArrayList<>(this.connections);
+ Collections.shuffle(connections); // shuffle to prevent people from "gaming" the server by re-logging
+ for (final Connection conn : connections) {
+ if (!conn.becomeActive()) {
+ continue;
+ }
+
+ if (this.hasConnectionMovedToMain(conn)) {
+ if (!conn.isConnected()) {
+ this.removeConnection(conn);
+ }
+ continue;
+ }
+
+ if (!conn.isConnected()) {
+ this.removeConnection(conn);
+ conn.handleDisconnection();
+ continue;
+ }
+
+ try {
+ conn.tick();
+ } catch (final Exception exception) {
+ if (conn.isMemoryConnection()) {
+ throw new ReportedException(CrashReport.forThrowable(exception, "Ticking memory connection"));
+ }
+
+ LOGGER.warn("Failed to handle packet for {}", io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(conn.getRemoteAddress()) : "<ip address withheld>", exception); // Paper
+ MutableComponent ichatmutablecomponent = Component.literal("Internal server error");
+
+ conn.send(new ClientboundDisconnectPacket(ichatmutablecomponent), PacketSendListener.thenRun(() -> {
+ conn.disconnect(ichatmutablecomponent);
+ }));
+ conn.setReadOnly();
+ continue;
+ }
+ }
+ }
+
+ // A global tick only updates things like weather / worldborder, basically anything in the world that is
+ // NOT tied to a specific region, but rather shared amongst all of them.
+ private void globalTick(final ServerLevel world, final int tickCount) {
+ // needs
+ // worldborder tick
+ // advancing the weather cycle
+ // sleep status thing
+ // updating sky brightness
+ // time ticking (game time + daylight), plus PrimayLevelDat#getScheduledEvents ticking
+
+ // Typically, we expect there to be a running region to drain a world's global chunk tasks. However,
+ // this may not be the case - and thus, only the global tick thread can do anything.
+ world.taskQueueRegionData.drainGlobalChunkTasks();
+
+ // worldborder tick
+ this.tickWorldBorder(world);
+
+ // weather cycle
+ this.advanceWeatherCycle(world);
+
+ // sleep status
+ this.checkNightSkip(world);
+
+ // update raids
+ this.updateRaids(world);
+
+ // sky brightness
+ this.updateSkyBrightness(world);
+
+ // time ticking (TODO API synchronisation?)
+ this.tickTime(world, tickCount);
+
+ world.updateTickData();
+ }
+
+ private void updateRaids(final ServerLevel world) {
+ world.getRaids().globalTick();
+ }
+
+ private void checkNightSkip(final ServerLevel world) {
+ world.tickSleep();
+ }
+
+ private void advanceWeatherCycle(final ServerLevel world) {
+ world.advanceWeatherCycle();
+ }
+
+ private void updateSkyBrightness(final ServerLevel world) {
+ world.updateSkyBrightness();
+ }
+
+ private void tickWorldBorder(final ServerLevel world) {
+ world.getWorldBorder().tick();
+ }
+
+ private void tickTime(final ServerLevel world, final int tickCount) {
+ if (world.tickTime) {
+ if (world.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ world.setDayTime(world.levelData.getDayTime() + (long)tickCount);
+ }
+ world.serverLevelData.setGameTime(world.serverLevelData.getGameTime() + (long)tickCount);
+ }
+ }
+
+ public static final record WorldLevelData(ServerLevel world, long nonRedstoneGameTime, long dayTime) {
+
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionizedTaskQueue.java b/src/main/java/io/papermc/paper/threadedregions/RegionizedTaskQueue.java
new file mode 100644
index 0000000000000000000000000000000000000000..ac043fbc74874c205b821c3d2d011b921d5704fa
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionizedTaskQueue.java
@@ -0,0 +1,752 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue;
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
+import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.util.CoordinateUtils;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.TicketType;
+import net.minecraft.util.Unit;
+import java.lang.invoke.VarHandle;
+import java.util.ArrayDeque;
+import java.util.Iterator;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.concurrent.locks.ReentrantLock;
+
+public final class RegionizedTaskQueue {
+
+ private static final TicketType<Unit> TASK_QUEUE_TICKET = TicketType.create("task_queue_ticket", (a, b) -> 0);
+
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, true, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, true, run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, false, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask createTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ return new PrioritisedQueue.ChunkBasedPriorityTask(world.taskQueueRegionData, chunkX, chunkZ, false, run, priority);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return this.queueChunkTask(world, chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueChunkTask(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createChunkTask(world, chunkX, chunkZ, run, priority);
+ ret.queue();
+ return ret;
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run) {
+ return this.queueTickTaskQueue(world, chunkX, chunkZ, run, PrioritisedExecutor.Priority.NORMAL);
+ }
+
+ public PrioritisedExecutor.PrioritisedTask queueTickTaskQueue(final ServerLevel world, final int chunkX, final int chunkZ,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTickTaskQueue(world, chunkX, chunkZ, run, priority);
+ ret.queue();
+ return ret;
+ }
+
+ public static final class WorldRegionTaskData {
+ private final ServerLevel world;
+ private final MultiThreadedQueue<Runnable> globalChunkTask = new MultiThreadedQueue<>();
+ private final SWMRLong2ObjectHashTable<AtomicLong> referenceCounters = new SWMRLong2ObjectHashTable<>();
+
+ public WorldRegionTaskData(final ServerLevel world) {
+ this.world = world;
+ }
+
+ private boolean executeGlobalChunkTask() {
+ final Runnable run = this.globalChunkTask.poll();
+ if (run != null) {
+ run.run();
+ return true;
+ }
+ return false;
+ }
+
+ public void drainGlobalChunkTasks() {
+ while (this.executeGlobalChunkTask());
+ }
+
+ public void pushGlobalChunkTask(final Runnable run) {
+ this.globalChunkTask.add(run);
+ }
+
+ private PrioritisedQueue getQueue(final boolean synchronise, final int chunkX, final int chunkZ, final boolean isChunkTask) {
+ final ThreadedRegionizer<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> regioniser = this.world.regioniser;
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region
+ = synchronise ? regioniser.getRegionAtSynchronised(chunkX, chunkZ) : regioniser.getRegionAtUnsynchronised(chunkX, chunkZ);
+ if (region == null) {
+ return null;
+ }
+ final RegionTaskQueueData taskQueueData = region.getData().getTaskQueueData();
+ return (isChunkTask ? taskQueueData.chunkQueue : taskQueueData.tickTaskQueue);
+ }
+
+ private void removeTicket(final long coord) {
+ this.world.chunkTaskScheduler.chunkHolderManager.removeTicketAtLevel(
+ TASK_QUEUE_TICKET, coord, ChunkHolderManager.MAX_TICKET_LEVEL, Unit.INSTANCE
+ );
+ }
+
+ private void addTicket(final long coord) {
+ this.world.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ TASK_QUEUE_TICKET, coord, ChunkHolderManager.MAX_TICKET_LEVEL, Unit.INSTANCE
+ );
+ }
+
+ private void decrementReference(final AtomicLong reference, final long coord) {
+ final long val = reference.decrementAndGet();
+ if (val == 0L) {
+ final ReentrantLock ticketLock = this.world.chunkTaskScheduler.chunkHolderManager.ticketLock;
+ ticketLock.lock();
+ try {
+ if (this.referenceCounters.remove(coord, reference)) {
+ WorldRegionTaskData.this.removeTicket(coord);
+ } // else: race condition, something replaced our reference - not our issue anymore
+ } finally {
+ ticketLock.unlock();
+ }
+ } else if (val < 0L) {
+ throw new IllegalStateException("Reference count < 0: " + val);
+ }
+ }
+
+ private AtomicLong incrementReference(final long coord) {
+ final AtomicLong ret = this.referenceCounters.get(coord);
+ if (ret != null) {
+ // try to fast acquire counter
+ int failures = 0;
+ for (long curr = ret.get();;) {
+ if (curr == 0L) {
+ // failed to fast acquire as reference expired
+ break;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = ret.compareAndExchange(curr, curr + 1L))) {
+ return ret;
+ }
+
+ ++failures;
+ }
+ }
+
+ // slow acquire
+ final ReentrantLock ticketLock = this.world.chunkTaskScheduler.chunkHolderManager.ticketLock;
+ ticketLock.lock();
+ try {
+ final AtomicLong replace = new AtomicLong(1L);
+ final AtomicLong valueInMap = this.referenceCounters.putIfAbsent(coord, replace);
+ if (valueInMap == null) {
+ // replaced, we should usually be here
+ this.addTicket(coord);
+ return replace;
+ } // else: need to attempt to acquire the reference
+
+ int failures = 0;
+ for (long curr = valueInMap.get();;) {
+ if (curr == 0L) {
+ // don't need to add ticket here, since ticket is only removed during the lock
+ // we just need to replace the value in the map so that the thread removing fails and doesn't
+ // remove the ticket (see decrementReference)
+ this.referenceCounters.put(coord, replace);
+ return replace;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = valueInMap.compareAndExchange(curr, curr + 1L))) {
+ // acquired
+ return valueInMap;
+ }
+
+ ++failures;
+ }
+ } finally {
+ ticketLock.unlock();
+ }
+ }
+ }
+
+ public static final class RegionTaskQueueData {
+ private final PrioritisedQueue tickTaskQueue = new PrioritisedQueue();
+ private final PrioritisedQueue chunkQueue = new PrioritisedQueue();
+ private final WorldRegionTaskData worldRegionTaskData;
+
+ public RegionTaskQueueData(final WorldRegionTaskData worldRegionTaskData) {
+ this.worldRegionTaskData = worldRegionTaskData;
+ }
+
+ void mergeInto(final RegionTaskQueueData into) {
+ this.tickTaskQueue.mergeInto(into.tickTaskQueue);
+ this.chunkQueue.mergeInto(into.chunkQueue);
+ }
+
+ public boolean executeTickTask() {
+ return this.tickTaskQueue.executeTask();
+ }
+
+ public boolean executeChunkTask() {
+ return this.worldRegionTaskData.executeGlobalChunkTask() || this.chunkQueue.executeTask();
+ }
+
+ void split(final ThreadedRegionizer<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> regioniser,
+ final Long2ReferenceOpenHashMap<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> into) {
+ this.tickTaskQueue.split(
+ false, regioniser, into
+ );
+ this.chunkQueue.split(
+ true, regioniser, into
+ );
+ }
+
+ public void drainTasks() {
+ // first, update chunk loader
+ final ServerLevel world = this.worldRegionTaskData.world;
+ if (world.playerChunkLoader.tickMidTick()) {
+ // only process ticket updates if the player chunk loader did anything
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+
+ final PrioritisedQueue tickTaskQueue = this.tickTaskQueue;
+ final PrioritisedQueue chunkTaskQueue = this.chunkQueue;
+
+ int allowedTickTasks = tickTaskQueue.getScheduledTasks();
+ int allowedChunkTasks = chunkTaskQueue.getScheduledTasks();
+
+ boolean executeTickTasks = allowedTickTasks > 0;
+ boolean executeChunkTasks = allowedChunkTasks > 0;
+ boolean executeGlobalTasks = true;
+
+ do {
+ executeTickTasks = executeTickTasks && allowedTickTasks-- > 0 && tickTaskQueue.executeTask();
+ executeChunkTasks = executeChunkTasks && allowedChunkTasks-- > 0 && chunkTaskQueue.executeTask();
+ executeGlobalTasks = executeGlobalTasks && this.worldRegionTaskData.executeGlobalChunkTask();
+ } while (executeTickTasks | executeChunkTasks | executeGlobalTasks);
+
+ if (allowedChunkTasks > 0) {
+ // if we executed chunk tasks, we should try to process ticket updates for full status changes
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+ }
+
+ public boolean hasTasks() {
+ return !this.tickTaskQueue.isEmpty() || !this.chunkQueue.isEmpty();
+ }
+ }
+
+ static final class PrioritisedQueue {
+ private final ArrayDeque<ChunkBasedPriorityTask>[] queues = new ArrayDeque[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES]; {
+ for (int i = 0; i < PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES; ++i) {
+ this.queues[i] = new ArrayDeque<>();
+ }
+ }
+ private boolean isDestroyed;
+
+ public int getScheduledTasks() {
+ synchronized (this) {
+ int ret = 0;
+
+ for (final ArrayDeque<ChunkBasedPriorityTask> queue : this.queues) {
+ ret += queue.size();
+ }
+
+ return ret;
+ }
+ }
+
+ public boolean isEmpty() {
+ final ArrayDeque<ChunkBasedPriorityTask>[] queues = this.queues;
+ final int max = PrioritisedExecutor.Priority.IDLE.priority;
+ synchronized (this) {
+ for (int i = 0; i <= max; ++i) {
+ if (!queues[i].isEmpty()) {
+ return false;
+ }
+ }
+ return true;
+ }
+ }
+
+ public void mergeInto(final PrioritisedQueue target) {
+ synchronized (this) {
+ this.isDestroyed = true;
+ synchronized (target) {
+ mergeInto(target, this.queues);
+ }
+ }
+ }
+
+ private static void mergeInto(final PrioritisedQueue target, final ArrayDeque<ChunkBasedPriorityTask>[] thisQueues) {
+ final ArrayDeque<ChunkBasedPriorityTask>[] otherQueues = target.queues;
+ for (int i = 0; i < thisQueues.length; ++i) {
+ final ArrayDeque<ChunkBasedPriorityTask> fromQ = thisQueues[i];
+ final ArrayDeque<ChunkBasedPriorityTask> intoQ = otherQueues[i];
+
+ // it is possible for another thread to queue tasks into the target queue before we do
+ // since only the ticking region can poll, we don't have to worry about it when they are being queued -
+ // but when we are merging, we need to ensure order is maintained (notwithstanding priority changes)
+ // we can ensure order is maintained by adding all of the tasks from the fromQ into the intoQ at the
+ // front of the queue, but we need to use descending iterator to ensure we do not reverse
+ // the order of elements from fromQ
+ for (final Iterator<ChunkBasedPriorityTask> iterator = fromQ.descendingIterator(); iterator.hasNext();) {
+ intoQ.addFirst(iterator.next());
+ }
+ }
+ }
+
+ // into is a map of section coordinate to region
+ public void split(final boolean isChunkData,
+ final ThreadedRegionizer<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> regioniser,
+ final Long2ReferenceOpenHashMap<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> into) {
+ final Reference2ReferenceOpenHashMap<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, ArrayDeque<ChunkBasedPriorityTask>[]>
+ split = new Reference2ReferenceOpenHashMap<>();
+ final int shift = regioniser.sectionChunkShift;
+ synchronized (this) {
+ this.isDestroyed = true;
+ // like mergeTarget, we need to be careful about insertion order so we can maintain order when splitting
+
+ // first, build the targets
+ final ArrayDeque<ChunkBasedPriorityTask>[] thisQueues = this.queues;
+ for (int i = 0; i < thisQueues.length; ++i) {
+ final ArrayDeque<ChunkBasedPriorityTask> fromQ = thisQueues[i];
+
+ for (final ChunkBasedPriorityTask task : fromQ) {
+ final int sectionX = task.chunkX >> shift;
+ final int sectionZ = task.chunkZ >> shift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>
+ region = into.get(sectionKey);
+ if (region == null) {
+ throw new IllegalStateException();
+ }
+
+ split.computeIfAbsent(region, (keyInMap) -> {
+ final ArrayDeque<ChunkBasedPriorityTask>[] ret = new ArrayDeque[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES];
+
+ for (int k = 0; k < ret.length; ++k) {
+ ret[k] = new ArrayDeque<>();
+ }
+
+ return ret;
+ })[i].add(task);
+ }
+ }
+
+ // merge the targets into their queues
+ for (final Iterator<Reference2ReferenceMap.Entry<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, ArrayDeque<ChunkBasedPriorityTask>[]>>
+ iterator = split.reference2ReferenceEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Reference2ReferenceMap.Entry<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, ArrayDeque<ChunkBasedPriorityTask>[]>
+ entry = iterator.next();
+ final RegionTaskQueueData taskQueueData = entry.getKey().getData().getTaskQueueData();
+ mergeInto(isChunkData ? taskQueueData.chunkQueue : taskQueueData.tickTaskQueue, entry.getValue());
+ }
+ }
+ }
+
+ /**
+ * returns null if the task cannot be scheduled, returns false if this task queue is dead, and returns true
+ * if the task was added
+ */
+ private Boolean tryPush(final ChunkBasedPriorityTask task) {
+ final ArrayDeque<ChunkBasedPriorityTask>[] queues = this.queues;
+ synchronized (this) {
+ final PrioritisedExecutor.Priority priority = task.getPriority();
+ if (priority == PrioritisedExecutor.Priority.COMPLETING) {
+ return null;
+ }
+ if (this.isDestroyed) {
+ return Boolean.FALSE;
+ }
+ queues[priority.priority].addLast(task);
+ return Boolean.TRUE;
+ }
+ }
+
+ private boolean executeTask() {
+ final ArrayDeque<ChunkBasedPriorityTask>[] queues = this.queues;
+ final int max = PrioritisedExecutor.Priority.IDLE.priority;
+ ChunkBasedPriorityTask task = null;
+ AtomicLong referenceCounter = null;
+ synchronized (this) {
+ if (this.isDestroyed) {
+ throw new IllegalStateException("Attempting to poll from dead queue");
+ }
+
+ search_loop:
+ for (int i = 0; i <= max; ++i) {
+ final ArrayDeque<ChunkBasedPriorityTask> queue = queues[i];
+ while ((task = queue.pollFirst()) != null) {
+ if ((referenceCounter = task.trySetCompleting(i)) != null) {
+ break search_loop;
+ }
+ }
+ }
+ }
+
+ if (task == null) {
+ return false;
+ }
+
+ try {
+ task.executeInternal();
+ } finally {
+ task.world.decrementReference(referenceCounter, task.sectionLowerLeftCoord);
+ }
+
+ return true;
+ }
+
+ private static final class ChunkBasedPriorityTask implements PrioritisedExecutor.PrioritisedTask {
+
+ private static final AtomicLong REFERENCE_COUNTER_NOT_SET = new AtomicLong(-1L);
+
+ private final WorldRegionTaskData world;
+ private final int chunkX;
+ private final int chunkZ;
+ private final long sectionLowerLeftCoord; // chunk coordinate
+ private final boolean isChunkTask;
+
+ private volatile AtomicLong referenceCounter;
+ private static final VarHandle REFERENCE_COUNTER_HANDLE = ConcurrentUtil.getVarHandle(ChunkBasedPriorityTask.class, "referenceCounter", AtomicLong.class);
+ private Runnable run;
+ private volatile PrioritisedExecutor.Priority priority;
+ private static final VarHandle PRIORITY_HANDLE = ConcurrentUtil.getVarHandle(ChunkBasedPriorityTask.class, "priority", PrioritisedExecutor.Priority.class);
+
+ ChunkBasedPriorityTask(final WorldRegionTaskData world, final int chunkX, final int chunkZ, final boolean isChunkTask,
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
+ this.world = world;
+ this.chunkX = chunkX;
+ this.chunkZ = chunkZ;
+ this.isChunkTask = isChunkTask;
+ this.run = run;
+ this.setReferenceCounterPlain(REFERENCE_COUNTER_NOT_SET);
+ this.setPriorityPlain(priority);
+
+ final int regionShift = world.world.regioniser.sectionChunkShift;
+ final int regionMask = (1 << regionShift) - 1;
+
+ this.sectionLowerLeftCoord = CoordinateUtils.getChunkKey(chunkX & ~regionMask, chunkZ & ~regionMask);
+ }
+
+ private PrioritisedExecutor.Priority getPriorityVolatile() {
+ return (PrioritisedExecutor.Priority)PRIORITY_HANDLE.getVolatile(this);
+ }
+
+ private void setPriorityPlain(final PrioritisedExecutor.Priority priority) {
+ PRIORITY_HANDLE.set(this, priority);
+ }
+
+ private void setPriorityVolatile(final PrioritisedExecutor.Priority priority) {
+ PRIORITY_HANDLE.setVolatile(this, priority);
+ }
+
+ private PrioritisedExecutor.Priority compareAndExchangePriority(final PrioritisedExecutor.Priority expect, final PrioritisedExecutor.Priority update) {
+ return (PrioritisedExecutor.Priority)PRIORITY_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private void setReferenceCounterPlain(final AtomicLong value) {
+ REFERENCE_COUNTER_HANDLE.set(this, value);
+ }
+
+ private AtomicLong getReferenceCounterVolatile() {
+ return (AtomicLong)REFERENCE_COUNTER_HANDLE.get(this);
+ }
+
+ private AtomicLong compareAndExchangeReferenceCounter(final AtomicLong expect, final AtomicLong update) {
+ return (AtomicLong)REFERENCE_COUNTER_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private void executeInternal() {
+ try {
+ this.run.run();
+ } finally {
+ this.run = null;
+ }
+ }
+
+ private void cancelInternal() {
+ this.run = null;
+ }
+
+ private boolean tryComplete(final boolean cancel) {
+ int failures = 0;
+ for (AtomicLong curr = this.getReferenceCounterVolatile();;) {
+ if (curr == null) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr != (curr = this.compareAndExchangeReferenceCounter(curr, null))) {
+ ++failures;
+ continue;
+ }
+
+ // we have the reference count, we win no matter what.
+ this.setPriorityVolatile(PrioritisedExecutor.Priority.COMPLETING);
+
+ try {
+ if (cancel) {
+ this.cancelInternal();
+ } else {
+ this.executeInternal();
+ }
+ } finally {
+ if (curr != REFERENCE_COUNTER_NOT_SET) {
+ this.world.decrementReference(curr, this.sectionLowerLeftCoord);
+ }
+ }
+
+ return true;
+ }
+ }
+
+ @Override
+ public boolean queue() {
+ if (this.getReferenceCounterVolatile() != REFERENCE_COUNTER_NOT_SET) {
+ return false;
+ }
+
+ final AtomicLong referenceCounter = this.world.incrementReference(this.sectionLowerLeftCoord);
+ if (this.compareAndExchangeReferenceCounter(REFERENCE_COUNTER_NOT_SET, referenceCounter) != REFERENCE_COUNTER_NOT_SET) {
+ // we don't expect race conditions here, so it is OK if we have to needlessly reference count
+ this.world.decrementReference(referenceCounter, this.sectionLowerLeftCoord);
+ return false;
+ }
+
+ boolean synchronise = false;
+ for (;;) {
+ // we need to synchronise for repeated operations so that we guarantee that we do not retrieve
+ // the same queue again, as the region lock will be given to us only when the merge/split operation
+ // is done
+ final PrioritisedQueue queue = this.world.getQueue(synchronise, this.chunkX, this.chunkZ, this.isChunkTask);
+
+ if (queue == null) {
+ if (!synchronise) {
+ // may be incorrectly null when unsynchronised
+ continue;
+ }
+ // may have been cancelled before we got to the queue
+ if (this.getReferenceCounterVolatile() != null) {
+ throw new IllegalStateException("Expected null ref count when queue does not exist");
+ }
+ // the task never could be polled from the queue, so we return false
+ // don't decrement reference count, as we were certainly cancelled by another thread, which
+ // will decrement the reference count
+ return false;
+ }
+
+ synchronise = true;
+
+ final Boolean res = queue.tryPush(this);
+ if (res == null) {
+ // we were cancelled
+ // don't decrement reference count, as we were certainly cancelled by another thread, which
+ // will decrement the reference count
+ return false;
+ }
+
+ if (!res.booleanValue()) {
+ // failed, try again
+ continue;
+ }
+
+ // successfully queued
+ return true;
+ }
+ }
+
+ private AtomicLong trySetCompleting(final int minPriority) {
+ // first, try to set priority to EXECUTING
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr.isLowerPriority(minPriority)) {
+ return null;
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, PrioritisedExecutor.Priority.COMPLETING))) {
+ break;
+ } // else: continue
+ }
+
+ for (AtomicLong curr = this.getReferenceCounterVolatile();;) {
+ if (curr == null) {
+ // something acquired before us
+ return null;
+ }
+
+ if (curr == REFERENCE_COUNTER_NOT_SET) {
+ throw new IllegalStateException();
+ }
+
+ if (curr != (curr = this.compareAndExchangeReferenceCounter(curr, null))) {
+ continue;
+ }
+ return curr;
+ }
+ }
+
+ private void updatePriorityInQueue() {
+ boolean synchronise = false;
+ for (;;) {
+ final AtomicLong referenceCount = this.getReferenceCounterVolatile();
+ if (referenceCount == REFERENCE_COUNTER_NOT_SET || referenceCount == null) {
+ // cancelled or not queued
+ return;
+ }
+
+ if (this.getPriorityVolatile() == PrioritisedExecutor.Priority.COMPLETING) {
+ // cancelled
+ return;
+ }
+
+ // we need to synchronise for repeated operations so that we guarantee that we do not retrieve
+ // the same queue again, as the region lock will be given to us only when the merge/split operation
+ // is done
+ final PrioritisedQueue queue = this.world.getQueue(synchronise, this.chunkX, this.chunkZ, this.isChunkTask);
+
+ if (queue == null) {
+ if (!synchronise) {
+ // may be incorrectly null when unsynchronised
+ continue;
+ }
+ // must have been removed
+ return;
+ }
+
+ synchronise = true;
+
+ final Boolean res = queue.tryPush(this);
+ if (res == null) {
+ // we were cancelled
+ return;
+ }
+
+ if (!res.booleanValue()) {
+ // failed, try again
+ continue;
+ }
+
+ // successfully queued
+ return;
+ }
+ }
+
+ @Override
+ public PrioritisedExecutor.Priority getPriority() {
+ return this.getPriorityVolatile();
+ }
+
+ @Override
+ public boolean lowerPriority(final PrioritisedExecutor.Priority priority) {
+ int failures = 0;
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr == PrioritisedExecutor.Priority.COMPLETING) {
+ return false;
+ }
+
+ if (curr.isLowerOrEqualPriority(priority)) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, priority))) {
+ this.updatePriorityInQueue();
+ return true;
+ }
+ ++failures;
+ }
+ }
+
+ @Override
+ public boolean setPriority(final PrioritisedExecutor.Priority priority) {
+ int failures = 0;
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr == PrioritisedExecutor.Priority.COMPLETING) {
+ return false;
+ }
+
+ if (curr == priority) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, priority))) {
+ this.updatePriorityInQueue();
+ return true;
+ }
+ ++failures;
+ }
+ }
+
+ @Override
+ public boolean raisePriority(final PrioritisedExecutor.Priority priority) {
+ int failures = 0;
+ for (PrioritisedExecutor.Priority curr = this.getPriorityVolatile();;) {
+ if (curr == PrioritisedExecutor.Priority.COMPLETING) {
+ return false;
+ }
+
+ if (curr.isHigherOrEqualPriority(priority)) {
+ return false;
+ }
+
+ for (int i = 0; i < failures; ++i) {
+ ConcurrentUtil.backoff();
+ }
+
+ if (curr == (curr = this.compareAndExchangePriority(curr, priority))) {
+ this.updatePriorityInQueue();
+ return true;
+ }
+ ++failures;
+ }
+ }
+
+ @Override
+ public boolean execute() {
+ return this.tryComplete(false);
+ }
+
+ @Override
+ public boolean cancel() {
+ return this.tryComplete(true);
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/RegionizedWorldData.java b/src/main/java/io/papermc/paper/threadedregions/RegionizedWorldData.java
new file mode 100644
index 0000000000000000000000000000000000000000..82788131d513c1cc23de93fd4e3c44ea610ca66c
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/RegionizedWorldData.java
@@ -0,0 +1,649 @@
+package io.papermc.paper.threadedregions;
+
+import com.destroystokyo.paper.util.maplist.ReferenceList;
+import com.destroystokyo.paper.util.misc.PlayerAreaMap;
+import com.destroystokyo.paper.util.misc.PooledLinkedHashSets;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.util.CoordinateUtils;
+import io.papermc.paper.util.TickThread;
+import io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet;
+import it.unimi.dsi.fastutil.longs.Long2IntOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.CrashReport;
+import net.minecraft.ReportedException;
+import net.minecraft.core.BlockPos;
+import net.minecraft.network.Connection;
+import net.minecraft.network.PacketSendListener;
+import net.minecraft.network.chat.Component;
+import net.minecraft.network.chat.MutableComponent;
+import net.minecraft.network.protocol.game.ClientboundDisconnectPacket;
+import net.minecraft.server.level.ChunkHolder;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
+import net.minecraft.util.VisibleForDebug;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.entity.Mob;
+import net.minecraft.world.entity.ai.village.VillageSiege;
+import net.minecraft.world.entity.item.ItemEntity;
+import net.minecraft.world.level.BlockEventData;
+import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.level.Level;
+import net.minecraft.world.level.NaturalSpawner;
+import net.minecraft.world.level.block.Block;
+import net.minecraft.world.level.block.entity.BlockEntity;
+import net.minecraft.world.level.block.entity.TickingBlockEntity;
+import net.minecraft.world.level.chunk.LevelChunk;
+import net.minecraft.world.level.material.Fluid;
+import net.minecraft.world.level.redstone.CollectingNeighborUpdater;
+import net.minecraft.world.level.redstone.NeighborUpdater;
+import net.minecraft.world.phys.AABB;
+import net.minecraft.world.ticks.LevelTicks;
+import org.bukkit.craftbukkit.block.CraftBlockState;
+import org.bukkit.craftbukkit.util.UnsafeList;
+import org.slf4j.Logger;
+import javax.annotation.Nullable;
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collection;
+import java.util.Collections;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Map;
+import java.util.function.Consumer;
+import java.util.function.Predicate;
+
+public final class RegionizedWorldData {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public static final RegionizedData.RegioniserCallback<RegionizedWorldData> REGION_CALLBACK = new RegionizedData.RegioniserCallback<>() {
+ @Override
+ public void merge(final RegionizedWorldData from, final RegionizedWorldData into, final long fromTickOffset) {
+ // connections
+ for (final Connection conn : from.connections) {
+ into.connections.add(conn);
+ }
+ // time
+ final long fromRedstoneTimeOffset = from.redstoneTime - into.redstoneTime;
+ // entities
+ for (final ServerPlayer player : from.localPlayers) {
+ into.localPlayers.add(player);
+ }
+ for (final Entity entity : from.allEntities) {
+ into.allEntities.add(entity);
+ entity.updateTicks(fromTickOffset, fromRedstoneTimeOffset);
+ }
+ for (final Iterator<Entity> iterator = from.entityTickList.unsafeIterator(); iterator.hasNext();) {
+ into.entityTickList.add(iterator.next());
+ }
+ for (final Iterator<Mob> iterator = from.navigatingMobs.unsafeIterator(); iterator.hasNext();) {
+ into.navigatingMobs.add(iterator.next());
+ }
+ // block ticking
+ into.blockEvents.addAll(from.blockEvents);
+ // ticklists use game time
+ from.blockLevelTicks.merge(into.blockLevelTicks, fromRedstoneTimeOffset);
+ from.fluidLevelTicks.merge(into.fluidLevelTicks, fromRedstoneTimeOffset);
+
+ // tile entity ticking
+ for (final TickingBlockEntity tileEntityWrapped : from.pendingBlockEntityTickers) {
+ into.pendingBlockEntityTickers.add(tileEntityWrapped);
+ final BlockEntity tileEntity = tileEntityWrapped.getTileEntity();
+ if (tileEntity != null) {
+ tileEntity.updateTicks(fromTickOffset, fromRedstoneTimeOffset);
+ }
+ }
+ for (final TickingBlockEntity tileEntityWrapped : from.blockEntityTickers) {
+ into.blockEntityTickers.add(tileEntityWrapped);
+ final BlockEntity tileEntity = tileEntityWrapped.getTileEntity();
+ if (tileEntity != null) {
+ tileEntity.updateTicks(fromTickOffset, fromRedstoneTimeOffset);
+ }
+ }
+
+ // ticking chunks
+ for (final Iterator<LevelChunk> iterator = from.entityTickingChunks.unsafeIterator(); iterator.hasNext();) {
+ into.entityTickingChunks.add(iterator.next());
+ }
+ // redstone torches
+ if (from.redstoneUpdateInfos != null && !from.redstoneUpdateInfos.isEmpty()) {
+ if (into.redstoneUpdateInfos == null) {
+ into.redstoneUpdateInfos = new ArrayDeque<>();
+ }
+ for (final net.minecraft.world.level.block.RedstoneTorchBlock.Toggle info : from.redstoneUpdateInfos) {
+ info.offsetTime(fromRedstoneTimeOffset);
+ into.redstoneUpdateInfos.add(info);
+ }
+ }
+ // light chunks being worked on
+ into.chunksBeingWorkedOn.putAll(from.chunksBeingWorkedOn);
+ // mob spawning
+ into.catSpawnerNextTick = Math.max(from.catSpawnerNextTick, into.catSpawnerNextTick);
+ into.patrolSpawnerNextTick = Math.max(from.patrolSpawnerNextTick, into.patrolSpawnerNextTick);
+ into.phantomSpawnerNextTick = Math.max(from.phantomSpawnerNextTick, into.phantomSpawnerNextTick);
+ if (from.wanderingTraderTickDelay != Integer.MIN_VALUE && into.wanderingTraderTickDelay != Integer.MIN_VALUE) {
+ into.wanderingTraderTickDelay = Math.max(from.wanderingTraderTickDelay, into.wanderingTraderTickDelay);
+ into.wanderingTraderSpawnDelay = Math.max(from.wanderingTraderSpawnDelay, into.wanderingTraderSpawnDelay);
+ into.wanderingTraderSpawnChance = Math.max(from.wanderingTraderSpawnChance, into.wanderingTraderSpawnChance);
+ }
+ }
+
+ @Override
+ public void split(final RegionizedWorldData from, final int chunkToRegionShift,
+ final Long2ReferenceOpenHashMap<RegionizedWorldData> regionToData,
+ final ReferenceOpenHashSet<RegionizedWorldData> dataSet) {
+ // connections
+ for (final Connection conn : from.connections) {
+ final ServerPlayer player = conn.getPlayer();
+ final ChunkPos pos = player.chunkPosition();
+ // Note: It is impossible for an entity in the world to _not_ be in an entity chunk, which means
+ // the chunk holder must _exist_, and so the region section exists.
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .connections.add(conn);
+ }
+ // entities
+ for (final ServerPlayer player : from.localPlayers) {
+ final ChunkPos pos = player.chunkPosition();
+ // Note: It is impossible for an entity in the world to _not_ be in an entity chunk, which means
+ // the chunk holder must _exist_, and so the region section exists.
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .localPlayers.add(player);
+ }
+ for (final Entity entity : from.allEntities) {
+ final ChunkPos pos = entity.chunkPosition();
+ // Note: It is impossible for an entity in the world to _not_ be in an entity chunk, which means
+ // the chunk holder must _exist_, and so the region section exists.
+ final RegionizedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift));
+ into.allEntities.add(entity);
+ // Note: entityTickList is a subset of allEntities
+ if (from.entityTickList.contains(entity)) {
+ into.entityTickList.add(entity);
+ }
+ // Note: navigatingMobs is a subset of allEntities
+ if (entity instanceof Mob mob && from.navigatingMobs.contains(mob)) {
+ into.navigatingMobs.add(mob);
+ }
+ }
+ // block ticking
+ for (final BlockEventData blockEventData : from.blockEvents) {
+ final BlockPos pos = blockEventData.pos();
+ final int chunkX = pos.getX() >> 4;
+ final int chunkZ = pos.getZ() >> 4;
+
+ final RegionizedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift));
+ // Unlike entities, the chunk holder is not guaranteed to exist for block events, because the block events
+ // is just some list. So if it unloads, I guess it's just lost.
+ if (into != null) {
+ into.blockEvents.add(blockEventData);
+ }
+ }
+
+ final Long2ReferenceOpenHashMap<LevelTicks<Block>> levelTicksBlockRegionData = new Long2ReferenceOpenHashMap<>(regionToData.size(), 0.75f);
+ final Long2ReferenceOpenHashMap<LevelTicks<Fluid>> levelTicksFluidRegionData = new Long2ReferenceOpenHashMap<>(regionToData.size(), 0.75f);
+
+ for (final Iterator<Long2ReferenceMap.Entry<RegionizedWorldData>> iterator = regionToData.long2ReferenceEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ReferenceMap.Entry<RegionizedWorldData> entry = iterator.next();
+ final long key = entry.getLongKey();
+ final RegionizedWorldData worldData = entry.getValue();
+
+ levelTicksBlockRegionData.put(key, worldData.blockLevelTicks);
+ levelTicksFluidRegionData.put(key, worldData.fluidLevelTicks);
+ }
+
+ from.blockLevelTicks.split(chunkToRegionShift, levelTicksBlockRegionData);
+ from.fluidLevelTicks.split(chunkToRegionShift, levelTicksFluidRegionData);
+
+ // tile entity ticking
+ for (final TickingBlockEntity tileEntity : from.pendingBlockEntityTickers) {
+ final BlockPos pos = tileEntity.getPos();
+ final int chunkX = pos.getX() >> 4;
+ final int chunkZ = pos.getZ() >> 4;
+
+ final RegionizedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift));
+ if (into != null) {
+ into.pendingBlockEntityTickers.add(tileEntity);
+ } // else: when a chunk unloads, it does not actually _remove_ the tile entity from the list, it just gets
+ // marked as removed. So if there is no section, it's probably removed!
+ }
+ for (final TickingBlockEntity tileEntity : from.blockEntityTickers) {
+ final BlockPos pos = tileEntity.getPos();
+ final int chunkX = pos.getX() >> 4;
+ final int chunkZ = pos.getZ() >> 4;
+
+ final RegionizedWorldData into = regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift));
+ if (into != null) {
+ into.blockEntityTickers.add(tileEntity);
+ } // else: when a chunk unloads, it does not actually _remove_ the tile entity from the list, it just gets
+ // marked as removed. So if there is no section, it's probably removed!
+ }
+ // time
+ for (final RegionizedWorldData regionizedWorldData : dataSet) {
+ regionizedWorldData.redstoneTime = from.redstoneTime;
+ }
+ // ticking chunks
+ for (final Iterator<LevelChunk> iterator = from.entityTickingChunks.unsafeIterator(); iterator.hasNext();) {
+ final LevelChunk levelChunk = iterator.next();
+ final ChunkPos pos = levelChunk.getPos();
+
+ // Impossible for get() to return null, as the chunk is entity ticking - thus the chunk holder is loaded
+ regionToData.get(CoordinateUtils.getChunkKey(pos.x >> chunkToRegionShift, pos.z >> chunkToRegionShift))
+ .entityTickingChunks.add(levelChunk);
+ }
+ // redstone torches
+ if (from.redstoneUpdateInfos != null && !from.redstoneUpdateInfos.isEmpty()) {
+ for (final net.minecraft.world.level.block.RedstoneTorchBlock.Toggle info : from.redstoneUpdateInfos) {
+ final BlockPos pos = info.pos;
+
+ final RegionizedWorldData worldData = regionToData.get(CoordinateUtils.getChunkKey((pos.getX() >> 4) >> chunkToRegionShift, (pos.getZ() >> 4) >> chunkToRegionShift));
+ if (worldData != null) {
+ if (worldData.redstoneUpdateInfos == null) {
+ worldData.redstoneUpdateInfos = new ArrayDeque<>();
+ }
+ worldData.redstoneUpdateInfos.add(info);
+ } // else: chunk unloaded
+ }
+ }
+ // light chunks being worked on
+ for (final Iterator<Long2IntOpenHashMap.Entry> iterator = from.chunksBeingWorkedOn.long2IntEntrySet().fastIterator(); iterator.hasNext();) {
+ final Long2IntOpenHashMap.Entry entry = iterator.next();
+ final long pos = entry.getLongKey();
+ final int chunkX = CoordinateUtils.getChunkX(pos);
+ final int chunkZ = CoordinateUtils.getChunkZ(pos);
+ final int value = entry.getIntValue();
+
+ // should never be null, as it is a reference counter for ticket
+ regionToData.get(CoordinateUtils.getChunkKey(chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift)).chunksBeingWorkedOn.put(pos, value);
+ }
+ // mob spawning
+ for (final RegionizedWorldData regionizedWorldData : dataSet) {
+ regionizedWorldData.catSpawnerNextTick = from.catSpawnerNextTick;
+ regionizedWorldData.patrolSpawnerNextTick = from.patrolSpawnerNextTick;
+ regionizedWorldData.phantomSpawnerNextTick = from.phantomSpawnerNextTick;
+ regionizedWorldData.wanderingTraderTickDelay = from.wanderingTraderTickDelay;
+ regionizedWorldData.wanderingTraderSpawnChance = from.wanderingTraderSpawnChance;
+ regionizedWorldData.wanderingTraderSpawnDelay = from.wanderingTraderSpawnDelay;
+ regionizedWorldData.villageSiegeState = new VillageSiegeState(); // just re set it, as the spawn pos will be invalid
+ }
+ }
+ };
+
+ public final ServerLevel world;
+
+ private RegionizedServer.WorldLevelData tickData;
+
+ // connections
+ public final List<Connection> connections = new ArrayList<>();
+
+ // misc. fields
+ private boolean isHandlingTick;
+
+ public void setHandlingTick(final boolean to) {
+ this.isHandlingTick = to;
+ }
+
+ public boolean isHandlingTick() {
+ return this.isHandlingTick;
+ }
+
+ // entities
+ private final List<ServerPlayer> localPlayers = new ArrayList<>();
+ private final ReferenceList<Entity> allEntities = new ReferenceList<>();
+ private final IteratorSafeOrderedReferenceSet<Entity> entityTickList = new IteratorSafeOrderedReferenceSet<>();
+ private final IteratorSafeOrderedReferenceSet<Mob> navigatingMobs = new IteratorSafeOrderedReferenceSet<>();
+
+ // block ticking
+ private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents = new ObjectLinkedOpenHashSet<>();
+ private final LevelTicks<Block> blockLevelTicks;
+ private final LevelTicks<Fluid> fluidLevelTicks;
+
+ // tile entity ticking
+ private final List<TickingBlockEntity> pendingBlockEntityTickers = new ArrayList<>();
+ private final List<TickingBlockEntity> blockEntityTickers = new ArrayList<>();
+ private boolean tickingBlockEntities;
+
+ // time
+ private long redstoneTime = 1L;
+
+ public long getRedstoneGameTime() {
+ return this.redstoneTime;
+ }
+
+ public void setRedstoneGameTime(final long to) {
+ this.redstoneTime = to;
+ }
+
+ // ticking chunks
+ private final IteratorSafeOrderedReferenceSet<LevelChunk> entityTickingChunks = new IteratorSafeOrderedReferenceSet<>();
+
+ // Paper/CB api hook misc
+ // don't bother to merge/split these, no point
+ // From ServerLevel
+ public boolean hasPhysicsEvent = true; // Paper
+ public boolean hasEntityMoveEvent = false; // Paper
+ // Paper start - Optimize Hoppers
+ public boolean skipPullModeEventFire = false;
+ public boolean skipPushModeEventFire = false;
+ public boolean skipHopperEvents = false;
+ // Paper end - Optimize Hoppers
+ public long lastMidTickExecuteFailure;
+ public long lastMidTickExecute;
+ // From Level
+ public boolean populating;
+ public final NeighborUpdater neighborUpdater;
+ public boolean preventPoiUpdated = false; // CraftBukkit - SPIGOT-5710
+ public boolean captureBlockStates = false;
+ public boolean captureTreeGeneration = false;
+ public final Map<BlockPos, CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
+ public final Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
+ public List<ItemEntity> captureDrops;
+ // Paper start
+ public int wakeupInactiveRemainingAnimals;
+ public int wakeupInactiveRemainingFlying;
+ public int wakeupInactiveRemainingMonsters;
+ public int wakeupInactiveRemainingVillagers;
+ // Paper end
+ public final TempCollisionList<AABB> tempCollisionList = new TempCollisionList<>();
+ public final TempCollisionList<Entity> tempEntitiesList = new TempCollisionList<>();
+ public int currentPrimedTnt = 0; // Spigot
+ @Nullable
+ @VisibleForDebug
+ public NaturalSpawner.SpawnState lastSpawnState;
+ public boolean shouldSignal = true;
+
+ // not transient
+ public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos;
+ public final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap();
+
+ public static final class TempCollisionList<T> {
+ final UnsafeList<T> list = new UnsafeList<>(64);
+ boolean inUse;
+
+ public UnsafeList<T> get() {
+ if (this.inUse) {
+ return new UnsafeList<>(16);
+ }
+ this.inUse = true;
+ return this.list;
+ }
+
+ public void ret(List<T> list) {
+ if (list != this.list) {
+ return;
+ }
+
+ ((UnsafeList)list).setSize(0);
+ this.inUse = false;
+ }
+
+ public void reset() {
+ this.list.completeReset();
+ }
+ }
+ public void resetCollisionLists() {
+ this.tempCollisionList.reset();
+ this.tempEntitiesList.reset();
+ }
+
+ // Mob spawning
+ private final PooledLinkedHashSets<ServerPlayer> pooledHashSets = new PooledLinkedHashSets<>();
+ public final PlayerAreaMap mobSpawnMap = new PlayerAreaMap(this.pooledHashSets);
+ public int catSpawnerNextTick = 0;
+ public int patrolSpawnerNextTick = 0;
+ public int phantomSpawnerNextTick = 0;
+ public int wanderingTraderTickDelay = Integer.MIN_VALUE;
+ public int wanderingTraderSpawnDelay;
+ public int wanderingTraderSpawnChance;
+ public VillageSiegeState villageSiegeState = new VillageSiegeState();
+
+ public static final class VillageSiegeState {
+ public boolean hasSetupSiege;
+ public VillageSiege.State siegeState = VillageSiege.State.SIEGE_DONE;
+ public int zombiesToSpawn;
+ public int nextSpawnTime;
+ public int spawnX;
+ public int spawnY;
+ public int spawnZ;
+ }
+
+ public RegionizedWorldData(final ServerLevel world) {
+ this.world = world;
+ this.blockLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world.getProfilerSupplier(), world, true);
+ this.fluidLevelTicks = new LevelTicks<>(world::isPositionTickingWithEntitiesLoaded, world.getProfilerSupplier(), world, false);
+ this.neighborUpdater = new CollectingNeighborUpdater(world, world.neighbourUpdateMax);
+
+ // tasks may be drained before the region ticks, so we must set up the tick data early just in case
+ this.updateTickData();
+ }
+
+ public void checkWorld(final Level against) {
+ if (this.world != against) {
+ throw new IllegalStateException("World mismatch: expected " + this.world.getWorld().getName() + " but got " + (against == null ? "null" : against.getWorld().getName()));
+ }
+ }
+
+ public RegionizedServer.WorldLevelData getTickData() {
+ return this.tickData;
+ }
+
+ public void updateTickData() {
+ this.tickData = this.world.tickData;
+ this.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ this.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ this.skipHopperEvents = this.world.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
+ }
+
+ // connections
+ public void tickConnections() {
+ final List<Connection> connections = new ArrayList<>(this.connections);
+ Collections.shuffle(connections);
+ for (final Connection conn : connections) {
+ if (!conn.isConnected()) {
+ conn.handleDisconnection();
+ this.connections.remove(conn);
+ // note: ALL connections HERE have a player
+ final ServerPlayer player = conn.getPlayer();
+ // now that the connection is removed, we can allow this region to die
+ player.getLevel().chunkSource.removeTicketAtLevel(
+ ServerGamePacketListenerImpl.DISCONNECT_TICKET, player.connection.disconnectPos,
+ ChunkHolderManager.MAX_TICKET_LEVEL,
+ player.connection.disconnectTicketId
+ );
+ continue;
+ }
+ if (!this.connections.contains(conn)) {
+ // removed by connection tick?
+ continue;
+ }
+
+ try {
+ conn.tick();
+ } catch (final Exception exception) {
+ if (conn.isMemoryConnection()) {
+ throw new ReportedException(CrashReport.forThrowable(exception, "Ticking memory connection"));
+ }
+
+ LOGGER.warn("Failed to handle packet for {}", io.papermc.paper.configuration.GlobalConfiguration.get().logging.logPlayerIpAddresses ? String.valueOf(conn.getRemoteAddress()) : "<ip address withheld>", exception); // Paper
+ MutableComponent ichatmutablecomponent = Component.literal("Internal server error");
+
+ conn.send(new ClientboundDisconnectPacket(ichatmutablecomponent), PacketSendListener.thenRun(() -> {
+ conn.disconnect(ichatmutablecomponent);
+ }));
+ conn.setReadOnly();
+ continue;
+ }
+ }
+ }
+
+ // entities hooks
+ public Iterable<Entity> getLocalEntities() {
+ return this.allEntities;
+ }
+
+ public Entity[] getLocalEntitiesCopy() {
+ return Arrays.copyOf(this.allEntities.getRawData(), this.allEntities.size(), Entity[].class);
+ }
+
+ public List<ServerPlayer> getLocalPlayers() {
+ return this.localPlayers;
+ }
+
+ public void addEntityTickingEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(entity)) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ this.entityTickList.add(entity);
+ }
+
+ public boolean hasEntityTickingEntity(final Entity entity) {
+ return this.entityTickList.contains(entity);
+ }
+
+ public void removeEntityTickingEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(entity)) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ this.entityTickList.remove(entity);
+ }
+
+ public void forEachTickingEntity(final Consumer<Entity> action) {
+ final IteratorSafeOrderedReferenceSet.Iterator<Entity> iterator = this.entityTickList.iterator();
+ try {
+ while (iterator.hasNext()) {
+ action.accept(iterator.next());
+ }
+ } finally {
+ iterator.finishedIterating();
+ }
+ }
+
+ public void addEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(this.world, entity.chunkPosition())) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ if (this.allEntities.add(entity)) {
+ if (entity instanceof ServerPlayer player) {
+ this.localPlayers.add(player);
+ }
+ }
+ }
+
+ public boolean hasEntity(final Entity entity) {
+ return this.allEntities.contains(entity);
+ }
+
+ public void removeEntity(final Entity entity) {
+ if (!TickThread.isTickThreadFor(entity)) {
+ throw new IllegalArgumentException("Entity " + entity + " is not under this region's control");
+ }
+ if (this.allEntities.remove(entity)) {
+ if (entity instanceof ServerPlayer player) {
+ this.localPlayers.remove(player);
+ }
+ }
+ }
+
+ public void addNavigatingMob(final Mob mob) {
+ if (!TickThread.isTickThreadFor(mob)) {
+ throw new IllegalArgumentException("Entity " + mob + " is not under this region's control");
+ }
+ this.navigatingMobs.add(mob);
+ }
+
+ public void removeNavigatingMob(final Mob mob) {
+ if (!TickThread.isTickThreadFor(mob)) {
+ throw new IllegalArgumentException("Entity " + mob + " is not under this region's control");
+ }
+ this.navigatingMobs.remove(mob);
+ }
+
+ public Iterator<Mob> getNavigatingMobs() {
+ return this.navigatingMobs.unsafeIterator();
+ }
+
+ // block ticking hooks
+ // Since block event data does not require chunk holders to be created for the chunk they reside in,
+ // it's not actually guaranteed that when merging / splitting data that we actually own the data...
+ // Note that we can only ever not own the event data when the chunk unloads, and so I've decided to
+ // make the code easier by simply discarding it in such an event
+ public void pushBlockEvent(final BlockEventData blockEventData) {
+ TickThread.ensureTickThread(this.world, blockEventData.pos(), "Cannot queue block even data async");
+ this.blockEvents.add(blockEventData);
+ }
+
+ public void pushBlockEvents(final Collection<? extends BlockEventData> blockEvents) {
+ for (final BlockEventData blockEventData : blockEvents) {
+ this.pushBlockEvent(blockEventData);
+ }
+ }
+
+ public void removeIfBlockEvents(final Predicate<? super BlockEventData> predicate) {
+ for (final Iterator<BlockEventData> iterator = this.blockEvents.iterator(); iterator.hasNext();) {
+ final BlockEventData blockEventData = iterator.next();
+ if (predicate.test(blockEventData)) {
+ iterator.remove();
+ }
+ }
+ }
+
+ public BlockEventData removeFirstBlockEvent() {
+ BlockEventData ret;
+ while (!this.blockEvents.isEmpty()) {
+ ret = this.blockEvents.removeFirst();
+ if (TickThread.isTickThreadFor(this.world, ret.pos())) {
+ return ret;
+ } // else: chunk must have been unloaded
+ }
+
+ return null;
+ }
+
+ public LevelTicks<Block> getBlockLevelTicks() {
+ return this.blockLevelTicks;
+ }
+
+ public LevelTicks<Fluid> getFluidLevelTicks() {
+ return this.fluidLevelTicks;
+ }
+
+ // tile entity ticking
+ public void addBlockEntityTicker(final TickingBlockEntity ticker) {
+ TickThread.ensureTickThread(this.world, ticker.getPos(), "Tile entity must be owned by current region");
+
+ (this.tickingBlockEntities ? this.pendingBlockEntityTickers : this.blockEntityTickers).add(ticker);
+ }
+
+ public void seTtickingBlockEntities(final boolean to) {
+ this.tickingBlockEntities = true;
+ }
+
+ public List<TickingBlockEntity> getBlockEntityTickers() {
+ return this.blockEntityTickers;
+ }
+
+ public void pushPendingTickingBlockEntities() {
+ if (!this.pendingBlockEntityTickers.isEmpty()) {
+ this.blockEntityTickers.addAll(this.pendingBlockEntityTickers);
+ this.pendingBlockEntityTickers.clear();
+ }
+ }
+
+ // ticking chunks
+ public void addEntityTickingChunks(final LevelChunk levelChunk) {
+ this.entityTickingChunks.add(levelChunk);
+ }
+
+ public void removeEntityTickingChunk(final LevelChunk levelChunk) {
+ this.entityTickingChunks.remove(levelChunk);
+ }
+
+ public IteratorSafeOrderedReferenceSet<LevelChunk> getEntityTickingChunks() {
+ return this.entityTickingChunks;
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/Schedule.java b/src/main/java/io/papermc/paper/threadedregions/Schedule.java
new file mode 100644
index 0000000000000000000000000000000000000000..112d24a93bddf3d81c9176c05340c94ecd1a40a3
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/Schedule.java
@@ -0,0 +1,91 @@
+package io.papermc.paper.threadedregions;
+
+/**
+ * A Schedule is an object that can be used to maintain a periodic schedule for an event of interest.
+ */
+public final class Schedule {
+
+ private long lastPeriod;
+
+ /**
+ * Initialises a schedule with the provided period.
+ * @param firstPeriod The last time an event of interest occurred.
+ * @see #setLastPeriod(long)
+ */
+ public Schedule(final long firstPeriod) {
+ this.lastPeriod = firstPeriod;
+ }
+
+ /**
+ * Updates the last period to the specified value. This call sets the last "time" the event
+ * of interest took place at. Thus, the value returned by {@link #getDeadline(long)} is
+ * the provided time plus the period length provided to {@code getDeadline}.
+ * @param value The value to set the last period to.
+ */
+ public void setLastPeriod(final long value) {
+ this.lastPeriod = value;
+ }
+
+ /**
+ * Returns the last time the event of interest should have taken place.
+ */
+ public long getLastPeriod() {
+ return this.lastPeriod;
+ }
+
+ /**
+ * Returns the number of times the event of interest should have taken place between the last
+ * period and the provided time given the period between each event.
+ * @param periodLength The length of the period between events in ns.
+ * @param time The provided time.
+ */
+ public int getPeriodsAhead(final long periodLength, final long time) {
+ final long difference = time - this.lastPeriod;
+ final int ret = (int)(Math.abs(difference) / periodLength);
+ return difference >= 0 ? ret : -ret;
+ }
+
+ /**
+ * Returns the next starting deadline for the event of interest to take place,
+ * given the provided period length.
+ * @param periodLength The provided period length.
+ */
+ public long getDeadline(final long periodLength) {
+ return this.lastPeriod + periodLength;
+ }
+
+ /**
+ * Adjusts the last period so that the next starting deadline returned is the next period specified,
+ * given the provided period length.
+ * @param nextPeriod The specified next starting deadline.
+ * @param periodLength The specified period length.
+ */
+ public void setNextPeriod(final long nextPeriod, final long periodLength) {
+ this.lastPeriod = nextPeriod - periodLength;
+ }
+
+ /**
+ * Increases the last period by the specified number of periods and period length.
+ * The specified number of periods may be < 0, in which case the last period
+ * will decrease.
+ * @param periods The specified number of periods.
+ * @param periodLength The specified period length.
+ */
+ public void advanceBy(final int periods, final long periodLength) {
+ this.lastPeriod += (long)periods * periodLength;
+ }
+
+ /**
+ * Sets the last period so that it is the specified number of periods ahead
+ * given the specified time and period length.
+ * @param periodsToBeAhead Specified number of periods to be ahead by.
+ * @param periodLength The specified period length.
+ * @param time The specified time.
+ */
+ public void setPeriodsAhead(final int periodsToBeAhead, final long periodLength, final long time) {
+ final int periodsAhead = this.getPeriodsAhead(periodLength, time);
+ final int periodsToAdd = periodsToBeAhead - periodsAhead;
+
+ this.lastPeriod -= (long)periodsToAdd * periodLength;
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TeleportUtils.java b/src/main/java/io/papermc/paper/threadedregions/TeleportUtils.java
new file mode 100644
index 0000000000000000000000000000000000000000..84b4ff07735fb84e28ee8966ffdedb1bb3d07dff
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TeleportUtils.java
@@ -0,0 +1,60 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.completable.Completable;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.phys.Vec3;
+import org.bukkit.Location;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.event.player.PlayerTeleportEvent;
+import java.util.function.Consumer;
+
+public final class TeleportUtils {
+
+ public static void teleport(final Entity from, final boolean useFromRootVehicle, final Entity to, final Float yaw, final Float pitch,
+ final long teleportFlags, final PlayerTeleportEvent.TeleportCause cause, final Consumer<Entity> onComplete) {
+ // retrieve coordinates
+ final Completable<Location> positionCompletable = new Completable<>();
+
+ positionCompletable.addWaiter(
+ (final Location loc, final Throwable thr) -> {
+ if (loc == null) {
+ onComplete.accept(null);
+ return;
+ }
+ final boolean scheduled = from.getBukkitEntity().taskScheduler.schedule(
+ (final Entity realFrom) -> {
+ final Vec3 pos = new Vec3(
+ loc.getX(), loc.getY(), loc.getZ()
+ );
+ (useFromRootVehicle ? realFrom.getRootVehicle() : realFrom).teleportAsync(
+ ((CraftWorld)loc.getWorld()).getHandle(), pos, null, null, null,
+ cause, teleportFlags, onComplete
+ );
+ },
+ (final Entity retired) -> {
+ onComplete.accept(null);
+ },
+ 1L
+ );
+ if (!scheduled) {
+ onComplete.accept(null);
+ }
+ }
+ );
+
+ final boolean scheduled = to.getBukkitEntity().taskScheduler.schedule(
+ (final Entity target) -> {
+ positionCompletable.complete(target.getBukkitEntity().getLocation());
+ },
+ (final Entity retired) -> {
+ onComplete.accept(null);
+ },
+ 1L
+ );
+ if (!scheduled) {
+ onComplete.accept(null);
+ }
+ }
+
+ private TeleportUtils() {}
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java b/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java
new file mode 100644
index 0000000000000000000000000000000000000000..5170b43743ea27a5c2aaee37d76f4e7e730fd808
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/ThreadedRegionizer.java
@@ -0,0 +1,1309 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable;
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import com.destroystokyo.paper.util.SneakyThrow;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.CoordinateUtils;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.longs.LongArrayList;
+import it.unimi.dsi.fastutil.longs.LongComparator;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.core.BlockPos;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.ChunkPos;
+import org.slf4j.Logger;
+import java.lang.invoke.VarHandle;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Iterator;
+import java.util.List;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.concurrent.locks.StampedLock;
+import java.util.function.BooleanSupplier;
+import java.util.function.Consumer;
+
+public final class ThreadedRegionizer<R extends ThreadedRegionizer.ThreadedRegionData<R, S>, S extends ThreadedRegionizer.ThreadedRegionSectionData> {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public final int regionSectionChunkSize;
+ public final int sectionChunkShift;
+ public final int minSectionRecalcCount;
+ public final int emptySectionCreateRadius;
+ public final int regionSectionMergeRadius;
+ public final double maxDeadRegionPercent;
+ public final ServerLevel world;
+
+ private final SWMRLong2ObjectHashTable<ThreadedRegionSection<R, S>> sections = new SWMRLong2ObjectHashTable<>();
+ private final SWMRLong2ObjectHashTable<ThreadedRegion<R, S>> regionsById = new SWMRLong2ObjectHashTable<>();
+ private final RegionCallbacks<R, S> callbacks;
+ private final StampedLock regionLock = new StampedLock();
+ private Thread writeLockOwner;
+
+ /*
+ static final record Operation(String type, int chunkX, int chunkZ) {}
+ private final MultiThreadedQueue<Operation> ops = new MultiThreadedQueue<>();
+ */
+
+ /*
+ * See REGION_LOGIC.md for complete details on what this class is doing
+ */
+
+ public ThreadedRegionizer(final int minSectionRecalcCount, final double maxDeadRegionPercent,
+ final int emptySectionCreateRadius, final int regionSectionMergeRadius,
+ final int regionSectionChunkShift, final ServerLevel world,
+ final RegionCallbacks<R, S> callbacks) {
+ if (emptySectionCreateRadius <= 0) {
+ throw new IllegalStateException("Region section create radius must be > 0");
+ }
+ if (regionSectionMergeRadius <= 0) {
+ throw new IllegalStateException("Region section merge radius must be > 0");
+ }
+ this.regionSectionChunkSize = 1 << regionSectionChunkShift;
+ this.sectionChunkShift = regionSectionChunkShift;
+ this.minSectionRecalcCount = Math.max(2, minSectionRecalcCount);
+ this.maxDeadRegionPercent = maxDeadRegionPercent;
+ this.emptySectionCreateRadius = emptySectionCreateRadius;
+ this.regionSectionMergeRadius = regionSectionMergeRadius;
+ this.world = world;
+ this.callbacks = callbacks;
+ //this.loadTestData();
+ }
+
+ /*
+ private static String substr(String val, String prefix, int from) {
+ int idx = val.indexOf(prefix, from) + prefix.length();
+ int idx2 = val.indexOf(',', idx);
+ if (idx2 == -1) {
+ idx2 = val.indexOf(']', idx);
+ }
+ return val.substring(idx, idx2);
+ }
+
+ private void loadTestData() {
+ if (true) {
+ return;
+ }
+ try {
+ final JsonArray arr = JsonParser.parseReader(new FileReader("test.json")).getAsJsonArray();
+
+ List<Operation> ops = new ArrayList<>();
+
+ for (JsonElement elem : arr) {
+ JsonObject obj = elem.getAsJsonObject();
+ String val = obj.get("value").getAsString();
+
+ String type = substr(val, "type=", 0);
+ String x = substr(val, "chunkX=", 0);
+ String z = substr(val, "chunkZ=", 0);
+
+ ops.add(new Operation(type, Integer.parseInt(x), Integer.parseInt(z)));
+ }
+
+ for (Operation op : ops) {
+ switch (op.type) {
+ case "add": {
+ this.addChunk(op.chunkX, op.chunkZ);
+ break;
+ }
+ case "remove": {
+ this.removeChunk(op.chunkX, op.chunkZ);
+ break;
+ }
+ case "mark_ticking": {
+ this.sections.get(CoordinateUtils.getChunkKey(op.chunkX, op.chunkZ)).region.tryMarkTicking();
+ break;
+ }
+ case "rel_region": {
+ if (this.sections.get(CoordinateUtils.getChunkKey(op.chunkX, op.chunkZ)).region.state == ThreadedRegion.STATE_TICKING) {
+ this.sections.get(CoordinateUtils.getChunkKey(op.chunkX, op.chunkZ)).region.markNotTicking();
+ }
+ break;
+ }
+ }
+ }
+
+ } catch (final Exception ex) {
+ throw new IllegalStateException(ex);
+ }
+ }
+ */
+
+ public void acquireReadLock() {
+ this.regionLock.readLock();
+ }
+
+ public void releaseReadLock() {
+ this.regionLock.tryUnlockRead();
+ }
+
+ private void acquireWriteLock() {
+ final Thread currentThread = Thread.currentThread();
+ if (this.writeLockOwner == currentThread) {
+ throw new IllegalStateException("Cannot recursively operate in the regioniser");
+ }
+ this.regionLock.writeLock();
+ this.writeLockOwner = currentThread;
+ }
+
+ private void releaseWriteLock() {
+ this.writeLockOwner = null;
+ this.regionLock.tryUnlockWrite();
+ }
+
+ private void onRegionCreate(final ThreadedRegion<R, S> region) {
+ final ThreadedRegion<R, S> conflict;
+ if ((conflict = this.regionsById.putIfAbsent(region.id, region)) != null) {
+ throw new IllegalStateException("Region " + region + " is already mapped to " + conflict);
+ }
+ }
+
+ private void onRegionDestroy(final ThreadedRegion<R, S> region) {
+ final ThreadedRegion<R, S> removed = this.regionsById.remove(region.id);
+ if (removed != region) {
+ throw new IllegalStateException("Expected to remove " + region + ", but removed " + removed);
+ }
+ }
+
+ public int getSectionCoordinate(final int chunkCoordinate) {
+ return chunkCoordinate >> this.sectionChunkShift;
+ }
+
+ public long getSectionKey(final BlockPos pos) {
+ return CoordinateUtils.getChunkKey((pos.getX() >> 4) >> this.sectionChunkShift, (pos.getZ() >> 4) >> this.sectionChunkShift);
+ }
+
+ public long getSectionKey(final ChunkPos pos) {
+ return CoordinateUtils.getChunkKey(pos.x >> this.sectionChunkShift, pos.z >> this.sectionChunkShift);
+ }
+
+ public long getSectionKey(final Entity entity) {
+ final ChunkPos pos = entity.chunkPosition();
+ return CoordinateUtils.getChunkKey(pos.x >> this.sectionChunkShift, pos.z >> this.sectionChunkShift);
+ }
+
+ public void computeForAllRegions(final Consumer<? super ThreadedRegion<R, S>> consumer) {
+ this.regionLock.readLock();
+ try {
+ this.regionsById.forEachValue(consumer);
+ } finally {
+ this.regionLock.tryUnlockRead();
+ }
+ }
+
+ public void computeForAllRegionsUnsynchronised(final Consumer<? super ThreadedRegion<R, S>> consumer) {
+ this.regionsById.forEachValue(consumer);
+ }
+
+ public ThreadedRegion<R, S> getRegionAtUnsynchronised(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ final ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+
+ return section == null ? null : section.getRegion();
+ }
+
+ public ThreadedRegion<R, S> getRegionAtSynchronised(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ // try an optimistic read
+ {
+ final long readAttempt = this.regionLock.tryOptimisticRead();
+ final ThreadedRegionSection<R, S> optimisticSection = this.sections.get(sectionKey);
+ final ThreadedRegion<R, S> optimisticRet =
+ optimisticSection == null ? null : optimisticSection.getRegionPlain();
+ if (this.regionLock.validate(readAttempt)) {
+ return optimisticRet;
+ }
+ }
+
+ // failed, fall back to acquiring the lock
+ this.regionLock.readLock();
+ try {
+ final ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+
+ return section == null ? null : section.getRegionPlain();
+ } finally {
+ this.regionLock.tryUnlockRead();
+ }
+ }
+
+ /**
+ * Adds a chunk to the regioniser. Note that it is illegal to add a chunk unless
+ * addChunk has not been called for it or removeChunk has been previously called.
+ *
+ * <p>
+ * Note that it is illegal to additionally call addChunk or removeChunk for the same
+ * region section in parallel.
+ * </p>
+ */
+ public void addChunk(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ // Given that for each section, no addChunk/removeChunk can occur in parallel,
+ // we can avoid the lock IF the section exists AND it has a non-zero chunk count.
+ {
+ final ThreadedRegionSection<R, S> existing = this.sections.get(sectionKey);
+ if (existing != null && !existing.isEmpty()) {
+ existing.addChunk(chunkX, chunkZ);
+ return;
+ } // else: just acquire the write lock
+ }
+
+ this.acquireWriteLock();
+ try {
+ ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+
+ List<ThreadedRegionSection<R, S>> newSections = new ArrayList<>();
+
+ if (section == null) {
+ // no section at all
+ section = new ThreadedRegionSection<>(sectionX, sectionZ, this, chunkX, chunkZ);
+ this.sections.put(sectionKey, section);
+ newSections.add(section);
+ } else {
+ section.addChunk(chunkX, chunkZ);
+ }
+ // due to the fast check from above, we know the section is empty whether we needed to create it or not
+
+ // enforce the adjacency invariant by creating / updating neighbour sections
+ final int createRadius = this.emptySectionCreateRadius;
+ final int searchRadius = createRadius + this.regionSectionMergeRadius;
+ ReferenceOpenHashSet<ThreadedRegion<R, S>> nearbyRegions = null;
+ for (int dx = -searchRadius; dx <= searchRadius; ++dx) {
+ for (int dz = -searchRadius; dz <= searchRadius; ++dz) {
+ if ((dx | dz) == 0) {
+ continue;
+ }
+ final int squareDistance = Math.max(Math.abs(dx), Math.abs(dz));
+ final boolean inCreateRange = squareDistance <= createRadius;
+
+ final int neighbourX = dx + sectionX;
+ final int neighbourZ = dz + sectionZ;
+ final long neighbourKey = CoordinateUtils.getChunkKey(neighbourX, neighbourZ);
+
+ ThreadedRegionSection<R, S> neighbourSection = this.sections.get(neighbourKey);
+
+ if (neighbourSection != null) {
+ if (nearbyRegions == null) {
+ nearbyRegions = new ReferenceOpenHashSet<>(((searchRadius * 2 + 1) * (searchRadius * 2 + 1)) >> 1);
+ }
+ nearbyRegions.add(neighbourSection.getRegionPlain());
+ }
+
+ if (!inCreateRange) {
+ continue;
+ }
+
+ // we need to ensure the section exists
+ if (neighbourSection != null) {
+ // nothing else to do
+ neighbourSection.incrementNonEmptyNeighbours();
+ continue;
+ }
+ neighbourSection = new ThreadedRegionSection<>(neighbourX, neighbourZ, this, 1);
+ if (null != this.sections.put(neighbourKey, neighbourSection)) {
+ throw new IllegalStateException("Failed to insert new section");
+ }
+ newSections.add(neighbourSection);
+ }
+ }
+
+ final ThreadedRegion<R, S> regionOfInterest;
+ final boolean regionOfInterestAlive;
+ if (nearbyRegions == null) {
+ // we can simply create a new region, don't have neighbours to worry about merging into
+ regionOfInterest = new ThreadedRegion<>(this);
+ regionOfInterestAlive = true;
+
+ for (int i = 0, len = newSections.size(); i < len; ++i) {
+ regionOfInterest.addSection(newSections.get(i));
+ }
+
+ // only call create callback after adding sections
+ regionOfInterest.onCreate();
+ } else {
+ // need to merge the regions
+
+ ThreadedRegion<R, S> firstUnlockedRegion = null;
+
+ for (final ThreadedRegion<R, S> region : nearbyRegions) {
+ if (region.isTicking()) {
+ continue;
+ }
+ firstUnlockedRegion = region;
+ break;
+ }
+
+ if (firstUnlockedRegion != null) {
+ regionOfInterest = firstUnlockedRegion;
+ } else {
+ regionOfInterest = new ThreadedRegion<>(this);
+ }
+
+ for (int i = 0, len = newSections.size(); i < len; ++i) {
+ regionOfInterest.addSection(newSections.get(i));
+ }
+
+ // only call create callback after adding sections
+ if (firstUnlockedRegion == null) {
+ regionOfInterest.onCreate();
+ }
+
+ if (firstUnlockedRegion != null && nearbyRegions.size() == 1) {
+ // nothing to do further, no need to merge anything
+ return;
+ }
+
+ // we need to now tell all the other regions to merge into the region we just created,
+ // and to merge all the ones we can immediately
+
+ boolean delayedTrueMerge = false;
+
+ for (final ThreadedRegion<R, S> region : nearbyRegions) {
+ if (region == regionOfInterest) {
+ continue;
+ }
+ // need the relaxed check, as the region may already be
+ // a merge target
+ if (!region.tryKill()) {
+ regionOfInterest.mergeIntoLater(region);
+ delayedTrueMerge = true;
+ } else {
+ region.mergeInto(regionOfInterest);
+ }
+ }
+
+ if (delayedTrueMerge && firstUnlockedRegion != null) {
+ // we need to retire this region, as it can no longer tick
+ if (regionOfInterest.state == ThreadedRegion.STATE_READY) {
+ regionOfInterest.state = ThreadedRegion.STATE_TRANSIENT;
+ this.callbacks.onRegionInactive(regionOfInterest);
+ }
+ }
+
+ // need to set alive if we created it and we didn't delay a merge
+ regionOfInterestAlive = firstUnlockedRegion == null && !delayedTrueMerge && regionOfInterest.mergeIntoLater.isEmpty() && regionOfInterest.expectingMergeFrom.isEmpty();
+ }
+
+ if (regionOfInterestAlive) {
+ regionOfInterest.state = ThreadedRegion.STATE_READY;
+ if (!regionOfInterest.mergeIntoLater.isEmpty() || !regionOfInterest.expectingMergeFrom.isEmpty()) {
+ throw new IllegalStateException("Should not happen on region " + this);
+ }
+ this.callbacks.onRegionActive(regionOfInterest);
+ }
+ } catch (final Throwable throwable) {
+ LOGGER.error("Failed to add chunk (" + chunkX + "," + chunkZ + ")", throwable);
+ SneakyThrow.sneaky(throwable);
+ return; // unreachable
+ } finally {
+ this.releaseWriteLock();
+ }
+ }
+
+ public void removeChunk(final int chunkX, final int chunkZ) {
+ final int sectionX = chunkX >> this.sectionChunkShift;
+ final int sectionZ = chunkZ >> this.sectionChunkShift;
+ final long sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+
+ // Given that for each section, no addChunk/removeChunk can occur in parallel,
+ // we can avoid the lock IF the section exists AND it has a chunk count > 1
+ final ThreadedRegionSection<R, S> section = this.sections.get(sectionKey);
+ if (section == null) {
+ throw new IllegalStateException("Chunk (" + chunkX + "," + chunkZ + ") has no section");
+ }
+ if (!section.hasOnlyOneChunk()) {
+ // chunk will not go empty, so we don't need to acquire the lock
+ section.removeChunk(chunkX, chunkZ);
+ return;
+ }
+
+ this.acquireWriteLock();
+ try {
+ section.removeChunk(chunkX, chunkZ);
+
+ final int searchRadius = this.emptySectionCreateRadius;
+ for (int dx = -searchRadius; dx <= searchRadius; ++dx) {
+ for (int dz = -searchRadius; dz <= searchRadius; ++dz) {
+ if ((dx | dz) == 0) {
+ continue;
+ }
+
+ final int neighbourX = dx + sectionX;
+ final int neighbourZ = dz + sectionZ;
+ final long neighbourKey = CoordinateUtils.getChunkKey(neighbourX, neighbourZ);
+
+ final ThreadedRegionSection<R, S> neighbourSection = this.sections.get(neighbourKey);
+
+ // should be non-null here always
+ neighbourSection.decrementNonEmptyNeighbours();
+ }
+ }
+ } catch (final Throwable throwable) {
+ LOGGER.error("Failed to add chunk (" + chunkX + "," + chunkZ + ")", throwable);
+ SneakyThrow.sneaky(throwable);
+ return; // unreachable
+ } finally {
+ this.releaseWriteLock();
+ }
+ }
+
+ // must hold regionLock
+ private void onRegionRelease(final ThreadedRegion<R, S> region) {
+ if (!region.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Region " + region + " should not have any regions to merge into!");
+ }
+
+ final boolean hasExpectingMerges = !region.expectingMergeFrom.isEmpty();
+
+ // is this region supposed to merge into any other region?
+ if (hasExpectingMerges) {
+ // merge the regions into this one
+ final ReferenceOpenHashSet<ThreadedRegion<R, S>> expectingMergeFrom = region.expectingMergeFrom.clone();
+ for (final ThreadedRegion<R, S> mergeFrom : expectingMergeFrom) {
+ if (!mergeFrom.tryKill()) {
+ throw new IllegalStateException("Merge from region " + mergeFrom + " should be killable! Trying to merge into " + region);
+ }
+ mergeFrom.mergeInto(region);
+ }
+
+ if (!region.expectingMergeFrom.isEmpty()) {
+ throw new IllegalStateException("Region " + region + " should no longer have merge requests after mering from " + expectingMergeFrom);
+ }
+
+ if (!region.mergeIntoLater.isEmpty()) {
+ // There is another nearby ticking region that we need to merge into
+ region.state = ThreadedRegion.STATE_TRANSIENT;
+ this.callbacks.onRegionInactive(region);
+ // return to avoid removing dead sections or splitting, these actions will be performed
+ // by the region we merge into
+ return;
+ }
+ }
+
+ // now check whether we need to recalculate regions
+ final boolean removeDeadSections = hasExpectingMerges || region.hasNoAliveSections()
+ || (region.sectionByKey.size() >= this.minSectionRecalcCount && region.getDeadSectionPercent() >= this.maxDeadRegionPercent);
+ final boolean removedDeadSections = removeDeadSections && !region.deadSections.isEmpty();
+ if (removeDeadSections) {
+ // kill dead sections
+ for (final ThreadedRegionSection<R, S> deadSection : region.deadSections) {
+ final long key = CoordinateUtils.getChunkKey(deadSection.sectionX, deadSection.sectionZ);
+
+ if (!deadSection.isEmpty()) {
+ throw new IllegalStateException("Dead section '" + deadSection.toStringWithRegion() + "' is marked dead but has chunks!");
+ }
+ if (deadSection.hasNonEmptyNeighbours()) {
+ throw new IllegalStateException("Dead section '" + deadSection.toStringWithRegion() + "' is marked dead but has non-empty neighbours!");
+ }
+ if (!region.sectionByKey.remove(key, deadSection)) {
+ throw new IllegalStateException("Region " + region + " has inconsistent state, it should contain section " + deadSection);
+ }
+ if (this.sections.remove(key) != deadSection) {
+ throw new IllegalStateException("Cannot remove dead section '" +
+ deadSection.toStringWithRegion() + "' from section state! State at section coordinate: " + this.sections.get(key));
+ }
+ }
+ region.deadSections.clear();
+ }
+
+ // if we removed dead sections, we should check if the region can be split into smaller ones
+ // otherwise, the region remains alive
+ if (!removedDeadSections) {
+ // didn't remove dead sections, don't check for split
+ region.state = ThreadedRegion.STATE_READY;
+ if (!region.expectingMergeFrom.isEmpty() || !region.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Illegal state " + region);
+ }
+ return;
+ }
+
+ // first, we need to build copy of coordinate->section map of all sections in recalculate
+ final Long2ReferenceOpenHashMap<ThreadedRegionSection<R, S>> recalculateSections = region.sectionByKey.clone();
+
+ if (recalculateSections.isEmpty()) {
+ // looks like the region's sections were all dead, and now there is no region at all
+ region.state = ThreadedRegion.STATE_DEAD;
+ region.onRemove(true);
+ return;
+ }
+
+ // merge radius is max, since recalculateSections includes the dead or empty sections
+ final int mergeRadius = Math.max(this.regionSectionMergeRadius, this.emptySectionCreateRadius);
+
+ final List<List<ThreadedRegionSection<R, S>>> newRegions = new ArrayList<>();
+ while (!recalculateSections.isEmpty()) {
+ // select any section, then BFS around it to find all of its neighbours to form a region
+ // once no more neighbours are found, the region is complete
+ final List<ThreadedRegionSection<R, S>> currRegion = new ArrayList<>();
+ final Iterator<ThreadedRegionSection<R, S>> firstIterator = recalculateSections.values().iterator();
+
+ currRegion.add(firstIterator.next());
+ firstIterator.remove();
+ search_loop:
+ for (int idx = 0; idx < currRegion.size(); ++idx) {
+ final ThreadedRegionSection<R, S> curr = currRegion.get(idx);
+ final int centerX = curr.sectionX;
+ final int centerZ = curr.sectionZ;
+
+ // find neighbours in radius
+ for (int dz = -mergeRadius; dz <= mergeRadius; ++dz) {
+ for (int dx = -mergeRadius; dx <= mergeRadius; ++dx) {
+ if ((dx | dz) == 0) {
+ continue;
+ }
+
+ final ThreadedRegionSection<R, S> section = recalculateSections.remove(CoordinateUtils.getChunkKey(dx + centerX, dz + centerZ));
+ if (section == null) {
+ continue;
+ }
+
+ currRegion.add(section);
+
+ if (recalculateSections.isEmpty()) {
+ // no point in searching further
+ break search_loop;
+ }
+ }
+ }
+ }
+
+ newRegions.add(currRegion);
+ }
+
+ // now we have split the regions into separate parts, we can split recalculate
+
+ if (newRegions.size() == 1) {
+ // no need to split anything, we're done here
+ region.state = ThreadedRegion.STATE_READY;
+ if (!region.expectingMergeFrom.isEmpty() || !region.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Illegal state " + region);
+ }
+ return;
+ }
+
+ // need to split the region, so we need to kill the old one first
+ region.state = ThreadedRegion.STATE_DEAD;
+ region.onRemove(true);
+
+ // create new regions
+ final Long2ReferenceOpenHashMap<ThreadedRegion<R, S>> newRegionsMap = new Long2ReferenceOpenHashMap<>();
+ final ReferenceOpenHashSet<ThreadedRegion<R, S>> newRegionsSet = new ReferenceOpenHashSet<>();
+
+ for (final List<ThreadedRegionSection<R, S>> sections : newRegions) {
+ final ThreadedRegion<R, S> newRegion = new ThreadedRegion<>(this);
+ newRegionsSet.add(newRegion);
+
+ for (final ThreadedRegionSection<R, S> section : sections) {
+ section.setRegionRelease(null);
+ newRegion.addSection(section);
+ final ThreadedRegion<R, S> curr = newRegionsMap.putIfAbsent(section.sectionKey, newRegion);
+ if (curr != null) {
+ throw new IllegalStateException("Expected no region at " + section + ", but got " + curr + ", should have put " + newRegion);
+ }
+ }
+ }
+
+ region.split(newRegionsMap, newRegionsSet);
+
+ // only after invoking data callbacks
+
+ for (final ThreadedRegion<R, S> newRegion : newRegionsSet) {
+ newRegion.state = ThreadedRegion.STATE_READY;
+ if (!newRegion.expectingMergeFrom.isEmpty() || !newRegion.mergeIntoLater.isEmpty()) {
+ throw new IllegalStateException("Illegal state " + newRegion);
+ }
+ newRegion.onCreate();
+ this.callbacks.onRegionActive(newRegion);
+ }
+ }
+
+ public static final class ThreadedRegion<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ private static final AtomicLong REGION_ID_GENERATOR = new AtomicLong();
+
+ private static final int STATE_TRANSIENT = 0;
+ private static final int STATE_READY = 1;
+ private static final int STATE_TICKING = 2;
+ private static final int STATE_DEAD = 3;
+
+ public final long id;
+
+ private int state;
+
+ private final Long2ReferenceOpenHashMap<ThreadedRegionSection<R, S>> sectionByKey = new Long2ReferenceOpenHashMap<>();
+ private final ReferenceOpenHashSet<ThreadedRegionSection<R, S>> deadSections = new ReferenceOpenHashSet<>();
+
+ public final ThreadedRegionizer<R, S> regioniser;
+
+ private final R data;
+
+ private final ReferenceOpenHashSet<ThreadedRegion<R, S>> mergeIntoLater = new ReferenceOpenHashSet<>();
+ private final ReferenceOpenHashSet<ThreadedRegion<R, S>> expectingMergeFrom = new ReferenceOpenHashSet<>();
+
+ public ThreadedRegion(final ThreadedRegionizer<R, S> regioniser) {
+ this.regioniser = regioniser;
+ this.id = REGION_ID_GENERATOR.getAndIncrement();
+ this.state = STATE_TRANSIENT;
+ this.data = regioniser.callbacks.createNewData(this);
+ }
+
+ public LongArrayList getOwnedSections() {
+ final boolean lock = this.regioniser.writeLockOwner != Thread.currentThread();
+ if (lock) {
+ this.regioniser.regionLock.readLock();
+ }
+ try {
+ final LongArrayList ret = new LongArrayList(this.sectionByKey.size());
+ ret.addAll(this.sectionByKey.keySet());
+
+ return ret;
+ } finally {
+ if (lock) {
+ this.regioniser.regionLock.tryUnlockRead();
+ }
+ }
+ }
+
+ public LongArrayList getOwnedChunks() {
+ final boolean lock = this.regioniser.writeLockOwner != Thread.currentThread();
+ if (lock) {
+ this.regioniser.regionLock.readLock();
+ }
+ try {
+ final LongArrayList ret = new LongArrayList();
+ for (final ThreadedRegionSection<R, S> section : this.sectionByKey.values()) {
+ ret.addAll(section.getChunks());
+ }
+
+ return ret;
+ } finally {
+ if (lock) {
+ this.regioniser.regionLock.tryUnlockRead();
+ }
+ }
+ }
+
+ public Long getCenterSection() {
+ final LongArrayList sections = this.getOwnedSections();
+
+ final LongComparator comparator = (final long k1, final long k2) -> {
+ final int x1 = CoordinateUtils.getChunkX(k1);
+ final int x2 = CoordinateUtils.getChunkX(k2);
+
+ final int z1 = CoordinateUtils.getChunkZ(x1);
+ final int z2 = CoordinateUtils.getChunkZ(x2);
+
+ final int zCompare = Integer.compare(z1, z2);
+ if (zCompare != 0) {
+ return zCompare;
+ }
+
+ return Integer.compare(x1, x2);
+ };
+
+ // note: regions don't always have a chunk section at this point, because the region may have been killed
+ if (sections.isEmpty()) {
+ return null;
+ }
+
+ sections.sort(comparator);
+
+ return Long.valueOf(sections.getLong(sections.size() >> 1));
+ }
+
+ public ChunkPos getCenterChunk() {
+ final LongArrayList chunks = this.getOwnedChunks();
+
+ final LongComparator comparator = (final long k1, final long k2) -> {
+ final int x1 = CoordinateUtils.getChunkX(k1);
+ final int x2 = CoordinateUtils.getChunkX(k2);
+
+ final int z1 = CoordinateUtils.getChunkZ(k1);
+ final int z2 = CoordinateUtils.getChunkZ(k2);
+
+ final int zCompare = Integer.compare(z1, z2);
+ if (zCompare != 0) {
+ return zCompare;
+ }
+
+ return Integer.compare(x1, x2);
+ };
+ chunks.sort(comparator);
+
+ // note: regions don't always have a chunk at this point, because the region may have been killed
+ if (chunks.isEmpty()) {
+ return null;
+ }
+
+ final long middle = chunks.getLong(chunks.size() >> 1);
+
+ return new ChunkPos(CoordinateUtils.getChunkX(middle), CoordinateUtils.getChunkZ(middle));
+ }
+
+ private void onCreate() {
+ this.regioniser.onRegionCreate(this);
+ this.regioniser.callbacks.onRegionCreate(this);
+ }
+
+ private void onRemove(final boolean wasActive) {
+ if (wasActive) {
+ this.regioniser.callbacks.onRegionInactive(this);
+ }
+ this.regioniser.callbacks.onRegionDestroy(this);
+ this.regioniser.onRegionDestroy(this);
+ }
+
+ private final boolean hasNoAliveSections() {
+ return this.deadSections.size() == this.sectionByKey.size();
+ }
+
+ private final double getDeadSectionPercent() {
+ return (double)this.deadSections.size() / (double)this.sectionByKey.size();
+ }
+
+ private void split(final Long2ReferenceOpenHashMap<ThreadedRegion<R, S>> into, final ReferenceOpenHashSet<ThreadedRegion<R, S>> regions) {
+ if (this.data != null) {
+ this.data.split(this.regioniser, into, regions);
+ }
+ }
+
+ private void mergeInto(final ThreadedRegion<R, S> mergeTarget) {
+ if (this == mergeTarget) {
+ throw new IllegalStateException("Cannot merge a region onto itself");
+ }
+ if (!this.isDead()) {
+ throw new IllegalStateException("Source region is not dead! Source " + this + ", target " + mergeTarget);
+ } else if (mergeTarget.isDead()) {
+ throw new IllegalStateException("Target region is dead! Source " + this + ", target " + mergeTarget);
+ }
+
+ for (final ThreadedRegionSection<R, S> section : this.sectionByKey.values()) {
+ section.setRegionRelease(null);
+ mergeTarget.addSection(section);
+ }
+ for (final ThreadedRegionSection<R, S> deadSection : this.deadSections) {
+ if (this.sectionByKey.get(deadSection.sectionKey) != deadSection) {
+ throw new IllegalStateException("Source region does not even contain its own dead sections! Missing " + deadSection + " from region " + this);
+ }
+ if (!mergeTarget.deadSections.add(deadSection)) {
+ throw new IllegalStateException("Merge target contains dead section from source! Has " + deadSection + " from region " + this);
+ }
+ }
+
+ // forward merge expectations
+ for (final ThreadedRegion<R, S> region : this.expectingMergeFrom) {
+ if (!region.mergeIntoLater.remove(this)) {
+ throw new IllegalStateException("Region " + region + " was not supposed to merge into " + this + "?");
+ }
+ if (region != mergeTarget) {
+ region.mergeIntoLater(mergeTarget);
+ }
+ }
+
+ // forward merge into
+ for (final ThreadedRegion<R, S> region : this.mergeIntoLater) {
+ if (!region.expectingMergeFrom.remove(this)) {
+ throw new IllegalStateException("Region " + this + " was not supposed to merge into " + region + "?");
+ }
+ if (region != mergeTarget) {
+ mergeTarget.mergeIntoLater(region);
+ }
+ }
+
+ // finally, merge data
+ if (this.data != null) {
+ this.data.mergeInto(mergeTarget);
+ }
+ }
+
+ private void mergeIntoLater(final ThreadedRegion<R, S> region) {
+ if (region.isDead()) {
+ throw new IllegalStateException("Trying to merge later into a dead region: " + region);
+ }
+ final boolean add1, add2;
+ if ((add1 = this.mergeIntoLater.add(region)) != (add2 = region.expectingMergeFrom.add(this))) {
+ throw new IllegalStateException("Inconsistent state between target merge " + region + " and this " + this + ": add1,add2:" + add1 + "," + add2);
+ }
+ }
+
+ private boolean tryKill() {
+ switch (this.state) {
+ case STATE_TRANSIENT: {
+ this.state = STATE_DEAD;
+ this.onRemove(false);
+ return true;
+ }
+ case STATE_READY: {
+ this.state = STATE_DEAD;
+ this.onRemove(true);
+ return true;
+ }
+ case STATE_TICKING: {
+ return false;
+ }
+ case STATE_DEAD: {
+ throw new IllegalStateException("Already dead");
+ }
+ default: {
+ throw new IllegalStateException("Unknown state: " + this.state);
+ }
+ }
+ }
+
+ private boolean isDead() {
+ return this.state == STATE_DEAD;
+ }
+
+ private boolean isTicking() {
+ return this.state == STATE_TICKING;
+ }
+
+ private void removeDeadSection(final ThreadedRegionSection<R, S> section) {
+ this.deadSections.remove(section);
+ }
+
+ private void addDeadSection(final ThreadedRegionSection<R, S> section) {
+ this.deadSections.add(section);
+ }
+
+ private void addSection(final ThreadedRegionSection<R, S> section) {
+ if (section.getRegionPlain() != null) {
+ throw new IllegalStateException("Section already has region");
+ }
+ if (this.sectionByKey.putIfAbsent(section.sectionKey, section) != null) {
+ throw new IllegalStateException("Already have section " + section + ", mapped to " + this.sectionByKey.get(section.sectionKey));
+ }
+ section.setRegionRelease(this);
+ }
+
+ public R getData() {
+ return this.data;
+ }
+
+ public boolean tryMarkTicking(final BooleanSupplier abort) {
+ this.regioniser.acquireWriteLock();
+ try {
+ if (this.state != STATE_READY || abort.getAsBoolean()) {
+ return false;
+ }
+
+ if (!this.mergeIntoLater.isEmpty() || !this.expectingMergeFrom.isEmpty()) {
+ throw new IllegalStateException("Region " + this + " should not be ready");
+ }
+
+ this.state = STATE_TICKING;
+ return true;
+ } finally {
+ this.regioniser.releaseWriteLock();
+ }
+ }
+
+ public boolean markNotTicking() {
+ this.regioniser.acquireWriteLock();
+ try {
+ if (this.state != STATE_TICKING) {
+ throw new IllegalStateException("Attempting to release non-locked state");
+ }
+
+ this.regioniser.onRegionRelease(this);
+
+ return this.state == STATE_READY;
+ } catch (final Throwable throwable) {
+ LOGGER.error("Failed to acquire region " + this, throwable);
+ SneakyThrow.sneaky(throwable);
+ return false; // unreachable
+ } finally {
+ this.regioniser.releaseWriteLock();
+ }
+ }
+
+ @Override
+ public String toString() {
+ final StringBuilder ret = new StringBuilder(128);
+
+ ret.append("ThreadedRegion{");
+ ret.append("state=").append(this.state).append(',');
+ // To avoid recursion in toString, maybe fix later?
+ //ret.append("mergeIntoLater=").append(this.mergeIntoLater).append(',');
+ //ret.append("expectingMergeFrom=").append(this.expectingMergeFrom).append(',');
+
+ ret.append("sectionCount=").append(this.sectionByKey.size()).append(',');
+ ret.append("sections=[");
+ for (final Iterator<ThreadedRegionSection<R, S>> iterator = this.sectionByKey.values().iterator(); iterator.hasNext();) {
+ final ThreadedRegionSection<R, S> section = iterator.next();
+
+ ret.append(section.toString());
+ if (iterator.hasNext()) {
+ ret.append(',');
+ }
+ }
+ ret.append(']');
+
+ ret.append('}');
+ return ret.toString();
+ }
+ }
+
+ public static final class ThreadedRegionSection<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ public final int sectionX;
+ public final int sectionZ;
+ public final long sectionKey;
+ private final long[] chunksBitset;
+ private int chunkCount;
+ private int nonEmptyNeighbours;
+
+ private ThreadedRegion<R, S> region;
+ private static final VarHandle REGION_HANDLE = ConcurrentUtil.getVarHandle(ThreadedRegionSection.class, "region", ThreadedRegion.class);
+
+ public final ThreadedRegionizer<R, S> regioniser;
+
+ private final int regionChunkShift;
+ private final int regionChunkMask;
+
+ private final S data;
+
+ private ThreadedRegion<R, S> getRegionPlain() {
+ return (ThreadedRegion<R, S>)REGION_HANDLE.get(this);
+ }
+
+ private ThreadedRegion<R, S> getRegionAcquire() {
+ return (ThreadedRegion<R, S>)REGION_HANDLE.getAcquire(this);
+ }
+
+ private void setRegionRelease(final ThreadedRegion<R, S> value) {
+ REGION_HANDLE.setRelease(this, value);
+ }
+
+ // creates an empty section with zero non-empty neighbours
+ private ThreadedRegionSection(final int sectionX, final int sectionZ, final ThreadedRegionizer<R, S> regioniser) {
+ this.sectionX = sectionX;
+ this.sectionZ = sectionZ;
+ this.sectionKey = CoordinateUtils.getChunkKey(sectionX, sectionZ);
+ this.chunksBitset = new long[Math.max(1, regioniser.regionSectionChunkSize * regioniser.regionSectionChunkSize / Long.SIZE)];
+ this.regioniser = regioniser;
+ this.regionChunkShift = regioniser.sectionChunkShift;
+ this.regionChunkMask = regioniser.regionSectionChunkSize - 1;
+ this.data = regioniser.callbacks
+ .createNewSectionData(sectionX, sectionZ, this.regionChunkShift);
+ }
+
+ // creates a section with an initial chunk with zero non-empty neighbours
+ private ThreadedRegionSection(final int sectionX, final int sectionZ, final ThreadedRegionizer<R, S> regioniser,
+ final int chunkXInit, final int chunkZInit) {
+ this(sectionX, sectionZ, regioniser);
+
+ final int initIndex = this.getChunkIndex(chunkXInit, chunkZInit);
+ this.chunkCount = 1;
+ this.chunksBitset[initIndex >>> 6] = 1L << (initIndex & (Long.SIZE - 1)); // index / Long.SIZE
+ }
+
+ // creates an empty section with the specified number of non-empty neighbours
+ private ThreadedRegionSection(final int sectionX, final int sectionZ, final ThreadedRegionizer<R, S> regioniser,
+ final int nonEmptyNeighbours) {
+ this(sectionX, sectionZ, regioniser);
+
+ this.nonEmptyNeighbours = nonEmptyNeighbours;
+ }
+
+ public LongArrayList getChunks() {
+ final LongArrayList ret = new LongArrayList();
+
+ if (this.chunkCount == 0) {
+ return ret;
+ }
+
+ final int shift = this.regionChunkShift;
+ final int mask = this.regionChunkMask;
+ final int offsetX = this.sectionX << shift;
+ final int offsetZ = this.sectionZ << shift;
+
+ final long[] bitset = this.chunksBitset;
+ for (int arrIdx = 0, arrLen = bitset.length; arrIdx < arrLen; ++arrIdx) {
+ long value = bitset[arrIdx];
+
+ for (int i = 0, bits = Long.bitCount(value); i < bits; ++i) {
+ final int valueIdx = Long.numberOfTrailingZeros(value);
+ value ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(value);
+
+ final int idx = valueIdx | (arrIdx << 6);
+
+ final int localX = idx & mask;
+ final int localZ = (idx >>> shift) & mask;
+
+ ret.add(CoordinateUtils.getChunkKey(localX | offsetX, localZ | offsetZ));
+ }
+ }
+
+ return ret;
+ }
+
+ private boolean isEmpty() {
+ return this.chunkCount == 0;
+ }
+
+ private boolean hasOnlyOneChunk() {
+ return this.chunkCount == 1;
+ }
+
+ public boolean hasNonEmptyNeighbours() {
+ return this.nonEmptyNeighbours != 0;
+ }
+
+ /**
+ * Returns the section data associated with this region section. May be {@code null}.
+ */
+ public S getData() {
+ return this.data;
+ }
+
+ /**
+ * Returns the region that owns this section. Unsynchronised access may produce outdateed or transient results.
+ */
+ public ThreadedRegion<R, S> getRegion() {
+ return this.getRegionAcquire();
+ }
+
+ private int getChunkIndex(final int chunkX, final int chunkZ) {
+ return (chunkX & this.regionChunkMask) | ((chunkZ & this.regionChunkMask) << this.regionChunkShift);
+ }
+
+ private void markAlive() {
+ this.getRegionPlain().removeDeadSection(this);
+ }
+
+ private void markDead() {
+ this.getRegionPlain().addDeadSection(this);
+ }
+
+ private void incrementNonEmptyNeighbours() {
+ if (++this.nonEmptyNeighbours == 1 && this.chunkCount == 0) {
+ this.markAlive();
+ }
+ final int createRadius = this.regioniser.emptySectionCreateRadius;
+ if (this.nonEmptyNeighbours >= ((createRadius * 2 + 1) * (createRadius * 2 + 1))) {
+ throw new IllegalStateException("Non empty neighbours exceeded max value for radius " + createRadius);
+ }
+ }
+
+ private void decrementNonEmptyNeighbours() {
+ if (--this.nonEmptyNeighbours == 0 && this.chunkCount == 0) {
+ this.markDead();
+ }
+ if (this.nonEmptyNeighbours < 0) {
+ throw new IllegalStateException("Non empty neighbours reached zero");
+ }
+ }
+
+ /**
+ * Returns whether the chunk was zero. Effectively returns whether the caller needs to create
+ * dead sections / increase non-empty neighbour count for neighbouring sections.
+ */
+ private boolean addChunk(final int chunkX, final int chunkZ) {
+ final int index = this.getChunkIndex(chunkX, chunkZ);
+ final long bitset = this.chunksBitset[index >>> 6]; // index / Long.SIZE
+ final long after = this.chunksBitset[index >>> 6] = bitset | (1L << (index & (Long.SIZE - 1)));
+ if (after == bitset) {
+ throw new IllegalStateException("Cannot add a chunk to a section which already has the chunk! RegionSection: " + this + ", global chunk: " + new ChunkPos(chunkX, chunkZ).toString());
+ }
+ final boolean notEmpty = ++this.chunkCount == 1;
+ if (notEmpty && this.nonEmptyNeighbours == 0) {
+ this.markAlive();
+ }
+ return notEmpty;
+ }
+
+ /**
+ * Returns whether the chunk count is now zero. Effectively returns whether
+ * the caller needs to decrement the neighbour count for neighbouring sections.
+ */
+ private boolean removeChunk(final int chunkX, final int chunkZ) {
+ final int index = this.getChunkIndex(chunkX, chunkZ);
+ final long before = this.chunksBitset[index >>> 6]; // index / Long.SIZE
+ final long bitset = this.chunksBitset[index >>> 6] = before & ~(1L << (index & (Long.SIZE - 1)));
+ if (before == bitset) {
+ throw new IllegalStateException("Cannot remove a chunk from a section which does not have that chunk! RegionSection: " + this + ", global chunk: " + new ChunkPos(chunkX, chunkZ).toString());
+ }
+ final boolean empty = --this.chunkCount == 0;
+ if (empty && this.nonEmptyNeighbours == 0) {
+ this.markDead();
+ }
+ return empty;
+ }
+
+ @Override
+ public String toString() {
+ return "RegionSection{" +
+ "sectionCoordinate=" + new ChunkPos(this.sectionX, this.sectionZ).toString() + "," +
+ "chunkCount=" + this.chunkCount + "," +
+ "chunksBitset=" + toString(this.chunksBitset) + "," +
+ "nonEmptyNeighbours=" + this.nonEmptyNeighbours + "," +
+ "hash=" + this.hashCode() +
+ "}";
+ }
+
+ public String toStringWithRegion() {
+ return "RegionSection{" +
+ "sectionCoordinate=" + new ChunkPos(this.sectionX, this.sectionZ).toString() + "," +
+ "chunkCount=" + this.chunkCount + "," +
+ "chunksBitset=" + toString(this.chunksBitset) + "," +
+ "hash=" + this.hashCode() + "," +
+ "nonEmptyNeighbours=" + this.nonEmptyNeighbours + "," +
+ "region=" + this.getRegionAcquire() +
+ "}";
+ }
+
+ private static String toString(final long[] array) {
+ final StringBuilder ret = new StringBuilder();
+ final char[] zeros = new char[Long.SIZE / 4];
+ for (final long value : array) {
+ // zero pad the hex string
+ Arrays.fill(zeros, '0');
+ final String string = Long.toHexString(value);
+ System.arraycopy(string.toCharArray(), 0, zeros, zeros.length - string.length(), string.length());
+
+ ret.append(zeros);
+ }
+
+ return ret.toString();
+ }
+ }
+
+ public static interface ThreadedRegionData<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ /**
+ * Splits this region data into the specified regions set.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param regioniser Regioniser for which the regions reside in.
+ * @param into A map of region section coordinate key to the region that owns the section.
+ * @param regions The set of regions to split into.
+ */
+ public void split(final ThreadedRegionizer<R, S> regioniser, final Long2ReferenceOpenHashMap<ThreadedRegion<R, S>> into,
+ final ReferenceOpenHashSet<ThreadedRegion<R, S>> regions);
+
+ /**
+ * Callback to merge {@code this} region data into the specified region. The state of the region is undefined
+ * except that its region data is already created.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param into Specified region.
+ */
+ public void mergeInto(final ThreadedRegion<R, S> into);
+ }
+
+ public static interface ThreadedRegionSectionData {}
+
+ public static interface RegionCallbacks<R extends ThreadedRegionData<R, S>, S extends ThreadedRegionSectionData> {
+
+ /**
+ * Creates new section data for the specified section x and section z.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param sectionX x coordinate of the section.
+ * @param sectionZ z coordinate of the section.
+ * @param sectionShift The signed right shift value that can be applied to any chunk coordinate that
+ * produces a section coordinate.
+ * @return New section data, may be {@code null}.
+ */
+ public S createNewSectionData(final int sectionX, final int sectionZ, final int sectionShift);
+
+ /**
+ * Creates new region data for the specified region.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param forRegion The region to create the data for.
+ * @return New region data, may be {@code null}.
+ */
+ public R createNewData(final ThreadedRegion<R, S> forRegion);
+
+ /**
+ * Callback for when a region is created. This is invoked after the region is completely set up,
+ * so its data and owned sections are reliable to inspect.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that was created.
+ */
+ public void onRegionCreate(final ThreadedRegion<R, S> region);
+
+ /**
+ * Callback for when a region is destroyed. This is invoked before the region is actually destroyed; so
+ * its data and owned sections are reliable to inspect.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that is about to be destroyed.
+ */
+ public void onRegionDestroy(final ThreadedRegion<R, S> region);
+
+ /**
+ * Callback for when a region is considered "active." An active region x is a non-destroyed region which
+ * is not scheduled to merge into another region y and there are no non-destroyed regions z which are
+ * scheduled to merge into the region x. Equivalently, an active region is not directly adjacent to any
+ * other region considering the regioniser's empty section radius.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that is now active.
+ */
+ public void onRegionActive(final ThreadedRegion<R, S> region);
+
+ /**
+ * Callback for when a region transistions becomes inactive. An inactive region is non-destroyed, but
+ * has neighbouring adjacent regions considering the regioniser's empty section radius. Effectively,
+ * an inactive region may not tick and needs to be merged into its neighbouring regions.
+ * <p>
+ * <b>Note:</b>
+ * </p>
+ * <p>
+ * This function is always called while holding critical locks and as such should not attempt to block on anything, and
+ * should NOT retrieve or modify ANY world state.
+ * </p>
+ * @param region The region that is now inactive.
+ */
+ public void onRegionInactive(final ThreadedRegion<R, S> region);
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickData.java b/src/main/java/io/papermc/paper/threadedregions/TickData.java
new file mode 100644
index 0000000000000000000000000000000000000000..29f9fed5f02530b3256e6b993e607d4647daa7b6
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TickData.java
@@ -0,0 +1,333 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import io.papermc.paper.util.IntervalledCounter;
+import it.unimi.dsi.fastutil.longs.LongArrayList;
+
+import java.util.ArrayDeque;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public final class TickData {
+
+ private final long interval; // ns
+
+ private final ArrayDeque<TickRegionScheduler.TickTime> timeData = new ArrayDeque<>();
+
+ public TickData(final long intervalNS) {
+ this.interval = intervalNS;
+ }
+
+ public void addDataFrom(final TickRegionScheduler.TickTime time) {
+ final long start = time.tickStart();
+
+ TickRegionScheduler.TickTime first;
+ while ((first = this.timeData.peekFirst()) != null) {
+ // only remove data completely out of window
+ if ((start - first.tickEnd()) <= this.interval) {
+ break;
+ }
+ this.timeData.pollFirst();
+ }
+
+ this.timeData.add(time);
+ }
+
+ // fromIndex inclusive, toIndex exclusive
+ // will throw if arr.length == 0
+ private static double median(final long[] arr, final int fromIndex, final int toIndex) {
+ final int len = toIndex - fromIndex;
+ final int middle = fromIndex + (len >>> 1);
+ if ((len & 1) == 0) {
+ // even, average the two middle points
+ return (double)(arr[middle - 1] + arr[middle]) / 2.0;
+ } else {
+ // odd, just grab the middle
+ return (double)arr[middle];
+ }
+ }
+
+ // will throw if arr.length == 0
+ private static SegmentData computeSegmentData(final long[] arr, final int fromIndex, final int toIndex,
+ final boolean inverse) {
+ final int len = toIndex - fromIndex;
+ long sum = 0L;
+ final double median = median(arr, fromIndex, toIndex);
+ long min = arr[0];
+ long max = arr[0];
+
+ for (int i = fromIndex; i < toIndex; ++i) {
+ final long val = arr[i];
+ sum += val;
+ if (val < min) {
+ min = val;
+ }
+ if (val > max) {
+ max = val;
+ }
+ }
+
+ if (inverse) {
+ // for positive a,b we have that a >= b if and only if 1/a <= 1/b
+ return new SegmentData(
+ len,
+ (double)len / ((double)sum / 1.0E9),
+ 1.0E9 / median,
+ 1.0E9 / (double)max,
+ 1.0E9 / (double)min
+ );
+ } else {
+ return new SegmentData(
+ len,
+ (double)sum / (double)len,
+ median,
+ (double)min,
+ (double)max
+ );
+ }
+ }
+
+ private static SegmentedAverage computeSegmentedAverage(final long[] data, final int allStart, final int allEnd,
+ final int percent99BestStart, final int percent99BestEnd,
+ final int percent95BestStart, final int percent95BestEnd,
+ final int percent1WorstStart, final int percent1WorstEnd,
+ final int percent5WorstStart, final int percent5WorstEnd,
+ final boolean inverse) {
+ return new SegmentedAverage(
+ computeSegmentData(data, allStart, allEnd, inverse),
+ computeSegmentData(data, percent99BestStart, percent99BestEnd, inverse),
+ computeSegmentData(data, percent95BestStart, percent95BestEnd, inverse),
+ computeSegmentData(data, percent1WorstStart, percent1WorstEnd, inverse),
+ computeSegmentData(data, percent5WorstStart, percent5WorstEnd, inverse)
+ );
+ }
+
+ private static record TickInformation(
+ long differenceFromLastTick,
+ long tickTime,
+ long tickTimeCPU
+ ) {}
+
+ // rets null if there is no data
+ public TickReportData generateTickReport(final TickRegionScheduler.TickTime inProgress, final long endTime) {
+ if (this.timeData.isEmpty() && inProgress == null) {
+ return null;
+ }
+
+ final List<TickRegionScheduler.TickTime> allData = new ArrayList<>(this.timeData);
+ if (inProgress != null) {
+ allData.add(inProgress);
+ }
+
+ final long intervalStart = allData.get(0).tickStart();
+ final long intervalEnd = allData.get(allData.size() - 1).tickEnd();
+
+ // to make utilisation accurate, we need to take the total time used over the last interval period -
+ // this means if a tick start before the measurement interval, but ends within the interval, then we
+ // only consider the time it spent ticking inside the interval
+ long totalTimeOverInterval = 0L;
+ long measureStart = endTime - this.interval;
+
+ for (int i = 0, len = allData.size(); i < len; ++i) {
+ final TickRegionScheduler.TickTime time = allData.get(i);
+ if (TimeUtil.compareTimes(time.tickStart(), measureStart) < 0) {
+ final long diff = time.tickEnd() - measureStart;
+ if (diff > 0L) {
+ totalTimeOverInterval += diff;
+ } // else: the time is entirely out of interval
+ } else {
+ totalTimeOverInterval += time.tickLength();
+ }
+ }
+
+ // we only care about ticks, but because of inbetween tick task execution
+ // there will be data in allData that isn't ticks. But, that data cannot
+ // be ignored since it contributes to utilisation.
+ // So, we will "compact" the data by merging any inbetween tick times
+ // the next tick.
+ // If there is no "next tick", then we will create one.
+ final List<TickInformation> collapsedData = new ArrayList<>();
+ for (int i = 0, len = allData.size(); i < len; ++i) {
+ final List<TickRegionScheduler.TickTime> toCollapse = new ArrayList<>();
+ TickRegionScheduler.TickTime lastTick = null;
+ for (;i < len; ++i) {
+ final TickRegionScheduler.TickTime time = allData.get(i);
+ if (!time.isTickExecution()) {
+ toCollapse.add(time);
+ continue;
+ }
+ lastTick = time;
+ break;
+ }
+
+ if (toCollapse.isEmpty()) {
+ // nothing to collapse
+ final TickRegionScheduler.TickTime last = allData.get(i);
+ collapsedData.add(
+ new TickInformation(
+ last.differenceFromLastTick(),
+ last.tickLength(),
+ last.supportCPUTime() ? last.tickCpuTime() : 0L
+ )
+ );
+ } else {
+ long totalTickTime = 0L;
+ long totalCpuTime = 0L;
+ for (int k = 0, len2 = collapsedData.size(); k < len2; ++k) {
+ final TickRegionScheduler.TickTime time = toCollapse.get(k);
+ totalTickTime += time.tickLength();
+ totalCpuTime += time.supportCPUTime() ? time.tickCpuTime() : 0L;
+ }
+ if (i < len) {
+ // we know there is a tick to collapse into
+ final TickRegionScheduler.TickTime last = allData.get(i);
+ collapsedData.add(
+ new TickInformation(
+ last.differenceFromLastTick(),
+ last.tickLength() + totalTickTime,
+ (last.supportCPUTime() ? last.tickCpuTime() : 0L) + totalCpuTime
+ )
+ );
+ } else {
+ // we do not have a tick to collapse into, so we must make one up
+ // we will assume that the tick is "starting now" and ongoing
+
+ // compute difference between imaginary tick and last tick
+ final long differenceBetweenTicks;
+ if (lastTick != null) {
+ // we have a last tick, use it
+ differenceBetweenTicks = lastTick.tickStart();
+ } else {
+ // we don't have a last tick, so we must make one up that makes sense
+ // if the current interval exceeds the max tick time, then use it
+
+ // Otherwise use the interval length.
+ // This is how differenceFromLastTick() works on TickTime when there is no previous interval.
+ differenceBetweenTicks = Math.max(
+ TickRegionScheduler.TIME_BETWEEN_TICKS, totalTickTime
+ );
+ }
+
+ collapsedData.add(
+ new TickInformation(
+ differenceBetweenTicks,
+ totalTickTime,
+ totalCpuTime
+ )
+ );
+ }
+ }
+ }
+
+
+ final int collectedTicks = collapsedData.size();
+ final long[] tickStartToStartDifferences = new long[collectedTicks];
+ final long[] timePerTickDataRaw = new long[collectedTicks];
+ final long[] missingCPUTimeDataRaw = new long[collectedTicks];
+
+ long totalTimeTicking = 0L;
+
+ int i = 0;
+ for (final TickInformation time : collapsedData) {
+ tickStartToStartDifferences[i] = time.differenceFromLastTick();
+ final long timePerTick = timePerTickDataRaw[i] = time.tickTime();
+ missingCPUTimeDataRaw[i] = Math.max(0L, timePerTick - time.tickTimeCPU());
+
+ ++i;
+
+ totalTimeTicking += timePerTick;
+ }
+
+ Arrays.sort(tickStartToStartDifferences);
+ Arrays.sort(timePerTickDataRaw);
+ Arrays.sort(missingCPUTimeDataRaw);
+
+ // Note: computeSegmentData cannot take start == end
+ final int allStart = 0;
+ final int allEnd = collectedTicks;
+ final int percent95BestStart = 0;
+ final int percent95BestEnd = collectedTicks == 1 ? 1 : (int)(0.95 * collectedTicks);
+ final int percent99BestStart = 0;
+ // (int)(0.99 * collectedTicks) == 0 if collectedTicks = 1, so we need to use 1 to avoid start == end
+ final int percent99BestEnd = collectedTicks == 1 ? 1 : (int)(0.99 * collectedTicks);
+ final int percent1WorstStart = (int)(0.99 * collectedTicks);
+ final int percent1WorstEnd = collectedTicks;
+ final int percent5WorstStart = (int)(0.95 * collectedTicks);
+ final int percent5WorstEnd = collectedTicks;
+
+ final SegmentedAverage tpsData = computeSegmentedAverage(
+ tickStartToStartDifferences,
+ allStart, allEnd,
+ percent99BestStart, percent99BestEnd,
+ percent95BestStart, percent95BestEnd,
+ percent1WorstStart, percent1WorstEnd,
+ percent5WorstStart, percent5WorstEnd,
+ true
+ );
+
+ final SegmentedAverage timePerTickData = computeSegmentedAverage(
+ timePerTickDataRaw,
+ allStart, allEnd,
+ percent99BestStart, percent99BestEnd,
+ percent95BestStart, percent95BestEnd,
+ percent1WorstStart, percent1WorstEnd,
+ percent5WorstStart, percent5WorstEnd,
+ false
+ );
+
+ final SegmentedAverage missingCPUTimeData = computeSegmentedAverage(
+ missingCPUTimeDataRaw,
+ allStart, allEnd,
+ percent99BestStart, percent99BestEnd,
+ percent95BestStart, percent95BestEnd,
+ percent1WorstStart, percent1WorstEnd,
+ percent5WorstStart, percent5WorstEnd,
+ false
+ );
+
+ final double utilisation = (double)totalTimeOverInterval / (double)this.interval;
+
+ return new TickReportData(
+ collectedTicks,
+ intervalStart,
+ intervalEnd,
+ totalTimeTicking,
+ utilisation,
+
+ tpsData,
+ timePerTickData,
+ missingCPUTimeData
+ );
+ }
+
+ public static final record TickReportData(
+ int collectedTicks,
+ long collectedTickIntervalStart,
+ long collectedTickIntervalEnd,
+ long totalTimeTicking,
+ double utilisation,
+
+ SegmentedAverage tpsData,
+ // in ns
+ SegmentedAverage timePerTickData,
+ // in ns
+ SegmentedAverage missingCPUTimeData
+ ) {}
+
+ public static final record SegmentedAverage(
+ SegmentData segmentAll,
+ SegmentData segment99PercentBest,
+ SegmentData segment95PercentBest,
+ SegmentData segment5PercentWorst,
+ SegmentData segment1PercentWorst
+ ) {}
+
+ public static final record SegmentData(
+ int count,
+ double average,
+ double median,
+ double least,
+ double greatest
+ ) {}
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..9a729994cc7d51d5e5fcb78e32d3a97d39d04611
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegionScheduler.java
@@ -0,0 +1,563 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool;
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.util.TickThread;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.world.level.ChunkPos;
+import org.slf4j.Logger;
+import java.lang.management.ManagementFactory;
+import java.lang.management.ThreadMXBean;
+import java.util.concurrent.ThreadFactory;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.concurrent.atomic.AtomicInteger;
+import java.util.function.BooleanSupplier;
+
+public final class TickRegionScheduler {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+ private static final ThreadMXBean THREAD_MX_BEAN = ManagementFactory.getThreadMXBean();
+ private static final boolean MEASURE_CPU_TIME;
+ static {
+ MEASURE_CPU_TIME = THREAD_MX_BEAN.isThreadCpuTimeSupported();
+ if (MEASURE_CPU_TIME) {
+ THREAD_MX_BEAN.setThreadCpuTimeEnabled(true);
+ } else {
+ LOGGER.warn("TickRegionScheduler CPU time measurement is not available");
+ }
+ }
+
+ public static final int TICK_RATE = 20;
+ public static final long TIME_BETWEEN_TICKS = 1_000_000_000L / TICK_RATE; // ns
+
+ private final SchedulerThreadPool scheduler;
+
+ public TickRegionScheduler(final int threads) {
+ this.scheduler = new SchedulerThreadPool(threads, new ThreadFactory() {
+ private final AtomicInteger idGenerator = new AtomicInteger();
+
+ @Override
+ public Thread newThread(final Runnable run) {
+ final Thread ret = new TickThreadRunner(run, "Region Scheduler Thread #" + this.idGenerator.getAndIncrement());
+ ret.setUncaughtExceptionHandler(TickRegionScheduler.this::uncaughtException);
+ return ret;
+ }
+ });
+ }
+
+ public int getTotalThreadCount() {
+ return this.scheduler.getThreads().length;
+ }
+
+ private static void setTickingRegion(final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region) {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ throw new IllegalStateException("Must be tick thread runner");
+ }
+ if (region != null && tickThreadRunner.currentTickingRegion != null) {
+ throw new IllegalStateException("Trying to double set ticking region!");
+ }
+ if (region == null && tickThreadRunner.currentTickingRegion == null) {
+ throw new IllegalStateException("Trying to double unset ticking region!");
+ }
+ tickThreadRunner.currentTickingRegion = region;
+ if (region != null) {
+ tickThreadRunner.currentTickingWorldRegionizedData = region.regioniser.world.worldRegionData.get();
+ } else {
+ tickThreadRunner.currentTickingWorldRegionizedData = null;
+ }
+ }
+
+ private static void setTickTask(final SchedulerThreadPool.SchedulableTick task) {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ throw new IllegalStateException("Must be tick thread runner");
+ }
+ if (task != null && tickThreadRunner.currentTickingTask != null) {
+ throw new IllegalStateException("Trying to double set ticking task!");
+ }
+ if (task == null && tickThreadRunner.currentTickingTask == null) {
+ throw new IllegalStateException("Trying to double unset ticking task!");
+ }
+ tickThreadRunner.currentTickingTask = task;
+ }
+
+ /**
+ * Returns the current ticking region, or {@code null} if there is no ticking region.
+ * If this thread is not a TickThread, then returns {@code null}.
+ */
+ public static ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> getCurrentRegion() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return RegionShutdownThread.getRegion();
+ }
+ return tickThreadRunner.currentTickingRegion;
+ }
+
+ /**
+ * Returns the current ticking region's world regionised data, or {@code null} if there is no ticking region.
+ * This is a faster alternative to calling the {@link RegionizedData#get()} method.
+ * If this thread is not a TickThread, then returns {@code null}.
+ */
+ public static RegionizedWorldData getCurrentRegionizedWorldData() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return RegionShutdownThread.getWorldData();
+ }
+ return tickThreadRunner.currentTickingWorldRegionizedData;
+ }
+
+ /**
+ * Returns the current ticking task, or {@code null} if there is no ticking region.
+ * If this thread is not a TickThread, then returns {@code null}.
+ */
+ public static SchedulerThreadPool.SchedulableTick getCurrentTickingTask() {
+ final Thread currThread = Thread.currentThread();
+ if (!(currThread instanceof TickThreadRunner tickThreadRunner)) {
+ return null;
+ }
+ return tickThreadRunner.currentTickingTask;
+ }
+
+ /**
+ * Schedules the given region
+ * @throws IllegalStateException If the region is already scheduled or is ticking
+ */
+ public void scheduleRegion(final RegionScheduleHandle region) {
+ region.scheduler = this;
+ this.scheduler.schedule(region);
+ }
+
+ /**
+ * Attempts to de-schedule the provided region. If the current region cannot be cancelled for its next tick or task
+ * execution, then it will be cancelled after.
+ */
+ public void descheduleRegion(final RegionScheduleHandle region) {
+ // To avoid acquiring any of the locks the scheduler may be using, we
+ // simply cancel the next action.
+ region.markNonSchedulable();
+ }
+
+ /**
+ * Updates the tick start to the farthest into the future of its current scheduled time and the
+ * provided time.
+ * @return {@code false} if the region was not scheduled or is currently ticking or the specified time is less-than its
+ * current start time, {@code true} if the next tick start was adjusted.
+ */
+ public boolean updateTickStartToMax(final RegionScheduleHandle region, final long newStart) {
+ return this.scheduler.updateTickStartToMax(region, newStart);
+ }
+
+ public boolean halt(final boolean sync, final long maxWaitNS) {
+ return this.scheduler.halt(sync, maxWaitNS);
+ }
+
+ void dumpAliveThreadTraces(final String reason) {
+ this.scheduler.dumpAliveThreadTraces(reason);
+ }
+
+ public void setHasTasks(final RegionScheduleHandle region) {
+ this.scheduler.notifyTasks(region);
+ }
+
+ public void init() {
+ this.scheduler.start();
+ }
+
+ private void uncaughtException(final Thread thread, final Throwable thr) {
+ LOGGER.error("Uncaught exception in tick thread \"" + thread.getName() + "\"", thr);
+
+ // prevent further ticks from occurring
+ // we CANNOT sync, because WE ARE ON A SCHEDULER THREAD
+ this.scheduler.halt(false, 0L);
+
+ MinecraftServer.getServer().stopServer();
+ }
+
+ private void regionFailed(final RegionScheduleHandle handle, final boolean executingTasks, final Throwable thr) {
+ // when a region fails, we need to shut down the server gracefully
+
+ // prevent further ticks from occurring
+ // we CANNOT sync, because WE ARE ON A SCHEDULER THREAD
+ this.scheduler.halt(false, 0L);
+
+ final ChunkPos center = handle.region == null ? null : handle.region.region.getCenterChunk();
+
+ LOGGER.error("Region #" + (handle.region == null ? -1L : handle.region.id) + " centered at chunk " + center + " failed to " + (executingTasks ? "execute tasks" : "tick") + ":", thr);
+
+ MinecraftServer.getServer().stopServer();
+ }
+
+ // By using our own thread object, we can use a field for the current region rather than a ThreadLocal.
+ // This is much faster than a thread local, since the thread local has to use a map lookup.
+ private static final class TickThreadRunner extends TickThread {
+
+ private ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> currentTickingRegion;
+ private RegionizedWorldData currentTickingWorldRegionizedData;
+ private SchedulerThreadPool.SchedulableTick currentTickingTask;
+
+ public TickThreadRunner(final Runnable run, final String name) {
+ super(run, name);
+ }
+ }
+
+ public static abstract class RegionScheduleHandle extends SchedulerThreadPool.SchedulableTick {
+
+ protected long currentTick;
+ protected long lastTickStart;
+
+ protected final TickData tickTimes5s;
+ protected final TickData tickTimes15s;
+ protected final TickData tickTimes1m;
+ protected final TickData tickTimes5m;
+ protected final TickData tickTimes15m;
+ protected TickTime currentTickData;
+ protected Thread currentTickingThread;
+
+ public final TickRegions.TickRegionData region;
+ private final AtomicBoolean cancelled = new AtomicBoolean();
+
+ protected final Schedule tickSchedule;
+
+ private TickRegionScheduler scheduler;
+
+ public RegionScheduleHandle(final TickRegions.TickRegionData region, final long firstStart) {
+ this.currentTick = 0L;
+ this.lastTickStart = SchedulerThreadPool.DEADLINE_NOT_SET;
+ this.tickTimes5s = new TickData(TimeUnit.SECONDS.toNanos(5L));
+ this.tickTimes15s = new TickData(TimeUnit.SECONDS.toNanos(15L));
+ this.tickTimes1m = new TickData(TimeUnit.MINUTES.toNanos(1L));
+ this.tickTimes5m = new TickData(TimeUnit.MINUTES.toNanos(5L));
+ this.tickTimes15m = new TickData(TimeUnit.MINUTES.toNanos(15L));
+ this.region = region;
+
+ this.setScheduledStart(firstStart);
+ this.tickSchedule = new Schedule(firstStart == SchedulerThreadPool.DEADLINE_NOT_SET ? firstStart : firstStart - TIME_BETWEEN_TICKS);
+ }
+
+ /**
+ * Subclasses should call this instead of {@link ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool.SchedulableTick#setScheduledStart(long)}
+ * so that the tick schedule and scheduled start remain synchronised
+ */
+ protected final void updateScheduledStart(final long to) {
+ this.setScheduledStart(to);
+ this.tickSchedule.setLastPeriod(to == SchedulerThreadPool.DEADLINE_NOT_SET ? to : to - TIME_BETWEEN_TICKS);
+ }
+
+ public final void markNonSchedulable() {
+ this.cancelled.set(true);
+ }
+
+ public final boolean isMarkedAsNonSchedulable() {
+ return this.cancelled.get();
+ }
+
+ protected abstract boolean tryMarkTicking();
+
+ protected abstract boolean markNotTicking();
+
+ protected abstract void tickRegion(final int tickCount, final long startTime, final long scheduledEnd);
+
+ protected abstract boolean runRegionTasks(final BooleanSupplier canContinue);
+
+ protected abstract boolean hasIntermediateTasks();
+
+ @Override
+ public final boolean hasTasks() {
+ return this.hasIntermediateTasks();
+ }
+
+ @Override
+ public final Boolean runTasks(final BooleanSupplier canContinue) {
+ if (this.cancelled.get()) {
+ return null;
+ }
+
+ final long cpuStart = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+ final long tickStart = System.nanoTime();
+
+ if (!this.tryMarkTicking()) {
+ if (!this.cancelled.get()) {
+ throw new IllegalStateException("Scheduled region should be acquirable");
+ }
+ // region was killed
+ return null;
+ }
+
+ TickRegionScheduler.setTickTask(this);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(this.region.region);
+ }
+
+ synchronized (this) {
+ this.currentTickData = new TickTime(
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET, tickStart, cpuStart,
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET, MEASURE_CPU_TIME,
+ false
+ );
+ this.currentTickingThread = Thread.currentThread();
+ }
+
+ final boolean ret;
+ try {
+ ret = this.runRegionTasks(() -> {
+ return !RegionScheduleHandle.this.cancelled.get() && canContinue.getAsBoolean();
+ });
+ } catch (final Throwable thr) {
+ this.scheduler.regionFailed(this, true, thr);
+ if (thr instanceof ThreadDeath) {
+ throw (ThreadDeath)thr;
+ }
+ // don't release region for another tick
+ return null;
+ } finally {
+ TickRegionScheduler.setTickTask(null);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(null);
+ }
+ final long tickEnd = System.nanoTime();
+ final long cpuEnd = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+
+ final TickTime time = new TickTime(
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET,
+ tickStart, cpuStart, tickEnd, cpuEnd, MEASURE_CPU_TIME, false
+ );
+
+ this.addTickTime(time);
+ }
+
+ return !this.markNotTicking() || this.cancelled.get() ? null : Boolean.valueOf(ret);
+ }
+
+ @Override
+ public final boolean runTick() {
+ // Remember, we are supposed use setScheduledStart if we return true here, otherwise
+ // the scheduler will try to schedule for the same time.
+ if (this.cancelled.get()) {
+ return false;
+ }
+
+ final long cpuStart = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+ final long tickStart = System.nanoTime();
+
+ // use max(), don't assume that tickStart >= scheduledStart
+ final int tickCount = Math.max(1, this.tickSchedule.getPeriodsAhead(TIME_BETWEEN_TICKS, tickStart));
+
+ if (!this.tryMarkTicking()) {
+ if (!this.cancelled.get()) {
+ throw new IllegalStateException("Scheduled region should be acquirable");
+ }
+ // region was killed
+ return false;
+ }
+ if (this.cancelled.get()) {
+ this.markNotTicking();
+ // region should be killed
+ return false;
+ }
+
+ TickRegionScheduler.setTickTask(this);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(this.region.region);
+ }
+ this.incrementTickCount();
+ final long lastTickStart = this.lastTickStart;
+ this.lastTickStart = tickStart;
+
+ final long scheduledStart = this.getScheduledStart();
+ final long scheduledEnd = scheduledStart + TIME_BETWEEN_TICKS;
+
+ synchronized (this) {
+ this.currentTickData = new TickTime(
+ lastTickStart, scheduledStart, tickStart, cpuStart,
+ SchedulerThreadPool.DEADLINE_NOT_SET, SchedulerThreadPool.DEADLINE_NOT_SET, MEASURE_CPU_TIME,
+ true
+ );
+ this.currentTickingThread = Thread.currentThread();
+ }
+
+ try {
+ // next start isn't updated until the end of this tick
+ this.tickRegion(tickCount, tickStart, scheduledEnd);
+ } catch (final Throwable thr) {
+ this.scheduler.regionFailed(this, false, thr);
+ if (thr instanceof ThreadDeath) {
+ throw (ThreadDeath)thr;
+ }
+ // regionFailed will schedule a shutdown, so we should avoid letting this region tick further
+ return false;
+ } finally {
+ TickRegionScheduler.setTickTask(null);
+ if (this.region != null) {
+ TickRegionScheduler.setTickingRegion(null);
+ }
+ final long tickEnd = System.nanoTime();
+ final long cpuEnd = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getCurrentThreadCpuTime() : 0L;
+
+ // in order to ensure all regions get their chance at scheduling, we have to ensure that regions
+ // that exceed the max tick time are not always prioritised over everything else. Thus, we use the greatest
+ // of the current time and "ideal" next tick start.
+ this.tickSchedule.advanceBy(tickCount, TIME_BETWEEN_TICKS);
+ this.setScheduledStart(TimeUtil.getGreatestTime(tickEnd, this.tickSchedule.getDeadline(TIME_BETWEEN_TICKS)));
+
+ final TickTime time = new TickTime(
+ lastTickStart, scheduledStart, tickStart, cpuStart, tickEnd, cpuEnd, MEASURE_CPU_TIME, true
+ );
+
+ this.addTickTime(time);
+ }
+
+ // Only AFTER updating the tickStart
+ return this.markNotTicking() && !this.cancelled.get();
+ }
+
+ /**
+ * Only safe to call if this tick data matches the current ticking region.
+ */
+ private void addTickTime(final TickTime time) {
+ synchronized (this) {
+ this.currentTickData = null;
+ this.currentTickingThread = null;
+ this.tickTimes5s.addDataFrom(time);
+ this.tickTimes15s.addDataFrom(time);
+ this.tickTimes1m.addDataFrom(time);
+ this.tickTimes5m.addDataFrom(time);
+ this.tickTimes15m.addDataFrom(time);
+ }
+ }
+
+ private TickTime adjustCurrentTickData(final long tickEnd) {
+ final TickTime currentTickData = this.currentTickData;
+ if (currentTickData == null) {
+ return null;
+ }
+
+ final long cpuEnd = MEASURE_CPU_TIME ? THREAD_MX_BEAN.getThreadCpuTime(this.currentTickingThread.getId()) : 0L;
+
+ return new TickTime(
+ currentTickData.previousTickStart(), currentTickData.scheduledTickStart(),
+ currentTickData.tickStart(), currentTickData.tickStartCPU(),
+ tickEnd, cpuEnd,
+ MEASURE_CPU_TIME, currentTickData.isTickExecution()
+ );
+ }
+
+ public final TickData.TickReportData getTickReport5s(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes5s.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport15s(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes15s.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport1m(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes1m.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport5m(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes5m.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ public final TickData.TickReportData getTickReport15m(final long currTime) {
+ synchronized (this) {
+ return this.tickTimes15m.generateTickReport(this.adjustCurrentTickData(currTime), currTime);
+ }
+ }
+
+ /**
+ * Only safe to call if this tick data matches the current ticking region.
+ */
+ private void incrementTickCount() {
+ ++this.currentTick;
+ }
+
+ /**
+ * Only safe to call if this tick data matches the current ticking region.
+ */
+ public final long getCurrentTick() {
+ return this.currentTick;
+ }
+
+ protected final void setCurrentTick(final long value) {
+ this.currentTick = value;
+ }
+ }
+
+ // All time units are in nanoseconds.
+ public static final record TickTime(
+ long previousTickStart,
+ long scheduledTickStart,
+ long tickStart,
+ long tickStartCPU,
+ long tickEnd,
+ long tickEndCPU,
+ boolean supportCPUTime,
+ boolean isTickExecution
+ ) {
+ /**
+ * The difference between the start tick time and the scheduled start tick time. This value is
+ * < 0 if the tick started before the scheduled tick time.
+ * Only valid when {@link #isTickExecution()} is {@code true}.
+ */
+ public final long startOvershoot() {
+ return this.tickStart - this.scheduledTickStart;
+ }
+
+ /**
+ * The difference from the end tick time and the start tick time. Always >= 0 (unless nanoTime is just wrong).
+ */
+ public final long tickLength() {
+ return this.tickEnd - this.tickStart;
+ }
+
+ /**
+ * The total CPU time from the start tick time to the end tick time. Generally should be equal to the tickLength,
+ * unless there is CPU starvation or the tick thread was blocked by I/O or other tasks. Returns Long.MIN_VALUE
+ * if CPU time measurement is not supported.
+ */
+ public final long tickCpuTime() {
+ if (!this.supportCPUTime()) {
+ return Long.MIN_VALUE;
+ }
+ return this.tickEndCPU - this.tickStartCPU;
+ }
+
+ /**
+ * The difference in time from the start of the last tick to the start of the current tick. If there is no
+ * last tick, then this value is max(TIME_BETWEEN_TICKS, tickLength).
+ * Only valid when {@link #isTickExecution()} is {@code true}.
+ */
+ public final long differenceFromLastTick() {
+ if (this.hasLastTick()) {
+ return this.tickStart - this.previousTickStart;
+ }
+ return Math.max(TIME_BETWEEN_TICKS, this.tickLength());
+ }
+
+ /**
+ * Returns whether there was a tick that occurred before this one.
+ * Only valid when {@link #isTickExecution()} is {@code true}.
+ */
+ public boolean hasLastTick() {
+ return this.previousTickStart != SchedulerThreadPool.DEADLINE_NOT_SET;
+ }
+
+ /*
+ * Remember, this is the expected behavior of the following:
+ *
+ * MSPT: Time per tick. This does not include overshoot time, just the tickLength().
+ *
+ * TPS: The number of ticks per second. It should be ticks / (sum of differenceFromLastTick).
+ */
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/TickRegions.java b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
new file mode 100644
index 0000000000000000000000000000000000000000..1cc7c32690ba7f7d7cdcbe239314f30f49ecb7bc
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/TickRegions.java
@@ -0,0 +1,355 @@
+package io.papermc.paper.threadedregions;
+
+import ca.spottedleaf.concurrentutil.scheduler.SchedulerThreadPool;
+import ca.spottedleaf.concurrentutil.util.TimeUtil;
+import com.mojang.logging.LogUtils;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.configuration.GlobalConfiguration;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerLevel;
+import org.slf4j.Logger;
+import java.util.Iterator;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.atomic.AtomicLong;
+import java.util.function.BooleanSupplier;
+
+public final class TickRegions implements ThreadedRegionizer.RegionCallbacks<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ public static int getRegionChunkShift() {
+ return 4;
+ }
+
+ private static boolean initialised;
+ private static TickRegionScheduler scheduler;
+
+ public static TickRegionScheduler getScheduler() {
+ return scheduler;
+ }
+
+ public static void init(final GlobalConfiguration.ThreadedRegions config) {
+ if (initialised) {
+ return;
+ }
+ initialised = true;
+
+ int tickThreads;
+ if (config.threads <= 0) {
+ tickThreads = Runtime.getRuntime().availableProcessors() / 2;
+ if (tickThreads <= 4) {
+ tickThreads = 1;
+ } else {
+ tickThreads = tickThreads / 4;
+ }
+ } else {
+ tickThreads = config.threads;
+ }
+
+ scheduler = new TickRegionScheduler(tickThreads);
+ LOGGER.info("Regionised ticking is enabled with " + tickThreads + " tick threads");
+ }
+
+ @Override
+ public TickRegionData createNewData(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ return new TickRegionData(region);
+ }
+
+ @Override
+ public TickRegionSectionData createNewSectionData(final int sectionX, final int sectionZ, final int sectionShift) {
+ return null;
+ }
+
+ @Override
+ public void onRegionCreate(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ // nothing for now
+ }
+
+ @Override
+ public void onRegionDestroy(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ // nothing for now
+ }
+
+ @Override
+ public void onRegionActive(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ final TickRegionData data = region.getData();
+
+ data.tickHandle.checkInitialSchedule();
+ scheduler.scheduleRegion(data.tickHandle);
+ }
+
+ @Override
+ public void onRegionInactive(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ final TickRegionData data = region.getData();
+
+ scheduler.descheduleRegion(data.tickHandle);
+ // old handle cannot be scheduled anymore, copy to a new handle
+ data.tickHandle = data.tickHandle.copy();
+ }
+
+ public static final class TickRegionSectionData implements ThreadedRegionizer.ThreadedRegionSectionData {}
+
+ public static final class TickRegionData implements ThreadedRegionizer.ThreadedRegionData<TickRegionData, TickRegionSectionData> {
+
+ private static final AtomicLong ID_GENERATOR = new AtomicLong();
+ /** Never 0L, since 0L is reserved for global region. */
+ public final long id = ID_GENERATOR.incrementAndGet();
+
+ public final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region;
+ public final ServerLevel world;
+
+ // generic regionised data
+ private final Reference2ReferenceOpenHashMap<RegionizedData<?>, Object> regionizedData = new Reference2ReferenceOpenHashMap<>();
+
+ // tick data
+ private ConcreteRegionTickHandle tickHandle = new ConcreteRegionTickHandle(this, SchedulerThreadPool.DEADLINE_NOT_SET);
+
+ // queue data
+ private final RegionizedTaskQueue.RegionTaskQueueData taskQueueData;
+
+ // chunk holder manager data
+ private final ChunkHolderManager.HolderManagerRegionData holderManagerRegionData = new ChunkHolderManager.HolderManagerRegionData();
+
+ private TickRegionData(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region) {
+ this.region = region;
+ this.world = region.regioniser.world;
+ this.taskQueueData = new RegionizedTaskQueue.RegionTaskQueueData(this.world.taskQueueRegionData);
+ }
+
+ public RegionizedTaskQueue.RegionTaskQueueData getTaskQueueData() {
+ return this.taskQueueData;
+ }
+
+ // the value returned can be invalidated at any time, except when the caller
+ // is ticking this region
+ public TickRegionScheduler.RegionScheduleHandle getRegionSchedulingHandle() {
+ return this.tickHandle;
+ }
+
+ public long getCurrentTick() {
+ return this.tickHandle.getCurrentTick();
+ }
+
+ public ChunkHolderManager.HolderManagerRegionData getHolderManagerRegionData() {
+ return this.holderManagerRegionData;
+ }
+
+ <T> T getOrCreateRegionizedData(final RegionizedData<T> regionizedData) {
+ T ret = (T)this.regionizedData.get(regionizedData);
+
+ if (ret != null) {
+ return ret;
+ }
+
+ ret = regionizedData.createNewValue();
+ this.regionizedData.put(regionizedData, ret);
+
+ return ret;
+ }
+
+ @Override
+ public void split(final ThreadedRegionizer<TickRegionData, TickRegionSectionData> regioniser,
+ final Long2ReferenceOpenHashMap<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>> into,
+ final ReferenceOpenHashSet<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>> regions) {
+ final int shift = regioniser.sectionChunkShift;
+
+ // tick data
+ // note: here it is OK force us to access tick handle, as this region is owned (and thus not scheduled),
+ // and the other regions to split into are not scheduled yet.
+ for (final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region : regions) {
+ final TickRegionData data = region.getData();
+ data.tickHandle.copyDeadlineAndTickCount(this.tickHandle);
+ }
+
+ // generic regionised data
+ for (final Iterator<Reference2ReferenceMap.Entry<RegionizedData<?>, Object>> dataIterator = this.regionizedData.reference2ReferenceEntrySet().fastIterator();
+ dataIterator.hasNext();) {
+ final Reference2ReferenceMap.Entry<RegionizedData<?>, Object> regionDataEntry = dataIterator.next();
+ final RegionizedData<?> data = regionDataEntry.getKey();
+ final Object from = regionDataEntry.getValue();
+
+ final ReferenceOpenHashSet<Object> dataSet = new ReferenceOpenHashSet<>(regions.size(), 0.75f);
+
+ for (final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region : regions) {
+ dataSet.add(region.getData().getOrCreateRegionizedData(data));
+ }
+
+ final Long2ReferenceOpenHashMap<Object> regionToData = new Long2ReferenceOpenHashMap<>(into.size(), 0.75f);
+
+ for (final Iterator<Long2ReferenceMap.Entry<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>>> regionIterator = into.long2ReferenceEntrySet().fastIterator();
+ regionIterator.hasNext();) {
+ final Long2ReferenceMap.Entry<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>> entry = regionIterator.next();
+ final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region = entry.getValue();
+ final Object to = region.getData().getOrCreateRegionizedData(data);
+
+ regionToData.put(entry.getLongKey(), to);
+ }
+
+ ((RegionizedData<Object>)data).getCallback().split(from, shift, regionToData, dataSet);
+ }
+
+ // chunk holder manager data
+ {
+ final ReferenceOpenHashSet<ChunkHolderManager.HolderManagerRegionData> dataSet = new ReferenceOpenHashSet<>(regions.size(), 0.75f);
+
+ for (final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region : regions) {
+ dataSet.add(region.getData().holderManagerRegionData);
+ }
+
+ final Long2ReferenceOpenHashMap<ChunkHolderManager.HolderManagerRegionData> regionToData = new Long2ReferenceOpenHashMap<>(into.size(), 0.75f);
+
+ for (final Iterator<Long2ReferenceMap.Entry<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>>> regionIterator = into.long2ReferenceEntrySet().fastIterator();
+ regionIterator.hasNext();) {
+ final Long2ReferenceMap.Entry<ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData>> entry = regionIterator.next();
+ final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> region = entry.getValue();
+ final ChunkHolderManager.HolderManagerRegionData to = region.getData().holderManagerRegionData;
+
+ regionToData.put(entry.getLongKey(), to);
+ }
+
+ this.holderManagerRegionData.split(shift, regionToData, dataSet);
+ }
+
+ // task queue
+ this.taskQueueData.split(regioniser, into);
+ }
+
+ @Override
+ public void mergeInto(final ThreadedRegionizer.ThreadedRegion<TickRegionData, TickRegionSectionData> into) {
+ // Note: merge target is always a region being released from ticking
+ final TickRegionData data = into.getData();
+ final long currentTickTo = data.getCurrentTick();
+ final long currentTickFrom = this.getCurrentTick();
+
+ // here we can access tickHandle because the target (into) is the region being released, so it is
+ // not actually scheduled
+ // there's not really a great solution to the tick problem, no matter what it'll be messed up
+ // we will pick the greatest time delay so that tps will not exceed TICK_RATE
+ data.tickHandle.updateSchedulingToMax(this.tickHandle);
+
+ // generic regionised data
+ final long fromTickOffset = currentTickTo - currentTickFrom; // see merge jd
+ for (final Iterator<Reference2ReferenceMap.Entry<RegionizedData<?>, Object>> iterator = this.regionizedData.reference2ReferenceEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Reference2ReferenceMap.Entry<RegionizedData<?>, Object> entry = iterator.next();
+ final RegionizedData<?> regionizedData = entry.getKey();
+ final Object from = entry.getValue();
+ final Object to = into.getData().getOrCreateRegionizedData(regionizedData);
+
+ ((RegionizedData<Object>)regionizedData).getCallback().merge(from, to, fromTickOffset);
+ }
+
+ // chunk holder manager data
+ this.holderManagerRegionData.merge(into.getData().holderManagerRegionData, fromTickOffset);
+
+ // task queue
+ this.taskQueueData.mergeInto(data.taskQueueData);
+ }
+ }
+
+ private static final class ConcreteRegionTickHandle extends TickRegionScheduler.RegionScheduleHandle {
+
+ private final TickRegionData region;
+
+ private ConcreteRegionTickHandle(final TickRegionData region, final long start) {
+ super(region, start);
+ this.region = region;
+ }
+
+ private ConcreteRegionTickHandle copy() {
+ final ConcreteRegionTickHandle ret = new ConcreteRegionTickHandle(this.region, this.getScheduledStart());
+
+ ret.currentTick = this.currentTick;
+ ret.lastTickStart = this.lastTickStart;
+ ret.tickSchedule.setLastPeriod(this.tickSchedule.getLastPeriod());
+
+ return ret;
+ }
+
+ private void updateSchedulingToMax(final ConcreteRegionTickHandle from) {
+ if (from.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ return;
+ }
+
+ if (this.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ this.updateScheduledStart(from.getScheduledStart());
+ return;
+ }
+
+ this.updateScheduledStart(TimeUtil.getGreatestTime(from.getScheduledStart(), this.getScheduledStart()));
+ }
+
+ private void copyDeadlineAndTickCount(final ConcreteRegionTickHandle from) {
+ this.currentTick = from.currentTick;
+
+ if (from.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ return;
+ }
+
+ this.tickSchedule.setLastPeriod(from.tickSchedule.getLastPeriod());
+ this.setScheduledStart(from.getScheduledStart());
+ }
+
+ private void checkInitialSchedule() {
+ if (this.getScheduledStart() == SchedulerThreadPool.DEADLINE_NOT_SET) {
+ this.updateScheduledStart(System.nanoTime() + TickRegionScheduler.TIME_BETWEEN_TICKS);
+ }
+ }
+
+ @Override
+ protected boolean tryMarkTicking() {
+ return this.region.region.tryMarkTicking(ConcreteRegionTickHandle.this::isMarkedAsNonSchedulable);
+ }
+
+ @Override
+ protected boolean markNotTicking() {
+ return this.region.region.markNotTicking();
+ }
+
+ @Override
+ protected void tickRegion(final int tickCount, final long startTime, final long scheduledEnd) {
+ MinecraftServer.getServer().tickServer(startTime, scheduledEnd, TimeUnit.MILLISECONDS.toMillis(10L), this.region);
+ }
+
+ @Override
+ protected boolean runRegionTasks(final BooleanSupplier canContinue) {
+ final RegionizedTaskQueue.RegionTaskQueueData queue = this.region.taskQueueData;
+
+ // first, update chunk loader
+ final ServerLevel world = this.region.world;
+ if (world.playerChunkLoader.tickMidTick()) {
+ // only process ticket updates if the player chunk loader did anything
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+
+ boolean processedChunkTask = false;
+
+ boolean executeChunkTask = true;
+ boolean executeTickTask = true;
+ do {
+ if (executeTickTask) {
+ executeTickTask = queue.executeTickTask();
+ }
+ if (executeChunkTask) {
+ processedChunkTask |= (executeChunkTask = queue.executeChunkTask());
+ }
+ } while ((executeChunkTask | executeTickTask) && canContinue.getAsBoolean());
+
+ if (processedChunkTask) {
+ // if we processed any chunk tasks, try to process ticket level updates for full status changes
+ world.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+ }
+ return true;
+ }
+
+ @Override
+ protected boolean hasIntermediateTasks() {
+ return this.region.taskQueueData.hasTasks();
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandServerHealth.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandServerHealth.java
new file mode 100644
index 0000000000000000000000000000000000000000..1fc6814f48596169db00fdee480f5059abeb23db
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandServerHealth.java
@@ -0,0 +1,330 @@
+package io.papermc.paper.threadedregions.commands;
+
+import io.papermc.paper.threadedregions.RegionizedServer;
+import io.papermc.paper.threadedregions.ThreadedRegionizer;
+import io.papermc.paper.threadedregions.TickData;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+import it.unimi.dsi.fastutil.doubles.DoubleArrayList;
+import it.unimi.dsi.fastutil.objects.ObjectObjectImmutablePair;
+import net.kyori.adventure.text.Component;
+import net.kyori.adventure.text.TextComponent;
+import net.kyori.adventure.text.event.ClickEvent;
+import net.kyori.adventure.text.event.HoverEvent;
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.kyori.adventure.text.format.TextDecoration;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.world.level.ChunkPos;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandSender;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import java.text.DecimalFormat;
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+import java.util.Locale;
+
+public final class CommandServerHealth extends Command {
+
+ private static final DecimalFormat TWO_DECIMAL_PLACES = new DecimalFormat("#0.00");
+ private static final DecimalFormat ONE_DECIMAL_PLACES = new DecimalFormat("#0.0");
+
+ private static final TextColor HEADER = TextColor.color(79, 164, 240);
+ private static final TextColor PRIMARY = TextColor.color(48, 145, 237);
+ private static final TextColor SECONDARY = TextColor.color(104, 177, 240);
+ private static final TextColor INFORMATION = TextColor.color(145, 198, 243);
+ private static final TextColor LIST = TextColor.color(33, 97, 188);
+
+ public CommandServerHealth() {
+ super("tps");
+ this.setUsage("/<command> [server/region] [lowest regions to display]");
+ this.setDescription("Reports information about server health.");
+ this.setPermission("bukkit.command.tps");
+ }
+
+ private static Component formatRegionInfo(final String prefix, final double util, final double mspt, final double tps,
+ final boolean newline) {
+ return Component.text()
+ .append(Component.text(prefix, PRIMARY, TextDecoration.BOLD))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(util * 100.0), CommandUtil.getUtilisationColourRegion(util)))
+ .append(Component.text("% util at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(mspt), CommandUtil.getColourForMSPT(mspt)))
+ .append(Component.text(" MSPT at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(tps), CommandUtil.getColourForTPS(tps)))
+ .append(Component.text(" TPS" + (newline ? "\n" : ""), PRIMARY))
+ .build();
+ }
+
+ private static boolean executeRegion(final CommandSender sender, final String commandLabel, final String[] args) {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ sender.sendMessage(Component.text("You are not in a region currently", NamedTextColor.RED));
+ return true;
+ }
+
+ final long currTime = System.nanoTime();
+
+ final TickData.TickReportData report15s = region.getData().getRegionSchedulingHandle().getTickReport15s(currTime);
+ final TickData.TickReportData report1m = region.getData().getRegionSchedulingHandle().getTickReport1m(currTime);
+
+ final ServerLevel world = region.regioniser.world;
+ final ChunkPos chunkCenter = region.getCenterChunk();
+ final int centerBlockX = ((chunkCenter.x << 4) | 7);
+ final int centerBlockZ = ((chunkCenter.z << 4) | 7);
+
+ final double util15s = report15s.utilisation();
+ final double tps15s = report15s.tpsData().segmentAll().average();
+ final double mspt15s = report15s.timePerTickData().segmentAll().average() / 1.0E6;
+
+ final double util1m = report1m.utilisation();
+ final double tps1m = report1m.tpsData().segmentAll().average();
+ final double mspt1m = report1m.timePerTickData().segmentAll().average() / 1.0E6;
+
+ final int yLoc = 80;
+ final String location = "[w:'" + world.getWorld().getName() + "'," + centerBlockX + "," + yLoc + "," + centerBlockZ + "]";
+
+ final Component line = Component.text()
+ .append(Component.text("Region around block ", PRIMARY))
+ .append(Component.text(location, INFORMATION))
+ .append(Component.text(":\n", PRIMARY))
+
+ .append(
+ formatRegionInfo("15s: ", util15s, mspt15s, tps15s, true)
+ )
+ .append(
+ formatRegionInfo("1m: ", util1m, mspt1m, tps1m, false)
+ )
+
+ .build();
+
+ sender.sendMessage(line);
+
+ return true;
+ }
+
+ private static boolean executeServer(final CommandSender sender, final String commandLabel, final String[] args) {
+ final int lowestRegionsCount;
+ if (args.length < 2) {
+ lowestRegionsCount = 3;
+ } else {
+ try {
+ lowestRegionsCount = Integer.parseInt(args[1]);
+ } catch (final NumberFormatException ex) {
+ sender.sendMessage(Component.text("Highest utilisation count '" + args[1] + "' must be an integer", NamedTextColor.RED));
+ return true;
+ }
+ }
+
+ final List<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>> regions =
+ new ArrayList<>();
+
+ for (final World bukkitWorld : Bukkit.getWorlds()) {
+ final ServerLevel world = ((CraftWorld)bukkitWorld).getHandle();
+ world.regioniser.computeForAllRegions(regions::add);
+ }
+
+ final double minTps;
+ final double medianTps;
+ final double maxTps;
+ double totalUtil = 0.0;
+
+ final DoubleArrayList tpsByRegion = new DoubleArrayList();
+ final List<TickData.TickReportData> reportsByRegion = new ArrayList<>();
+ final int maxThreadCount = TickRegions.getScheduler().getTotalThreadCount();
+
+ final long currTime = System.nanoTime();
+ final TickData.TickReportData globalTickReport = RegionizedServer.getGlobalTickData().getTickReport15s(currTime);
+
+ for (final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region : regions) {
+ final TickData.TickReportData report = region.getData().getRegionSchedulingHandle().getTickReport15s(currTime);
+ tpsByRegion.add(report == null ? 20.0 : report.tpsData().segmentAll().average());
+ reportsByRegion.add(report);
+ totalUtil += (report == null ? 0.0 : report.utilisation());
+ }
+
+ totalUtil += globalTickReport.utilisation();
+
+ tpsByRegion.sort(null);
+ if (!tpsByRegion.isEmpty()) {
+ minTps = tpsByRegion.getDouble(0);
+ maxTps = tpsByRegion.getDouble(tpsByRegion.size() - 1);
+
+ final int middle = tpsByRegion.size() >> 1;
+ if ((tpsByRegion.size() & 1) == 0) {
+ // even, average the two middle points
+ medianTps = (tpsByRegion.getDouble(middle - 1) + tpsByRegion.getDouble(middle)) / 2.0;
+ } else {
+ // odd, can just grab middle
+ medianTps = tpsByRegion.getDouble(middle);
+ }
+ } else {
+ // no regions = green
+ minTps = medianTps = maxTps = 20.0;
+ }
+
+ final List<ObjectObjectImmutablePair<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, TickData.TickReportData>>
+ regionsBelowThreshold = new ArrayList<>();
+
+ for (int i = 0, len = regions.size(); i < len; ++i) {
+ final TickData.TickReportData report = reportsByRegion.get(i);
+
+ regionsBelowThreshold.add(new ObjectObjectImmutablePair<>(regions.get(i), report));
+ }
+
+ regionsBelowThreshold.sort((p1, p2) -> {
+ final TickData.TickReportData report1 = p1.right();
+ final TickData.TickReportData report2 = p2.right();
+ final double util1 = report1 == null ? 0.0 : report1.utilisation();
+ final double util2 = report2 == null ? 0.0 : report2.utilisation();
+
+ // we want the largest first
+ return Double.compare(util2, util1);
+ });
+
+ final TextComponent.Builder lowestRegionsBuilder = Component.text();
+
+ if (sender instanceof Player) {
+ lowestRegionsBuilder.append(Component.text(" Click to teleport\n", SECONDARY));
+ }
+ for (int i = 0, len = Math.min(lowestRegionsCount, regionsBelowThreshold.size()); i < len; ++i) {
+ final ObjectObjectImmutablePair<ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData>, TickData.TickReportData>
+ pair = regionsBelowThreshold.get(i);
+
+ final TickData.TickReportData report = pair.right();
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ pair.left();
+
+ if (report == null) {
+ // skip regions with no data
+ continue;
+ }
+
+ final ServerLevel world = region.regioniser.world;
+ final ChunkPos chunkCenter = region.getCenterChunk();
+ if (chunkCenter == null) {
+ // region does not exist anymore
+ continue;
+ }
+ final int centerBlockX = ((chunkCenter.x << 4) | 7);
+ final int centerBlockZ = ((chunkCenter.z << 4) | 7);
+ final double util = report.utilisation();
+ final double tps = report.tpsData().segmentAll().average();
+ final double mspt = report.timePerTickData().segmentAll().average() / 1.0E6;
+
+ final int yLoc = 80;
+ final String location = "[w:'" + world.getWorld().getName() + "'," + centerBlockX + "," + yLoc + "," + centerBlockZ + "]";
+ final Component line = Component.text()
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Region around block ", PRIMARY))
+ .append(Component.text(location, INFORMATION))
+ .append(Component.text(":\n", PRIMARY))
+
+ .append(Component.text(" ", PRIMARY))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(util * 100.0), CommandUtil.getUtilisationColourRegion(util)))
+ .append(Component.text("% util at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(mspt), CommandUtil.getColourForMSPT(mspt)))
+ .append(Component.text(" MSPT at ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(tps), CommandUtil.getColourForTPS(tps)))
+ .append(Component.text(" TPS" + ((i + 1) == len ? "" : "\n"), PRIMARY))
+ .build()
+
+ .clickEvent(ClickEvent.clickEvent(ClickEvent.Action.RUN_COMMAND, "/minecraft:execute as @s in " + world.getWorld().getKey().toString() + " run tp " + centerBlockX + ".5 " + yLoc + " " + centerBlockZ + ".5"))
+ .hoverEvent(HoverEvent.hoverEvent(HoverEvent.Action.SHOW_TEXT, Component.text("Click to teleport to " + location, SECONDARY)));
+
+ lowestRegionsBuilder.append(line);
+ }
+
+ sender.sendMessage(
+ Component.text()
+ .append(Component.text("Server Health Report\n", HEADER, TextDecoration.BOLD))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Online Players: ", PRIMARY))
+ .append(Component.text(Bukkit.getOnlinePlayers().size() + "\n", INFORMATION))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Total regions: ", PRIMARY))
+ .append(Component.text(regions.size() + "\n", INFORMATION))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Utilisation: ", PRIMARY))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(totalUtil * 100.0), CommandUtil.getUtilisationColourRegion(totalUtil / (double)maxThreadCount)))
+ .append(Component.text("% / ", PRIMARY))
+ .append(Component.text(ONE_DECIMAL_PLACES.format(maxThreadCount * 100.0), INFORMATION))
+ .append(Component.text("%\n", PRIMARY))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Lowest Region TPS: ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(minTps) + "\n", CommandUtil.getColourForTPS(minTps)))
+
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Median Region TPS: ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(medianTps) + "\n", CommandUtil.getColourForTPS(medianTps)))
+
+ .append(Component.text(" - ", LIST, TextDecoration.BOLD))
+ .append(Component.text("Highest Region TPS: ", PRIMARY))
+ .append(Component.text(TWO_DECIMAL_PLACES.format(maxTps) + "\n", CommandUtil.getColourForTPS(maxTps)))
+
+ .append(Component.text("Highest ", HEADER, TextDecoration.BOLD))
+ .append(Component.text(Integer.toString(lowestRegionsCount), INFORMATION, TextDecoration.BOLD))
+ .append(Component.text(" utilisation regions\n", HEADER, TextDecoration.BOLD))
+
+ .append(lowestRegionsBuilder.build())
+ .build()
+ );
+
+ return true;
+ }
+
+ @Override
+ public boolean execute(final CommandSender sender, final String commandLabel, final String[] args) {
+ final String type;
+ if (args.length < 1) {
+ type = "server";
+ } else {
+ type = args[0];
+ }
+
+ switch (type.toLowerCase(Locale.ROOT)) {
+ case "server": {
+ return executeServer(sender, commandLabel, args);
+ }
+ case "region": {
+ if (!(sender instanceof Entity)) {
+ sender.sendMessage(Component.text("Cannot see current region information as console", NamedTextColor.RED));
+ return true;
+ }
+ return executeRegion(sender, commandLabel, args);
+ }
+ default: {
+ sender.sendMessage(Component.text("Type '" + args[0] + "' must be one of: [server, region]", NamedTextColor.RED));
+ return true;
+ }
+ }
+ }
+
+ @Override
+ public List<String> tabComplete(final CommandSender sender, final String alias, final String[] args) throws IllegalArgumentException {
+ if (args.length == 0) {
+ if (sender instanceof Entity) {
+ return CommandUtil.getSortedList(Arrays.asList("server", "region"));
+ } else {
+ return CommandUtil.getSortedList(Arrays.asList("server"));
+ }
+ } else if (args.length == 1) {
+ if (sender instanceof Entity) {
+ return CommandUtil.getSortedList(Arrays.asList("server", "region"), args[0]);
+ } else {
+ return CommandUtil.getSortedList(Arrays.asList("server"), args[0]);
+ }
+ }
+ return new ArrayList<>();
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/commands/CommandUtil.java b/src/main/java/io/papermc/paper/threadedregions/commands/CommandUtil.java
new file mode 100644
index 0000000000000000000000000000000000000000..d016294fc7eafbddf6d2a758e5803498dfa207b8
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/commands/CommandUtil.java
@@ -0,0 +1,121 @@
+package io.papermc.paper.threadedregions.commands;
+
+import net.kyori.adventure.text.format.NamedTextColor;
+import net.kyori.adventure.text.format.TextColor;
+import net.kyori.adventure.util.HSVLike;
+import net.minecraft.server.MinecraftServer;
+import net.minecraft.server.level.ServerPlayer;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Function;
+
+public final class CommandUtil {
+
+ public static List<String> getSortedList(final Iterable<String> iterable) {
+ final List<String> ret = new ArrayList<>();
+ for (final String val : iterable) {
+ ret.add(val);
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static List<String> getSortedList(final Iterable<String> iterable, final String prefix) {
+ final List<String> ret = new ArrayList<>();
+ for (final String val : iterable) {
+ if (val.regionMatches(0, prefix, 0, prefix.length())) {
+ ret.add(val);
+ }
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static <T> List<String> getSortedList(final Iterable<T> iterable, final Function<T, String> transform) {
+ final List<String> ret = new ArrayList<>();
+ for (final T val : iterable) {
+ final String transformed = transform.apply(val);
+ if (transformed != null) {
+ ret.add(transformed);
+ }
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static <T> List<String> getSortedList(final Iterable<T> iterable, final Function<T, String> transform, final String prefix) {
+ final List<String> ret = new ArrayList<>();
+ for (final T val : iterable) {
+ final String string = transform.apply(val);
+ if (string != null && string.regionMatches(0, prefix, 0, prefix.length())) {
+ ret.add(string);
+ }
+ }
+
+ ret.sort(String.CASE_INSENSITIVE_ORDER);
+
+ return ret;
+ }
+
+ public static TextColor getColourForTPS(final double tps) {
+ final double difference = Math.min(Math.abs(20.0 - tps), 20.0);
+ final double coordinate;
+ if (difference <= 2.0) {
+ // >= 18 tps
+ coordinate = 70.0 + ((140.0 - 70.0)/(0.0 - 2.0)) * (difference - 2.0);
+ } else if (difference <= 5.0) {
+ // >= 15 tps
+ coordinate = 30.0 + ((70.0 - 30.0)/(2.0 - 5.0)) * (difference - 5.0);
+ } else if (difference <= 10.0) {
+ // >= 10 tps
+ coordinate = 10.0 + ((30.0 - 10.0)/(5.0 - 10.0)) * (difference - 10.0);
+ } else {
+ // >= 0.0 tps
+ coordinate = 0.0 + ((10.0 - 0.0)/(10.0 - 20.0)) * (difference - 20.0);
+ }
+
+ return TextColor.color(HSVLike.hsvLike((float)(coordinate / 360.0), 85.0f / 100.0f, 80.0f / 100.0f));
+ }
+
+ public static TextColor getColourForMSPT(final double mspt) {
+ final double clamped = Math.min(Math.abs(mspt), 50.0);
+ final double coordinate;
+ if (clamped <= 15.0) {
+ coordinate = 130.0 + ((140.0 - 130.0)/(0.0 - 15.0)) * (clamped - 15.0);
+ } else if (clamped <= 25.0) {
+ coordinate = 90.0 + ((130.0 - 90.0)/(15.0 - 25.0)) * (clamped - 25.0);
+ } else if (clamped <= 35.0) {
+ coordinate = 30.0 + ((90.0 - 30.0)/(25.0 - 35.0)) * (clamped - 35.0);
+ } else if (clamped <= 40.0) {
+ coordinate = 15.0 + ((30.0 - 15.0)/(35.0 - 40.0)) * (clamped - 40.0);
+ } else {
+ coordinate = 0.0 + ((15.0 - 0.0)/(40.0 - 50.0)) * (clamped - 50.0);
+ }
+
+ return TextColor.color(HSVLike.hsvLike((float)(coordinate / 360.0), 85.0f / 100.0f, 80.0f / 100.0f));
+ }
+
+ public static TextColor getUtilisationColourRegion(final double util) {
+ // TODO anything better?
+ // assume 20TPS
+ return getColourForMSPT(util * 50.0);
+ }
+
+ public static ServerPlayer getPlayer(final String name) {
+ for (final ServerPlayer player : MinecraftServer.getServer().getPlayerList().players) {
+ if (player.getGameProfile().getName().equalsIgnoreCase(name)) {
+ return player;
+ }
+ }
+
+ return null;
+ }
+
+ private CommandUtil() {}
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaAsyncScheduler.java b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaAsyncScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..4874ca2ddf6b7bf7b818f97cfbc59d349a69f5ce
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaAsyncScheduler.java
@@ -0,0 +1,327 @@
+package io.papermc.paper.threadedregions.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.Validate;
+import com.mojang.logging.LogUtils;
+import org.bukkit.plugin.IllegalPluginAccessException;
+import org.bukkit.plugin.Plugin;
+import org.slf4j.Logger;
+import java.util.Set;
+import java.util.concurrent.ConcurrentHashMap;
+import java.util.concurrent.Executor;
+import java.util.concurrent.Executors;
+import java.util.concurrent.ScheduledExecutorService;
+import java.util.concurrent.ScheduledFuture;
+import java.util.concurrent.SynchronousQueue;
+import java.util.concurrent.ThreadFactory;
+import java.util.concurrent.ThreadPoolExecutor;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.atomic.AtomicInteger;
+import java.util.function.Consumer;
+import java.util.logging.Level;
+
+public final class FoliaAsyncScheduler implements AsyncScheduler {
+
+ private static final Logger LOGGER = LogUtils.getLogger();
+
+ private final Executor executors = new ThreadPoolExecutor(Math.max(4, Runtime.getRuntime().availableProcessors() / 2), Integer.MAX_VALUE,
+ 30L, TimeUnit.SECONDS, new SynchronousQueue<>(),
+ new ThreadFactory() {
+ private final AtomicInteger idGenerator = new AtomicInteger();
+
+ @Override
+ public Thread newThread(final Runnable run) {
+ final Thread ret = new Thread(run);
+
+ ret.setName("Folia Async Scheduler Thread #" + this.idGenerator.getAndIncrement());
+ ret.setPriority(Thread.NORM_PRIORITY - 1);
+ ret.setUncaughtExceptionHandler((final Thread thread, final Throwable thr) -> {
+ LOGGER.error("Uncaught exception in thread: " + thread.getName(), thr);
+ });
+
+ return ret;
+ }
+ }
+ );
+
+ private final ScheduledExecutorService timerThread = Executors.newSingleThreadScheduledExecutor(new ThreadFactory() {
+ @Override
+ public Thread newThread(final Runnable run) {
+ final Thread ret = new Thread(run);
+
+ ret.setName("Folia Async Scheduler Thread Timer");
+ ret.setPriority(Thread.NORM_PRIORITY + 1);
+ ret.setUncaughtExceptionHandler((final Thread thread, final Throwable thr) -> {
+ LOGGER.error("Uncaught exception in thread: " + thread.getName(), thr);
+ });
+
+ return ret;
+ }
+ });
+
+ private final Set<AsyncScheduledTask> tasks = ConcurrentHashMap.newKeySet();
+
+ @Override
+ public ScheduledTask runNow(final Plugin plugin, final Consumer<ScheduledTask> task) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final AsyncScheduledTask ret = new AsyncScheduledTask(plugin, -1L, task, null, -1L);
+
+ this.tasks.add(ret);
+ this.executors.execute(ret);
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ @Override
+ public ScheduledTask runDelayed(final Plugin plugin, final Consumer<ScheduledTask> task, final long delay,
+ final TimeUnit unit) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+ Validate.notNull(unit, "Time unit may not be null");
+ if (delay < 0L) {
+ throw new IllegalArgumentException("Delay may not be < 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ return this.scheduleTimerTask(plugin, task, delay, -1L, unit);
+ }
+
+ @Override
+ public ScheduledTask runAtFixedRate(final Plugin plugin, final Consumer<ScheduledTask> task, final long initialDelay,
+ final long period, final TimeUnit unit) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+ Validate.notNull(unit, "Time unit may not be null");
+ if (initialDelay < 0L) {
+ throw new IllegalArgumentException("Initial delay may not be < 0");
+ }
+ if (period <= 0L) {
+ throw new IllegalArgumentException("Period may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ return this.scheduleTimerTask(plugin, task, initialDelay, period, unit);
+ }
+
+ private AsyncScheduledTask scheduleTimerTask(final Plugin plugin, final Consumer<ScheduledTask> task, final long initialDelay,
+ final long period, final TimeUnit unit) {
+ final AsyncScheduledTask ret = new AsyncScheduledTask(
+ plugin, period <= 0 ? period : unit.toNanos(period), task, null,
+ System.nanoTime() + unit.toNanos(initialDelay)
+ );
+
+ synchronized (ret) {
+ // even though ret is not published, we need to synchronise while scheduling to avoid a race condition
+ // for when a scheduled task immediately executes before we update the delay field and state field
+ ret.setDelay(this.timerThread.schedule(ret, initialDelay, unit));
+ this.tasks.add(ret);
+ }
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ @Override
+ public void cancelTasks(final Plugin plugin) {
+ Validate.notNull(plugin, "Plugin may not be null");
+
+ for (final AsyncScheduledTask task : this.tasks) {
+ if (task.plugin == plugin) {
+ task.cancel();
+ }
+ }
+ }
+
+ private final class AsyncScheduledTask implements ScheduledTask, Runnable {
+
+ private static final int STATE_ON_TIMER = 0;
+ private static final int STATE_SCHEDULED_EXECUTOR = 1;
+ private static final int STATE_EXECUTING = 2;
+ private static final int STATE_EXECUTING_CANCELLED = 3;
+ private static final int STATE_FINISHED = 4;
+ private static final int STATE_CANCELLED = 5;
+
+ private final Plugin plugin;
+ private final long repeatDelay; // in ns
+ private Consumer<ScheduledTask> run;
+ private ScheduledFuture<?> delay;
+ private int state;
+ private long scheduleTarget;
+
+ public AsyncScheduledTask(final Plugin plugin, final long repeatDelay, final Consumer<ScheduledTask> run,
+ final ScheduledFuture<?> delay, final long firstTarget) {
+ this.plugin = plugin;
+ this.repeatDelay = repeatDelay;
+ this.run = run;
+ this.delay = delay;
+ this.state = delay == null ? STATE_SCHEDULED_EXECUTOR : STATE_ON_TIMER;
+ this.scheduleTarget = firstTarget;
+ }
+
+ private void setDelay(final ScheduledFuture<?> delay) {
+ this.delay = delay;
+ this.state = STATE_SCHEDULED_EXECUTOR;
+ }
+
+ @Override
+ public void run() {
+ final boolean repeating = this.isRepeatingTask();
+ // try to advance state
+ final boolean timer;
+ synchronized (this) {
+ if (this.state == STATE_ON_TIMER) {
+ timer = true;
+ this.delay = null;
+ this.state = STATE_SCHEDULED_EXECUTOR;
+ } else if (this.state != STATE_SCHEDULED_EXECUTOR) {
+ // cancelled
+ if (this.state != STATE_CANCELLED) {
+ throw new IllegalStateException("Wrong state: " + this.state);
+ }
+ return;
+ } else {
+ timer = false;
+ this.state = STATE_EXECUTING;
+ }
+ }
+
+ if (timer) {
+ // the scheduled executor is single thread, and unfortunately not expandable with threads
+ // so we just schedule onto the executor
+ FoliaAsyncScheduler.this.executors.execute(this);
+ return;
+ }
+
+ try {
+ this.run.accept(this);
+ } catch (final Throwable throwable) {
+ this.plugin.getLogger().log(Level.WARNING, "Async task for " + this.plugin.getDescription().getFullName() + " generated an exception", throwable);
+ } finally {
+ boolean removeFromTasks = false;
+ synchronized (this) {
+ if (!repeating) {
+ // only want to execute once, so we're done
+ removeFromTasks = true;
+ this.state = STATE_FINISHED;
+ } else if (this.state != STATE_EXECUTING_CANCELLED) {
+ this.state = STATE_ON_TIMER;
+ // account for any delays, whether it be by task exec. or scheduler issues so that we keep
+ // the fixed schedule
+ final long currTime = System.nanoTime();
+ final long delay = Math.max(0L, this.scheduleTarget + this.repeatDelay - currTime);
+ this.scheduleTarget = currTime + delay;
+ this.delay = FoliaAsyncScheduler.this.timerThread.schedule(this, delay, TimeUnit.NANOSECONDS);
+ } else {
+ // cancelled repeating task
+ removeFromTasks = true;
+ }
+ }
+
+ if (removeFromTasks) {
+ this.run = null;
+ FoliaAsyncScheduler.this.tasks.remove(this);
+ }
+ }
+ }
+
+ @Override
+ public Plugin getOwningPlugin() {
+ return this.plugin;
+ }
+
+ @Override
+ public boolean isRepeatingTask() {
+ return this.repeatDelay > 0L;
+ }
+
+ @Override
+ public CancelledState cancel() {
+ ScheduledFuture<?> delay = null;
+ CancelledState ret;
+ synchronized (this) {
+ switch (this.state) {
+ case STATE_ON_TIMER: {
+ delay = this.delay;
+ this.delay = null;
+ this.state = STATE_CANCELLED;
+ ret = CancelledState.CANCELLED_BY_CALLER;
+ break;
+ }
+ case STATE_SCHEDULED_EXECUTOR: {
+ this.state = STATE_CANCELLED;
+ ret = CancelledState.CANCELLED_BY_CALLER;
+ break;
+ }
+ case STATE_EXECUTING: {
+ if (!this.isRepeatingTask()) {
+ return CancelledState.RUNNING;
+ }
+ this.state = STATE_EXECUTING_CANCELLED;
+ return CancelledState.NEXT_RUNS_CANCELLED;
+ }
+ case STATE_EXECUTING_CANCELLED: {
+ return CancelledState.NEXT_RUNS_CANCELLED_ALREADY;
+ }
+ case STATE_FINISHED: {
+ return CancelledState.ALREADY_EXECUTED;
+ }
+ case STATE_CANCELLED: {
+ return CancelledState.CANCELLED_ALREADY;
+ }
+ default: {
+ throw new IllegalStateException("Unknown state: " + this.state);
+ }
+ }
+ }
+
+ if (delay != null) {
+ delay.cancel(false);
+ }
+ this.run = null;
+ FoliaAsyncScheduler.this.tasks.remove(this);
+ return ret;
+ }
+
+ @Override
+ public ExecutionState getExecutionState() {
+ synchronized (this) {
+ switch (this.state) {
+ case STATE_ON_TIMER:
+ case STATE_SCHEDULED_EXECUTOR:
+ return ExecutionState.IDLE;
+ case STATE_EXECUTING:
+ return ExecutionState.RUNNING;
+ case STATE_EXECUTING_CANCELLED:
+ return ExecutionState.CANCELLED_RUNNING;
+ case STATE_FINISHED:
+ return ExecutionState.FINISHED;
+ case STATE_CANCELLED:
+ return ExecutionState.CANCELLED;
+ default: {
+ throw new IllegalStateException("Unknown state: " + this.state);
+ }
+ }
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaEntityScheduler.java b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaEntityScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..2899d2fc3b9bd620ee838e24bcecc4587c9bd65c
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaEntityScheduler.java
@@ -0,0 +1,267 @@
+package io.papermc.paper.threadedregions.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.Validate;
+import net.minecraft.world.entity.Entity;
+import org.bukkit.craftbukkit.entity.CraftEntity;
+import org.bukkit.plugin.IllegalPluginAccessException;
+import org.bukkit.plugin.Plugin;
+import org.jetbrains.annotations.Nullable;
+import java.lang.invoke.VarHandle;
+import java.util.function.Consumer;
+import java.util.logging.Level;
+
+public final class FoliaEntityScheduler implements EntityScheduler {
+
+ private final CraftEntity entity;
+
+ public FoliaEntityScheduler(final CraftEntity entity) {
+ this.entity = entity;
+ }
+
+ private static Consumer<? extends net.minecraft.world.entity.Entity> wrap(final Plugin plugin, final Runnable runnable) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(runnable, "Runnable may not be null");
+
+ return (final net.minecraft.world.entity.Entity nmsEntity) -> {
+ if (!plugin.isEnabled()) {
+ // don't execute if the plugin is disabled
+ return;
+ }
+ try {
+ runnable.run();
+ } catch (final Throwable throwable) {
+ plugin.getLogger().log(Level.WARNING, "Entity task for " + plugin.getDescription().getFullName() + " generated an exception", throwable);
+ }
+ };
+ }
+
+ @Override
+ public boolean execute(final Plugin plugin, final Runnable run, final Runnable retired,
+ final long delay) {
+ final Consumer<? extends net.minecraft.world.entity.Entity> runNMS = wrap(plugin, run);
+ final Consumer<? extends net.minecraft.world.entity.Entity> runRetired = retired == null ? null : wrap(plugin, retired);
+
+ return this.entity.taskScheduler.schedule(runNMS, runRetired, delay);
+ }
+
+ @Override
+ public @Nullable ScheduledTask run(final Plugin plugin, final Consumer<ScheduledTask> task, final Runnable retired) {
+ return this.runDelayed(plugin, task, retired, 1);
+ }
+
+ @Override
+ public @Nullable ScheduledTask runDelayed(final Plugin plugin, final Consumer<ScheduledTask> task, final Runnable retired,
+ final long delayTicks) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+ if (delayTicks <= 0) {
+ throw new IllegalArgumentException("Delay ticks may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final EntityScheduledTask ret = new EntityScheduledTask(plugin, -1, task, retired);
+
+ if (!this.scheduleInternal(ret, delayTicks)) {
+ return null;
+ }
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ @Override
+ public @Nullable ScheduledTask runAtFixedRate(final Plugin plugin, final Consumer<ScheduledTask> task,
+ final Runnable retired, final long initialDelayTicks, final long periodTicks) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+ if (initialDelayTicks <= 0) {
+ throw new IllegalArgumentException("Initial delay ticks may not be <= 0");
+ }
+ if (periodTicks <= 0) {
+ throw new IllegalArgumentException("Period ticks may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final EntityScheduledTask ret = new EntityScheduledTask(plugin, periodTicks, task, retired);
+
+ if (!this.scheduleInternal(ret, initialDelayTicks)) {
+ return null;
+ }
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ private boolean scheduleInternal(final EntityScheduledTask ret, final long delay) {
+ return this.entity.taskScheduler.schedule(ret, ret, delay);
+ }
+
+ private final class EntityScheduledTask implements ScheduledTask, Consumer<Entity> {
+
+ private static final int STATE_IDLE = 0;
+ private static final int STATE_EXECUTING = 1;
+ private static final int STATE_EXECUTING_CANCELLED = 2;
+ private static final int STATE_FINISHED = 3;
+ private static final int STATE_CANCELLED = 4;
+
+ private final Plugin plugin;
+ private final long repeatDelay; // in ticks
+ private Consumer<ScheduledTask> run;
+ private Runnable retired;
+ private volatile int state;
+
+ private static final VarHandle STATE_HANDLE = ConcurrentUtil.getVarHandle(FoliaEntityScheduler.EntityScheduledTask.class, "state", int.class);
+
+ private EntityScheduledTask(final Plugin plugin, final long repeatDelay, final Consumer<ScheduledTask> run, final Runnable retired) {
+ this.plugin = plugin;
+ this.repeatDelay = repeatDelay;
+ this.run = run;
+ this.retired = retired;
+ }
+
+ private final int getStateVolatile() {
+ return (int)STATE_HANDLE.get(this);
+ }
+
+ private final int compareAndExchangeStateVolatile(final int expect, final int update) {
+ return (int)STATE_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private final void setStateVolatile(final int value) {
+ STATE_HANDLE.setVolatile(this, value);
+ }
+
+ @Override
+ public void accept(final Entity entity) {
+ if (!this.plugin.isEnabled()) {
+ // don't execute if the plugin is disabled
+ this.setStateVolatile(STATE_CANCELLED);
+ return;
+ }
+
+ final boolean repeating = this.isRepeatingTask();
+ if (STATE_IDLE != this.compareAndExchangeStateVolatile(STATE_IDLE, STATE_EXECUTING)) {
+ // cancelled
+ return;
+ }
+
+ final boolean retired = entity.isRemoved();
+
+ try {
+ if (!retired) {
+ this.run.accept(this);
+ } else {
+ if (this.retired != null) {
+ this.retired.run();
+ }
+ }
+ } catch (final Throwable throwable) {
+ this.plugin.getLogger().log(Level.WARNING, "Entity task for " + this.plugin.getDescription().getFullName() + " generated an exception", throwable);
+ } finally {
+ boolean reschedule = false;
+ if (!repeating && !retired) {
+ this.setStateVolatile(STATE_FINISHED);
+ } else if (retired || !this.plugin.isEnabled()) {
+ this.setStateVolatile(STATE_CANCELLED);
+ } else if (STATE_EXECUTING == this.compareAndExchangeStateVolatile(STATE_EXECUTING, STATE_IDLE)) {
+ reschedule = true;
+ } // else: cancelled repeating task
+
+ if (!reschedule) {
+ this.run = null;
+ this.retired = null;
+ } else {
+ if (!FoliaEntityScheduler.this.scheduleInternal(this, this.repeatDelay)) {
+ // the task itself must have removed the entity, so in this case we need to mark as cancelled
+ this.setStateVolatile(STATE_CANCELLED);
+ }
+ }
+ }
+ }
+
+ @Override
+ public Plugin getOwningPlugin() {
+ return this.plugin;
+ }
+
+ @Override
+ public boolean isRepeatingTask() {
+ return this.repeatDelay > 0;
+ }
+
+ @Override
+ public CancelledState cancel() {
+ for (int curr = this.getStateVolatile();;) {
+ switch (curr) {
+ case STATE_IDLE: {
+ if (STATE_IDLE == (curr = this.compareAndExchangeStateVolatile(STATE_IDLE, STATE_CANCELLED))) {
+ this.state = STATE_CANCELLED;
+ this.run = null;
+ this.retired = null;
+ return CancelledState.CANCELLED_BY_CALLER;
+ }
+ // try again
+ continue;
+ }
+ case STATE_EXECUTING: {
+ if (!this.isRepeatingTask()) {
+ return CancelledState.RUNNING;
+ }
+ if (STATE_EXECUTING == (curr = this.compareAndExchangeStateVolatile(STATE_EXECUTING, STATE_EXECUTING_CANCELLED))) {
+ return CancelledState.NEXT_RUNS_CANCELLED;
+ }
+ // try again
+ continue;
+ }
+ case STATE_EXECUTING_CANCELLED: {
+ return CancelledState.NEXT_RUNS_CANCELLED_ALREADY;
+ }
+ case STATE_FINISHED: {
+ return CancelledState.ALREADY_EXECUTED;
+ }
+ case STATE_CANCELLED: {
+ return CancelledState.CANCELLED_ALREADY;
+ }
+ default: {
+ throw new IllegalStateException("Unknown state: " + curr);
+ }
+ }
+ }
+ }
+
+ @Override
+ public ExecutionState getExecutionState() {
+ final int state = this.getStateVolatile();
+ switch (state) {
+ case STATE_IDLE:
+ return ExecutionState.IDLE;
+ case STATE_EXECUTING:
+ return ExecutionState.RUNNING;
+ case STATE_EXECUTING_CANCELLED:
+ return ExecutionState.CANCELLED_RUNNING;
+ case STATE_FINISHED:
+ return ExecutionState.FINISHED;
+ case STATE_CANCELLED:
+ return ExecutionState.CANCELLED;
+ default: {
+ throw new IllegalStateException("Unknown state: " + state);
+ }
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaGlobalRegionScheduler.java b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaGlobalRegionScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..eac8bc531dc11aa652bafd73e50d7930cbca19e5
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaGlobalRegionScheduler.java
@@ -0,0 +1,266 @@
+package io.papermc.paper.threadedregions.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.Validate;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import org.bukkit.plugin.IllegalPluginAccessException;
+import org.bukkit.plugin.Plugin;
+import java.lang.invoke.VarHandle;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.function.Consumer;
+import java.util.logging.Level;
+
+public final class FoliaGlobalRegionScheduler implements GlobalRegionScheduler {
+
+ private long tickCount = 0L;
+ private final Object stateLock = new Object();
+ private final Long2ObjectOpenHashMap<List<GlobalScheduledTask>> tasksByDeadline = new Long2ObjectOpenHashMap<>();
+
+ public void tick() {
+ final List<GlobalScheduledTask> run;
+ synchronized (this.stateLock) {
+ ++this.tickCount;
+ if (this.tasksByDeadline.isEmpty()) {
+ run = null;
+ } else {
+ run = this.tasksByDeadline.remove(this.tickCount);
+ }
+ }
+
+ if (run == null) {
+ return;
+ }
+
+ for (int i = 0, len = run.size(); i < len; ++i) {
+ run.get(i).run();
+ }
+ }
+
+ @Override
+ public void execute(final Plugin plugin, final Runnable run) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(run, "Runnable may not be null");
+
+ this.run(plugin, (final ScheduledTask task) -> {
+ run.run();
+ });
+ }
+
+ @Override
+ public ScheduledTask run(final Plugin plugin, final Consumer<ScheduledTask> task) {
+ return this.runDelayed(plugin, task, 1);
+ }
+
+ @Override
+ public ScheduledTask runDelayed(final Plugin plugin, final Consumer<ScheduledTask> task, final long delayTicks) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+ if (delayTicks <= 0) {
+ throw new IllegalArgumentException("Delay ticks may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final GlobalScheduledTask ret = new GlobalScheduledTask(plugin, -1, task);
+
+ this.scheduleInternal(ret, delayTicks);
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ @Override
+ public ScheduledTask runAtFixedRate(final Plugin plugin, final Consumer<ScheduledTask> task, final long initialDelayTicks, final long periodTicks) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(task, "Task may not be null");
+ if (initialDelayTicks <= 0) {
+ throw new IllegalArgumentException("Initial delay ticks may not be <= 0");
+ }
+ if (periodTicks <= 0) {
+ throw new IllegalArgumentException("Period ticks may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final GlobalScheduledTask ret = new GlobalScheduledTask(plugin, periodTicks, task);
+
+ this.scheduleInternal(ret, initialDelayTicks);
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ @Override
+ public void cancelTasks(final Plugin plugin) {
+ Validate.notNull(plugin, "Plugin may not be null");
+
+ final List<GlobalScheduledTask> toCancel = new ArrayList<>();
+ synchronized (this.stateLock) {
+ for (final List<GlobalScheduledTask> tasks : this.tasksByDeadline.values()) {
+ for (int i = 0, len = tasks.size(); i < len; ++i) {
+ final GlobalScheduledTask task = tasks.get(i);
+ if (task.plugin == plugin) {
+ toCancel.add(task);
+ }
+ }
+ }
+ }
+
+ for (int i = 0, len = toCancel.size(); i < len; ++i) {
+ toCancel.get(i).cancel();
+ }
+ }
+
+ private void scheduleInternal(final GlobalScheduledTask task, final long delay) {
+ // note: delay > 0
+ synchronized (this.stateLock) {
+ this.tasksByDeadline.computeIfAbsent(this.tickCount + delay, (final long keyInMap) -> {
+ return new ArrayList<>();
+ }).add(task);
+ }
+ }
+
+ private final class GlobalScheduledTask implements ScheduledTask, Runnable {
+
+ private static final int STATE_IDLE = 0;
+ private static final int STATE_EXECUTING = 1;
+ private static final int STATE_EXECUTING_CANCELLED = 2;
+ private static final int STATE_FINISHED = 3;
+ private static final int STATE_CANCELLED = 4;
+
+ private final Plugin plugin;
+ private final long repeatDelay; // in ticks
+ private Consumer<ScheduledTask> run;
+ private volatile int state;
+
+ private static final VarHandle STATE_HANDLE = ConcurrentUtil.getVarHandle(GlobalScheduledTask.class, "state", int.class);
+
+ private GlobalScheduledTask(final Plugin plugin, final long repeatDelay, final Consumer<ScheduledTask> run) {
+ this.plugin = plugin;
+ this.repeatDelay = repeatDelay;
+ this.run = run;
+ }
+
+ private final int getStateVolatile() {
+ return (int)STATE_HANDLE.get(this);
+ }
+
+ private final int compareAndExchangeStateVolatile(final int expect, final int update) {
+ return (int)STATE_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private final void setStateVolatile(final int value) {
+ STATE_HANDLE.setVolatile(this, value);
+ }
+
+ @Override
+ public void run() {
+ final boolean repeating = this.isRepeatingTask();
+ if (STATE_IDLE != this.compareAndExchangeStateVolatile(STATE_IDLE, STATE_EXECUTING)) {
+ // cancelled
+ return;
+ }
+
+ try {
+ this.run.accept(this);
+ } catch (final Throwable throwable) {
+ this.plugin.getLogger().log(Level.WARNING, "Global task for " + this.plugin.getDescription().getFullName() + " generated an exception", throwable);
+ } finally {
+ boolean reschedule = false;
+ if (!repeating) {
+ this.setStateVolatile(STATE_FINISHED);
+ } else if (STATE_EXECUTING == this.compareAndExchangeStateVolatile(STATE_EXECUTING, STATE_IDLE)) {
+ reschedule = true;
+ } // else: cancelled repeating task
+
+ if (!reschedule) {
+ this.run = null;
+ } else {
+ FoliaGlobalRegionScheduler.this.scheduleInternal(this, this.repeatDelay);
+ }
+ }
+ }
+
+ @Override
+ public Plugin getOwningPlugin() {
+ return this.plugin;
+ }
+
+ @Override
+ public boolean isRepeatingTask() {
+ return this.repeatDelay > 0;
+ }
+
+ @Override
+ public CancelledState cancel() {
+ for (int curr = this.getStateVolatile();;) {
+ switch (curr) {
+ case STATE_IDLE: {
+ if (STATE_IDLE == (curr = this.compareAndExchangeStateVolatile(STATE_IDLE, STATE_CANCELLED))) {
+ this.state = STATE_CANCELLED;
+ this.run = null;
+ return CancelledState.CANCELLED_BY_CALLER;
+ }
+ // try again
+ continue;
+ }
+ case STATE_EXECUTING: {
+ if (!this.isRepeatingTask()) {
+ return CancelledState.RUNNING;
+ }
+ if (STATE_EXECUTING == (curr = this.compareAndExchangeStateVolatile(STATE_EXECUTING, STATE_EXECUTING_CANCELLED))) {
+ return CancelledState.NEXT_RUNS_CANCELLED;
+ }
+ // try again
+ continue;
+ }
+ case STATE_EXECUTING_CANCELLED: {
+ return CancelledState.NEXT_RUNS_CANCELLED_ALREADY;
+ }
+ case STATE_FINISHED: {
+ return CancelledState.ALREADY_EXECUTED;
+ }
+ case STATE_CANCELLED: {
+ return CancelledState.CANCELLED_ALREADY;
+ }
+ default: {
+ throw new IllegalStateException("Unknown state: " + curr);
+ }
+ }
+ }
+ }
+
+ @Override
+ public ExecutionState getExecutionState() {
+ final int state = this.getStateVolatile();
+ switch (state) {
+ case STATE_IDLE:
+ return ExecutionState.IDLE;
+ case STATE_EXECUTING:
+ return ExecutionState.RUNNING;
+ case STATE_EXECUTING_CANCELLED:
+ return ExecutionState.CANCELLED_RUNNING;
+ case STATE_FINISHED:
+ return ExecutionState.FINISHED;
+ case STATE_CANCELLED:
+ return ExecutionState.CANCELLED;
+ default: {
+ throw new IllegalStateException("Unknown state: " + state);
+ }
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaRegionScheduler.java b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaRegionScheduler.java
new file mode 100644
index 0000000000000000000000000000000000000000..aa10f3273e3bb35cf59d324644c269893cc12e99
--- /dev/null
+++ b/src/main/java/io/papermc/paper/threadedregions/scheduler/FoliaRegionScheduler.java
@@ -0,0 +1,422 @@
+package io.papermc.paper.threadedregions.scheduler;
+
+import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
+import ca.spottedleaf.concurrentutil.util.Validate;
+import io.papermc.paper.chunk.system.scheduling.ChunkHolderManager;
+import io.papermc.paper.threadedregions.RegionizedData;
+import io.papermc.paper.threadedregions.RegionizedServer;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+import io.papermc.paper.util.CoordinateUtils;
+import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
+import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
+import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.TicketType;
+import net.minecraft.util.Unit;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.craftbukkit.CraftWorld;
+import org.bukkit.plugin.IllegalPluginAccessException;
+import org.bukkit.plugin.Plugin;
+import java.lang.invoke.VarHandle;
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+import java.util.function.Consumer;
+import java.util.logging.Level;
+
+public final class FoliaRegionScheduler implements RegionScheduler {
+
+ private static Runnable wrap(final Plugin plugin, final World world, final int chunkX, final int chunkZ, final Runnable run) {
+ return () -> {
+ try {
+ run.run();
+ } catch (final Throwable throwable) {
+ plugin.getLogger().log(Level.WARNING, "Location task for " + plugin.getDescription().getFullName()
+ + " in world " + world + " at " + chunkX + ", " + chunkZ + " generated an exception", throwable);
+ }
+ };
+ }
+
+ private static final RegionizedData<Scheduler> SCHEDULER_DATA = new RegionizedData<>(null, Scheduler::new, Scheduler.REGIONISER_CALLBACK);
+
+ private static void scheduleInternalOnRegion(final LocationScheduledTask task, final long delay) {
+ SCHEDULER_DATA.get().queueTask(task, delay);
+ }
+
+ private static void scheduleInternalOffRegion(final LocationScheduledTask task, final long delay) {
+ final World world = task.world;
+ if (world == null) {
+ // cancelled
+ return;
+ }
+
+ RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ ((CraftWorld) world).getHandle(), task.chunkX, task.chunkZ, () -> {
+ scheduleInternalOnRegion(task, delay);
+ }
+ );
+ }
+
+ @Override
+ public void execute(final Plugin plugin, final World world, final int chunkX, final int chunkZ, final Runnable run) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(world, "World may not be null");
+ Validate.notNull(run, "Runnable may not be null");
+
+ RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ ((CraftWorld) world).getHandle(), chunkX, chunkZ, wrap(plugin, world, chunkX, chunkZ, run)
+ );
+ }
+
+ @Override
+ public ScheduledTask run(final Plugin plugin, final World world, final int chunkX, final int chunkZ, final Consumer<ScheduledTask> task) {
+ return this.runDelayed(plugin, world, chunkX, chunkZ, task, 1);
+ }
+
+ @Override
+ public ScheduledTask runDelayed(final Plugin plugin, final World world, final int chunkX, final int chunkZ,
+ final Consumer<ScheduledTask> task, final long delayTicks) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(world, "World may not be null");
+ Validate.notNull(task, "Task may not be null");
+ if (delayTicks <= 0) {
+ throw new IllegalArgumentException("Delay ticks may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final LocationScheduledTask ret = new LocationScheduledTask(plugin, world, chunkX, chunkZ, -1, task);
+
+ if (Bukkit.isOwnedByCurrentRegion(world, chunkX, chunkZ)) {
+ scheduleInternalOnRegion(ret, delayTicks);
+ } else {
+ scheduleInternalOffRegion(ret, delayTicks);
+ }
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ @Override
+ public ScheduledTask runAtFixedRate(final Plugin plugin, final World world, final int chunkX, final int chunkZ,
+ final Consumer<ScheduledTask> task, final long initialDelayTicks, final long periodTicks) {
+ Validate.notNull(plugin, "Plugin may not be null");
+ Validate.notNull(world, "World may not be null");
+ Validate.notNull(task, "Task may not be null");
+ if (initialDelayTicks <= 0) {
+ throw new IllegalArgumentException("Initial delay ticks may not be <= 0");
+ }
+ if (periodTicks <= 0) {
+ throw new IllegalArgumentException("Period ticks may not be <= 0");
+ }
+
+ if (!plugin.isEnabled()) {
+ throw new IllegalPluginAccessException("Plugin attempted to register task while disabled");
+ }
+
+ final LocationScheduledTask ret = new LocationScheduledTask(plugin, world, chunkX, chunkZ, periodTicks, task);
+
+ if (Bukkit.isOwnedByCurrentRegion(world, chunkX, chunkZ)) {
+ scheduleInternalOnRegion(ret, initialDelayTicks);
+ } else {
+ scheduleInternalOffRegion(ret, initialDelayTicks);
+ }
+
+ if (!plugin.isEnabled()) {
+ // handle race condition where plugin is disabled asynchronously
+ ret.cancel();
+ }
+
+ return ret;
+ }
+
+ public void tick() {
+ SCHEDULER_DATA.get().tick();
+ }
+
+ private static final class Scheduler {
+ private static final RegionizedData.RegioniserCallback<Scheduler> REGIONISER_CALLBACK = new RegionizedData.RegioniserCallback<>() {
+ @Override
+ public void merge(final Scheduler from, final Scheduler into, final long fromTickOffset) {
+ for (final Iterator<Long2ObjectMap.Entry<Long2ObjectOpenHashMap<List<LocationScheduledTask>>>> sectionIterator = from.tasksByDeadlineBySection.long2ObjectEntrySet().fastIterator();
+ sectionIterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2ObjectOpenHashMap<List<LocationScheduledTask>>> entry = sectionIterator.next();
+ final long sectionKey = entry.getLongKey();
+ final Long2ObjectOpenHashMap<List<LocationScheduledTask>> section = entry.getValue();
+
+ final Long2ObjectOpenHashMap<List<LocationScheduledTask>> sectionAdjusted = new Long2ObjectOpenHashMap<>(section.size());
+
+ for (final Iterator<Long2ObjectMap.Entry<List<LocationScheduledTask>>> iterator = section.long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<List<LocationScheduledTask>> e = iterator.next();
+ final long newTick = e.getLongKey() + fromTickOffset;
+ final List<LocationScheduledTask> tasks = e.getValue();
+
+ sectionAdjusted.put(newTick, tasks);
+ }
+
+ into.tasksByDeadlineBySection.put(sectionKey, sectionAdjusted);
+ }
+ }
+
+ @Override
+ public void split(final Scheduler from, final int chunkToRegionShift, final Long2ReferenceOpenHashMap<Scheduler> regionToData,
+ final ReferenceOpenHashSet<Scheduler> dataSet) {
+ for (final Scheduler into : dataSet) {
+ into.tickCount = from.tickCount;
+ }
+
+ for (final Iterator<Long2ObjectMap.Entry<Long2ObjectOpenHashMap<List<LocationScheduledTask>>>> sectionIterator = from.tasksByDeadlineBySection.long2ObjectEntrySet().fastIterator();
+ sectionIterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2ObjectOpenHashMap<List<LocationScheduledTask>>> entry = sectionIterator.next();
+ final long sectionKey = entry.getLongKey();
+ final Long2ObjectOpenHashMap<List<LocationScheduledTask>> section = entry.getValue();
+
+ final Scheduler into = regionToData.get(sectionKey);
+
+ into.tasksByDeadlineBySection.put(sectionKey, section);
+ }
+ }
+ };
+
+ private long tickCount = 0L;
+ // map of region section -> map of deadline -> list of tasks
+ private final Long2ObjectOpenHashMap<Long2ObjectOpenHashMap<List<LocationScheduledTask>>> tasksByDeadlineBySection = new Long2ObjectOpenHashMap<>();
+
+ private void addTicket(final int sectionX, final int sectionZ) {
+ final ServerLevel world = TickRegionScheduler.getCurrentRegionizedWorldData().world;
+ final int chunkX = sectionX << TickRegions.getRegionChunkShift();
+ final int chunkZ = sectionZ << TickRegions.getRegionChunkShift();
+
+ world.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ TicketType.REGION_SCHEDULER_API_HOLD, chunkX, chunkZ, ChunkHolderManager.MAX_TICKET_LEVEL, Unit.INSTANCE
+ );
+ }
+
+ private void removeTicket(final long sectionKey) {
+ final ServerLevel world = TickRegionScheduler.getCurrentRegionizedWorldData().world;
+ final int chunkX = CoordinateUtils.getChunkX(sectionKey) << TickRegions.getRegionChunkShift();
+ final int chunkZ = CoordinateUtils.getChunkZ(sectionKey) << TickRegions.getRegionChunkShift();
+
+ world.chunkTaskScheduler.chunkHolderManager.removeTicketAtLevel(
+ TicketType.REGION_SCHEDULER_API_HOLD, chunkX, chunkZ, ChunkHolderManager.MAX_TICKET_LEVEL, Unit.INSTANCE
+ );
+ }
+
+ private void queueTask(final LocationScheduledTask task, final long delay) {
+ // note: must be on the thread that owns this scheduler
+ // note: delay > 0
+
+ final World world = task.world;
+ if (world == null) {
+ // cancelled
+ return;
+ }
+
+ final int sectionX = task.chunkX >> TickRegions.getRegionChunkShift();
+ final int sectionZ = task.chunkZ >> TickRegions.getRegionChunkShift();
+
+ final Long2ObjectOpenHashMap<List<LocationScheduledTask>> section =
+ this.tasksByDeadlineBySection.computeIfAbsent(CoordinateUtils.getChunkKey(sectionX, sectionZ), (final long keyInMap) -> {
+ return new Long2ObjectOpenHashMap<>();
+ }
+ );
+
+ if (section.isEmpty()) {
+ // need to keep the scheduler loaded for this location in order for tick() to be called...
+ this.addTicket(sectionX, sectionZ);
+ }
+
+ section.computeIfAbsent(this.tickCount + delay, (final long keyInMap) -> {
+ return new ArrayList<>();
+ }).add(task);
+ }
+
+ public void tick() {
+ ++this.tickCount;
+
+ final List<LocationScheduledTask> run = new ArrayList<>();
+
+ for (final Iterator<Long2ObjectMap.Entry<Long2ObjectOpenHashMap<List<LocationScheduledTask>>>> sectionIterator = this.tasksByDeadlineBySection.long2ObjectEntrySet().fastIterator();
+ sectionIterator.hasNext();) {
+ final Long2ObjectMap.Entry<Long2ObjectOpenHashMap<List<LocationScheduledTask>>> entry = sectionIterator.next();
+ final long sectionKey = entry.getLongKey();
+ final Long2ObjectOpenHashMap<List<LocationScheduledTask>> section = entry.getValue();
+
+ final List<LocationScheduledTask> tasks = section.remove(this.tickCount);
+
+ if (tasks == null) {
+ continue;
+ }
+
+ run.addAll(tasks);
+
+ if (section.isEmpty()) {
+ this.removeTicket(sectionKey);
+ sectionIterator.remove();
+ }
+ }
+
+ for (int i = 0, len = run.size(); i < len; ++i) {
+ run.get(i).run();
+ }
+ }
+ }
+
+ private static final class LocationScheduledTask implements ScheduledTask, Runnable {
+
+ private static final int STATE_IDLE = 0;
+ private static final int STATE_EXECUTING = 1;
+ private static final int STATE_EXECUTING_CANCELLED = 2;
+ private static final int STATE_FINISHED = 3;
+ private static final int STATE_CANCELLED = 4;
+
+ private final Plugin plugin;
+ private final int chunkX;
+ private final int chunkZ;
+ private final long repeatDelay; // in ticks
+ private World world;
+ private Consumer<ScheduledTask> run;
+
+ private volatile int state;
+ private static final VarHandle STATE_HANDLE = ConcurrentUtil.getVarHandle(LocationScheduledTask.class, "state", int.class);
+
+ private LocationScheduledTask(final Plugin plugin, final World world, final int chunkX, final int chunkZ,
+ final long repeatDelay, final Consumer<ScheduledTask> run) {
+ this.plugin = plugin;
+ this.world = world;
+ this.chunkX = chunkX;
+ this.chunkZ = chunkZ;
+ this.repeatDelay = repeatDelay;
+ this.run = run;
+ }
+
+ private final int getStateVolatile() {
+ return (int)STATE_HANDLE.get(this);
+ }
+
+ private final int compareAndExchangeStateVolatile(final int expect, final int update) {
+ return (int)STATE_HANDLE.compareAndExchange(this, expect, update);
+ }
+
+ private final void setStateVolatile(final int value) {
+ STATE_HANDLE.setVolatile(this, value);
+ }
+
+ @Override
+ public void run() {
+ if (!this.plugin.isEnabled()) {
+ // don't execute if the plugin is disabled
+ return;
+ }
+
+ final boolean repeating = this.isRepeatingTask();
+ if (STATE_IDLE != this.compareAndExchangeStateVolatile(STATE_IDLE, STATE_EXECUTING)) {
+ // cancelled
+ return;
+ }
+
+ try {
+ this.run.accept(this);
+ } catch (final Throwable throwable) {
+ this.plugin.getLogger().log(Level.WARNING, "Location task for " + this.plugin.getDescription().getFullName()
+ + " in world " + world + " at " + chunkX + ", " + chunkZ + " generated an exception", throwable);
+ } finally {
+ boolean reschedule = false;
+ if (!repeating) {
+ this.setStateVolatile(STATE_FINISHED);
+ } else if (!this.plugin.isEnabled()) {
+ this.setStateVolatile(STATE_CANCELLED);
+ } else if (STATE_EXECUTING == this.compareAndExchangeStateVolatile(STATE_EXECUTING, STATE_IDLE)) {
+ reschedule = true;
+ } // else: cancelled repeating task
+
+ if (!reschedule) {
+ this.run = null;
+ this.world = null;
+ } else {
+ FoliaRegionScheduler.scheduleInternalOnRegion(this, this.repeatDelay);
+ }
+ }
+ }
+
+ @Override
+ public Plugin getOwningPlugin() {
+ return this.plugin;
+ }
+
+ @Override
+ public boolean isRepeatingTask() {
+ return this.repeatDelay > 0;
+ }
+
+ @Override
+ public CancelledState cancel() {
+ for (int curr = this.getStateVolatile();;) {
+ switch (curr) {
+ case STATE_IDLE: {
+ if (STATE_IDLE == (curr = this.compareAndExchangeStateVolatile(STATE_IDLE, STATE_CANCELLED))) {
+ this.state = STATE_CANCELLED;
+ this.run = null;
+ this.world = null;
+ return CancelledState.CANCELLED_BY_CALLER;
+ }
+ // try again
+ continue;
+ }
+ case STATE_EXECUTING: {
+ if (!this.isRepeatingTask()) {
+ return CancelledState.RUNNING;
+ }
+ if (STATE_EXECUTING == (curr = this.compareAndExchangeStateVolatile(STATE_EXECUTING, STATE_EXECUTING_CANCELLED))) {
+ return CancelledState.NEXT_RUNS_CANCELLED;
+ }
+ // try again
+ continue;
+ }
+ case STATE_EXECUTING_CANCELLED: {
+ return CancelledState.NEXT_RUNS_CANCELLED_ALREADY;
+ }
+ case STATE_FINISHED: {
+ return CancelledState.ALREADY_EXECUTED;
+ }
+ case STATE_CANCELLED: {
+ return CancelledState.CANCELLED_ALREADY;
+ }
+ default: {
+ throw new IllegalStateException("Unknown state: " + curr);
+ }
+ }
+ }
+ }
+
+ @Override
+ public ExecutionState getExecutionState() {
+ final int state = this.getStateVolatile();
+ switch (state) {
+ case STATE_IDLE:
+ return ExecutionState.IDLE;
+ case STATE_EXECUTING:
+ return ExecutionState.RUNNING;
+ case STATE_EXECUTING_CANCELLED:
+ return ExecutionState.CANCELLED_RUNNING;
+ case STATE_FINISHED:
+ return ExecutionState.FINISHED;
+ case STATE_CANCELLED:
+ return ExecutionState.CANCELLED;
+ default: {
+ throw new IllegalStateException("Unknown state: " + state);
+ }
+ }
+ }
+ }
+}
diff --git a/src/main/java/io/papermc/paper/util/CachedLists.java b/src/main/java/io/papermc/paper/util/CachedLists.java
index e08f4e39db4ee3fed62e37364d17dcc5c5683504..7e92e14cdb9f3d895550991b2ea154a60f9c091b 100644
--- a/src/main/java/io/papermc/paper/util/CachedLists.java
+++ b/src/main/java/io/papermc/paper/util/CachedLists.java
@@ -9,49 +9,57 @@ import java.util.List;
public final class CachedLists {
// Paper start - optimise collisions
- static final UnsafeList<AABB> TEMP_COLLISION_LIST = new UnsafeList<>(1024);
- static boolean tempCollisionListInUse;
+ // Folia - region threading
public static UnsafeList<AABB> getTempCollisionList() {
- if (!Bukkit.isPrimaryThread() || tempCollisionListInUse) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+ if (worldData == null) {
return new UnsafeList<>(16);
}
- tempCollisionListInUse = true;
- return TEMP_COLLISION_LIST;
+ return worldData.tempCollisionList.get();
+ // Folia end - region threading
}
public static void returnTempCollisionList(List<AABB> list) {
- if (list != TEMP_COLLISION_LIST) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+ if (worldData == null) {
return;
}
- ((UnsafeList)list).setSize(0);
- tempCollisionListInUse = false;
+ worldData.tempCollisionList.ret(list);
+ // Folia end - region threading
}
- static final UnsafeList<Entity> TEMP_GET_ENTITIES_LIST = new UnsafeList<>(1024);
- static boolean tempGetEntitiesListInUse;
+ // Folia - region threading
public static UnsafeList<Entity> getTempGetEntitiesList() {
- if (!Bukkit.isPrimaryThread() || tempGetEntitiesListInUse) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+ if (worldData == null) {
return new UnsafeList<>(16);
}
- tempGetEntitiesListInUse = true;
- return TEMP_GET_ENTITIES_LIST;
+ return worldData.tempEntitiesList.get();
+ // Folia end - region threading
}
public static void returnTempGetEntitiesList(List<Entity> list) {
- if (list != TEMP_GET_ENTITIES_LIST) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+ if (worldData == null) {
return;
}
- ((UnsafeList)list).setSize(0);
- tempGetEntitiesListInUse = false;
+ worldData.tempEntitiesList.ret(list);
+ // Folia end - region threading
}
// Paper end - optimise collisions
public static void reset() {
- // Paper start - optimise collisions
- TEMP_COLLISION_LIST.completeReset();
- TEMP_GET_ENTITIES_LIST.completeReset();
- // Paper end - optimise collisions
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+ if (worldData != null) {
+ worldData.resetCollisionLists();
+ }
+ // Folia end - region threading
}
}
diff --git a/src/main/java/io/papermc/paper/util/CollisionUtil.java b/src/main/java/io/papermc/paper/util/CollisionUtil.java
index a87f6380b2c387fb0cdd40d5087b5c93492e3c88..77d369ca6be814d1f5a19ec37b44800529e6cda3 100644
--- a/src/main/java/io/papermc/paper/util/CollisionUtil.java
+++ b/src/main/java/io/papermc/paper/util/CollisionUtil.java
@@ -480,7 +480,12 @@ public final class CollisionUtil {
if (chunkProvider == null) {
chunk = (ChunkAccess)getter.getChunkForCollisions(currChunkX, currChunkZ);
} else {
+ // Folia start - ignore chunk if we do not own the region
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(chunkProvider.chunkMap.level, currChunkX, currChunkZ)) {
+ chunk = null;
+ } else { // Folia end - ignore chunk if we do not own the region
chunk = loadChunks ? chunkProvider.getChunk(currChunkX, currChunkZ, true) : chunkProvider.getChunkAtIfLoadedImmediately(currChunkX, currChunkZ);
+ } // Folia - ignore chunk if we do not own the region
}
if (chunk == null) {
diff --git a/src/main/java/io/papermc/paper/util/CoordinateUtils.java b/src/main/java/io/papermc/paper/util/CoordinateUtils.java
index 413e4b6da027876dbbe8eb78f2568a440f431547..3a7dbcb9964723b8ed5e6b0a1ee4267923c746e4 100644
--- a/src/main/java/io/papermc/paper/util/CoordinateUtils.java
+++ b/src/main/java/io/papermc/paper/util/CoordinateUtils.java
@@ -5,6 +5,7 @@ import net.minecraft.core.SectionPos;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.phys.Vec3;
public final class CoordinateUtils {
@@ -122,6 +123,31 @@ public final class CoordinateUtils {
return ((long)entity.getX() & 0x7FFFFFF) | (((long)entity.getZ() & 0x7FFFFFF) << 27) | ((long)entity.getY() << 54);
}
+ // TODO rebase
+ public static int getBlockX(final Vec3 pos) {
+ return Mth.floor(pos.x);
+ }
+
+ public static int getBlockY(final Vec3 pos) {
+ return Mth.floor(pos.y);
+ }
+
+ public static int getBlockZ(final Vec3 pos) {
+ return Mth.floor(pos.z);
+ }
+
+ public static int getChunkX(final Vec3 pos) {
+ return Mth.floor(pos.x) >> 4;
+ }
+
+ public static int getChunkY(final Vec3 pos) {
+ return Mth.floor(pos.y) >> 4;
+ }
+
+ public static int getChunkZ(final Vec3 pos) {
+ return Mth.floor(pos.z) >> 4;
+ }
+
private CoordinateUtils() {
throw new RuntimeException();
}
diff --git a/src/main/java/io/papermc/paper/util/MCUtil.java b/src/main/java/io/papermc/paper/util/MCUtil.java
index c856a9a0d085b278da416c59996fc131811f790c..915cbf8c02c4bba0c62e5589229ee27e30535c07 100644
--- a/src/main/java/io/papermc/paper/util/MCUtil.java
+++ b/src/main/java/io/papermc/paper/util/MCUtil.java
@@ -29,6 +29,7 @@ import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkStatus;
+import net.minecraft.world.phys.Vec3;
import org.apache.commons.lang.exception.ExceptionUtils;
import com.mojang.authlib.GameProfile;
import org.bukkit.Location;
@@ -333,6 +334,7 @@ public final class MCUtil {
*/
public static void ensureMain(String reason, Runnable run) {
if (!isMainThread()) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
if (reason != null) {
MinecraftServer.LOGGER.warn("Asynchronous " + reason + "!", new IllegalStateException());
}
@@ -473,6 +475,30 @@ public final class MCUtil {
return new Location(world.getWorld(), pos.getX(), pos.getY(), pos.getZ());
}
+ // Folia start - TODO MERGE INTO MCUTIL
+ /**
+ * Converts a NMS World/Vector to Bukkit Location
+ * @param world
+ * @param pos
+ * @return
+ */
+ public static Location toLocation(Level world, Vec3 pos) {
+ return new Location(world.getWorld(), pos.x(), pos.y(), pos.z());
+ }
+
+ /**
+ * Converts a NMS World/Vector to Bukkit Location
+ * @param world
+ * @param pos
+ * @param yaw
+ * @param pitch
+ * @return
+ */
+ public static Location toLocation(Level world, Vec3 pos, float yaw, float pitch) {
+ return new Location(world.getWorld(), pos.x(), pos.y(), pos.z(), yaw, pitch);
+ }
+ // Folia end - TODO MERGE INTO MCUTIL
+
/**
* Converts an NMS entity's current location to a Bukkit Location
* @param entity
diff --git a/src/main/java/io/papermc/paper/util/TickThread.java b/src/main/java/io/papermc/paper/util/TickThread.java
index fc57850b80303fcade89ca95794f63910404a407..294ea54d59e1e0b00f67d1623a5c807f9d368df6 100644
--- a/src/main/java/io/papermc/paper/util/TickThread.java
+++ b/src/main/java/io/papermc/paper/util/TickThread.java
@@ -1,8 +1,22 @@
package io.papermc.paper.util;
+import io.papermc.paper.threadedregions.RegionShutdownThread;
+import io.papermc.paper.threadedregions.RegionizedServer;
+import io.papermc.paper.threadedregions.RegionizedWorldData;
+import io.papermc.paper.threadedregions.ThreadedRegionizer;
+import io.papermc.paper.threadedregions.TickRegionScheduler;
+import io.papermc.paper.threadedregions.TickRegions;
+import net.minecraft.core.BlockPos;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerLevel;
+import net.minecraft.server.level.ServerPlayer;
+import net.minecraft.server.network.ServerGamePacketListenerImpl;
+import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.ChunkPos;
+import net.minecraft.world.level.Level;
+import net.minecraft.world.phys.AABB;
+import net.minecraft.world.phys.Vec3;
import org.bukkit.Bukkit;
import java.util.concurrent.atomic.AtomicInteger;
@@ -38,6 +52,20 @@ public class TickThread extends Thread {
}
}
+ public static void ensureTickThread(final ServerLevel world, final BlockPos pos, final String reason) {
+ if (!isTickThreadFor(world, pos)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static void ensureTickThread(final ServerLevel world, final ChunkPos pos, final String reason) {
+ if (!isTickThreadFor(world, pos)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
public static void ensureTickThread(final ServerLevel world, final int chunkX, final int chunkZ, final String reason) {
if (!isTickThreadFor(world, chunkX, chunkZ)) {
MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
@@ -52,6 +80,20 @@ public class TickThread extends Thread {
}
}
+ public static void ensureTickThread(final ServerLevel world, final AABB aabb, final String reason) {
+ if (!isTickThreadFor(world, aabb)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
+ public static void ensureTickThread(final ServerLevel world, final double blockX, final double blockZ, final String reason) {
+ if (!isTickThreadFor(world, blockX, blockZ)) {
+ MinecraftServer.LOGGER.error("Thread " + Thread.currentThread().getName() + " failed main thread check: " + reason, new Throwable());
+ throw new IllegalStateException(reason);
+ }
+ }
+
public final int id; /* We don't override getId as the spec requires that it be unique (with respect to all other threads) */
private static final AtomicInteger ID_GENERATOR = new AtomicInteger();
@@ -77,11 +119,126 @@ public class TickThread extends Thread {
return Thread.currentThread() instanceof TickThread;
}
+ public static boolean isShutdownThread() {
+ return Thread.currentThread().getClass() == RegionShutdownThread.class;
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final BlockPos pos) {
+ return isTickThreadFor(world, pos.getX() >> 4, pos.getZ() >> 4);
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final ChunkPos pos) {
+ return isTickThreadFor(world, pos.x, pos.z);
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final Vec3 pos) {
+ return isTickThreadFor(world, Mth.floor(pos.x) >> 4, Mth.floor(pos.z) >> 4);
+ }
+
public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ) {
- return Thread.currentThread() instanceof TickThread;
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ return isShutdownThread();
+ }
+ return world.regioniser.getRegionAtUnsynchronised(chunkX, chunkZ) == region;
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final AABB aabb) {
+ return isTickThreadFor(
+ world,
+ CoordinateUtils.getChunkCoordinate(aabb.minX), CoordinateUtils.getChunkCoordinate(aabb.minZ),
+ CoordinateUtils.getChunkCoordinate(aabb.maxX), CoordinateUtils.getChunkCoordinate(aabb.maxZ)
+ );
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final double blockX, final double blockZ) {
+ return isTickThreadFor(world, CoordinateUtils.getChunkCoordinate(blockX), CoordinateUtils.getChunkCoordinate(blockZ));
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final Vec3 position, final Vec3 deltaMovement, final int buffer) {
+ final int fromChunkX = CoordinateUtils.getChunkX(position);
+ final int fromChunkZ = CoordinateUtils.getChunkZ(position);
+
+ final int toChunkX = CoordinateUtils.getChunkCoordinate(position.x + deltaMovement.x);
+ final int toChunkZ = CoordinateUtils.getChunkCoordinate(position.z + deltaMovement.z);
+
+ // expect from < to, but that may not be the case
+ return isTickThreadFor(
+ world,
+ Math.min(fromChunkX, toChunkX) - buffer,
+ Math.min(fromChunkZ, toChunkZ) - buffer,
+ Math.max(fromChunkX, toChunkX) + buffer,
+ Math.max(fromChunkZ, toChunkZ) + buffer
+ );
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final int fromChunkX, final int fromChunkZ, final int toChunkX, final int toChunkZ) {
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ return isShutdownThread();
+ }
+
+ final int shift = world.regioniser.sectionChunkShift;
+
+ final int minSectionX = fromChunkX >> shift;
+ final int maxSectionX = toChunkX >> shift;
+ final int minSectionZ = fromChunkZ >> shift;
+ final int maxSectionZ = toChunkZ >> shift;
+
+ for (int secZ = minSectionZ; secZ <= maxSectionZ; ++secZ) {
+ for (int secX = minSectionX; secX <= maxSectionX; ++secX) {
+ final int lowerLeftCX = secX << shift;
+ final int lowerLeftCZ = secZ << shift;
+ if (world.regioniser.getRegionAtUnsynchronised(lowerLeftCX, lowerLeftCZ) != region) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ public static boolean isTickThreadFor(final ServerLevel world, final int chunkX, final int chunkZ, final int radius) {
+ return isTickThreadFor(world, chunkX - radius, chunkZ - radius, chunkX + radius, chunkZ + radius);
}
public static boolean isTickThreadFor(final Entity entity) {
- return Thread.currentThread() instanceof TickThread;
+ if (entity == null) {
+ return true;
+ }
+ final ThreadedRegionizer.ThreadedRegion<TickRegions.TickRegionData, TickRegions.TickRegionSectionData> region =
+ TickRegionScheduler.getCurrentRegion();
+ if (region == null) {
+ if (RegionizedServer.isGlobalTickThread()) {
+ if (entity instanceof ServerPlayer serverPlayer) {
+ return serverPlayer.connection == null;
+ } else {
+ return false;
+ }
+ }
+ return isShutdownThread();
+ }
+
+ final Level level = entity.level;
+ if (level != region.regioniser.world) {
+ // world mismatch
+ return false;
+ }
+
+ final RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+
+ // pass through the check if the entity is removed and we own its chunk
+ if (worldData.hasEntity(entity)) {
+ return true;
+ }
+
+ if (entity instanceof ServerPlayer serverPlayer) {
+ ServerGamePacketListenerImpl conn = serverPlayer.connection;
+ return conn != null && worldData.connections.contains(conn.connection);
+ } else {
+ return ((entity.hasNullCallback() || entity.isRemoved())) && isTickThreadFor((ServerLevel)level, entity.chunkPosition());
+ }
}
}
diff --git a/src/main/java/io/papermc/paper/util/set/LinkedSortedSet.java b/src/main/java/io/papermc/paper/util/set/LinkedSortedSet.java
new file mode 100644
index 0000000000000000000000000000000000000000..cf9b66afc1762dbe2c625f09f9e804ca7dc0f128
--- /dev/null
+++ b/src/main/java/io/papermc/paper/util/set/LinkedSortedSet.java
@@ -0,0 +1,273 @@
+package io.papermc.paper.util.set;
+
+import java.util.Comparator;
+import java.util.Iterator;
+import java.util.NoSuchElementException;
+
+// TODO rebase into util patch
+public final class LinkedSortedSet<E> implements Iterable<E> {
+
+ public final Comparator<? super E> comparator;
+
+ protected Link<E> head;
+ protected Link<E> tail;
+
+ public LinkedSortedSet() {
+ this((Comparator)Comparator.naturalOrder());
+ }
+
+ public LinkedSortedSet(final Comparator<? super E> comparator) {
+ this.comparator = comparator;
+ }
+
+ public void clear() {
+ this.head = this.tail = null;
+ }
+
+ public boolean isEmpty() {
+ return this.head == null;
+ }
+
+ public E first() {
+ final Link<E> head = this.head;
+ return head == null ? null : head.element;
+ }
+
+ public E last() {
+ final Link<E> tail = this.tail;
+ return tail == null ? null : tail.element;
+ }
+
+ public boolean containsFirst(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.head; curr != null; curr = curr.next) {
+ if (comparator.compare(element, curr.element) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public boolean containsLast(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.tail; curr != null; curr = curr.prev) {
+ if (comparator.compare(element, curr.element) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ private void removeNode(final Link<E> node) {
+ final Link<E> prev = node.prev;
+ final Link<E> next = node.next;
+
+ // help GC
+ node.element = null;
+ node.prev = null;
+ node.next = null;
+
+ if (prev == null) {
+ this.head = next;
+ } else {
+ prev.next = next;
+ }
+
+ if (next == null) {
+ this.tail = prev;
+ } else {
+ next.prev = prev;
+ }
+ }
+
+ public boolean remove(final Link<E> link) {
+ if (link.element == null) {
+ return false;
+ }
+
+ this.removeNode(link);
+ return true;
+ }
+
+ public boolean removeFirst(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.head; curr != null; curr = curr.next) {
+ if (comparator.compare(element, curr.element) == 0) {
+ this.removeNode(curr);
+ return true;
+ }
+ }
+ return false;
+ }
+
+ public boolean removeLast(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+ for (Link<E> curr = this.tail; curr != null; curr = curr.prev) {
+ if (comparator.compare(element, curr.element) == 0) {
+ this.removeNode(curr);
+ return true;
+ }
+ }
+ return false;
+ }
+
+ @Override
+ public Iterator<E> iterator() {
+ return new Iterator<>() {
+ private Link<E> next = LinkedSortedSet.this.head;
+
+ @Override
+ public boolean hasNext() {
+ return this.next != null;
+ }
+
+ @Override
+ public E next() {
+ final Link<E> next = this.next;
+ if (next == null) {
+ throw new NoSuchElementException();
+ }
+ this.next = next.next;
+ return next.element;
+ }
+ };
+ }
+
+ public E pollFirst() {
+ final Link<E> head = this.head;
+ if (head == null) {
+ return null;
+ }
+
+ final E ret = head.element;
+ final Link<E> next = head.next;
+
+ // unlink head
+ this.head = next;
+ if (next == null) {
+ this.tail = null;
+ } else {
+ next.prev = null;
+ }
+
+ // help GC
+ head.element = null;
+ head.next = null;
+
+ return ret;
+ }
+
+ public E pollLast() {
+ final Link<E> tail = this.tail;
+ if (tail == null) {
+ return null;
+ }
+
+ final E ret = tail.element;
+ final Link<E> prev = tail.prev;
+
+ // unlink tail
+ this.tail = prev;
+ if (prev == null) {
+ this.head = null;
+ } else {
+ prev.next = null;
+ }
+
+ // help GC
+ tail.element = null;
+ tail.prev = null;
+
+ return ret;
+ }
+
+ public Link<E> addLast(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+
+ Link<E> curr = this.tail;
+ if (curr != null) {
+ int compare;
+
+ while ((compare = comparator.compare(element, curr.element)) < 0) {
+ Link<E> prev = curr;
+ curr = curr.prev;
+ if (curr != null) {
+ continue;
+ }
+ return this.head = prev.prev = new Link<>(element, null, prev);
+ }
+
+ if (compare != 0) {
+ // insert after curr
+ final Link<E> next = curr.next;
+ final Link<E> insert = new Link<>(element, curr, next);
+ curr.next = insert;
+
+ if (next == null) {
+ this.tail = insert;
+ } else {
+ next.prev = insert;
+ }
+ return insert;
+ }
+
+ return null;
+ } else {
+ return this.head = this.tail = new Link<>(element);
+ }
+ }
+
+ public Link<E> addFirst(final E element) {
+ final Comparator<? super E> comparator = this.comparator;
+
+ Link<E> curr = this.head;
+ if (curr != null) {
+ int compare;
+
+ while ((compare = comparator.compare(element, curr.element)) > 0) {
+ Link<E> prev = curr;
+ curr = curr.next;
+ if (curr != null) {
+ continue;
+ }
+ return this.tail = prev.next = new Link<>(element, prev, null);
+ }
+
+ if (compare != 0) {
+ // insert before curr
+ final Link<E> prev = curr.prev;
+ final Link<E> insert = new Link<>(element, prev, curr);
+ curr.prev = insert;
+
+ if (prev == null) {
+ this.head = insert;
+ } else {
+ prev.next = insert;
+ }
+ return insert;
+ }
+
+ return null;
+ } else {
+ return this.head = this.tail = new Link<>(element);
+ }
+ }
+
+ public static final class Link<E> {
+ private E element;
+ private Link<E> prev;
+ private Link<E> next;
+
+ private Link() {}
+
+ private Link(final E element) {
+ this.element = element;
+ }
+
+ private Link(final E element, final Link<E> prev, final Link<E> next) {
+ this.element = element;
+ this.prev = prev;
+ this.next = next;
+ }
+ }
+}
diff --git a/src/main/java/net/minecraft/commands/CommandSourceStack.java b/src/main/java/net/minecraft/commands/CommandSourceStack.java
index 7b6b51392b123d34382233adcf4c3d4867bdaa32..4c793605566f1755c99496c00dc1ef4f38c4ac7d 100644
--- a/src/main/java/net/minecraft/commands/CommandSourceStack.java
+++ b/src/main/java/net/minecraft/commands/CommandSourceStack.java
@@ -66,7 +66,7 @@ public class CommandSourceStack implements SharedSuggestionProvider, com.destroy
public CommandSourceStack(CommandSource output, Vec3 pos, Vec2 rot, ServerLevel world, int level, String name, Component displayName, MinecraftServer server, @Nullable Entity entity) {
this(output, pos, rot, world, level, name, displayName, server, entity, false, (commandcontext, flag, j) -> {
- }, EntityAnchorArgument.Anchor.FEET, CommandSigningContext.ANONYMOUS, TaskChainer.immediate(server));
+ }, EntityAnchorArgument.Anchor.FEET, CommandSigningContext.ANONYMOUS, TaskChainer.immediate((Runnable run) -> { io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(run);})); // Folia - region threading
}
protected CommandSourceStack(CommandSource output, Vec3 pos, Vec2 rot, ServerLevel world, int level, String name, Component displayName, MinecraftServer server, @Nullable Entity entity, boolean silent, @Nullable ResultConsumer<CommandSourceStack> consumer, EntityAnchorArgument.Anchor entityAnchor, CommandSigningContext signedArguments, TaskChainer messageChainTaskQueue) {
diff --git a/src/main/java/net/minecraft/commands/Commands.java b/src/main/java/net/minecraft/commands/Commands.java
index 87cc7562e4a166d078fe11b7f6980497fc0bd33e..e970a9807f1497b8b9f4155f558f4fcb719cb368 100644
--- a/src/main/java/net/minecraft/commands/Commands.java
+++ b/src/main/java/net/minecraft/commands/Commands.java
@@ -143,13 +143,13 @@ public class Commands {
AdvancementCommands.register(this.dispatcher);
AttributeCommand.register(this.dispatcher, commandRegistryAccess);
ExecuteCommand.register(this.dispatcher, commandRegistryAccess);
- BossBarCommands.register(this.dispatcher);
+ //BossBarCommands.register(this.dispatcher); // Folia - region threading - TODO
ClearInventoryCommands.register(this.dispatcher, commandRegistryAccess);
- CloneCommands.register(this.dispatcher, commandRegistryAccess);
+ //CloneCommands.register(this.dispatcher, commandRegistryAccess); // Folia - region threading - TODO
DamageCommand.register(this.dispatcher, commandRegistryAccess);
- DataCommands.register(this.dispatcher);
- DataPackCommand.register(this.dispatcher);
- DebugCommand.register(this.dispatcher);
+ //DataCommands.register(this.dispatcher); // Folia - region threading - TODO
+ //DataPackCommand.register(this.dispatcher); // Folia - region threading - TODO
+ //DebugCommand.register(this.dispatcher); // Folia - region threading - TODO
DefaultGameModeCommands.register(this.dispatcher);
DifficultyCommand.register(this.dispatcher);
EffectCommands.register(this.dispatcher, commandRegistryAccess);
@@ -159,45 +159,45 @@ public class Commands {
FillCommand.register(this.dispatcher, commandRegistryAccess);
FillBiomeCommand.register(this.dispatcher, commandRegistryAccess);
ForceLoadCommand.register(this.dispatcher);
- FunctionCommand.register(this.dispatcher);
+ //FunctionCommand.register(this.dispatcher); // Folia - region threading - TODO
GameModeCommand.register(this.dispatcher);
GameRuleCommand.register(this.dispatcher);
GiveCommand.register(this.dispatcher, commandRegistryAccess);
HelpCommand.register(this.dispatcher);
- ItemCommands.register(this.dispatcher, commandRegistryAccess);
+ //ItemCommands.register(this.dispatcher, commandRegistryAccess); // Folia - region threading - TODO later
KickCommand.register(this.dispatcher);
KillCommand.register(this.dispatcher);
ListPlayersCommand.register(this.dispatcher);
LocateCommand.register(this.dispatcher, commandRegistryAccess);
- LootCommand.register(this.dispatcher, commandRegistryAccess);
+ //LootCommand.register(this.dispatcher, commandRegistryAccess); // Folia - region threading - TODO later
MsgCommand.register(this.dispatcher);
ParticleCommand.register(this.dispatcher, commandRegistryAccess);
PlaceCommand.register(this.dispatcher);
PlaySoundCommand.register(this.dispatcher);
- ReloadCommand.register(this.dispatcher);
+ //ReloadCommand.register(this.dispatcher); // Folia - region threading
RecipeCommand.register(this.dispatcher);
- RideCommand.register(this.dispatcher);
+ //RideCommand.register(this.dispatcher); // Folia - region threading - TODO later
SayCommand.register(this.dispatcher);
- ScheduleCommand.register(this.dispatcher);
- ScoreboardCommand.register(this.dispatcher);
+ //ScheduleCommand.register(this.dispatcher); // Folia - region threading
+ //ScoreboardCommand.register(this.dispatcher); // Folia - region threading - TODO later
SeedCommand.register(this.dispatcher, environment != Commands.CommandSelection.INTEGRATED);
SetBlockCommand.register(this.dispatcher, commandRegistryAccess);
SetSpawnCommand.register(this.dispatcher);
SetWorldSpawnCommand.register(this.dispatcher);
- SpectateCommand.register(this.dispatcher);
- SpreadPlayersCommand.register(this.dispatcher);
+ //SpectateCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //SpreadPlayersCommand.register(this.dispatcher); // Folia - region threading - TODO later
StopSoundCommand.register(this.dispatcher);
SummonCommand.register(this.dispatcher, commandRegistryAccess);
- TagCommand.register(this.dispatcher);
- TeamCommand.register(this.dispatcher);
- TeamMsgCommand.register(this.dispatcher);
+ //TagCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //TeamCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //TeamMsgCommand.register(this.dispatcher); // Folia - region threading - TODO later
TeleportCommand.register(this.dispatcher);
TellRawCommand.register(this.dispatcher);
TimeCommand.register(this.dispatcher);
TitleCommand.register(this.dispatcher);
- TriggerCommand.register(this.dispatcher);
+ //TriggerCommand.register(this.dispatcher); // Folia - region threading - TODO later
WeatherCommand.register(this.dispatcher);
- WorldBorderCommand.register(this.dispatcher);
+ //WorldBorderCommand.register(this.dispatcher); // Folia - region threading - TODO later
if (JvmProfiler.INSTANCE.isAvailable()) {
JfrCommand.register(this.dispatcher);
}
@@ -215,8 +215,8 @@ public class Commands {
OpCommand.register(this.dispatcher);
PardonCommand.register(this.dispatcher);
PardonIpCommand.register(this.dispatcher);
- PerfCommand.register(this.dispatcher);
- SaveAllCommand.register(this.dispatcher);
+ //PerfCommand.register(this.dispatcher); // Folia - region threading - TODO later
+ //SaveAllCommand.register(this.dispatcher); // Folia - region threading - TODO later
SaveOffCommand.register(this.dispatcher);
SaveOnCommand.register(this.dispatcher);
SetPlayerIdleTimeoutCommand.register(this.dispatcher);
@@ -446,9 +446,12 @@ public class Commands {
}
// Paper start - Async command map building
new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendCommandsEvent<CommandSourceStack>(player.getBukkitEntity(), (RootCommandNode) rootcommandnode, false).callEvent(); // Paper
- net.minecraft.server.MinecraftServer.getServer().execute(() -> {
- runSync(player, bukkit, rootcommandnode);
- });
+ // Folia start - region threading
+ // ignore if retired
+ player.getBukkitEntity().taskScheduler.schedule((updatedPlayer) -> {
+ runSync((ServerPlayer)updatedPlayer, bukkit, rootcommandnode);
+ }, null, 1L);
+ // Folia end - region threading
}
private void runSync(ServerPlayer player, Collection<String> bukkit, RootCommandNode<SharedSuggestionProvider> rootcommandnode) {
diff --git a/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java b/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java
index 309ad5a1da6b3a297d5526cd9247359ac5f49406..5a85fcbcd2966af95683106d4f459653983a28e6 100644
--- a/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/AbstractProjectileDispenseBehavior.java
@@ -33,7 +33,7 @@ public abstract class AbstractProjectileDispenseBehavior extends DefaultDispense
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector((double) enumdirection.getStepX(), (double) ((float) enumdirection.getStepY() + 0.1F), (double) enumdirection.getStepZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java
index 958134519befadc27a5b647caf64acf272ee2db4..a0712ad55c8e02a88ddf55bb0e70e05dc1ddbcdc 100644
--- a/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/BoatDispenseItemBehavior.java
@@ -58,7 +58,7 @@ public class BoatDispenseItemBehavior extends DefaultDispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(d0, d1 + d3, d2));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
index 1e6ba6d9cceda1d4867b183c3dbc03d317ed287f..de8cf0f0d34708b960f1c81cb10d813a797df02b 100644
--- a/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DefaultDispenseItemBehavior.java
@@ -74,7 +74,7 @@ public class DefaultDispenseItemBehavior implements DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), CraftVector.toBukkit(entityitem.getDeltaMovement()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index 9598aa381978194fee859721731196f0e6ee08fc..cb6fc325200483396d466bb694fa9217d8b21260 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -222,7 +222,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -277,7 +277,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -333,7 +333,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) list.get(0).getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
@@ -389,7 +389,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) entityhorseabstract.getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
@@ -463,7 +463,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) entityhorsechestedabstract.getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
@@ -502,7 +502,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(enumdirection.getStepX(), enumdirection.getStepY(), enumdirection.getStepZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -560,7 +560,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(d3, d4, d5));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -634,7 +634,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(x, y, z));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -707,7 +707,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -754,7 +754,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack); // Paper - ignore stack size on damageable items
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -815,7 +815,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -833,7 +833,8 @@ public interface DispenseItemBehavior {
}
}
- worldserver.captureTreeGeneration = true;
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = worldserver.getCurrentWorldData(); // Folia - region threading
+ worldData.captureTreeGeneration = true; // Folia - region threading
// CraftBukkit end
if (!BoneMealItem.growCrop(stack, worldserver, blockposition) && !BoneMealItem.growWaterPlant(stack, worldserver, blockposition, (Direction) null)) {
@@ -842,13 +843,13 @@ public interface DispenseItemBehavior {
worldserver.levelEvent(1505, blockposition, 0);
}
// CraftBukkit start
- worldserver.captureTreeGeneration = false;
- if (worldserver.capturedBlockStates.size() > 0) {
- TreeType treeType = SaplingBlock.treeType;
- SaplingBlock.treeType = null;
+ worldData.captureTreeGeneration = false; // Folia - region threading
+ if (worldData.capturedBlockStates.size() > 0) { // Folia - region threading
+ TreeType treeType = SaplingBlock.treeTypeRT.get(); // Folia - region threading
+ SaplingBlock.treeTypeRT.set(null); // Folia - region threading
Location location = new Location(worldserver.getWorld(), blockposition.getX(), blockposition.getY(), blockposition.getZ());
- List<org.bukkit.block.BlockState> blocks = new java.util.ArrayList<>(worldserver.capturedBlockStates.values());
- worldserver.capturedBlockStates.clear();
+ List<org.bukkit.block.BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent structureEvent = null;
if (treeType != null) {
structureEvent = new StructureGrowEvent(location, treeType, false, null, blocks);
@@ -883,7 +884,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block, craftItem.clone(), new org.bukkit.util.Vector((double) blockposition.getX() + 0.5D, (double) blockposition.getY(), (double) blockposition.getZ() + 0.5D));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -940,7 +941,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -989,7 +990,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
@@ -1062,7 +1063,7 @@ public interface DispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - only single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java
index d1127d93a85a837933d0d73c24cacac4adc3a5b9..ac9f4f2ac817e5fe9a15759c549a57ad8473b6ac 100644
--- a/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/ShearsDispenseItemBehavior.java
@@ -40,7 +40,7 @@ public class ShearsDispenseItemBehavior extends OptionalDispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack); // Paper - ignore stack size on damageable items
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(0, 0, 0));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java b/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java
index 0159ed9cbc644c39fa79e62327f13375193fdc98..a930c8eb64d6c7044646d6b0156e202ea334a1f9 100644
--- a/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/ShulkerBoxDispenseBehavior.java
@@ -37,7 +37,7 @@ public class ShulkerBoxDispenseBehavior extends OptionalDispenseItemBehavior {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack.copyWithCount(1)); // Paper - single item in event
BlockDispenseEvent event = new BlockDispenseEvent(bukkitBlock, craftItem.clone(), new org.bukkit.util.Vector(blockposition.getX(), blockposition.getY(), blockposition.getZ()));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
pointer.getLevel().getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index fa1d325034dafdb9f1da546a6f9c5e88d2b67749..61bcbcacc1718b66f5b93548b1777c536cf3916b 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -75,7 +75,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
return new DefaultEventLoopGroup(0, (new ThreadFactoryBuilder()).setNameFormat("Netty Local Client IO #%d").setDaemon(true).setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(LOGGER)).build()); // Paper
});
private final PacketFlow receiving;
- private final Queue<Connection.PacketHolder> queue = Queues.newConcurrentLinkedQueue();
+ private final Queue<Connection.PacketHolder> queue = new ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<>();
public Channel channel;
public SocketAddress address;
// Spigot Start
@@ -83,7 +83,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
public com.mojang.authlib.properties.Property[] spoofedProfile;
public boolean preparing = true;
// Spigot End
- private PacketListener packetListener;
+ private volatile PacketListener packetListener; // Folia - region threading
private Component disconnectedReason;
private boolean encrypted;
private boolean disconnectionHandled;
@@ -179,6 +179,32 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.receiving = side;
}
+ // Folia start - region threading
+ private volatile boolean becomeActive;
+
+ public boolean becomeActive() {
+ return this.becomeActive;
+ }
+
+ private static record DisconnectReq(Component disconnectReason, org.bukkit.event.player.PlayerKickEvent.Cause cause) {}
+
+ private final ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<DisconnectReq> disconnectReqs =
+ new ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<>();
+
+ /**
+ * Safely disconnects the connection while possibly on another thread. Note: This call will not block, even if on the
+ * same thread that could disconnect.
+ */
+ public final void disconnectSafely(Component disconnectReason, org.bukkit.event.player.PlayerKickEvent.Cause cause) {
+ this.disconnectReqs.add(new DisconnectReq(disconnectReason, cause));
+ // We can't halt packet processing here because a plugin could cancel a kick request.
+ }
+
+ public final boolean isPlayerConnected() {
+ return this.packetListener instanceof net.minecraft.server.network.ServerGamePacketListenerImpl;
+ }
+ // Folia end - region threading
+
public void channelActive(ChannelHandlerContext channelhandlercontext) throws Exception {
super.channelActive(channelhandlercontext);
this.channel = channelhandlercontext.channel();
@@ -193,6 +219,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
Connection.LOGGER.error(LogUtils.FATAL_MARKER, "Failed to change protocol to handshake", throwable);
}
+ this.becomeActive = true; // Folia - region threading
}
public void setProtocol(ConnectionProtocol state) {
@@ -375,13 +402,6 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
return; // Do nothing
}
packet.onPacketDispatch(getPlayer());
- if (connected && (InnerUtil.canSendImmediate(this, packet) || (
- io.papermc.paper.util.MCUtil.isMainThread() && packet.isReady() && this.queue.isEmpty() &&
- (packet.getExtraPackets() == null || packet.getExtraPackets().isEmpty())
- ))) {
- this.sendPacket(packet, callbacks, null); // Paper
- return;
- }
// write the packets to the queue, then flush - antixray hooks there already
java.util.List<Packet> extraPackets = InnerUtil.buildExtraPackets(packet);
boolean hasExtraPackets = extraPackets != null && !extraPackets.isEmpty();
@@ -503,66 +523,58 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
// Paper start - rewrite this to be safer if ran off main thread
private boolean flushQueue() { // void -> boolean
- if (!isConnected()) {
+ if (!this.isConnected()) {
return true;
}
- if (io.papermc.paper.util.MCUtil.isMainThread()) {
- return processQueue();
- } else if (isPending) {
- // Should only happen during login/status stages
- synchronized (this.queue) {
- return this.processQueue();
- }
- }
- return false;
+ return this.processQueue();
+ }
+
+ // allow only one thread to be flushing the queue at once to ensure packets are written in the order they are sent
+ // into the queue
+ private final java.util.concurrent.atomic.AtomicBoolean flushingQueue = new java.util.concurrent.atomic.AtomicBoolean();
+
+ private boolean canWritePackets() {
+ PacketHolder holder = this.queue.peek();
+ return holder != null && holder.packet.isReady();
}
+
private boolean processQueue() {
- try { // Paper - add pending task queue
- if (this.queue.isEmpty()) return true;
- // Paper start - make only one flush call per sendPacketQueue() call
final boolean needsFlush = this.canFlush;
- boolean hasWrotePacket = false;
- // Paper end - make only one flush call per sendPacketQueue() call
- // If we are on main, we are safe here in that nothing else should be processing queue off main anymore
- // But if we are not on main due to login/status, the parent is synchronized on packetQueue
- java.util.Iterator<PacketHolder> iterator = this.queue.iterator();
- while (iterator.hasNext()) {
- PacketHolder queued = iterator.next(); // poll -> peek
-
- // Fix NPE (Spigot bug caused by handleDisconnection())
- if (false && queued == null) { // Paper - diff on change, this logic is redundant: iterator guarantees ret of an element - on change, hook the flush logic here
- return true;
- }
+ while (this.canWritePackets()) {
+ final boolean set = this.flushingQueue.getAndSet(true);
+ try {
+ if (set) {
+ // we didn't acquire the lock, break
+ return false;
+ }
- // Paper start - checking isConsumed flag and skipping packet sending
- if (queued.isConsumed()) {
- continue;
- }
- // Paper end - checking isConsumed flag and skipping packet sending
+ boolean justFlushed = true;
- Packet<?> packet = queued.packet;
- if (!packet.isReady()) {
- // Paper start - make only one flush call per sendPacketQueue() call
- if (hasWrotePacket && (needsFlush || this.canFlush)) {
+ PacketHolder holder;
+ for (;;) {
+ // synchronise so that queue clears appear atomic
+ synchronized (this.queue) {
+ holder = ((ca.spottedleaf.concurrentutil.collection.MultiThreadedQueue<PacketHolder>)this.queue).pollIf((PacketHolder h) -> {
+ return h.packet.isReady();
+ });
+ }
+ if (holder == null) {
+ break;
+ }
+ justFlushed = (!this.canWritePackets() && (needsFlush || this.canFlush));
+ this.sendPacket(holder.packet, holder.listener, justFlushed ? Boolean.TRUE : Boolean.FALSE); // Paper - make only one flush call per sendPacketQueue() call
+ }
+
+ if (!justFlushed) {
this.flush();
}
- // Paper end - make only one flush call per sendPacketQueue() call
- return false;
- } else {
- iterator.remove();
- if (queued.tryMarkConsumed()) { // Paper - try to mark isConsumed flag for de-duplicating packet
- this.sendPacket(packet, queued.listener, (!iterator.hasNext() && (needsFlush || this.canFlush)) ? Boolean.TRUE : Boolean.FALSE); // Paper - make only one flush call per sendPacketQueue() call
- hasWrotePacket = true; // Paper - make only one flush call per sendPacketQueue() call
+ } finally {
+ if (!set) {
+ this.flushingQueue.set(false);
}
}
}
return true;
- } finally { // Paper start - add pending task queue
- Runnable r;
- while ((r = this.pendingTasks.poll()) != null) {
- this.channel.eventLoop().execute(r);
- }
- } // Paper end - add pending task queue
}
// Paper end
@@ -571,21 +583,41 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
private static int currTick; // Paper
public void tick() {
this.flushQueue();
- // Paper start
- if (Connection.currTick != net.minecraft.server.MinecraftServer.currentTick) {
- Connection.currTick = net.minecraft.server.MinecraftServer.currentTick;
- Connection.joinAttemptsThisTick = 0;
+ // Folia start - region threading
+ // handle disconnect requests, but only after flushQueue()
+ DisconnectReq disconnectReq;
+ while ((disconnectReq = this.disconnectReqs.poll()) != null) {
+ PacketListener packetlistener = this.packetListener;
+
+ if (packetlistener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginPacketListener) {
+ loginPacketListener.disconnect(disconnectReq.disconnectReason);
+ // this doesn't fail, so abort any further attempts
+ return;
+ } else if (packetlistener instanceof net.minecraft.server.network.ServerGamePacketListenerImpl gamePacketListener) {
+ gamePacketListener.disconnect(disconnectReq.disconnectReason, disconnectReq.cause);
+ // may be cancelled by a plugin, if not cancelled then any further calls do nothing
+ continue;
+ } else {
+ // no idea what packet to send
+ this.disconnect(disconnectReq.disconnectReason);
+ this.setReadOnly();
+ return;
+ }
}
- // Paper end
+ if (!this.isConnected()) {
+ // disconnected from above
+ this.handleDisconnection();
+ return;
+ }
+ // Folia end - region threading
+ // Folia - this is broken
PacketListener packetlistener = this.packetListener;
if (packetlistener instanceof TickablePacketListener) {
TickablePacketListener tickablepacketlistener = (TickablePacketListener) packetlistener;
// Paper start - limit the number of joins which can be processed each tick
- if (!(this.packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginPacketListener)
- || loginPacketListener.state != net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT
- || Connection.joinAttemptsThisTick++ < MAX_PER_TICK) {
+ if (true) { // Folia - region threading
// Paper start - detailed watchdog information
net.minecraft.network.protocol.PacketUtils.packetProcessing.push(this.packetListener);
try { // Paper end - detailed watchdog information
@@ -625,13 +657,21 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
// Paper start
public void clearPacketQueue() {
net.minecraft.server.level.ServerPlayer player = getPlayer();
- queue.forEach(queuedPacket -> {
+ java.util.List<Connection.PacketHolder> queuedPackets = new java.util.ArrayList<>();
+ // synchronise so that flushQueue does not poll values while the queue is being cleared
+ synchronized (this.queue) {
+ Connection.PacketHolder packetHolder;
+ while ((packetHolder = this.queue.poll()) != null) {
+ queuedPackets.add(packetHolder);
+ }
+ }
+
+ for (Connection.PacketHolder queuedPacket : queuedPackets) {
Packet<?> packet = queuedPacket.packet;
if (packet.hasFinishListener()) {
packet.onPacketDispatchFinish(player, null);
}
- });
- queue.clear();
+ }
}
// Paper end
public void disconnect(Component disconnectReason) {
@@ -643,6 +683,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
this.channel.close(); // We can't wait as this may be called from an event loop.
this.disconnectedReason = disconnectReason;
}
+ this.becomeActive = true; // Folia - region threading
}
@@ -802,13 +843,27 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
final net.minecraft.server.network.ServerGamePacketListenerImpl playerConnection = (net.minecraft.server.network.ServerGamePacketListenerImpl) packetListener;
new com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent(playerConnection.player.getUUID(),
playerConnection.player.getScoreboardName(), ((java.net.InetSocketAddress)address).getAddress(), false).callEvent();
+ // Note: It can be in the connection set if it is in ready to accept if handleAcceptedLogin fails
+ // Folia start - region threading
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().removeConnection(
+ playerConnection.player.getScoreboardName(),
+ playerConnection.player.getUUID(), this
+ );
+ // Folia end - region threading
} else if (packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl) {
/* Player is login stage */
final net.minecraft.server.network.ServerLoginPacketListenerImpl loginListener = (net.minecraft.server.network.ServerLoginPacketListenerImpl) packetListener;
- switch (loginListener.state) {
- case READY_TO_ACCEPT:
- case DELAY_ACCEPT:
- case ACCEPTED:
+ // Folia start - region threading
+ if (loginListener.state.ordinal() >= net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT.ordinal()) {
+ // Note: It can be in the connection set if it is in ready to accept if handleAcceptedLogin fails
+ net.minecraft.server.MinecraftServer.getServer().getPlayerList().removeConnection(
+ loginListener.gameProfile.getName(),
+ net.minecraft.core.UUIDUtil.getOrCreatePlayerUUID(loginListener.gameProfile),
+ this
+ );
+ }
+ // Folia end - region threading
+ if (loginListener.state.ordinal() >= net.minecraft.server.network.ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT.ordinal()) { // Folia - region threading - rewrite login process
final com.mojang.authlib.GameProfile profile = loginListener.gameProfile; /* Should be non-null at this stage */
new com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent(profile.getId(), profile.getName(),
((java.net.InetSocketAddress)address).getAddress(), false).callEvent();
diff --git a/src/main/java/net/minecraft/network/protocol/PacketUtils.java b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
index d2f0a0755317f5fa9a1ccf7db346aa77fd287d80..b07df826a3028c14b48b09dbaeccc9078d7cc992 100644
--- a/src/main/java/net/minecraft/network/protocol/PacketUtils.java
+++ b/src/main/java/net/minecraft/network/protocol/PacketUtils.java
@@ -2,6 +2,7 @@ package net.minecraft.network.protocol;
import com.mojang.logging.LogUtils;
import net.minecraft.network.PacketListener;
+import net.minecraft.server.level.ServerPlayer;
import org.slf4j.Logger;
// CraftBukkit start
@@ -41,7 +42,7 @@ public class PacketUtils {
public static <T extends PacketListener> void ensureRunningOnSameThread(Packet<T> packet, T listener, BlockableEventLoop<?> engine) throws RunningOnDifferentThreadException {
if (!engine.isSameThread()) {
- engine.execute(() -> { // Paper - Fix preemptive player kick on a server shutdown.
+ Runnable run = () -> { // Folia - region threading
packetProcessing.push(listener); // Paper - detailed watchdog information
try { // Paper - detailed watchdog information
if (MinecraftServer.getServer().hasStopped() || (listener instanceof ServerGamePacketListenerImpl && ((ServerGamePacketListenerImpl) listener).processedDisconnect)) return; // CraftBukkit, MC-142590
@@ -66,7 +67,17 @@ public class PacketUtils {
}
// Paper end - detailed watchdog information
- });
+ }; // Folia start - region threading
+ ServerGamePacketListenerImpl actualListener = (ServerGamePacketListenerImpl)listener;
+ // ignore retired state, if removed then we don't want the packet to be handled
+ actualListener.player.getBukkitEntity().taskScheduler.schedule(
+ (ServerPlayer player) -> {
+ run.run();
+ },
+ null,
+ 1L
+ );
+ // Folia end - region threading
throw RunningOnDifferentThreadException.RUNNING_ON_DIFFERENT_THREAD;
// CraftBukkit start - SPIGOT-5477, MC-142590
} else if (MinecraftServer.getServer().hasStopped() || (listener instanceof ServerGamePacketListenerImpl && ((ServerGamePacketListenerImpl) listener).processedDisconnect)) {
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 3219482b96cab8262e393a790c88d903d7de5166..f5977082a31d44088ab5ba31fad88e823cfe56e0 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -295,7 +295,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public org.bukkit.command.ConsoleCommandSender console;
public org.bukkit.command.RemoteConsoleCommandSender remoteConsole;
//public ConsoleReader reader; // Paper
- public static int currentTick = 0; // Paper - Further improve tick loop
+ //public static int currentTick = 0; // Paper - Further improve tick loop // Folia - region threading
public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
public int autosavePeriod;
public Commands vanillaCommandDispatcher;
@@ -308,12 +308,40 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public final double[] recentTps = new double[ 3 ];
// Spigot end
public final io.papermc.paper.configuration.PaperConfigurations paperConfigurations;
- public static long currentTickLong = 0L; // Paper
+ //public static long currentTickLong = 0L; // Paper // Folia - threaded regions
public volatile Thread shutdownThread; // Paper
public volatile boolean abnormalExit = false; // Paper
public boolean isIteratingOverLevels = false; // Paper
+ // Folia start - regionised ticking
+ public final io.papermc.paper.threadedregions.RegionizedServer regionizedServer = new io.papermc.paper.threadedregions.RegionizedServer();
+
+ @Override
+ public void execute(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.execute(runnable);
+ }
+
+ @Override
+ public void executeBlocking(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.executeBlocking(runnable);
+ }
+
+ @Override
+ public void tell(TickTask runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.tell(runnable);
+ }
+ // Folia end - regionised ticking
+
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
AtomicReference<S> atomicreference = new AtomicReference();
Thread thread = new io.papermc.paper.util.TickThread(() -> { // Paper - rewrite chunk system
@@ -605,7 +633,21 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified());
this.addLevel(world); // Paper - move up
- this.initWorld(world, worlddata, worldData, worldoptions);
+ // Folia start - region threading
+ // the spawn should be within ~32 blocks, so we force add ticket levels to ensure the first thread
+ // to init spawn will not run into any ownership issues
+ // move init to start of tickServer
+ int loadRegionRadius = ((32) >> 4);
+ world.randomSpawnSelection = new ChunkPos(world.getChunkSource().randomState().sampler().findSpawnPosition());
+ for (int currX = -loadRegionRadius; currX <= loadRegionRadius; ++currX) {
+ for (int currZ = -loadRegionRadius; currZ <= loadRegionRadius; ++currZ) {
+ ChunkPos pos = new ChunkPos(currX, currZ);
+ world.chunkSource.addTicketAtLevel(
+ TicketType.UNKNOWN, pos, io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL, pos
+ );
+ }
+ }
+ // Folia end - region threading
// Paper - move up
this.getPlayerList().addWorldborderListener(world);
@@ -617,6 +659,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.forceDifficulty();
for (ServerLevel worldserver : this.getAllLevels()) {
this.prepareLevels(worldserver.getChunkSource().chunkMap.progressListener, worldserver);
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addWorld(worldserver); // Folia - region threading
//worldserver.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API // Paper - rewrite chunk system, not required to "tick" anything
this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(worldserver.getWorld()));
}
@@ -684,7 +727,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
worldProperties.setSpawn(BlockPos.ZERO.above(80), 0.0F);
} else {
ServerChunkCache chunkproviderserver = world.getChunkSource();
- ChunkPos chunkcoordintpair = new ChunkPos(chunkproviderserver.randomState().sampler().findSpawnPosition());
+ ChunkPos chunkcoordintpair = world.randomSpawnSelection; // Folia - region threading
// CraftBukkit start
if (world.generator != null) {
Random rand = new Random(world.getSeed());
@@ -705,6 +748,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (i < world.getMinBuildHeight()) {
BlockPos blockposition = chunkcoordintpair.getWorldPosition();
+ world.getChunk(blockposition.offset(8, 0, 8)); // Folia - region threading - sync load first
i = world.getHeight(Heightmap.Types.WORLD_SURFACE, blockposition.getX() + 8, blockposition.getZ() + 8);
}
@@ -786,7 +830,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
// this.nextTickTime = SystemUtils.getMillis() + 10L;
- this.executeModerately();
+ //this.executeModerately(); // Folia - region threading
// Iterator iterator = this.levels.values().iterator();
}
@@ -809,7 +853,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
// this.nextTickTime = SystemUtils.getMillis() + 10L;
- this.executeModerately();
+ //this.executeModerately(); // Folia - region threading
// CraftBukkit end
if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
chunkproviderserver.getLightEngine().setTaskPerBatch(worldserver.paperConfig().misc.lightQueueSize); // Paper - increase light queue size
@@ -914,7 +958,37 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
// CraftBukkit end
+ // Folia start - region threading
+ private final java.util.concurrent.atomic.AtomicBoolean hasStartedShutdownThread = new java.util.concurrent.atomic.AtomicBoolean();
+
+ private void haltServerRegionThreading() {
+ if (this.hasStartedShutdownThread.getAndSet(true)) {
+ // already started shutdown
+ return;
+ }
+ new io.papermc.paper.threadedregions.RegionShutdownThread("Region shutdown thread").start();
+ }
+
+ public void haltCurrentRegion() {
+ if (!io.papermc.paper.util.TickThread.isShutdownThread()) {
+ throw new IllegalStateException();
+ }
+ }
+ // Folia end - region threading
+
public void stopServer() {
+ // Folia start - region threading
+ // halt scheduler
+ // don't wait, we may be on a scheduler thread
+ io.papermc.paper.threadedregions.TickRegions.getScheduler().halt(false, 0L);
+ // cannot run shutdown logic on this thread, as it may be a scheduler
+ if (true) {
+ if (!io.papermc.paper.util.TickThread.isShutdownThread()) {
+ this.haltServerRegionThreading();
+ return;
+ } // else: fall through to regular stop logic
+ }
+ // Folia end - region threading
// CraftBukkit start - prevent double stopping on multiple threads
synchronized(this.stopLock) {
if (this.hasStopped) return;
@@ -924,7 +998,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper start - kill main thread, and kill it hard
shutdownThread = Thread.currentThread();
org.spigotmc.WatchdogThread.doStop(); // Paper
- if (!isSameThread()) {
+ if (false && !isSameThread()) { // Folia - region threading
MinecraftServer.LOGGER.info("Stopping main thread (Ignore any thread death message you see! - DO NOT REPORT THREAD DEATH TO PAPER)");
while (this.getRunningThread().isAlive()) {
this.getRunningThread().stop();
@@ -954,12 +1028,19 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.isSaving = true;
if (this.playerList != null) {
- MinecraftServer.LOGGER.info("Saving players");
- this.playerList.saveAll();
+ //MinecraftServer.LOGGER.info("Saving players"); // Folia - move to shutdown thread logic
+ //this.playerList.saveAll(); // Folia - move to shutdown thread logic
this.playerList.removeAll(this.isRestarting); // Paper
try { Thread.sleep(100); } catch (InterruptedException ex) {} // CraftBukkit - SPIGOT-625 - give server at least a chance to send packets
}
+ // Folia start - region threading
+ if (true) {
+ // the rest till part 2 is handled by the region shutdown thread
+ return;
+ }
+ // Folia end - region threading
+
MinecraftServer.LOGGER.info("Saving worlds");
Iterator iterator = this.getAllLevels().iterator();
@@ -975,6 +1056,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.saveAllChunks(false, true, false, true); // Paper - rewrite chunk system - move closing into here
this.isSaving = false;
+ // Folia start - region threading
+ this.stopPart2();
+ }
+ public void stopPart2() {
+ // Folia end - region threading
this.resources.close();
try {
@@ -1028,6 +1114,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (isDebugging()) io.papermc.paper.util.TraceUtil.dumpTraceForThread("Server stopped"); // Paper
// Paper end
this.running = false;
+ this.stopServer(); // Folia - region threading
if (waitForShutdown) {
try {
this.serverThread.join();
@@ -1109,6 +1196,19 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.statusIcon = (ServerStatus.Favicon) this.loadStatusIcon().orElse(null); // CraftBukkit - decompile error
this.status = this.buildServerStatus();
+ // Folia start - region threading
+ if (true) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().init(); // Folia - region threading - only after loading worlds
+ String doneTime = String.format(java.util.Locale.ROOT, "%.3fs", (double) (Util.getNanos() - serverStartTime) / 1.0E9D);
+ LOGGER.info("Done ({})! For help, type \"help\"", doneTime);
+ for (;;) {
+ try {
+ Thread.sleep(Long.MAX_VALUE);
+ } catch (final InterruptedException ex) {}
+ }
+ }
+ // Folia end - region threading
+
// Spigot start
// Paper start - move done tracking
LOGGER.info("Running delayed init tasks");
@@ -1144,8 +1244,8 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.lastOverloadWarning = this.nextTickTime;
}
- ++MinecraftServer.currentTickLong; // Paper
- if ( ++MinecraftServer.currentTick % MinecraftServer.SAMPLE_INTERVAL == 0 )
+ //++MinecraftServer.currentTickLong; // Paper // Folia - threaded regions
+ if ( false ) // Folia - region threading
{
final long diff = curTime - tickSection;
java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP);
@@ -1171,7 +1271,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.nextTickTime += 50L;
this.startMetricsRecordingTick();
this.profiler.push("tick");
- this.tickServer(this::haveTime);
+ this.tickServer(curTime, this.nextTickTime, 0L, null); // Folia - region threading
this.profiler.popPush("nextTickWait");
this.mayHaveDelayedTasks = true;
this.delayedTasksMaxNextTickTime = Math.max(Util.getMillis() + 50L, this.nextTickTime);
@@ -1309,6 +1409,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@Override
public boolean pollTask() {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
boolean flag = this.pollTaskInternal();
this.mayHaveDelayedTasks = flag;
@@ -1316,6 +1417,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
private boolean pollTaskInternal() {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
if (super.pollTask()) {
this.executeMidTickTasks(); // Paper - execute chunk tasks mid tick
return true;
@@ -1338,6 +1440,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
public void doRunTask(TickTask ticktask) { // CraftBukkit - decompile error
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
this.getProfiler().incrementCounter("runTask");
super.doRunTask(ticktask);
}
@@ -1380,22 +1483,64 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
public void onServerExit() {}
- public void tickServer(BooleanSupplier shouldKeepTicking) {
+ // Folia start - region threading
+ public void tickServer(long startTime, long scheduledEnd, long targetBuffer,
+ io.papermc.paper.threadedregions.TickRegions.TickRegionData region) {
+ if (region != null) {
+ region.world.getCurrentWorldData().updateTickData();
+ if (region.world.checkInitialised.get() != ServerLevel.WORLD_INIT_CHECKED) {
+ synchronized (region.world.checkInitialised) {
+ if (region.world.checkInitialised.compareAndSet(ServerLevel.WORLD_INIT_NOT_CHECKED, ServerLevel.WORLD_INIT_CHECKING)) {
+ LOGGER.info("Initialising world '" + region.world.getWorld().getName() + "' before it can be ticked...");
+ this.initWorld(region.world, region.world.serverLevelData, worldData, region.world.serverLevelData.worldGenOptions()); // Folia - delayed until first tick of world
+ region.world.checkInitialised.set(ServerLevel.WORLD_INIT_CHECKED);
+ LOGGER.info("Initialised world '" + region.world.getWorld().getName() + "'");
+ } // else: must be checked
+ }
+ }
+ }
+ BooleanSupplier shouldKeepTicking = () -> {
+ return scheduledEnd - System.nanoTime() > targetBuffer;
+ };
+ new com.destroystokyo.paper.event.server.ServerTickStartEvent((int)region.getCurrentTick()).callEvent(); // Paper
+ // Folia end - region threading
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
- long i = Util.getNanos();
+ long i = startTime; // Folia - region threading
// Paper start - move oversleep into full server tick
+ if (region == null) { // Folia - region threading
isOversleep = true;MinecraftTimings.serverOversleep.startTiming();
this.managedBlock(() -> {
return !this.canOversleep();
});
isOversleep = false;MinecraftTimings.serverOversleep.stopTiming();
+ } // Folia - region threading
// Paper end
- new com.destroystokyo.paper.event.server.ServerTickStartEvent(this.tickCount+1).callEvent(); // Paper
+ // Folia - region threading - move up
+
+ // Folia start - region threading
+ if (region != null) {
+ region.getTaskQueueData().drainTasks();
+ ((io.papermc.paper.threadedregions.scheduler.FoliaRegionScheduler)Bukkit.getRegionScheduler()).tick();
+ // now run all the entity schedulers
+ // TODO there has got to be a more efficient variant of this crap
+ for (Entity entity : region.world.getCurrentWorldData().getLocalEntitiesCopy()) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity) || entity.isRemoved()) {
+ continue;
+ }
+ org.bukkit.craftbukkit.entity.CraftEntity bukkit = entity.getBukkitEntityRaw();
+ if (bukkit != null) {
+ bukkit.taskScheduler.executeTick();
+ }
+ }
+ // now tick connections
+ region.world.getCurrentWorldData().tickConnections(); // Folia - region threading
+ }
+ // Folia end - region threading
++this.tickCount;
- this.tickChildren(shouldKeepTicking);
- if (i - this.lastServerStatus >= 5000000000L) {
+ this.tickChildren(shouldKeepTicking, region); // Folia - region threading
+ if (region == null && i - this.lastServerStatus >= 5000000000L) { // Folia - region threading - moved to global tick
this.lastServerStatus = i;
this.status = this.buildServerStatus();
}
@@ -1412,9 +1557,9 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
if (playerSaveInterval > 0) {
this.playerList.saveAll(playerSaveInterval);
}
- for (ServerLevel level : this.getAllLevels()) {
+ for (ServerLevel level : (region == null ? this.getAllLevels() : Arrays.asList(region.world))) { // Folia - region threading
if (level.paperConfig().chunks.autoSaveInterval.value() > 0) {
- level.saveIncrementally(fullSave);
+ level.saveIncrementally(region == null && fullSave); // Folia - region threading - don't save level.dat
}
}
} finally {
@@ -1424,16 +1569,17 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
io.papermc.paper.util.CachedLists.reset(); // Paper
// Paper start - move executeAll() into full server tick timing
- try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) {
+ if (region == null) try (co.aikar.timings.Timing ignored = MinecraftTimings.processTasksTimer.startTiming()) { // Folia - region threading
this.runAllTasks();
}
// Paper end
// Paper start
long endTime = System.nanoTime();
- long remaining = (TICK_TIME - (endTime - lastTick)) - catchupTime;
- new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.tickCount, ((double)(endTime - lastTick) / 1000000D), remaining).callEvent();
+ long remaining = scheduledEnd - endTime; // Folia - region ticking
+ new com.destroystokyo.paper.event.server.ServerTickEndEvent(this.tickCount, ((double)(endTime - startTime) / 1000000D), remaining).callEvent(); // Folia - region ticking
// Paper end
this.profiler.push("tallying");
+ if (region == null) { // Folia - region threading
long j = this.tickTimes[this.tickCount % 100] = Util.getNanos() - i;
this.averageTickTime = this.averageTickTime * 0.8F + (float) j / 1000000.0F * 0.19999999F;
@@ -1445,11 +1591,18 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
tickTimes60s.add(this.tickCount, j);
// Paper end
this.frameTimer.logFrameDuration(k - i);
+ } // Folia - region threading
this.profiler.pop();
org.spigotmc.WatchdogThread.tick(); // Spigot
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
}
+ // Folia start - region threading
+ public void rebuildServerStatus() {
+ this.status = this.buildServerStatus();
+ }
+ // Folia end - region threading
+
private ServerStatus buildServerStatus() {
ServerStatus.Players serverping_serverpingplayersample = this.buildPlayerStatus();
@@ -1457,7 +1610,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
private ServerStatus.Players buildPlayerStatus() {
- List<ServerPlayer> list = this.playerList.getPlayers();
+ List<ServerPlayer> list = new java.util.ArrayList<>(this.playerList.getPlayers()); // Folia - region threading
int i = this.getMaxPlayers();
if (this.hidesOnlinePlayers()) {
@@ -1478,14 +1631,14 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
}
- public void tickChildren(BooleanSupplier shouldKeepTicking) {
+ public void tickChildren(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - region threading
MinecraftTimings.bukkitSchedulerTimer.startTiming(); // Spigot // Paper
- this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit
+ if (region == null) this.server.getScheduler().mainThreadHeartbeat(this.tickCount); // CraftBukkit // Folia - region threading - TODO REPLACE CRAFT SCHEDULER
MinecraftTimings.bukkitSchedulerTimer.stopTiming(); // Spigot // Paper
- io.papermc.paper.adventure.providers.ClickCallbackProviderImpl.CALLBACK_MANAGER.handleQueue(this.tickCount); // Paper
+ if (region == null) io.papermc.paper.adventure.providers.ClickCallbackProviderImpl.CALLBACK_MANAGER.handleQueue(this.tickCount); // Paper
this.profiler.push("commandFunctions");
MinecraftTimings.commandFunctionsTimer.startTiming(); // Spigot // Paper
- this.getFunctions().tick();
+ if (region == null) this.getFunctions().tick(); // Folia - region threading - TODO Purge functions
MinecraftTimings.commandFunctionsTimer.stopTiming(); // Spigot // Paper
this.profiler.popPush("levels");
//Iterator iterator = this.getAllLevels().iterator(); // Paper - moved down
@@ -1493,7 +1646,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// CraftBukkit start
// Run tasks that are waiting on processing
MinecraftTimings.processQueueTimer.startTiming(); // Spigot
- while (!this.processQueue.isEmpty()) {
+ if (region == null) while (!this.processQueue.isEmpty()) { // Folia - region threading
this.processQueue.remove().run();
}
MinecraftTimings.processQueueTimer.stopTiming(); // Spigot
@@ -1501,13 +1654,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
MinecraftTimings.timeUpdateTimer.startTiming(); // Spigot // Paper
// Send time updates to everyone, it will get the right time from the world the player is in.
// Paper start - optimize time updates
- for (final ServerLevel world : this.getAllLevels()) {
+ for (final ServerLevel world : (region == null ? this.getAllLevels() : Arrays.asList(region.world))) { // Folia - region threading
final boolean doDaylight = world.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT);
final long dayTime = world.getDayTime();
long worldTime = world.getGameTime();
final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
- for (Player entityhuman : world.players()) {
- if (!(entityhuman instanceof ServerPlayer) || (tickCount + entityhuman.getId()) % 20 != 0) {
+ for (Player entityhuman : world.getLocalPlayers()) { // Folia - region threading
+ if (!(entityhuman instanceof ServerPlayer) || ((region == null ? tickCount : region.getCurrentTick()) + entityhuman.getId()) % 20 != 0) { // Folia - region threading
continue;
}
ServerPlayer entityplayer = (ServerPlayer) entityhuman;
@@ -1520,13 +1673,11 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Paper end
MinecraftTimings.timeUpdateTimer.stopTiming(); // Spigot // Paper
- this.isIteratingOverLevels = true; // Paper
- Iterator iterator = this.getAllLevels().iterator(); // Paper - move down
+ if (region == null) this.isIteratingOverLevels = true; // Paper // Folia - region threading
+ Iterator iterator = region == null ? this.getAllLevels().iterator() : Arrays.asList(region.world).iterator(); // Paper - move down // Folia - region threading
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
- worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
- net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig().hopper.disableMoveEvent || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
- worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
+ // Folia - region threading
this.profiler.push(() -> {
return worldserver + " " + worldserver.dimension().location();
@@ -1543,7 +1694,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
try {
worldserver.timings.doTick.startTiming(); // Spigot
- worldserver.tick(shouldKeepTicking);
+ worldserver.tick(shouldKeepTicking, region); // Folia - region threading
// Paper start
for (final io.papermc.paper.chunk.SingleThreadChunkRegionManager regionManager : worldserver.getChunkSource().chunkMap.regionManagers) {
regionManager.recalculateRegions();
@@ -1567,17 +1718,17 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.profiler.pop();
this.profiler.pop();
- worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
+ //worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions // Folia - region threading
}
- this.isIteratingOverLevels = false; // Paper
+ if (region == null) this.isIteratingOverLevels = false; // Paper // Folia - region threading
this.profiler.popPush("connection");
MinecraftTimings.connectionTimer.startTiming(); // Spigot
- this.getConnection().tick();
+ if (region == null) this.getConnection().tick(); // Folia - region threading - moved into post entity scheduler tick
MinecraftTimings.connectionTimer.stopTiming(); // Spigot
this.profiler.popPush("players");
MinecraftTimings.playerListTimer.startTiming(); // Spigot // Paper
- this.playerList.tick();
+ if (false) this.playerList.tick(); // Folia - region threading
MinecraftTimings.playerListTimer.stopTiming(); // Spigot // Paper
if (SharedConstants.IS_RUNNING_IN_IDE) {
GameTestTicker.SINGLETON.tick();
@@ -1586,7 +1737,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.profiler.popPush("server gui refresh");
MinecraftTimings.tickablesTimer.startTiming(); // Spigot // Paper
- for (int i = 0; i < this.tickables.size(); ++i) {
+ if (region == null) for (int i = 0; i < this.tickables.size(); ++i) { // Folia - region threading - TODO WTF is this?
((Runnable) this.tickables.get(i)).run();
}
MinecraftTimings.tickablesTimer.stopTiming(); // Spigot // Paper
@@ -1977,6 +2128,15 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
}
public void invalidateStatus() {
+ // Folia start - region threading
+ if (true) {
+ // we don't need this to notify the global tick region
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTaskWithoutNotify(() -> {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().invalidateStatus();
+ });
+ return;
+ }
+ // Folia end - region threading
this.lastServerStatus = 0L;
}
@@ -1991,6 +2151,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
@Override
public void executeIfPossible(Runnable runnable) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
if (this.isStopped()) {
throw new RejectedExecutionException("Server already shutting down");
} else {
@@ -2740,33 +2901,18 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
static final long TASK_EXECUTION_FAILURE_BACKOFF = 5L * 1000L; // 5us
- private static long lastMidTickExecute;
- private static long lastMidTickExecuteFailure;
-
- private boolean tickMidTickTasks() {
- // give all worlds a fair chance at by targetting them all.
- // if we execute too many tasks, that's fine - we have logic to correctly handle overuse of allocated time.
- boolean executed = false;
- for (ServerLevel world : this.getAllLevels()) {
- long currTime = System.nanoTime();
- if (currTime - world.lastMidTickExecuteFailure <= TASK_EXECUTION_FAILURE_BACKOFF) {
- continue;
- }
- if (!world.getChunkSource().pollTask()) {
- // we need to back off if this fails
- world.lastMidTickExecuteFailure = currTime;
- } else {
- executed = true;
- }
- }
+ // Folia - region threading
- return executed;
+ private boolean tickMidTickTasks(io.papermc.paper.threadedregions.RegionizedWorldData worldData) { // Folia - region threading
+ // Folia - region threading - only execute for one world
+ return worldData.world.getChunkSource().pollTask();
}
public final void executeMidTickTasks() {
org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData(); // Folia - region threading
long startTime = System.nanoTime();
- if ((startTime - lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) {
+ if ((startTime - worldData.lastMidTickExecute) <= CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME || (startTime - worldData.lastMidTickExecuteFailure) <= TASK_EXECUTION_FAILURE_BACKOFF) { // Folia - region threading
// it's shown to be bad to constantly hit the queue (chunk loads slow to a crawl), even if no tasks are executed.
// so, backoff to prevent this
return;
@@ -2775,13 +2921,13 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
co.aikar.timings.MinecraftTimings.midTickChunkTasks.startTiming();
try {
for (;;) {
- boolean moreTasks = this.tickMidTickTasks();
+ boolean moreTasks = this.tickMidTickTasks(worldData); // Folia - region threading
long currTime = System.nanoTime();
long diff = currTime - startTime;
if (!moreTasks || diff >= MAX_CHUNK_EXEC_TIME) {
if (!moreTasks) {
- lastMidTickExecuteFailure = currTime;
+ worldData.lastMidTickExecuteFailure = currTime; // Folia - region threading
}
// note: negative values reduce the time
@@ -2794,7 +2940,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
double overuseCount = (double)overuse/(double)MAX_CHUNK_EXEC_TIME;
long extraSleep = (long)Math.round(overuseCount*CHUNK_TASK_QUEUE_BACKOFF_MIN_TIME);
- lastMidTickExecute = currTime + extraSleep;
+ worldData.lastMidTickExecute = currTime + extraSleep; // Folia - region threading
return;
}
}
diff --git a/src/main/java/net/minecraft/server/commands/AdvancementCommands.java b/src/main/java/net/minecraft/server/commands/AdvancementCommands.java
index 147c256e794f3e579e70927329fd1905ad1b33af..10f3c46334c77241f3cb6bbd833b381d7e68d527 100644
--- a/src/main/java/net/minecraft/server/commands/AdvancementCommands.java
+++ b/src/main/java/net/minecraft/server/commands/AdvancementCommands.java
@@ -61,7 +61,11 @@ public class AdvancementCommands {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += operation.perform(serverPlayer, selection);
+ i += 1; // Folia - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
+ operation.perform(serverPlayer, selection);
+ }, null, 1L); // Folia - region threading
+
}
if (i == 0) {
@@ -99,9 +103,13 @@ public class AdvancementCommands {
throw new CommandRuntimeException(Component.translatable("commands.advancement.criterionNotFound", advancement.getChatComponent(), criterion));
} else {
for(ServerPlayer serverPlayer : targets) {
+ ++i; // Folia - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
if (operation.performCriterion(serverPlayer, advancement, criterion)) {
- ++i;
+ // Folia - region threading
}
+ }, null, 1L); // Folia - region threading
+
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/AttributeCommand.java b/src/main/java/net/minecraft/server/commands/AttributeCommand.java
index e846bd5db018f79c083d29f8f7b305a3d7ab45f5..b01aeb7bae3b6d3d291f76d19e8807980452646c 100644
--- a/src/main/java/net/minecraft/server/commands/AttributeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/AttributeCommand.java
@@ -92,58 +92,113 @@ public class AttributeCommand {
}
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int getAttributeValue(CommandSourceStack source, Entity target, Holder<Attribute> attribute, double multiplier) throws CommandSyntaxException {
- LivingEntity livingEntity = getEntityWithAttribute(target, attribute);
- double d = livingEntity.getAttributeValue(attribute);
- source.sendSuccess(Component.translatable("commands.attribute.value.get.success", getAttributeDescription(attribute), target.getName(), d), false);
- return (int)(d * multiplier);
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = getEntityWithAttribute(nmsEntity, attribute); // Folia - region threading
+ double d = livingEntity.getAttributeValue(attribute);
+ source.sendSuccess(Component.translatable("commands.attribute.value.get.success", getAttributeDescription(attribute), nmsEntity.getName(), d), false);
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
}
private static int getAttributeBase(CommandSourceStack source, Entity target, Holder<Attribute> attribute, double multiplier) throws CommandSyntaxException {
- LivingEntity livingEntity = getEntityWithAttribute(target, attribute);
- double d = livingEntity.getAttributeBaseValue(attribute);
- source.sendSuccess(Component.translatable("commands.attribute.base_value.get.success", getAttributeDescription(attribute), target.getName(), d), false);
- return (int)(d * multiplier);
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = getEntityWithAttribute(nmsEntity, attribute);
+ double d = livingEntity.getAttributeBaseValue(attribute);
+ source.sendSuccess(Component.translatable("commands.attribute.base_value.get.success", getAttributeDescription(attribute), nmsEntity.getName(), d), false);
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
+
}
private static int getAttributeModifier(CommandSourceStack source, Entity target, Holder<Attribute> attribute, UUID uuid, double multiplier) throws CommandSyntaxException {
- LivingEntity livingEntity = getEntityWithAttribute(target, attribute);
- AttributeMap attributeMap = livingEntity.getAttributes();
- if (!attributeMap.hasModifier(attribute, uuid)) {
- throw ERROR_NO_SUCH_MODIFIER.create(target.getName(), getAttributeDescription(attribute), uuid);
- } else {
- double d = attributeMap.getModifierValue(attribute, uuid);
- source.sendSuccess(Component.translatable("commands.attribute.modifier.value.get.success", uuid, getAttributeDescription(attribute), target.getName(), d), false);
- return (int)(d * multiplier);
- }
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = getEntityWithAttribute(nmsEntity, attribute);
+ AttributeMap attributeMap = livingEntity.getAttributes();
+ if (!attributeMap.hasModifier(attribute, uuid)) {
+ throw ERROR_NO_SUCH_MODIFIER.create(nmsEntity.getName(), getAttributeDescription(attribute), uuid);
+ } else {
+ double d = attributeMap.getModifierValue(attribute, uuid);
+ source.sendSuccess(Component.translatable("commands.attribute.modifier.value.get.success", uuid, getAttributeDescription(attribute), nmsEntity.getName(), d), false);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
}
private static int setAttributeBase(CommandSourceStack source, Entity target, Holder<Attribute> attribute, double value) throws CommandSyntaxException {
- getAttributeInstance(target, attribute).setBaseValue(value);
- source.sendSuccess(Component.translatable("commands.attribute.base_value.set.success", getAttributeDescription(attribute), target.getName(), value), false);
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ getAttributeInstance(nmsEntity, attribute).setBaseValue(value);
+ source.sendSuccess(Component.translatable("commands.attribute.base_value.set.success", getAttributeDescription(attribute), nmsEntity.getName(), value), false);
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ // Folia end - region threading
return 1;
}
private static int addModifier(CommandSourceStack source, Entity target, Holder<Attribute> attribute, UUID uuid, String name, double value, AttributeModifier.Operation operation) throws CommandSyntaxException {
- AttributeInstance attributeInstance = getAttributeInstance(target, attribute);
- AttributeModifier attributeModifier = new AttributeModifier(uuid, name, value, operation);
- if (attributeInstance.hasModifier(attributeModifier)) {
- throw ERROR_MODIFIER_ALREADY_PRESENT.create(target.getName(), getAttributeDescription(attribute), uuid);
- } else {
- attributeInstance.addPermanentModifier(attributeModifier);
- source.sendSuccess(Component.translatable("commands.attribute.modifier.add.success", uuid, getAttributeDescription(attribute), target.getName()), false);
- return 1;
- }
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ AttributeInstance attributeInstance = getAttributeInstance(nmsEntity, attribute);
+ AttributeModifier attributeModifier = new AttributeModifier(uuid, name, value, operation);
+ if (attributeInstance.hasModifier(attributeModifier)) {
+ throw ERROR_MODIFIER_ALREADY_PRESENT.create(nmsEntity.getName(), getAttributeDescription(attribute), uuid);
+ } else {
+ attributeInstance.addPermanentModifier(attributeModifier);
+ source.sendSuccess(Component.translatable("commands.attribute.modifier.add.success", uuid, getAttributeDescription(attribute), nmsEntity.getName()), false);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 1;
+ // Folia end - region threading
}
private static int removeModifier(CommandSourceStack source, Entity target, Holder<Attribute> attribute, UUID uuid) throws CommandSyntaxException {
- AttributeInstance attributeInstance = getAttributeInstance(target, attribute);
- if (attributeInstance.removePermanentModifier(uuid)) {
- source.sendSuccess(Component.translatable("commands.attribute.modifier.remove.success", uuid, getAttributeDescription(attribute), target.getName()), false);
- return 1;
- } else {
- throw ERROR_NO_SUCH_MODIFIER.create(target.getName(), getAttributeDescription(attribute), uuid);
- }
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ AttributeInstance attributeInstance = getAttributeInstance(nmsEntity, attribute);
+ if (attributeInstance.removePermanentModifier(uuid)) {
+ source.sendSuccess(Component.translatable("commands.attribute.modifier.remove.success", uuid, getAttributeDescription(attribute), nmsEntity.getName()), false);
+ } else {
+ throw ERROR_NO_SUCH_MODIFIER.create(nmsEntity.getName(), getAttributeDescription(attribute), uuid);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 1;
+ // Folia end - region threading
}
private static Component getAttributeDescription(Holder<Attribute> attribute) {
diff --git a/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java b/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java
index 74623df731de543d3ef5832e818b10adec7b0f01..74a5e35c66e4d6aeae61733ad3ef1e51c0cfd593 100644
--- a/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java
+++ b/src/main/java/net/minecraft/server/commands/ClearInventoryCommands.java
@@ -46,9 +46,12 @@ public class ClearInventoryCommands {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += serverPlayer.getInventory().clearOrCountMatchingItems(item, maxCount, serverPlayer.inventoryMenu.getCraftSlots());
+ ++i;
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
+ serverPlayer.getInventory().clearOrCountMatchingItems(item, maxCount, serverPlayer.inventoryMenu.getCraftSlots());
serverPlayer.containerMenu.broadcastChanges();
serverPlayer.inventoryMenu.slotsChanged(serverPlayer.getInventory());
+ }, null, 1L); // Folia - region threading
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/DamageCommand.java b/src/main/java/net/minecraft/server/commands/DamageCommand.java
index 95d11f48d201ccf5d9f73a3fcf78782669612f75..c96355360a379849a2f2285e41d7bd7ee6a22fa8 100644
--- a/src/main/java/net/minecraft/server/commands/DamageCommand.java
+++ b/src/main/java/net/minecraft/server/commands/DamageCommand.java
@@ -34,12 +34,28 @@ public class DamageCommand {
})))))))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int damage(CommandSourceStack source, Entity target, float amount, DamageSource damageSource) throws CommandSyntaxException {
- if (target.hurt(damageSource, amount)) {
- source.sendSuccess(Component.translatable("commands.damage.success", amount, target.getDisplayName()), true);
- return 1;
+ // Folia start - region threading
+ target.getBukkitEntity().taskScheduler.schedule((Entity t) -> {
+ try { // Folia end - region threading
+ if (t.hurt(damageSource, amount)) { // Folia - region threading
+ source.sendSuccess(Component.translatable("commands.damage.success", amount, t.getDisplayName()), true); // Folia - region threading
+ return; // Folia - region threading
} else {
throw ERROR_INVULNERABLE.create();
}
+ // Folia start - region threading
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }, null, 1L);
+ return 0;
+ // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java b/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
index 1bf4c5b36f53ef1e71d50d1a9af8e1410e5dff60..fd455c794fa52b565a5741b376bc394ac8dda07c 100644
--- a/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
+++ b/src/main/java/net/minecraft/server/commands/DefaultGameModeCommands.java
@@ -25,12 +25,14 @@ public class DefaultGameModeCommands {
GameType gameType = minecraftServer.getForcedGameType();
if (gameType != null) {
for(ServerPlayer serverPlayer : minecraftServer.getPlayerList().getPlayers()) {
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
// Paper start - extend PlayerGameModeChangeEvent
org.bukkit.event.player.PlayerGameModeChangeEvent event = serverPlayer.setGameMode(gameType, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.DEFAULT_GAMEMODE, net.kyori.adventure.text.Component.empty());
if (event != null && event.isCancelled()) {
source.sendSuccess(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.cancelMessage()), false);
}
// Paper end
+ }, null, 1L); // Folia - region threading
++i;
}
}
diff --git a/src/main/java/net/minecraft/server/commands/EffectCommands.java b/src/main/java/net/minecraft/server/commands/EffectCommands.java
index 959b82e38f3442a6b19a1f9d7615b6ddab967819..6633e7a3946e06438633a3a6276c6eaa9062778c 100644
--- a/src/main/java/net/minecraft/server/commands/EffectCommands.java
+++ b/src/main/java/net/minecraft/server/commands/EffectCommands.java
@@ -84,7 +84,15 @@ public class EffectCommands {
if (entity instanceof LivingEntity) {
MobEffectInstance mobeffect = new MobEffectInstance(mobeffectlist, k, amplifier, false, showParticles);
- if (((LivingEntity) entity).addEffect(mobeffect, source.getEntity(), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND)) { // CraftBukkit
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ if (!(nmsEntity instanceof LivingEntity)) {
+ return;
+ }
+ ((LivingEntity) nmsEntity).addEffect(mobeffect, null, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
+ if (true) { // CraftBukkit // Folia - region threading
++j;
}
}
@@ -110,8 +118,16 @@ public class EffectCommands {
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
- if (entity instanceof LivingEntity && ((LivingEntity) entity).removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND)) { // CraftBukkit
+ if (entity instanceof LivingEntity) { // CraftBukkit // Folia - region threading
++i;
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ if (!(nmsEntity instanceof LivingEntity)) {
+ return;
+ }
+ ((LivingEntity) nmsEntity).removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
}
}
@@ -136,8 +152,16 @@ public class EffectCommands {
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
- if (entity instanceof LivingEntity && ((LivingEntity) entity).removeEffect(mobeffectlist, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND)) { // CraftBukkit
+ if (entity instanceof LivingEntity) { // CraftBukkit // Folia - region threading
++i;
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ if (!(nmsEntity instanceof LivingEntity)) {
+ return;
+ }
+ ((LivingEntity) nmsEntity).removeEffect(mobeffectlist, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/EnchantCommand.java b/src/main/java/net/minecraft/server/commands/EnchantCommand.java
index e639c0ec642910e66b1d68ae0b9208ef58d91fce..abe7463f1e87449d65870955e58f257d4b8168c1 100644
--- a/src/main/java/net/minecraft/server/commands/EnchantCommand.java
+++ b/src/main/java/net/minecraft/server/commands/EnchantCommand.java
@@ -46,43 +46,69 @@ public class EnchantCommand {
})))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int enchant(CommandSourceStack source, Collection<? extends Entity> targets, Holder<Enchantment> enchantment, int level) throws CommandSyntaxException {
Enchantment enchantment2 = enchantment.value();
if (level > enchantment2.getMaxLevel()) {
throw ERROR_LEVEL_TOO_HIGH.create(level, enchantment2.getMaxLevel());
} else {
- int i = 0;
+ final java.util.concurrent.atomic.AtomicInteger changed = new java.util.concurrent.atomic.AtomicInteger(0); // Folia - region threading
+ final java.util.concurrent.atomic.AtomicInteger count = new java.util.concurrent.atomic.AtomicInteger(targets.size()); // Folia - region threading
+ final java.util.concurrent.atomic.AtomicReference<Component> possibleSingleDisplayName = new java.util.concurrent.atomic.AtomicReference<>(); // Folia - region threading
for(Entity entity : targets) {
if (entity instanceof LivingEntity) {
- LivingEntity livingEntity = (LivingEntity)entity;
- ItemStack itemStack = livingEntity.getMainHandItem();
- if (!itemStack.isEmpty()) {
- if (enchantment2.canEnchant(itemStack) && EnchantmentHelper.isEnchantmentCompatible(EnchantmentHelper.getEnchantments(itemStack).keySet(), enchantment2)) {
- itemStack.enchant(enchantment2, level);
- ++i;
- } else if (targets.size() == 1) {
- throw ERROR_INCOMPATIBLE.create(itemStack.getItem().getName(itemStack).getString());
+ // Folia start - region threading
+ entity.getBukkitEntity().taskScheduler.schedule((LivingEntity nmsEntity) -> {
+ try {
+ LivingEntity livingEntity = (LivingEntity)nmsEntity;
+ ItemStack itemStack = livingEntity.getMainHandItem();
+ if (!itemStack.isEmpty()) {
+ if (enchantment2.canEnchant(itemStack) && EnchantmentHelper.isEnchantmentCompatible(EnchantmentHelper.getEnchantments(itemStack).keySet(), enchantment2)) {
+ itemStack.enchant(enchantment2, level);
+ possibleSingleDisplayName.set(livingEntity.getDisplayName());
+ changed.incrementAndGet();
+ } else if (targets.size() == 1) {
+ throw ERROR_INCOMPATIBLE.create(itemStack.getItem().getName(itemStack).getString());
+ }
+ } else if (targets.size() == 1) {
+ throw ERROR_NO_ITEM.create(livingEntity.getName().getString());
+ }
+ } catch (final CommandSyntaxException exception) {
+ sendMessage(source, exception);
+ return; // don't send feedback twice
}
- } else if (targets.size() == 1) {
- throw ERROR_NO_ITEM.create(livingEntity.getName().getString());
- }
+ sendFeedback(source, enchantment2, level, possibleSingleDisplayName, count, changed);
+ }, ignored -> sendFeedback(source, enchantment2, level, possibleSingleDisplayName, count, changed), 1L);
} else if (targets.size() == 1) {
throw ERROR_NOT_LIVING_ENTITY.create(entity.getName().getString());
+ } else {
+ sendFeedback(source, enchantment2, level, possibleSingleDisplayName, count, changed);
+ // Folia end - region threading
}
}
-
+ return targets.size(); // Folia - region threading
+ }
+ }
+ // Folia start - region threading
+ private static void sendFeedback(final CommandSourceStack source, final Enchantment enchantment2, final int level, final java.util.concurrent.atomic.AtomicReference<Component> possibleSingleDisplayName, final java.util.concurrent.atomic.AtomicInteger count, final java.util.concurrent.atomic.AtomicInteger changed) {
+ if (count.decrementAndGet() == 0) {
+ final int i = changed.get();
if (i == 0) {
- throw ERROR_NOTHING_HAPPENED.create();
+ sendMessage(source, ERROR_NOTHING_HAPPENED.create());
} else {
- if (targets.size() == 1) {
- source.sendSuccess(Component.translatable("commands.enchant.success.single", enchantment2.getFullname(level), targets.iterator().next().getDisplayName()), true);
+ if (i == 1) {
+ source.sendSuccess(Component.translatable("commands.enchant.success.single", enchantment2.getFullname(level), possibleSingleDisplayName.get()), true);
} else {
- source.sendSuccess(Component.translatable("commands.enchant.success.multiple", enchantment2.getFullname(level), targets.size()), true);
+ source.sendSuccess(Component.translatable("commands.enchant.success.multiple", enchantment2.getFullname(level), i), true);
}
-
- return i;
}
}
}
+ // Folia end - region threading
}
diff --git a/src/main/java/net/minecraft/server/commands/ExperienceCommand.java b/src/main/java/net/minecraft/server/commands/ExperienceCommand.java
index a628e3730b1c26c2e6a85c449440af0afe4c0d8d..6651376603c3fb2331ae0955343285ac7c37726f 100644
--- a/src/main/java/net/minecraft/server/commands/ExperienceCommand.java
+++ b/src/main/java/net/minecraft/server/commands/ExperienceCommand.java
@@ -46,14 +46,18 @@ public class ExperienceCommand {
}
private static int queryExperience(CommandSourceStack source, ServerPlayer player, ExperienceCommand.Type component) {
+ player.getBukkitEntity().taskScheduler.schedule((ServerPlayer p) -> { // Folia - region threading
int i = component.query.applyAsInt(player);
source.sendSuccess(Component.translatable("commands.experience.query." + component.name, player.getDisplayName(), i), false);
- return i;
+ }, null, 1L); // Folia - region threading
+ return 0;
}
private static int addExperience(CommandSourceStack source, Collection<? extends ServerPlayer> targets, int amount, ExperienceCommand.Type component) {
for(ServerPlayer serverPlayer : targets) {
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
component.add.accept(serverPlayer, amount);
+ }, null, 1L); // Folia - region threading
}
if (targets.size() == 1) {
@@ -69,9 +73,12 @@ public class ExperienceCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
+ ++i; // Folia - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
if (component.set.test(serverPlayer, amount)) {
- ++i;
+ // Folia - region threading
}
+ }, null, 1L); // Folia - region threading
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java b/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java
index c8977042f26ea8f78cee3a115d2d7dec99b291ee..83a4b72b7f895d29d1e3e0b6b9f288bd5f3cb52c 100644
--- a/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/FillBiomeCommand.java
@@ -69,6 +69,12 @@ public class FillBiomeCommand {
};
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int fill(CommandSourceStack source, BlockPos from, BlockPos to, Holder.Reference<Biome> biome, Predicate<Holder<Biome>> filter) throws CommandSyntaxException {
BlockPos blockPos = quantize(from);
BlockPos blockPos2 = quantize(to);
@@ -79,8 +85,19 @@ public class FillBiomeCommand {
throw ERROR_VOLUME_TOO_LARGE.create(j, i);
} else {
ServerLevel serverLevel = source.getLevel();
+ // Folia start - region threading
+ int buffer = 0;
+ // no buffer, we do not touch neighbours
+ serverLevel.loadChunksAsync(
+ (boundingBox.minX() - buffer) >> 4,
+ (boundingBox.maxX() + buffer) >> 4,
+ (boundingBox.minZ() - buffer) >> 4,
+ (boundingBox.maxZ() + buffer) >> 4,
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunks) -> {
+ try { // Folia end - region threading
List<ChunkAccess> list = new ArrayList<>();
-
for(int k = SectionPos.blockToSectionCoord(boundingBox.minZ()); k <= SectionPos.blockToSectionCoord(boundingBox.maxZ()); ++k) {
for(int l = SectionPos.blockToSectionCoord(boundingBox.minX()); l <= SectionPos.blockToSectionCoord(boundingBox.maxX()); ++l) {
ChunkAccess chunkAccess = serverLevel.getChunk(l, k, ChunkStatus.FULL, false);
@@ -101,7 +118,11 @@ public class FillBiomeCommand {
serverLevel.getChunkSource().chunkMap.resendBiomesForChunks(list);
source.sendSuccess(Component.translatable("commands.fillbiome.success.count", mutableInt.getValue(), boundingBox.minX(), boundingBox.minY(), boundingBox.minZ(), boundingBox.maxX(), boundingBox.maxY(), boundingBox.maxZ()), true);
- return mutableInt.getValue();
+ // Folia start - region threading
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }); return 0; // Folia end - region threading
}
}
}
diff --git a/src/main/java/net/minecraft/server/commands/FillCommand.java b/src/main/java/net/minecraft/server/commands/FillCommand.java
index b25b2ed0eb3c6716a7c92cb1f1066a1447d88bcf..3b55e806204cbe2df2cadcec91fbc84eed5f15b0 100644
--- a/src/main/java/net/minecraft/server/commands/FillCommand.java
+++ b/src/main/java/net/minecraft/server/commands/FillCommand.java
@@ -57,6 +57,12 @@ public class FillCommand {
}))))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int fillBlocks(CommandSourceStack source, BoundingBox range, BlockInput block, FillCommand.Mode mode, @Nullable Predicate<BlockInWorld> filter) throws CommandSyntaxException {
int i = range.getXSpan() * range.getYSpan() * range.getZSpan();
int j = source.getLevel().getGameRules().getInt(GameRules.RULE_COMMAND_MODIFICATION_BLOCK_LIMIT);
@@ -65,6 +71,18 @@ public class FillCommand {
} else {
List<BlockPos> list = Lists.newArrayList();
ServerLevel serverLevel = source.getLevel();
+ // Folia start - region threading
+ int buffer = 32;
+ // physics may spill into neighbour chunks, so use a buffer
+ serverLevel.loadChunksAsync(
+ (range.minX() - buffer) >> 4,
+ (range.maxX() + buffer) >> 4,
+ (range.minZ() - buffer) >> 4,
+ (range.maxZ() + buffer) >> 4,
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunks) -> {
+ try { // Folia end - region threading
int k = 0;
for(BlockPos blockPos : BlockPos.betweenClosed(range.minX(), range.minY(), range.minZ(), range.maxX(), range.maxY(), range.maxZ())) {
@@ -90,8 +108,13 @@ public class FillCommand {
throw ERROR_FAILED.create();
} else {
source.sendSuccess(Component.translatable("commands.fill.success", k), true);
- return k;
+ return; // Folia - region threading
}
+ // Folia start - region threading
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }); return 0; // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java b/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java
index de484336165891d16220fdc0363e5283ba92b75d..494292dd2aa45771d42e5f271675f9ca267e8458 100644
--- a/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java
+++ b/src/main/java/net/minecraft/server/commands/ForceLoadCommand.java
@@ -49,96 +49,126 @@ public class ForceLoadCommand {
}))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int queryForceLoad(CommandSourceStack source, ColumnPos pos) throws CommandSyntaxException {
ChunkPos chunkPos = pos.toChunkPos();
ServerLevel serverLevel = source.getLevel();
ResourceKey<Level> resourceKey = serverLevel.dimension();
- boolean bl = serverLevel.getForcedChunks().contains(chunkPos.toLong());
- if (bl) {
- source.sendSuccess(Component.translatable("commands.forceload.query.success", chunkPos, resourceKey.location()), false);
- return 1;
- } else {
- throw ERROR_NOT_TICKING.create(chunkPos, resourceKey.location());
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> {
+ try {
+ boolean bl = serverLevel.getForcedChunks().contains(chunkPos.toLong());
+ if (bl) {
+ source.sendSuccess(Component.translatable("commands.forceload.query.success", chunkPos, resourceKey.location()), false);
+ return;
+ } else {
+ throw ERROR_NOT_TICKING.create(chunkPos, resourceKey.location());
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ });
+ return 1;
+ // Folia end - region threading
}
private static int listForceLoad(CommandSourceStack source) {
ServerLevel serverLevel = source.getLevel();
ResourceKey<Level> resourceKey = serverLevel.dimension();
- LongSet longSet = serverLevel.getForcedChunks();
- int i = longSet.size();
- if (i > 0) {
- String string = Joiner.on(", ").join(longSet.stream().sorted().map(ChunkPos::new).map(ChunkPos::toString).iterator());
- if (i == 1) {
- source.sendSuccess(Component.translatable("commands.forceload.list.single", resourceKey.location(), string), false);
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> {
+ LongSet longSet = serverLevel.getForcedChunks();
+ int i = longSet.size();
+ if (i > 0) {
+ String string = Joiner.on(", ").join(longSet.stream().sorted().map(ChunkPos::new).map(ChunkPos::toString).iterator());
+ if (i == 1) {
+ source.sendSuccess(Component.translatable("commands.forceload.list.single", resourceKey.location(), string), false);
+ } else {
+ source.sendSuccess(Component.translatable("commands.forceload.list.multiple", i, resourceKey.location(), string), false);
+ }
} else {
- source.sendSuccess(Component.translatable("commands.forceload.list.multiple", i, resourceKey.location(), string), false);
+ source.sendFailure(Component.translatable("commands.forceload.added.none", resourceKey.location()));
}
- } else {
- source.sendFailure(Component.translatable("commands.forceload.added.none", resourceKey.location()));
- }
- return i;
+ });
+ return 1;
+ // Folia end - region threading
}
private static int removeAll(CommandSourceStack source) {
ServerLevel serverLevel = source.getLevel();
ResourceKey<Level> resourceKey = serverLevel.dimension();
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
LongSet longSet = serverLevel.getForcedChunks();
longSet.forEach((chunkPos) -> {
serverLevel.setChunkForced(ChunkPos.getX(chunkPos), ChunkPos.getZ(chunkPos), false);
});
source.sendSuccess(Component.translatable("commands.forceload.removed.all", resourceKey.location()), true);
+ }); // Folia - region threading
return 0;
}
private static int changeForceLoad(CommandSourceStack source, ColumnPos from, ColumnPos to, boolean forceLoaded) throws CommandSyntaxException {
- int i = Math.min(from.x(), to.x());
- int j = Math.min(from.z(), to.z());
- int k = Math.max(from.x(), to.x());
- int l = Math.max(from.z(), to.z());
- if (i >= -30000000 && j >= -30000000 && k < 30000000 && l < 30000000) {
- int m = SectionPos.blockToSectionCoord(i);
- int n = SectionPos.blockToSectionCoord(j);
- int o = SectionPos.blockToSectionCoord(k);
- int p = SectionPos.blockToSectionCoord(l);
- long q = ((long)(o - m) + 1L) * ((long)(p - n) + 1L);
- if (q > 256L) {
- throw ERROR_TOO_MANY_CHUNKS.create(256, q);
- } else {
- ServerLevel serverLevel = source.getLevel();
- ResourceKey<Level> resourceKey = serverLevel.dimension();
- ChunkPos chunkPos = null;
- int r = 0;
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> {
+ try {
+ int i = Math.min(from.x(), to.x());
+ int j = Math.min(from.z(), to.z());
+ int k = Math.max(from.x(), to.x());
+ int l = Math.max(from.z(), to.z());
+ if (i >= -30000000 && j >= -30000000 && k < 30000000 && l < 30000000) {
+ int m = SectionPos.blockToSectionCoord(i);
+ int n = SectionPos.blockToSectionCoord(j);
+ int o = SectionPos.blockToSectionCoord(k);
+ int p = SectionPos.blockToSectionCoord(l);
+ long q = ((long)(o - m) + 1L) * ((long)(p - n) + 1L);
+ if (q > 256L) {
+ throw ERROR_TOO_MANY_CHUNKS.create(256, q);
+ } else {
+ ServerLevel serverLevel = source.getLevel();
+ ResourceKey<Level> resourceKey = serverLevel.dimension();
+ ChunkPos chunkPos = null;
+ int r = 0;
- for(int s = m; s <= o; ++s) {
- for(int t = n; t <= p; ++t) {
- boolean bl = serverLevel.setChunkForced(s, t, forceLoaded);
- if (bl) {
- ++r;
- if (chunkPos == null) {
- chunkPos = new ChunkPos(s, t);
+ for(int s = m; s <= o; ++s) {
+ for(int t = n; t <= p; ++t) {
+ boolean bl = serverLevel.setChunkForced(s, t, forceLoaded);
+ if (bl) {
+ ++r;
+ if (chunkPos == null) {
+ chunkPos = new ChunkPos(s, t);
+ }
+ }
}
}
- }
- }
- if (r == 0) {
- throw (forceLoaded ? ERROR_ALL_ADDED : ERROR_NONE_REMOVED).create();
- } else {
- if (r == 1) {
- source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".single", chunkPos, resourceKey.location()), true);
- } else {
- ChunkPos chunkPos2 = new ChunkPos(m, n);
- ChunkPos chunkPos3 = new ChunkPos(o, p);
- source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".multiple", r, resourceKey.location(), chunkPos2, chunkPos3), true);
- }
+ if (r == 0) {
+ throw (forceLoaded ? ERROR_ALL_ADDED : ERROR_NONE_REMOVED).create();
+ } else {
+ if (r == 1) {
+ source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".single", chunkPos, resourceKey.location()), true);
+ } else {
+ ChunkPos chunkPos2 = new ChunkPos(m, n);
+ ChunkPos chunkPos3 = new ChunkPos(o, p);
+ source.sendSuccess(Component.translatable("commands.forceload." + (forceLoaded ? "added" : "removed") + ".multiple", r, resourceKey.location(), chunkPos2, chunkPos3), true);
+ }
- return r;
+ return;
+ }
+ }
+ } else {
+ throw BlockPosArgument.ERROR_OUT_OF_WORLD.create();
}
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
}
- } else {
- throw BlockPosArgument.ERROR_OUT_OF_WORLD.create();
- }
+ });
+ return 1;
+ // Folia end - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/GameModeCommand.java b/src/main/java/net/minecraft/server/commands/GameModeCommand.java
index 27c0aaf123c3e945eb24e8a3892bd8ac42115733..2f9f73e75b6c730a9cf327767ba1c34e34c64ed8 100644
--- a/src/main/java/net/minecraft/server/commands/GameModeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/GameModeCommand.java
@@ -44,15 +44,18 @@ public class GameModeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
// Paper start - extend PlayerGameModeChangeEvent
org.bukkit.event.player.PlayerGameModeChangeEvent event = serverPlayer.setGameMode(gameMode, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.COMMAND, net.kyori.adventure.text.Component.empty());
if (event != null && !event.isCancelled()) {
logGamemodeChange(context.getSource(), serverPlayer, gameMode);
- ++i;
+ // Folia - region threading
} else if (event != null && event.cancelMessage() != null) {
context.getSource().sendSuccess(io.papermc.paper.adventure.PaperAdventure.asVanilla(event.cancelMessage()), true);
// Paper end
}
+ }, null, 1L); // Folia - region threading
+ ++i; // Folia - region threading
}
return i;
diff --git a/src/main/java/net/minecraft/server/commands/GiveCommand.java b/src/main/java/net/minecraft/server/commands/GiveCommand.java
index ee7d29d85c8b024c9b23cba8ecd4192aa7e8aa7b..9fc4e60750552dae8412ed07982ea025f934af61 100644
--- a/src/main/java/net/minecraft/server/commands/GiveCommand.java
+++ b/src/main/java/net/minecraft/server/commands/GiveCommand.java
@@ -55,6 +55,7 @@ public class GiveCommand {
l -= i1;
ItemStack itemstack = item.createItemStack(i1, false);
+ entityplayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
boolean flag = entityplayer.getInventory().add(itemstack);
ItemEntity entityitem;
@@ -74,6 +75,7 @@ public class GiveCommand {
entityitem.setTarget(entityplayer.getUUID());
}
}
+ }, null, 1L); // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/KillCommand.java b/src/main/java/net/minecraft/server/commands/KillCommand.java
index a6e4bd9243dab7feaed1bd968108a324d6c37ed7..4637e60292128e8c4053fb3a5fed48e53ec6553f 100644
--- a/src/main/java/net/minecraft/server/commands/KillCommand.java
+++ b/src/main/java/net/minecraft/server/commands/KillCommand.java
@@ -22,7 +22,9 @@ public class KillCommand {
private static int kill(CommandSourceStack source, Collection<? extends Entity> targets) {
for(Entity entity : targets) {
- entity.kill();
+ entity.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
+ nmsEntity.kill(); // Folia - region threading
+ }, null, 1L); // Folia - region threading
}
if (targets.size() == 1) {
diff --git a/src/main/java/net/minecraft/server/commands/PlaceCommand.java b/src/main/java/net/minecraft/server/commands/PlaceCommand.java
index c9ee0b8a0f72c21f29448c3a8fd53a7007c740f8..6ab0bbfb5e04b13082999d825e8445fbbbc184a3 100644
--- a/src/main/java/net/minecraft/server/commands/PlaceCommand.java
+++ b/src/main/java/net/minecraft/server/commands/PlaceCommand.java
@@ -83,82 +83,130 @@ public class PlaceCommand {
})))))))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
public static int placeFeature(CommandSourceStack source, Holder.Reference<ConfiguredFeature<?, ?>> feature, BlockPos pos) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
ConfiguredFeature<?, ?> configuredFeature = feature.value();
ChunkPos chunkPos = new ChunkPos(pos);
checkLoaded(serverLevel, new ChunkPos(chunkPos.x - 1, chunkPos.z - 1), new ChunkPos(chunkPos.x + 1, chunkPos.z + 1));
- if (!configuredFeature.place(serverLevel, serverLevel.getChunkSource().getGenerator(), serverLevel.getRandom(), pos)) {
- throw ERROR_FEATURE_FAILED.create();
- } else {
- String string = feature.key().location().toString();
- source.sendSuccess(Component.translatable("commands.place.feature.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
- }
+ // Folia start - region threading
+ serverLevel.loadChunksAsync(
+ pos, 16, net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunks) -> {
+ try {
+ if (!configuredFeature.place(serverLevel, serverLevel.getChunkSource().getGenerator(), serverLevel.getRandom(), pos)) {
+ throw ERROR_FEATURE_FAILED.create();
+ } else {
+ String string = feature.key().location().toString();
+ source.sendSuccess(Component.translatable("commands.place.feature.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }
+ );
+ return 1;
+ // Folia end - region threading
}
public static int placeJigsaw(CommandSourceStack source, Holder<StructureTemplatePool> structurePool, ResourceLocation id, int maxDepth, BlockPos pos) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
- if (!JigsawPlacement.generateJigsaw(serverLevel, structurePool, id, maxDepth, pos, false)) {
- throw ERROR_JIGSAW_FAILED.create();
- } else {
- source.sendSuccess(Component.translatable("commands.place.jigsaw.success", pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ if (!JigsawPlacement.generateJigsaw(serverLevel, structurePool, id, maxDepth, pos, false)) {
+ throw ERROR_JIGSAW_FAILED.create();
+ } else {
+ source.sendSuccess(Component.translatable("commands.place.jigsaw.success", pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }
+ );
+ return 1;
+ // Folia end - region threading
}
public static int placeStructure(CommandSourceStack source, Holder.Reference<Structure> structure, BlockPos pos) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
Structure structure2 = structure.value();
ChunkGenerator chunkGenerator = serverLevel.getChunkSource().getGenerator();
- StructureStart structureStart = structure2.generate(source.registryAccess(), chunkGenerator, chunkGenerator.getBiomeSource(), serverLevel.getChunkSource().randomState(), serverLevel.getStructureManager(), serverLevel.getSeed(), new ChunkPos(pos), 0, serverLevel, (biome) -> {
- return true;
- });
- if (!structureStart.isValid()) {
- throw ERROR_STRUCTURE_FAILED.create();
- } else {
- BoundingBox boundingBox = structureStart.getBoundingBox();
- ChunkPos chunkPos = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.minX()), SectionPos.blockToSectionCoord(boundingBox.minZ()));
- ChunkPos chunkPos2 = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.maxX()), SectionPos.blockToSectionCoord(boundingBox.maxZ()));
- checkLoaded(serverLevel, chunkPos, chunkPos2);
- ChunkPos.rangeClosed(chunkPos, chunkPos2).forEach((chunkPosx) -> {
- structureStart.placeInChunk(serverLevel, serverLevel.structureManager(), chunkGenerator, serverLevel.getRandom(), new BoundingBox(chunkPosx.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPosx.getMinBlockZ(), chunkPosx.getMaxBlockX(), serverLevel.getMaxBuildHeight(), chunkPosx.getMaxBlockZ()), chunkPosx);
- });
- String string = structure.key().location().toString();
- source.sendSuccess(Component.translatable("commands.place.structure.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ StructureStart structureStart = structure2.generate(source.registryAccess(), chunkGenerator, chunkGenerator.getBiomeSource(), serverLevel.getChunkSource().randomState(), serverLevel.getStructureManager(), serverLevel.getSeed(), new ChunkPos(pos), 0, serverLevel, (biome) -> {
+ return true;
+ });
+ if (!structureStart.isValid()) {
+ throw ERROR_STRUCTURE_FAILED.create();
+ } else {
+ BoundingBox boundingBox = structureStart.getBoundingBox();
+ ChunkPos chunkPos = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.minX()), SectionPos.blockToSectionCoord(boundingBox.minZ()));
+ ChunkPos chunkPos2 = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.maxX()), SectionPos.blockToSectionCoord(boundingBox.maxZ()));
+ checkLoaded(serverLevel, chunkPos, chunkPos2);
+ ChunkPos.rangeClosed(chunkPos, chunkPos2).forEach((chunkPosx) -> {
+ structureStart.placeInChunk(serverLevel, serverLevel.structureManager(), chunkGenerator, serverLevel.getRandom(), new BoundingBox(chunkPosx.getMinBlockX(), serverLevel.getMinBuildHeight(), chunkPosx.getMinBlockZ(), chunkPosx.getMaxBlockX(), serverLevel.getMaxBuildHeight(), chunkPosx.getMaxBlockZ()), chunkPosx);
+ });
+ String string = structure.key().location().toString();
+ source.sendSuccess(Component.translatable("commands.place.structure.success", string, pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
+ }
+ );
+ return 1;
+ // Folia end - region threading
}
public static int placeTemplate(CommandSourceStack source, ResourceLocation id, BlockPos pos, Rotation rotation, Mirror mirror, float integrity, int seed) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
- StructureTemplateManager structureTemplateManager = serverLevel.getStructureManager();
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ StructureTemplateManager structureTemplateManager = serverLevel.getStructureManager();
- Optional<StructureTemplate> optional;
- try {
- optional = structureTemplateManager.get(id);
- } catch (ResourceLocationException var13) {
- throw ERROR_TEMPLATE_INVALID.create(id);
- }
+ Optional<StructureTemplate> optional;
+ try {
+ optional = structureTemplateManager.get(id);
+ } catch (ResourceLocationException var13) {
+ throw ERROR_TEMPLATE_INVALID.create(id);
+ }
- if (optional.isEmpty()) {
- throw ERROR_TEMPLATE_INVALID.create(id);
- } else {
- StructureTemplate structureTemplate = optional.get();
- checkLoaded(serverLevel, new ChunkPos(pos), new ChunkPos(pos.offset(structureTemplate.getSize())));
- StructurePlaceSettings structurePlaceSettings = (new StructurePlaceSettings()).setMirror(mirror).setRotation(rotation);
- if (integrity < 1.0F) {
- structurePlaceSettings.clearProcessors().addProcessor(new BlockRotProcessor(integrity)).setRandom(StructureBlockEntity.createRandom((long)seed));
- }
+ if (optional.isEmpty()) {
+ throw ERROR_TEMPLATE_INVALID.create(id);
+ } else {
+ StructureTemplate structureTemplate = optional.get();
+ checkLoaded(serverLevel, new ChunkPos(pos), new ChunkPos(pos.offset(structureTemplate.getSize())));
+ StructurePlaceSettings structurePlaceSettings = (new StructurePlaceSettings()).setMirror(mirror).setRotation(rotation);
+ if (integrity < 1.0F) {
+ structurePlaceSettings.clearProcessors().addProcessor(new BlockRotProcessor(integrity)).setRandom(StructureBlockEntity.createRandom((long)seed));
+ }
- boolean bl = structureTemplate.placeInWorld(serverLevel, pos, pos, structurePlaceSettings, StructureBlockEntity.createRandom((long)seed), 2);
- if (!bl) {
- throw ERROR_TEMPLATE_FAILED.create();
- } else {
- source.sendSuccess(Component.translatable("commands.place.template.success", id, pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
+ boolean bl = structureTemplate.placeInWorld(serverLevel, pos, pos, structurePlaceSettings, StructureBlockEntity.createRandom((long)seed), 2);
+ if (!bl) {
+ throw ERROR_TEMPLATE_FAILED.create();
+ } else {
+ source.sendSuccess(Component.translatable("commands.place.template.success", id, pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
}
- }
+ );
+ return 1;
+ // Folia end - region threading
}
private static void checkLoaded(ServerLevel world, ChunkPos pos1, ChunkPos pos2) throws CommandSyntaxException {
diff --git a/src/main/java/net/minecraft/server/commands/RecipeCommand.java b/src/main/java/net/minecraft/server/commands/RecipeCommand.java
index 2a92e542e4b3e4dfb26adfc4b21490a629b79382..d3405192a705637daba66735c717d64708362bd1 100644
--- a/src/main/java/net/minecraft/server/commands/RecipeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/RecipeCommand.java
@@ -36,7 +36,12 @@ public class RecipeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += serverPlayer.awardRecipes(recipes);
+ // Folia start - region threading
+ ++i;
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ serverPlayer.awardRecipes(recipes);
+ }, null, 1L);
+ // Folia end - region threading
}
if (i == 0) {
@@ -56,7 +61,12 @@ public class RecipeCommand {
int i = 0;
for(ServerPlayer serverPlayer : targets) {
- i += serverPlayer.resetRecipes(recipes);
+ // Folia start - region threading
+ ++i;
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ serverPlayer.resetRecipes(recipes);
+ }, null, 1L);
+ // Folia end - region threading
}
if (i == 0) {
diff --git a/src/main/java/net/minecraft/server/commands/SetBlockCommand.java b/src/main/java/net/minecraft/server/commands/SetBlockCommand.java
index ad435815e56ca5a8d5ea6046ee4a3ed4d3673a48..98f314064987e3c0b87e415459f6c263e75ea48d 100644
--- a/src/main/java/net/minecraft/server/commands/SetBlockCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SetBlockCommand.java
@@ -38,29 +38,45 @@ public class SetBlockCommand {
})))));
}
+ // Folia start - region threading
+ private static void sendMessage(CommandSourceStack src, CommandSyntaxException ex) {
+ src.sendFailure((Component)ex.getRawMessage());
+ }
+ // Folia end - region threading
+
private static int setBlock(CommandSourceStack source, BlockPos pos, BlockInput block, SetBlockCommand.Mode mode, @Nullable Predicate<BlockInWorld> condition) throws CommandSyntaxException {
ServerLevel serverLevel = source.getLevel();
- if (condition != null && !condition.test(new BlockInWorld(serverLevel, pos, true))) {
- throw ERROR_FAILED.create();
- } else {
- boolean bl;
- if (mode == SetBlockCommand.Mode.DESTROY) {
- serverLevel.destroyBlock(pos, true);
- bl = !block.getState().isAir() || !serverLevel.getBlockState(pos).isAir();
- } else {
- BlockEntity blockEntity = serverLevel.getBlockEntity(pos);
- Clearable.tryClear(blockEntity);
- bl = true;
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ serverLevel, pos.getX() >> 4, pos.getZ() >> 4, () -> {
+ try {
+ if (condition != null && !condition.test(new BlockInWorld(serverLevel, pos, true))) {
+ throw ERROR_FAILED.create();
+ } else {
+ boolean bl;
+ if (mode == SetBlockCommand.Mode.DESTROY) {
+ serverLevel.destroyBlock(pos, true);
+ bl = !block.getState().isAir() || !serverLevel.getBlockState(pos).isAir();
+ } else {
+ BlockEntity blockEntity = serverLevel.getBlockEntity(pos);
+ Clearable.tryClear(blockEntity);
+ bl = true;
+ }
- if (bl && !block.place(serverLevel, pos, 2)) {
- throw ERROR_FAILED.create();
- } else {
- serverLevel.blockUpdated(pos, block.getState().getBlock());
- source.sendSuccess(Component.translatable("commands.setblock.success", pos.getX(), pos.getY(), pos.getZ()), true);
- return 1;
+ if (bl && !block.place(serverLevel, pos, 2)) {
+ throw ERROR_FAILED.create();
+ } else {
+ serverLevel.blockUpdated(pos, block.getState().getBlock());
+ source.sendSuccess(Component.translatable("commands.setblock.success", pos.getX(), pos.getY(), pos.getZ()), true);
+ }
+ }
+ } catch (CommandSyntaxException ex) {
+ sendMessage(source, ex);
+ }
}
- }
+ );
+ return 1;
+ // Folia end - region threading
}
public interface Filter {
diff --git a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
index b0ed00b95b273f0916cbade0e3bac47aa464d3fd..ebabc7919562acc1e43014aa702e65765567175f 100644
--- a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
@@ -35,7 +35,12 @@ public class SetSpawnCommand {
final Collection<ServerPlayer> actualTargets = new java.util.ArrayList<>(); // Paper
for(ServerPlayer serverPlayer : targets) {
// Paper start - PlayerSetSpawnEvent
- if (serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND)) {
+ // Folia start - region threading
+ serverPlayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ player.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND);
+ }, null, 1L);
+ // Folia end - region threading
+ if (true) { // Folia - region threading
actualTargets.add(serverPlayer);
}
// Paper end
diff --git a/src/main/java/net/minecraft/server/commands/SummonCommand.java b/src/main/java/net/minecraft/server/commands/SummonCommand.java
index 108b8ddbb724c6a2aca97bd7d5b29bea87662e70..6da8e88a64e0904a9e5f27da21559ab60659dd88 100644
--- a/src/main/java/net/minecraft/server/commands/SummonCommand.java
+++ b/src/main/java/net/minecraft/server/commands/SummonCommand.java
@@ -63,11 +63,18 @@ public class SummonCommand {
if (entity == null) {
throw SummonCommand.ERROR_FAILED.create();
} else {
- if (initialize && entity instanceof Mob) {
- ((Mob) entity).finalizeSpawn(source.getLevel(), source.getLevel().getCurrentDifficultyAt(entity.blockPosition()), MobSpawnType.COMMAND, (SpawnGroupData) null, (CompoundTag) null);
- }
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ worldserver, entity.chunkPosition().x, entity.chunkPosition().z, () -> {
+ if (initialize && entity instanceof Mob) {
+ ((Mob) entity).finalizeSpawn(source.getLevel(), source.getLevel().getCurrentDifficultyAt(entity.blockPosition()), MobSpawnType.COMMAND, (SpawnGroupData) null, (CompoundTag) null);
+ }
+ worldserver.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.COMMAND);
+ }
+ );
+ // Folia end - region threading
- if (!worldserver.tryAddFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.COMMAND)) { // CraftBukkit - pass a spawn reason of "COMMAND"
+ if (false) { // CraftBukkit - pass a spawn reason of "COMMAND" // Folia - region threading
throw SummonCommand.ERROR_DUPLICATE_UUID.create();
} else {
return entity;
diff --git a/src/main/java/net/minecraft/server/commands/TeleportCommand.java b/src/main/java/net/minecraft/server/commands/TeleportCommand.java
index 6511af08d8db1f8fc62bdb4a8f357941f524886d..8dee4f9a408194f2bbbd9028517d33504cbe188d 100644
--- a/src/main/java/net/minecraft/server/commands/TeleportCommand.java
+++ b/src/main/java/net/minecraft/server/commands/TeleportCommand.java
@@ -77,7 +77,7 @@ public class TeleportCommand {
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
- TeleportCommand.performTeleport(source, entity1, (ServerLevel) destination.level, destination.getX(), destination.getY(), destination.getZ(), EnumSet.noneOf(RelativeMovement.class), destination.getYRot(), destination.getXRot(), (TeleportCommand.LookAt) null);
+ io.papermc.paper.threadedregions.TeleportUtils.teleport(entity1, false, destination, Float.valueOf(destination.getYRot()), Float.valueOf(destination.getXRot()), Entity.TELEPORT_FLAG_LOAD_CHUNK, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.COMMAND, null); // Folia - region threading
}
if (targets.size() == 1) {
@@ -153,6 +153,24 @@ public class TeleportCommand {
float f2 = Mth.wrapDegrees(yaw);
float f3 = Mth.wrapDegrees(pitch);
+ // Folia start - region threading
+ if (true) {
+ ServerLevel worldFinal = world;
+ Vec3 posFinal = new Vec3(x, y, z);
+ Float yawFinal = Float.valueOf(f2);
+ Float pitchFinal = Float.valueOf(f3);
+ target.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> {
+ nmsEntity.unRide();
+ nmsEntity.teleportAsync(
+ worldFinal, posFinal, yawFinal, pitchFinal, Vec3.ZERO,
+ org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.COMMAND,
+ Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ null
+ );
+ }, null, 1L);
+ return;
+ }
+ // Folia end - region threading
// CraftBukkit start - Teleport event
boolean result;
if (target instanceof ServerPlayer player) {
diff --git a/src/main/java/net/minecraft/server/commands/TimeCommand.java b/src/main/java/net/minecraft/server/commands/TimeCommand.java
index f0a7a8df3caa2ea765bb0a87cfede71d0995d276..b666adf0d0eddea1beb59d6f7a2968b5c0296b37 100644
--- a/src/main/java/net/minecraft/server/commands/TimeCommand.java
+++ b/src/main/java/net/minecraft/server/commands/TimeCommand.java
@@ -56,6 +56,7 @@ public class TimeCommand {
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
// CraftBukkit start
TimeSkipEvent event = new TimeSkipEvent(worldserver.getWorld(), TimeSkipEvent.SkipReason.COMMAND, time - worldserver.getDayTime());
Bukkit.getPluginManager().callEvent(event);
@@ -63,6 +64,7 @@ public class TimeCommand {
worldserver.setDayTime((long) worldserver.getDayTime() + event.getSkipAmount());
}
// CraftBukkit end
+ }); // Folia - region threading
}
source.sendSuccess(Component.translatable("commands.time.set", time), true);
@@ -75,6 +77,7 @@ public class TimeCommand {
while (iterator.hasNext()) {
ServerLevel worldserver = (ServerLevel) iterator.next();
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
// CraftBukkit start
TimeSkipEvent event = new TimeSkipEvent(worldserver.getWorld(), TimeSkipEvent.SkipReason.COMMAND, time);
Bukkit.getPluginManager().callEvent(event);
@@ -82,11 +85,14 @@ public class TimeCommand {
worldserver.setDayTime(worldserver.getDayTime() + event.getSkipAmount());
}
// CraftBukkit end
+ }); // Folia - region threading
}
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
int j = TimeCommand.getDayTime(source.getLevel());
source.sendSuccess(Component.translatable("commands.time.set", j), true);
- return j;
+ }); // Folia - region threading
+ return 0; // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/commands/WeatherCommand.java b/src/main/java/net/minecraft/server/commands/WeatherCommand.java
index 471e9a2d8ad92c8f45856487a2919e4113ed4468..67c401bb45c1c972f1cd249547c094c854d50cc3 100644
--- a/src/main/java/net/minecraft/server/commands/WeatherCommand.java
+++ b/src/main/java/net/minecraft/server/commands/WeatherCommand.java
@@ -35,20 +35,26 @@ public class WeatherCommand {
}
private static int setClear(CommandSourceStack source, int duration) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
source.getLevel().setWeatherParameters(getDuration(source, duration, ServerLevel.RAIN_DELAY), 0, false, false);
source.sendSuccess(Component.translatable("commands.weather.set.clear"), true);
+ }); // Folia - region threading
return duration;
}
private static int setRain(CommandSourceStack source, int duration) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
source.getLevel().setWeatherParameters(0, getDuration(source, duration, ServerLevel.RAIN_DURATION), true, false);
source.sendSuccess(Component.translatable("commands.weather.set.rain"), true);
+ }); // Folia - region threading
return duration;
}
private static int setThunder(CommandSourceStack source, int duration) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
source.getLevel().setWeatherParameters(0, getDuration(source, duration, ServerLevel.THUNDER_DURATION), true, true);
source.sendSuccess(Component.translatable("commands.weather.set.thunder"), true);
+ }); // Folia - region threading
return duration;
}
}
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
index a7e133f3495e9132a5fdae2c24f225e7b026295a..7abd4f38ae59a6019137345af960fd60a3c7adf0 100644
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
@@ -443,9 +443,9 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
}
@Override
- public void tickChildren(BooleanSupplier shouldKeepTicking) {
- super.tickChildren(shouldKeepTicking);
- this.handleConsoleInputs();
+ public void tickChildren(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - region threading
+ super.tickChildren(shouldKeepTicking, region); // Folia - region threading
+ if (region == null) this.handleConsoleInputs(); // Folia - region threading
}
@Override
@@ -748,6 +748,12 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
@Override
public String runCommand(String command) {
+ // Folia start - region threading
+ // RIP RCON
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ // Folia end - region threading
Waitable[] waitableArray = new Waitable[1];
this.rconConsoleSource.prepareForCommand();
this.executeBlocking(() -> {
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 6fce2a9bce051e21eba8f331007a9752607f69f2..a880cbd4afdf2e540bbe6b62587091c9b5a76ef0 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -85,18 +85,18 @@ public class ChunkHolder {
public void onChunkAdd() {
// Paper start - optimise anyPlayerCloseEnoughForSpawning
long key = io.papermc.paper.util.MCUtil.getCoordinateKey(this.pos);
- this.playersInMobSpawnRange = this.chunkMap.playerMobSpawnMap.getObjectsInRange(key);
- this.playersInChunkTickRange = this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(key);
+ this.playersInMobSpawnRange = null; // Folia - region threading
+ this.playersInChunkTickRange = null; // Folia - region threading
// Paper end - optimise anyPlayerCloseEnoughForSpawning
// Paper start - optimise chunk tick iteration
if (this.needsBroadcastChanges()) {
- this.chunkMap.needsChangeBroadcasting.add(this);
+ this.chunkMap.level.needsChangeBroadcasting.add(this); // Folia - region threading
}
// Paper end - optimise chunk tick iteration
// Paper start - optimise checkDespawn
LevelChunk chunk = this.getFullChunkNowUnchecked();
if (chunk != null) {
- chunk.updateGeneralAreaCache();
+ //chunk.updateGeneralAreaCache(); // Folia - region threading
}
// Paper end - optimise checkDespawn
}
@@ -108,13 +108,13 @@ public class ChunkHolder {
// Paper end - optimise anyPlayerCloseEnoughForSpawning
// Paper start - optimise chunk tick iteration
if (this.needsBroadcastChanges()) {
- this.chunkMap.needsChangeBroadcasting.remove(this);
+ this.chunkMap.level.needsChangeBroadcasting.remove(this); // Folia - region threading
}
// Paper end - optimise chunk tick iteration
// Paper start - optimise checkDespawn
LevelChunk chunk = this.getFullChunkNowUnchecked();
if (chunk != null) {
- chunk.removeGeneralAreaCache();
+ //chunk.removeGeneralAreaCache(); // Folia - region threading
}
// Paper end - optimise checkDespawn
}
@@ -302,8 +302,8 @@ public class ChunkHolder {
}
private void addToBroadcastMap() {
- org.spigotmc.AsyncCatcher.catchOp("ChunkHolder update");
- this.chunkMap.needsChangeBroadcasting.add(this);
+ io.papermc.paper.util.TickThread.ensureTickThread(this.chunkMap.level, this.pos, "Cannot update chunk holder asynchronously"); // Folia - region threading
+ this.chunkMap.level.needsChangeBroadcasting.add(this); // Folia - region threading
}
// Paper end - optimise chunk tick iteration
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 2d133ae656f7420d6ceec14bc591721cff815479..6f12d91f73e04c25fb0bc9054dc7d49de16e614a 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -149,21 +149,21 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
private final AtomicInteger tickingGenerated;
public final StructureTemplateManager structureTemplateManager; // Paper - rewrite chunk system
private final String storageName;
- private final PlayerMap playerMap;
- public final Int2ObjectMap<ChunkMap.TrackedEntity> entityMap;
+ //private final PlayerMap playerMap; // Folia - region threading
+ //public final Int2ObjectMap<ChunkMap.TrackedEntity> entityMap; // Folia - region threading
private final Long2ByteMap chunkTypeCache;
private final Long2LongMap chunkSaveCooldowns;
private final Queue<Runnable> unloadQueue;
int viewDistance;
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper
- public final ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new ReferenceOpenHashSet<>();
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobDistanceMap; // Paper // Folia - region threading
+ //public final ReferenceOpenHashSet<ChunkHolder> needsChangeBroadcasting = new ReferenceOpenHashSet<>(); // Folia - region threading
// Paper - rewrite chunk system
// Paper start - optimise checkDespawn
public static final int GENERAL_AREA_MAP_SQUARE_RADIUS = 40;
public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE = 16.0 * (GENERAL_AREA_MAP_SQUARE_RADIUS - 1);
public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE_SQUARED = GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE * GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE;
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap;
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap; // Folia - region threading
// Paper end - optimise checkDespawn
// Paper start - distance maps
@@ -177,8 +177,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// obviously this means a spawn range > 8 cannot be implemented
// these maps are named after spigot's uses
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap;
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerMobSpawnMap; // this map is absent from updateMaps since it's controlled at the start of the chunkproviderserver tick // Folia - region threading
+ //public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerChunkTickRangeMap; // Folia - region threading
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
// Paper start - use distance map to optimise tracker
public static boolean isLegacyTrackingEntity(Entity entity) {
@@ -187,11 +187,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// inlined EnumMap, TrackingRange.TrackingRangeType
static final org.spigotmc.TrackingRange.TrackingRangeType[] TRACKING_RANGE_TYPES = org.spigotmc.TrackingRange.TrackingRangeType.values();
- public final com.destroystokyo.paper.util.misc.PlayerAreaMap[] playerEntityTrackerTrackMaps;
- final int[] entityTrackerTrackRanges;
- public final int getEntityTrackerRange(final int ordinal) {
- return this.entityTrackerTrackRanges[ordinal];
- }
+ // Folia - region threading
private int convertSpigotRangeToVanilla(final int vanilla) {
return MinecraftServer.getServer().getScaledTrackingDistance(vanilla);
@@ -203,40 +199,29 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
- this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
+ //this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning // Folia - region threading
// Paper start - per player mob spawning
- if (this.playerMobDistanceMap != null) {
- this.playerMobDistanceMap.add(player, chunkX, chunkZ, io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player));
- }
+ // Folia - region threading
// Paper end - per player mob spawning
// Paper start - use distance map to optimise entity tracker
- for (int i = 0, len = TRACKING_RANGE_TYPES.length; i < len; ++i) {
- com.destroystokyo.paper.util.misc.PlayerAreaMap trackMap = this.playerEntityTrackerTrackMaps[i];
- int trackRange = this.entityTrackerTrackRanges[i];
-
- trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player)));
- }
+ // Folia - region threading
// Paper end - use distance map to optimise entity tracker
- this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
+ //this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn // Folia - region threading
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
this.level.playerChunkLoader.removePlayer(player); // Paper - replace chunk loader
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
- this.playerMobSpawnMap.remove(player);
- this.playerChunkTickRangeMap.remove(player);
+ this.level.getCurrentWorldData().mobSpawnMap.remove(player); // Folia - region threading
+ //this.playerChunkTickRangeMap.remove(player); // Folia - region threading
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
- this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns
+ //this.playerGeneralAreaMap.remove(player); // Paper - optimise checkDespawns // Folia - region threading
// Paper start - per player mob spawning
- if (this.playerMobDistanceMap != null) {
- this.playerMobDistanceMap.remove(player);
- }
+ // Folia - region threading
// Paper end - per player mob spawning
// Paper start - use distance map to optimise tracker
- for (int i = 0, len = TRACKING_RANGE_TYPES.length; i < len; ++i) {
- this.playerEntityTrackerTrackMaps[i].remove(player);
- }
+ // Folia - region threading
// Paper end - use distance map to optimise tracker
}
@@ -245,21 +230,14 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
this.level.playerChunkLoader.updatePlayer(player); // Paper - replace chunk loader
- this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
+ //this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE); // Paper - optimise ChunkMap#anyPlayerCloseEnoughForSpawning // Folia - region threading
// Paper start - per player mob spawning
- if (this.playerMobDistanceMap != null) {
- this.playerMobDistanceMap.update(player, chunkX, chunkZ, io.papermc.paper.chunk.system.ChunkSystem.getTickViewDistance(player));
- }
+ // Folia - region threading
// Paper end - per player mob spawning
// Paper start - use distance map to optimise entity tracker
- for (int i = 0, len = TRACKING_RANGE_TYPES.length; i < len; ++i) {
- com.destroystokyo.paper.util.misc.PlayerAreaMap trackMap = this.playerEntityTrackerTrackMaps[i];
- int trackRange = this.entityTrackerTrackRanges[i];
-
- trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player)));
- }
+ // Folia - region threading
// Paper end - use distance map to optimise entity tracker
- this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn
+ //this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS); // Paper - optimise checkDespawn // Folia - region threading
}
// Paper end
// Paper start
@@ -297,8 +275,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
super(session.getDimensionPath(world.dimension()).resolve("region"), dataFixer, dsync);
// Paper - rewrite chunk system
this.tickingGenerated = new AtomicInteger();
- this.playerMap = new PlayerMap();
- this.entityMap = new Int2ObjectOpenHashMap();
+ //this.playerMap = new PlayerMap(); // Folia - region threading
+ //this.entityMap = new Int2ObjectOpenHashMap(); // Folia - region threading
this.chunkTypeCache = new Long2ByteOpenHashMap();
this.chunkSaveCooldowns = new Long2LongOpenHashMap();
this.unloadQueue = Queues.newConcurrentLinkedQueue();
@@ -343,96 +321,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.setViewDistance(viewDistance);
// Paper start
this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
- this.regionManagers.add(this.dataRegionManager);
+ //this.regionManagers.add(this.dataRegionManager); // Folia - region threading
// Paper end
- this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper
+ //this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper // Folia - region threading
// Paper start - use distance map to optimise entity tracker
- this.playerEntityTrackerTrackMaps = new com.destroystokyo.paper.util.misc.PlayerAreaMap[TRACKING_RANGE_TYPES.length];
- this.entityTrackerTrackRanges = new int[TRACKING_RANGE_TYPES.length];
-
- org.spigotmc.SpigotWorldConfig spigotWorldConfig = this.level.spigotConfig;
-
- for (int ordinal = 0, len = TRACKING_RANGE_TYPES.length; ordinal < len; ++ordinal) {
- org.spigotmc.TrackingRange.TrackingRangeType trackingRangeType = TRACKING_RANGE_TYPES[ordinal];
- int configuredSpigotValue;
- switch (trackingRangeType) {
- case PLAYER:
- configuredSpigotValue = spigotWorldConfig.playerTrackingRange;
- break;
- case ANIMAL:
- configuredSpigotValue = spigotWorldConfig.animalTrackingRange;
- break;
- case MONSTER:
- configuredSpigotValue = spigotWorldConfig.monsterTrackingRange;
- break;
- case MISC:
- configuredSpigotValue = spigotWorldConfig.miscTrackingRange;
- break;
- case OTHER:
- configuredSpigotValue = spigotWorldConfig.otherTrackingRange;
- break;
- case ENDERDRAGON:
- configuredSpigotValue = EntityType.ENDER_DRAGON.clientTrackingRange() * 16;
- break;
- default:
- throw new IllegalStateException("Missing case for enum " + trackingRangeType);
- }
- configuredSpigotValue = convertSpigotRangeToVanilla(configuredSpigotValue);
-
- int trackRange = (configuredSpigotValue >>> 4) + ((configuredSpigotValue & 15) != 0 ? 1 : 0);
- this.entityTrackerTrackRanges[ordinal] = trackRange;
-
- this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
- }
+ // Folia - region threading
// Paper end - use distance map to optimise entity tracker
// Paper start - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
- this.playerChunkTickRangeMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInChunkTickRange = newState;
- }
- },
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInChunkTickRange = newState;
- }
- });
- this.playerMobSpawnMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInMobSpawnRange = newState;
- }
- },
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- ChunkHolder playerChunk = ChunkMap.this.getUpdatingChunkIfPresent(MCUtil.getCoordinateKey(rangeX, rangeZ));
- if (playerChunk != null) {
- playerChunk.playersInMobSpawnRange = newState;
- }
- });
+ // Folia - region threading
+ // Folia - region threading
// Paper end - optimise ChunkMap#anyPlayerCloseEnoughForSpawning
// Paper start - optimise checkDespawn
- this.playerGeneralAreaMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
- if (chunk != null) {
- chunk.updateGeneralAreaCache(newState);
- }
- },
- (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
- LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
- if (chunk != null) {
- chunk.updateGeneralAreaCache(newState);
- }
- });
+ // Folia - region threading
// Paper end - optimise checkDespawn
}
@@ -460,28 +360,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
// Paper start
- public void updatePlayerMobTypeMap(Entity entity) {
- if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
- return;
- }
- int index = entity.getType().getCategory().ordinal();
-
- final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerMobDistanceMap.getObjectsInRange(entity.chunkPosition());
- if (inRange == null) {
- return;
- }
- final Object[] backingSet = inRange.getBackingSet();
- for (int i = 0; i < backingSet.length; i++) {
- if (!(backingSet[i] instanceof final ServerPlayer player)) {
- continue;
- }
- ++player.mobCounts[index];
- }
- }
-
- public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) {
- return entityPlayer.mobCounts[mobCategory.ordinal()];
- }
+ // Folia - region threading - revert per player mob caps
// Paper end
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
@@ -750,6 +629,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start
// rets true if to prevent the entity from being added
public static boolean checkDupeUUID(ServerLevel level, Entity entity) {
+ // Folia start - region threading
+ if (true) {
+ // TODO fix this shit later
+ return false;
+ }
+ // Folia end - region threading
io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DuplicateUUID.DuplicateUUIDMode mode = level.paperConfig().entities.spawning.duplicateUuid.mode;
if (mode != io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DuplicateUUID.DuplicateUUIDMode.WARN
&& mode != io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DuplicateUUID.DuplicateUUIDMode.DELETE
@@ -1010,6 +895,38 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
final boolean anyPlayerCloseEnoughForSpawning(ChunkHolder playerchunk, ChunkPos chunkcoordintpair, boolean reducedRange) {
+ // Folia start - region threading
+ if (true) {
+ java.util.List<ServerPlayer> players = this.level.getLocalPlayers();
+ if (reducedRange) {
+ for (int i = 0, len = players.size(); i < len; ++i) {
+ ServerPlayer player = players.get(i);
+ if (!player.affectsSpawning || player.isSpectator()) {
+ continue;
+ }
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (euclideanDistanceSquared(chunkcoordintpair, player) < player.lastEntitySpawnRadiusSquared) {
+ return true; // in range
+ }
+ }
+ } else {
+ final double range = (DistanceManager.MOB_SPAWN_RANGE * 16) * (DistanceManager.MOB_SPAWN_RANGE * 16);
+ // before spigot, mob spawn range was actually mob spawn range + tick range, but it was split
+ for (int i = 0, len = players.size(); i < len; ++i) {
+ ServerPlayer player = players.get(i);
+ if (!player.affectsSpawning || player.isSpectator()) {
+ continue;
+ }
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (euclideanDistanceSquared(chunkcoordintpair, player) < range) {
+ return true; // in range
+ }
+ }
+ }
+ // no players in range
+ return false;
+ }
+ // Folia end - region threading
// this function is so hot that removing the map lookup call can have an order of magnitude impact on its performance
// tested and confirmed via System.nanoTime()
com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> playersInRange = reducedRange ? playerchunk.playersInMobSpawnRange : playerchunk.playersInChunkTickRange;
@@ -1055,7 +972,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return List.of();
} else {
Builder<ServerPlayer> builder = ImmutableList.builder();
- Iterator iterator = this.playerMap.getPlayers(i).iterator();
+ Iterator iterator = this.level.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -1084,25 +1001,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
void updatePlayerStatus(ServerPlayer player, boolean added) {
- boolean flag1 = this.skipPlayer(player);
- boolean flag2 = this.playerMap.ignoredOrUnknown(player);
- int i = SectionPos.blockToSectionCoord(player.getBlockX());
- int j = SectionPos.blockToSectionCoord(player.getBlockZ());
+ // Folia - region threading
if (added) {
- this.playerMap.addPlayer(ChunkPos.asLong(i, j), player, flag1);
+ // Folia - region threading
this.updatePlayerPos(player);
- if (!flag1) {
- this.distanceManager.addPlayer(SectionPos.of((EntityAccess) player), player);
- }
+ // Folia - region threading
this.addPlayerToDistanceMaps(player); // Paper - distance maps
} else {
SectionPos sectionposition = player.getLastSectionPos();
- this.playerMap.removePlayer(sectionposition.chunk().toLong(), player);
- if (!flag2) {
- this.distanceManager.removePlayer(sectionposition, player);
- }
+ // Folia - region threading
+ // Folia - region threading
this.removePlayerFromDistanceMaps(player); // Paper - distance maps
}
@@ -1121,43 +1031,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public void move(ServerPlayer player) {
// Paper - delay this logic for the entity tracker tick, no need to duplicate it
- int i = SectionPos.blockToSectionCoord(player.getBlockX());
- int j = SectionPos.blockToSectionCoord(player.getBlockZ());
- SectionPos sectionposition = player.getLastSectionPos();
- SectionPos sectionposition1 = SectionPos.of((EntityAccess) player);
- long k = sectionposition.chunk().toLong();
- long l = sectionposition1.chunk().toLong();
- boolean flag = this.playerMap.ignored(player);
- boolean flag1 = this.skipPlayer(player);
- boolean flag2 = sectionposition.asLong() != sectionposition1.asLong();
-
- if (flag2 || flag != flag1) {
- this.updatePlayerPos(player);
- if (!flag) {
- this.distanceManager.removePlayer(sectionposition, player);
- }
-
- if (!flag1) {
- this.distanceManager.addPlayer(sectionposition1, player);
- }
-
- if (!flag && flag1) {
- this.playerMap.ignorePlayer(player);
- }
-
- if (flag && !flag1) {
- this.playerMap.unIgnorePlayer(player);
- }
-
- if (k != l) {
- this.playerMap.updatePlayer(k, l, player);
- }
- }
-
- int i1 = sectionposition.x();
- int j1 = sectionposition.z();
- int k1;
- int l1;
+ // Folia - region threading - none of this logic is relevant anymore thanks to the player chunk loader
// Paper - replaced by PlayerChunkLoader
@@ -1180,9 +1054,9 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public void addEntity(Entity entity) {
org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
// Paper start - ignore and warn about illegal addEntity calls instead of crashing server
- if (!entity.valid || entity.level != this.level || this.entityMap.containsKey(entity.getId())) {
+ if (!entity.valid || entity.level != this.level || entity.tracker != null) { // Folia - region threading
LOGGER.error("Illegal ChunkMap::addEntity for world " + this.level.getWorld().getName()
- + ": " + entity + (this.entityMap.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
+ + ": " + entity + (entity.tracker != null ? " ALREADY CONTAINED (This would have crashed your server)" : ""), new Throwable());
return;
}
if (entity instanceof ServerPlayer && ((ServerPlayer) entity).supressTrackerForLogin) return; // Delay adding to tracker until after list packets
@@ -1195,27 +1069,25 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
if (i != 0) {
int j = entitytypes.updateInterval();
- if (this.entityMap.containsKey(entity.getId())) {
+ if (entity.tracker != null) { // Folia - region threading
throw (IllegalStateException) Util.pauseInIde(new IllegalStateException("Entity is already tracked!"));
} else {
ChunkMap.TrackedEntity playerchunkmap_entitytracker = new ChunkMap.TrackedEntity(entity, i, j, entitytypes.trackDeltas());
entity.tracker = playerchunkmap_entitytracker; // Paper - Fast access to tracker
- this.entityMap.put(entity.getId(), playerchunkmap_entitytracker);
- playerchunkmap_entitytracker.updatePlayers(entity.getPlayersInTrackRange()); // Paper - don't search all players
+ // Folia - region threading
+ playerchunkmap_entitytracker.updatePlayers(this.level.getLocalPlayers()); // Paper - don't search all players // Folia - region threading
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
this.updatePlayerStatus(entityplayer, true);
- ObjectIterator objectiterator = this.entityMap.values().iterator();
-
- while (objectiterator.hasNext()) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker1 = (ChunkMap.TrackedEntity) objectiterator.next();
-
- if (playerchunkmap_entitytracker1.entity != entityplayer) {
- playerchunkmap_entitytracker1.updatePlayer(entityplayer);
+ // Folia start - region threading
+ for (Entity possible : this.level.getCurrentWorldData().getLocalEntities()) {
+ if (possible.tracker != null) {
+ possible.tracker.updatePlayer(entityplayer);
}
}
+ // Folia end - region threading
}
}
@@ -1229,16 +1101,16 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
ServerPlayer entityplayer = (ServerPlayer) entity;
this.updatePlayerStatus(entityplayer, false);
- ObjectIterator objectiterator = this.entityMap.values().iterator();
-
- while (objectiterator.hasNext()) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) objectiterator.next();
-
- playerchunkmap_entitytracker.removePlayer(entityplayer);
+ // Folia start - region threading
+ for (Entity possible : this.level.getCurrentWorldData().getLocalEntities()) {
+ if (possible.tracker != null) {
+ possible.tracker.removePlayer(entityplayer);
+ }
}
+ // Folia end - region threading
}
- ChunkMap.TrackedEntity playerchunkmap_entitytracker1 = (ChunkMap.TrackedEntity) this.entityMap.remove(entity.getId());
+ ChunkMap.TrackedEntity playerchunkmap_entitytracker1 = entity.tracker; // Folia - region threading
if (playerchunkmap_entitytracker1 != null) {
playerchunkmap_entitytracker1.broadcastRemoved();
@@ -1248,25 +1120,18 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - optimised tracker
private final void processTrackQueue() {
- this.level.timings.tracker1.startTiming();
- try {
- for (TrackedEntity tracker : this.entityMap.values()) {
- // update tracker entry
- tracker.updatePlayers(tracker.entity.getPlayersInTrackRange());
- }
- } finally {
- this.level.timings.tracker1.stopTiming();
- }
-
-
- this.level.timings.tracker2.startTiming();
- try {
- for (TrackedEntity tracker : this.entityMap.values()) {
- tracker.serverEntity.sendChanges();
+ // Folia start - region threading
+ List<ServerPlayer> players = this.level.getLocalPlayers(); // Folia - region threading
+ for (Entity entity : this.level.getCurrentWorldData().getLocalEntities()) {
+ TrackedEntity tracker = entity.tracker;
+ if (tracker == null) {
+ continue;
}
- } finally {
- this.level.timings.tracker2.stopTiming();
+ tracker.updatePlayers(players);
+ tracker.removeNonTickThreadPlayers();
+ tracker.serverEntity.sendChanges();
}
+ // Folia end - region threading
}
// Paper end - optimised tracker
@@ -1277,51 +1142,12 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return;
}
// Paper end - optimized tracker
- List<ServerPlayer> list = Lists.newArrayList();
- List<ServerPlayer> list1 = this.level.players();
- ObjectIterator objectiterator = this.entityMap.values().iterator();
- level.timings.tracker1.startTiming(); // Paper
-
- ChunkMap.TrackedEntity playerchunkmap_entitytracker;
-
- while (objectiterator.hasNext()) {
- playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) objectiterator.next();
- SectionPos sectionposition = playerchunkmap_entitytracker.lastSectionPos;
- SectionPos sectionposition1 = SectionPos.of((EntityAccess) playerchunkmap_entitytracker.entity);
- boolean flag = !Objects.equals(sectionposition, sectionposition1);
-
- if (flag) {
- playerchunkmap_entitytracker.updatePlayers(list1);
- Entity entity = playerchunkmap_entitytracker.entity;
-
- if (entity instanceof ServerPlayer) {
- list.add((ServerPlayer) entity);
- }
-
- playerchunkmap_entitytracker.lastSectionPos = sectionposition1;
- }
-
- if (flag || this.distanceManager.inEntityTickingRange(sectionposition1.chunk().toLong())) {
- playerchunkmap_entitytracker.serverEntity.sendChanges();
- }
- }
- level.timings.tracker1.stopTiming(); // Paper
-
- if (!list.isEmpty()) {
- objectiterator = this.entityMap.values().iterator();
-
- level.timings.tracker2.startTiming(); // Paper
- while (objectiterator.hasNext()) {
- playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) objectiterator.next();
- playerchunkmap_entitytracker.updatePlayers(list);
- }
- level.timings.tracker2.stopTiming(); // Paper
- }
+ // Folia - region threading
}
public void broadcast(Entity entity, Packet<?> packet) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) this.entityMap.get(entity.getId());
+ ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) entity.tracker; // Folia - region threading
if (playerchunkmap_entitytracker != null) {
playerchunkmap_entitytracker.broadcast(packet);
@@ -1330,7 +1156,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
protected void broadcastAndSend(Entity entity, Packet<?> packet) {
- ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) this.entityMap.get(entity.getId());
+ ChunkMap.TrackedEntity playerchunkmap_entitytracker = (ChunkMap.TrackedEntity) entity.tracker; // Folia - region threading
if (playerchunkmap_entitytracker != null) {
playerchunkmap_entitytracker.broadcastAndSend(packet);
@@ -1517,41 +1343,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.lastSectionPos = SectionPos.of((EntityAccess) entity);
}
- // Paper start - use distance map to optimise tracker
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> lastTrackerCandidates;
-
- final void updatePlayers(com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newTrackerCandidates) {
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> oldTrackerCandidates = this.lastTrackerCandidates;
- this.lastTrackerCandidates = newTrackerCandidates;
-
- if (newTrackerCandidates != null) {
- Object[] rawData = newTrackerCandidates.getBackingSet();
- for (int i = 0, len = rawData.length; i < len; ++i) {
- Object raw = rawData[i];
- if (!(raw instanceof ServerPlayer)) {
- continue;
- }
- ServerPlayer player = (ServerPlayer)raw;
- this.updatePlayer(player);
- }
- }
-
- if (oldTrackerCandidates == newTrackerCandidates) {
- // this is likely the case.
- // means there has been no range changes, so we can just use the above for tracking.
- return;
- }
-
- // stuff could have been removed, so we need to check the trackedPlayers set
- // for players that were removed
-
- for (ServerPlayerConnection conn : this.seenBy.toArray(new ServerPlayerConnection[0])) { // avoid CME
- if (newTrackerCandidates == null || !newTrackerCandidates.contains(conn.getPlayer())) {
- this.updatePlayer(conn.getPlayer());
- }
- }
- }
- // Paper end - use distance map to optimise tracker
+ // Folia - region threading
public boolean equals(Object object) {
return object instanceof ChunkMap.TrackedEntity ? ((ChunkMap.TrackedEntity) object).entity.getId() == this.entity.getId() : false;
@@ -1598,6 +1390,28 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
+ // Folia start - region threading
+ public void removeNonTickThreadPlayers() {
+ boolean foundToRemove = false;
+ for (ServerPlayerConnection conn : this.seenBy) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(conn.getPlayer())) {
+ foundToRemove = true;
+ break;
+ }
+ }
+
+ if (!foundToRemove) {
+ return;
+ }
+
+ for (ServerPlayerConnection conn : new java.util.ArrayList<>(this.seenBy)) {
+ ServerPlayer player = conn.getPlayer();
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(player)) {
+ this.removePlayer(player);
+ }
+ }
+ }
+ // Folia end - region threading
public void updatePlayer(ServerPlayer player) {
org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
@@ -1613,10 +1427,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player);
// CraftBukkit start - respect vanish API
- if (!player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(player) || !player.getBukkitEntity().canSee(this.entity.getBukkitEntity())) { // Folia - region threading
flag = false;
}
// CraftBukkit end
+ // Folia start - region threading
+ if ((this.entity instanceof ServerPlayer thisEntity) && thisEntity.broadcastedDeath) {
+ flag = false;
+ }
+ // Folia end - region threading
if (flag) {
if (this.seenBy.add(player.connection)) {
this.serverEntity.addPairing(player);
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 88fca8b160df6804f30ed2cf8cf1f645085434e2..341650384498eebe3f7a3315c398bec994a3195b 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -200,14 +200,14 @@ public abstract class DistanceManager {
public int getNaturalSpawnChunkCount() {
// Paper start - use distance map to implement
// note: this is the spawn chunk count
- return this.chunkMap.playerChunkTickRangeMap.size();
+ return this.chunkMap.level.getCurrentWorldData().mobSpawnMap.size(); // Folia - region threading
// Paper end - use distance map to implement
}
public boolean hasPlayersNearby(long chunkPos) {
// Paper start - use distance map to implement
// note: this is the is spawn chunk method
- return this.chunkMap.playerChunkTickRangeMap.getObjectsInRange(chunkPos) != null;
+ return this.chunkMap.level.getCurrentWorldData().mobSpawnMap.getObjectsInRange(chunkPos) != null; // Folia - region threading
// Paper end - use distance map to implement
}
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
index 736f37979c882e41e7571202df38eb6a2923fcb0..a493d8f2677c776951fbc20ebf1e61c91b9864ee 100644
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -61,73 +61,42 @@ public class ServerChunkCache extends ChunkSource {
public final ServerChunkCache.MainThreadExecutor mainThreadProcessor;
public final ChunkMap chunkMap;
private final DimensionDataStorage dataStorage;
- private long lastInhabitedUpdate;
+ //private long lastInhabitedUpdate; // Folia - region threading
public boolean spawnEnemies = true;
public boolean spawnFriendlies = true;
private static final int CACHE_SIZE = 4;
private final long[] lastChunkPos = new long[4];
private final ChunkStatus[] lastChunkStatus = new ChunkStatus[4];
private final ChunkAccess[] lastChunk = new ChunkAccess[4];
- @Nullable
- @VisibleForDebug
- private NaturalSpawner.SpawnState lastSpawnState;
+ // Folia - moved to regionised world data
// Paper start
- final com.destroystokyo.paper.util.concurrent.WeakSeqLock loadedChunkMapSeqLock = new com.destroystokyo.paper.util.concurrent.WeakSeqLock();
- final it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<LevelChunk> loadedChunkMap = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>(8192, 0.5f);
+ // Folia - region threading
+ final ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable<LevelChunk> loadedChunkMap = new ca.spottedleaf.concurrentutil.map.SWMRLong2ObjectHashTable<>(8192, 0.5f); // Folia - region threading
- private final LevelChunk[] lastLoadedChunks = new LevelChunk[4 * 4];
+ // Folia - region threading
private static int getChunkCacheKey(int x, int z) {
return x & 3 | ((z & 3) << 2);
}
public void addLoadedChunk(LevelChunk chunk) {
- this.loadedChunkMapSeqLock.acquireWrite();
- try {
+ synchronized (this.loadedChunkMap) { // Folia - region threading
this.loadedChunkMap.put(chunk.coordinateKey, chunk);
- } finally {
- this.loadedChunkMapSeqLock.releaseWrite();
- }
-
- // rewrite cache if we have to
- // we do this since we also cache null chunks
- int cacheKey = getChunkCacheKey(chunk.locX, chunk.locZ);
+ } // Folia - region threading
- this.lastLoadedChunks[cacheKey] = chunk;
+ // Folia - region threading
}
public void removeLoadedChunk(LevelChunk chunk) {
- this.loadedChunkMapSeqLock.acquireWrite();
- try {
+ synchronized (this.loadedChunkMap) { // Folia - region threading
this.loadedChunkMap.remove(chunk.coordinateKey);
- } finally {
- this.loadedChunkMapSeqLock.releaseWrite();
- }
-
- // rewrite cache if we have to
- // we do this since we also cache null chunks
- int cacheKey = getChunkCacheKey(chunk.locX, chunk.locZ);
+ } // Folia - region threading
- LevelChunk cachedChunk = this.lastLoadedChunks[cacheKey];
- if (cachedChunk != null && cachedChunk.coordinateKey == chunk.coordinateKey) {
- this.lastLoadedChunks[cacheKey] = null;
- }
+ // Folia - region threading
}
public final LevelChunk getChunkAtIfLoadedMainThread(int x, int z) {
- int cacheKey = getChunkCacheKey(x, z);
-
- LevelChunk cachedChunk = this.lastLoadedChunks[cacheKey];
- if (cachedChunk != null && cachedChunk.locX == x & cachedChunk.locZ == z) {
- return cachedChunk;
- }
-
- long chunkKey = ChunkPos.asLong(x, z);
-
- cachedChunk = this.loadedChunkMap.get(chunkKey);
- // Skipping a null check to avoid extra instructions to improve inline capability
- this.lastLoadedChunks[cacheKey] = cachedChunk;
- return cachedChunk;
+ return this.loadedChunkMap.get(ChunkPos.asLong(x, z)); // Folia - region threading
}
public final LevelChunk getChunkAtIfLoadedMainThreadNoCache(int x, int z) {
@@ -142,7 +111,7 @@ public class ServerChunkCache extends ChunkSource {
return (LevelChunk)this.getChunk(x, z, ChunkStatus.FULL, true);
}
- long chunkFutureAwaitCounter; // Paper - private -> package private
+ final java.util.concurrent.atomic.AtomicLong chunkFutureAwaitCounter = new java.util.concurrent.atomic.AtomicLong(); // Paper - private -> package private // Folia - region threading - TODO MERGE INTO CHUNK SYSTEM PATCH
public void getEntityTickingChunkAsync(int x, int z, java.util.function.Consumer<LevelChunk> onLoad) {
io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
@@ -293,8 +262,7 @@ public class ServerChunkCache extends ChunkSource {
this.distanceManager.removeTicket(ticketType, chunkPos, ticketLevel, identifier);
}
- public final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<LevelChunk> tickingChunks = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(4096, 0.75f, 4096, 0.15, true);
- public final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<LevelChunk> entityTickingChunks = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(4096, 0.75f, 4096, 0.15, true);
+ // Folia - region threading
// Paper end
public ServerChunkCache(ServerLevel world, LevelStorageSource.LevelStorageAccess session, DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor workerExecutor, ChunkGenerator chunkGenerator, int viewDistance, int simulationDistance, boolean dsync, ChunkProgressListener worldGenerationProgressListener, ChunkStatusUpdateListener chunkStatusChangeListener, Supplier<DimensionDataStorage> persistentStateManagerFactory) {
@@ -368,26 +336,7 @@ public class ServerChunkCache extends ChunkSource {
public LevelChunk getChunkAtIfLoadedImmediately(int x, int z) {
long k = ChunkPos.asLong(x, z);
- if (io.papermc.paper.util.TickThread.isTickThread()) { // Paper - rewrite chunk system
- return this.getChunkAtIfLoadedMainThread(x, z);
- }
-
- LevelChunk ret = null;
- long readlock;
- do {
- readlock = this.loadedChunkMapSeqLock.acquireRead();
- try {
- ret = this.loadedChunkMap.get(k);
- } catch (Throwable thr) {
- if (thr instanceof ThreadDeath) {
- throw (ThreadDeath)thr;
- }
- // re-try, this means a CME occurred...
- continue;
- }
- } while (!this.loadedChunkMapSeqLock.tryReleaseRead(readlock));
-
- return ret;
+ return this.loadedChunkMap.get(k); // Folia - region threading
}
// Paper end
// Paper start - async chunk io
@@ -483,6 +432,7 @@ public class ServerChunkCache extends ChunkSource {
}
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFuture(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
boolean flag1 = io.papermc.paper.util.TickThread.isTickThread(); // Paper - rewrite chunk system
CompletableFuture completablefuture;
@@ -659,10 +609,11 @@ public class ServerChunkCache extends ChunkSource {
}
private void tickChunks() {
+ io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = this.level.getCurrentWorldData(); // Folia - region threading
long i = this.level.getGameTime();
- long j = i - this.lastInhabitedUpdate;
+ long j = 1; // Folia - region threading
- this.lastInhabitedUpdate = i;
+ //this.lastInhabitedUpdate = i; // Folia - region threading
boolean flag = this.level.isDebug();
if (flag) {
@@ -670,9 +621,11 @@ public class ServerChunkCache extends ChunkSource {
} else {
// Paper start - optimize isOutisdeRange
ChunkMap playerChunkMap = this.chunkMap;
- for (ServerPlayer player : this.level.players) {
+ // Folia - region threading
+
+ for (ServerPlayer player : this.level.getLocalPlayers()) { // Folia - region threading
if (!player.affectsSpawning || player.isSpectator()) {
- playerChunkMap.playerMobSpawnMap.remove(player);
+ regionizedWorldData.mobSpawnMap.remove(player); // Folia - region threading
continue;
}
@@ -685,8 +638,9 @@ public class ServerChunkCache extends ChunkSource {
com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(player.getBukkitEntity(), (byte)chunkRange);
event.callEvent();
- if (event.isCancelled() || event.getSpawnRadius() < 0 || playerChunkMap.playerChunkTickRangeMap.getLastViewDistance(player) == -1) {
- playerChunkMap.playerMobSpawnMap.remove(player);
+ if (event.isCancelled() || event.getSpawnRadius() < 0) { // Folia - region threading
+ player.lastEntitySpawnRadiusSquared = -1.0; player.playerNaturallySpawnedEvent = null; // Folia - region threading
+ regionizedWorldData.mobSpawnMap.remove(player); // Folia - region threading
continue;
}
@@ -694,7 +648,7 @@ public class ServerChunkCache extends ChunkSource {
int chunkX = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getX());
int chunkZ = io.papermc.paper.util.MCUtil.getChunkCoordinate(player.getZ());
- playerChunkMap.playerMobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range);
+ regionizedWorldData.mobSpawnMap.addOrUpdate(player, chunkX, chunkZ, range); // Folia - region threading
player.lastEntitySpawnRadiusSquared = (double)((range << 4) * (range << 4)); // used in anyPlayerCloseEnoughForSpawning
player.playerNaturallySpawnedEvent = event;
}
@@ -704,26 +658,19 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.push("pollingChunks");
int k = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
- boolean flag1 = level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && worlddata.getGameTime() % level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit
+ boolean flag1 = level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getRedstoneGameTime() % level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit // Folia - region threading
gameprofilerfiller.push("naturalSpawnCount");
this.level.timings.countNaturalMobs.startTiming(); // Paper - timings
int l = this.distanceManager.getNaturalSpawnChunkCount();
// Paper start - per player mob spawning
NaturalSpawner.SpawnState spawnercreature_d; // moved down
- if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
- // re-set mob counts
- for (ServerPlayer player : this.level.players) {
- Arrays.fill(player.mobCounts, 0);
- }
- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
- } else {
- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
- }
- // Paper end
+ // Folia start - threaded regions - revert per-player mob caps
+ spawnercreature_d = this.spawnFriendlies || this.spawnEnemies ? NaturalSpawner.createState(l, regionizedWorldData.getLocalEntities(), this::getFullChunk, new LocalMobCapCalculator(this.chunkMap)) : null; // Folia - region threading
+ // Folia end - threaded regions - revert per-player mob caps
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
- this.lastSpawnState = spawnercreature_d;
+ regionizedWorldData.lastSpawnState = spawnercreature_d; // Folia - region threading
gameprofilerfiller.popPush("filteringLoadedChunks");
// Paper - moved down
this.level.timings.chunkTicks.startTiming(); // Paper
@@ -731,17 +678,17 @@ public class ServerChunkCache extends ChunkSource {
// Paper - moved down
gameprofilerfiller.popPush("spawnAndTick");
- boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
+ boolean flag2 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !regionizedWorldData.getLocalPlayers().isEmpty(); // CraftBukkit // Folia - region threading
// Paper - only shuffle if per-player mob spawning is disabled
// Paper - moved natural spawn event up
// Paper start - optimise chunk tick iteration
Iterator<LevelChunk> iterator1;
- if (this.level.paperConfig().entities.spawning.perPlayerMobSpawns) {
- iterator1 = this.entityTickingChunks.iterator();
+ if (true) { // Folia - region threading - revert per player mob caps, except for this - WTF are they doing?
+ iterator1 = regionizedWorldData.getEntityTickingChunks().iterator(); // Folia - region threading
} else {
- iterator1 = this.entityTickingChunks.unsafeIterator();
- List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(this.entityTickingChunks.size());
+ iterator1 = regionizedWorldData.getEntityTickingChunks().unsafeIterator(); // Folia - region threading
+ List<LevelChunk> shuffled = Lists.newArrayListWithCapacity(regionizedWorldData.getEntityTickingChunks().size()); // Folia - region threading
while (iterator1.hasNext()) {
shuffled.add(iterator1.next());
}
@@ -791,14 +738,19 @@ public class ServerChunkCache extends ChunkSource {
// Paper start - use set of chunks requiring updates, rather than iterating every single one loaded
gameprofilerfiller.popPush("broadcast");
this.level.timings.broadcastChunkUpdates.startTiming(); // Paper - timing
- if (!this.chunkMap.needsChangeBroadcasting.isEmpty()) {
- ReferenceOpenHashSet<ChunkHolder> copy = this.chunkMap.needsChangeBroadcasting.clone();
- this.chunkMap.needsChangeBroadcasting.clear();
- for (ChunkHolder holder : copy) {
+ // Folia start - region threading
+ if (!this.level.needsChangeBroadcasting.isEmpty()) {
+ for (Iterator<ChunkHolder> iterator = this.level.needsChangeBroadcasting.iterator(); iterator.hasNext();) {
+ ChunkHolder holder = iterator.next();
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(holder.newChunkHolder.world, holder.pos)) {
+ continue;
+ }
+ // don't need to worry about chunk holder remove, as that can only be done by this tick thread
+ // Folia end - region threading
holder.broadcastChanges(holder.getFullChunkNowUnchecked()); // LevelChunks are NEVER unloaded
- if (holder.needsBroadcastChanges()) {
+ if (!holder.needsBroadcastChanges()) { // Folia - region threading
// I DON'T want to KNOW what DUMB plugins might be doing.
- this.chunkMap.needsChangeBroadcasting.add(holder);
+ iterator.remove(); // Folia - region threading
}
}
}
@@ -806,8 +758,8 @@ public class ServerChunkCache extends ChunkSource {
gameprofilerfiller.pop();
// Paper end - use set of chunks requiring updates, rather than iterating every single one loaded
// Paper start - controlled flush for entity tracker packets
- List<net.minecraft.network.Connection> disabledFlushes = new java.util.ArrayList<>(this.level.players.size());
- for (ServerPlayer player : this.level.players) {
+ List<net.minecraft.network.Connection> disabledFlushes = new java.util.ArrayList<>(regionizedWorldData.getLocalPlayers().size()); // Folia - region threading
+ for (ServerPlayer player : regionizedWorldData.getLocalPlayers()) { // Folia - region threading
net.minecraft.server.network.ServerGamePacketListenerImpl connection = player.connection;
if (connection != null) {
connection.connection.disableAutomaticFlush();
@@ -880,14 +832,19 @@ public class ServerChunkCache extends ChunkSource {
@Override
public void onLightUpdate(LightLayer type, SectionPos pos) {
- this.mainThreadProcessor.execute(() -> {
+ Runnable run = () -> { // Folia - region threading
ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos.chunk().toLong());
if (playerchunk != null) {
playerchunk.sectionLightChanged(type, pos.y());
}
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueChunkTask(
+ this.level, pos.getX(), pos.getZ(), run
+ );
+ // Folia end - region threading
}
public <T> void addRegionTicket(TicketType<T> ticketType, ChunkPos pos, int radius, T argument) {
@@ -959,7 +916,8 @@ public class ServerChunkCache extends ChunkSource {
@Nullable
@VisibleForDebug
public NaturalSpawner.SpawnState getLastSpawnState() {
- return this.lastSpawnState;
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = this.level.getCurrentWorldData(); // Folia - region threading
+ return worldData == null ? null : worldData.lastSpawnState; // Folia - region threading
}
public void removeTicketsOnClosing() {
@@ -992,8 +950,43 @@ public class ServerChunkCache extends ChunkSource {
return ServerChunkCache.this.mainThread;
}
+ // Folia start - region threading
+ @Override
+ public void tell(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.tell(runnable);
+ }
+
+ @Override
+ public void executeBlocking(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.executeBlocking(runnable);
+ }
+
+ @Override
+ public void execute(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.execute(runnable);
+ }
+
+ @Override
+ public void executeIfPossible(Runnable runnable) {
+ if (true) {
+ throw new UnsupportedOperationException();
+ }
+ super.executeIfPossible(runnable);
+ }
+ // Folia end - region threading
+
@Override
protected void doRunTask(Runnable task) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
ServerChunkCache.this.level.getProfiler().incrementCounter("runTask");
super.doRunTask(task);
}
@@ -1001,11 +994,16 @@ public class ServerChunkCache extends ChunkSource {
@Override
// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
public boolean pollTask() {
+ // Folia start - region threading
+ if (ServerChunkCache.this.level != io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().world) {
+ throw new IllegalStateException("Polling tasks from non-owned region");
+ }
+ // Folia end - region threading
ServerChunkCache.this.chunkMap.level.playerChunkLoader.tickMidTick(); // Paper - replace player chunk loader
if (ServerChunkCache.this.runDistanceManagerUpdates()) {
return true;
}
- return super.pollTask() | ServerChunkCache.this.level.chunkTaskScheduler.executeMainThreadTask(); // Paper - rewrite chunk system
+ return io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegion().getData().getTaskQueueData().executeChunkTask(); // Paper - rewrite chunk system // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index bf1a77cf9bbea4e2104b2a8c61309e740f28d51b..acc8af33ad8534d812908b0feb9a1963ee2c64fb 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -190,35 +190,34 @@ public class ServerLevel extends Level implements WorldGenLevel {
public final ServerChunkCache chunkSource;
private final MinecraftServer server;
public final PrimaryLevelData serverLevelData; // CraftBukkit - type
- final EntityTickList entityTickList;
+ //final EntityTickList entityTickList; // Folia - region threading
//public final PersistentEntitySectionManager<Entity> entityManager; // Paper - rewrite chunk system
private final GameEventDispatcher gameEventDispatcher;
public boolean noSave;
private final SleepStatus sleepStatus;
private int emptyTime;
private final PortalForcer portalForcer;
- private final LevelTicks<Block> blockTicks;
- private final LevelTicks<Fluid> fluidTicks;
+ //private final LevelTicks<Block> blockTicks; // Folia - region threading
+ //private final LevelTicks<Fluid> fluidTicks; // Folia - region threading
final Set<Mob> navigatingMobs;
volatile boolean isUpdatingNavigations;
protected final Raids raids;
- private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents;
- private final List<BlockEventData> blockEventsToReschedule;
- private boolean handlingTick;
+ //private final ObjectLinkedOpenHashSet<BlockEventData> blockEvents; // Folia - region threading
+ //private final List<BlockEventData> blockEventsToReschedule; // Folia - region threading
+ //private boolean handlingTick; // Folia - region threading
private final List<CustomSpawner> customSpawners;
@Nullable
private final EndDragonFight dragonFight;
final Int2ObjectMap<EnderDragonPart> dragonParts;
private final StructureManager structureManager;
private final StructureCheck structureCheck;
- private final boolean tickTime;
- public long lastMidTickExecuteFailure; // Paper - execute chunk tasks mid tick
+ public final boolean tickTime; // Folia - region threading
+ // Folia - region threading
// CraftBukkit start
public final LevelStorageSource.LevelStorageAccess convertable;
public final UUID uuid;
- public boolean hasPhysicsEvent = true; // Paper
- public boolean hasEntityMoveEvent = false; // Paper
+ // Folia - region threading
private final alternate.current.wire.WireHandler wireHandler = new alternate.current.wire.WireHandler(this); // Paper - optimize redstone (Alternate Current)
public static Throwable getAddToWorldStackTrace(Entity entity) {
final Throwable thr = new Throwable(entity + " Added to world at " + new java.util.Date());
@@ -254,6 +253,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
ServerChunkCache chunkProvider = this.getChunkSource();
+ // Folia start - region threading
+ // don't let players move into regions not owned
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this, minChunkX, minChunkZ, maxChunkX, maxChunkZ)) {
+ return false;
+ }
+ // Folia end - region threading
+
for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
if (chunkProvider.getChunkAtIfLoadedImmediately(cx, cz) == null) {
@@ -265,50 +271,64 @@ public class ServerLevel extends Level implements WorldGenLevel {
return true;
}
- public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
- java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
- if (Thread.currentThread() != this.thread) {
- this.getChunkSource().mainThreadProcessor.execute(() -> {
- this.loadChunksForMoveAsync(axisalignedbb, priority, onLoad);
- });
- return;
- }
+ // Folia start - region threading - TODO rebase
+ public final void loadChunksAsync(BlockPos pos, int radiusBlocks,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ loadChunksAsync(
+ (pos.getX() - radiusBlocks) >> 4,
+ (pos.getX() + radiusBlocks) >> 4,
+ (pos.getZ() - radiusBlocks) >> 4,
+ (pos.getZ() + radiusBlocks) >> 4,
+ priority, onLoad
+ );
+ }
+
+ public final void loadChunksAsync(BlockPos pos, int radiusBlocks,
+ net.minecraft.world.level.chunk.ChunkStatus chunkStatus,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ loadChunksAsync(
+ (pos.getX() - radiusBlocks) >> 4,
+ (pos.getX() + radiusBlocks) >> 4,
+ (pos.getZ() - radiusBlocks) >> 4,
+ (pos.getZ() + radiusBlocks) >> 4,
+ chunkStatus, priority, onLoad
+ );
+ }
+
+ public final void loadChunksAsync(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ this.loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, net.minecraft.world.level.chunk.ChunkStatus.FULL, priority, onLoad);
+ }
+
+ public final void loadChunksAsync(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ,
+ net.minecraft.world.level.chunk.ChunkStatus chunkStatus,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
List<net.minecraft.world.level.chunk.ChunkAccess> ret = new java.util.ArrayList<>();
- IntArrayList ticketLevels = new IntArrayList();
-
- int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
- int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
-
- int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
- int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
-
- int minChunkX = minBlockX >> 4;
- int maxChunkX = maxBlockX >> 4;
-
- int minChunkZ = minBlockZ >> 4;
- int maxChunkZ = maxBlockZ >> 4;
ServerChunkCache chunkProvider = this.getChunkSource();
int requiredChunks = (maxChunkX - minChunkX + 1) * (maxChunkZ - minChunkZ + 1);
- int[] loadedChunks = new int[1];
+ java.util.concurrent.atomic.AtomicInteger loadedChunks = new java.util.concurrent.atomic.AtomicInteger();
+
+ Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter.getAndIncrement());
- Long holderIdentifier = Long.valueOf(chunkProvider.chunkFutureAwaitCounter++);
+ int ticketLevel = 33 + net.minecraft.world.level.chunk.ChunkStatus.getDistance(chunkStatus);
java.util.function.Consumer<net.minecraft.world.level.chunk.ChunkAccess> consumer = (net.minecraft.world.level.chunk.ChunkAccess chunk) -> {
if (chunk != null) {
- int ticketLevel = Math.max(33, chunkProvider.chunkMap.getUpdatingChunkIfPresent(chunk.getPos().toLong()).getTicketLevel());
ret.add(chunk);
- ticketLevels.add(ticketLevel);
chunkProvider.addTicketAtLevel(TicketType.FUTURE_AWAIT, chunk.getPos(), ticketLevel, holderIdentifier);
}
- if (++loadedChunks[0] == requiredChunks) {
+ if (loadedChunks.incrementAndGet() == requiredChunks) {
try {
onLoad.accept(java.util.Collections.unmodifiableList(ret));
} finally {
for (int i = 0, len = ret.size(); i < len; ++i) {
ChunkPos chunkPos = ret.get(i).getPos();
- int ticketLevel = ticketLevels.getInt(i);
chunkProvider.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, ticketLevel, chunkPos);
chunkProvider.removeTicketAtLevel(TicketType.FUTURE_AWAIT, chunkPos, ticketLevel, holderIdentifier);
@@ -320,11 +340,31 @@ public class ServerLevel extends Level implements WorldGenLevel {
for (int cx = minChunkX; cx <= maxChunkX; ++cx) {
for (int cz = minChunkZ; cz <= maxChunkZ; ++cz) {
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(
- this, cx, cz, net.minecraft.world.level.chunk.ChunkStatus.FULL, true, priority, consumer
+ this, cx, cz, chunkStatus, true, priority, consumer
);
}
}
}
+ // Folia end - region threading - TODO rebase
+
+ public final void loadChunksForMoveAsync(AABB axisalignedbb, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority priority,
+ java.util.function.Consumer<List<net.minecraft.world.level.chunk.ChunkAccess>> onLoad) {
+ // Folia - region threading - TODO MERGE INTO CHUNK SYSTEM PATCH
+
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
+ int minChunkX = minBlockX >> 4;
+ int maxChunkX = maxBlockX >> 4;
+
+ int minChunkZ = minBlockZ >> 4;
+ int maxChunkZ = maxBlockZ >> 4;
+
+ this.loadChunksAsync(minChunkX, maxChunkX, minChunkZ, maxChunkZ, priority, onLoad); // Folia - region threading - move into own function TODO rebase
+ }
// Paper start - rewrite chunk system
public final io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler chunkTaskScheduler;
@@ -444,81 +484,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper end
// Paper start - optimise checkDespawn
- public final List<ServerPlayer> playersAffectingSpawning = new java.util.ArrayList<>();
+ // Folia - region threading
// Paper end - optimise checkDespawn
// Paper start - optimise get nearest players for entity AI
- @Override
- public final ServerPlayer getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, @Nullable LivingEntity source,
- double centerX, double centerY, double centerZ) {
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
- nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
-
- if (nearby == null) {
- return null;
- }
-
- Object[] backingSet = nearby.getBackingSet();
-
- double closestDistanceSquared = Double.MAX_VALUE;
- ServerPlayer closest = null;
-
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof ServerPlayer)) {
- continue;
- }
- ServerPlayer player = (ServerPlayer)_player;
-
- double distanceSquared = player.distanceToSqr(centerX, centerY, centerZ);
- if (distanceSquared < closestDistanceSquared && condition.test(source, player)) {
- closest = player;
- closestDistanceSquared = distanceSquared;
- }
- }
-
- return closest;
- }
-
- @Override
- public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition, LivingEntity entityliving) {
- return this.getNearestPlayer(pathfindertargetcondition, entityliving, entityliving.getX(), entityliving.getY(), entityliving.getZ());
- }
-
- @Override
- public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition,
- double d0, double d1, double d2) {
- return this.getNearestPlayer(pathfindertargetcondition, null, d0, d1, d2);
- }
-
- @Override
- public List<Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, LivingEntity source, AABB axisalignedbb) {
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
- double centerX = (axisalignedbb.maxX + axisalignedbb.minX) * 0.5;
- double centerZ = (axisalignedbb.maxZ + axisalignedbb.minZ) * 0.5;
- nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
+ // Folia - region threading
- List<Player> ret = new java.util.ArrayList<>();
+ // Folia - region threading
- if (nearby == null) {
- return ret;
- }
-
- Object[] backingSet = nearby.getBackingSet();
-
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof ServerPlayer)) {
- continue;
- }
- ServerPlayer player = (ServerPlayer)_player;
-
- if (axisalignedbb.contains(player.getX(), player.getY(), player.getZ()) && condition.test(source, player)) {
- ret.add(player);
- }
- }
+ // Folia - region threading
- return ret;
- }
+ // Folia - region threading
// Paper end - optimise get nearest players for entity AI
public final io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader playerChunkLoader = new io.papermc.paper.chunk.system.RegionizedPlayerChunkLoader(this);
@@ -563,6 +538,59 @@ public class ServerLevel extends Level implements WorldGenLevel {
});
}
+ // Folia start - regionised ticking
+ public final io.papermc.paper.threadedregions.TickRegions tickRegions = new io.papermc.paper.threadedregions.TickRegions();
+ public final io.papermc.paper.threadedregions.ThreadedRegionizer<io.papermc.paper.threadedregions.TickRegions.TickRegionData, io.papermc.paper.threadedregions.TickRegions.TickRegionSectionData> regioniser;
+ {
+ this.regioniser = new io.papermc.paper.threadedregions.ThreadedRegionizer<>(
+ 3*9,
+ (2.0 / 3.0),
+ 1,
+ 1,
+ io.papermc.paper.threadedregions.TickRegions.getRegionChunkShift(),
+ this,
+ this.tickRegions
+ );
+ }
+ public final io.papermc.paper.threadedregions.RegionizedTaskQueue.WorldRegionTaskData taskQueueRegionData = new io.papermc.paper.threadedregions.RegionizedTaskQueue.WorldRegionTaskData(this);
+ public static final int WORLD_INIT_NOT_CHECKED = 0;
+ public static final int WORLD_INIT_CHECKING = 1;
+ public static final int WORLD_INIT_CHECKED = 2;
+ public final java.util.concurrent.atomic.AtomicInteger checkInitialised = new java.util.concurrent.atomic.AtomicInteger(WORLD_INIT_NOT_CHECKED);
+ public ChunkPos randomSpawnSelection;
+
+ public static final record PendingTeleport(Entity.EntityTreeNode rootVehicle, Vec3 to) {}
+ private final it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<PendingTeleport> pendingTeleports = new it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet<>();
+
+ public void pushPendingTeleport(final PendingTeleport teleport) {
+ synchronized (this.pendingTeleports) {
+ this.pendingTeleports.add(teleport);
+ }
+ }
+
+ public boolean removePendingTeleport(final PendingTeleport teleport) {
+ synchronized (this.pendingTeleports) {
+ return this.pendingTeleports.remove(teleport);
+ }
+ }
+
+ public List<PendingTeleport> removeAllRegionTeleports() {
+ final List<PendingTeleport> ret = new ArrayList<>();
+
+ synchronized (this.pendingTeleports) {
+ for (final Iterator<PendingTeleport> iterator = this.pendingTeleports.iterator(); iterator.hasNext();) {
+ final PendingTeleport pendingTeleport = iterator.next();
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this, pendingTeleport.to())) {
+ ret.add(pendingTeleport);
+ iterator.remove();
+ }
+ }
+ }
+
+ return ret;
+ }
+ // Folia end - regionised ticking
+
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
// IRegistryCustom.Dimension iregistrycustom_dimension = minecraftserver.registryAccess(); // CraftBukkit - decompile error
@@ -574,13 +602,13 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.convertable = convertable_conversionsession;
this.uuid = WorldUUID.getUUID(convertable_conversionsession.levelDirectory.path().toFile());
// CraftBukkit end
- this.players = Lists.newArrayList();
- this.entityTickList = new EntityTickList();
- this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
- this.fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier());
+ this.players = new java.util.concurrent.CopyOnWriteArrayList<>(); // Folia - region threading
+ //this.entityTickList = new EntityTickList(); // Folia - region threading
+ //this.blockTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier()); // Folia - moved to RegioniedWorldData
+ //this.fluidTicks = new LevelTicks<>(this::isPositionTickingWithEntitiesLoaded, this.getProfilerSupplier()); // Folia - moved to RegioniedWorldData
this.navigatingMobs = new ObjectOpenHashSet();
- this.blockEvents = new ObjectLinkedOpenHashSet();
- this.blockEventsToReschedule = new ArrayList(64);
+ //this.blockEvents = new ObjectLinkedOpenHashSet(); // Folia - moved to RegioniedWorldData
+ //this.blockEventsToReschedule = new ArrayList(64); // Folia - moved to RegioniedWorldData
this.dragonParts = new Int2ObjectOpenHashMap();
this.tickTime = flag1;
this.server = minecraftserver;
@@ -619,7 +647,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
});
this.chunkSource.getGeneratorState().ensureStructuresGenerated();
this.portalForcer = new PortalForcer(this);
- this.updateSkyBrightness();
+ //this.updateSkyBrightness(); // Folia - region threading - delay until first tick
this.prepareWeather();
this.getWorldBorder().setAbsoluteMaxSize(minecraftserver.getAbsoluteMaxWorldSize());
this.raids = (Raids) this.getDataStorage().computeIfAbsent((nbttagcompound) -> {
@@ -647,7 +675,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.chunkTaskScheduler = new io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler(this, io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler.workerThreads); // Paper - rewrite chunk system
this.entityLookup = new io.papermc.paper.chunk.system.entity.EntityLookup(this, new EntityCallbacks()); // Paper - rewrite chunk system
+ this.updateTickData(); // Folia - region threading - make sure it is initialised before ticked
+ }
+
+ // Folia start - region threading
+ public void updateTickData() {
+ this.tickData = new io.papermc.paper.threadedregions.RegionizedServer.WorldLevelData(this, this.serverLevelData.getGameTime(), this.serverLevelData.getDayTime());
}
+ // Folia end - region threading
public void setWeatherParameters(int clearDuration, int rainDuration, boolean raining, boolean thundering) {
this.serverLevelData.setClearWeatherTime(clearDuration);
@@ -666,55 +701,31 @@ public class ServerLevel extends Level implements WorldGenLevel {
return this.structureManager;
}
- public void tick(BooleanSupplier shouldKeepTicking) {
- // Paper start - optimise checkDespawn
- this.playersAffectingSpawning.clear();
- for (ServerPlayer player : this.players) {
- if (net.minecraft.world.entity.EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player)) {
- this.playersAffectingSpawning.add(player);
- }
- }
- // Paper end - optimise checkDespawn
+ public void tick(BooleanSupplier shouldKeepTicking, io.papermc.paper.threadedregions.TickRegions.TickRegionData region) { // Folia - regionised ticking
+ final io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = this.getCurrentWorldData(); // Folia - regionised ticking
+ // Folia - region threading
ProfilerFiller gameprofilerfiller = this.getProfiler();
- this.handlingTick = true;
+ regionizedWorldData.setHandlingTick(true); // Folia - regionised ticking
gameprofilerfiller.push("world border");
- this.getWorldBorder().tick();
+ if (region == null) this.getWorldBorder().tick(); // Folia - regionised ticking - moved into global tick
gameprofilerfiller.popPush("weather");
- this.advanceWeatherCycle();
- int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
+ if (region == null) this.advanceWeatherCycle();
+ //int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); // Folia - region threading - move intotickSleep
long j;
- if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) {
- // CraftBukkit start
- j = this.levelData.getDayTime() + 24000L;
- TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
- if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
- getCraftServer().getPluginManager().callEvent(event);
- if (!event.isCancelled()) {
- this.setDayTime(this.getDayTime() + event.getSkipAmount());
- }
- }
-
- if (!event.isCancelled()) {
- this.wakeUpAllPlayers();
- }
- // CraftBukkit end
- if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
- this.resetWeatherCycle();
- }
- }
+ if (region == null) this.tickSleep(); // Folia - region threading
- this.updateSkyBrightness();
+ if (region == null) this.updateSkyBrightness(); // Folia - region threading
this.tickTime();
gameprofilerfiller.popPush("tickPending");
timings.scheduledBlocks.startTiming(); // Paper
if (!this.isDebug()) {
- j = this.getGameTime();
+ j = regionizedWorldData.getRedstoneGameTime(); // Folia - region threading
gameprofilerfiller.push("blockTicks");
- this.blockTicks.tick(j, 65536, this::tickBlock);
+ regionizedWorldData.getBlockLevelTicks().tick(j, 65536, this::tickBlock); // Folia - region ticking
gameprofilerfiller.popPush("fluidTicks");
- this.fluidTicks.tick(j, 65536, this::tickFluid);
+ regionizedWorldData.getFluidLevelTicks().tick(j, 65536, this::tickFluid); // Folia - region ticking
gameprofilerfiller.pop();
}
timings.scheduledBlocks.stopTiming(); // Paper
@@ -731,7 +742,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
timings.doSounds.startTiming(); // Spigot
this.runBlockEvents();
timings.doSounds.stopTiming(); // Spigot
- this.handlingTick = false;
+ regionizedWorldData.setHandlingTick(false); // Folia - regionised ticking
gameprofilerfiller.pop();
boolean flag = true || !this.players.isEmpty() || !this.getForcedChunks().isEmpty(); // CraftBukkit - this prevents entity cleanup, other issues on servers with no players
@@ -743,20 +754,30 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.push("entities");
timings.tickEntities.startTiming(); // Spigot
if (this.dragonFight != null) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this, 0, 0)) { // Folia - region threading
gameprofilerfiller.push("dragonFight");
this.dragonFight.tick();
gameprofilerfiller.pop();
+ } else { // Folia start - region threading
+ // try to load dragon fight
+ ChunkPos fightCenter = new ChunkPos(0, 0);
+ this.chunkSource.addTicketAtLevel(
+ TicketType.UNKNOWN, fightCenter, io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ fightCenter
+ );
+ } // Folia end - region threading
}
org.spigotmc.ActivationRange.activateEntities(this); // Spigot
timings.entityTick.startTiming(); // Spigot
- this.entityTickList.forEach((entity) -> {
+ regionizedWorldData.forEachTickingEntity((entity) -> { // Folia - regionised ticking
if (!entity.isRemoved()) {
if (false && this.shouldDiscardEntity(entity)) { // CraftBukkit - We prevent spawning in general, so this butchering is not needed
entity.discard();
} else {
gameprofilerfiller.push("checkDespawn");
entity.checkDespawn();
+ if (entity.isRemoved()) return; // Folia - region threading - if we despawned, DON'T TICK IT!
gameprofilerfiller.pop();
if (true || this.chunkSource.chunkMap.getDistanceManager().inEntityTickingRange(entity.chunkPosition().toLong())) { // Paper - now always true if in the ticking list
Entity entity1 = entity.getVehicle();
@@ -787,6 +808,31 @@ public class ServerLevel extends Level implements WorldGenLevel {
gameprofilerfiller.pop();
}
+ // Folia start - region threading
+ public void tickSleep() {
+ int i = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE); long j; // Folia moved from tick loop
+ if (this.sleepStatus.areEnoughSleeping(i) && this.sleepStatus.areEnoughDeepSleeping(i, this.players)) { // Folia - region threading - moved to global tick
+ // CraftBukkit start
+ j = this.levelData.getDayTime() + 24000L;
+ TimeSkipEvent event = new TimeSkipEvent(this.getWorld(), TimeSkipEvent.SkipReason.NIGHT_SKIP, (j - j % 24000L) - this.getDayTime());
+ if (this.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ getCraftServer().getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ this.setDayTime(this.getDayTime() + event.getSkipAmount());
+ }
+ }
+
+ if (!event.isCancelled()) {
+ this.wakeUpAllPlayers();
+ }
+ // CraftBukkit end
+ if (this.getGameRules().getBoolean(GameRules.RULE_WEATHER_CYCLE) && this.isRaining()) {
+ this.resetWeatherCycle();
+ }
+ }
+ }
+ // Folia end - region threading
+
@Override
public boolean shouldTickBlocksAt(long chunkPos) {
// Paper start - replace player chunk loader system
@@ -797,11 +843,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
protected void tickTime() {
if (this.tickTime) {
- long i = this.levelData.getGameTime() + 1L;
+ io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = this.getCurrentWorldData(); // Folia - region threading
+ long i = regionizedWorldData.getRedstoneGameTime() + 1L; // Folia - region threading
- this.serverLevelData.setGameTime(i);
- this.serverLevelData.getScheduledEvents().tick(this.server, i);
- if (this.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) {
+ regionizedWorldData.setRedstoneGameTime(i); // Folia - region threading
+ if (false) this.serverLevelData.getScheduledEvents().tick(this.server, i); // Folia - region threading - TODO any way to bring this in?
+ if (false && this.levelData.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)) { // Folia - region threading
this.setDayTime(this.levelData.getDayTime() + 1L);
}
@@ -830,15 +877,23 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void wakeUpAllPlayers() {
this.sleepStatus.removeAllSleepers();
(this.players.stream().filter(LivingEntity::isSleeping).collect(Collectors.toList())).forEach((entityplayer) -> { // CraftBukkit - decompile error
- entityplayer.stopSleepInBed(false, false);
+ // Folia start - region threading
+ entityplayer.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> {
+ if (player.level != ServerLevel.this || !player.isSleeping()) {
+ return;
+ }
+ player.stopSleepInBed(false, false);
+ }, null, 1L);
+ // Folia end - region threading
});
}
// Paper start - optimise random block ticking
- private final BlockPos.MutableBlockPos chunkTickMutablePosition = new BlockPos.MutableBlockPos();
- private final io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong());
+ private final ThreadLocal<BlockPos.MutableBlockPos> chunkTickMutablePosition = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos()); // Folia - region threading
+ private final ThreadLocal<io.papermc.paper.util.math.ThreadUnsafeRandom> randomTickRandom = ThreadLocal.withInitial(() -> new io.papermc.paper.util.math.ThreadUnsafeRandom(this.random.nextLong())); // Folia - region threading
// Paper end
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
+ io.papermc.paper.util.math.ThreadUnsafeRandom randomTickRandom = this.randomTickRandom.get(); // Folia - region threading
ChunkPos chunkcoordintpair = chunk.getPos();
boolean flag = this.isRaining();
int j = chunkcoordintpair.getMinBlockX();
@@ -846,7 +901,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
ProfilerFiller gameprofilerfiller = this.getProfiler();
gameprofilerfiller.push("thunder");
- final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition; // Paper - use mutable to reduce allocation rate, final to force compile fail on change
+ final BlockPos.MutableBlockPos blockposition = this.chunkTickMutablePosition.get(); // Paper - use mutable to reduce allocation rate, final to force compile fail on change // Folia - region threading
if (!this.paperConfig().environment.disableThunder && flag && this.isThundering() && this.spigotConfig.thunderChance > 0 && this.random.nextInt(this.spigotConfig.thunderChance) == 0) { // Spigot // Paper - disable thunder
blockposition.set(this.findLightningTargetAround(this.getBlockRandomPos(j, 0, k, 15))); // Paper
@@ -940,7 +995,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
int yPos = (sectionIndex + minSection) << 4;
for (int a = 0; a < randomTickSpeed; ++a) {
int tickingBlocks = section.tickingList.size();
- int index = this.randomTickRandom.nextInt(16 * 16 * 16);
+ int index = randomTickRandom.nextInt(16 * 16 * 16); // Folia - region threading
if (index >= tickingBlocks) {
continue;
}
@@ -954,7 +1009,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
BlockPos blockposition2 = blockposition.set(j + randomX, randomY, k + randomZ);
BlockState iblockdata = com.destroystokyo.paper.util.maplist.IBlockDataList.getBlockDataFromRaw(raw);
- iblockdata.randomTick(this, blockposition2, this.randomTickRandom);
+ iblockdata.randomTick(this, blockposition2, randomTickRandom); // Folia - region threading
// We drop the fluid tick since LAVA is ALREADY TICKED by the above method (See LiquidBlock).
// TODO CHECK ON UPDATE (ping the Canadian)
}
@@ -1008,7 +1063,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public boolean isHandlingTick() {
- return this.handlingTick;
+ return this.getCurrentWorldData().isHandlingTick(); // Folia - regionised ticking
}
public boolean canSleepThroughNights() {
@@ -1040,6 +1095,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public void updateSleepingPlayerList() {
+ // Folia start - region threading
+ if (!io.papermc.paper.threadedregions.RegionizedServer.isGlobalTickThread()) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> {
+ ServerLevel.this.updateSleepingPlayerList();
+ });
+ return;
+ }
+ // Folia end - region threading
if (!this.players.isEmpty() && this.sleepStatus.update(this.players)) {
this.announceSleepStatus();
}
@@ -1051,7 +1114,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
return this.server.getScoreboard();
}
- private void advanceWeatherCycle() {
+ public void advanceWeatherCycle() { // Folia - region threading - public
boolean flag = this.isRaining();
if (this.dimensionType().hasSkyLight()) {
@@ -1137,23 +1200,24 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.server.getPlayerList().broadcastAll(new PacketPlayOutGameStateChange(PacketPlayOutGameStateChange.THUNDER_LEVEL_CHANGE, this.thunderLevel));
}
// */
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((ServerPlayer) this.players.get(idx)).level == this) {
- ((ServerPlayer) this.players.get(idx)).tickWeather();
+ ServerPlayer[] players = this.players.toArray(new ServerPlayer[0]); // Folia - region threading
+ for (ServerPlayer player : players) { // Folia - region threading
+ if (player.level == this) { // Folia - region threading
+ player.tickWeather(); // Folia - region threading
}
}
if (flag != this.isRaining()) {
// Only send weather packets to those affected
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((ServerPlayer) this.players.get(idx)).level == this) {
- ((ServerPlayer) this.players.get(idx)).setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false);
+ for (ServerPlayer player : players) { // Folia - region threading
+ if (player.level == this) { // Folia - region threading
+ player.setPlayerWeather((!flag ? WeatherType.DOWNFALL : WeatherType.CLEAR), false); // Folia - region threading
}
}
}
- for (int idx = 0; idx < this.players.size(); ++idx) {
- if (((ServerPlayer) this.players.get(idx)).level == this) {
- ((ServerPlayer) this.players.get(idx)).updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel);
+ for (ServerPlayer player : players) { // Folia - region threading
+ if (player.level == this) { // Folia - region threading
+ player.updateWeather(this.oRainLevel, this.rainLevel, this.oThunderLevel, this.thunderLevel); // Folia - region threading
}
}
// CraftBukkit end
@@ -1217,7 +1281,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void tickNonPassenger(Entity entity) {
// Paper start - log detailed entity tick information
- io.papermc.paper.util.TickThread.ensureTickThread("Cannot tick an entity off-main");
+ io.papermc.paper.util.TickThread.ensureTickThread(entity, "Cannot tick an entity off-main"); // Folia - region threading
try {
if (currentlyTickingEntity.get() == null) {
currentlyTickingEntity.lazySet(entity);
@@ -1250,7 +1314,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (isActive) { // Paper - EAR 2
TimingHistory.activatedEntityTicks++;
entity.tick();
- entity.postTick(); // CraftBukkit
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity)) {
+ // removed from region while ticking
+ return;
+ }
+ if (entity.doPortalLogic()) {
+ // portalled
+ return;
+ }
+ // Folia end - region threading
} else { entity.inactiveTick(); } // Paper - EAR 2
this.getProfiler().pop();
} finally { timer.stopTiming(); } // Paper - timings
@@ -1273,7 +1346,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void tickPassenger(Entity vehicle, Entity passenger) {
if (!passenger.isRemoved() && passenger.getVehicle() == vehicle) {
- if (passenger instanceof Player || this.entityTickList.contains(passenger)) {
+ if (passenger instanceof Player || this.getCurrentWorldData().hasEntityTickingEntity(passenger)) { // Folia - region threading
// Paper - EAR 2
final boolean isActive = org.spigotmc.ActivationRange.checkIfActive(passenger);
co.aikar.timings.Timing timer = isActive ? passenger.getType().passengerTickTimer.startTiming() : passenger.getType().passengerInactiveTickTimer.startTiming(); // Paper
@@ -1290,7 +1363,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper start - EAR 2
if (isActive) {
passenger.rideTick();
- passenger.postTick(); // CraftBukkit
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(passenger)) {
+ // removed from region while ticking
+ return;
+ }
+ if (passenger.doPortalLogic()) {
+ // portalled
+ return;
+ }
+ // Folia end - region threading
} else {
passenger.setDeltaMovement(Vec3.ZERO);
passenger.inactiveTick();
@@ -1378,7 +1460,15 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper - rewrite chunk system - entity saving moved into ChunkHolder
} else if (close) { chunkproviderserver.close(false); } // Paper - rewrite chunk system
+ // Folia - move into saveLevelData()
+ }
+ public void saveLevelData() { // Folia - region threading
+ if (this.dragonFight != null) {
+ this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
+ }
+ // Folia start - region threading
+ // moved from save
// CraftBukkit start - moved from MinecraftServer.saveChunks
ServerLevel worldserver1 = this;
@@ -1386,12 +1476,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setCustomBossEvents(this.server.getCustomBossEvents().save());
this.convertable.saveDataTag(this.server.registryAccess(), this.serverLevelData, this.server.getPlayerList().getSingleplayerData());
// CraftBukkit end
- }
-
- private void saveLevelData() {
- if (this.dragonFight != null) {
- this.serverLevelData.setEndDragonFightData(this.dragonFight.saveData()); // CraftBukkit
- }
+ // Folia end - region threading
this.getChunkSource().getDataStorage().save();
}
@@ -1446,6 +1531,19 @@ public class ServerLevel extends Level implements WorldGenLevel {
return list;
}
+ // Folia start - region threading
+ @Nullable
+ public ServerPlayer getRandomLocalPlayer() {
+ List<ServerPlayer> list = this.getLocalPlayers();
+ list = new java.util.ArrayList<>(list);
+ list.removeIf((ServerPlayer player) -> {
+ return !player.isAlive();
+ });
+
+ return list.isEmpty() ? null : (ServerPlayer) list.get(this.random.nextInt(list.size()));
+ }
+ // Folia end - region threading
+
@Nullable
public ServerPlayer getRandomPlayer() {
List<ServerPlayer> list = this.getPlayers(LivingEntity::isAlive);
@@ -1547,8 +1645,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
} else {
if (entity instanceof net.minecraft.world.entity.item.ItemEntity itemEntity && itemEntity.getItem().isEmpty()) return false; // Paper - Prevent empty items from being added
// Paper start - capture all item additions to the world
- if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
- captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
+ if (this.getCurrentWorldData().captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) { // Folia - region threading
+ this.getCurrentWorldData().captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity); // Folia - region threading
return true;
}
// Paper end
@@ -1687,7 +1785,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void sendBlockUpdated(BlockPos pos, BlockState oldState, BlockState newState, int flags) {
- if (this.isUpdatingNavigations) {
+ if (false && this.isUpdatingNavigations) { // Folia - region threading
String s = "recursive call to sendBlockUpdated";
Util.logAndPauseIfInIde("recursive call to sendBlockUpdated", new IllegalStateException("recursive call to sendBlockUpdated"));
@@ -1700,7 +1798,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (Shapes.joinIsNotEmpty(voxelshape, voxelshape1, BooleanOp.NOT_SAME)) {
List<PathNavigation> list = new ObjectArrayList();
- Iterator iterator = this.navigatingMobs.iterator();
+ Iterator iterator = this.getCurrentWorldData().getNavigatingMobs(); // Folia - region threading
while (iterator.hasNext()) {
// CraftBukkit start - fix SPIGOT-6362
@@ -1723,7 +1821,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
try {
- this.isUpdatingNavigations = true;
+ //this.isUpdatingNavigations = true; // Folia - region threading
iterator = list.iterator();
while (iterator.hasNext()) {
@@ -1732,7 +1830,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
navigationabstract1.recomputePath();
}
} finally {
- this.isUpdatingNavigations = false;
+ //this.isUpdatingNavigations = false; // Folia - region threading
}
}
@@ -1741,23 +1839,23 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void updateNeighborsAt(BlockPos pos, Block sourceBlock) {
- if (captureBlockStates) { return; } // Paper - Cancel all physics during placement
- this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, (Direction) null);
+ if (this.getCurrentWorldData().captureBlockStates) { return; } // Paper - Cancel all physics during placement // Folia - region threading
+ this.getCurrentWorldData().neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, (Direction) null); // Folia - region threading
}
@Override
public void updateNeighborsAtExceptFromFacing(BlockPos pos, Block sourceBlock, Direction direction) {
- this.neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, direction);
+ this.getCurrentWorldData().neighborUpdater.updateNeighborsAtExceptFromFacing(pos, sourceBlock, direction); // Folia - region threading
}
@Override
public void neighborChanged(BlockPos pos, Block sourceBlock, BlockPos sourcePos) {
- this.neighborUpdater.neighborChanged(pos, sourceBlock, sourcePos);
+ this.getCurrentWorldData().neighborUpdater.neighborChanged(pos, sourceBlock, sourcePos); // Folia - region threading
}
@Override
public void neighborChanged(BlockState state, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) {
- this.neighborUpdater.neighborChanged(state, pos, sourceBlock, sourcePos, notify);
+ this.getCurrentWorldData().neighborUpdater.neighborChanged(state, pos, sourceBlock, sourcePos, notify); // Folia - region threading
}
@Override
@@ -1788,7 +1886,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
explosion.clearToBlow();
}
- Iterator iterator = this.players.iterator();
+ Iterator iterator = this.getLocalPlayers().iterator(); // Folia - region thraeding
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
@@ -1803,25 +1901,28 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public void blockEvent(BlockPos pos, Block block, int type, int data) {
- this.blockEvents.add(new BlockEventData(pos, block, type, data));
+ this.getCurrentWorldData().pushBlockEvent(new BlockEventData(pos, block, type, data)); // Folia - regionised ticking
}
private void runBlockEvents() {
- this.blockEventsToReschedule.clear();
+ List<BlockEventData> blockEventsToReschedule = new ArrayList<>(64); // Folia - regionised ticking
- while (!this.blockEvents.isEmpty()) {
- BlockEventData blockactiondata = (BlockEventData) this.blockEvents.removeFirst();
+ // Folia start - regionised ticking
+ io.papermc.paper.threadedregions.RegionizedWorldData worldRegionData = this.getCurrentWorldData();
+ BlockEventData blockactiondata;
+ while ((blockactiondata = worldRegionData.removeFirstBlockEvent()) != null) {
+ // Folia end - regionised ticking
if (this.shouldTickBlocksAt(blockactiondata.pos())) {
if (this.doBlockEvent(blockactiondata)) {
this.server.getPlayerList().broadcast((Player) null, (double) blockactiondata.pos().getX(), (double) blockactiondata.pos().getY(), (double) blockactiondata.pos().getZ(), 64.0D, this.dimension(), new ClientboundBlockEventPacket(blockactiondata.pos(), blockactiondata.block(), blockactiondata.paramA(), blockactiondata.paramB()));
}
} else {
- this.blockEventsToReschedule.add(blockactiondata);
+ blockEventsToReschedule.add(blockactiondata); // Folia - regionised ticking
}
}
- this.blockEvents.addAll(this.blockEventsToReschedule);
+ worldRegionData.pushBlockEvents(blockEventsToReschedule); // Folia - regionised ticking
}
private boolean doBlockEvent(BlockEventData event) {
@@ -1832,12 +1933,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
@Override
public LevelTicks<Block> getBlockTicks() {
- return this.blockTicks;
+ return this.getCurrentWorldData().getBlockLevelTicks(); // Folia - region ticking
}
@Override
public LevelTicks<Fluid> getFluidTicks() {
- return this.fluidTicks;
+ return this.getCurrentWorldData().getFluidLevelTicks(); // Folia - region ticking
}
@Nonnull
@@ -1861,7 +1962,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public <T extends ParticleOptions> int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
// Paper start - Particle API Expansion
- return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
+ return sendParticles(this.getLocalPlayers(), sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force); // Folia - region threading
}
public <T extends ParticleOptions> int sendParticles(List<ServerPlayer> receivers, ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
// Paper end
@@ -1914,7 +2015,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
public Entity getEntityOrPart(int id) {
Entity entity = (Entity) this.getEntities().get(id);
- return entity != null ? entity : (Entity) this.dragonParts.get(id);
+ // Folia start - region threading
+ if (entity != null) {
+ return entity;
+ }
+ synchronized (this.dragonParts) {
+ return this.dragonParts.get(id);
+ }
+ // Folia end - region threading
}
@Nullable
@@ -1922,6 +2030,61 @@ public class ServerLevel extends Level implements WorldGenLevel {
return (Entity) this.getEntities().get(uuid);
}
+ // Folia start - region threading
+ private final java.util.concurrent.atomic.AtomicLong nonFullSyncLoadIdGenerator = new java.util.concurrent.atomic.AtomicLong();
+
+ private ChunkAccess getIfAboveStatus(int chunkX, int chunkZ, net.minecraft.world.level.chunk.ChunkStatus status) {
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder loaded =
+ this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkX, chunkZ);
+ io.papermc.paper.chunk.system.scheduling.NewChunkHolder.ChunkCompletion loadedCompletion;
+ if (loaded != null && (loadedCompletion = loaded.getLastChunkCompletion()) != null && loadedCompletion.genStatus().isOrAfter(status)) {
+ return loadedCompletion.chunk();
+ }
+
+ return null;
+ }
+
+ @Override
+ public ChunkAccess syncLoadNonFull(int chunkX, int chunkZ, net.minecraft.world.level.chunk.ChunkStatus status) {
+ if (status == null || status.isOrAfter(net.minecraft.world.level.chunk.ChunkStatus.FULL)) {
+ throw new IllegalArgumentException("Status: " + status.getName());
+ }
+ ChunkAccess loaded = this.getIfAboveStatus(chunkX, chunkZ, status);
+ if (loaded != null) {
+ return loaded;
+ }
+
+ Long ticketId = Long.valueOf(this.nonFullSyncLoadIdGenerator.getAndIncrement());
+ int ticketLevel = 33 + net.minecraft.world.level.chunk.ChunkStatus.getDistance(status);
+ this.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ TicketType.NON_FULL_SYNC_LOAD, chunkX, chunkZ, ticketLevel, ticketId
+ );
+ this.chunkTaskScheduler.chunkHolderManager.processTicketUpdates();
+
+ this.chunkTaskScheduler.beginChunkLoadForNonFullSync(chunkX, chunkZ, status, ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.BLOCKING);
+
+ // we could do a simple spinwait here, since we do not need to process tasks while performing this load
+ // but we process tasks only because it's a better use of the time spent
+ this.chunkSource.mainThreadProcessor.managedBlock(() -> {
+ return ServerLevel.this.getIfAboveStatus(chunkX, chunkZ, status) != null;
+ });
+
+ loaded = ServerLevel.this.getIfAboveStatus(chunkX, chunkZ, status);
+ if (loaded == null) {
+ throw new IllegalStateException("Expected chunk to be loaded for status " + status);
+ }
+
+ // let the next process ticket updates call pick this up
+ this.chunkTaskScheduler.chunkHolderManager.pushDelayedTicketUpdate(
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.TicketOperation.removeOp(
+ chunkX, chunkZ, TicketType.NON_FULL_SYNC_LOAD, ticketLevel, ticketId
+ )
+ );
+
+ return loaded;
+ }
+ // Folia end - region threading
+
@Nullable
public BlockPos findNearestMapStructure(TagKey<Structure> structureTag, BlockPos pos, int radius, boolean skipReferencedStructures) {
if (!this.serverLevelData.worldGenOptions().generateStructures()) { // CraftBukkit
@@ -2074,6 +2237,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public boolean setChunkForced(int x, int z, boolean forced) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify force loaded chunks off of the global region"); // Folia - region threading
ForcedChunksSavedData forcedchunk = (ForcedChunksSavedData) this.getDataStorage().computeIfAbsent(ForcedChunksSavedData::load, ForcedChunksSavedData::new, "chunks");
ChunkPos chunkcoordintpair = new ChunkPos(x, z);
long k = chunkcoordintpair.toLong();
@@ -2082,7 +2246,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
if (forced) {
flag1 = forcedchunk.getChunks().add(k);
if (flag1) {
- this.getChunk(x, z);
+ //this.getChunk(x, z); // Folia - region threading - we must let the chunk load asynchronously
}
} else {
flag1 = forcedchunk.getChunks().remove(k);
@@ -2110,13 +2274,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
BlockPos blockposition1 = pos.immutable();
optional.ifPresent((holder) -> {
- this.getServer().execute(() -> {
+ Runnable run = () -> { // Folia - region threading
this.getPoiManager().remove(blockposition1);
DebugPackets.sendPoiRemovedPacket(this, blockposition1);
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueChunkTask(
+ this, blockposition1.getX() >> 4, blockposition1.getZ() >> 4, run
+ );
+ // Folia end - region threading
});
optional1.ifPresent((holder) -> {
- this.getServer().execute(() -> {
+ Runnable run = () -> { // Folia - region threading
// Paper start
if (optional.isEmpty() && this.getPoiManager().exists(blockposition1, poiType -> true)) {
this.getPoiManager().remove(blockposition1);
@@ -2124,7 +2293,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper end
this.getPoiManager().add(blockposition1, holder);
DebugPackets.sendPoiAddedPacket(this, blockposition1);
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueChunkTask(
+ this, blockposition1.getX() >> 4, blockposition1.getZ() >> 4, run
+ );
+ // Folia end - region threading
});
}
}
@@ -2171,7 +2345,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
BufferedWriter bufferedwriter = Files.newBufferedWriter(path.resolve("stats.txt"));
try {
- bufferedwriter.write(String.format(Locale.ROOT, "spawning_chunks: %d\n", playerchunkmap.getDistanceManager().getNaturalSpawnChunkCount()));
+ //bufferedwriter.write(String.format(Locale.ROOT, "spawning_chunks: %d\n", playerchunkmap.getDistanceManager().getNaturalSpawnChunkCount())); // Folia - region threading
NaturalSpawner.SpawnState spawnercreature_d = this.getChunkSource().getLastSpawnState();
if (spawnercreature_d != null) {
@@ -2185,7 +2359,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
bufferedwriter.write(String.format(Locale.ROOT, "entities: %s\n", this.entityLookup.getDebugInfo())); // Paper - rewrite chunk system
- bufferedwriter.write(String.format(Locale.ROOT, "block_entity_tickers: %d\n", this.blockEntityTickers.size()));
+ //bufferedwriter.write(String.format(Locale.ROOT, "block_entity_tickers: %d\n", this.blockEntityTickers.size())); // Folia - region threading
bufferedwriter.write(String.format(Locale.ROOT, "block_ticks: %d\n", this.getBlockTicks().count()));
bufferedwriter.write(String.format(Locale.ROOT, "fluid_ticks: %d\n", this.getFluidTicks().count()));
bufferedwriter.write("distance_manager: " + playerchunkmap.getDistanceManager().getDebugStatus() + "\n");
@@ -2331,7 +2505,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void dumpBlockEntityTickers(Writer writer) throws IOException {
CsvOutput csvwriter = CsvOutput.builder().addColumn("x").addColumn("y").addColumn("z").addColumn("type").build(writer);
- Iterator iterator = this.blockEntityTickers.iterator();
+ Iterator iterator = null; // Folia - region threading
while (iterator.hasNext()) {
TickingBlockEntity tickingblockentity = (TickingBlockEntity) iterator.next();
@@ -2344,7 +2518,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@VisibleForTesting
public void clearBlockEvents(BoundingBox box) {
- this.blockEvents.removeIf((blockactiondata) -> {
+ this.getCurrentWorldData().removeIfBlockEvents((blockactiondata) -> { // Folia - regionised ticking
return box.isInside(blockactiondata.pos());
});
}
@@ -2353,7 +2527,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void blockUpdated(BlockPos pos, Block block) {
if (!this.isDebug()) {
// CraftBukkit start
- if (populating) {
+ if (this.getCurrentWorldData().populating) { // Folia - region threading
return;
}
// CraftBukkit end
@@ -2396,9 +2570,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
@VisibleForTesting
public String getWatchdogStats() {
- return String.format(Locale.ROOT, "players: %s, entities: %s [%s], block_entities: %d [%s], block_ticks: %d, fluid_ticks: %d, chunk_source: %s", this.players.size(), this.entityLookup.getDebugInfo(), ServerLevel.getTypeCount(this.entityLookup.getAll(), (entity) -> { // Paper - rewrite chunk system
- return BuiltInRegistries.ENTITY_TYPE.getKey(entity.getType()).toString();
- }), this.blockEntityTickers.size(), ServerLevel.getTypeCount(this.blockEntityTickers, TickingBlockEntity::getType), this.getBlockTicks().count(), this.getFluidTicks().count(), this.gatherChunkSourceStats());
+ return "region threading"; // Folia - region threading
}
private static <T> String getTypeCount(Iterable<T> items, Function<T, String> classifier) {
@@ -2431,6 +2603,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity) {
// CraftBukkit end
BlockPos blockposition = ServerLevel.END_SPAWN_POINT;
+ // Folia start - region threading
+ makeObsidianPlatform(worldserver, entity, blockposition);
+ }
+
+ public static void makeObsidianPlatform(ServerLevel worldserver, Entity entity, BlockPos blockposition) {
+ // Folia end - region threading
int i = blockposition.getX();
int j = blockposition.getY() - 2;
int k = blockposition.getZ();
@@ -2443,11 +2621,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
BlockPos.betweenClosed(i - 2, j, k - 2, i + 2, j, k + 2).forEach((blockposition1) -> {
blockList.setBlock(blockposition1, Blocks.OBSIDIAN.defaultBlockState(), 3);
});
- org.bukkit.World bworld = worldserver.getWorld();
- org.bukkit.event.world.PortalCreateEvent portalEvent = new org.bukkit.event.world.PortalCreateEvent((List<org.bukkit.block.BlockState>) (List) blockList.getList(), bworld, (entity == null) ? null : entity.getBukkitEntity(), org.bukkit.event.world.PortalCreateEvent.CreateReason.END_PLATFORM);
-
- worldserver.getCraftServer().getPluginManager().callEvent(portalEvent);
- if (!portalEvent.isCancelled()) {
+ if (true) { // Folia - region threading
blockList.updateList();
}
// CraftBukkit end
@@ -2468,13 +2642,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public void startTickingChunk(LevelChunk chunk) {
- chunk.unpackTicks(this.getLevelData().getGameTime());
+ chunk.unpackTicks(this.getRedstoneGameTime()); // Folia - region threading
}
public void onStructureStartsAvailable(ChunkAccess chunk) {
- this.server.execute(() -> {
- this.structureCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
- });
+ // Folia start - region threading
+ // no longer needs to be on main
+ this.structureCheck.onStructureLoad(chunk.getPos(), chunk.getAllStarts());
+ // Folia end - region threading
}
@Override
@@ -2496,7 +2671,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
// Paper end - rewrite chunk system
}
- private boolean isPositionTickingWithEntitiesLoaded(long chunkPos) {
+ public boolean isPositionTickingWithEntitiesLoaded(long chunkPos) { // Folia - region threaded - make public
// Paper start - optimize is ticking ready type functions
io.papermc.paper.chunk.system.scheduling.NewChunkHolder chunkHolder = this.chunkTaskScheduler.chunkHolderManager.getChunkHolder(chunkPos);
// isTicking implies the chunk is loaded, and the chunk is loaded now implies the entities are loaded
@@ -2544,16 +2719,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void onCreated(Entity entity) {}
public void onDestroyed(Entity entity) {
- ServerLevel.this.getScoreboard().entityRemoved(entity);
+ // ServerLevel.this.getScoreboard().entityRemoved(entity); // Folia - region threading
}
public void onTickingStart(Entity entity) {
if (entity instanceof net.minecraft.world.entity.Marker) return; // Paper - Don't tick markers
- ServerLevel.this.entityTickList.add(entity);
+ ServerLevel.this.getCurrentWorldData().addEntityTickingEntity(entity); // Folia - region threading
}
public void onTickingEnd(Entity entity) {
- ServerLevel.this.entityTickList.remove(entity);
+ ServerLevel.this.getCurrentWorldData().removeEntityTickingEntity(entity); // Folia - region threading
// Paper start - Reset pearls when they stop being ticked
if (paperConfig().fixes.disableUnloadedChunkEnderpearlExploit && entity instanceof net.minecraft.world.entity.projectile.ThrownEnderpearl pearl) {
pearl.cachedOwner = null;
@@ -2581,7 +2756,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
}
- ServerLevel.this.navigatingMobs.add(entityinsentient);
+ ServerLevel.this.getCurrentWorldData().addNavigatingMob(entityinsentient); // Folia - region threading
}
if (entity instanceof EnderDragon) {
@@ -2592,7 +2767,9 @@ public class ServerLevel extends Level implements WorldGenLevel {
for (int j = 0; j < i; ++j) {
EnderDragonPart entitycomplexpart = aentitycomplexpart[j];
+ synchronized (ServerLevel.this.dragonParts) { // Folia - region threading
ServerLevel.this.dragonParts.put(entitycomplexpart.getId(), entitycomplexpart);
+ } // Folia - region threading
}
}
@@ -2618,11 +2795,18 @@ public class ServerLevel extends Level implements WorldGenLevel {
{
com.google.common.collect.Streams.stream( ServerLevel.this.getServer().getAllLevels() ).map( ServerLevel::getDataStorage ).forEach( (worldData) ->
{
- for (Object o : worldData.cache.values() )
+ // Folia start - make map data thread-safe
+ List<Object> worldDataCache;
+ synchronized (worldData.cache) {
+ worldDataCache = new java.util.ArrayList<>(worldData.cache.values());
+ }
+ for (Object o : worldDataCache )
+ // Folia end - make map data thread-safe
{
if ( o instanceof MapItemSavedData )
{
MapItemSavedData map = (MapItemSavedData) o;
+ synchronized (map) { // Folia - make map data thread-safe
map.carriedByPlayers.remove( (Player) entity );
for ( Iterator<MapItemSavedData.HoldingPlayer> iter = (Iterator<MapItemSavedData.HoldingPlayer>) map.carriedBy.iterator(); iter.hasNext(); )
{
@@ -2632,6 +2816,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
iter.remove();
}
}
+ } // Folia - make map data thread-safe
}
}
} );
@@ -2666,7 +2851,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
Util.logAndPauseIfInIde("onTrackingStart called during navigation iteration", new IllegalStateException("onTrackingStart called during navigation iteration"));
}
- ServerLevel.this.navigatingMobs.remove(entityinsentient);
+ ServerLevel.this.getCurrentWorldData().removeNavigatingMob(entityinsentient); // Folia - region threading
}
if (entity instanceof EnderDragon) {
@@ -2677,13 +2862,16 @@ public class ServerLevel extends Level implements WorldGenLevel {
for (int j = 0; j < i; ++j) {
EnderDragonPart entitycomplexpart = aentitycomplexpart[j];
+ synchronized (ServerLevel.this.dragonParts) { // Folia - region threading
ServerLevel.this.dragonParts.remove(entitycomplexpart.getId());
+ } // Folia - region threading
}
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);
// CraftBukkit start
entity.valid = false;
+ // Folia - region threading - TODO THIS SHIT
if (!(entity instanceof ServerPlayer)) {
for (ServerPlayer player : ServerLevel.this.players) {
player.getBukkitEntity().onEntityRemove(entity);
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 4231c3fe14a621d237bdc3d56c593f0adc0a7bc6..7935fccf078ba92b3bafde7eb3cd146f57af37c2 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -188,7 +188,7 @@ import org.bukkit.inventory.MainHand;
public class ServerPlayer extends Player {
private static final Logger LOGGER = LogUtils.getLogger();
- public long lastSave = MinecraftServer.currentTick; // Paper
+ public long lastSave = Long.MIN_VALUE; // Paper // Folia - threaded regions
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
public ServerGamePacketListenerImpl connection;
@@ -249,11 +249,7 @@ public class ServerPlayer extends Player {
public boolean queueHealthUpdatePacket = false;
public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket;
// Paper end
- // Paper start - mob spawning rework
- public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length;
- public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper
- public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleMobDistanceMap;
- // Paper end
+ // Folia - region threading - revert per player mob caps
// CraftBukkit start
public String displayName;
@@ -415,7 +411,7 @@ public class ServerPlayer extends Player {
this.adventure$displayName = net.kyori.adventure.text.Component.text(this.getScoreboardName()); // Paper
this.bukkitPickUpLoot = true;
this.maxHealthCache = this.getMaxHealth();
- this.cachedSingleMobDistanceMap = new com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet<>(this); // Paper
+ // Folia - region threading - revert per player mob caps
}
// Yes, this doesn't match Vanilla, but it's the best we can do for now.
@@ -457,11 +453,11 @@ public class ServerPlayer extends Player {
}
// CraftBukkit end
- public void fudgeSpawnLocation(ServerLevel world) {
- BlockPos blockposition = world.getSharedSpawnPos();
+ public static void fudgeSpawnLocation(ServerLevel world, ServerPlayer player, ca.spottedleaf.concurrentutil.completable.Completable<Location> toComplete) { // Folia - region threading
+ BlockPos blockposition = world.getSharedSpawnPos(); final BlockPos spawnPos = blockposition; // Folia - region threading
if (world.dimensionType().hasSkyLight() && world.serverLevelData.getGameType() != GameType.ADVENTURE) { // CraftBukkit
- int i = Math.max(0, this.server.getSpawnRadius(world));
+ int i = Math.max(0, MinecraftServer.getServer().getSpawnRadius(world)); // Folia - region threading
int j = Mth.floor(world.getWorldBorder().getDistanceToBorder((double) blockposition.getX(), (double) blockposition.getZ()));
if (j < i) {
@@ -475,33 +471,76 @@ public class ServerPlayer extends Player {
long k = (long) (i * 2 + 1);
long l = k * k;
int i1 = l > 2147483647L ? Integer.MAX_VALUE : (int) l;
- int j1 = this.getCoprime(i1);
+ int j1 = getCoprime(i1); // Folia - region threading
int k1 = RandomSource.create().nextInt(i1);
- for (int l1 = 0; l1 < i1; ++l1) {
- int i2 = (k1 + j1 * l1) % i1;
- int j2 = i2 % (i * 2 + 1);
- int k2 = i2 / (i * 2 + 1);
- BlockPos blockposition1 = PlayerRespawnLogic.getOverworldRespawnPos(world, blockposition.getX() + j2 - i, blockposition.getZ() + k2 - i);
-
- if (blockposition1 != null) {
- this.moveTo(blockposition1, 0.0F, 0.0F);
- if (world.noCollision(this, this.getBoundingBox(), true)) { // Paper - make sure this loads chunks, we default to NOT loading now
- break;
- }
+ // Folia start - region threading
+ int[] l1 = new int[1];
+ final int finalI = i;
+ Runnable attempt = new Runnable() {
+ @Override
+ public void run() {
+ int i2 = (k1 + j1 * l1[0]) % i1;
+ int j2 = i2 % (finalI * 2 + 1);
+ int k2 = i2 / (finalI * 2 + 1);
+ int x = blockposition.getX() + j2 - finalI;
+ int z = blockposition.getZ() + k2 - finalI;
+
+ world.loadChunksForMoveAsync(player.getBoundingBoxAt(x + 0.5, 0, z + 0.5),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c) -> {
+ BlockPos blockposition1 = PlayerRespawnLogic.getOverworldRespawnPos(world, x, z);
+ if (blockposition1 != null) {
+ AABB aabb = player.getBoundingBoxAt(blockposition1.getX() + 0.5, blockposition1.getY(), blockposition1.getZ() + 0.5);
+ if (world.noCollision(player, aabb, true)) { // Paper - make sure this loads chunks, we default to NOT loading now
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(world, Vec3.atBottomCenterOf(blockposition1), world.levelData.getSpawnAngle(), 0.0f));
+ return;
+ }
+ }
+ if (++l1[0] >= i1) {
+ LOGGER.warn("Found no spawn in radius for player " + player.getName() + ", selecting set spawn point " + spawnPos + " in world '" + world.getWorld().getKey() + "'");
+ // if we return null, then no chunks may be loaded. but this call requires to return a location with
+ // loaded chunks, so we need to return something (vanilla does not do this logic, it assumes
+ // something is returned always)
+ // we can just return the set spawn position
+ world.loadChunksForMoveAsync(player.getBoundingBoxAt(spawnPos.getX() + 0.5, spawnPos.getY(), spawnPos.getZ() + 0.5),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c0) -> {
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(world, Vec3.atBottomCenterOf(spawnPos), world.levelData.getSpawnAngle(), 0.0f));
+ }
+ );
+ return;
+ } else {
+ this.run();
+ }
+ }
+ );
}
- }
+ };
+ attempt.run();
+ // Folia end - region threading
} else {
- this.moveTo(blockposition, 0.0F, 0.0F);
-
- while (!world.noCollision(this, this.getBoundingBox(), true) && this.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
- this.setPos(this.getX(), this.getY() + 1.0D, this.getZ());
- }
+ // Folia start - region threading
+ world.loadChunksForMoveAsync(player.getBoundingBoxAt(blockposition.getX() + 0.5, blockposition.getY(), blockposition.getZ() + 0.5),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c) -> {
+ BlockPos ret = blockposition;
+ while (!world.noCollision(player, player.getBoundingBoxAt(ret.getX() + 0.5, ret.getY(), ret.getZ() + 0.5), true) && ret.getY() < (double) (world.getMaxBuildHeight() - 1)) { // Paper - make sure this loads chunks, we default to NOT loading now
+ ret = ret.above();
+ }
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(world, Vec3.atBottomCenterOf(ret), world.levelData.getSpawnAngle(), 0.0f));
+ }
+ );
+ // Folia end - region threading
}
}
- private int getCoprime(int horizontalSpawnArea) {
+ // Folia start - region threading
+ public final java.util.Set<java.util.UUID> pendingTpas = java.util.concurrent.ConcurrentHashMap.newKeySet();
+ // Folia end - region threading
+
+ private static int getCoprime(int horizontalSpawnArea) { // Folia - region threading - not static
return horizontalSpawnArea <= 16 ? horizontalSpawnArea - 1 : 17;
}
@@ -1160,6 +1199,343 @@ public class ServerPlayer extends Player {
}
}
+ // Folia start - region threading
+ /**
+ * Teleport flag indicating that the player is to be respawned, expected to only be used
+ * internally for {@link #respawn(java.util.function.Consumer)}.
+ */
+ public static final long TELEPORT_FLAGS_PLAYER_RESPAWN = Long.MIN_VALUE >>> 0;
+ /**
+ * Teleport flag indicating the player should be placed at the highest y-value that
+ * provides no collisions for the player's bounding box. Note that this setting
+ * does not imply {@link Entity#TELEPORT_FLAG_LOAD_CHUNK}, so it may
+ * sync load chunks unless the load chunk flag is provided.
+ */
+ public static final long TELEPORT_FLAGS_AVOID_SUFFOCATION = Long.MIN_VALUE >>> 1;
+
+ private void avoidSuffocation() {
+ while (!this.getLevel().noCollision(this, this.getBoundingBox(), true) && this.getY() < (double)this.getLevel().getMaxBuildHeight()) { // Folia - make sure this loads chunks, we default to NOT loading now
+ this.setPos(this.getX(), this.getY() + 1.0D, this.getZ());
+ }
+ }
+
+ public void exitEndCredits() {
+ if (!this.wonGame) {
+ // not in the end credits anymore
+ return;
+ }
+ this.wonGame = false;
+
+ this.respawn((player) -> {
+ CriteriaTriggers.CHANGED_DIMENSION.trigger(player, Level.END, Level.OVERWORLD);
+ }, true);
+ }
+
+ public void respawn(java.util.function.Consumer<ServerPlayer> respawnComplete) {
+ this.respawn(respawnComplete, false);
+ }
+
+ private void respawn(java.util.function.Consumer<ServerPlayer> respawnComplete, boolean alive) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot respawn entity async");
+
+ this.getBukkitEntity(); // force bukkit entity to be created before TPing
+
+ if (alive != this.isAlive()) {
+ throw new IllegalStateException("isAlive expected = " + alive);
+ }
+
+ if (!this.hasNullCallback()) {
+ this.unRide();
+ }
+
+ if (this.isVehicle() || this.isPassenger()) {
+ throw new IllegalStateException("Dead player should not be a vehicle or passenger");
+ }
+
+ ServerLevel origin = this.getLevel();
+ ServerLevel respawnWorld = this.server.getLevel(this.getRespawnDimension());
+
+ // modified based off PlayerList#respawn
+
+ EntityTreeNode passengerTree = this.makePassengerTree();
+
+ this.isChangingDimension = true;
+ // must be manually removed from connections
+ this.getLevel().getCurrentWorldData().connections.remove(this.connection.connection);
+ origin.removePlayerImmediately(this, RemovalReason.CHANGED_DIMENSION);
+
+ BlockPos respawnPos = this.getRespawnPosition();
+ float respawnAngle = this.getRespawnAngle();
+ boolean isRespawnForced = this.isRespawnForced();
+
+ ca.spottedleaf.concurrentutil.completable.Completable<Location> spawnPosComplete =
+ new ca.spottedleaf.concurrentutil.completable.Completable<>();
+ boolean[] usedRespawnAnchor = new boolean[1];
+
+ // set up post spawn location logic
+ spawnPosComplete.addWaiter((spawnLoc, throwable) -> {
+ // update pos and velocity
+ ServerPlayer.this.setPosRaw(spawnLoc.getX(), spawnLoc.getY(), spawnLoc.getZ());
+ ServerPlayer.this.setYRot(spawnLoc.getYaw());
+ ServerPlayer.this.setYHeadRot(spawnLoc.getYaw());
+ ServerPlayer.this.setXRot(spawnLoc.getPitch());
+ ServerPlayer.this.setDeltaMovement(Vec3.ZERO);
+ // placeInAsync will update the world
+
+ this.placeInAsync(
+ origin,
+ // use the load chunk flag just in case the spawn loc isn't loaded, and to ensure the chunks
+ // stay loaded for a bit with the teleport ticket
+ ((CraftWorld)spawnLoc.getWorld()).getHandle(),
+ TELEPORT_FLAG_LOAD_CHUNK | TELEPORT_FLAGS_PLAYER_RESPAWN | TELEPORT_FLAGS_AVOID_SUFFOCATION,
+ passengerTree, // note: we expect this to just be the player, no passengers
+ (entity) -> {
+ // reset player if needed
+ // only after placing, so that we don't trip thread checks
+ if (!alive) {
+ ServerPlayer.this.reset();
+ }
+ // now the player is in the world, and can receive sound
+ if (usedRespawnAnchor[0]) {
+ ServerPlayer.this.connection.send(
+ new ClientboundSoundPacket(
+ net.minecraft.sounds.SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS,
+ ServerPlayer.this.getX(), ServerPlayer.this.getY(), ServerPlayer.this.getZ(),
+ 1.0F, 1.0F, ServerPlayer.this.getLevel().getRandom().nextLong()
+ )
+ );
+ }
+ // now the respawn logic is complete
+
+ // last, call the function callback
+ if (respawnComplete != null) {
+ respawnComplete.accept(ServerPlayer.this);
+ }
+ }
+ );
+ });
+
+ // find and modify respawn block state
+ if (respawnWorld == null || respawnPos == null) {
+ // default to regular spawn
+ fudgeSpawnLocation(this.server.getLevel(Level.OVERWORLD), this, spawnPosComplete);
+ } else {
+ // load chunk for block
+ // give at least 1 radius of loaded chunks so that we do not sync load anything
+ int radiusBlocks = 16;
+ respawnWorld.loadChunksAsync(respawnPos, radiusBlocks,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (chunks) -> {
+ Vec3 spawnPos = findRespawnPositionAndUseSpawnBlock(
+ respawnWorld, respawnPos, respawnAngle, isRespawnForced, alive
+ ).orElse(null);
+ if (spawnPos == null) {
+ // no spawn
+ ServerPlayer.this.connection.send(
+ new ClientboundGameEventPacket(ClientboundGameEventPacket.NO_RESPAWN_BLOCK_AVAILABLE, 0.0F)
+ );
+ ServerPlayer.this.setRespawnPosition(
+ null, null, 0f, false, false,
+ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN
+ );
+ // default to regular spawn
+ fudgeSpawnLocation(this.server.getLevel(Level.OVERWORLD), this, spawnPosComplete);
+ return;
+ }
+
+ boolean isRespawnAnchor = respawnWorld.getBlockState(respawnPos).is(Blocks.RESPAWN_ANCHOR);
+ boolean isBed = respawnWorld.getBlockState(respawnPos).is(net.minecraft.tags.BlockTags.BEDS);
+ usedRespawnAnchor[0] = !alive && isRespawnAnchor;
+
+ // determine angle
+ float locAngle;
+ if (!isBed && !isRespawnAnchor) {
+ // something else
+ locAngle = respawnAngle;
+ } else {
+ // select angle in direction of the difference applied to respawn pos?
+ Vec3 vec3d1 = Vec3.atBottomCenterOf(respawnPos).subtract(spawnPos).normalize();
+
+ locAngle = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
+ }
+ ServerPlayer.this.setRespawnPosition(
+ respawnWorld.dimension(), respawnPos, respawnAngle, isRespawnForced, false,
+ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN
+ );
+
+ // finished now, pass the location on
+ spawnPosComplete.complete(
+ io.papermc.paper.util.MCUtil.toLocation(respawnWorld, spawnPos, locAngle, 0.0f)
+ );
+ return;
+ }
+ );
+ }
+ }
+
+ @Override
+ protected void teleportSyncSameRegion(Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ if (yaw != null) {
+ this.setYRot(yaw.floatValue());
+ this.setYHeadRot(yaw.floatValue());
+ }
+ if (pitch != null) {
+ this.setXRot(pitch.floatValue());
+ }
+ if (speedDirectionUpdate != null) {
+ this.setDeltaMovement(speedDirectionUpdate.normalize().scale(this.getDeltaMovement().length()));
+ }
+ this.connection.internalTeleport(pos.x, pos.y, pos.z, this.getYRot(), this.getXRot(), java.util.Collections.emptySet());
+ this.connection.resetPosition();
+ }
+
+ @Override
+ protected ServerPlayer transformForAsyncTeleport(ServerLevel destination, Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ // must be manually removed from connections
+ this.getLevel().getCurrentWorldData().connections.remove(this.connection.connection);
+ this.getLevel().removePlayerImmediately(this, Entity.RemovalReason.CHANGED_DIMENSION);
+
+ this.spawnIn(destination);
+ this.transform(pos, yaw, pitch, speedDirectionUpdate);
+
+ return this;
+ }
+
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ this.stopUsingItem();
+ }
+
+ @Override
+ protected void placeSingleSync(ServerLevel originWorld, ServerLevel destination, EntityTreeNode treeNode, long teleportFlags) {
+ if (destination == originWorld && (teleportFlags & TELEPORT_FLAGS_PLAYER_RESPAWN) == 0L) {
+ this.unsetRemoved();
+ destination.addDuringTeleport(this);
+
+ // must be manually added to connections
+ this.getLevel().getCurrentWorldData().connections.add(this.connection.connection);
+
+ if ((teleportFlags & TELEPORT_FLAGS_AVOID_SUFFOCATION) != 0L && treeNode.passengers == null && treeNode.parent == null) {
+ this.avoidSuffocation();
+ }
+
+ // required to set up the pending teleport stuff to the client, and to actually update
+ // the player's position clientside
+ this.connection.internalTeleport(
+ this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot(),
+ java.util.Collections.emptySet()
+ );
+ this.connection.resetPosition();
+
+ this.postChangeDimension();
+ } else {
+ // Modelled after PlayerList#respawn
+
+ // We avoid checking for disconnection here, which means we do not have to add/remove from
+ // the player list here. We can let this be properly handled by the connection handler
+
+ // pre-add logic
+ PlayerList playerlist = this.server.getPlayerList();
+ net.minecraft.world.level.storage.LevelData worlddata = destination.getLevelData();
+ this.connection.send(
+ new ClientboundRespawnPacket(
+ destination.dimensionTypeId(), destination.dimension(),
+ BiomeManager.obfuscateSeed(destination.getSeed()),
+ this.gameMode.getGameModeForPlayer(),
+ this.gameMode.getPreviousGameModeForPlayer(),
+ destination.isDebug(), destination.isFlat(),
+ // if we do not want to respawn, we aren't dead
+ (teleportFlags & TELEPORT_FLAGS_PLAYER_RESPAWN) == 0L ? (byte)1 : (byte)0,
+ this.getLastDeathLocation()
+ )
+ );
+ // don't bother with the chunk cache radius and simulation distance packets, they are handled
+ // by the chunk loader
+ this.spawnIn(destination); // important that destination != null
+ // we can delay teleport until later, the player position is already set up at the target
+ this.setShiftKeyDown(false);
+
+ this.connection.send(new net.minecraft.network.protocol.game.ClientboundSetDefaultSpawnPositionPacket(
+ destination.getSharedSpawnPos(), destination.getSharedSpawnAngle()
+ ));
+ this.connection.send(new ClientboundChangeDifficultyPacket(
+ worlddata.getDifficulty(), worlddata.isDifficultyLocked()
+ ));
+ this.connection.send(new ClientboundSetExperiencePacket(
+ this.experienceProgress, this.totalExperience, this.experienceLevel
+ ));
+
+ playerlist.sendLevelInfo(this, destination);
+ playerlist.sendPlayerPermissionLevel(this);
+
+ // regular world add logic
+ this.unsetRemoved();
+ destination.addDuringTeleport(this);
+
+ // must be manually added to connections
+ this.getLevel().getCurrentWorldData().connections.add(this.connection.connection);
+
+ if ((teleportFlags & TELEPORT_FLAGS_AVOID_SUFFOCATION) != 0L && treeNode.passengers == null && treeNode.parent == null) {
+ this.avoidSuffocation();
+ }
+
+ // required to set up the pending teleport stuff to the client, and to actually update
+ // the player's position clientside
+ this.connection.internalTeleport(
+ this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot(),
+ java.util.Collections.emptySet()
+ );
+ this.connection.resetPosition();
+
+ // delay callback until after post add logic
+
+ // post add logic
+
+ // "Added from changeDimension"
+ this.setHealth(this.getHealth());
+ playerlist.sendAllPlayerInfo(this);
+ this.onUpdateAbilities();
+ for (MobEffectInstance mobEffect : this.getActiveEffects()) {
+ this.connection.send(new ClientboundUpdateMobEffectPacket(this.getId(), mobEffect));
+ }
+
+ this.triggerDimensionChangeTriggers(originWorld);
+
+ // finished
+
+ this.postChangeDimension();
+ }
+ }
+
+ @Override
+ public boolean endPortalLogicAsync() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ if (this.getLevel().getTypeKey() == LevelStem.END) {
+ if (!this.canPortalAsync(false)) {
+ return false;
+ }
+ this.wonGame = true;
+ // TODO is there a better solution to this that DOESN'T skip the credits?
+ this.seenCredits = true;
+ this.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, this.seenCredits ? 0.0F : 1.0F));
+ this.exitEndCredits();
+ return true;
+ } else {
+ return super.endPortalLogicAsync();
+ }
+ }
+
+ @Override
+ protected void prePortalLogic(ServerLevel origin, ServerLevel destination, PortalType type) {
+ super.prePortalLogic(origin, destination, type);
+ if (origin.getTypeKey() == LevelStem.OVERWORLD && destination.getTypeKey() == LevelStem.NETHER) {
+ this.enteredNetherPosition = this.position();
+ }
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
@@ -1169,6 +1545,11 @@ public class ServerPlayer extends Player {
@Nullable
public Entity changeDimension(ServerLevel worldserver, PlayerTeleportEvent.TeleportCause cause) {
+ // Folia start - region threading
+ if (true) {
+ throw new UnsupportedOperationException("Must use teleportAsync while in region threading");
+ }
+ // Folia end - region threading
// CraftBukkit end
if (this.isSleeping()) return this; // CraftBukkit - SPIGOT-3154
// this.isChangingDimension = true; // CraftBukkit - Moved down and into PlayerList#changeDimension
@@ -2109,6 +2490,12 @@ public class ServerPlayer extends Player {
public void setCamera(@Nullable Entity entity) {
Entity entity1 = this.getCamera();
+ // Folia start - region threading
+ if (entity != null && !io.papermc.paper.util.TickThread.isTickThreadFor(entity)) {
+ return;
+ }
+ // Folia end - region threading
+
this.camera = (Entity) (entity == null ? this : entity);
if (entity1 != this.camera) {
// Paper start - Add PlayerStartSpectatingEntityEvent and PlayerStopSpectatingEntity Event
@@ -2570,7 +2957,7 @@ public class ServerPlayer extends Player {
this.experienceLevel = this.newLevel;
this.totalExperience = this.newTotalExp;
this.experienceProgress = 0;
- this.deathTime = 0;
+ this.deathTime = 0; this.broadcastedDeath = false; // Folia - region threading
this.setArrowCount(0, true); // CraftBukkit - ArrowBodyCountChangeEvent
this.removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.DEATH);
this.effectsDirty = true;
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 1d33c02088c150189d7f4b0aa27f6a1de96b11cf..59a9a9633ac924c606564b75298fae22f1ffd4ec 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -123,11 +123,11 @@ public class ServerPlayerGameMode {
}
public void tick() {
- this.gameTicks = MinecraftServer.currentTick; // CraftBukkit;
+ ++this.gameTicks; // CraftBukkit; // Folia - region threading
BlockState iblockdata;
if (this.hasDelayedDestroy) {
- iblockdata = this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper
+ iblockdata = !io.papermc.paper.util.TickThread.isTickThreadFor(this.level, this.delayedDestroyPos) ? null : this.level.getBlockStateIfLoaded(this.delayedDestroyPos); // Paper // Folia - region threading - don't destroy blocks not owned
if (iblockdata == null || iblockdata.isAir()) { // Paper
this.hasDelayedDestroy = false;
} else {
@@ -140,7 +140,7 @@ public class ServerPlayerGameMode {
}
} else if (this.isDestroyingBlock) {
// Paper start - don't want to do same logic as above, return instead
- iblockdata = this.level.getBlockStateIfLoaded(this.destroyPos);
+ iblockdata = !io.papermc.paper.util.TickThread.isTickThreadFor(this.level, this.destroyPos) ? null : this.level.getBlockStateIfLoaded(this.destroyPos); // Folia - region threading - don't destroy blocks not owned
if (iblockdata == null) {
this.isDestroyingBlock = false;
return;
@@ -416,7 +416,7 @@ public class ServerPlayerGameMode {
} else {
// CraftBukkit start
org.bukkit.block.BlockState state = bblock.getState();
- level.captureDrops = new ArrayList<>();
+ level.getCurrentWorldData().captureDrops = new ArrayList<>(); // Folia - region threading
// CraftBukkit end
block.playerWillDestroy(this.level, pos, iblockdata, this.player);
boolean flag = this.level.removeBlock(pos, false);
@@ -444,8 +444,8 @@ public class ServerPlayerGameMode {
// return true; // CraftBukkit
}
// CraftBukkit start
- java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.captureDrops; // Paper - store current list
- level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff
+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = level.getCurrentWorldData().captureDrops; // Paper - store current list // Folia - region threading
+ level.getCurrentWorldData().captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff // Folia - region threading
if (event.isDropItems()) {
org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref
}
diff --git a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
index 660693c6dc0ef86f4013df980b6d0c11c03e46cd..b64fc5adda3a9ab793a074d08df822754bd8d186 100644
--- a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
+++ b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
@@ -98,10 +98,15 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
this.chunkMap.level.chunkTaskScheduler.lightExecutor.queueRunnable(() -> { // Paper - rewrite chunk system
this.theLightEngine.relightChunks(chunks, (ChunkPos chunkPos) -> {
chunkLightCallback.accept(chunkPos);
- ((java.util.concurrent.Executor)((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().mainThreadProcessor).execute(() -> {
+ Runnable run = () -> { // Folia - region threading
((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().chunkMap.getUpdatingChunkIfPresent(chunkPos.toLong()).broadcast(new net.minecraft.network.protocol.game.ClientboundLightUpdatePacket(chunkPos, ThreadedLevelLightEngine.this, null, null, true), false);
((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().removeTicketAtLevel(TicketType.CHUNK_RELIGHT, chunkPos, io.papermc.paper.util.MCUtil.getTicketLevelFor(ChunkStatus.LIGHT), ticketIds.get(chunkPos));
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueChunkTask(
+ (ServerLevel)this.theLightEngine.getWorld(), chunkPos.x, chunkPos.z, run
+ );
+ // Folia end - region threading
}, onComplete);
});
this.tryScheduleUpdate();
@@ -109,7 +114,7 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
return totalChunks;
}
- private final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap();
+ //private final Long2IntOpenHashMap chunksBeingWorkedOn = new Long2IntOpenHashMap(); // Folia - region threading
private void queueTaskForSection(final int chunkX, final int chunkY, final int chunkZ, final Supplier<CompletableFuture<Void>> runnable) {
final ServerLevel world = (ServerLevel)this.theLightEngine.getWorld();
@@ -128,11 +133,16 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
return;
}
- if (!world.getChunkSource().chunkMap.mainThreadExecutor.isSameThread()) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(world, chunkX, chunkZ)) { // Folia - region threading
// ticket logic is not safe to run off-main, re-schedule
- world.getChunkSource().chunkMap.mainThreadExecutor.execute(() -> {
+ Runnable run = () -> { // Folia - region threading
this.queueTaskForSection(chunkX, chunkY, chunkZ, runnable);
- });
+ }; // Folia - region threading
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, chunkX, chunkZ, run
+ );
+ // Folia end - region threading
return;
}
@@ -145,22 +155,28 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
return;
}
- final int references = this.chunksBeingWorkedOn.addTo(key, 1);
+ final int references = this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.addTo(key, 1); // Folia - region threading
if (references == 0) {
final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
world.getChunkSource().addRegionTicket(ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET, pos, 0, pos);
}
- updateFuture.thenAcceptAsync((final Void ignore) -> {
- final int newReferences = this.chunksBeingWorkedOn.get(key);
- if (newReferences == 1) {
- this.chunksBeingWorkedOn.remove(key);
- final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
- world.getChunkSource().removeRegionTicket(ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET, pos, 0, pos);
- } else {
- this.chunksBeingWorkedOn.put(key, newReferences - 1);
- }
- }, world.getChunkSource().chunkMap.mainThreadExecutor).whenComplete((final Void ignore, final Throwable thr) -> {
+ // Folia start - region threading
+ updateFuture.thenAccept((final Void ignore) -> {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ this.chunkMap.level, chunkX, chunkZ, () -> {
+ final int newReferences = this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.get(key);
+ if (newReferences == 1) {
+ this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.remove(key);
+ final ChunkPos pos = new ChunkPos(chunkX, chunkZ);
+ world.getChunkSource().removeRegionTicket(ca.spottedleaf.starlight.common.light.StarLightInterface.CHUNK_WORK_TICKET, pos, 0, pos);
+ } else {
+ this.chunkMap.level.getCurrentWorldData().chunksBeingWorkedOn.put(key, newReferences - 1);
+ }
+ }
+ );
+ }).whenComplete((final Void ignore, final Throwable thr) -> {
+ // Folia end - region threading
if (thr != null) {
LOGGER.error("Failed to remove ticket level for post chunk task " + new ChunkPos(chunkX, chunkZ), thr);
}
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
index 97d1ff2af23bac14e67bca5896843325aaa5bfc1..8bede935166cfe0defbc7bb1e959bd91f2cd1c6e 100644
--- a/src/main/java/net/minecraft/server/level/TicketType.java
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
@@ -35,6 +35,15 @@ public class TicketType<T> {
public static final TicketType<Long> POI_LOAD = create("poi_load", Long::compareTo);
public static final TicketType<Unit> UNLOAD_COOLDOWN = create("unload_cooldown", (u1, u2) -> 0, 5 * 20);
// Paper end - rewrite chunk system
+ // Folia start - region threading
+ public static final TicketType<Unit> LOGIN = create("login", (u1, u2) -> 0, 20);
+ public static final TicketType<Unit> DELAYED = create("delay", (u1, u2) -> 0, 5);
+ public static final TicketType<Long> END_GATEWAY_EXIT_SEARCH = create("end_gateway_exit_search", Long::compareTo);
+ public static final TicketType<Long> NON_FULL_SYNC_LOAD = create("non_full_sync_load", Long::compareTo);
+ public static final TicketType<Long> NETHER_PORTAL_DOUBLE_CHECK = create("nether_portal_double_check", Long::compareTo);
+ public static final TicketType<Long> TELEPORT_HOLD_TICKET = create("teleport_hold_ticket", Long::compareTo);
+ public static final TicketType<Unit> REGION_SCHEDULER_API_HOLD = create("region_scheduler_api_hold", (a, b) -> 0);
+ // Folia end - region threading
public static <T> TicketType<T> create(String name, Comparator<T> argumentComparator) {
return new TicketType<>(name, argumentComparator, 0L);
diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
index 877498729c66de9aa6a27c9148f7494d7895615c..d8af2d59fb1f112f2f1a9fdbb3517fc72a2e572d 100644
--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
@@ -84,6 +84,13 @@ public class WorldGenRegion implements WorldGenLevel {
private final AtomicLong subTickCount = new AtomicLong();
private static final ResourceLocation WORLDGEN_REGION_RANDOM = new ResourceLocation("worldgen_region_random");
+ // Folia start - region threading
+ @Override
+ public StructureManager structureManager() {
+ return this.structureManager;
+ }
+ // Folia end - region threading
+
public WorldGenRegion(ServerLevel world, List<ChunkAccess> chunks, ChunkStatus status, int placementRadius) {
this.generatingStatus = status;
this.writeRadiusCutoff = placementRadius;
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index 44d99e89226adb6234b9405f25ac9dab9bd84297..072634e26d32ca0b3438a5d3a03be3670d0f846e 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -154,10 +154,13 @@ public class ServerConnectionListener {
// Paper end
//ServerConnectionListener.this.connections.add(object);
- pending.add(object); // Paper
+ // Folia - connection fixes - move down
channelpipeline.addLast("packet_handler", (ChannelHandler) object);
((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper
+ // Folia start - regionised threading
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addConnection((Connection)object);
+ // Folia end - regionised threading
}
}).group((EventLoopGroup) lazyinitvar.get()).localAddress(address)).option(ChannelOption.AUTO_READ, false).bind().syncUninterruptibly()); // CraftBukkit // Paper
}
@@ -218,7 +221,7 @@ public class ServerConnectionListener {
// Spigot Start
this.addPending(); // Paper
// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
- if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
+ if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && 0 % org.spigotmc.SpigotConfig.playerShuffle == 0 ) // Folia - region threading
{
Collections.shuffle( this.connections );
}
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index d587b2c4e39bce7e098aa9fab361230f72770658..0243b6cd61c96656e61fce7d9f85fbf859c2f04d 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -322,10 +322,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private final org.bukkit.craftbukkit.CraftServer cserver;
public boolean processedDisconnect;
- private int lastTick = MinecraftServer.currentTick;
+ private long lastTick = Util.getMillis() / 50L; // Folia - region threading
private int allowedPlayerTicks = 1;
- private int lastDropTick = MinecraftServer.currentTick;
- private int lastBookTick = MinecraftServer.currentTick;
+ private long lastDropTick = Util.getMillis() / 50L; // Folia - region threading
+ private long lastBookTick = Util.getMillis() / 50L; // Folia - region threading
private int dropCount = 0;
// Get position of last block hit for BlockDamageLevel.STOPPED
@@ -342,8 +342,40 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
// CraftBukkit end
+ // Folia start - region threading
+ public net.minecraft.world.level.ChunkPos disconnectPos;
+ private static final java.util.concurrent.atomic.AtomicLong DISCONNECT_TICKET_ID_GENERATOR = new java.util.concurrent.atomic.AtomicLong();
+ public static final net.minecraft.server.level.TicketType<Long> DISCONNECT_TICKET = net.minecraft.server.level.TicketType.create("disconnect_ticket", Long::compareTo);
+ public final Long disconnectTicketId = Long.valueOf(DISCONNECT_TICKET_ID_GENERATOR.getAndIncrement());
+
+ private void checkKeepAlive() {
+ long currentTime = Util.getMillis();
+ long elapsedTime = currentTime - this.keepAliveTime;
+
+ if (this.keepAlivePending) {
+ if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
+ ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
+ this.disconnect(Component.translatable("disconnect.timeout", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
+ }
+ } else {
+ if (elapsedTime >= 15000L) { // 15 seconds
+ this.keepAlivePending = true;
+ this.keepAliveTime = currentTime;
+ this.keepAliveChallenge = currentTime;
+ this.send(new ClientboundKeepAlivePacket(this.keepAliveChallenge));
+ }
+ }
+ }
+ // Folia end - region threading
+
@Override
public void tick() {
+ // Folia start - region threading
+ this.checkKeepAlive();
+ if (this.player.wonGame) {
+ return;
+ }
+ // Folia end - region threading
if (this.ackBlockChangesUpTo > -1) {
this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
this.ackBlockChangesUpTo = -1;
@@ -395,22 +427,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.server.getProfiler().push("keepAlive");
// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
// This should effectively place the keepalive handling back to "as it was" before 1.12.2
- long currentTime = Util.getMillis();
- long elapsedTime = currentTime - this.keepAliveTime;
-
- if (this.keepAlivePending) {
- if (!this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
- ServerGamePacketListenerImpl.LOGGER.warn("{} was kicked due to keepalive timeout!", this.player.getScoreboardName()); // more info
- this.disconnect(Component.translatable("disconnect.timeout", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
- }
- } else {
- if (elapsedTime >= 15000L) { // 15 seconds
- this.keepAlivePending = true;
- this.keepAliveTime = currentTime;
- this.keepAliveChallenge = currentTime;
- this.send(new ClientboundKeepAlivePacket(this.keepAliveChallenge));
- }
- }
+ // Folia - region threading - move to own method above
// Paper end
this.server.getProfiler().pop();
@@ -443,6 +460,19 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.lastGoodX = this.player.getX();
this.lastGoodY = this.player.getY();
this.lastGoodZ = this.player.getZ();
+ // Folia start - support vehicle teleportations
+ this.lastVehicle = this.player.getRootVehicle();
+ if (this.lastVehicle != this.player && this.lastVehicle.getControllingPassenger() == this.player) {
+ this.vehicleFirstGoodX = this.lastVehicle.getX();
+ this.vehicleFirstGoodY = this.lastVehicle.getY();
+ this.vehicleFirstGoodZ = this.lastVehicle.getZ();
+ this.vehicleLastGoodX = this.lastVehicle.getX();
+ this.vehicleLastGoodY = this.lastVehicle.getY();
+ this.vehicleLastGoodZ = this.lastVehicle.getZ();
+ } else {
+ this.lastVehicle = null;
+ }
+ // Folia end - support vehicle teleportations
}
@Override
@@ -479,24 +509,8 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (this.processedDisconnect) {
return;
}
- if (!this.cserver.isPrimaryThread()) {
- Waitable waitable = new Waitable() {
- @Override
- protected Object evaluate() {
- ServerGamePacketListenerImpl.this.disconnect(reason, cause); // Paper - adventure, kick event cause
- return null;
- }
- };
-
- this.server.processQueue.add(waitable);
-
- try {
- waitable.get();
- } catch (InterruptedException e) {
- Thread.currentThread().interrupt();
- } catch (ExecutionException e) {
- throw new RuntimeException(e);
- }
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.player)) { // Folia - region threading
+ this.connection.disconnectSafely(PaperAdventure.asVanilla(reason), cause); // Folia - region threading - it HAS to be delayed/async to avoid deadlock if we try to wait for another region
return;
}
@@ -527,7 +541,6 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
Objects.requireNonNull(this.connection);
// CraftBukkit - Don't wait
- minecraftserver.scheduleOnMain(networkmanager::handleDisconnection); // Paper
}
private <T, R> CompletableFuture<R> filterTextPacket(T text, BiFunction<TextFilter, T, CompletableFuture<R>> filterer) {
@@ -610,9 +623,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// Paper end - fix large move vectors killing the server
// CraftBukkit start - handle custom speeds and skipped ticks
- this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
+ int currTick = (int)(Util.getMillis() / 50); // Folia - region threading
+ this.allowedPlayerTicks += currTick - this.lastTick; // Folia - region threading
this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
- this.lastTick = (int) (System.currentTimeMillis() / 50);
+ this.lastTick = (int) currTick; // Folia - region threading
++this.receivedMovePacketCount;
int i = this.receivedMovePacketCount - this.knownMovePacketCount;
@@ -750,7 +764,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// there to avoid any 'Moved wrongly' or 'Moved too quickly' errors.
// We only do this if the Event was not cancelled.
if (!oldTo.equals(event.getTo()) && !event.isCancelled()) {
- this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN);
+ this.player.getBukkitEntity().teleportAsync(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN); // Folia - region threading
return;
}
@@ -866,13 +880,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel()); // Paper - run this async
// CraftBukkit start
if (this.chatSpamTickCount.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.tabSpamLimit && !this.server.getPlayerList().isOp(this.player.getGameProfile())) { // Paper start - split and make configurable
- server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
+ this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Folia - region threading
return;
}
// Paper start
String str = packet.getCommand(); int index = -1;
if (str.length() > 64 && ((index = str.indexOf(' ')) == -1 || index >= 64)) {
- server.scheduleOnMain(() -> this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
+ this.disconnect(Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Folia - region threading
return;
}
// Paper end
@@ -897,7 +911,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (!event.isHandled()) {
if (!event.isCancelled()) {
- this.server.scheduleOnMain(() -> { // This needs to be on main
+ this.player.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
@@ -908,7 +922,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.connection.send(new ClientboundCommandSuggestionsPacket(packet.getId(), suggestEvent.getSuggestions()));
// Paper end - Brigadier API
});
- });
+ }, null, 1L); // Folia - region threading
}
} else if (!completions.isEmpty()) {
final com.mojang.brigadier.suggestion.SuggestionsBuilder builder0 = new com.mojang.brigadier.suggestion.SuggestionsBuilder(command, stringreader.getTotalLength());
@@ -1217,7 +1231,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
int byteLength = testString.getBytes(java.nio.charset.StandardCharsets.UTF_8).length;
if (byteLength > 256 * 4) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send a book with with a page too large!");
- server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
+ this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause // Folia - region threading
return;
}
byteTotal += byteLength;
@@ -1240,17 +1254,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (byteTotal > byteAllowed) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send too large of a book. Book Size: " + byteTotal + " - Allowed: "+ byteAllowed + " - Pages: " + pageList.size());
- server.scheduleOnMain(() -> this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause
+ this.disconnect("Book too large!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause // Folia - region threading
return;
}
}
// Paper end
// CraftBukkit start
- if (this.lastBookTick + 20 > MinecraftServer.currentTick) {
- server.scheduleOnMain(() -> this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION)); // Paper - kick event cause // Paper - Also ensure this is called on main
+ if (this.lastBookTick + 20 > this.lastTick) {
+ this.disconnect("Book edited too quickly!", org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION); // Paper - kick event cause // Paper - Also ensure this is called on main // Folia - region threading
return;
}
- this.lastBookTick = MinecraftServer.currentTick;
+ this.lastBookTick = this.lastTick;
// CraftBukkit end
int i = packet.getSlot();
@@ -1437,9 +1451,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
int i = this.receivedMovePacketCount - this.knownMovePacketCount;
// CraftBukkit start - handle custom speeds and skipped ticks
- this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
+ int currTick = (int)(Util.getMillis() / 50); // Folia - region threading
+ this.allowedPlayerTicks += currTick - this.lastTick; // Folia - region threading
this.allowedPlayerTicks = Math.max(this.allowedPlayerTicks, 1);
- this.lastTick = (int) (System.currentTimeMillis() / 50);
+ this.lastTick = (int) currTick; // Folia - region threading
if (i > Math.max(this.allowedPlayerTicks, 5)) {
ServerGamePacketListenerImpl.LOGGER.debug("{} is sending move packets too frequently ({} packets since last tick)", this.player.getName().getString(), i);
@@ -1604,7 +1619,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// there to avoid any 'Moved wrongly' or 'Moved too quickly' errors.
// We only do this if the Event was not cancelled.
if (!oldTo.equals(event.getTo()) && !event.isCancelled()) {
- this.player.getBukkitEntity().teleport(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN);
+ this.player.getBukkitEntity().teleportAsync(event.getTo(), PlayerTeleportEvent.TeleportCause.PLUGIN); // Folia - region threading
return;
}
@@ -1819,9 +1834,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (!this.player.isSpectator()) {
// limit how quickly items can be dropped
// If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
- if (this.lastDropTick != MinecraftServer.currentTick) {
+ if (this.lastDropTick != io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick()) {
this.dropCount = 0;
- this.lastDropTick = MinecraftServer.currentTick;
+ this.lastDropTick = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick();
} else {
// Else we increment the drop count and check the amount.
this.dropCount++;
@@ -1849,7 +1864,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
case ABORT_DESTROY_BLOCK:
case STOP_DESTROY_BLOCK:
// Paper start - Don't allow digging in unloaded chunks
- if (this.player.level.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) == null) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.player.getLevel(), blockposition.getX() >> 4, blockposition.getZ() >> 4, 8) || this.player.level.getChunkIfLoadedImmediately(blockposition.getX() >> 4, blockposition.getZ() >> 4) == null) { // Folia - region threading - don't destroy blocks not owned
this.player.connection.ackBlockChangesUpTo(packet.getSequence());
return;
}
@@ -1933,7 +1948,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
Vec3 vec3d1 = Vec3.atCenterOf(blockposition);
- if (this.player.getEyePosition().distanceToSqr(vec3d1) <= ServerGamePacketListenerImpl.MAX_INTERACTION_DISTANCE) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this.player.getLevel(), blockposition.getX() >> 4, blockposition.getZ() >> 4, 8) && this.player.getEyePosition().distanceToSqr(vec3d1) <= ServerGamePacketListenerImpl.MAX_INTERACTION_DISTANCE) { // Folia - do not allow players to interact with blocks outside the current region
Vec3 vec3d2 = vec3d.subtract(vec3d1);
double d0 = 1.0000001D;
@@ -2046,7 +2061,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
Entity entity = packet.getEntity(worldserver);
if (entity != null) {
- this.player.teleportTo(worldserver, entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot(), org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.SPECTATE); // CraftBukkit
+ io.papermc.paper.threadedregions.TeleportUtils.teleport(this.player, false, entity, null, null, Entity.TELEPORT_FLAG_LOAD_CHUNK, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.SPECTATE, null); // Folia - region threading
return;
}
}
@@ -2109,6 +2124,8 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.player.disconnect();
// Paper start - Adventure
quitMessage = quitMessage == null ? this.server.getPlayerList().remove(this.player) : this.server.getPlayerList().remove(this.player, quitMessage); // Paper - pass in quitMessage to fix kick message not being used
+ this.disconnectPos = this.player.chunkPosition(); // Folia - region threading - note: only set after removing, since it can tick the player
+ this.player.getLevel().chunkSource.addTicketAtLevel(DISCONNECT_TICKET, this.disconnectPos, io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL, this.disconnectTicketId); // Folia - region threading - force chunk to be loaded so that the region is not lost
if ((quitMessage != null) && !quitMessage.equals(net.kyori.adventure.text.Component.empty())) {
this.server.getPlayerList().broadcastSystemMessage(PaperAdventure.asVanilla(quitMessage), false);
// Paper end
@@ -2194,9 +2211,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
// CraftBukkit end
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) {
- this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
+ // Folia - region threading
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
- }); // Paper - push to main for event firing
+ // Folia - region threading
} else {
Optional<LastSeenMessages> optional = this.tryHandleChat(packet.message(), packet.timeStamp(), packet.lastSeenMessages());
@@ -2230,17 +2247,17 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleChatCommand(ServerboundChatCommandPacket packet) {
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
- this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
+ // Folia - region threading
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper
- }); // Paper - push to main for event firing
+ // Folia - region threading
} else {
Optional<LastSeenMessages> optional = this.tryHandleChat(packet.command(), packet.timeStamp(), packet.lastSeenMessages());
if (optional.isPresent()) {
- this.server.submit(() -> {
+ this.player.getBukkitEntity().taskScheduler.schedule((ServerPlayer player) -> { // Folia - region threading
this.performChatCommand(packet, (LastSeenMessages) optional.get());
this.detectRateSpam("/" + packet.command()); // Spigot
- });
+ }, null, 1L); // Folia - region threading
}
}
@@ -2314,9 +2331,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private Optional<LastSeenMessages> tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
if (!this.updateChatOrder(timestamp)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}': {} > {}", this.player.getName().getString(), message, this.lastChatTimeStamp.get().getEpochSecond(), timestamp.getEpochSecond()); // Paper
- this.server.scheduleOnMain(() -> { // Paper - push to main
+ // Folia - region threading
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event ca
- }); // Paper - push to main
+ // Folia - region threading
return Optional.empty();
} else {
Optional<LastSeenMessages> optional = this.unpackAndApplyLastSeen(acknowledgment);
@@ -2391,7 +2408,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
String originalFormat = event.getFormat(), originalMessage = event.getMessage();
this.cserver.getPluginManager().callEvent(event);
- if (PlayerChatEvent.getHandlerList().getRegisteredListeners().length != 0) {
+ if (false && PlayerChatEvent.getHandlerList().getRegisteredListeners().length != 0) { // Folia - region threading
// Evil plugins still listening to deprecated event
final PlayerChatEvent queueEvent = new PlayerChatEvent(player, event.getMessage(), event.getFormat(), event.getRecipients());
queueEvent.setCancelled(event.isCancelled());
@@ -2469,6 +2486,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
public void handleCommand(String s) { // Paper - private -> public
// Paper Start
if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
LOGGER.error("Command Dispatched Async: " + s);
LOGGER.error("Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
Waitable<Void> wait = new Waitable<>() {
@@ -2529,6 +2547,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
if (s.isEmpty()) {
ServerGamePacketListenerImpl.LOGGER.warn(this.player.getScoreboardName() + " tried to send an empty message");
} else if (this.getCraftPlayer().isConversing()) {
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
final String conversationInput = s;
this.server.processQueue.add(new Runnable() {
@Override
@@ -2770,7 +2789,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.player.resetLastActionTime();
this.player.setShiftKeyDown(packet.isUsingSecondaryAction());
- if (entity != null) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(entity) && entity != null) { // Folia - region threading - do not allow interaction of entities outside the current region
if (!worldserver.getWorldBorder().isWithinBounds(entity.blockPosition())) {
return;
}
@@ -2910,6 +2929,12 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
switch (packetplayinclientcommand_enumclientcommand) {
case PERFORM_RESPAWN:
if (this.player.wonGame) {
+ // Folia start - region threading
+ if (true) {
+ this.player.exitEndCredits();
+ return;
+ }
+ // Folia end - region threading
this.player.wonGame = false;
this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
@@ -2918,6 +2943,18 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
return;
}
+ // Folia start - region threading
+ if (true) {
+ this.player.respawn((ServerPlayer player) -> {
+ if (ServerGamePacketListenerImpl.this.server.isHardcore()) {
+ player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
+ ((GameRules.BooleanValue) player.getLevel().getGameRules().getRule(GameRules.RULE_SPECTATORSGENERATECHUNKS)).set(false, player.getLevel()); // Paper
+ }
+ });
+ return;
+ }
+ // Folia end - region threading
+
this.player = this.server.getPlayerList().respawn(this.player, false);
if (this.server.isHardcore()) {
this.player.setGameMode(GameType.SPECTATOR, org.bukkit.event.player.PlayerGameModeChangeEvent.Cause.HARDCORE_DEATH, null); // Paper
@@ -3270,7 +3307,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
// Paper start
if (!org.bukkit.Bukkit.isPrimaryThread()) {
if (recipeSpamPackets.addAndGet(io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamIncrement) > io.papermc.paper.configuration.GlobalConfiguration.get().spamLimiter.recipeSpamLimit) {
- server.scheduleOnMain(() -> this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM)); // Paper - kick event cause
+ this.disconnect(net.minecraft.network.chat.Component.translatable("disconnect.spam", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.SPAM); // Paper - kick event cause // Folia - region threading
return;
}
}
@@ -3412,7 +3449,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.filterTextPacket(list).thenAcceptAsync((list1) -> {
this.updateSignText(packet, list1);
- }, this.server);
+ }, (Runnable run) -> { // Folia start - region threading
+ this.player.getBukkitEntity().taskScheduler.schedule(
+ (player) -> {
+ run.run();
+ },
+ null, 1L);
+ });
}
private void updateSignText(ServerboundSignUpdatePacket packet, List<FilteredText> signText) {
@@ -3482,9 +3525,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.keepAlivePending = false;
} else if (!this.isSingleplayerOwner()) {
// Paper start - This needs to be handled on the main thread for plugins
- server.submit(() -> {
+ // Folia - region threading - do not schedule to main anymore, there is no main
this.disconnect(Component.translatable("disconnect.timeout"), org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
- });
+ // Folia - region threading - do not schedule to main anymore, there is no main
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 2ff578e4a953ffcf5176815ba8e3f06f73499989..2e96377d628b3a07fb565020074d665f594f32e8 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -53,7 +53,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
private final byte[] challenge;
final MinecraftServer server;
public final Connection connection;
- public ServerLoginPacketListenerImpl.State state;
+ public volatile ServerLoginPacketListenerImpl.State state; // Folia - region threading
private int tick;
public @Nullable
GameProfile gameProfile;
@@ -80,20 +80,14 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
// Paper end
if (this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT) {
- // Paper start - prevent logins to be processed even though disconnect was called
- if (connection.isConnected()) {
+ // Folia start - region threading - rewrite login process
+ String name = this.gameProfile.getName();
+ UUID uniqueId = UUIDUtil.getOrCreatePlayerUUID(this.gameProfile);
+ if (this.server.getPlayerList().pushPendingJoin(name, uniqueId, this.connection)) {
this.handleAcceptedLogin();
}
- // Paper end
- } else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
-
- if (entityplayer == null) {
- this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
- this.placeNewPlayer(this.delayedAcceptPlayer);
- this.delayedAcceptPlayer = null;
- }
- }
+ // Folia end - region threading - rewrite login process
+ } // Folia - region threading - remove delayed accept
if (this.tick++ == 600) {
this.disconnect(Component.translatable("multiplayer.disconnect.slow_login"));
@@ -163,7 +157,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
// this.disconnect(ichatbasecomponent);
// CraftBukkit end
} else {
- this.state = ServerLoginPacketListenerImpl.State.ACCEPTED;
+ this.state = ServerLoginPacketListenerImpl.State.HANDING_OFF; // Folia - region threading - rewrite login process
if (this.server.getCompressionThreshold() >= 0 && !this.connection.isMemoryConnection()) {
this.connection.send(new ClientboundLoginCompressionPacket(this.server.getCompressionThreshold()), PacketSendListener.thenRun(() -> {
this.connection.setupCompression(this.server.getCompressionThreshold(), true);
@@ -171,17 +165,55 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
+ // Folia - region threading - rewrite login process
try {
- ServerPlayer entityplayer1 = this.server.getPlayerList().getPlayerForLogin(this.gameProfile, s); // CraftBukkit - add player reference
-
- if (entityplayer != null) {
- this.state = ServerLoginPacketListenerImpl.State.DELAY_ACCEPT;
- this.delayedAcceptPlayer = entityplayer1;
- } else {
- this.placeNewPlayer(entityplayer1);
- }
+ // Folia start - region threading - rewrite login process
+ org.apache.commons.lang3.mutable.MutableObject<net.minecraft.nbt.CompoundTag> data = new org.apache.commons.lang3.mutable.MutableObject<>();
+ org.apache.commons.lang3.mutable.MutableObject<String> lastKnownName = new org.apache.commons.lang3.mutable.MutableObject<>();
+ ca.spottedleaf.concurrentutil.completable.Completable<org.bukkit.Location> toComplete = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+ // note: need to call addWaiter before completion to ensure the callback is invoked synchronously
+ // the loadSpawnForNewPlayer function always completes the completable once the chunks were loaded,
+ // on the load callback for those chunks (so on the same region)
+ // this guarantees the chunk cannot unload under our feet
+ toComplete.addWaiter((org.bukkit.Location loc, Throwable t) -> {
+ int chunkX = net.minecraft.util.Mth.floor(loc.getX()) >> 4;
+ int chunkZ = net.minecraft.util.Mth.floor(loc.getZ()) >> 4;
+
+ net.minecraft.server.level.ServerLevel world = ((org.bukkit.craftbukkit.CraftWorld)loc.getWorld()).getHandle();
+ // we just need to hold the chunks at loaded until the next tick
+ // so we do not need to care about unique IDs for the ticket
+ world.getChunkSource().addTicketAtLevel(
+ net.minecraft.server.level.TicketType.LOGIN,
+ new net.minecraft.world.level.ChunkPos(chunkX, chunkZ),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ net.minecraft.util.Unit.INSTANCE
+ );
+
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, chunkX, chunkZ,
+ () -> {
+ // now at this point the connection is held by the region, so we have to check isConnected()
+ // this would have been handled in connection ticking, but we are in a state between
+ // being owned by the global tick thread and the region so we have to do it
+ if (t != null || !ServerLoginPacketListenerImpl.this.connection.isConnected()) {
+ ServerLoginPacketListenerImpl.this.connection.handleDisconnection();
+ return;
+ }
+ ServerLoginPacketListenerImpl.this.state = State.ACCEPTED;
+ ServerLoginPacketListenerImpl.this.server.getPlayerList().placeNewPlayer(
+ ServerLoginPacketListenerImpl.this.connection,
+ s,
+ data.getValue(),
+ lastKnownName.getValue(),
+ loc
+ );
+ },
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER
+ );
+ });
+ this.server.getPlayerList().loadSpawnForNewPlayer(this.connection, s, data, lastKnownName, toComplete);
+ // Folia end - region threading - rewrite login process
} catch (Exception exception) {
ServerLoginPacketListenerImpl.LOGGER.error("Couldn't place player in world", exception);
MutableComponent ichatmutablecomponent = Component.translatable("multiplayer.disconnect.invalid_player_data");
@@ -198,9 +230,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
}
- private void placeNewPlayer(ServerPlayer player) {
- this.server.getPlayerList().placeNewPlayer(this.connection, player);
- }
+ // Folia end - region threading - rewrite login process
@Override
public void onDisconnect(Component reason) {
@@ -397,7 +427,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
uniqueId = gameProfile.getId();
// Paper end
- if (PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) {
+ if (false && PlayerPreLoginEvent.getHandlerList().getRegisteredListeners().length != 0) { // Folia - region threading
final PlayerPreLoginEvent event = new PlayerPreLoginEvent(playerName, address, uniqueId);
if (asyncEvent.getResult() != PlayerPreLoginEvent.Result.ALLOWED) {
event.disallow(asyncEvent.getResult(), asyncEvent.kickMessage()); // Paper - Adventure
@@ -480,7 +510,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
public static enum State {
- HELLO, KEY, AUTHENTICATING, NEGOTIATING, READY_TO_ACCEPT, DELAY_ACCEPT, ACCEPTED;
+ HELLO, KEY, AUTHENTICATING, NEGOTIATING, READY_TO_ACCEPT, DELAY_ACCEPT, HANDING_OFF, ACCEPTED; // Folia - region threading
private State() {}
}
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0dbe182fbae5ce5ba182176eb5d5e3f1897e77f2..0bdd6f4bea2b3fa7fef2c0a739af37f9c21ff5cd 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -139,7 +139,7 @@ public abstract class PlayerList {
private static final SimpleDateFormat BAN_DATE_FORMAT = new SimpleDateFormat("yyyy-MM-dd 'at' HH:mm:ss z");
private final MinecraftServer server;
public final List<ServerPlayer> players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
- private final Map<UUID, ServerPlayer> playersByUUID = Maps.newHashMap();
+ private final Map<UUID, ServerPlayer> playersByUUID = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - region threading - change to CHM - Note: we do NOT expect concurrency PER KEY!
private final UserBanList bans;
private final IpBanList ipBans;
private final ServerOpList ops;
@@ -161,9 +161,56 @@ public abstract class PlayerList {
// CraftBukkit start
private CraftServer cserver;
- private final Map<String,ServerPlayer> playersByName = new java.util.HashMap<>();
+ private final Map<String,ServerPlayer> playersByName = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - region threading - change to CHM - Note: we do NOT expect concurrency PER KEY!
public @Nullable String collideRuleTeamName; // Paper - Team name used for collideRule
+ // Folia start - region threading
+ private final Object stateLock = new Object();
+ private final Map<String, Connection> connectionByName = new java.util.HashMap<>();
+ private final Map<UUID, Connection> connectionById = new java.util.HashMap<>();
+
+ public boolean pushPendingJoin(String userName, UUID byId, Connection conn) {
+ userName = userName.toLowerCase(java.util.Locale.ROOT);
+ Connection conflictingName, conflictingId;
+ synchronized (this.stateLock) {
+ conflictingName = this.connectionByName.get(userName);
+ conflictingId = this.connectionById.get(byId);
+
+ if (conflictingName == null && conflictingId == null) {
+ this.connectionByName.put(userName, conn);
+ this.connectionById.put(byId, conn);
+ }
+ }
+
+ Component message = Component.translatable("multiplayer.disconnect.duplicate_login", new Object[0]);
+
+ if (conflictingId != null || conflictingName != null) {
+ if (conflictingName != null && conflictingName.isPlayerConnected()) {
+ conflictingName.disconnectSafely(message, org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN);
+ }
+ if (conflictingName != conflictingId && conflictingId != null && conflictingId.isPlayerConnected()) {
+ conflictingId.disconnectSafely(message, org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN);
+ }
+ }
+
+ return conflictingName == null && conflictingId == null;
+ }
+
+ public void removeConnection(String userName, UUID byId, Connection conn) {
+ userName = userName.toLowerCase(java.util.Locale.ROOT);
+ synchronized (this.stateLock) {
+ this.connectionByName.remove(userName, conn);
+ this.connectionById.remove(byId, conn);
+ }
+ }
+
+ private int getTotalConnections() {
+ synchronized (this.stateLock) {
+ return this.connectionById.size();
+ }
+ }
+ // Folia end - region threading
+
public PlayerList(MinecraftServer server, LayeredRegistryAccess<RegistryLayer> registryManager, PlayerDataStorage saveHandler, int maxPlayers) {
this.cserver = server.server = new CraftServer((DedicatedServer) server, this);
server.console = new com.destroystokyo.paper.console.TerminalConsoleCommandSender(); // Paper
@@ -185,7 +232,7 @@ public abstract class PlayerList {
}
abstract public void loadAndSaveFiles(); // Paper - moved from DedicatedPlayerList constructor
- public void placeNewPlayer(Connection connection, ServerPlayer player) {
+ public void loadSpawnForNewPlayer(Connection connection, ServerPlayer player, org.apache.commons.lang3.mutable.MutableObject<CompoundTag> data, org.apache.commons.lang3.mutable.MutableObject<String> lastKnownName, ca.spottedleaf.concurrentutil.completable.Completable<Location> toComplete) {
player.isRealPlayer = true; // Paper
player.loginTime = System.currentTimeMillis(); // Paper
GameProfile gameprofile = player.getGameProfile();
@@ -235,8 +282,28 @@ public abstract class PlayerList {
worldserver1 = worldserver;
}
- if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
-
+ // Folia start - region threading - rewrite login process
+ if (nbttagcompound == null) ServerPlayer.fudgeSpawnLocation(worldserver1, player, toComplete); // Folia - only move to spawn on first login, otherwise, stay where you are....
+ if (nbttagcompound != null) {
+ worldserver1.loadChunksForMoveAsync(
+ player.getBoundingBox(),
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (c) -> {
+ toComplete.complete(io.papermc.paper.util.MCUtil.toLocation(worldserver1, player.position()));
+ }
+ );
+ }
+ data.setValue(nbttagcompound);
+ lastKnownName.setValue(s);
+ return;
+ }
+ // nbttagcomound -> player data
+ // s -> last known name
+ public void placeNewPlayer(Connection connection, ServerPlayer player, CompoundTag nbttagcompound, String s, Location selectedSpawn) {
+ ServerLevel worldserver1 = ((CraftWorld)selectedSpawn.getWorld()).getHandle();
+ player.setPosRaw(selectedSpawn.getX(), selectedSpawn.getY(), selectedSpawn.getZ());
+ player.lastSave = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick();
+ // Folia end - region threading - rewrite login process
player.setLevel(worldserver1);
String s1 = "local";
@@ -247,7 +314,7 @@ public abstract class PlayerList {
// Spigot start - spawn location event
Player spawnPlayer = player.getBukkitEntity();
org.spigotmc.event.player.PlayerSpawnLocationEvent ev = new com.destroystokyo.paper.event.player.PlayerInitialSpawnEvent(spawnPlayer, spawnPlayer.getLocation()); // Paper use our duplicate event
- this.cserver.getPluginManager().callEvent(ev);
+ //this.cserver.getPluginManager().callEvent(ev); // Folia - region threading - TODO WTF TO DO WITH THIS EVENT?
Location loc = ev.getSpawnLocation();
worldserver1 = ((CraftWorld) loc.getWorld()).getHandle();
@@ -266,6 +333,7 @@ public abstract class PlayerList {
player.loadGameTypes(nbttagcompound);
ServerGamePacketListenerImpl playerconnection = new ServerGamePacketListenerImpl(this.server, connection, player);
+ worldserver1.getCurrentWorldData().connections.add(connection); // Folia - region threading - only AFTER updating listener to game
GameRules gamerules = worldserver1.getGameRules();
boolean flag = gamerules.getBoolean(GameRules.RULE_DO_IMMEDIATE_RESPAWN);
boolean flag1 = gamerules.getBoolean(GameRules.RULE_REDUCEDDEBUGINFO);
@@ -283,7 +351,7 @@ public abstract class PlayerList {
this.sendPlayerPermissionLevel(player);
player.getStats().markAllDirty();
player.getRecipeBook().sendInitialRecipeBook(player);
- this.updateEntireScoreboard(worldserver1.getScoreboard(), player);
+ if (false) this.updateEntireScoreboard(worldserver1.getScoreboard(), player); // Folia - region threading
this.server.invalidateStatus();
MutableComponent ichatmutablecomponent;
@@ -325,7 +393,7 @@ public abstract class PlayerList {
this.cserver.getPluginManager().callEvent(playerJoinEvent);
if (!player.connection.isAcceptingMessages()) {
- return;
+ //return; // Folia - region threading - must still allow the player to connect, as we must add to chunk map before handling disconnect
}
final net.kyori.adventure.text.Component jm = playerJoinEvent.joinMessage();
@@ -340,8 +408,7 @@ public abstract class PlayerList {
ClientboundPlayerInfoUpdatePacket packet = ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(player));
final List<ServerPlayer> onlinePlayers = Lists.newArrayListWithExpectedSize(this.players.size() - 1); // Paper - use single player info update packet
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer1 = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer1 : this.players) { // Folia - region threadingv
if (entityplayer1.getBukkitEntity().canSee(bukkitPlayer)) {
entityplayer1.connection.send(packet);
@@ -458,7 +525,7 @@ public abstract class PlayerList {
// Paper start - Add to collideRule team if needed
final Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
final PlayerTeam collideRuleTeam = scoreboard.getPlayerTeam(this.collideRuleTeamName);
- if (this.collideRuleTeamName != null && collideRuleTeam != null && player.getTeam() == null) {
+ if (false && this.collideRuleTeamName != null && collideRuleTeam != null && player.getTeam() == null) { // Folia - region threading
scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam);
}
// Paper end
@@ -549,7 +616,7 @@ public abstract class PlayerList {
protected void save(ServerPlayer player) {
if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
- player.lastSave = MinecraftServer.currentTick; // Paper
+ player.lastSave = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - region threading
this.playerIo.save(player);
ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
@@ -589,7 +656,7 @@ public abstract class PlayerList {
// CraftBukkit end
// Paper start - Remove from collideRule team if needed
- if (this.collideRuleTeamName != null) {
+ if (false && this.collideRuleTeamName != null) { // Folia - region threading
final Scoreboard scoreBoard = this.server.getLevel(Level.OVERWORLD).getScoreboard();
final PlayerTeam team = scoreBoard.getPlayersTeam(this.collideRuleTeamName);
if (entityplayer.getTeam() == team && team != null) {
@@ -629,6 +696,7 @@ public abstract class PlayerList {
entityplayer.unRide();
worldserver.removePlayerImmediately(entityplayer, Entity.RemovalReason.UNLOADED_WITH_PLAYER);
+ entityplayer.retireScheduler(); // Folia - region threading
entityplayer.getAdvancements().stopListening();
this.players.remove(entityplayer);
this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
@@ -647,8 +715,7 @@ public abstract class PlayerList {
// CraftBukkit start
// this.broadcastAll(new ClientboundPlayerInfoRemovePacket(List.of(entityplayer.getUUID())));
ClientboundPlayerInfoRemovePacket packet = new ClientboundPlayerInfoRemovePacket(List.of(entityplayer.getUUID()));
- for (int i = 0; i < this.players.size(); i++) {
- ServerPlayer entityplayer2 = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer2 : this.players) { // Folia - region threading
if (entityplayer2.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
entityplayer2.connection.send(packet);
@@ -673,19 +740,13 @@ public abstract class PlayerList {
ServerPlayer entityplayer;
- for (int i = 0; i < this.players.size(); ++i) {
- entityplayer = (ServerPlayer) this.players.get(i);
- if (entityplayer.getUUID().equals(uuid) || (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.isProxyOnlineMode() && entityplayer.getGameProfile().getName().equalsIgnoreCase(gameprofile.getName()))) { // Paper - validate usernames
- list.add(entityplayer);
- }
- }
+ // Folia - region threading - rewrite login process - moved to pushPendingJoin
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
entityplayer = (ServerPlayer) iterator.next();
- this.save(entityplayer); // CraftBukkit - Force the player's inventory to be saved
- entityplayer.connection.disconnect(Component.translatable("multiplayer.disconnect.duplicate_login", new Object[0]), org.bukkit.event.player.PlayerKickEvent.Cause.DUPLICATE_LOGIN); // Paper - kick event cause
+ // Folia - moved to pushPendingJoin
}
// Instead of kicking then returning, we need to store the kick reason
@@ -724,7 +785,7 @@ public abstract class PlayerList {
event.disallow(PlayerLoginEvent.Result.KICK_BANNED, PaperAdventure.asAdventure(ichatmutablecomponent)); // Paper - Adventure
} else {
// return this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile) ? IChatBaseComponent.translatable("multiplayer.disconnect.server_full") : null;
- if (this.players.size() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile)) {
+ if (this.getTotalConnections() >= this.maxPlayers && !this.canBypassPlayerLimit(gameprofile)) { // Folia - region threading - we control connection state here now async, not player list size
event.disallow(PlayerLoginEvent.Result.KICK_FULL, net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(org.spigotmc.SpigotConfig.serverFullMessage)); // Spigot // Paper - Adventure
}
}
@@ -782,6 +843,11 @@ public abstract class PlayerList {
public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
// Paper end
+ // Folia start - region threading
+ if (true) {
+ throw new UnsupportedOperationException("Must use teleportAsync while in region threading");
+ }
+ // Folia end - region threading
entityplayer.stopRiding(); // CraftBukkit
this.players.remove(entityplayer);
this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
@@ -976,10 +1042,10 @@ public abstract class PlayerList {
public void tick() {
if (++this.sendAllPlayerInfoIn > 600) {
// CraftBukkit start
- for (int i = 0; i < this.players.size(); ++i) {
- final ServerPlayer target = (ServerPlayer) this.players.get(i);
+ ServerPlayer[] players = this.players.toArray(new ServerPlayer[0]); // Folia - region threading
+ for (final ServerPlayer target : players) { // Folia - region threading
- target.connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), this.players.stream().filter(new Predicate<ServerPlayer>() {
+ target.connection.send(new ClientboundPlayerInfoUpdatePacket(EnumSet.of(ClientboundPlayerInfoUpdatePacket.Action.UPDATE_LATENCY), java.util.Arrays.stream(players).filter(new Predicate<ServerPlayer>() { // Folia - region threading
@Override
public boolean test(ServerPlayer input) {
return target.getBukkitEntity().canSee(input.getBukkitEntity());
@@ -1005,18 +1071,17 @@ public abstract class PlayerList {
// CraftBukkit start - add a world/entity limited version
public void broadcastAll(Packet packet, net.minecraft.world.entity.player.Player entityhuman) {
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Folia - region threading
if (entityhuman != null && !entityplayer.getBukkitEntity().canSee(entityhuman.getBukkitEntity())) {
continue;
}
- ((ServerPlayer) this.players.get(i)).connection.send(packet);
+ entityplayer.connection.send(packet); // Folia - region threading
}
}
public void broadcastAll(Packet packet, Level world) {
- for (int i = 0; i < world.players().size(); ++i) {
- ((ServerPlayer) world.players().get(i)).connection.send(packet);
+ for (net.minecraft.world.entity.player.Player player : world.players()) { // Folia - region threading
+ ((ServerPlayer) player).connection.send(packet); // Folia - region threading
}
}
@@ -1060,8 +1125,7 @@ public abstract class PlayerList {
if (scoreboardteambase == null) {
this.broadcastSystemMessage(message, false);
} else {
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Folia - region threading
if (entityplayer.getTeam() != scoreboardteambase) {
entityplayer.sendSystemMessage(message);
@@ -1072,10 +1136,12 @@ public abstract class PlayerList {
}
public String[] getPlayerNamesArray() {
- String[] astring = new String[this.players.size()];
+ List<ServerPlayer> players = new java.util.ArrayList<>(this.players); // Folia start - region threading
+ String[] astring = new String[players.size()];
- for (int i = 0; i < this.players.size(); ++i) {
- astring[i] = ((ServerPlayer) this.players.get(i)).getGameProfile().getName();
+ for (int i = 0; i < players.size(); ++i) {
+ astring[i] = ((ServerPlayer) players.get(i)).getGameProfile().getName();
+ // Folia end - region threading
}
return astring;
@@ -1094,7 +1160,9 @@ public abstract class PlayerList {
ServerPlayer entityplayer = this.getPlayer(profile.getId());
if (entityplayer != null) {
+ entityplayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
this.sendPlayerPermissionLevel(entityplayer);
+ }, null, 1L); // Folia - region threading
}
}
@@ -1104,7 +1172,10 @@ public abstract class PlayerList {
ServerPlayer entityplayer = this.getPlayer(profile.getId());
if (entityplayer != null) {
+ entityplayer.getBukkitEntity().taskScheduler.schedule((nmsEntity) -> { // Folia - region threading
this.sendPlayerPermissionLevel(entityplayer);
+ }, null, 1L); // Folia - region threading
+
}
}
@@ -1165,8 +1236,7 @@ public abstract class PlayerList {
}
public void broadcast(@Nullable net.minecraft.world.entity.player.Player player, double x, double y, double z, double distance, ResourceKey<Level> worldKey, Packet<?> packet) {
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = (ServerPlayer) this.players.get(i);
+ for (ServerPlayer entityplayer : this.players) { // Folia - region threading
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if (player != null && !entityplayer.getBukkitEntity().canSee(player.getBukkitEntity())) {
@@ -1196,9 +1266,12 @@ public abstract class PlayerList {
io.papermc.paper.util.MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
MinecraftTimings.savePlayers.startTiming(); // Paper
int numSaved = 0;
- long now = MinecraftServer.currentTick;
- for (int i = 0; i < this.players.size(); ++i) {
- ServerPlayer entityplayer = this.players.get(i);
+ long now = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - region threading
+ for (ServerPlayer entityplayer : this.players) { // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entityplayer)) {
+ continue;
+ }
+ // Folia end - region threading
if (interval == -1 || now - entityplayer.lastSave >= interval) {
this.save(entityplayer);
if (interval != -1 && ++numSaved <= io.papermc.paper.configuration.GlobalConfiguration.get().playerAutoSave.maxPerTick()) { break; }
@@ -1318,6 +1391,20 @@ public abstract class PlayerList {
}
public void removeAll(boolean isRestarting) {
+ // Folia start - region threading
+ // just send disconnect packet, don't modify state
+ for (ServerPlayer player : this.players) {
+ final Component shutdownMessage = PaperAdventure.asVanilla(this.server.server.shutdownMessage()); // Paper - Adventure
+ // CraftBukkit end
+
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(shutdownMessage), net.minecraft.network.PacketSendListener.thenRun(() -> {
+ player.connection.connection.disconnect(shutdownMessage);
+ }));
+ }
+ if (true) {
+ return;
+ }
+ // Folia end - region threading
// Paper end
// CraftBukkit start - disconnect safely
for (ServerPlayer player : this.players) {
@@ -1327,7 +1414,7 @@ public abstract class PlayerList {
// CraftBukkit end
// Paper start - Remove collideRule team if it exists
- if (this.collideRuleTeamName != null) {
+ if (false && this.collideRuleTeamName != null) { // Folia - region threading
final Scoreboard scoreboard = this.getServer().getLevel(Level.OVERWORLD).getScoreboard();
final PlayerTeam team = scoreboard.getPlayersTeam(this.collideRuleTeamName);
if (team != null) scoreboard.removePlayerTeam(team);
diff --git a/src/main/java/net/minecraft/server/players/StoredUserList.java b/src/main/java/net/minecraft/server/players/StoredUserList.java
index 4fd709a550bf8da1e996894a1ca6b91206c31e9e..e07eddbfbe3fa5e5915580a0f4d753ce54b33248 100644
--- a/src/main/java/net/minecraft/server/players/StoredUserList.java
+++ b/src/main/java/net/minecraft/server/players/StoredUserList.java
@@ -148,6 +148,7 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
}
public void save() throws IOException {
+ synchronized (this) { // Folia - region threading
this.removeExpired(); // Paper - remove expired values before saving
JsonArray jsonarray = new JsonArray();
Stream<JsonObject> stream = this.map.values().stream().map((jsonlistentry) -> { // CraftBukkit - decompile error
@@ -178,10 +179,12 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
if (bufferedwriter != null) {
bufferedwriter.close();
}
+ } // Folia - region threading
}
public void load() throws IOException {
+ synchronized (this) { // Folia - region threading
if (this.file.exists()) {
BufferedReader bufferedreader = Files.newReader(this.file, StandardCharsets.UTF_8);
@@ -226,5 +229,6 @@ public abstract class StoredUserList<K, V extends StoredUserEntry<K>> {
}
}
+ } // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/util/SortedArraySet.java b/src/main/java/net/minecraft/util/SortedArraySet.java
index 4f5f2c25e12ee6d977bc98d9118650cfe91e6c0e..d227b91defc3992f1a003a19264bc3aa29718795 100644
--- a/src/main/java/net/minecraft/util/SortedArraySet.java
+++ b/src/main/java/net/minecraft/util/SortedArraySet.java
@@ -82,7 +82,7 @@ public class SortedArraySet<T> extends AbstractSet<T> {
return Arrays.binarySearch(this.contents, 0, this.size, object, this.comparator);
}
- private static int getInsertionPosition(int binarySearchResult) {
+ public static int getInsertionPosition(int binarySearchResult) { // Folia - region threading - public
return -binarySearchResult - 1;
}
@@ -169,6 +169,40 @@ public class SortedArraySet<T> extends AbstractSet<T> {
}
}
// Paper end - rewrite chunk system
+ // Folia start - region threading
+ public int binarySearch(final T search) {
+ return this.findIndex(search);
+ }
+
+ public int insertAndGetIdx(final T value) {
+ final int idx = this.findIndex(value);
+ if (idx >= 0) {
+ // exists already
+ return idx;
+ }
+
+ this.addInternal(value, getInsertionPosition(idx));
+ return idx;
+ }
+
+ public T removeFirst() {
+ final T ret = this.contents[0];
+
+ this.removeInternal(0);
+
+ return ret;
+ }
+
+ public T removeLast() {
+ final int index = --this.size;
+
+ final T ret = this.contents[index];
+
+ this.contents[index] = null;
+
+ return ret;
+ }
+ // Folia end - region threading
@Override
public boolean remove(Object object) {
diff --git a/src/main/java/net/minecraft/util/SpawnUtil.java b/src/main/java/net/minecraft/util/SpawnUtil.java
index 83ef8cb27db685cceb5c2b7c9674e17b93ba081c..2d87c16420a97b9142d4ea76ceb6013deed22a1f 100644
--- a/src/main/java/net/minecraft/util/SpawnUtil.java
+++ b/src/main/java/net/minecraft/util/SpawnUtil.java
@@ -59,7 +59,7 @@ public class SpawnUtil {
return Optional.of(t0);
}
- t0.discard();
+ //t0.discard(); // Folia - region threading
}
}
}
diff --git a/src/main/java/net/minecraft/world/damagesource/CombatTracker.java b/src/main/java/net/minecraft/world/damagesource/CombatTracker.java
index a454aa44acddd668c96a17da44ccccb1bbac4546..0e6112a7dbeb17b088e3585b0d284ec36e48ca80 100644
--- a/src/main/java/net/minecraft/world/damagesource/CombatTracker.java
+++ b/src/main/java/net/minecraft/world/damagesource/CombatTracker.java
@@ -40,7 +40,7 @@ public class CombatTracker {
public void prepareForDamage() {
this.resetPreparedStatus();
Optional<BlockPos> optional = this.mob.getLastClimbablePos();
- if (optional.isPresent()) {
+ if (optional.isPresent() && io.papermc.paper.util.TickThread.isTickThreadFor((net.minecraft.server.level.ServerLevel)this.mob.level, optional.get())) { // Folia - region threading - may sync load the block, which would crash
BlockState blockState = this.mob.level.getBlockState(optional.get());
if (!blockState.is(Blocks.LADDER) && !blockState.is(BlockTags.TRAPDOORS)) {
if (blockState.is(Blocks.VINE)) {
@@ -92,6 +92,7 @@ public class CombatTracker {
Component component = combatEntry2.getAttackerName();
DamageSource damageSource = combatEntry2.getSource();
Entity entity = damageSource.getEntity();
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(entity)) entity = null; // Folia - region threading - not safe to access other entity data
DeathMessageType deathMessageType = damageSource.type().deathMessageType();
Component component4;
if (combatEntry != null && deathMessageType == DeathMessageType.FALL_VARIANTS) {
@@ -158,6 +159,7 @@ public class CombatTracker {
for(CombatEntry combatEntry : this.entries) {
Entity var8 = combatEntry.getSource().getEntity();
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(var8)) { continue; } // Folia - region threading - skip entities we do not own
if (var8 instanceof Player player2) {
if (player == null || combatEntry.getDamage() > g) {
g = combatEntry.getDamage();
diff --git a/src/main/java/net/minecraft/world/damagesource/DamageSource.java b/src/main/java/net/minecraft/world/damagesource/DamageSource.java
index 93a1e990b0a6caae4143c2f9d09bfb368fa1d6db..ad3166481dd37f4b5380f8bf28653bb4fd5c4933 100644
--- a/src/main/java/net/minecraft/world/damagesource/DamageSource.java
+++ b/src/main/java/net/minecraft/world/damagesource/DamageSource.java
@@ -112,7 +112,7 @@ public class DamageSource {
Entity entity = this.causingEntity;
ItemStack itemstack;
- if (entity instanceof LivingEntity) {
+ if (entity instanceof LivingEntity livingEntity && io.papermc.paper.util.TickThread.isTickThreadFor(livingEntity)) { // Folia - region threading
LivingEntity entityliving2 = (LivingEntity) entity;
itemstack = entityliving2.getMainHandItem();
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 4705d7066207250c03a5f98eef61554c901f2e35..f2d5603c6d0b3f7aa4b8f8da2c551278e4a4b091 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -165,7 +165,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// Paper start
public static RandomSource SHARED_RANDOM = new RandomRandomSource();
- private static final class RandomRandomSource extends java.util.Random implements net.minecraft.world.level.levelgen.BitRandomSource {
+ public static final class RandomRandomSource extends java.util.Random implements net.minecraft.world.level.levelgen.BitRandomSource { // Folia - region threading
private boolean locked = false;
@Override
@@ -239,17 +239,29 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
public boolean collisionLoadChunks = false; // Paper
- private CraftEntity bukkitEntity;
+ private volatile CraftEntity bukkitEntity; // Folia - region threading
public @org.jetbrains.annotations.Nullable net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
public @Nullable Throwable addedToWorldStack; // Paper - entity debug
public CraftEntity getBukkitEntity() {
if (this.bukkitEntity == null) {
- this.bukkitEntity = CraftEntity.getEntity(this.level.getCraftServer(), this);
+ // Folia start - region threading
+ synchronized (this) {
+ if (this.bukkitEntity == null) {
+ return this.bukkitEntity = CraftEntity.getEntity(this.level.getCraftServer(), this);
+ }
+ }
+ // Folia end - region threading
}
return this.bukkitEntity;
}
+ // Folia start - region threading
+ public CraftEntity getBukkitEntityRaw() {
+ return this.bukkitEntity;
+ }
+ // Folia end - region threading
+
@Override
public CommandSender getBukkitSender(CommandSourceStack wrapper) {
return this.getBukkitEntity();
@@ -489,28 +501,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.isLegacyTrackingEntity = isLegacyTrackingEntity;
}
- public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> getPlayersInTrackRange() {
- // determine highest range of passengers
- if (this.passengers.isEmpty()) {
- return ((ServerLevel)this.level).getChunkSource().chunkMap.playerEntityTrackerTrackMaps[this.trackingRangeType.ordinal()]
- .getObjectsInRange(MCUtil.getCoordinateKey(this));
- }
- Iterable<Entity> passengers = this.getIndirectPassengers();
- net.minecraft.server.level.ChunkMap chunkMap = ((ServerLevel)this.level).getChunkSource().chunkMap;
- org.spigotmc.TrackingRange.TrackingRangeType type = this.trackingRangeType;
- int range = chunkMap.getEntityTrackerRange(type.ordinal());
-
- for (Entity passenger : passengers) {
- org.spigotmc.TrackingRange.TrackingRangeType passengerType = passenger.trackingRangeType;
- int passengerRange = chunkMap.getEntityTrackerRange(passengerType.ordinal());
- if (passengerRange > range) {
- type = passengerType;
- range = passengerRange;
- }
- }
-
- return chunkMap.playerEntityTrackerTrackMaps[type.ordinal()].getObjectsInRange(MCUtil.getCoordinateKey(this));
- }
+ // Folia - region threading
// Paper end - optimise entity tracking
// Paper start - make end portalling safe
public BlockPos portalBlock;
@@ -542,6 +533,25 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.teleportTo(worldserver, null);
}
// Paper end - make end portalling safe
+ // Folia start
+ private static final java.util.concurrent.ConcurrentHashMap<Class<? extends Entity>, Integer> CLASS_ID_MAP = new java.util.concurrent.ConcurrentHashMap<>();
+ private static final AtomicInteger CLASS_ID_GENERATOR = new AtomicInteger();
+ public final int classId = CLASS_ID_MAP.computeIfAbsent(this.getClass(), (Class<? extends Entity> c) -> {
+ return CLASS_ID_GENERATOR.getAndIncrement();
+ });
+ private static final java.util.concurrent.atomic.AtomicLong REFERENCE_ID_GENERATOR = new java.util.concurrent.atomic.AtomicLong();
+ public final long referenceId = REFERENCE_ID_GENERATOR.getAndIncrement();
+ // Folia end
+ // Folia start - region ticking
+ public void updateTicks(long fromTickOffset, long fromRedstoneTimeOffset) {
+ if (this.activatedTick != Integer.MIN_VALUE) {
+ this.activatedTick += fromTickOffset;
+ }
+ if (this.activatedImmunityTick != Integer.MIN_VALUE) {
+ this.activatedImmunityTick += fromTickOffset;
+ }
+ }
+ // Folia end - region ticking
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
@@ -657,6 +667,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
public final void discard() {
+ // Folia start - region threading
+ if (this.isRemoved()) {
+ return;
+ }
+ // Folia end - region threading
this.remove(Entity.RemovalReason.DISCARDED);
}
@@ -781,6 +796,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// CraftBukkit start
public void postTick() {
+ // Folia start - region threading
+ // moved to doPortalLogic
+ if (true) {
+ return;
+ }
+ // Folia end - region threading
// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
this.handleNetherPortal();
@@ -803,7 +824,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.walkDistO = this.walkDist;
this.xRotO = this.getXRot();
this.yRotO = this.getYRot();
- if (this instanceof ServerPlayer) this.handleNetherPortal(); // CraftBukkit - // Moved up to postTick
+ //if (this instanceof ServerPlayer) this.handleNetherPortal(); // CraftBukkit - // Moved up to postTick // Folia - region threading - ONLY allow in postTick()
if (this.canSpawnSprintParticle()) {
this.spawnSprintParticle();
}
@@ -904,11 +925,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// This will be called every single tick the entity is in lava, so don't throw an event
this.setSecondsOnFire(15, false);
}
- CraftEventFactory.blockDamage = (this.lastLavaContact) == null ? null : org.bukkit.craftbukkit.block.CraftBlock.at(level, lastLavaContact);
+ CraftEventFactory.blockDamageRT.set((this.lastLavaContact) == null ? null : org.bukkit.craftbukkit.block.CraftBlock.at(level, lastLavaContact)); // Folia - region threading
if (this.hurt(this.damageSources().lava(), 4.0F)) {
this.playSound(SoundEvents.GENERIC_BURN, 0.4F, 2.0F + this.random.nextFloat() * 0.4F);
}
- CraftEventFactory.blockDamage = null;
+ CraftEventFactory.blockDamageRT.set(null); // Folia - region threading
// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
}
@@ -1016,8 +1037,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
} else {
this.wasOnFire = this.isOnFire();
if (movementType == MoverType.PISTON) {
- this.activatedTick = Math.max(this.activatedTick, MinecraftServer.currentTick + 20); // Paper
- this.activatedImmunityTick = Math.max(this.activatedImmunityTick, MinecraftServer.currentTick + 20); // Paper
+ this.activatedTick = Math.max(this.activatedTick, io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + 20); // Paper
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + 20); // Paper
movement = this.limitPistonMovement(movement);
if (movement.equals(Vec3.ZERO)) {
return;
@@ -3090,6 +3111,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Team getTeam() {
+ // Folia start - region threading
+ if (true) {
+ return null;
+ }
+ // Folia end - region threading
if (!this.level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof Player)) { return null; } // Paper
return this.level.getScoreboard().getPlayersTeam(this.getScoreboardName());
}
@@ -3205,9 +3231,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
if (this.fireImmune()) {
return;
}
- CraftEventFactory.entityDamage = lightning;
+ CraftEventFactory.entityDamageRT.set(lightning); // Folia - region threading
if (!this.hurt(this.damageSources().lightningBolt(), 5.0F)) {
- CraftEventFactory.entityDamage = null;
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
return;
}
// CraftBukkit end
@@ -3380,6 +3406,751 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
this.portalEntrancePos = original.portalEntrancePos;
}
+ // Folia start - region threading
+ public static class EntityTreeNode {
+ @Nullable
+ public EntityTreeNode parent;
+ public Entity root;
+ @Nullable
+ public EntityTreeNode[] passengers;
+
+ public EntityTreeNode(EntityTreeNode parent, Entity root) {
+ this.parent = parent;
+ this.root = root;
+ }
+
+ public EntityTreeNode(EntityTreeNode parent, Entity root, EntityTreeNode[] passengers) {
+ this.parent = parent;
+ this.root = root;
+ this.passengers = passengers;
+ }
+
+ public List<EntityTreeNode> getFullTree() {
+ List<EntityTreeNode> ret = new java.util.ArrayList<>();
+ ret.add(this);
+
+ // this is just a BFS except we don't remove from head, we just advance down the list
+ for (int i = 0; i < ret.size(); ++i) {
+ EntityTreeNode node = ret.get(i);
+
+ EntityTreeNode[] passengers = node.passengers;
+ if (passengers == null) {
+ continue;
+ }
+ for (EntityTreeNode passenger : passengers) {
+ ret.add(passenger);
+ }
+ }
+
+ return ret;
+ }
+
+ public void restore() {
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(this);
+
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ EntityTreeNode[] passengers = curr.passengers;
+ if (passengers == null) {
+ continue;
+ }
+
+ List<Entity> newPassengers = new java.util.ArrayList<>();
+ for (EntityTreeNode passenger : passengers) {
+ newPassengers.add(passenger.root);
+ passenger.root.vehicle = curr.root;
+ }
+
+ curr.root.passengers = ImmutableList.copyOf(newPassengers);
+ }
+ }
+
+ public void addTracker() {
+ for (final EntityTreeNode node : this.getFullTree()) {
+ if (node.root.tracker != null) {
+ for (final ServerPlayer player : node.root.level.getLocalPlayers()) {
+ node.root.tracker.updatePlayer(player);
+ }
+ }
+ }
+ }
+
+ public void clearTracker() {
+ for (final EntityTreeNode node : this.getFullTree()) {
+ if (node.root.tracker != null) {
+ node.root.tracker.removeNonTickThreadPlayers();
+ for (final ServerPlayer player : node.root.level.getLocalPlayers()) {
+ node.root.tracker.removePlayer(player);
+ }
+ }
+ }
+ }
+
+ public void adjustRiders() {
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(this);
+
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ EntityTreeNode[] passengers = curr.passengers;
+ if (passengers == null) {
+ continue;
+ }
+
+ for (EntityTreeNode passenger : passengers) {
+ curr.root.positionRider(passenger.root, Entity::moveTo);
+ }
+ }
+ }
+ }
+
+ protected EntityTreeNode makePassengerTree() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot read passengers off of the main thread");
+
+ EntityTreeNode root = new EntityTreeNode(null, this);
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(root);
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ Entity vehicle = curr.root;
+ List<Entity> passengers = vehicle.passengers;
+ if (passengers.isEmpty()) {
+ continue;
+ }
+
+ EntityTreeNode[] treePassengers = new EntityTreeNode[passengers.size()];
+ curr.passengers = treePassengers;
+
+ for (int i = 0; i < passengers.size(); ++i) {
+ Entity passenger = passengers.get(i);
+ queue.addLast(treePassengers[i] = new EntityTreeNode(curr, passenger));
+ }
+ }
+
+ return root;
+ }
+
+ protected EntityTreeNode detachPassengers() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot adjust passengers/vehicle off of the main thread");
+
+ EntityTreeNode root = new EntityTreeNode(null, this);
+ java.util.ArrayDeque<EntityTreeNode> queue = new java.util.ArrayDeque<>();
+ queue.add(root);
+ EntityTreeNode curr;
+ while ((curr = queue.pollFirst()) != null) {
+ Entity vehicle = curr.root;
+ List<Entity> passengers = vehicle.passengers;
+ if (passengers.isEmpty()) {
+ continue;
+ }
+
+ vehicle.passengers = ImmutableList.of();
+
+ EntityTreeNode[] treePassengers = new EntityTreeNode[passengers.size()];
+ curr.passengers = treePassengers;
+
+ for (int i = 0; i < passengers.size(); ++i) {
+ Entity passenger = passengers.get(i);
+ passenger.vehicle = null;
+ queue.addLast(treePassengers[i] = new EntityTreeNode(curr, passenger));
+ }
+ }
+
+ return root;
+ }
+
+ /**
+ * This flag will perform an async load on the chunks determined by
+ * the entity's bounding box before teleporting the entity.
+ */
+ public static final long TELEPORT_FLAG_LOAD_CHUNK = 1L << 0;
+ /**
+ * This flag requires the entity being teleported to be a root vehicle.
+ * Thus, if you want to teleport a non-root vehicle, you must dismount
+ * the target entity before calling teleport, otherwise the
+ * teleport will be refused.
+ */
+ public static final long TELEPORT_FLAG_TELEPORT_PASSENGERS = 1L << 1;
+
+ protected void placeSingleSync(ServerLevel originWorld, ServerLevel destination, EntityTreeNode treeNode, long teleportFlags) {
+ destination.addDuringTeleport(this);
+ }
+
+ protected final void placeInAsync(ServerLevel originWorld, ServerLevel destination, long teleportFlags,
+ EntityTreeNode passengerTree, java.util.function.Consumer<Entity> teleportComplete) {
+ Vec3 pos = this.position();
+ ChunkPos posChunk = new ChunkPos(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(pos),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(pos)
+ );
+
+ // ensure the region is always ticking in case of a shutdown
+ // otherwise, the shutdown will not be able to complete the shutdown as it requires a ticking region
+ Long teleportHoldId = Long.valueOf(TELEPORT_HOLD_TICKET_GEN.getAndIncrement());
+ originWorld.chunkSource.addTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, posChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+ final ServerLevel.PendingTeleport pendingTeleport = new ServerLevel.PendingTeleport(passengerTree, pos);
+ destination.pushPendingTeleport(pendingTeleport);
+
+ Runnable scheduleEntityJoin = () -> {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ destination,
+ io.papermc.paper.util.CoordinateUtils.getChunkX(pos), io.papermc.paper.util.CoordinateUtils.getChunkZ(pos),
+ () -> {
+ if (!destination.removePendingTeleport(pendingTeleport)) {
+ // shutdown logic placed the entity already, and we are shutting down - do nothing to ensure
+ // we do not produce any errors here
+ return;
+ }
+ originWorld.chunkSource.removeTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, posChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+ List<EntityTreeNode> fullTree = passengerTree.getFullTree();
+ for (EntityTreeNode node : fullTree) {
+ node.root.placeSingleSync(originWorld, destination, node, teleportFlags);
+ }
+
+ // restore passenger tree
+ passengerTree.restore();
+ passengerTree.adjustRiders();
+
+ // invoke post dimension change now
+ for (EntityTreeNode node : fullTree) {
+ node.root.postChangeDimension();
+ }
+
+ if (teleportComplete != null) {
+ teleportComplete.accept(Entity.this);
+ }
+ }
+ );
+ };
+
+ if ((teleportFlags & TELEPORT_FLAG_LOAD_CHUNK) != 0L) {
+ destination.loadChunksForMoveAsync(
+ Entity.this.getBoundingBox(), ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER,
+ (chunkList) -> {
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : chunkList) {
+ destination.chunkSource.addTicketAtLevel(
+ TicketType.POST_TELEPORT, chunk.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ Integer.valueOf(Entity.this.getId())
+ );
+ }
+ scheduleEntityJoin.run();
+ }
+ );
+ } else {
+ scheduleEntityJoin.run();
+ }
+ }
+
+ protected boolean canTeleportAsync() {
+ return !this.hasNullCallback() && !this.isRemoved() && this.isAlive() && (!(this instanceof net.minecraft.world.entity.LivingEntity livingEntity) || !livingEntity.isSleeping());
+ }
+
+ protected void teleportSyncSameRegion(Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ if (yaw != null) {
+ this.setYRot(yaw.floatValue());
+ this.setYHeadRot(yaw.floatValue());
+ }
+ if (pitch != null) {
+ this.setXRot(pitch.floatValue());
+ }
+ if (speedDirectionUpdate != null) {
+ this.setDeltaMovement(speedDirectionUpdate.normalize().scale(this.getDeltaMovement().length()));
+ }
+ this.moveTo(pos.x, pos.y, pos.z);
+ }
+
+ protected void transform(Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ if (yaw != null) {
+ this.setYRot(yaw.floatValue());
+ this.setYHeadRot(yaw.floatValue());
+ }
+ if (pitch != null) {
+ this.setXRot(pitch.floatValue());
+ }
+ if (speedDirectionUpdate != null) {
+ this.setDeltaMovement(speedDirectionUpdate);
+ }
+ if (pos != null) {
+ this.setPosRaw(pos.x, pos.y, pos.z);
+ }
+ }
+
+ protected Entity transformForAsyncTeleport(ServerLevel destination, Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate) {
+ this.removeAfterChangingDimensions(); // remove before so that any CBEntity#getHandle call affects this entity before copying
+
+ Entity copy = this.getType().create(destination);
+ copy.restoreFrom(this);
+ copy.transform(pos, yaw, pitch, speedDirectionUpdate);
+
+ return copy;
+ }
+
+ public final boolean teleportAsync(ServerLevel destination, Vec3 pos, Float yaw, Float pitch, Vec3 speedDirectionUpdate,
+ org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, long teleportFlags,
+ java.util.function.Consumer<Entity> teleportComplete) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot teleport entity async");
+
+ if (!ServerLevel.isInSpawnableBounds(new BlockPos(io.papermc.paper.util.CoordinateUtils.getBlockX(pos), io.papermc.paper.util.CoordinateUtils.getBlockY(pos), io.papermc.paper.util.CoordinateUtils.getBlockZ(pos)))) {
+ return false;
+ }
+
+ if ((teleportFlags & TELEPORT_FLAG_TELEPORT_PASSENGERS) != 0L) {
+ if (this.isPassenger()) {
+ return false;
+ }
+ } else {
+ if (this.isVehicle() || this.isPassenger()) {
+ return false;
+ }
+ }
+
+ this.getBukkitEntity(); // force bukkit entity to be created before TPing
+ if (!this.canTeleportAsync()) {
+ return false;
+ }
+ for (Entity entity : this.getIndirectPassengers()) {
+ entity.getBukkitEntity(); // force bukkit entity to be created before TPing
+ if (!entity.canTeleportAsync()) {
+ return false;
+ }
+ }
+
+ // TODO any events that can modify go HERE
+
+ // check for same region
+ if (destination == this.getLevel()) {
+ Vec3 currPos = this.position();
+ if (
+ destination.regioniser.getRegionAtUnsynchronised(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(currPos), io.papermc.paper.util.CoordinateUtils.getChunkZ(currPos)
+ ) == destination.regioniser.getRegionAtUnsynchronised(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(pos), io.papermc.paper.util.CoordinateUtils.getChunkZ(pos)
+ )
+ ) {
+ EntityTreeNode passengerTree = this.detachPassengers();
+ // Note: The client does not accept position updates for controlled entities. So, we must
+ // perform a lot of tracker updates here to make it all work out.
+
+ // first, clear the tracker
+ passengerTree.clearTracker();
+ for (EntityTreeNode entity : passengerTree.getFullTree()) {
+ entity.root.teleportSyncSameRegion(pos, yaw, pitch, speedDirectionUpdate);
+ }
+
+ passengerTree.restore();
+ // re-add to the tracker once the tree is restored
+ passengerTree.addTracker();
+
+ // adjust entities to final position
+ passengerTree.adjustRiders();
+
+ // the tracker clear/add logic is only used in the same region, as the other logic
+ // performs add/remove from world logic which will also perform add/remove tracker logic
+
+ if (teleportComplete != null) {
+ teleportComplete.accept(this);
+ }
+ return true;
+ }
+ }
+
+ EntityTreeNode passengerTree = this.detachPassengers();
+ List<EntityTreeNode> fullPassengerTree = passengerTree.getFullTree();
+ ServerLevel originWorld = (ServerLevel)this.level;
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root.preChangeDimension();
+ }
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root = node.root.transformForAsyncTeleport(destination, pos, yaw, pitch, speedDirectionUpdate);
+ }
+
+ passengerTree.root.placeInAsync(originWorld, destination, teleportFlags, passengerTree, teleportComplete);
+
+ return true;
+ }
+
+ public void preChangeDimension() {
+
+ }
+
+ public void postChangeDimension() {
+
+ }
+
+ protected static enum PortalType {
+ NETHER, END;
+ }
+
+ public boolean doPortalLogic() {
+ if (this.tryNetherPortal()) {
+ return true;
+ }
+ if (this.tryEndPortal()) {
+ return true;
+ }
+ return false;
+ }
+
+ protected boolean tryEndPortal() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+ BlockPos pos = this.portalBlock;
+ ServerLevel world = this.portalWorld;
+ this.portalBlock = null;
+ this.portalWorld = null;
+
+ if (pos == null || world == null || world != this.level) {
+ return false;
+ }
+
+ if (this.isPassenger() || this.isVehicle() || !this.canChangeDimensions() || this.isRemoved() || !this.valid || !this.isAlive()) {
+ return false;
+ }
+
+ return this.endPortalLogicAsync();
+ }
+
+ protected boolean tryNetherPortal() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ int portalWaitTime = this.getPortalWaitTime();
+
+ if (this.isInsidePortal) {
+ // if we are in a nether portal still, this flag will be set next tick.
+ this.isInsidePortal = false;
+ if (this.portalTime++ >= portalWaitTime) {
+ this.portalTime = portalWaitTime;
+ if (this.netherPortalLogicAsync()) {
+ return true;
+ }
+ }
+ } else {
+ // rapidly decrease portal time
+ this.portalTime = Math.max(0, this.portalTime - 4);
+ }
+
+ this.processPortalCooldown();
+ return false;
+ }
+
+ public boolean endPortalLogicAsync() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ ServerLevel destination = this.getServer().getLevel(this.getLevel().getTypeKey() == LevelStem.END ? Level.OVERWORLD : Level.END);
+ if (destination == null) {
+ // wat
+ return false;
+ }
+
+ return this.portalToAsync(destination, false, PortalType.END, null);
+ }
+
+ public boolean netherPortalLogicAsync() {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+
+ ServerLevel destination = this.getServer().getLevel(this.getLevel().getTypeKey() == LevelStem.NETHER ? Level.OVERWORLD : Level.NETHER);
+ if (destination == null) {
+ // wat
+ return false;
+ }
+
+ return this.portalToAsync(destination, false, PortalType.NETHER, null);
+ }
+
+ private static final java.util.concurrent.atomic.AtomicLong CREATE_PORTAL_DOUBLE_CHECK = new java.util.concurrent.atomic.AtomicLong();
+ private static final java.util.concurrent.atomic.AtomicLong TELEPORT_HOLD_TICKET_GEN = new java.util.concurrent.atomic.AtomicLong();
+
+ // To simplify portal logic, in region threading both players
+ // and non-player entities will create portals. By guaranteeing
+ // that the teleportation can take place, we can simply
+ // remove the entity, find/create the portal, and place async.
+ // If we have to worry about whether the entity may not teleport,
+ // we need to first search, then report back, ...
+ protected void findOrCreatePortalAsync(ServerLevel origin, ServerLevel destination, PortalType type,
+ ca.spottedleaf.concurrentutil.completable.Completable<PortalInfo> portalInfoCompletable) {
+ switch (type) {
+ // end portal logic is quite simple, the spawn in the end is fixed and when returning to the overworld
+ // we just select the spawn position
+ case END: {
+ if (destination.getTypeKey() == LevelStem.END) {
+ BlockPos targetPos = ServerLevel.END_SPAWN_POINT;
+ // need to load chunks so we can create the platform
+ destination.loadChunksAsync(
+ targetPos, 16, // load 16 blocks to be safe from block physics
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks) -> {
+ ServerLevel.makeObsidianPlatform(destination, null, targetPos);
+
+ // the portal obsidian is placed at targetPos.y - 2, so if we want to place the entity
+ // on the obsidian, we need to spawn at targetPos.y - 1
+ portalInfoCompletable.complete(
+ new PortalInfo(Vec3.atBottomCenterOf(targetPos.below()), Vec3.ZERO, 90.0f, 0.0f, destination, null)
+ );
+ }
+ );
+ } else {
+ BlockPos spawnPos = destination.getSharedSpawnPos();
+ // need to load chunk for heightmap
+ destination.loadChunksAsync(
+ spawnPos, 0,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks) -> {
+ BlockPos adjustedSpawn = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, spawnPos);
+
+ // done
+ portalInfoCompletable.complete(
+ new PortalInfo(Vec3.atBottomCenterOf(adjustedSpawn), Vec3.ZERO, 90.0f, 0.0f, destination, null)
+ );
+ }
+ );
+ }
+
+ break;
+ }
+ // for the nether logic, we need to first load the chunks in radius to empty (so that POI is created)
+ // then we can search for an existing portal using the POI routines
+ // if we don't find a portal, then we bring the chunks in the create radius to full and
+ // create it
+ case NETHER: {
+ // hoisted from the create fallback, so that we can avoid the sync load later if we need it
+ BlockState originalPortalBlock = this.portalEntrancePos == null ? null : origin.getBlockStateIfLoaded(this.portalEntrancePos);
+ Direction.Axis originalPortalDirection = originalPortalBlock == null ? Direction.Axis.X :
+ originalPortalBlock.getOptionalValue(net.minecraft.world.level.block.NetherPortalBlock.AXIS).orElse(Direction.Axis.X);
+ BlockUtil.FoundRectangle originalPortalRectangle =
+ originalPortalBlock == null || !originalPortalBlock.hasProperty(BlockStateProperties.HORIZONTAL_AXIS)
+ ? null
+ : BlockUtil.getLargestRectangleAround(
+ this.portalEntrancePos, originalPortalDirection, 21, Direction.Axis.Y, 21,
+ (blockpos) -> {
+ return origin.getBlockStateFromEmptyChunkIfLoaded(blockpos) == originalPortalBlock;
+ }
+ );
+
+ boolean destinationIsNether = destination.getTypeKey() == LevelStem.NETHER;
+
+ int portalSearchRadius = origin.paperConfig().environment.portalSearchVanillaDimensionScaling && destinationIsNether ?
+ (int)(destination.paperConfig().environment.portalSearchRadius / destination.dimensionType().coordinateScale()) :
+ destination.paperConfig().environment.portalSearchRadius;
+ int portalCreateRadius = destination.paperConfig().environment.portalCreateRadius;
+
+ WorldBorder destinationBorder = destination.getWorldBorder();
+ double dimensionScale = DimensionType.getTeleportationScale(origin.dimensionType(), destination.dimensionType());
+ BlockPos targetPos = destination.getWorldBorder().clampToBounds(this.getX() * dimensionScale, this.getY(), this.getZ() * dimensionScale);
+
+ ca.spottedleaf.concurrentutil.completable.Completable<BlockUtil.FoundRectangle> portalFound
+ = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ // post portal find/create logic
+ portalFound.addWaiter(
+ (BlockUtil.FoundRectangle portal, Throwable thr) -> {
+ // no portal could be created
+ if (portal == null) {
+ portalInfoCompletable.complete(
+ new PortalInfo(Vec3.atCenterOf(targetPos), Vec3.ZERO, 90.0f, 0.0f, destination, null)
+ );
+ return;
+ }
+
+ Vec3 relativePos = originalPortalRectangle == null ?
+ new Vec3(0.5, 0.0, 0.0) :
+ Entity.this.getRelativePortalPosition(originalPortalDirection, originalPortalRectangle);
+
+ portalInfoCompletable.complete(
+ PortalShape.createPortalInfo(
+ destination, portal, originalPortalDirection, relativePos,
+ Entity.this, Entity.this.getDeltaMovement(), Entity.this.getYRot(), Entity.this.getXRot(), null
+ )
+ );
+ }
+ );
+
+ // kick off search for existing portal or creation
+ destination.loadChunksAsync(
+ // add 32 so that the final search for a portal frame doesn't load any chunks
+ targetPos, portalSearchRadius + 32,
+ net.minecraft.world.level.chunk.ChunkStatus.EMPTY,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks) -> {
+ BlockUtil.FoundRectangle portal =
+ destination.getPortalForcer().findPortalAround(targetPos, destinationBorder, portalSearchRadius).orElse(null);
+ if (portal != null) {
+ portalFound.complete(portal);
+ return;
+ }
+
+ // add tickets so that we can re-search for a portal once the chunks are loaded
+ Long ticketId = Long.valueOf(CREATE_PORTAL_DOUBLE_CHECK.getAndIncrement());
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : chunks) {
+ destination.chunkSource.addTicketAtLevel(
+ TicketType.NETHER_PORTAL_DOUBLE_CHECK, chunk.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ ticketId
+ );
+ }
+
+ // no portal found - create one
+ destination.loadChunksAsync(
+ targetPos, portalCreateRadius + 32,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGH,
+ (chunks2) -> {
+ // don't need the tickets anymore
+ // note: we expect removeTicketsAtLevel to add an unknown ticket for us automatically
+ // if the ticket level were to decrease
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : chunks) {
+ destination.chunkSource.removeTicketAtLevel(
+ TicketType.NETHER_PORTAL_DOUBLE_CHECK, chunk.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ ticketId
+ );
+ }
+
+ // when two entities portal at the same time, it is possible that both entities reach this
+ // part of the code - and create a double portal
+ // to fix this, we just issue another search to try and see if another entity created
+ // a portal nearby
+ BlockUtil.FoundRectangle existingTryAgain =
+ destination.getPortalForcer().findPortalAround(targetPos, destinationBorder, portalSearchRadius).orElse(null);
+ if (existingTryAgain != null) {
+ portalFound.complete(existingTryAgain);
+ return;
+ }
+
+ // we do not have the correct entity reference here
+ BlockUtil.FoundRectangle createdPortal =
+ destination.getPortalForcer().createPortal(targetPos, originalPortalDirection, null, portalCreateRadius).orElse(null);
+ // if it wasn't created, passing null is expected here
+ portalFound.complete(createdPortal);
+ }
+ );
+ }
+ );
+ break;
+ }
+ default: {
+ throw new IllegalStateException("Unknown portal type " + type);
+ }
+ }
+ }
+
+ public boolean canPortalAsync(boolean considerPassengers) {
+ return this.canPortalAsync(considerPassengers, false);
+ }
+
+ protected boolean canPortalAsync(boolean considerPassengers, boolean skipPassengerCheck) {
+ if (considerPassengers) {
+ if (!skipPassengerCheck && this.isPassenger()) {
+ return false;
+ }
+ } else {
+ if (this.isVehicle() || (!skipPassengerCheck && this.isPassenger())) {
+ return false;
+ }
+ }
+ this.getBukkitEntity(); // force bukkit entity to be created before TPing
+ if (!this.canTeleportAsync() || !this.canChangeDimensions() || this.isOnPortalCooldown()) {
+ return false;
+ }
+ if (considerPassengers) {
+ for (Entity entity : this.passengers) {
+ if (!entity.canPortalAsync(true, true)) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ protected void prePortalLogic(ServerLevel origin, ServerLevel destination, PortalType type) {
+
+ }
+
+ protected boolean portalToAsync(ServerLevel destination, boolean takePassengers,
+ PortalType type, java.util.function.Consumer<Entity> teleportComplete) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot portal entity async");
+ if (!this.canPortalAsync(takePassengers)) {
+ return false;
+ }
+
+ Vec3 initialPosition = this.position();
+ ChunkPos initialPositionChunk = new ChunkPos(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(initialPosition),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(initialPosition)
+ );
+
+ // first, remove entity/passengers from world
+ EntityTreeNode passengerTree = this.detachPassengers();
+ List<EntityTreeNode> fullPassengerTree = passengerTree.getFullTree();
+ ServerLevel originWorld = (ServerLevel)this.level;
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root.preChangeDimension();
+ node.root.prePortalLogic(originWorld, destination, type);
+ }
+
+ for (EntityTreeNode node : fullPassengerTree) {
+ // we will update pos/rot/speed later
+ node.root = node.root.transformForAsyncTeleport(destination, null, null, null, null);
+ // set portal cooldown
+ node.root.setPortalCooldown();
+ }
+
+ // ensure the region is always ticking in case of a shutdown
+ // otherwise, the shutdown will not be able to complete the shutdown as it requires a ticking region
+ Long teleportHoldId = Long.valueOf(TELEPORT_HOLD_TICKET_GEN.getAndIncrement());
+ originWorld.chunkSource.addTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, initialPositionChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+
+ ServerLevel.PendingTeleport beforeFindDestination = new ServerLevel.PendingTeleport(passengerTree, initialPosition);
+ originWorld.pushPendingTeleport(beforeFindDestination);
+
+ ca.spottedleaf.concurrentutil.completable.Completable<PortalInfo> portalInfoCompletable
+ = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ portalInfoCompletable.addWaiter((PortalInfo info, Throwable throwable) -> {
+ if (!originWorld.removePendingTeleport(beforeFindDestination)) {
+ // the shutdown thread has placed us back into the origin world at the original position
+ // we just have to abandon this teleport to prevent duplication
+ return;
+ }
+ originWorld.chunkSource.removeTicketAtLevel(
+ TicketType.TELEPORT_HOLD_TICKET, initialPositionChunk,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.MAX_TICKET_LEVEL,
+ teleportHoldId
+ );
+ // adjust passenger tree to final pos
+ for (EntityTreeNode node : fullPassengerTree) {
+ node.root.transform(info.pos, Float.valueOf(info.yRot), Float.valueOf(info.xRot), info.speed);
+ }
+
+ // place
+ passengerTree.root.placeInAsync(
+ originWorld, destination, Entity.TELEPORT_FLAG_LOAD_CHUNK | (takePassengers ? Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS : 0L),
+ passengerTree, teleportComplete
+ );
+ });
+
+
+ passengerTree.root.findOrCreatePortalAsync(originWorld, destination, type, portalInfoCompletable);
+
+ return true;
+ }
+ // Folia end - region threading
+
@Nullable
public Entity changeDimension(ServerLevel destination) {
// CraftBukkit start
@@ -3388,6 +4159,11 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
@Nullable
public Entity teleportTo(ServerLevel worldserver, PositionImpl location) {
+ // Folia start - region threading
+ if (true) {
+ throw new UnsupportedOperationException("Must use teleportAsync while in region threading");
+ }
+ // Folia end - region threading
// CraftBukkit end
// Paper start - fix bad state entities causing dupes
if (!isAlive() || !valid) {
@@ -3910,17 +4686,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// Paper start
public void startSeenByPlayer(ServerPlayer player) {
- if (io.papermc.paper.event.player.PlayerTrackEntityEvent.getHandlerList().getRegisteredListeners().length > 0) {
- new io.papermc.paper.event.player.PlayerTrackEntityEvent(player.getBukkitEntity(), this.getBukkitEntity()).callEvent();
- }
+ // Folia - region threading - no
}
// Paper end
// Paper start
public void stopSeenByPlayer(ServerPlayer player) {
- if(io.papermc.paper.event.player.PlayerUntrackEntityEvent.getHandlerList().getRegisteredListeners().length > 0) {
- new io.papermc.paper.event.player.PlayerUntrackEntityEvent(player.getBukkitEntity(), this.getBukkitEntity()).callEvent();
- }
+ // Folia - region threading - no
}
// Paper end
@@ -4411,7 +5183,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
}
}
// Paper end - fix MC-4
- if (this.position.x != x || this.position.y != y || this.position.z != z) {
+ boolean posChanged = this.position.x != x || this.position.y != y || this.position.z != z; // Folia - region threading
+ if (posChanged) { // Folia - region threading
synchronized (this.posLock) { // Paper
this.position = new Vec3(x, y, z);
} // Paper
@@ -4432,7 +5205,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
// Paper start - never allow AABB to become desynced from position
// hanging has its own special logic
- if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (forceBoundingBoxUpdate || this.position.x != x || this.position.y != y || this.position.z != z)) {
+ if (!(this instanceof net.minecraft.world.entity.decoration.HangingEntity) && (forceBoundingBoxUpdate || posChanged)) {
this.setBoundingBox(this.makeBoundingBox());
}
// Paper end
@@ -4519,6 +5292,12 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
return this.removalReason != null;
}
+ // Folia start - region threading
+ public final boolean hasNullCallback() {
+ return this.levelCallback == EntityInLevelCallback.NULL;
+ }
+ // Folia end - region threading
+
@Nullable
public Entity.RemovalReason getRemovalReason() {
return this.removalReason;
@@ -4543,7 +5322,23 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
if (reason != RemovalReason.UNLOADED_TO_CHUNK) this.getPassengers().forEach(Entity::stopRiding); // Paper - chunk system - don't adjust passenger state when unloading, it's just not safe (and messes with our logic in entity chunk unload)
this.levelCallback.onRemove(reason);
+ // Folia start - region threading
+ if (!(this instanceof ServerPlayer) && reason != RemovalReason.CHANGED_DIMENSION) {
+ // Players need to be special cased, because they are regularly removed from the world
+ this.retireScheduler();
+ }
+ // Folia end - region threading
+ }
+
+ // Folia start - region threading
+ /**
+ * Invoked only when the entity is truly removed from the server, never to be added to any world.
+ */
+ public final void retireScheduler() {
+ // we need to force create the bukkit entity so that the scheduler can be retired...
+ this.getBukkitEntity().taskScheduler.retire();
}
+ // Folia end - region threading
public void unsetRemoved() {
this.removalReason = null;
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index dcfb71b5a53df789e366fea2080921d677549a2e..4f8062432cfe6480664e674fde0255f07b15c73a 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -464,7 +464,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
if (this.isDeadOrDying() && this.level.shouldTickDeath(this)) {
this.tickDeath();
- }
+ } else { this.broadcastedDeath = false; } // Folia - region threading
if (this.lastHurtByPlayerTime > 0) {
--this.lastHurtByPlayerTime;
@@ -610,11 +610,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
return true;
}
+ public boolean broadcastedDeath = false; // Folia - region threading
protected void tickDeath() {
++this.deathTime;
- if (this.deathTime >= 20 && !this.level.isClientSide() && !this.isRemoved()) {
+ if (this.deathTime >= 20 && !this.level.isClientSide() && !this.isRemoved() && !this.broadcastedDeath) { // Folia - region threading
+ this.broadcastedDeath = true; // Folia - region threading
this.level.broadcastEntityEvent(this, (byte) 60);
- this.remove(Entity.RemovalReason.KILLED);
+ if (!(this instanceof ServerPlayer)) this.remove(Entity.RemovalReason.KILLED); // Folia - region threading - don't remove, we want the tick scheduler to be running
+ if ((this instanceof ServerPlayer)) this.unRide(); // Folia - region threading - unmount player when dead
}
}
@@ -835,9 +838,9 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
this.hurtTime = nbt.getShort("HurtTime");
- this.deathTime = nbt.getShort("DeathTime");
+ this.deathTime = nbt.getShort("DeathTime"); this.broadcastedDeath = false; // Folia - region threading
this.lastHurtByMobTimestamp = nbt.getInt("HurtByTimestamp");
- if (nbt.contains("Team", 8)) {
+ if (false && nbt.contains("Team", 8)) { // Folia start - region threading
String s = nbt.getString("Team");
PlayerTeam scoreboardteam = this.level.getScoreboard().getPlayerTeam(s);
if (!level.paperConfig().scoreboards.allowNonPlayerEntitiesOnScoreboards && !(this instanceof net.minecraft.world.entity.player.Player)) { scoreboardteam = null; } // Paper
@@ -1117,7 +1120,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
}
public boolean addEffect(MobEffectInstance mobeffect, @Nullable Entity entity, EntityPotionEffectEvent.Cause cause) {
- org.spigotmc.AsyncCatcher.catchOp("effect add"); // Spigot
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot add effects to entities asynchronously"); // Folia - region threading
if (this.isTickingEffects) {
this.effectsToProcess.add(new ProcessableEffect(mobeffect, cause));
return true;
@@ -2266,7 +2269,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
@Nullable
public LivingEntity getKillCredit() {
- return (LivingEntity) (this.combatTracker.getKiller() != null ? this.combatTracker.getKiller() : (this.lastHurtByPlayer != null ? this.lastHurtByPlayer : (this.lastHurtByMob != null ? this.lastHurtByMob : null)));
+ return (LivingEntity) (this.combatTracker.getKiller() != null ? this.combatTracker.getKiller() : (this.lastHurtByPlayer != null && io.papermc.paper.util.TickThread.isTickThreadFor(this.lastHurtByPlayer) ? this.lastHurtByPlayer : (this.lastHurtByMob != null && io.papermc.paper.util.TickThread.isTickThreadFor(this.lastHurtByMob) ? this.lastHurtByMob : null))); // Folia - region threading
}
public final float getMaxHealth() {
@@ -3394,7 +3397,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
this.pushEntities();
this.level.getProfiler().pop();
// Paper start
- if (((ServerLevel) this.level).hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
+ if (((ServerLevel) this.level).getCurrentWorldData().hasEntityMoveEvent && !(this instanceof net.minecraft.world.entity.player.Player)) {
if (this.xo != getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
Location from = new Location(this.level.getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
Location to = new Location (this.level.getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
@@ -4054,7 +4057,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
BlockPos blockposition = BlockPos.containing(d0, d1, d2);
Level world = this.level;
- if (world.hasChunkAt(blockposition)) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel)world, blockposition) && world.hasChunkAt(blockposition)) { // Folia - region threading
boolean flag2 = false;
while (!flag2 && blockposition.getY() > world.getMinBuildHeight()) {
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 02cb6b8c1d59855ff4a8aad3024fe12007eca0ee..88e2d818264450e63e0f5693fdc7940d072e50a6 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -135,6 +135,14 @@ public abstract class Mob extends LivingEntity implements Targeting {
public boolean aware = true; // CraftBukkit
+ // Folia start - region threading
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ this.dropLeash(true, true);
+ }
+ // Folia end - region threading
+
protected Mob(EntityType<? extends Mob> type, Level world) {
super(type, world);
this.handItems = NonNullList.withSize(2, ItemStack.EMPTY);
@@ -283,9 +291,21 @@ public abstract class Mob extends LivingEntity implements Targeting {
@Nullable
@Override
public LivingEntity getTarget() {
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.target)) {
+ this.target = null;
+ return null;
+ }
+ // Folia end - region threading
return this.target;
}
+ // Folia start - region threading
+ public LivingEntity getTargetRaw() {
+ return this.target;
+ }
+ // Folia end - region threading
+
public org.bukkit.craftbukkit.entity.CraftMob getBukkitMob() { return (org.bukkit.craftbukkit.entity.CraftMob) super.getBukkitEntity(); } // Paper
public void setTarget(@Nullable LivingEntity target) {
// CraftBukkit start - fire event
@@ -293,7 +313,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
}
public boolean setTarget(LivingEntity entityliving, EntityTargetEvent.TargetReason reason, boolean fireEvent) {
- if (this.getTarget() == entityliving) return false;
+ if (this.getTargetRaw() == entityliving) return false; // Folia - region threading
if (fireEvent) {
if (reason == EntityTargetEvent.TargetReason.UNKNOWN && this.getTarget() != null && entityliving == null) {
reason = this.getTarget().isAlive() ? EntityTargetEvent.TargetReason.FORGOT_TARGET : EntityTargetEvent.TargetReason.TARGET_DIED;
@@ -855,12 +875,7 @@ public abstract class Mob extends LivingEntity implements Targeting {
if (this.level.getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
this.discard();
} else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
- // Paper start - optimise checkDespawn
- Player entityhuman = this.level.findNearbyPlayer(this, level.paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory()).hard() + 1, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper
- if (entityhuman == null) {
- entityhuman = ((ServerLevel)this.level).playersAffectingSpawning.isEmpty() ? null : ((ServerLevel)this.level).playersAffectingSpawning.get(0);
- }
- // Paper end - optimise checkDespawn
+ Player entityhuman = this.level.getNearestPlayer(this, -1.0D); // Folia - region threading
if (entityhuman != null) {
double d0 = entityhuman.distanceToSqr((Entity) this);
diff --git a/src/main/java/net/minecraft/world/entity/ai/Brain.java b/src/main/java/net/minecraft/world/entity/ai/Brain.java
index 328c3ecd0d35d2cad15173ec80962cee9177eaf8..625e03abc4a62f42774fedee31a5f5f776169674 100644
--- a/src/main/java/net/minecraft/world/entity/ai/Brain.java
+++ b/src/main/java/net/minecraft/world/entity/ai/Brain.java
@@ -412,9 +412,17 @@ public class Brain<E extends LivingEntity> {
}
public void stopAll(ServerLevel world, E entity) {
+ // Folia start - region threading
+ List<BehaviorControl<? super E>> behaviors = this.getRunningBehaviors();
+ if (behaviors.isEmpty()) {
+ // avoid calling getGameTime, as this may be called while portalling an entity - which will cause
+ // the world data retrieval to fail
+ return;
+ }
+ // Folia end - region threading
long l = entity.level.getGameTime();
- for(BehaviorControl<? super E> behaviorControl : this.getRunningBehaviors()) {
+ for(BehaviorControl<? super E> behaviorControl : behaviors) { // Folia - region threading
behaviorControl.doStop(world, entity, l);
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/PoiCompetitorScan.java b/src/main/java/net/minecraft/world/entity/ai/behavior/PoiCompetitorScan.java
index 8ec07578c1e41997a2e5ef158885ad3f4c2a31b6..6dcacfca6eb4a8a6425f1aaeb57733d29989032a 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/PoiCompetitorScan.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/PoiCompetitorScan.java
@@ -17,6 +17,12 @@ public class PoiCompetitorScan {
return context.group(context.present(MemoryModuleType.JOB_SITE), context.present(MemoryModuleType.NEAREST_LIVING_ENTITIES)).apply(context, (jobSite, mobs) -> {
return (world, entity, time) -> {
GlobalPos globalPos = context.get(jobSite);
+ // Folia start - region threading
+ if (globalPos.dimension() != world.dimension() || !io.papermc.paper.util.TickThread.isTickThreadFor(world, globalPos.pos())) {
+ entity.getBrain().eraseMemory(MemoryModuleType.JOB_SITE);
+ return true;
+ }
+ // Folia end - region threading
world.getPoiManager().getType(globalPos.pos()).ifPresent((poiType) -> {
context.<List<LivingEntity>>get(mobs).stream().filter((mob) -> {
return mob instanceof Villager && mob != entity;
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
index 4fe177c950c769f5c6e76b522019b5d5b78259a5..624a4cc8a03880b74fb44bf16e0e35e4398eb1f9 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/FollowOwnerGoal.java
@@ -70,7 +70,7 @@ public class FollowOwnerGoal extends Goal {
@Override
public boolean canContinueToUse() {
- return this.navigation.isDone() ? false : (this.unableToMove() ? false : this.tamable.distanceToSqr((Entity) this.owner) > (double) (this.stopDistance * this.stopDistance));
+ return this.navigation.isDone() ? false : (this.unableToMove() ? false : (this.owner.level == this.level && this.tamable.distanceToSqr((Entity) this.owner) > (double) (this.stopDistance * this.stopDistance))); // Folia - region threading - check level
}
private boolean unableToMove() {
@@ -96,7 +96,7 @@ public class FollowOwnerGoal extends Goal {
if (this.tamable.distanceToSqr(this.owner) <= 16 * 16) this.tamable.getLookControl().setLookAt(this.owner, 10.0F, (float) this.tamable.getMaxHeadXRot()); // Paper
if (--this.timeToRecalcPath <= 0) {
this.timeToRecalcPath = this.adjustedTickDelay(10);
- if (this.tamable.distanceToSqr((Entity) this.owner) >= 144.0D) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.owner) || this.tamable.distanceToSqr((Entity) this.owner) >= 144.0D) { // Folia - region threading - required in case the player suddenly moves into another dimension
this.teleportToOwner();
} else {
this.navigation.moveTo((Entity) this.owner, this.speedModifier);
@@ -107,6 +107,11 @@ public class FollowOwnerGoal extends Goal {
private void teleportToOwner() {
BlockPos blockposition = this.owner.blockPosition();
+ // Folia start - region threading
+ if (this.owner.isRemoved() || this.owner.level != level) {
+ return;
+ }
+ // Folia end - region threading
for (int i = 0; i < 10; ++i) {
int j = this.randomIntInclusive(-3, 3);
@@ -137,7 +142,21 @@ public class FollowOwnerGoal extends Goal {
}
to = event.getTo();
- this.tamable.moveTo(to.getX(), to.getY(), to.getZ(), to.getYaw(), to.getPitch());
+ // Folia start - region threading - can't teleport here, we may be removed by teleport logic - delay until next tick
+ // also, use teleportAsync so that crossing region boundaries will not blow up
+ Location finalTo = to;
+ this.tamable.getBukkitEntity().taskScheduler.schedule((TamableAnimal nmsEntity) -> {
+ if (nmsEntity.level == FollowOwnerGoal.this.level) {
+ nmsEntity.teleportAsync(
+ (net.minecraft.server.level.ServerLevel)nmsEntity.level,
+ new net.minecraft.world.phys.Vec3(finalTo.getX(), finalTo.getY(), finalTo.getZ()),
+ Float.valueOf(finalTo.getYaw()), Float.valueOf(finalTo.getPitch()),
+ net.minecraft.world.phys.Vec3.ZERO, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.UNKNOWN, Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ null
+ );
+ }
+ }, null, 1L);
+ // Folia start - region threading - can't teleport here, we may be removed by teleport logic - delay until next tick
// CraftBukkit end
this.navigation.stop();
return true;
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index 7ffe5bef3778d5971ea4ceadf3102725fd0d08cd..bd6910c279a3a319744d3c7c889a889b892a8f76 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -80,11 +80,11 @@ public abstract class PathNavigation {
}
public void recomputePath() {
- if (this.level.getGameTime() - this.timeLastRecompute > 20L) {
+ if (this.tick - this.timeLastRecompute > 20L) { // Folia - region threading
if (this.targetPos != null) {
this.path = null;
this.path = this.createPath(this.targetPos, this.reachRange);
- this.timeLastRecompute = this.level.getGameTime();
+ this.timeLastRecompute = this.tick; // Folia - region threading
this.hasDelayedRecomputation = false;
}
} else {
@@ -199,7 +199,7 @@ public abstract class PathNavigation {
public boolean moveTo(Entity entity, double speed) {
// Paper start - Pathfinding optimizations
- if (this.pathfindFailures > 10 && this.path == null && net.minecraft.server.MinecraftServer.currentTick < this.lastFailure + 40) {
+ if (this.pathfindFailures > 10 && this.path == null && this.tick < this.lastFailure + 40) { // Folia - region threading
return false;
}
// Paper end
@@ -211,7 +211,7 @@ public abstract class PathNavigation {
return true;
} else {
this.pathfindFailures++;
- this.lastFailure = net.minecraft.server.MinecraftServer.currentTick;
+ this.lastFailure = this.tick; // Folia - region threading
return false;
}
// Paper end
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java
index e3242cf9a6ad51a23c5781142198dec30c8f376d..f32f5982ceb368b240062b9b8ac0141be59e2f1e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/TemptingSensor.java
@@ -37,7 +37,7 @@ public class TemptingSensor extends Sensor<PathfinderMob> {
protected void doTick(ServerLevel world, PathfinderMob entity) {
Brain<?> behaviorcontroller = entity.getBrain();
- Stream<net.minecraft.server.level.ServerPlayer> stream = world.players().stream().filter(EntitySelector.NO_SPECTATORS).filter((entityplayer) -> { // CraftBukkit - decompile error
+ Stream<net.minecraft.server.level.ServerPlayer> stream = world.getLocalPlayers().stream().filter(EntitySelector.NO_SPECTATORS).filter((entityplayer) -> { // CraftBukkit - decompile error // Folia - region threading
return TemptingSensor.TEMPT_TARGETING.test(entity, entityplayer);
}).filter((entityplayer) -> {
return entity.closerThan(entityplayer, 10.0D);
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java b/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java
index fed09b886f4fa0006d160e5f2abb00dfee45434d..69075026c25ed1ce0f3c769ea0e4a8f3c4841f63 100644
--- a/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/VillageSiege.java
@@ -22,62 +22,66 @@ import org.slf4j.Logger;
public class VillageSiege implements CustomSpawner {
private static final Logger LOGGER = LogUtils.getLogger();
- private boolean hasSetupSiege;
- private VillageSiege.State siegeState;
- private int zombiesToSpawn;
- private int nextSpawnTime;
- private int spawnX;
- private int spawnY;
- private int spawnZ;
+ // Folia - region threading
public VillageSiege() {
- this.siegeState = VillageSiege.State.SIEGE_DONE;
+ // Folia - region threading
}
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ // Folia start - region threading
+ // check if the spawn pos is no longer owned by this region
+ if (worldData.villageSiegeState.siegeState != State.SIEGE_DONE
+ && !io.papermc.paper.util.TickThread.isTickThreadFor(world, worldData.villageSiegeState.spawnX >> 4, worldData.villageSiegeState.spawnZ >> 4, 8)) {
+ // can't spawn here, just re-set
+ worldData.villageSiegeState = new io.papermc.paper.threadedregions.RegionizedWorldData.VillageSiegeState();
+ }
+ // Folia end - region threading
if (!world.isDay() && spawnMonsters) {
float f = world.getTimeOfDay(0.0F);
if ((double) f == 0.5D) {
- this.siegeState = world.random.nextInt(10) == 0 ? VillageSiege.State.SIEGE_TONIGHT : VillageSiege.State.SIEGE_DONE;
+ worldData.villageSiegeState.siegeState = world.random.nextInt(10) == 0 ? VillageSiege.State.SIEGE_TONIGHT : VillageSiege.State.SIEGE_DONE; // Folia - region threading
}
- if (this.siegeState == VillageSiege.State.SIEGE_DONE) {
+ if (worldData.villageSiegeState.siegeState == VillageSiege.State.SIEGE_DONE) { // Folia - region threading
return 0;
} else {
- if (!this.hasSetupSiege) {
+ if (!worldData.villageSiegeState.hasSetupSiege) { // Folia - region threading
if (!this.tryToSetupSiege(world)) {
return 0;
}
- this.hasSetupSiege = true;
+ worldData.villageSiegeState.hasSetupSiege = true; // Folia - region threading
}
- if (this.nextSpawnTime > 0) {
- --this.nextSpawnTime;
+ if (worldData.villageSiegeState.nextSpawnTime > 0) { // Folia - region threading
+ --worldData.villageSiegeState.nextSpawnTime; // Folia - region threading
return 0;
} else {
- this.nextSpawnTime = 2;
- if (this.zombiesToSpawn > 0) {
+ worldData.villageSiegeState.nextSpawnTime = 2; // Folia - region threading
+ if (worldData.villageSiegeState.zombiesToSpawn > 0) { // Folia - region threading
this.trySpawn(world);
- --this.zombiesToSpawn;
+ --worldData.villageSiegeState.zombiesToSpawn; // Folia - region threading
} else {
- this.siegeState = VillageSiege.State.SIEGE_DONE;
+ worldData.villageSiegeState.siegeState = VillageSiege.State.SIEGE_DONE; // Folia - region threading
}
return 1;
}
}
} else {
- this.siegeState = VillageSiege.State.SIEGE_DONE;
- this.hasSetupSiege = false;
+ worldData.villageSiegeState.siegeState = VillageSiege.State.SIEGE_DONE; // Folia - region threading
+ worldData.villageSiegeState.hasSetupSiege = false; // Folia - region threading
return 0;
}
}
private boolean tryToSetupSiege(ServerLevel world) {
- Iterator iterator = world.players().iterator();
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ Iterator iterator = world.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
Player entityhuman = (Player) iterator.next();
@@ -89,12 +93,12 @@ public class VillageSiege implements CustomSpawner {
for (int i = 0; i < 10; ++i) {
float f = world.random.nextFloat() * 6.2831855F;
- this.spawnX = blockposition.getX() + Mth.floor(Mth.cos(f) * 32.0F);
- this.spawnY = blockposition.getY();
- this.spawnZ = blockposition.getZ() + Mth.floor(Mth.sin(f) * 32.0F);
- if (this.findRandomSpawnPos(world, new BlockPos(this.spawnX, this.spawnY, this.spawnZ)) != null) {
- this.nextSpawnTime = 0;
- this.zombiesToSpawn = 20;
+ worldData.villageSiegeState.spawnX = blockposition.getX() + Mth.floor(Mth.cos(f) * 32.0F); // Folia - region threading
+ worldData.villageSiegeState.spawnY = blockposition.getY(); // Folia - region threading
+ worldData.villageSiegeState.spawnZ = blockposition.getZ() + Mth.floor(Mth.sin(f) * 32.0F); // Folia - region threading
+ if (this.findRandomSpawnPos(world, new BlockPos(worldData.villageSiegeState.spawnX, worldData.villageSiegeState.spawnY, worldData.villageSiegeState.spawnZ)) != null) { // Folia - region threading
+ worldData.villageSiegeState.nextSpawnTime = 0; // Folia - region threading
+ worldData.villageSiegeState.zombiesToSpawn = 20; // Folia - region threading
break;
}
}
@@ -108,7 +112,8 @@ public class VillageSiege implements CustomSpawner {
}
private void trySpawn(ServerLevel world) {
- Vec3 vec3d = this.findRandomSpawnPos(world, new BlockPos(this.spawnX, this.spawnY, this.spawnZ));
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ Vec3 vec3d = this.findRandomSpawnPos(world, new BlockPos(worldData.villageSiegeState.spawnX, worldData.villageSiegeState.spawnY, worldData.villageSiegeState.spawnZ)); // Folia - region threading
if (vec3d != null) {
Zombie entityzombie;
@@ -143,7 +148,7 @@ public class VillageSiege implements CustomSpawner {
return null;
}
- private static enum State {
+ public static enum State { // Folia - region threading
SIEGE_CAN_ACTIVATE, SIEGE_TONIGHT, SIEGE_DONE;
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
index 9be85eb0abec02bc0e0eded71c34ab1c565c63e7..9c56304476b4fc841b5d7694232617586ebd8e84 100644
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
@@ -48,11 +48,13 @@ public class PoiManager extends SectionStorage<PoiSection> {
}
protected void updateDistanceTracking(long section) {
+ synchronized (this.villageDistanceTracker) { // Folia - region threading
if (this.isVillageCenter(section)) {
this.villageDistanceTracker.setSource(section, POI_DATA_SOURCE);
} else {
this.villageDistanceTracker.removeSource(section);
}
+ } // Folia - region threading
}
// Paper end - rewrite chunk system
@@ -215,8 +217,10 @@ public class PoiManager extends SectionStorage<PoiSection> {
}
public int sectionsToVillage(SectionPos pos) {
+ synchronized (this.villageDistanceTracker) { // Folia - region threading
this.villageDistanceTracker.propagateUpdates(); // Paper - replace distance tracking util
return convertBetweenLevels(this.villageDistanceTracker.getLevel(io.papermc.paper.util.CoordinateUtils.getChunkSectionKey(pos))); // Paper - replace distance tracking util
+ } // Folia - region threading
}
boolean isVillageCenter(long pos) {
@@ -230,7 +234,9 @@ public class PoiManager extends SectionStorage<PoiSection> {
@Override
public void tick(BooleanSupplier shouldKeepTicking) {
+ synchronized (this.villageDistanceTracker) { // Folia - region threading
this.villageDistanceTracker.propagateUpdates(); // Paper - rewrite chunk system
+ } // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
index 72b30a5cdeb8a43702d9ab5f198311929761fad1..3951a1f740839f286a190f3fda66132fc4e7ead5 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
@@ -363,7 +363,7 @@ public class Cat extends TamableAnimal implements VariantHolder<CatVariant> {
});
ServerLevel worldserver = world.getLevel();
- if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK, world).isValid()) { // Paper - fix deadlock
+ if (world.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK).isValid()) { // Paper - fix deadlock // Folia - region threading - properly fix this
this.setVariant((CatVariant) BuiltInRegistries.CAT_VARIANT.getOrThrow(CatVariant.ALL_BLACK));
this.setPersistenceRequired();
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Turtle.java b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
index 81dab77f525ae667614f940c4ff5ec308a9579a2..5fdb9ab7c6c0ae6bb948a44c5578c4304e8d6c3f 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Turtle.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Turtle.java
@@ -337,9 +337,9 @@ public class Turtle extends Animal {
@Override
public void thunderHit(ServerLevel world, LightningBolt lightning) {
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = lightning; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(lightning); // CraftBukkit // Folia - region threading
this.hurt(this.damageSources().lightningBolt(), Float.MAX_VALUE);
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
}
private static class TurtleMoveControl extends MoveControl {
diff --git a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
index 30aec9dff249ae629b22318e52902361a9fa4099..b452b566693558fa714eca2db08ca775e73d48a0 100644
--- a/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
+++ b/src/main/java/net/minecraft/world/entity/decoration/ItemFrame.java
@@ -294,8 +294,10 @@ public class ItemFrame extends HangingEntity {
MapItemSavedData worldmap = MapItem.getSavedData(i, this.level);
if (worldmap != null) {
+ synchronized (worldmap) { // Folia - make map data thread-safe
worldmap.removedFromFrame(this.pos, this.getId());
worldmap.setDirty(true);
+ } // Folia - make map data thread-safe
}
});
diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
index ce2c3c146ef64400e00084bd2245d2b87a67fbc2..c8d125955754e27da54d95fb5b1cea39ca54b618 100644
--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
@@ -293,9 +293,9 @@ public class FallingBlockEntity extends Entity {
float f2 = (float) Math.min(Mth.floor((float) i * this.fallDamagePerDistance), this.fallDamageMax);
this.level.getEntities((Entity) this, this.getBoundingBox(), predicate).forEach((entity) -> {
- CraftEventFactory.entityDamage = this; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
entity.hurt(damagesource1, f2);
- CraftEventFactory.entityDamage = null; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
});
boolean flag = this.blockState.is(BlockTags.ANVIL);
diff --git a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
index d47b3ac633e7936d30abfda6fc46c2c7412d76fe..4245973677f1e2a3a75dce74c3e010330d0a9a41 100644
--- a/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
+++ b/src/main/java/net/minecraft/world/entity/item/ItemEntity.java
@@ -51,7 +51,7 @@ public class ItemEntity extends Entity implements TraceableEntity {
@Nullable
public UUID target;
public final float bobOffs;
- private int lastTick = MinecraftServer.currentTick - 1; // CraftBukkit
+ //private int lastTick = MinecraftServer.currentTick - 1; // CraftBukkit // Folia - region threading
public boolean canMobPickup = true; // Paper
private int despawnRate = -1; // Paper
public net.kyori.adventure.util.TriState frictionState = net.kyori.adventure.util.TriState.NOT_SET; // Paper
@@ -125,13 +125,11 @@ public class ItemEntity extends Entity implements TraceableEntity {
this.discard();
} else {
super.tick();
- // CraftBukkit start - Use wall time for pickup and despawn timers
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
- this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
- if (this.age != -32768) this.age += elapsedTicks;
- this.lastTick = MinecraftServer.currentTick;
- // CraftBukkit end
+ // Folia start - region threading - restore original timers
+ if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
+ --this.pickupDelay;
+ }
+ // Folia end - region threading - restore original timers
this.xo = this.getX();
this.yo = this.getY();
@@ -185,11 +183,11 @@ public class ItemEntity extends Entity implements TraceableEntity {
this.mergeWithNeighbours();
}
- /* CraftBukkit start - moved up
+ // Folia - region threading - restore original timers
if (this.age != -32768) {
++this.age;
}
- // CraftBukkit end */
+ // Folia - region threading - restore original timers
this.hasImpulse |= this.updateInWaterStateAndDoFluidPushing();
if (!this.level.isClientSide) {
@@ -216,13 +214,14 @@ public class ItemEntity extends Entity implements TraceableEntity {
// Spigot start - copied from above
@Override
public void inactiveTick() {
- // CraftBukkit start - Use wall time for pickup and despawn timers
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- if (this.pickupDelay != 32767) this.pickupDelay -= elapsedTicks;
- this.pickupDelay = Math.max(0, this.pickupDelay); // Paper - don't go below 0
- if (this.age != -32768) this.age += elapsedTicks;
- this.lastTick = MinecraftServer.currentTick;
- // CraftBukkit end
+ // Folia start - region threading - restore original timers
+ if (this.pickupDelay > 0 && this.pickupDelay != 32767) {
+ --this.pickupDelay;
+ }
+ if (this.age != -32768) {
+ ++this.age;
+ }
+ // Folia end - region threading - restore original timers
if (!this.level.isClientSide && this.age >= this.despawnRate) { // Spigot // Paper
// CraftBukkit start - fire ItemDespawnEvent
@@ -520,14 +519,20 @@ public class ItemEntity extends Entity implements TraceableEntity {
return false;
}
+ // Folia start - region threading
+ @Override
+ public void postChangeDimension() {
+ super.postChangeDimension();
+ this.mergeWithNeighbours();
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
Entity entity = super.changeDimension(destination);
- if (!this.level.isClientSide && entity instanceof ItemEntity) {
- ((ItemEntity) entity).mergeWithNeighbours();
- }
+ if (entity != null) entity.postChangeDimension(); // Folia - region threading - move to post change
return entity;
}
diff --git a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
index dfdf7e7fc1070975ec18fd215c724f4fc84d3705..52150e27294fcd51ae23ea3ff06673fb1ca3d113 100644
--- a/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
+++ b/src/main/java/net/minecraft/world/entity/item/PrimedTnt.java
@@ -60,7 +60,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
@Override
public void tick() {
- if (level.spigotConfig.maxTntTicksPerTick > 0 && ++level.spigotConfig.currentPrimedTnt > level.spigotConfig.maxTntTicksPerTick) { return; } // Spigot
+ if (level.spigotConfig.maxTntTicksPerTick > 0 && ++level.getCurrentWorldData().currentPrimedTnt > level.spigotConfig.maxTntTicksPerTick) { return; } // Spigot // Folia - region threading
if (!this.isNoGravity()) {
this.setDeltaMovement(this.getDeltaMovement().add(0.0D, -0.04D, 0.0D));
}
@@ -102,7 +102,7 @@ public class PrimedTnt extends Entity implements TraceableEntity {
*/
// Send position and velocity updates to nearby players on every tick while the TNT is in water.
// This does pretty well at keeping their clients in sync with the server.
- net.minecraft.server.level.ChunkMap.TrackedEntity ete = ((net.minecraft.server.level.ServerLevel)this.level).getChunkSource().chunkMap.entityMap.get(this.getId());
+ net.minecraft.server.level.ChunkMap.TrackedEntity ete = this.tracker; // Folia - region threading
if (ete != null) {
net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket velocityPacket = new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this);
net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket positionPacket = new net.minecraft.network.protocol.game.ClientboundTeleportEntityPacket(this);
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 9976205537cfe228735687f1e9c52c74ac025690..f286abfff186b657db99f28d3592465ccee4498a 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -94,7 +94,7 @@ public class Zombie extends Monster {
private boolean canBreakDoors;
private int inWaterTime;
public int conversionTime;
- private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
+ // private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field // Folia - region threading - restore original timers
private boolean shouldBurnInDay = true; // Paper
public Zombie(EntityType<? extends Zombie> type, Level world) {
@@ -217,10 +217,7 @@ public class Zombie extends Monster {
public void tick() {
if (!this.level.isClientSide && this.isAlive() && !this.isNoAi()) {
if (this.isUnderWaterConverting()) {
- // CraftBukkit start - Use wall time instead of ticks for conversion
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- this.conversionTime -= elapsedTicks;
- // CraftBukkit end
+ --this.conversionTime; // Folia - region threading - restore original timers
if (this.conversionTime < 0) {
this.doUnderWaterConversion();
}
@@ -237,7 +234,7 @@ public class Zombie extends Monster {
}
super.tick();
- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
+ //this.lastTick = MinecraftServer.currentTick; // CraftBukkit // Folia - region threading - restore original timers
}
@Override
@@ -276,7 +273,7 @@ public class Zombie extends Monster {
}
// Paper end
public void startUnderWaterConversion(int ticksUntilWaterConversion) {
- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
+ // Folia - region threading - restore original timers
this.conversionTime = ticksUntilWaterConversion;
this.getEntityData().set(Zombie.DATA_DROWNED_CONVERSION_ID, true);
}
diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
index 71a36cf9b976443cca9ab63cd0eb23253f638562..c7a03304d8fb33e2e5c90547cba46665b51eec79 100644
--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
@@ -70,7 +70,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
@Nullable
private CompoundTag tradeOffers;
private int villagerXp;
- private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
+ // private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field // Folia - region threading - restore original timers
public ZombieVillager(EntityType<? extends ZombieVillager> type, Level world) {
super(type, world);
@@ -145,10 +145,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
public void tick() {
if (!this.level.isClientSide && this.isAlive() && this.isConverting()) {
int i = this.getConversionProgress();
- // CraftBukkit start - Use wall time instead of ticks for villager conversion
- int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
- i *= elapsedTicks;
- // CraftBukkit end
+ // Folia - region threading - restore original timers
this.villagerConversionTime -= i;
if (this.villagerConversionTime <= 0) {
@@ -157,7 +154,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
}
super.tick();
- this.lastTick = MinecraftServer.currentTick; // CraftBukkit
+ // Folia - region threading - restore original timers
}
@Override
diff --git a/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java b/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
index ca96b893e22de3ae7c11d5cded51edf70bdcb6f2..6000e891620850aac303630bf6676085d41f65b5 100644
--- a/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/AbstractVillager.java
@@ -213,10 +213,18 @@ public abstract class AbstractVillager extends AgeableMob implements InventoryCa
this.readInventoryFromTag(nbt);
}
+ // Folia start - region threading
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ this.stopTrading();
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
- this.stopTrading();
+ this.preChangeDimension(); // Folia - region threading - move into preChangeDimension
return super.changeDimension(destination);
}
diff --git a/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java b/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java
index 5f407535298a31a34cfe114dd863fd6a9b977707..cb0f75fb32836efa50f0a86dfae7907b0c88780f 100644
--- a/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java
+++ b/src/main/java/net/minecraft/world/entity/npc/CatSpawner.java
@@ -21,17 +21,18 @@ import net.minecraft.world.phys.AABB;
public class CatSpawner implements CustomSpawner {
private static final int TICK_DELAY = 1200;
- private int nextTick;
+ //private int nextTick; // Folia - region threading
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
if (spawnAnimals && world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
- --this.nextTick;
- if (this.nextTick > 0) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ --worldData.catSpawnerNextTick; // Folia - region threading
+ if (worldData.catSpawnerNextTick > 0) { // Folia - region threading
return 0;
} else {
- this.nextTick = 1200;
- Player player = world.getRandomPlayer();
+ worldData.catSpawnerNextTick = 1200; // Folia - region threading
+ Player player = world.getRandomLocalPlayer(); // Folia - region threading
if (player == null) {
return 0;
} else {
diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
index 6023b9eb3001e1a98ab8b970d853c4e7c7603f4d..0d16b7ea1e2c7d430b09721d50ea199aaa58bc89 100644
--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
@@ -201,7 +201,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
brain.setCoreActivities(ImmutableSet.of(Activity.CORE));
brain.setDefaultActivity(Activity.IDLE);
brain.setActiveActivityIfPossible(Activity.IDLE);
- brain.updateActivityFromSchedule(this.level.getDayTime(), this.level.getGameTime());
+ brain.updateActivityFromSchedule(this.level.getLevelData().getDayTime(), this.level.getLevelData().getGameTime()); // Folia - region threading
}
@Override
@@ -722,6 +722,8 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
ServerLevel worldserver = minecraftserver.getLevel(globalpos.dimension());
if (worldserver != null) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue( // Folia - region threading
+ worldserver, globalpos.pos().getX() >> 4, globalpos.pos().getZ() >> 4, () -> { // Folia - region threading
PoiManager villageplace = worldserver.getPoiManager();
Optional<Holder<PoiType>> optional = villageplace.getType(globalpos.pos());
BiPredicate<Villager, Holder<PoiType>> bipredicate = (BiPredicate) Villager.POI_MEMORIES.get(pos);
@@ -730,6 +732,7 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
villageplace.release(globalpos.pos());
DebugPackets.sendPoiTicketCountPacket(worldserver, globalpos.pos());
}
+ }); // Folia - region threading
}
});
diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
index 5d199fe497bd852827d3d18fb7566a09e70331a3..db6139c04ce9a1bc17e4305f5644c0e1ff9bf02e 100644
--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
+++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
@@ -32,16 +32,14 @@ public class WanderingTraderSpawner implements CustomSpawner {
private static final int SPAWN_CHANCE_INCREASE = 25;
private static final int SPAWN_ONE_IN_X_CHANCE = 10;
private static final int NUMBER_OF_SPAWN_ATTEMPTS = 10;
- private final RandomSource random = RandomSource.create();
+ private final RandomSource random = new net.minecraft.world.entity.Entity.RandomRandomSource(); // Folia - region threading
private final ServerLevelData serverLevelData;
- private int tickDelay;
- private int spawnDelay;
- private int spawnChance;
+ // Folia - region threading
public WanderingTraderSpawner(ServerLevelData properties) {
this.serverLevelData = properties;
// Paper start
- this.tickDelay = Integer.MIN_VALUE;
+ //this.tickDelay = Integer.MIN_VALUE; // Folia - region threading - moved to regionisedworlddata
//this.spawnDelay = properties.getWanderingTraderSpawnDelay(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
//this.spawnChance = properties.getWanderingTraderSpawnChance(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
//if (this.spawnDelay == 0 && this.spawnChance == 0) {
@@ -56,36 +54,37 @@ public class WanderingTraderSpawner implements CustomSpawner {
@Override
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
// Paper start
- if (this.tickDelay == Integer.MIN_VALUE) {
- this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
- this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
- this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
+ if (worldData.wanderingTraderTickDelay == Integer.MIN_VALUE) { // Folia - region threading
+ worldData.wanderingTraderTickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength; // Folia - region threading
+ worldData.wanderingTraderSpawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength; // Folia - region threading
+ worldData.wanderingTraderSpawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin; // Folia - region threading
}
if (!world.getGameRules().getBoolean(GameRules.RULE_DO_TRADER_SPAWNING)) {
return 0;
- } else if (this.tickDelay - 1 > 0) {
- this.tickDelay = this.tickDelay - 1;
+ } else if (worldData.wanderingTraderTickDelay - 1 > 0) { // Folia - region threading
+ worldData.wanderingTraderTickDelay = worldData.wanderingTraderTickDelay - 1; // Folia - region threading
return 0;
} else {
- this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
- this.spawnDelay = this.spawnDelay - world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
+ worldData.wanderingTraderTickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength; // Folia - region threading
+ worldData.wanderingTraderSpawnDelay = worldData.wanderingTraderSpawnDelay - world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength; // Folia - region threading
//this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
- if (this.spawnDelay > 0) {
+ if (worldData.wanderingTraderSpawnDelay > 0) { // Folia - region threading
return 0;
} else {
- this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
+ worldData.wanderingTraderSpawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength; // Folia - region threading
if (!world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
return 0;
} else {
- int i = this.spawnChance;
+ int i = worldData.wanderingTraderSpawnChance; // Folia - region threading
// this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
- this.spawnChance = Mth.clamp(i + world.paperConfig().entities.spawning.wanderingTrader.spawnChanceFailureIncrement, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMax);
+ worldData.wanderingTraderSpawnChance = Mth.clamp(i + world.paperConfig().entities.spawning.wanderingTrader.spawnChanceFailureIncrement, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMax); // Folia - region threading
if (this.random.nextInt(100) > i) {
return 0;
} else if (this.spawn(world)) {
- this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
+ worldData.wanderingTraderSpawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin; // Folia - region threading
// Paper end
return 1;
} else {
@@ -97,7 +96,7 @@ public class WanderingTraderSpawner implements CustomSpawner {
}
private boolean spawn(ServerLevel world) {
- ServerPlayer entityplayer = world.getRandomPlayer();
+ ServerPlayer entityplayer = world.getRandomLocalPlayer(); // Folia - region threading
if (entityplayer == null) {
return true;
@@ -127,7 +126,7 @@ public class WanderingTraderSpawner implements CustomSpawner {
this.tryToSpawnLlamaFor(world, entityvillagertrader, 4);
}
- this.serverLevelData.setWanderingTraderId(entityvillagertrader.getUUID());
+ //this.serverLevelData.setWanderingTraderId(entityvillagertrader.getUUID()); // Folia - region threading - doesn't appear to be used anywhere, so avoid the race condition here...
// entityvillagertrader.setDespawnDelay(48000); // CraftBukkit - moved to EntityVillagerTrader constructor. This lets the value be modified by plugins on CreatureSpawnEvent
entityvillagertrader.setWanderTarget(blockposition1);
entityvillagertrader.restrictTo(blockposition1, 16);
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
index 5d6d26cfe8f0ab68a3145214b3fc126ca7a71a66..c8be8b54859e39967ede5c53ce940da39a68563e 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractArrow.java
@@ -149,6 +149,11 @@ public abstract class AbstractArrow extends Projectile {
@Override
public void tick() {
super.tick();
+ // Folia start - region threading - make sure entities do not move into regions they do not own
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor((net.minecraft.server.level.ServerLevel)this.getLevel(), this.position(), this.getDeltaMovement(), 1)) {
+ return;
+ }
+ // Folia end - region threading - make sure entities do not move into regions they do not own
boolean flag = this.isNoPhysics();
Vec3 vec3d = this.getDeltaMovement();
diff --git a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
index 2096e8a0bdbcfc865f175f3a01ab688542481531..8e072c1ae653258722fce7b50cd27076988d9666 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/AbstractHurtingProjectile.java
@@ -77,6 +77,11 @@ public abstract class AbstractHurtingProjectile extends Projectile {
this.discard();
} else {
super.tick();
+ // Folia start - region threading - make sure entities do not move into regions they do not own
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor((net.minecraft.server.level.ServerLevel)this.getLevel(), this.position(), this.getDeltaMovement(), 1)) {
+ return;
+ }
+ // Folia end - region threading - make sure entities do not move into regions they do not own
if (this.shouldBurn()) {
this.setSecondsOnFire(1);
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java b/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java
index d8a2b5e0e0ff640bcc827f1b1310bd19b9154cc2..2a4542a9bcb990e276796fb042d9f780cc7b63dd 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/EvokerFangs.java
@@ -129,9 +129,9 @@ public class EvokerFangs extends Entity implements TraceableEntity {
if (target.isAlive() && !target.isInvulnerable() && target != entityliving1) {
if (entityliving1 == null) {
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = this; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
target.hurt(this.damageSources().magic(), 6.0F);
- org.bukkit.craftbukkit.event.CraftEventFactory.entityDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
} else {
if (entityliving1.isAlliedTo((Entity) target)) {
return;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java b/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
index fca27f98989bf106060ba08196255fe32f850df5..98c9eda4056093d8d230ac56ac407c39556ba2cb 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FireworkRocketEntity.java
@@ -129,6 +129,11 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
});
}
+ // Folia start - region threading
+ if (this.attachedToEntity != null && !io.papermc.paper.util.TickThread.isTickThreadFor(this.attachedToEntity)) {
+ this.attachedToEntity = null;
+ }
+ // Folia end - region threading
if (this.attachedToEntity != null) {
if (this.attachedToEntity.isFallFlying()) {
@@ -240,9 +245,9 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
if (f > 0.0F) {
if (this.attachedToEntity != null) {
- CraftEventFactory.entityDamage = this; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
this.attachedToEntity.hurt(this.damageSources().fireworks(this, this.getOwner()), 5.0F + (float) (nbttaglist.size() * 2));
- CraftEventFactory.entityDamage = null; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
}
double d0 = 5.0D;
@@ -269,9 +274,9 @@ public class FireworkRocketEntity extends Projectile implements ItemSupplier {
if (flag) {
float f1 = f * (float) Math.sqrt((5.0D - (double) this.distanceTo(entityliving)) / 5.0D);
- CraftEventFactory.entityDamage = this; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(this); // CraftBukkit // Folia - region threading
entityliving.hurt(this.damageSources().fireworks(this, this.getOwner()), f1);
- CraftEventFactory.entityDamage = null; // CraftBukkit
+ CraftEventFactory.entityDamageRT.set(null); // CraftBukkit // Folia - region threading
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
index d77410588a1c10d8ac902f21a8bd7e35f74fecd2..675a01ec82b31140594beace0f0b651be096f90e 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
@@ -98,7 +98,7 @@ public class FishingHook extends Projectile {
public FishingHook(net.minecraft.world.entity.player.Player thrower, Level world, int luckOfTheSeaLevel, int lureLevel) {
this(EntityType.FISHING_BOBBER, world, luckOfTheSeaLevel, lureLevel);
- this.setOwner(thrower);
+ //this.setOwner(thrower); // Folia - region threading - move this down after position so that thread-checks do not fail
float f = thrower.getXRot();
float f1 = thrower.getYRot();
float f2 = Mth.cos(-f1 * 0.017453292F - 3.1415927F);
@@ -110,6 +110,7 @@ public class FishingHook extends Projectile {
double d2 = thrower.getZ() - (double) f2 * 0.3D;
this.moveTo(d0, d1, d2, f1, f);
+ this.setOwner(thrower); // Folia - region threading - move this down after position so that thread-checks do not fail
Vec3 vec3d = new Vec3((double) (-f3), (double) Mth.clamp(-(f5 / f4), -5.0F, 5.0F), (double) (-f2));
double d3 = vec3d.length();
diff --git a/src/main/java/net/minecraft/world/entity/projectile/LlamaSpit.java b/src/main/java/net/minecraft/world/entity/projectile/LlamaSpit.java
index c4f4a26e016eea744f587461af80461074d48303..42f6481eb92a3aa91010c235f08ea6581e36573e 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/LlamaSpit.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/LlamaSpit.java
@@ -30,6 +30,11 @@ public class LlamaSpit extends Projectile {
public void tick() {
super.tick();
Vec3 vec3d = this.getDeltaMovement();
+ // Folia start - region threading - make sure entities do not move into regions they do not own
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor((net.minecraft.server.level.ServerLevel)this.getLevel(), this.position(), this.getDeltaMovement(), 1)) {
+ return;
+ }
+ // Folia end - region threading - make sure entities do not move into regions they do not own
HitResult movingobjectposition = ProjectileUtil.getHitResult(this, this::canHitEntity);
this.preOnHit(movingobjectposition); // CraftBukkit - projectile hit event
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 8b2a3a8482018b7db7de81bc295862f783e17ce5..ad8cff8bc7f12a48e2b5c9bbc30b33676d61853b 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -53,9 +53,20 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
+ // Folia start - region threading
+ // In general, this is an entire mess. At the time of writing, there are fifty usages of getOwner.
+ // Usage of this function is to avoid concurrency issues, even if it sacrifices behavior.
@Nullable
@Override
public Entity getOwner() {
+ Entity ret = this.getOwnerRaw();
+ return io.papermc.paper.util.TickThread.isTickThreadFor(ret) ? ret : null;
+ }
+ // Folia end - region threading
+
+ @Nullable
+ public Entity getOwnerRaw() { // Folia - region threading
+ io.papermc.paper.util.TickThread.ensureTickThread(this, "Cannot update owner state asynchronously"); // Folia - region threading
if (this.cachedOwner != null && !this.cachedOwner.isRemoved()) {
return this.cachedOwner;
} else if (this.ownerUUID != null && this.level instanceof ServerLevel) {
@@ -277,6 +288,6 @@ public abstract class Projectile extends Entity implements TraceableEntity {
public boolean mayInteract(Level world, BlockPos pos) {
Entity entity = this.getOwner();
- return entity instanceof Player ? entity.mayInteract(world, pos) : entity == null || world.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
+ return entity instanceof Player && io.papermc.paper.util.TickThread.isTickThreadFor(entity) ? entity.mayInteract(world, pos) : entity == null || world.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING); // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java b/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java
index b9e4955fecabbad8d6762f3d933ea1402e932d9b..e026f2517a0714bba0f51aa2bf087c1babb55990 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/SmallFireball.java
@@ -23,7 +23,7 @@ public class SmallFireball extends Fireball {
public SmallFireball(Level world, LivingEntity owner, double velocityX, double velocityY, double velocityZ) {
super(EntityType.SMALL_FIREBALL, owner, velocityX, velocityY, velocityZ, world);
// CraftBukkit start
- if (this.getOwner() != null && this.getOwner() instanceof Mob) {
+ if (owner != null && owner instanceof Mob) { // Folia - region threading
isIncendiary = this.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING);
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrowableProjectile.java b/src/main/java/net/minecraft/world/entity/projectile/ThrowableProjectile.java
index 88181c59e604ba3b132b9e695cef5eaf5b836029..0146b150b6cb70a7272e8d9781e100a012f93d9b 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrowableProjectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrowableProjectile.java
@@ -44,6 +44,11 @@ public abstract class ThrowableProjectile extends Projectile {
@Override
public void tick() {
super.tick();
+ // Folia start - region threading - make sure entities do not move into regions they do not own
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor((net.minecraft.server.level.ServerLevel)this.getLevel(), this.position(), this.getDeltaMovement(), 1)) {
+ return;
+ }
+ // Folia end - region threading - make sure entities do not move into regions they do not own
HitResult movingobjectposition = ProjectileUtil.getHitResult(this, this::canHitEntity);
boolean flag = false;
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java
index 39ab9a283d856ba8d578d1378285758e32a24cf0..2b35495df87614c3578727598ebf1b4469829154 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownEnderpearl.java
@@ -43,6 +43,62 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
entityHitResult.getEntity().hurt(this.damageSources().thrown(this, this.getOwner()), 0.0F);
}
+ // Folia start - region threading
+ private static void attemptTeleport(Entity source, ServerLevel checkWorld, net.minecraft.world.phys.Vec3 to) {
+ // ignore retired callback, in those cases we do not want to teleport
+ source.getBukkitEntity().taskScheduler.schedule(
+ (Entity entity) -> {
+ // source is now an invalid reference, do not use it, use the entity parameter
+
+ if (entity.getLevel() != checkWorld) {
+ // cannot teleport cross-world
+ return;
+ }
+ if (entity.isVehicle()) {
+ // cannot teleport vehicles
+ return;
+ }
+ // dismount from any vehicles, so we can teleport and to prevent desync
+ if (entity.isPassenger()) {
+ entity.stopRiding();
+ }
+
+ // reset fall damage so that if the entity was falling they do not instantly die
+ entity.resetFallDistance();
+
+ entity.teleportAsync(
+ checkWorld, to, null, null, null,
+ PlayerTeleportEvent.TeleportCause.ENDER_PEARL,
+ // chunk could have been unloaded
+ Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ (Entity teleported) -> {
+ // entity is now an invalid reference, do not use it, instead use teleported
+ if (teleported instanceof ServerPlayer player) {
+ // connection teleport is already done
+ ServerLevel world = player.getLevel();
+
+ // endermite spawn chance
+ if (world.random.nextFloat() < 0.05F && world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
+ Endermite entityendermite = (Endermite) EntityType.ENDERMITE.create(world);
+
+ if (entityendermite != null) {
+ entityendermite.moveTo(entity.getX(), entity.getY(), entity.getZ(), entity.getYRot(), entity.getXRot());
+ world.addFreshEntity(entityendermite, CreatureSpawnEvent.SpawnReason.ENDER_PEARL);
+ }
+ }
+
+ // damage player
+ player.hurt(player.damageSources().fall(), 5.0F);
+ }
+ }
+ );
+ },
+ null,
+ 1L
+ );
+ }
+ // Folia end - region threading
+
@Override
protected void onHit(HitResult hitResult) {
super.onHit(hitResult);
@@ -52,6 +108,20 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
}
if (!this.level.isClientSide && !this.isRemoved()) {
+ // Folia start - region threading
+ if (true) {
+ // we can't fire events, because we do not actually know where the other entity is located
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this)) {
+ throw new IllegalStateException("Must be on tick thread for ticking entity: " + this);
+ }
+ Entity entity = this.getOwnerRaw();
+ if (entity != null) {
+ attemptTeleport(entity, (ServerLevel)this.getLevel(), this.position());
+ }
+ this.discard();
+ return;
+ }
+ // Folia end - region threading
Entity entity = this.getOwner();
if (entity instanceof ServerPlayer) {
@@ -83,9 +153,9 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
entityplayer.connection.teleport(teleEvent.getTo());
entity.resetFallDistance();
- CraftEventFactory.entityDamage = this;
+ CraftEventFactory.entityDamageRT.set(this); // Folia - region threading
entity.hurt(this.damageSources().fall(), 5.0F);
- CraftEventFactory.entityDamage = null;
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
}
// CraftBukkit end
}
@@ -111,6 +181,14 @@ public class ThrownEnderpearl extends ThrowableItemProjectile {
}
+ // Folia start - region threading
+ @Override
+ public void preChangeDimension() {
+ super.preChangeDimension();
+ // Don't change the owner here, since the tick logic will consider it anyways.
+ }
+ // Folia end - region threading
+
@Nullable
@Override
public Entity changeDimension(ServerLevel destination) {
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raid.java b/src/main/java/net/minecraft/world/entity/raid/Raid.java
index 879c3bb661e24b9682b654def57c2800f4f8ca92..359f1690497eac00899eb26c17308e0a6fe943ad 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raid.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raid.java
@@ -108,6 +108,13 @@ public class Raid {
private int celebrationTicks;
private Optional<BlockPos> waveSpawnPos;
+ // Folia start - make raids thread-safe
+ public boolean ownsRaid() {
+ BlockPos center = this.getCenter();
+ return center != null && io.papermc.paper.util.TickThread.isTickThreadFor(this.level, center.getX() >> 4, center.getZ() >> 4, 8);
+ }
+ // Folia end - make raids thread-safe
+
public Raid(int id, ServerLevel world, BlockPos pos) {
this.raidEvent = new ServerBossEvent(Raid.RAID_NAME_COMPONENT, BossEvent.BossBarColor.RED, BossEvent.BossBarOverlay.NOTCHED_10);
this.random = RandomSource.create();
@@ -213,7 +220,7 @@ public class Raid {
return (entityplayer) -> {
BlockPos blockposition = entityplayer.blockPosition();
- return entityplayer.isAlive() && this.level.getRaidAt(blockposition) == this;
+ return io.papermc.paper.util.TickThread.isTickThreadFor(entityplayer) && entityplayer.isAlive() && this.level.getRaidAt(blockposition) == this; // Folia - make raids thread-safe
};
}
@@ -527,7 +534,7 @@ public class Raid {
boolean flag = true;
Collection<ServerPlayer> collection = this.raidEvent.getPlayers();
long i = this.random.nextLong();
- Iterator iterator = this.level.players().iterator();
+ Iterator iterator = this.level.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
ServerPlayer entityplayer = (ServerPlayer) iterator.next();
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
index 99e9d46d42ddd0b451c6aeb847f1b295ebe5c697..9bc6b5a0b476e019e719709e68314d8e84d55a59 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
@@ -91,7 +91,7 @@ public abstract class Raider extends PatrollingMonster {
if (this.canJoinRaid()) {
if (raid == null) {
- if (this.level.getGameTime() % 20L == 0L) {
+ if (this.level.getRedstoneGameTime() % 20L == 0L) { // Folia - region threading
Raid raid1 = ((ServerLevel) this.level).getRaidAt(this.blockPosition());
if (raid1 != null && Raids.canJoinRaid(this, raid1)) {
diff --git a/src/main/java/net/minecraft/world/entity/raid/Raids.java b/src/main/java/net/minecraft/world/entity/raid/Raids.java
index fabce3bc592b1b172b227395a07febdbb66ec3c9..ebdbadc1dba41f47ba4795ea43020b80102f5ccb 100644
--- a/src/main/java/net/minecraft/world/entity/raid/Raids.java
+++ b/src/main/java/net/minecraft/world/entity/raid/Raids.java
@@ -28,14 +28,14 @@ import net.minecraft.world.phys.Vec3;
public class Raids extends SavedData {
private static final String RAID_FILE_ID = "raids";
- public final Map<Integer, Raid> raidMap = Maps.newHashMap();
+ public final Map<Integer, Raid> raidMap = new java.util.concurrent.ConcurrentHashMap<>(); // Folia - make raids thread-safe
private final ServerLevel level;
- private int nextAvailableID;
+ private final java.util.concurrent.atomic.AtomicInteger nextAvailableID = new java.util.concurrent.atomic.AtomicInteger(); // Folia - make raids thread-safe
private int tick;
public Raids(ServerLevel world) {
this.level = world;
- this.nextAvailableID = 1;
+ this.nextAvailableID.set(1); // Folia - make raids thread-safe
this.setDirty();
}
@@ -43,12 +43,26 @@ public class Raids extends SavedData {
return (Raid) this.raidMap.get(id);
}
- public void tick() {
+ // Folia start - make raids thread-safe
+ public void globalTick() {
++this.tick;
+ if (this.tick % 200 == 0) {
+ this.setDirty();
+ }
+ }
+ // Folia end - make raids thread-safe
+
+ public void tick() {
+ // Folia - make raids thread-safe - move to globalTick()
Iterator iterator = this.raidMap.values().iterator();
while (iterator.hasNext()) {
Raid raid = (Raid) iterator.next();
+ // Folia start - make raids thread-safe
+ if (!raid.ownsRaid()) {
+ continue;
+ }
+ // Folia end - make raids thread-safe
if (this.level.getGameRules().getBoolean(GameRules.RULE_DISABLE_RAIDS)) {
raid.stop();
@@ -62,14 +76,17 @@ public class Raids extends SavedData {
}
}
- if (this.tick % 200 == 0) {
- this.setDirty();
- }
+ // Folia - make raids thread-safe - move to globalTick()
DebugPackets.sendRaids(this.level, this.raidMap.values());
}
public static boolean canJoinRaid(Raider raider, Raid raid) {
+ // Folia start - make raids thread-safe
+ if (!raid.ownsRaid()) {
+ return false;
+ }
+ // Folia end - make raids thread-safe
return raider != null && raid != null && raid.getLevel() != null ? raider.isAlive() && raider.canJoinRaid() && raider.getNoActionTime() <= 2400 && raider.level.dimensionType() == raid.getLevel().dimensionType() : false;
}
@@ -82,7 +99,7 @@ public class Raids extends SavedData {
} else {
DimensionType dimensionmanager = player.level.dimensionType();
- if (!dimensionmanager.hasRaids()) {
+ if (!dimensionmanager.hasRaids() || !io.papermc.paper.util.TickThread.isTickThreadFor(this.level, player.chunkPosition().x, player.chunkPosition().z, 8)) { // Folia - region threading
return null;
} else {
BlockPos blockposition = player.blockPosition();
@@ -162,7 +179,7 @@ public class Raids extends SavedData {
public static Raids load(ServerLevel world, CompoundTag nbt) {
Raids persistentraid = new Raids(world);
- persistentraid.nextAvailableID = nbt.getInt("NextAvailableID");
+ persistentraid.nextAvailableID.set(nbt.getInt("NextAvailableID")); // Folia - make raids thread-safe
persistentraid.tick = nbt.getInt("Tick");
ListTag nbttaglist = nbt.getList("Raids", 10);
@@ -178,7 +195,7 @@ public class Raids extends SavedData {
@Override
public CompoundTag save(CompoundTag nbt) {
- nbt.putInt("NextAvailableID", this.nextAvailableID);
+ nbt.putInt("NextAvailableID", this.nextAvailableID.get()); // Folia - make raids thread-safe
nbt.putInt("Tick", this.tick);
ListTag nbttaglist = new ListTag();
Iterator iterator = this.raidMap.values().iterator();
@@ -200,7 +217,7 @@ public class Raids extends SavedData {
}
private int getUniqueId() {
- return ++this.nextAvailableID;
+ return this.nextAvailableID.incrementAndGet(); // Folia - make raids thread-safe
}
@Nullable
@@ -211,6 +228,11 @@ public class Raids extends SavedData {
while (iterator.hasNext()) {
Raid raid1 = (Raid) iterator.next();
+ // Folia start - make raids thread-safe
+ if (!raid1.ownsRaid()) {
+ continue;
+ }
+ // Folia end - make raids thread-safe
double d1 = raid1.getCenter().distSqr(pos);
if (raid1.isActive() && d1 < d0) {
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/MinecartCommandBlock.java b/src/main/java/net/minecraft/world/entity/vehicle/MinecartCommandBlock.java
index 1fe630118981b02092054af3c5c6227a889ee3c2..57ecc5e506c895fe701cb24c9b503d6009602a26 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/MinecartCommandBlock.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/MinecartCommandBlock.java
@@ -145,5 +145,11 @@ public class MinecartCommandBlock extends AbstractMinecart {
return (org.bukkit.craftbukkit.entity.CraftMinecartCommand) MinecartCommandBlock.this.getBukkitEntity();
}
// CraftBukkit end
+ // Folia start
+ @Override
+ public void threadCheck() {
+ io.papermc.paper.util.TickThread.ensureTickThread(MinecartCommandBlock.this, "Asynchronous sendSystemMessage to a command block");
+ }
+ // Folia end
}
}
diff --git a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
index 1b8f22805af87dc08e0dea9fd93a5f93c0b05107..00bc99948ddd67bb85c3797f869064540a8b1213 100644
--- a/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
+++ b/src/main/java/net/minecraft/world/entity/vehicle/MinecartHopper.java
@@ -128,7 +128,7 @@ public class MinecartHopper extends AbstractMinecartContainer implements Hopper
// Paper start
public void immunize() {
- this.activatedImmunityTick = Math.max(this.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 20);
+ this.activatedImmunityTick = Math.max(this.activatedImmunityTick, io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + 20);
}
// Paper end
diff --git a/src/main/java/net/minecraft/world/item/ArmorItem.java b/src/main/java/net/minecraft/world/item/ArmorItem.java
index d7a0cbde8f8c99276307502674c71463fbe7e89c..2a501b3fa8d69f627b279fd035fd2cb11d590f06 100644
--- a/src/main/java/net/minecraft/world/item/ArmorItem.java
+++ b/src/main/java/net/minecraft/world/item/ArmorItem.java
@@ -68,7 +68,7 @@ public class ArmorItem extends Item implements Equipable {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseArmorEvent event = new BlockDispenseArmorEvent(block, craftItem.clone(), (org.bukkit.craftbukkit.entity.CraftLivingEntity) entityliving.getBukkitEntity());
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
world.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index d690b8d0c1da1f56b226376df8c76c34375e3c73..6e6f73d50725057bc713bc6ae3a31b77ee97d415 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -334,6 +334,7 @@ public final class ItemStack {
}
public InteractionResult useOn(UseOnContext itemactioncontext, InteractionHand enumhand) { // CraftBukkit - add hand
+
net.minecraft.world.entity.player.Player entityhuman = itemactioncontext.getPlayer();
BlockPos blockposition = itemactioncontext.getClickedPos();
BlockInWorld shapedetectorblock = new BlockInWorld(itemactioncontext.getLevel(), blockposition, false);
@@ -345,12 +346,13 @@ public final class ItemStack {
CompoundTag oldData = this.getTagClone();
int oldCount = this.getCount();
ServerLevel world = (ServerLevel) itemactioncontext.getLevel();
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
if (!(this.getItem() instanceof BucketItem/* || this.getItem() instanceof SolidBucketItem*/)) { // if not bucket // Paper - capture block states for snow buckets
- world.captureBlockStates = true;
+ worldData.captureBlockStates = true; // Folia - region threading
// special case bonemeal
if (this.getItem() == Items.BONE_MEAL) {
- world.captureTreeGeneration = true;
+ worldData.captureTreeGeneration = true; // Folia - region threading
}
}
Item item = this.getItem();
@@ -359,14 +361,14 @@ public final class ItemStack {
int newCount = this.getCount();
this.setCount(oldCount);
this.setTagClone(oldData);
- world.captureBlockStates = false;
- if (enuminteractionresult.consumesAction() && world.captureTreeGeneration && world.capturedBlockStates.size() > 0) {
- world.captureTreeGeneration = false;
+ worldData.captureBlockStates = false; // Folia - region threading
+ if (enuminteractionresult.consumesAction() && worldData.captureTreeGeneration && worldData.capturedBlockStates.size() > 0) { // Folia - region threading
+ world.getCurrentWorldData().captureTreeGeneration = false; // Folia - region threading
Location location = new Location(world.getWorld(), blockposition.getX(), blockposition.getY(), blockposition.getZ());
- TreeType treeType = SaplingBlock.treeType;
- SaplingBlock.treeType = null;
- List<CraftBlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ TreeType treeType = SaplingBlock.treeTypeRT.get(); // Folia - region threading
+ SaplingBlock.treeTypeRT.set(null); // Folia - region threading
+ List<CraftBlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent structureEvent = null;
if (treeType != null) {
boolean isBonemeal = this.getItem() == Items.BONE_MEAL;
@@ -394,12 +396,12 @@ public final class ItemStack {
SignItem.openSign = null; // SPIGOT-6758 - Reset on early return
return enuminteractionresult;
}
- world.captureTreeGeneration = false;
+ worldData.captureTreeGeneration = false; // Folia - region threading
if (entityhuman != null && enuminteractionresult.shouldAwardStats()) {
org.bukkit.event.block.BlockPlaceEvent placeEvent = null;
- List<BlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ List<BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
if (blocks.size() > 1) {
placeEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockMultiPlaceEvent(world, entityhuman, enumhand, blocks, blockposition.getX(), blockposition.getY(), blockposition.getZ());
} else if (blocks.size() == 1 && item != Items.POWDER_SNOW_BUCKET) { // Paper - don't call event twice for snow buckets
@@ -410,13 +412,13 @@ public final class ItemStack {
enuminteractionresult = InteractionResult.FAIL; // cancel placement
// PAIL: Remove this when MC-99075 fixed
placeEvent.getPlayer().updateInventory();
- world.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot
+ worldData.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot // Folia - region threading
// revert back all captured blocks
- world.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710
+ worldData.preventPoiUpdated = true; // CraftBukkit - SPIGOT-5710 // Folia - region threading
for (BlockState blockstate : blocks) {
blockstate.update(true, false);
}
- world.preventPoiUpdated = false;
+ worldData.preventPoiUpdated = false; // Folia - region threading
// Brute force all possible updates
BlockPos placedPos = ((CraftBlock) placeEvent.getBlock()).getPosition();
@@ -431,7 +433,7 @@ public final class ItemStack {
this.setCount(newCount);
}
- for (Map.Entry<BlockPos, BlockEntity> e : world.capturedTileEntities.entrySet()) {
+ for (Map.Entry<BlockPos, BlockEntity> e : worldData.capturedTileEntities.entrySet()) { // Folia - region threading
world.setBlockEntity(e.getValue());
}
@@ -505,8 +507,8 @@ public final class ItemStack {
entityhuman.awardStat(Stats.ITEM_USED.get(item));
}
}
- world.capturedTileEntities.clear();
- world.capturedBlockStates.clear();
+ worldData.capturedTileEntities.clear(); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
// CraftBukkit end
return enuminteractionresult;
diff --git a/src/main/java/net/minecraft/world/item/MapItem.java b/src/main/java/net/minecraft/world/item/MapItem.java
index 586852e347cfeb6e52d16e51b3f193e814036e81..eacd5b6f649a59f845cc8d9d9373d41ed3757c97 100644
--- a/src/main/java/net/minecraft/world/item/MapItem.java
+++ b/src/main/java/net/minecraft/world/item/MapItem.java
@@ -103,6 +103,7 @@ public class MapItem extends ComplexItem {
}
public void update(Level world, Entity entity, MapItemSavedData state) {
+ synchronized (state) { // Folia - make map data thread-safe
if (world.dimension() == state.dimension && entity instanceof Player) {
int i = 1 << state.scale;
int j = state.centerX;
@@ -134,9 +135,9 @@ public class MapItem extends ComplexItem {
int j2 = (j / i + k1 - 64) * i;
int k2 = (k / i + l1 - 64) * i;
Multiset<MaterialColor> multiset = LinkedHashMultiset.create();
- LevelChunk chunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2)); // Paper - Maps shouldn't load chunks
+ LevelChunk chunk = world.getChunkIfLoaded(SectionPos.blockToSectionCoord(j2), SectionPos.blockToSectionCoord(k2)); // Paper - Maps shouldn't load chunks // Folia - super important this remains true
- if (chunk != null && !chunk.isEmpty()) { // Paper - Maps shouldn't load chunks
+ if (chunk != null && !chunk.isEmpty() && io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel)world, chunk.getPos())) { // Paper - Maps shouldn't load chunks // Folia - make sure chunk is owned
int l2 = 0;
double d1 = 0.0D;
int i3;
@@ -227,6 +228,7 @@ public class MapItem extends ComplexItem {
}
}
+ } // Folia - make map data thread-safe
}
private BlockState getCorrectStateForFluidBlock(Level world, BlockState state, BlockPos pos) {
@@ -243,6 +245,7 @@ public class MapItem extends ComplexItem {
MapItemSavedData worldmap = MapItem.getSavedData(map, world);
if (worldmap != null) {
+ synchronized (worldmap) { // Folia - make map data thread-safe
if (world.dimension() == worldmap.dimension) {
int i = 1 << worldmap.scale;
int j = worldmap.centerX;
@@ -317,6 +320,7 @@ public class MapItem extends ComplexItem {
}
}
+ } // Folia - make map data thread-safe
}
}
@@ -326,6 +330,7 @@ public class MapItem extends ComplexItem {
MapItemSavedData worldmap = MapItem.getSavedData(stack, world);
if (worldmap != null) {
+ synchronized (worldmap) { // Folia - region threading
if (entity instanceof Player) {
Player entityhuman = (Player) entity;
@@ -335,6 +340,7 @@ public class MapItem extends ComplexItem {
if (!worldmap.locked && (selected || entity instanceof Player && ((Player) entity).getOffhandItem() == stack)) {
this.update(world, entity, worldmap);
}
+ } // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/world/item/MinecartItem.java b/src/main/java/net/minecraft/world/item/MinecartItem.java
index c6d2f764efa9b8bec730bbe757d480e365b25ccc..af9313a3b3aaa0af4f2a2f4fb2424dc3e9140d9c 100644
--- a/src/main/java/net/minecraft/world/item/MinecartItem.java
+++ b/src/main/java/net/minecraft/world/item/MinecartItem.java
@@ -67,7 +67,7 @@ public class MinecartItem extends Item {
CraftItemStack craftItem = CraftItemStack.asCraftMirror(itemstack1);
BlockDispenseEvent event = new BlockDispenseEvent(block2, craftItem.clone(), new org.bukkit.util.Vector(d0, d1 + d3, d2));
- if (!DispenserBlock.eventFired) {
+ if (!DispenserBlock.eventFired.get()) { // Folia - region threading
worldserver.getCraftServer().getPluginManager().callEvent(event);
}
diff --git a/src/main/java/net/minecraft/world/level/BaseCommandBlock.java b/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
index 888936385196a178ab8b730fd5e4fff4a5466428..7f09f2864c73c8e144475f2168e4a9d9b8aa4642 100644
--- a/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
+++ b/src/main/java/net/minecraft/world/level/BaseCommandBlock.java
@@ -111,6 +111,7 @@ public abstract class BaseCommandBlock implements CommandSource {
}
public boolean performCommand(Level world) {
+ if (true) return false; // Folia - region threading
if (!world.isClientSide && world.getGameTime() != this.lastExecution) {
if ("Searge".equalsIgnoreCase(this.command)) {
this.lastOutput = Component.literal("#itzlipofutzli");
@@ -169,10 +170,12 @@ public abstract class BaseCommandBlock implements CommandSource {
}
+ public void threadCheck() {} // Folia
+
@Override
public void sendSystemMessage(Component message) {
if (this.trackOutput) {
- org.spigotmc.AsyncCatcher.catchOp("sendSystemMessage to a command block"); // Paper
+ this.threadCheck(); // Folia
SimpleDateFormat simpledateformat = BaseCommandBlock.TIME_FORMAT;
Date date = new Date();
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index 3b959f42d958bf0f426853aee56753d6c455fcdb..b1a6a66ed02706c1adc36dcedfa415f5a24a25a0 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -38,6 +38,12 @@ public interface EntityGetter {
return this.getEntities(EntityTypeTest.forClass(entityClass), box, predicate);
}
+ // Folia start - region threading
+ default List<? extends Player> getLocalPlayers() {
+ return java.util.Collections.emptyList();
+ }
+ // Folia end - region threading
+
List<? extends Player> players();
default List<Entity> getEntities(@Nullable Entity except, AABB box) {
@@ -92,7 +98,7 @@ public interface EntityGetter {
double d = -1.0D;
Player player = null;
- for(Player player2 : this.players()) {
+ for(Player player2 : this.getLocalPlayers()) { // Folia - region threading
if (targetPredicate == null || targetPredicate.test(player2)) {
double e = player2.distanceToSqr(x, y, z);
if ((maxDistance < 0.0D || e < maxDistance * maxDistance) && (d == -1.0D || e < d)) {
@@ -113,7 +119,7 @@ public interface EntityGetter {
default List<org.bukkit.entity.HumanEntity> findNearbyBukkitPlayers(double x, double y, double z, double radius, @Nullable Predicate<Entity> predicate) {
com.google.common.collect.ImmutableList.Builder<org.bukkit.entity.HumanEntity> builder = com.google.common.collect.ImmutableList.builder();
- for (Player human : this.players()) {
+ for (Player human : this.getLocalPlayers()) { // Folia - region threading
if (predicate == null || predicate.test(human)) {
double distanceSquared = human.distanceToSqr(x, y, z);
@@ -140,7 +146,7 @@ public interface EntityGetter {
// Paper start
default boolean hasNearbyAlivePlayerThatAffectsSpawning(double x, double y, double z, double range) {
- for (Player player : this.players()) {
+ for (Player player : this.getLocalPlayers()) { // Folia - region threading
if (EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player)) { // combines NO_SPECTATORS and LIVING_ENTITY_STILL_ALIVE with an "affects spawning" check
double distanceSqr = player.distanceToSqr(x, y, z);
if (range < 0.0D || distanceSqr < range * range) {
@@ -153,7 +159,7 @@ public interface EntityGetter {
// Paper end
default boolean hasNearbyAlivePlayer(double x, double y, double z, double range) {
- for(Player player : this.players()) {
+ for(Player player : this.getLocalPlayers()) { // Folia - region threading
if (EntitySelector.NO_SPECTATORS.test(player) && EntitySelector.LIVING_ENTITY_STILL_ALIVE.test(player)) {
double d = player.distanceToSqr(x, y, z);
if (range < 0.0D || d < range * range) {
@@ -167,17 +173,17 @@ public interface EntityGetter {
@Nullable
default Player getNearestPlayer(TargetingConditions targetPredicate, LivingEntity entity) {
- return this.getNearestEntity(this.players(), targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ());
+ return this.getNearestEntity(this.getLocalPlayers(), targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ()); // Folia - region threading
}
@Nullable
default Player getNearestPlayer(TargetingConditions targetPredicate, LivingEntity entity, double x, double y, double z) {
- return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z);
+ return this.getNearestEntity(this.getLocalPlayers(), targetPredicate, entity, x, y, z); // Folia - region threading
}
@Nullable
default Player getNearestPlayer(TargetingConditions targetPredicate, double x, double y, double z) {
- return this.getNearestEntity(this.players(), targetPredicate, (LivingEntity)null, x, y, z);
+ return this.getNearestEntity(this.getLocalPlayers(), targetPredicate, (LivingEntity)null, x, y, z); // Folia - region threading
}
@Nullable
@@ -208,7 +214,7 @@ public interface EntityGetter {
default List<Player> getNearbyPlayers(TargetingConditions targetPredicate, LivingEntity entity, AABB box) {
List<Player> list = Lists.newArrayList();
- for(Player player : this.players()) {
+ for(Player player : this.getLocalPlayers()) { // Folia - region threading
if (box.contains(player.getX(), player.getY(), player.getZ()) && targetPredicate.test(entity, player)) {
list.add(player);
}
@@ -234,8 +240,7 @@ public interface EntityGetter {
@Nullable
default Player getPlayerByUUID(UUID uuid) {
- for(int i = 0; i < this.players().size(); ++i) {
- Player player = this.players().get(i);
+ for(Player player : this.getLocalPlayers()) { // Folia - region threading
if (uuid.equals(player.getUUID())) {
return player;
}
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 59837144c2c0460aca6e8c349eb3d6528111d1dc..7f32d5d5b709e8bb0395ccbeada2322c6e89cea3 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -246,7 +246,7 @@ public class Explosion {
continue;
}
- CraftEventFactory.entityDamage = this.source;
+ CraftEventFactory.entityDamageRT.set(this.source); // Folia - region threading
entity.lastDamageCancelled = false;
if (entity instanceof EnderDragon) {
@@ -262,7 +262,7 @@ public class Explosion {
entity.hurt(this.getDamageSource(), (float) ((int) ((d13 * d13 + d13) / 2.0D * 7.0D * (double) f2 + 1.0D)));
}
- CraftEventFactory.entityDamage = null;
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
if (entity.lastDamageCancelled) { // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Skip entity if damage event was cancelled
continue;
}
@@ -515,17 +515,10 @@ public class Explosion {
}
// Paper start - Optimize explosions
private float getBlockDensity(Vec3 vec3d, Entity entity) {
- if (!this.level.paperConfig().environment.optimizeExplosions) {
+ if (true || !this.level.paperConfig().environment.optimizeExplosions) { // Folia - region threading
return getSeenPercent(vec3d, entity);
}
- CacheKey key = new CacheKey(this, entity.getBoundingBox());
- Float blockDensity = this.level.explosionDensityCache.get(key);
- if (blockDensity == null) {
- blockDensity = getSeenPercent(vec3d, entity);
- this.level.explosionDensityCache.put(key, blockDensity);
- }
-
- return blockDensity;
+ return 0.0f; // Folia - region threading
}
static class CacheKey {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 944da18bcc993ab0488a34cbbe9df134c355301a..c7c682cd2d1498e6d6521ddd62acdc1168bfe152 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -118,10 +118,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public static final int TICKS_PER_DAY = 24000;
public static final int MAX_ENTITY_SPAWN_Y = 20000000;
public static final int MIN_ENTITY_SPAWN_Y = -20000000;
- protected final List<TickingBlockEntity> blockEntityTickers = Lists.newArrayList(); public final int getTotalTileEntityTickers() { return this.blockEntityTickers.size(); } // Paper
- protected final NeighborUpdater neighborUpdater;
- private final List<TickingBlockEntity> pendingBlockEntityTickers = Lists.newArrayList();
- private boolean tickingBlockEntities;
+ //protected final List<TickingBlockEntity> blockEntityTickers = Lists.newArrayList(); public final int getTotalTileEntityTickers() { return this.blockEntityTickers.size(); } // Paper // Folia - region threading
+ public final int neighbourUpdateMax; //protected final NeighborUpdater neighborUpdater;
+ //private final List<TickingBlockEntity> pendingBlockEntityTickers = Lists.newArrayList(); // Folia - region threading
+ //private boolean tickingBlockEntities; // Folia - region threading
public final Thread thread;
private final boolean isDebug;
private int skyDarken;
@@ -131,7 +131,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public float rainLevel;
protected float oThunderLevel;
public float thunderLevel;
- public final RandomSource random = RandomSource.create();
+ public final RandomSource random = new Entity.RandomRandomSource(); // Folia - region threading
/** @deprecated */
@Deprecated
private final RandomSource threadSafeRandom = RandomSource.createThreadSafe();
@@ -145,7 +145,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
private final ResourceKey<Level> dimension;
private final RegistryAccess registryAccess;
private final DamageSources damageSources;
- private long subTickCount;
+ private final java.util.concurrent.atomic.AtomicLong subTickCount = new java.util.concurrent.atomic.AtomicLong(); //private long subTickCount; // Folia - region threading
// CraftBukkit start Added the following
private final CraftWorld world;
@@ -154,20 +154,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public org.bukkit.generator.ChunkGenerator generator;
public static final boolean DEBUG_ENTITIES = Boolean.getBoolean("debug.entities"); // Paper
- public boolean preventPoiUpdated = false; // CraftBukkit - SPIGOT-5710
- public boolean captureBlockStates = false;
- public boolean captureTreeGeneration = false;
- public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
- public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper
- public List<ItemEntity> captureDrops;
+ // Folia - region threading - moved to regionised data
public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
- // Paper start
- public int wakeupInactiveRemainingAnimals;
- public int wakeupInactiveRemainingFlying;
- public int wakeupInactiveRemainingMonsters;
- public int wakeupInactiveRemainingVillagers;
- // Paper end
- public boolean populating;
+ // Folia - region threading - moved to regionised data
+ // Folia - region threading
public final org.spigotmc.SpigotWorldConfig spigotConfig; // Spigot
// Paper start
private final io.papermc.paper.configuration.WorldConfiguration paperConfig;
@@ -181,9 +171,9 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public static BlockPos lastPhysicsProblem; // Spigot
private org.spigotmc.TickLimiter entityLimiter;
private org.spigotmc.TickLimiter tileLimiter;
- private int tileTickPosition;
- public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
- public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here
+ //private int tileTickPosition; // Folia - region threading
+ //public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions // Folia - region threading
+ //public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Move from Map in BlockRedstoneTorch to here // Folia - region threading
// Paper start - fix and optimise world upgrading
// copied from below
@@ -227,7 +217,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
List<net.minecraft.server.level.ServerPlayer> ret = new java.util.ArrayList<>();
double maxRangeSquared = maxRange * maxRange;
- for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.getLocalPlayers()) { // Folia - region threading
if ((maxRange < 0.0 || player.distanceToSqr(sourceX, sourceY, sourceZ) < maxRangeSquared)) {
if (predicate == null || predicate.test(player)) {
ret.add(player);
@@ -243,7 +233,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
net.minecraft.server.level.ServerPlayer closest = null;
double closestRangeSquared = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
- for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.getLocalPlayers()) { // Folia - region threading
double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
if (distanceSquared < closestRangeSquared && (predicate == null || predicate.test(player))) {
closest = player;
@@ -274,6 +264,33 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public abstract ResourceKey<LevelStem> getTypeKey();
+ // Folia start - region ticking
+ public final io.papermc.paper.threadedregions.RegionizedData<io.papermc.paper.threadedregions.RegionizedWorldData> worldRegionData
+ = new io.papermc.paper.threadedregions.RegionizedData<>(
+ (ServerLevel)this, () -> new io.papermc.paper.threadedregions.RegionizedWorldData((ServerLevel)Level.this),
+ io.papermc.paper.threadedregions.RegionizedWorldData.REGION_CALLBACK
+ );
+ public volatile io.papermc.paper.threadedregions.RegionizedServer.WorldLevelData tickData;
+ public final java.util.concurrent.ConcurrentHashMap.KeySetView<ChunkHolder, Boolean> needsChangeBroadcasting = java.util.concurrent.ConcurrentHashMap.newKeySet();
+
+ public io.papermc.paper.threadedregions.RegionizedWorldData getCurrentWorldData() {
+ final io.papermc.paper.threadedregions.RegionizedWorldData ret = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData();
+ if (ret == null) {
+ return ret;
+ }
+ Level world = ret.world;
+ if (world != this) {
+ throw new IllegalStateException("World mismatch: expected " + this.getWorld().getName() + " but got " + world.getWorld().getName());
+ }
+ return ret;
+ }
+
+ @Override
+ public List<net.minecraft.server.level.ServerPlayer> getLocalPlayers() {
+ return this.getCurrentWorldData().getLocalPlayers();
+ }
+ // Folia end - region ticking
+
protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, RegistryAccess iregistrycustom, Holder<DimensionType> holder, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, int j, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env, java.util.function.Function<org.spigotmc.SpigotWorldConfig, io.papermc.paper.configuration.WorldConfiguration> paperWorldConfigCreator, java.util.concurrent.Executor executor) { // Paper - Async-Anti-Xray - Pass executor
this.spigotConfig = new org.spigotmc.SpigotWorldConfig(((net.minecraft.world.level.storage.PrimaryLevelData) worlddatamutable).getLevelName()); // Spigot
this.paperConfig = paperWorldConfigCreator.apply(this.spigotConfig); // Paper
@@ -317,7 +334,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
this.thread = Thread.currentThread();
this.biomeManager = new BiomeManager(this, i);
this.isDebug = flag1;
- this.neighborUpdater = new CollectingNeighborUpdater(this, j);
+ this.neighbourUpdateMax = j; // Folia - region threading
this.registryAccess = iregistrycustom;
this.damageSources = new DamageSources(iregistrycustom);
// CraftBukkit start
@@ -458,8 +475,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Nullable
public final BlockState getBlockStateIfLoaded(BlockPos pos) {
// CraftBukkit start - tree generation
- if (this.captureTreeGeneration) {
- CraftBlockState previous = this.capturedBlockStates.get(pos);
+ if (this.getCurrentWorldData().captureTreeGeneration) { // Folia - region threading
+ CraftBlockState previous = this.getCurrentWorldData().capturedBlockStates.get(pos); // Folia - region threading
if (previous != null) {
return previous.getHandle();
}
@@ -521,16 +538,17 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public boolean setBlock(BlockPos pos, BlockState state, int flags, int maxUpdateDepth) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = this.getCurrentWorldData(); // Folia - region threading
// CraftBukkit start - tree generation
- if (this.captureTreeGeneration) {
+ if (worldData.captureTreeGeneration) { // Folia - region threading
// Paper start
BlockState type = getBlockState(pos);
if (!type.isDestroyable()) return false;
// Paper end
- CraftBlockState blockstate = this.capturedBlockStates.get(pos);
+ CraftBlockState blockstate = worldData.capturedBlockStates.get(pos); // Folia - region threading
if (blockstate == null) {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
- this.capturedBlockStates.put(pos.immutable(), blockstate);
+ worldData.capturedBlockStates.put(pos.immutable(), blockstate); // Folia - region threading
}
blockstate.setFlag(flags); // Paper - update the flag also
blockstate.setData(state);
@@ -547,10 +565,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit start - capture blockstates
boolean captured = false;
- if (this.captureBlockStates && !this.capturedBlockStates.containsKey(pos)) {
+ if (worldData.captureBlockStates && !worldData.capturedBlockStates.containsKey(pos)) { // Folia - region threading
CraftBlockState blockstate = (CraftBlockState) world.getBlockAt(pos.getX(), pos.getY(), pos.getZ()).getState(); // Paper - use CB getState to get a suitable snapshot
blockstate.setFlag(flags); // Paper - set flag
- this.capturedBlockStates.put(pos.immutable(), blockstate);
+ worldData.capturedBlockStates.put(pos.immutable(), blockstate); // Folia - region threading
captured = true;
}
// CraftBukkit end
@@ -560,8 +578,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
if (iblockdata1 == null) {
// CraftBukkit start - remove blockstate if failed (or the same)
- if (this.captureBlockStates && captured) {
- this.capturedBlockStates.remove(pos);
+ if (worldData.captureBlockStates && captured) { // Folia - region threading
+ worldData.capturedBlockStates.remove(pos); // Folia - region threading
}
// CraftBukkit end
return false;
@@ -604,7 +622,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
*/
// CraftBukkit start
- if (!this.captureBlockStates) { // Don't notify clients or update physics while capturing blockstates
+ if (!worldData.captureBlockStates) { // Don't notify clients or update physics while capturing blockstates // Folia - region threading
// Modularize client and physic updates
// Spigot start
try {
@@ -653,7 +671,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
// CraftBukkit start
iblockdata1.updateIndirectNeighbourShapes(this, blockposition, k, j - 1); // Don't call an event for the old block to limit event spam
CraftWorld world = ((ServerLevel) this).getWorld();
- if (world != null && ((ServerLevel)this).hasPhysicsEvent) { // Paper
+ if (world != null && ((ServerLevel)this).getCurrentWorldData().hasPhysicsEvent) { // Paper // Folia - region threading
BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftBlockData.fromData(iblockdata));
this.getCraftServer().getPluginManager().callEvent(event);
@@ -667,7 +685,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
// CraftBukkit start - SPIGOT-5710
- if (!this.preventPoiUpdated) {
+ if (!this.getCurrentWorldData().preventPoiUpdated) { // Folia - region threading
this.onBlockStateChange(blockposition, iblockdata1, iblockdata2);
}
// CraftBukkit end
@@ -746,7 +764,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public void neighborShapeChanged(Direction direction, BlockState neighborState, BlockPos pos, BlockPos neighborPos, int flags, int maxUpdateDepth) {
- this.neighborUpdater.shapeUpdate(direction, neighborState, pos, neighborPos, flags, maxUpdateDepth);
+ this.getCurrentWorldData().neighborUpdater.shapeUpdate(direction, neighborState, pos, neighborPos, flags, maxUpdateDepth); // Folia - region threading
}
@Override
@@ -771,11 +789,34 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return this.getChunkSource().getLightEngine();
}
+ // Folia start - region threading
+ @Nullable
+ public BlockState getBlockStateFromEmptyChunkIfLoaded(BlockPos pos) {
+ net.minecraft.server.level.ServerChunkCache chunkProvider = (net.minecraft.server.level.ServerChunkCache)this.getChunkSource();
+ ChunkAccess chunk = chunkProvider.getChunkAtImmediately(pos.getX() >> 4, pos.getZ() >> 4);
+ if (chunk != null) {
+ return chunk.getBlockState(pos);
+ }
+ return null;
+ }
+
+ @Nullable
+ public BlockState getBlockStateFromEmptyChunk(BlockPos pos) {
+ net.minecraft.server.level.ServerChunkCache chunkProvider = (net.minecraft.server.level.ServerChunkCache)this.getChunkSource();
+ ChunkAccess chunk = chunkProvider.getChunkAtImmediately(pos.getX() >> 4, pos.getZ() >> 4);
+ if (chunk != null) {
+ return chunk.getBlockState(pos);
+ }
+ chunk = chunkProvider.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.EMPTY, true);
+ return chunk.getBlockState(pos);
+ }
+ // Folia end - region threading
+
@Override
public BlockState getBlockState(BlockPos pos) {
// CraftBukkit start - tree generation
- if (this.captureTreeGeneration) {
- CraftBlockState previous = this.capturedBlockStates.get(pos); // Paper
+ if (this.getCurrentWorldData().captureTreeGeneration) { // Folia - region threading
+ CraftBlockState previous = this.getCurrentWorldData().capturedBlockStates.get(pos); // Paper // Folia - region threading
if (previous != null) {
return previous.getHandle();
}
@@ -866,7 +907,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
public void addBlockEntityTicker(TickingBlockEntity ticker) {
- (this.tickingBlockEntities ? this.pendingBlockEntityTickers : this.blockEntityTickers).add(ticker);
+ ((ServerLevel)this).getCurrentWorldData().addBlockEntityTicker(ticker); // Folia - regionised ticking
}
protected void tickBlockEntities() {
@@ -874,11 +915,10 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
gameprofilerfiller.push("blockEntities");
timings.tileEntityPending.startTiming(); // Spigot
- this.tickingBlockEntities = true;
- if (!this.pendingBlockEntityTickers.isEmpty()) {
- this.blockEntityTickers.addAll(this.pendingBlockEntityTickers);
- this.pendingBlockEntityTickers.clear();
- }
+ final io.papermc.paper.threadedregions.RegionizedWorldData regionizedWorldData = ((ServerLevel)this).getCurrentWorldData(); // Folia - regionised ticking
+ regionizedWorldData.seTtickingBlockEntities(true); // Folia - regionised ticking
+ regionizedWorldData.pushPendingTickingBlockEntities(); // Folia - regionised ticking
+ List<TickingBlockEntity> blockEntityTickers = regionizedWorldData.getBlockEntityTickers(); // Folia - regionised ticking
timings.tileEntityPending.stopTiming(); // Spigot
timings.tileEntityTick.startTiming(); // Spigot
@@ -887,9 +927,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
int tilesThisCycle = 0;
var toRemove = new it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<TickingBlockEntity>(net.minecraft.Util.identityStrategy()); // Paper - use removeAll
toRemove.add(null);
- for (tileTickPosition = 0; tileTickPosition < this.blockEntityTickers.size(); tileTickPosition++) { // Paper - Disable tick limiters
- this.tileTickPosition = (this.tileTickPosition < this.blockEntityTickers.size()) ? this.tileTickPosition : 0;
- TickingBlockEntity tickingblockentity = (TickingBlockEntity) this.blockEntityTickers.get(tileTickPosition);
+ for (int i = 0; i < blockEntityTickers.size(); i++) { // Paper - Disable tick limiters // Folia - regionised ticking
+ TickingBlockEntity tickingblockentity = (TickingBlockEntity) blockEntityTickers.get(i); // Folia - regionised ticking
// Spigot start
if (tickingblockentity == null) {
this.getCraftServer().getLogger().severe("Spigot has detected a null entity and has removed it, preventing a crash");
@@ -906,19 +945,19 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
} else if (this.shouldTickBlocksAt(tickingblockentity.getPos())) {
tickingblockentity.tick();
// Paper start - execute chunk tasks during tick
- if ((this.tileTickPosition & 7) == 0) {
+ if ((i & 7) == 0) { // Folia - regionised ticking
MinecraftServer.getServer().executeMidTickTasks();
}
// Paper end - execute chunk tasks during tick
}
}
- this.blockEntityTickers.removeAll(toRemove);
+ blockEntityTickers.removeAll(toRemove); // Folia - regionised ticking
timings.tileEntityTick.stopTiming(); // Spigot
- this.tickingBlockEntities = false;
- co.aikar.timings.TimingHistory.tileEntityTicks += this.blockEntityTickers.size(); // Paper
+ regionizedWorldData.seTtickingBlockEntities(false); // Folia - regionised ticking
+ //co.aikar.timings.TimingHistory.tileEntityTicks += this.blockEntityTickers.size(); // Paper // Folia - region threading
gameprofilerfiller.pop();
- spigotConfig.currentPrimedTnt = 0; // Spigot
+ regionizedWorldData.currentPrimedTnt = 0; // Spigot // Folia - region threading
}
public <T extends Entity> void guardEntityTick(Consumer<T> tickConsumer, T entity) {
@@ -1014,9 +1053,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Nullable
public BlockEntity getBlockEntity(BlockPos blockposition, boolean validate) {
+ // Folia start - region threading
+ if (!io.papermc.paper.util.TickThread.isTickThread()) {
+ return null;
+ }
+ // Folia end - region threading
// Paper start - Optimize capturedTileEntities lookup
net.minecraft.world.level.block.entity.BlockEntity blockEntity;
- if (!this.capturedTileEntities.isEmpty() && (blockEntity = this.capturedTileEntities.get(blockposition)) != null) {
+ if (!this.getCurrentWorldData().capturedTileEntities.isEmpty() && (blockEntity = this.getCurrentWorldData().capturedTileEntities.get(blockposition)) != null) { // Folia - region threading
return blockEntity;
}
// Paper end
@@ -1029,8 +1073,8 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
if (!this.isOutsideBuildHeight(blockposition)) {
// CraftBukkit start
- if (this.captureBlockStates) {
- this.capturedTileEntities.put(blockposition.immutable(), blockEntity);
+ if (this.getCurrentWorldData().captureBlockStates) { // Folia - region threading
+ this.getCurrentWorldData().capturedTileEntities.put(blockposition.immutable(), blockEntity); // Folia - region threading
return;
}
// CraftBukkit end
@@ -1110,6 +1154,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public List<Entity> getEntities(@Nullable Entity except, AABB box, Predicate<? super Entity> predicate) {
+ io.papermc.paper.util.TickThread.ensureTickThread((ServerLevel)this, box, "Cannot getEntities asynchronously"); // Folia - region threading
this.getProfiler().incrementCounter("getEntities");
List<Entity> list = Lists.newArrayList();
((ServerLevel)this).getEntityLookup().getEntities(except, box, list, predicate); // Paper - optimise this call
@@ -1129,6 +1174,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
public <T extends Entity> void getEntities(EntityTypeTest<Entity, T> filter, AABB box, Predicate<? super T> predicate, List<? super T> result, int limit) {
+ io.papermc.paper.util.TickThread.ensureTickThread((ServerLevel)this, box, "Cannot getEntities asynchronously"); // Folia - region threading
this.getProfiler().incrementCounter("getEntities");
// Paper start - optimise this call
//TODO use limit
@@ -1234,13 +1280,30 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
public void disconnect() {}
+ @Override // Folia - region threading
public long getGameTime() {
- return this.levelData.getGameTime();
+ // Dumb world gen thread calls this for some reason. So, check for null.
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = this.getCurrentWorldData();
+ return worldData == null ? this.getLevelData().getGameTime() : worldData.getTickData().nonRedstoneGameTime();
}
public long getDayTime() {
- return this.levelData.getDayTime();
+ // Dumb world gen thread calls this for some reason. So, check for null.
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = this.getCurrentWorldData();
+ return worldData == null ? this.getLevelData().getDayTime() : worldData.getTickData().dayTime();
+ }
+
+ // Folia start - region threading
+ @Override
+ public long dayTime() {
+ return this.getDayTime();
+ }
+
+ @Override
+ public long getRedstoneGameTime() {
+ return this.getCurrentWorldData().getRedstoneGameTime();
}
+ // Folia end - region threading
public boolean mayInteract(Player player, BlockPos pos) {
return true;
@@ -1442,8 +1505,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
}
public final BlockPos.MutableBlockPos getRandomBlockPosition(int x, int y, int z, int l, BlockPos.MutableBlockPos out) {
// Paper end
- this.randValue = this.randValue * 3 + 1013904223;
- int i1 = this.randValue >> 2;
+ int i1 = this.random.nextInt() >> 2; // Folia - region threading
out.set(x + (i1 & 15), y + (i1 >> 16 & l), z + (i1 >> 8 & 15)); // Paper - change to setValues call
return out; // Paper
@@ -1474,7 +1536,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
@Override
public long nextSubTickCount() {
- return (long) (this.subTickCount++);
+ return this.subTickCount.getAndIncrement(); // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/LevelAccessor.java b/src/main/java/net/minecraft/world/level/LevelAccessor.java
index 73d1adc5ddf0363966eac0c77c8dfbbb20a2b6a3..375a2b57bcb29458443c1a4e2be3c0e5f4e6019c 100644
--- a/src/main/java/net/minecraft/world/level/LevelAccessor.java
+++ b/src/main/java/net/minecraft/world/level/LevelAccessor.java
@@ -35,12 +35,22 @@ public interface LevelAccessor extends CommonLevelAccessor, LevelTimeAccess {
LevelTickAccess<Block> getBlockTicks();
+ // Folia start - region threading
+ default long getGameTime() {
+ return this.getLevelData().getGameTime();
+ }
+
+ default long getRedstoneGameTime() {
+ return this.getLevelData().getGameTime();
+ }
+ // Folia end - region threading
+
default <T> ScheduledTick<T> createTick(BlockPos pos, T type, int delay, TickPriority priority) { // CraftBukkit - decompile error
- return new ScheduledTick<>(type, pos, this.getLevelData().getGameTime() + (long) delay, priority, this.nextSubTickCount());
+ return new ScheduledTick<>(type, pos, this.getRedstoneGameTime() + (long) delay, priority, this.nextSubTickCount()); // Folia - region threading
}
default <T> ScheduledTick<T> createTick(BlockPos pos, T type, int delay) { // CraftBukkit - decompile error
- return new ScheduledTick<>(type, pos, this.getLevelData().getGameTime() + (long) delay, this.nextSubTickCount());
+ return new ScheduledTick<>(type, pos, this.getRedstoneGameTime() + (long) delay, this.nextSubTickCount()); // Folia - region threading
}
default void scheduleTick(BlockPos pos, Block block, int delay, TickPriority priority) {
diff --git a/src/main/java/net/minecraft/world/level/LevelReader.java b/src/main/java/net/minecraft/world/level/LevelReader.java
index 7fe1b8856bf916796fa6d2a984f0a07a2331e23b..07802d0a25e49519c3c9b33c217e05002cf05e31 100644
--- a/src/main/java/net/minecraft/world/level/LevelReader.java
+++ b/src/main/java/net/minecraft/world/level/LevelReader.java
@@ -135,6 +135,15 @@ public interface LevelReader extends BlockAndTintGetter, CollisionGetter, BiomeM
return this.getChunk(chunkX, chunkZ, ChunkStatus.FULL, true);
}
+ // Folia start - region threaeding
+ default ChunkAccess syncLoadNonFull(int chunkX, int chunkZ, ChunkStatus status) {
+ if (status == null || status.isOrAfter(ChunkStatus.FULL)) {
+ throw new IllegalArgumentException("Status: " + status.getName());
+ }
+ return this.getChunk(chunkX, chunkZ, status, true);
+ }
+ // Folia end - region threaeding
+
default ChunkAccess getChunk(int chunkX, int chunkZ, ChunkStatus status) {
return this.getChunk(chunkX, chunkZ, status, true);
}
@@ -204,6 +213,25 @@ public interface LevelReader extends BlockAndTintGetter, CollisionGetter, BiomeM
return maxY >= this.getMinBuildHeight() && minY < this.getMaxBuildHeight() ? this.hasChunksAt(minX, minZ, maxX, maxZ) : false;
}
+ // Folia start - region threading
+ default boolean hasAndOwnsChunksAt(int minX, int minZ, int maxX, int maxZ) {
+ int i = SectionPos.blockToSectionCoord(minX);
+ int j = SectionPos.blockToSectionCoord(maxX);
+ int k = SectionPos.blockToSectionCoord(minZ);
+ int l = SectionPos.blockToSectionCoord(maxZ);
+
+ for(int m = i; m <= j; ++m) {
+ for(int n = k; n <= l; ++n) {
+ if (!this.hasChunk(m, n) || (this instanceof net.minecraft.server.level.ServerLevel world && !io.papermc.paper.util.TickThread.isTickThreadFor(world, m, n))) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+ // Folia end - region threading
+
/** @deprecated */
@Deprecated
default boolean hasChunksAt(int minX, int minZ, int maxX, int maxZ) {
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 15d266fc97eb73338f4f6fb2cfe25d6861e79810..52a7d5ef4a25bee618d9c9a784df95a2341fe015 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -115,11 +115,7 @@ public final class NaturalSpawner {
}
object2intopenhashmap.addTo(enumcreaturetype, 1);
- // Paper start
- if (countMobs) {
- chunk.level.getChunkSource().chunkMap.updatePlayerMobTypeMap(entity);
- }
- // Paper end
+ // Folia - rewrite chunk system - revert per player mob caps
});
}
}
@@ -146,7 +142,7 @@ public final class NaturalSpawner {
int limit = enumcreaturetype.getMaxInstancesPerChunk();
SpawnCategory spawnCategory = CraftSpawnCategory.toBukkit(enumcreaturetype);
if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
- spawnThisTick = world.ticksPerSpawnCategory.getLong(spawnCategory) != 0 && worlddata.getGameTime() % world.ticksPerSpawnCategory.getLong(spawnCategory) == 0;
+ spawnThisTick = world.ticksPerSpawnCategory.getLong(spawnCategory) != 0 && world.getRedstoneGameTime() % world.ticksPerSpawnCategory.getLong(spawnCategory) == 0; // Folia - region threading
limit = world.getWorld().getSpawnLimit(spawnCategory);
}
@@ -154,37 +150,13 @@ public final class NaturalSpawner {
continue;
}
- // Paper start - only allow spawns upto the limit per chunk and update count afterwards
- int currEntityCount = info.mobCategoryCounts.getInt(enumcreaturetype);
- int k1 = limit * info.getSpawnableChunkCount() / NaturalSpawner.MAGIC_NUMBER;
- int difference = k1 - currEntityCount;
-
- if (world.paperConfig().entities.spawning.perPlayerMobSpawns) {
- int minDiff = Integer.MAX_VALUE;
- final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = world.getChunkSource().chunkMap.playerMobDistanceMap.getObjectsInRange(chunk.getPos());
- if (inRange != null) {
- final Object[] backingSet = inRange.getBackingSet();
- for (int k = 0; k < backingSet.length; k++) {
- if (!(backingSet[k] instanceof final net.minecraft.server.level.ServerPlayer player)) {
- continue;
- }
- minDiff = Math.min(limit - world.getChunkSource().chunkMap.getMobCountNear(player, enumcreaturetype), minDiff);
- }
- }
- difference = (minDiff == Integer.MAX_VALUE) ? 0 : minDiff;
- }
- if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && difference > 0) {
- // Paper end
+ if ((spawnAnimals || !enumcreaturetype.isFriendly()) && (spawnMonsters || enumcreaturetype.isFriendly()) && (rareSpawn || !enumcreaturetype.isPersistent()) && info.canSpawnForCategory(enumcreaturetype, chunk.getPos(), limit)) { // Folia - region threading - revert per player mob caps
// CraftBukkit end
Objects.requireNonNull(info);
NaturalSpawner.SpawnPredicate spawnercreature_c = info::canSpawn;
Objects.requireNonNull(info);
- // Paper start
- int spawnCount = NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn,
- difference, world.paperConfig().entities.spawning.perPlayerMobSpawns ? world.getChunkSource().chunkMap::updatePlayerMobTypeMap : null);
- info.mobCategoryCounts.mergeInt(enumcreaturetype, spawnCount, Integer::sum);
- // Paper end
+ NaturalSpawner.spawnCategoryForChunk(enumcreaturetype, world, chunk, spawnercreature_c, info::afterSpawn); // Folia - region threading - revert per player mob caps
}
}
diff --git a/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java b/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java
index 3d377b9e461040405e0a7dcbd72d1506b48eb44e..782890e227ff9dab44dd92327979c201985f116e 100644
--- a/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java
+++ b/src/main/java/net/minecraft/world/level/ServerLevelAccessor.java
@@ -7,6 +7,12 @@ public interface ServerLevelAccessor extends LevelAccessor {
ServerLevel getLevel();
+ // Folia start - region threading
+ default public StructureManager structureManager() {
+ throw new UnsupportedOperationException();
+ }
+ // Folia end - region threading
+
default void addFreshEntityWithPassengers(Entity entity) {
// CraftBukkit start
this.addFreshEntityWithPassengers(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
diff --git a/src/main/java/net/minecraft/world/level/StructureManager.java b/src/main/java/net/minecraft/world/level/StructureManager.java
index 09c85ed428b8eaf51f8b3c6e45cce925f05ab354..3d797880b5964dd07f3757495ea1255a034aad89 100644
--- a/src/main/java/net/minecraft/world/level/StructureManager.java
+++ b/src/main/java/net/minecraft/world/level/StructureManager.java
@@ -44,11 +44,8 @@ public class StructureManager {
}
public List<StructureStart> startsForStructure(ChunkPos pos, Predicate<Structure> predicate) {
- // Paper start
- return this.startsForStructure(pos, predicate, null);
- }
- public List<StructureStart> startsForStructure(ChunkPos pos, Predicate<Structure> predicate, @Nullable ServerLevelAccessor levelAccessor) {
- Map<Structure, LongSet> map = (levelAccessor == null ? this.level : levelAccessor).getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
+ // Folia - region threading
+ Map<Structure, LongSet> map = this.level.getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
// Paper end
ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
@@ -113,18 +110,14 @@ public class StructureManager {
}
public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag) {
- // Paper start
- return this.getStructureWithPieceAt(pos, structureTag, null);
- }
- public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag, @Nullable ServerLevelAccessor levelAccessor) {
- // Paper end
+ // Folia - region threading
Registry<Structure> registry = this.registryAccess().registryOrThrow(Registries.STRUCTURE);
for(StructureStart structureStart : this.startsForStructure(new ChunkPos(pos), (structure) -> {
return registry.getHolder(registry.getId(structure)).map((reference) -> {
return reference.is(structureTag);
}).orElse(false);
- }, levelAccessor)) { // Paper
+ })) { // Paper // Folia - region threading
if (this.structureHasPieceAt(pos, structureStart)) {
return structureStart;
}
@@ -168,7 +161,7 @@ public class StructureManager {
}
public void addReference(StructureStart structureStart) {
- structureStart.addReference();
+ //structureStart.addReference(); // Folia - region threading - move to caller
this.structureCheck.incrementReference(structureStart.getChunkPos(), structureStart.getStructure());
}
diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
index 4f91e4832a94c3facbc711fcae4cb5ad540a5ca0..e5ca38b375becfb3a10fb94739bdaed354c426c6 100644
--- a/src/main/java/net/minecraft/world/level/block/Block.java
+++ b/src/main/java/net/minecraft/world/level/block/Block.java
@@ -394,8 +394,8 @@ public class Block extends BlockBehaviour implements ItemLike {
entityitem.setDefaultPickUpDelay();
// CraftBukkit start
- if (world.captureDrops != null) {
- world.captureDrops.add(entityitem);
+ if (world.getCurrentWorldData().captureDrops != null) { // Folia - region threading
+ world.getCurrentWorldData().captureDrops.add(entityitem); // Folia - region threading
} else {
world.addFreshEntity(entityitem);
}
diff --git a/src/main/java/net/minecraft/world/level/block/BushBlock.java b/src/main/java/net/minecraft/world/level/block/BushBlock.java
index 03fde6e47c4a347c62fe9b4a3351769aedf874f6..d2e3e1d20d60f5edd0d93709b808f812c31e7491 100644
--- a/src/main/java/net/minecraft/world/level/block/BushBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BushBlock.java
@@ -24,7 +24,7 @@ public class BushBlock extends Block {
public BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
// CraftBukkit start
if (!state.canSurvive(world, pos)) {
- if (!(world instanceof net.minecraft.server.level.ServerLevel && ((net.minecraft.server.level.ServerLevel) world).hasPhysicsEvent) || !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper
+ if (!(world instanceof net.minecraft.server.level.ServerLevel && ((net.minecraft.server.level.ServerLevel) world).getCurrentWorldData().hasPhysicsEvent) || !org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper // Folia - region threading
return Blocks.AIR.defaultBlockState();
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/CactusBlock.java b/src/main/java/net/minecraft/world/level/block/CactusBlock.java
index 7579946ce222b6ab3685a7fd9821bcd5a4babe33..08f0360e12087cdce0671a0f3f782b62a75bac47 100644
--- a/src/main/java/net/minecraft/world/level/block/CactusBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/CactusBlock.java
@@ -117,9 +117,9 @@ public class CactusBlock extends Block {
@Override
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
if (!new io.papermc.paper.event.entity.EntityInsideBlockEvent(entity.getBukkitEntity(), org.bukkit.craftbukkit.block.CraftBlock.at(world, pos)).callEvent()) { return; } // Paper
- CraftEventFactory.blockDamage = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()); // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ())); // CraftBukkit // Folia - region threading
entity.hurt(world.damageSources().cactus(), 1.0F);
- CraftEventFactory.blockDamage = null; // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/block/CampfireBlock.java b/src/main/java/net/minecraft/world/level/block/CampfireBlock.java
index 219c87dcf065e86512f330fbeec59e55f4675083..90e56394554b2b6d5dd12fa7f1f5279dc9a38478 100644
--- a/src/main/java/net/minecraft/world/level/block/CampfireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/CampfireBlock.java
@@ -94,9 +94,9 @@ public class CampfireBlock extends BaseEntityBlock implements SimpleWaterloggedB
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
if (!new io.papermc.paper.event.entity.EntityInsideBlockEvent(entity.getBukkitEntity(), org.bukkit.craftbukkit.block.CraftBlock.at(world, pos)).callEvent()) { return; } // Paper
if ((Boolean) state.getValue(CampfireBlock.LIT) && entity instanceof LivingEntity && !EnchantmentHelper.hasFrostWalker((LivingEntity) entity)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = CraftBlock.at(world, pos); // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // CraftBukkit // Folia - region threading
entity.hurt(world.damageSources().inFire(), (float) this.fireDamage);
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
super.entityInside(state, world, pos, entity);
diff --git a/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java b/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java
index 81376e725151f723dad8a7b5c1a4bd597e60294e..a9876256edd5354015e83d943a83d1c0e4060d4e 100644
--- a/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DaylightDetectorBlock.java
@@ -113,7 +113,7 @@ public class DaylightDetectorBlock extends BaseEntityBlock {
}
private static void tickEntity(Level world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity) {
- if (world.getGameTime() % 20L == 0L) {
+ if (world.getRedstoneGameTime() % 20L == 0L) { // Folia - region threading
DaylightDetectorBlock.updateSignalStrength(state, world, pos);
}
diff --git a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
index 8f55d0753fa26924235c943595f0d1a06a933a6f..a195d37847e3278d7721641b5db858913c0afe46 100644
--- a/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DispenserBlock.java
@@ -47,7 +47,7 @@ public class DispenserBlock extends BaseEntityBlock {
object2objectopenhashmap.defaultReturnValue(new DefaultDispenseItemBehavior());
});
private static final int TRIGGER_DURATION = 4;
- public static boolean eventFired = false; // CraftBukkit
+ public static ThreadLocal<Boolean> eventFired = ThreadLocal.withInitial(() -> Boolean.FALSE); // CraftBukkit // Folia - region threading
public static void registerBehavior(ItemLike provider, DispenseItemBehavior behavior) {
DispenserBlock.DISPENSER_REGISTRY.put(provider.asItem(), behavior);
@@ -94,7 +94,7 @@ public class DispenserBlock extends BaseEntityBlock {
if (idispensebehavior != DispenseItemBehavior.NOOP) {
if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockPreDispenseEvent(world, pos, itemstack, i)) return; // Paper - BlockPreDispenseEvent is called here
- DispenserBlock.eventFired = false; // CraftBukkit - reset event status
+ DispenserBlock.eventFired.set(false); // CraftBukkit - reset event status // Folia - region threading
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
}
diff --git a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
index 9db66b393e057d93a8025b803ae0ad2a1bca61f6..bace9a699aa6aeaec417434730a7ca6dd9983946 100644
--- a/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/DoublePlantBlock.java
@@ -95,7 +95,7 @@ public class DoublePlantBlock extends BushBlock {
protected static void preventCreativeDropFromBottomPart(Level world, BlockPos pos, BlockState state, Player player) {
// CraftBukkit start
- if (((net.minecraft.server.level.ServerLevel)world).hasPhysicsEvent && org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper
+ if (((net.minecraft.server.level.ServerLevel)world).getCurrentWorldData().hasPhysicsEvent && org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPhysicsEvent(world, pos).isCancelled()) { // Paper // Folia - region threading
return;
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/FungusBlock.java b/src/main/java/net/minecraft/world/level/block/FungusBlock.java
index 9d0fc6b5b8d8fb31cacf7e8b346b9babf1a3e8a2..85701eba8dea71c64f92d5eaf99cb232bf2d9722 100644
--- a/src/main/java/net/minecraft/world/level/block/FungusBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/FungusBlock.java
@@ -61,9 +61,9 @@ public class FungusBlock extends BushBlock implements BonemealableBlock {
this.getFeature(world).ifPresent((holder) -> {
// CraftBukkit start
if (this == Blocks.WARPED_FUNGUS) {
- SaplingBlock.treeType = org.bukkit.TreeType.WARPED_FUNGUS;
+ SaplingBlock.treeTypeRT.set(org.bukkit.TreeType.WARPED_FUNGUS); // Folia - region threading
} else if (this == Blocks.CRIMSON_FUNGUS) {
- SaplingBlock.treeType = org.bukkit.TreeType.CRIMSON_FUNGUS;
+ SaplingBlock.treeTypeRT.set(org.bukkit.TreeType.CRIMSON_FUNGUS); // Folia - region threading
}
// CraftBukkit end
((ConfiguredFeature) holder.value()).place(world, world.getChunkSource().getGenerator(), random, pos);
diff --git a/src/main/java/net/minecraft/world/level/block/HoneyBlock.java b/src/main/java/net/minecraft/world/level/block/HoneyBlock.java
index 29efe50dd3911a1d7ef5175034e82191130b8fd1..83810585125403a8ed1f85ff3dfc0f2d6ec40c75 100644
--- a/src/main/java/net/minecraft/world/level/block/HoneyBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/HoneyBlock.java
@@ -80,7 +80,7 @@ public class HoneyBlock extends HalfTransparentBlock {
}
private void maybeDoSlideAchievement(Entity entity, BlockPos pos) {
- if (entity instanceof ServerPlayer && entity.level.getGameTime() % 20L == 0L) {
+ if (entity instanceof ServerPlayer && entity.level.getRedstoneGameTime() % 20L == 0L) { // Folia - region threading
CriteriaTriggers.HONEY_BLOCK_SLIDE.trigger((ServerPlayer)entity, entity.level.getBlockState(pos));
}
diff --git a/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java b/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java
index da3b301a42a93c891d083a6e02d1be8ed35adf1d..f354981843868bf938be0b5ac1ef2ce39fb067ef 100644
--- a/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/LightningRodBlock.java
@@ -112,7 +112,7 @@ public class LightningRodBlock extends RodBlock implements SimpleWaterloggedBloc
@Override
public void animateTick(BlockState state, Level world, BlockPos pos, RandomSource random) {
- if (world.isThundering() && (long) world.random.nextInt(200) <= world.getGameTime() % 200L && pos.getY() == world.getHeight(Heightmap.Types.WORLD_SURFACE, pos.getX(), pos.getZ()) - 1) {
+ if (world.isThundering() && (long) world.random.nextInt(200) <= world.getRedstoneGameTime() % 200L && pos.getY() == world.getHeight(Heightmap.Types.WORLD_SURFACE, pos.getX(), pos.getZ()) - 1) { // Folia - region threading
ParticleUtils.spawnParticlesAlongAxis(((Direction) state.getValue(LightningRodBlock.FACING)).getAxis(), world, pos, 0.125D, ParticleTypes.ELECTRIC_SPARK, UniformInt.of(1, 2));
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/MagmaBlock.java b/src/main/java/net/minecraft/world/level/block/MagmaBlock.java
index 12ffb5714f088f4aeafa1ad6a36f5b64a86c4c96..57eceff3fd313449c6db02c7719ad9f74ed15b17 100644
--- a/src/main/java/net/minecraft/world/level/block/MagmaBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/MagmaBlock.java
@@ -28,9 +28,9 @@ public class MagmaBlock extends Block {
@Override
public void stepOn(Level world, BlockPos pos, BlockState state, Entity entity) {
if (!entity.isSteppingCarefully() && entity instanceof LivingEntity && !EnchantmentHelper.hasFrostWalker((LivingEntity) entity)) {
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ()); // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(world.getWorld().getBlockAt(pos.getX(), pos.getY(), pos.getZ())); // CraftBukkit // Folia - region threading
entity.hurt(world.damageSources().hotFloor(), 1.0F);
- org.bukkit.craftbukkit.event.CraftEventFactory.blockDamage = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
super.stepOn(world, pos, state, entity);
diff --git a/src/main/java/net/minecraft/world/level/block/MushroomBlock.java b/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
index f6f8e155223cba10c4073ddca602d1aa3aa872d7..bc42faf2f5cf54197849b1ad133a88510bfea09d 100644
--- a/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/MushroomBlock.java
@@ -92,7 +92,7 @@ public class MushroomBlock extends BushBlock implements BonemealableBlock {
return false;
} else {
world.removeBlock(pos, false);
- SaplingBlock.treeType = (this == Blocks.BROWN_MUSHROOM) ? TreeType.BROWN_MUSHROOM : TreeType.RED_MUSHROOM; // CraftBukkit // Paper
+ SaplingBlock.treeTypeRT.set((this == Blocks.BROWN_MUSHROOM) ? TreeType.BROWN_MUSHROOM : TreeType.RED_MUSHROOM); // CraftBukkit // Paper // Folia - region threading
if (((ConfiguredFeature) ((Holder) optional.get()).value()).place(world, world.getChunkSource().getGenerator(), random, pos)) {
return true;
} else {
diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
index 6b909d41ccdf6c1ac3ac0c4e673ff52f0d14a238..e7079e164f5943f21aff487c22c525f7bf98911f 100644
--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
@@ -143,9 +143,9 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
@Override
public void fallOn(Level world, BlockState state, BlockPos pos, Entity entity, float fallDistance) {
if (state.getValue(PointedDripstoneBlock.TIP_DIRECTION) == Direction.UP && state.getValue(PointedDripstoneBlock.THICKNESS) == DripstoneThickness.TIP) {
- CraftEventFactory.blockDamage = CraftBlock.at(world, pos); // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // CraftBukkit // Folia - region threading
entity.causeFallDamage(fallDistance + 2.0F, 2.0F, world.damageSources().stalagmite());
- CraftEventFactory.blockDamage = null; // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
} else {
super.fallOn(world, state, pos, entity, fallDistance);
}
diff --git a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
index 5ea09cc455bd86beb450f0e0275d7c6c8da98084..cc019091a2decbc1e5c760129778b42ea1d449d6 100644
--- a/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RedStoneWireBlock.java
@@ -67,7 +67,7 @@ public class RedStoneWireBlock extends Block {
});
private static final float PARTICLE_DENSITY = 0.2F;
private final BlockState crossState;
- public boolean shouldSignal = true;
+ //public boolean shouldSignal = true; // Folia - region threading - move to regionised world data
public RedStoneWireBlock(BlockBehaviour.Properties settings) {
super(settings);
@@ -262,7 +262,7 @@ public class RedStoneWireBlock extends Block {
* Note: Added 'source' argument so as to help determine direction of information flow
*/
private void updateSurroundingRedstone(Level worldIn, BlockPos pos, BlockState state, BlockPos source) {
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.EIGENCRAFT) { // Folia - region threading
turbo.updateSurroundingRedstone(worldIn, pos, state, source);
return;
}
@@ -282,11 +282,11 @@ public class RedStoneWireBlock extends Block {
int i = state.getValue(POWER);
int j = 0;
j = this.getPower(j, worldIn.getBlockState(pos2));
- this.shouldSignal = false;
+ io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal = false; // Folia - region threading
int k = worldIn.getBestNeighborSignal(pos1);
- this.shouldSignal = true;
+ io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal = true; // Folia - region threading
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) { // Folia - region threading
// This code is totally redundant to if statements just below the loop.
if (k > 0 && k > j - 1) {
j = k;
@@ -300,7 +300,7 @@ public class RedStoneWireBlock extends Block {
// redstone wire will be set to 'k'. If 'k' is already 15, then nothing inside the
// following loop can affect the power level of the wire. Therefore, the loop is
// skipped if k is already 15.
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA || k < 15) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA || k < 15) { // Folia - region threading
for (Direction enumfacing : Direction.Plane.HORIZONTAL) {
BlockPos blockpos = pos1.relative(enumfacing);
boolean flag = blockpos.getX() != pos2.getX() || blockpos.getZ() != pos2.getZ();
@@ -319,7 +319,7 @@ public class RedStoneWireBlock extends Block {
}
}
- if (worldIn.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA) { // Folia - region threading
// The old code would decrement the wire value only by 1 at a time.
if (l > j) {
j = l - 1;
@@ -403,10 +403,10 @@ public class RedStoneWireBlock extends Block {
}
private int calculateTargetStrength(Level world, BlockPos pos) {
- this.shouldSignal = false;
+ io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal = false; // Folia - region threading
int i = world.getBestNeighborSignal(pos);
- this.shouldSignal = true;
+ io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal = true; // Folia - region threading
int j = 0;
if (i < 15) {
@@ -455,7 +455,7 @@ public class RedStoneWireBlock extends Block {
public void onPlace(BlockState state, Level world, BlockPos pos, BlockState oldState, boolean notify) {
if (!oldState.is(state.getBlock()) && !world.isClientSide) {
// Paper start - optimize redstone - replace call to updatePowerStrength
- if (world.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Folia - region threading
world.getWireHandler().onWireAdded(pos); // Alternate Current
} else {
this.updateSurroundingRedstone(world, pos, state, null); // vanilla/Eigencraft
@@ -488,7 +488,7 @@ public class RedStoneWireBlock extends Block {
}
// Paper start - optimize redstone - replace call to updatePowerStrength
- if (world.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Folia - region threading
world.getWireHandler().onWireRemoved(pos, state); // Alternate Current
} else {
this.updateSurroundingRedstone(world, pos, state, null); // vanilla/Eigencraft
@@ -529,7 +529,7 @@ public class RedStoneWireBlock extends Block {
if (!world.isClientSide) {
// Paper start - optimize redstone (Alternate Current)
// Alternate Current handles breaking of redstone wires in the WireHandler.
- if (world.paperConfig().misc.redstoneImplementation == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) {
+ if (io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.VANILLA == io.papermc.paper.configuration.WorldConfiguration.Misc.RedstoneImplementation.ALTERNATE_CURRENT) { // Folia - region threading
world.getWireHandler().onWireUpdated(pos);
} else
// Paper end
@@ -545,12 +545,12 @@ public class RedStoneWireBlock extends Block {
@Override
public int getDirectSignal(BlockState state, BlockGetter world, BlockPos pos, Direction direction) {
- return !this.shouldSignal ? 0 : state.getSignal(world, pos, direction);
+ return !io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal ? 0 : state.getSignal(world, pos, direction); // Folia - region threading
}
@Override
public int getSignal(BlockState state, BlockGetter world, BlockPos pos, Direction direction) {
- if (this.shouldSignal && direction != Direction.DOWN) {
+ if (io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal && direction != Direction.DOWN) { // Folia - region threading
int i = (Integer) state.getValue(RedStoneWireBlock.POWER);
return i == 0 ? 0 : (direction != Direction.UP && !((RedstoneSide) this.getConnectionState(world, state, pos).getValue((Property) RedStoneWireBlock.PROPERTY_BY_DIRECTION.get(direction.getOpposite()))).isConnected() ? 0 : i);
@@ -577,7 +577,7 @@ public class RedStoneWireBlock extends Block {
@Override
public boolean isSignalSource(BlockState state) {
- return this.shouldSignal;
+ return io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData().shouldSignal; // Folia - region threading
}
public static int getColorForPower(int powerLevel) {
diff --git a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
index da07fce0cf7c9fbdb57d2c59e431b59bf583bf50..16e46bb6205c3f7444e864c553e8072f0519746d 100644
--- a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
@@ -73,10 +73,10 @@ public class RedstoneTorchBlock extends TorchBlock {
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
boolean flag = this.hasNeighborSignal(world, pos, state);
// Paper start
- java.util.ArrayDeque<RedstoneTorchBlock.Toggle> redstoneUpdateInfos = world.redstoneUpdateInfos;
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> redstoneUpdateInfos = world.getCurrentWorldData().redstoneUpdateInfos; // Folia - region threading
if (redstoneUpdateInfos != null) {
RedstoneTorchBlock.Toggle curr;
- while ((curr = redstoneUpdateInfos.peek()) != null && world.getGameTime() - curr.when > 60L) {
+ while ((curr = redstoneUpdateInfos.peek()) != null && world.getRedstoneGameTime() - curr.when > 60L) { // Folia - region threading
redstoneUpdateInfos.poll();
}
}
@@ -157,14 +157,14 @@ public class RedstoneTorchBlock extends TorchBlock {
private static boolean isToggledTooFrequently(Level world, BlockPos pos, boolean addNew) {
// Paper start
- java.util.ArrayDeque<RedstoneTorchBlock.Toggle> list = world.redstoneUpdateInfos;
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> list = world.getCurrentWorldData().redstoneUpdateInfos; // Folia - region threading
if (list == null) {
- list = world.redstoneUpdateInfos = new java.util.ArrayDeque<>();
+ list = world.getCurrentWorldData().redstoneUpdateInfos = new java.util.ArrayDeque<>(); // Folia - region threading
}
if (addNew) {
- list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), world.getGameTime()));
+ list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), world.getRedstoneGameTime())); // Folia - region threading
}
int i = 0;
@@ -185,12 +185,18 @@ public class RedstoneTorchBlock extends TorchBlock {
public static class Toggle {
- final BlockPos pos;
- final long when;
+ public final BlockPos pos; // Folia - region threading
+ long when; // Folia - region ticking
public Toggle(BlockPos pos, long time) {
this.pos = pos;
this.when = time;
}
+
+ // Folia start - region ticking
+ public void offsetTime(long offset) {
+ this.when += offset;
+ }
+ // Folia end - region ticking
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/SaplingBlock.java b/src/main/java/net/minecraft/world/level/block/SaplingBlock.java
index 901978a338f0f1b6f20ffb65aac59704bfa6f36a..4ec92ebdfd803c181cc51a71ba910ed34643a578 100644
--- a/src/main/java/net/minecraft/world/level/block/SaplingBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SaplingBlock.java
@@ -26,7 +26,7 @@ public class SaplingBlock extends BushBlock implements BonemealableBlock {
protected static final float AABB_OFFSET = 6.0F;
protected static final VoxelShape SHAPE = Block.box(2.0D, 0.0D, 2.0D, 14.0D, 12.0D, 14.0D);
private final AbstractTreeGrower treeGrower;
- public static TreeType treeType; // CraftBukkit
+ public static final ThreadLocal<TreeType> treeTypeRT = new ThreadLocal<>(); // CraftBukkit // Folia - region threading
protected SaplingBlock(AbstractTreeGrower generator, BlockBehaviour.Properties settings) {
super(settings);
@@ -52,18 +52,19 @@ public class SaplingBlock extends BushBlock implements BonemealableBlock {
world.setBlock(pos, (net.minecraft.world.level.block.state.BlockState) state.cycle(SaplingBlock.STAGE), 4);
} else {
// CraftBukkit start
- if (world.captureTreeGeneration) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ if (worldData.captureTreeGeneration) { // Folia - region threading
this.treeGrower.growTree(world, world.getChunkSource().getGenerator(), pos, state, random);
} else {
- world.captureTreeGeneration = true;
+ worldData.captureTreeGeneration = true; // Folia - region threading
this.treeGrower.growTree(world, world.getChunkSource().getGenerator(), pos, state, random);
- world.captureTreeGeneration = false;
- if (world.capturedBlockStates.size() > 0) {
- TreeType treeType = SaplingBlock.treeType;
- SaplingBlock.treeType = null;
+ worldData.captureTreeGeneration = false; // Folia - region threading
+ if (worldData.capturedBlockStates.size() > 0) { // Folia - region threading
+ TreeType treeType = SaplingBlock.treeTypeRT.get(); // Folia - region threading
+ SaplingBlock.treeTypeRT.set(null); // Folia - region threading
Location location = new Location(world.getWorld(), pos.getX(), pos.getY(), pos.getZ());
- java.util.List<BlockState> blocks = new java.util.ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ java.util.List<BlockState> blocks = new java.util.ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent event = null;
if (treeType != null) {
event = new StructureGrowEvent(location, treeType, false, null, blocks);
diff --git a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
index af46c05a34292d271fd4a809398e6b299e10b12b..2eeb9352bc35a31efe98be51746014afd7e5e71c 100644
--- a/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SpreadingSnowyDirtBlock.java
@@ -51,7 +51,7 @@ public abstract class SpreadingSnowyDirtBlock extends SnowyDirtBlock {
@Override
public void randomTick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
- if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (MinecraftServer.currentTick + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper
+ if (this instanceof GrassBlock && world.paperConfig().tickRates.grassSpread != 1 && (world.paperConfig().tickRates.grassSpread < 1 || (io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + pos.hashCode()) % world.paperConfig().tickRates.grassSpread != 0)) { return; } // Paper // Folia - regionised ticking
// Paper start
net.minecraft.world.level.chunk.ChunkAccess cachedBlockChunk = world.getChunkIfLoaded(pos);
if (cachedBlockChunk == null) { // Is this needed?
diff --git a/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java b/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java
index 08a11888133b97e52535cb49cad218a1b6c6ac97..9d9564d603d5b05e60dc48d85039c384157a0dad 100644
--- a/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/SweetBerryBushBlock.java
@@ -85,9 +85,9 @@ public class SweetBerryBushBlock extends BushBlock implements BonemealableBlock
double d1 = Math.abs(entity.getZ() - entity.zOld);
if (d0 >= 0.003000000026077032D || d1 >= 0.003000000026077032D) {
- CraftEventFactory.blockDamage = CraftBlock.at(world, pos); // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // CraftBukkit // Folia - region threading
entity.hurt(world.damageSources().sweetBerryBush(), 1.0F);
- CraftEventFactory.blockDamage = null; // CraftBukkit
+ CraftEventFactory.blockDamageRT.set(null); // CraftBukkit // Folia - region threading
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java b/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java
index b91effe91dad2e1aeea0ea31140f7432833b343f..46979b4ee8c24b499577aa64167c759664148240 100644
--- a/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/WitherSkullBlock.java
@@ -53,7 +53,7 @@ public class WitherSkullBlock extends SkullBlock {
}
public static void checkSpawn(Level world, BlockPos pos, SkullBlockEntity blockEntity) {
- if (world.captureBlockStates) return; // CraftBukkit
+ if (world.getCurrentWorldData().captureBlockStates) return; // CraftBukkit // Folia - region threading
if (!world.isClientSide) {
BlockState iblockdata = blockEntity.getBlockState();
boolean flag = iblockdata.is(Blocks.WITHER_SKELETON_SKULL) || iblockdata.is(Blocks.WITHER_SKELETON_WALL_SKULL);
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
index ef740d1ad6352ca4af299001a081b720bc472d2e..cf41ff83b1465b89e96d029b72530cdba10f3d99 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BeaconBlockEntity.java
@@ -202,7 +202,7 @@ public class BeaconBlockEntity extends BlockEntity implements MenuProvider, Name
}
i1 = blockEntity.levels;
- if (world.getGameTime() % 80L == 0L) {
+ if (world.getRedstoneGameTime() % 80L == 0L) { // Folia - region threading
if (!blockEntity.beamSections.isEmpty()) {
blockEntity.levels = BeaconBlockEntity.updateBase(world, i, j, k);
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
index 1b248db497500aa6bd346b306dcb908af77626f3..ac1f6d5c78c1970b3242c017031679fb9a906fb0 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
@@ -26,7 +26,7 @@ import co.aikar.timings.MinecraftTimings; // Paper
import co.aikar.timings.Timing; // Paper
public abstract class BlockEntity {
- static boolean ignoreTileUpdates; // Paper
+ static final ThreadLocal<Boolean> IGNORE_TILE_UPDATES = ThreadLocal.withInitial(() -> Boolean.FALSE); // Paper // Folia - region threading
public Timing tickTimer = MinecraftTimings.getTileEntityTimings(this); // Paper
// CraftBukkit start - data containers
@@ -42,6 +42,12 @@ public abstract class BlockEntity {
protected boolean remove;
private BlockState blockState;
+ // Folia start - region ticking
+ public void updateTicks(final long fromTickOffset, final long fromRedstoneTimeOffset) {
+
+ }
+ // Folia end - region ticking
+
public BlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
this.type = type;
this.worldPosition = pos.immutable();
@@ -163,7 +169,7 @@ public abstract class BlockEntity {
public void setChanged() {
if (this.level != null) {
- if (ignoreTileUpdates) return; // Paper
+ if (IGNORE_TILE_UPDATES.get()) return; // Paper // Folia - region threading
BlockEntity.setChanged(this.level, this.worldPosition, this.blockState);
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
index c57efcb9a79337ec791e4e8f6671612f0a82b441..526d1bfd5ad0de7bcfd0c2da902515f3dec94c54 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/BrewingStandBlockEntity.java
@@ -56,7 +56,7 @@ public class BrewingStandBlockEntity extends BaseContainerBlockEntity implements
public int fuel;
protected final ContainerData dataAccess;
// CraftBukkit start - add fields and methods
- private int lastTick = MinecraftServer.currentTick;
+ //private int lastTick = MinecraftServer.currentTick; // Folia - region ticking - restore original timers
public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
private int maxStack = 64;
@@ -173,11 +173,10 @@ public class BrewingStandBlockEntity extends BaseContainerBlockEntity implements
ItemStack itemstack1 = (ItemStack) blockEntity.items.get(3);
// CraftBukkit start - Use wall time instead of ticks for brewing
- int elapsedTicks = MinecraftServer.currentTick - blockEntity.lastTick;
- blockEntity.lastTick = MinecraftServer.currentTick;
+ // Folia - region ticking - restore original timers
if (flag1) {
- blockEntity.brewTime -= elapsedTicks;
+ --blockEntity.brewTime; // Folia - region ticking - restore original timers
boolean flag2 = blockEntity.brewTime <= 0; // == -> <=
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/world/level/block/entity/CommandBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/CommandBlockEntity.java
index a33d98a3ab2d00256e3c85b3de3680b4765df8d3..b311d150b0e4f1e36ba22042b02d8acd2cd5ce8c 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/CommandBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/CommandBlockEntity.java
@@ -56,6 +56,12 @@ public class CommandBlockEntity extends BlockEntity {
return new CommandSourceStack(this, Vec3.atCenterOf(CommandBlockEntity.this.worldPosition), new Vec2(0.0F, enumdirection.toYRot()), this.getLevel(), 2, this.getName().getString(), this.getName(), this.getLevel().getServer(), (Entity) null);
}
+ // Folia start
+ @Override
+ public void threadCheck() {
+ io.papermc.paper.util.TickThread.ensureTickThread((ServerLevel) CommandBlockEntity.this.level, CommandBlockEntity.this.worldPosition, "Asynchronous sendSystemMessage to a command block");
+ }
+ // Folia end
};
public CommandBlockEntity(BlockPos pos, BlockState state) {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java
index 963a596154091b79ca139af6274aa323518ad1ad..57b11cb78270a8094f772da497ad3264a0a67db1 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/ConduitBlockEntity.java
@@ -87,7 +87,7 @@ public class ConduitBlockEntity extends BlockEntity {
public static void clientTick(Level world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity) {
++blockEntity.tickCount;
- long i = world.getGameTime();
+ long i = world.getRedstoneGameTime(); // Folia - region threading
List<BlockPos> list = blockEntity.effectBlocks;
if (i % 40L == 0L) {
@@ -105,7 +105,7 @@ public class ConduitBlockEntity extends BlockEntity {
public static void serverTick(Level world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity) {
++blockEntity.tickCount;
- long i = world.getGameTime();
+ long i = world.getRedstoneGameTime(); // Folia - region threading
List<BlockPos> list = blockEntity.effectBlocks;
if (i % 40L == 0L) {
@@ -235,11 +235,11 @@ public class ConduitBlockEntity extends BlockEntity {
if (blockEntity.destroyTarget != null) {
// CraftBukkit start
- CraftEventFactory.blockDamage = CraftBlock.at(world, pos);
+ CraftEventFactory.blockDamageRT.set(CraftBlock.at(world, pos)); // Folia - region threading
if (blockEntity.destroyTarget.hurt(world.damageSources().magic(), 4.0F)) {
world.playSound((Player) null, blockEntity.destroyTarget.getX(), blockEntity.destroyTarget.getY(), blockEntity.destroyTarget.getZ(), SoundEvents.CONDUIT_ATTACK_TARGET, SoundSource.BLOCKS, 1.0F, 1.0F);
}
- CraftEventFactory.blockDamage = null;
+ CraftEventFactory.blockDamageRT.set(null); // Folia - region threading
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
index cba114f554644a37339c93026630c66c43f524b9..0134370081182260d578ee1d8a16d544c03b6a0d 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/HopperBlockEntity.java
@@ -194,12 +194,11 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
// Paper start - Optimize Hoppers
- private static boolean skipPullModeEventFire;
- private static boolean skipPushModeEventFire;
- public static boolean skipHopperEvents;
+ // Folia - region threading - moved to RegionizedWorldData
private static boolean hopperPush(final Level level, final Container destination, final Direction direction, final HopperBlockEntity hopper) {
- skipPushModeEventFire = skipHopperEvents;
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = level.getCurrentWorldData(); // Folia - region threading
+ worldData.skipPushModeEventFire = worldData.skipHopperEvents; // Folia - region threading
boolean foundItem = false;
for (int i = 0; i < hopper.getContainerSize(); ++i) {
final ItemStack item = hopper.getItem(i);
@@ -214,7 +213,7 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
// We only need to fire the event once to give protection plugins a chance to cancel this event
// Because nothing uses getItem, every event call should end up the same result.
- if (!skipPushModeEventFire) {
+ if (!worldData.skipPushModeEventFire) { // Folia - region threading
movedItem = callPushMoveEvent(destination, movedItem, hopper);
if (movedItem == null) { // cancelled
origItemStack.setCount(originalItemCount);
@@ -244,12 +243,13 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
private static boolean hopperPull(final Level level, final Hopper hopper, final Container container, ItemStack origItemStack, final int i) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = level.getCurrentWorldData(); // Folia - region threading
ItemStack movedItem = origItemStack;
final int originalItemCount = origItemStack.getCount();
final int movedItemCount = Math.min(level.spigotConfig.hopperAmount, originalItemCount);
movedItem.setCount(movedItemCount);
- if (!skipPullModeEventFire) {
+ if (!worldData.skipPullModeEventFire) { // Folia - region threading
movedItem = callPullMoveEvent(hopper, container, movedItem);
if (movedItem == null) { // cancelled
origItemStack.setCount(originalItemCount);
@@ -269,9 +269,9 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
origItemStack.setCount(originalItemCount - movedItemCount + remainingItemCount);
}
- ignoreTileUpdates = true;
+ IGNORE_TILE_UPDATES.set(true); // Folia - region threading
container.setItem(i, origItemStack);
- ignoreTileUpdates = false;
+ IGNORE_TILE_UPDATES.set(false); // Folia - region threading
container.setChanged();
return true;
}
@@ -286,12 +286,13 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
@Nullable
private static ItemStack callPushMoveEvent(Container iinventory, ItemStack itemstack, HopperBlockEntity hopper) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData(); // Folia - region threading
final Inventory destinationInventory = getInventory(iinventory);
final InventoryMoveItemEvent event = new InventoryMoveItemEvent(hopper.getOwner(false).getInventory(),
CraftItemStack.asCraftMirror(itemstack), destinationInventory, true);
final boolean result = event.callEvent();
if (!event.calledGetItem && !event.calledSetItem) {
- skipPushModeEventFire = true;
+ worldData.skipPushModeEventFire = true; // Folia - region threading
}
if (!result) {
cooldownHopper(hopper);
@@ -307,6 +308,7 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
@Nullable
private static ItemStack callPullMoveEvent(final Hopper hopper, final Container container, final ItemStack itemstack) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData(); // Folia - region threading
final Inventory sourceInventory = getInventory(container);
final Inventory destination = getInventory(hopper);
@@ -314,7 +316,7 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
final InventoryMoveItemEvent event = new InventoryMoveItemEvent(sourceInventory, CraftItemStack.asCraftMirror(itemstack), destination, false);
final boolean result = event.callEvent();
if (!event.calledGetItem && !event.calledSetItem) {
- skipPullModeEventFire = true;
+ worldData.skipPullModeEventFire = true; // Folia - region threading
}
if (!result) {
cooldownHopper(hopper);
@@ -459,13 +461,14 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
}
public static boolean suckInItems(Level world, Hopper hopper) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData(); // Folia - region threading
Container iinventory = HopperBlockEntity.getSourceContainer(world, hopper);
if (iinventory != null) {
Direction enumdirection = Direction.DOWN;
// Paper start - optimize hoppers and remove streams
- skipPullModeEventFire = skipHopperEvents;
+ worldData.skipPullModeEventFire = worldData.skipHopperEvents; // Folia - region threading
return !HopperBlockEntity.isEmptyContainer(iinventory, enumdirection) && anyMatch(iinventory, enumdirection, (item, i) -> {
// Logic copied from below to avoid extra getItem calls
if (!item.isEmpty() && canTakeItemFromContainer(hopper, iinventory, item, i, enumdirection)) {
@@ -646,9 +649,9 @@ public class HopperBlockEntity extends RandomizableContainerBlockEntity implemen
stack = stack.split(to.getMaxStackSize());
}
// Spigot end
- ignoreTileUpdates = true; // Paper
+ IGNORE_TILE_UPDATES.set(true); // Paper // Folia - region threading
to.setItem(slot, stack);
- ignoreTileUpdates = false; // Paper
+ IGNORE_TILE_UPDATES.set(false); // Paper // Folia - region threading
stack = leftover; // Paper
flag = true;
} else if (HopperBlockEntity.canMergeItems(itemstack1, stack)) {
diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
index 902f2b39104bf059849228829bfe93b6dbc757d4..9a6c51652bd2dbb3d474809372df03038e34ce75 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
@@ -86,9 +86,9 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
}
public static void serverTick(Level world, BlockPos pos, BlockState state, SculkCatalystBlockEntity blockEntity) {
- org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverride = blockEntity.getBlockPos(); // CraftBukkit - SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep.
+ org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverrideRT.set(blockEntity.getBlockPos()); // CraftBukkit - SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep. // Folia - region threading
blockEntity.sculkSpreader.updateCursors(world, pos, world.getRandom(), true);
- org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverride = null; // CraftBukkit
+ org.bukkit.craftbukkit.event.CraftEventFactory.sourceBlockOverrideRT.set(null); // CraftBukkit // Folia - region threading
}
@Override
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
index c73024cc62490c336ffe26313580e88d25ca7078..ce8557aa7b208c2ea85b361b68306fcb5f420369 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TheEndGatewayBlockEntity.java
@@ -51,9 +51,12 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
public long age;
private int teleportCooldown;
@Nullable
- public BlockPos exitPortal;
+ public volatile BlockPos exitPortal; // Folia - region threading - volatile
public boolean exactTeleport;
+ private static final java.util.concurrent.atomic.AtomicLong SEARCHING_FOR_EXIT_ID_GENERATOR = new java.util.concurrent.atomic.AtomicLong(); // Folia - region threading
+ private Long searchingForExitId; // Folia - region threading
+
public TheEndGatewayBlockEntity(BlockPos pos, BlockState state) {
super(BlockEntityType.END_GATEWAY, pos, state);
}
@@ -128,7 +131,7 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
}
public static boolean canEntityTeleport(Entity entity) {
- return EntitySelector.NO_SPECTATORS.test(entity) && !entity.getRootVehicle().isOnPortalCooldown();
+ return EntitySelector.NO_SPECTATORS.test(entity) && !entity.getRootVehicle().isOnPortalCooldown() && entity.canPortalAsync(true); // Folia - region threading - correct portal check
}
public boolean isSpawning() {
@@ -176,8 +179,112 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
}
}
+ // Folia start - region threading
+ private void trySearchForExit(ServerLevel world, BlockPos fromPos) {
+ if (this.searchingForExitId != null) {
+ return;
+ }
+ this.searchingForExitId = Long.valueOf(SEARCHING_FOR_EXIT_ID_GENERATOR.getAndIncrement());
+ int chunkX = fromPos.getX() >> 4;
+ int chunkZ = fromPos.getZ() >> 4;
+ world.chunkTaskScheduler.chunkHolderManager.addTicketAtLevel(
+ net.minecraft.server.level.TicketType.END_GATEWAY_EXIT_SEARCH,
+ chunkX, chunkZ,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.BLOCK_TICKING_TICKET_LEVEL,
+ this.searchingForExitId
+ );
+
+ ca.spottedleaf.concurrentutil.completable.Completable<BlockPos> complete = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ complete.addWaiter((tpLoc, throwable) -> {
+ // create the exit portal
+ TheEndGatewayBlockEntity.LOGGER.debug("Creating portal at {}", tpLoc);
+ TheEndGatewayBlockEntity.spawnGatewayPortal(world, tpLoc, EndGatewayConfiguration.knownExit(fromPos, false));
+
+ // need to go onto the tick thread to avoid saving issues
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, chunkX, chunkZ,
+ () -> {
+ // update the exit portal location
+ TheEndGatewayBlockEntity.this.exitPortal = tpLoc;
+
+ // remove ticket keeping the gateway loaded
+ world.chunkTaskScheduler.chunkHolderManager.removeTicketAtLevel(
+ net.minecraft.server.level.TicketType.END_GATEWAY_EXIT_SEARCH,
+ chunkX, chunkZ,
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.BLOCK_TICKING_TICKET_LEVEL,
+ this.searchingForExitId
+ );
+ TheEndGatewayBlockEntity.this.searchingForExitId = null;
+ }
+ );
+ });
+
+ findOrCreateValidTeleportPosRegionThreading(world, fromPos, complete);
+ }
+
+ private static void teleportRegionThreading(Level world, BlockPos pos, BlockState state, Entity entity, TheEndGatewayBlockEntity blockEntity) {
+ // can we even teleport in this dimension?
+ if (blockEntity.exitPortal == null && world.getTypeKey() != LevelStem.END) {
+ return;
+ }
+
+ ServerLevel serverWorld = (ServerLevel)world;
+
+ // First, find the position we are trying to teleport to
+ BlockPos teleportPos = blockEntity.exitPortal;
+ boolean isExactTeleport = blockEntity.exactTeleport;
+
+ if (teleportPos == null) {
+ blockEntity.trySearchForExit(serverWorld, pos);
+ return;
+ }
+
+ // This needs to be first, as we are only guaranteed to be on the corresponding region tick thread here
+ TheEndGatewayBlockEntity.triggerCooldown(world, pos, state, blockEntity);
+
+ if (isExactTeleport) {
+ // blind teleport
+ entity.teleportAsync(
+ serverWorld, Vec3.atCenterOf(teleportPos), null, null, null,
+ PlayerTeleportEvent.TeleportCause.END_GATEWAY, Entity.TELEPORT_FLAG_LOAD_CHUNK | Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS,
+ (Entity teleportedEntity) -> {
+ for (Entity passenger : teleportedEntity.getSelfAndPassengers().toList()) {
+ passenger.setPortalCooldown();
+ }
+ }
+ );
+ } else {
+ // we could hack around by first loading the chunks, then calling back to here and checking if the entity
+ // should be teleported, something something else...
+ // however, we know the target location cannot differ by one region section: so we can
+ // just teleport and adjust the position after
+ entity.teleportAsync(
+ serverWorld, Vec3.atCenterOf(teleportPos), null, null, null,
+ PlayerTeleportEvent.TeleportCause.END_GATEWAY, Entity.TELEPORT_FLAG_LOAD_CHUNK | Entity.TELEPORT_FLAG_TELEPORT_PASSENGERS,
+ (Entity teleportedEntity) -> {
+ for (Entity passenger : teleportedEntity.getSelfAndPassengers().toList()) {
+ passenger.setPortalCooldown();
+ }
+
+ // adjust to the final exit position
+ Vec3 adjusted = Vec3.atCenterOf(TheEndGatewayBlockEntity.findExitPosition(serverWorld, teleportPos));
+ // teleportTo will adjust rider positions
+ teleportedEntity.teleportTo(adjusted.x, adjusted.y, adjusted.z);
+ }
+ );
+ }
+ }
+ // Folia end - region threading
+
public static void teleportEntity(Level world, BlockPos pos, BlockState state, Entity entity, TheEndGatewayBlockEntity blockEntity) {
if (world instanceof ServerLevel && !blockEntity.isCoolingDown()) {
+ // Folia start - region threading
+ if (true) {
+ teleportRegionThreading(world, pos, state, entity.getRootVehicle(), blockEntity);
+ return;
+ }
+ // Folia end - region threading
ServerLevel worldserver = (ServerLevel) world;
blockEntity.teleportCooldown = 100;
@@ -281,6 +388,129 @@ public class TheEndGatewayBlockEntity extends TheEndPortalBlockEntity {
return TheEndGatewayBlockEntity.findTallestBlock(world, blockposition1, 16, true);
}
+ // Folia start - region threading
+ private static void findOrCreateValidTeleportPosRegionThreading(ServerLevel world, BlockPos pos,
+ ca.spottedleaf.concurrentutil.completable.Completable<BlockPos> complete) {
+ ca.spottedleaf.concurrentutil.completable.Completable<Vec3> tentativeSelection = new ca.spottedleaf.concurrentutil.completable.Completable<>();
+
+ tentativeSelection.addWaiter((vec3d, throwable) -> {
+ LevelChunk chunk = TheEndGatewayBlockEntity.getChunk(world, vec3d);
+ BlockPos blockposition1 = TheEndGatewayBlockEntity.findValidSpawnInChunk(chunk);
+ if (blockposition1 == null) {
+ BlockPos blockposition2 = new BlockPos(
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(vec3d.x + 0.5D),
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(75.0D),
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(vec3d.z + 0.5D)
+ );
+
+ TheEndGatewayBlockEntity.LOGGER.debug("Failed to find a suitable block to teleport to, spawning an island on {}", blockposition2);
+ world.registryAccess().registry(Registries.CONFIGURED_FEATURE).flatMap((iregistry) -> {
+ return iregistry.getHolder(EndFeatures.END_ISLAND);
+ }).ifPresent((holder_c) -> {
+ ((ConfiguredFeature) holder_c.value()).place(world, world.getChunkSource().getGenerator(), RandomSource.create(blockposition2.asLong()), blockposition2);
+ });
+ blockposition1 = blockposition2;
+ } else {
+ TheEndGatewayBlockEntity.LOGGER.debug("Found suitable block to teleport to: {}", blockposition1);
+ }
+
+ // Here, there is no guarantee the chunks in 1 radius are in this region due to the fact that we just chained
+ // possibly 16x chunk loads along an axis (findExitPortalXZPosTentativeRegionThreading) using the chunk queue
+ // (regioniser only guarantees at least 8 chunks along a single axis)
+ // so, we need to schedule for the next tick
+ int posX = blockposition1.getX();
+ int posZ = blockposition1.getZ();
+ int radius = 16;
+
+ BlockPos finalBlockPosition1 = blockposition1;
+ world.loadChunksAsync(blockposition1, radius,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (List<net.minecraft.world.level.chunk.ChunkAccess> chunks) -> {
+ // make sure chunks are kept loaded
+ for (net.minecraft.world.level.chunk.ChunkAccess access : chunks) {
+ world.chunkSource.addTicketAtLevel(
+ net.minecraft.server.level.TicketType.DELAYED, access.getPos(),
+ io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.FULL_LOADED_TICKET_LEVEL,
+ net.minecraft.util.Unit.INSTANCE
+ );
+ }
+ // now after the chunks are loaded, we can delay by one tick
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(
+ world, posX >> 4, posZ >> 4, () -> {
+ // find final location
+ BlockPos tpLoc = TheEndGatewayBlockEntity.findTallestBlock(world, finalBlockPosition1, radius, true);
+
+ // done
+ complete.complete(tpLoc.above(10));
+ }
+ );
+ }
+ );
+ });
+
+ // fire off chain
+ findExitPortalXZPosTentativeRegionThreading(world, pos, tentativeSelection);
+ }
+
+ private static void findExitPortalXZPosTentativeRegionThreading(ServerLevel world, BlockPos pos,
+ ca.spottedleaf.concurrentutil.completable.Completable<Vec3> complete) {
+ Vec3 posDirFromOrigin = new Vec3(pos.getX(), 0.0D, pos.getZ()).normalize();
+ Vec3 posDirExtruded = posDirFromOrigin.scale(1024.0D);
+
+ class Vars {
+ int i = 16;
+ boolean mode = false;
+ Vec3 currPos = posDirExtruded;
+ }
+ Vars vars = new Vars();
+
+ Runnable handle = new Runnable() {
+ @Override
+ public void run() {
+ if (vars.mode != TheEndGatewayBlockEntity.isChunkEmpty(world, vars.currPos)) {
+ vars.i = 0; // fall back to completing
+ }
+
+ // try to load next chunk
+ if (vars.i-- <= 0) {
+ if (vars.mode) {
+ complete.complete(vars.currPos);
+ return;
+ }
+ vars.mode = true;
+ vars.i = 16;
+ }
+
+ vars.currPos = vars.currPos.add(posDirFromOrigin.scale(vars.mode ? 16.0 : -16.0));
+ // schedule next iteration
+ Runnable handleButInitialised = this;
+ world.chunkTaskScheduler.scheduleChunkLoad(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(vars.currPos),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(vars.currPos),
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ true,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunk) -> {
+ handleButInitialised.run();
+ }
+ );
+ }
+ };
+
+ // kick off first chunk load
+ world.chunkTaskScheduler.scheduleChunkLoad(
+ io.papermc.paper.util.CoordinateUtils.getChunkX(posDirExtruded),
+ io.papermc.paper.util.CoordinateUtils.getChunkZ(posDirExtruded),
+ net.minecraft.world.level.chunk.ChunkStatus.FULL,
+ true,
+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL,
+ (chunk) -> {
+ handle.run();
+ }
+ );
+ }
+ // Folia end - region threading
+
private static Vec3 findExitPortalXZPosTentative(ServerLevel world, BlockPos pos) {
Vec3 vec3d = (new Vec3((double) pos.getX(), 0.0D, (double) pos.getZ())).normalize();
boolean flag = true;
diff --git a/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java
index 28e3b73507b988f7234cbf29c4024c88180d0aef..c8facee29ee08e0975528083f89b64f0b593957f 100644
--- a/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/entity/TickingBlockEntity.java
@@ -10,4 +10,6 @@ public interface TickingBlockEntity {
BlockPos getPos();
String getType();
+
+ BlockEntity getTileEntity(); // Folia - region threading
}
diff --git a/src/main/java/net/minecraft/world/level/block/grower/AbstractTreeGrower.java b/src/main/java/net/minecraft/world/level/block/grower/AbstractTreeGrower.java
index a743f36f2682a6b72ffa6644782fc081d1479eb7..f5263a71d97f404c6f6dbd3354a5ed2e98bb71db 100644
--- a/src/main/java/net/minecraft/world/level/block/grower/AbstractTreeGrower.java
+++ b/src/main/java/net/minecraft/world/level/block/grower/AbstractTreeGrower.java
@@ -75,51 +75,53 @@ public abstract class AbstractTreeGrower {
// CraftBukkit start
protected void setTreeType(Holder<ConfiguredFeature<?, ?>> holder) {
ResourceKey<ConfiguredFeature<?, ?>> worldgentreeabstract = holder.unwrapKey().get();
+ TreeType treeType; // Folia - region threading
if (worldgentreeabstract == TreeFeatures.OAK || worldgentreeabstract == TreeFeatures.OAK_BEES_005) {
- SaplingBlock.treeType = TreeType.TREE;
+ treeType = TreeType.TREE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.HUGE_RED_MUSHROOM) {
- SaplingBlock.treeType = TreeType.RED_MUSHROOM;
+ treeType = TreeType.RED_MUSHROOM; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.HUGE_BROWN_MUSHROOM) {
- SaplingBlock.treeType = TreeType.BROWN_MUSHROOM;
+ treeType = TreeType.BROWN_MUSHROOM; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.JUNGLE_TREE) {
- SaplingBlock.treeType = TreeType.COCOA_TREE;
+ treeType = TreeType.COCOA_TREE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.JUNGLE_TREE_NO_VINE) {
- SaplingBlock.treeType = TreeType.SMALL_JUNGLE;
+ treeType = TreeType.SMALL_JUNGLE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.PINE) {
- SaplingBlock.treeType = TreeType.TALL_REDWOOD;
+ treeType = TreeType.TALL_REDWOOD; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.SPRUCE) {
- SaplingBlock.treeType = TreeType.REDWOOD;
+ treeType = TreeType.REDWOOD; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.ACACIA) {
- SaplingBlock.treeType = TreeType.ACACIA;
+ treeType = TreeType.ACACIA; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.BIRCH || worldgentreeabstract == TreeFeatures.BIRCH_BEES_005) {
- SaplingBlock.treeType = TreeType.BIRCH;
+ treeType = TreeType.BIRCH; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.SUPER_BIRCH_BEES_0002) {
- SaplingBlock.treeType = TreeType.TALL_BIRCH;
+ treeType = TreeType.TALL_BIRCH; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.SWAMP_OAK) {
- SaplingBlock.treeType = TreeType.SWAMP;
+ treeType = TreeType.SWAMP; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.FANCY_OAK || worldgentreeabstract == TreeFeatures.FANCY_OAK_BEES_005) {
- SaplingBlock.treeType = TreeType.BIG_TREE;
+ treeType = TreeType.BIG_TREE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.JUNGLE_BUSH) {
- SaplingBlock.treeType = TreeType.JUNGLE_BUSH;
+ treeType = TreeType.JUNGLE_BUSH; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.DARK_OAK) {
- SaplingBlock.treeType = TreeType.DARK_OAK;
+ treeType = TreeType.DARK_OAK; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.MEGA_SPRUCE) {
- SaplingBlock.treeType = TreeType.MEGA_REDWOOD;
+ treeType = TreeType.MEGA_REDWOOD; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.MEGA_PINE) {
- SaplingBlock.treeType = TreeType.MEGA_REDWOOD;
+ treeType = TreeType.MEGA_REDWOOD; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.MEGA_JUNGLE_TREE) {
- SaplingBlock.treeType = TreeType.JUNGLE;
+ treeType = TreeType.JUNGLE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.AZALEA_TREE) {
- SaplingBlock.treeType = TreeType.AZALEA;
+ treeType = TreeType.AZALEA; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.MANGROVE) {
- SaplingBlock.treeType = TreeType.MANGROVE;
+ treeType = TreeType.MANGROVE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.TALL_MANGROVE) {
- SaplingBlock.treeType = TreeType.TALL_MANGROVE;
+ treeType = TreeType.TALL_MANGROVE; // Folia - region threading
} else if (worldgentreeabstract == TreeFeatures.CHERRY || worldgentreeabstract == TreeFeatures.CHERRY_BEES_005) {
- SaplingBlock.treeType = TreeType.CHERRY;
+ treeType = TreeType.CHERRY; // Folia - region threading
} else {
throw new IllegalArgumentException("Unknown tree generator " + worldgentreeabstract);
}
+ SaplingBlock.treeTypeRT.set(treeType); // Folia - region threading
}
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
index 221c5d080d55326e458c1182823d6b49224ef498..0a1c876d68e834136f71f226c421699eb523de5a 100644
--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
@@ -144,8 +144,8 @@ public class PistonMovingBlockEntity extends BlockEntity {
entity.setDeltaMovement(e, g, h);
// Paper - EAR items stuck in in slime pushed by a piston
- entity.activatedTick = Math.max(entity.activatedTick, net.minecraft.server.MinecraftServer.currentTick + 10);
- entity.activatedImmunityTick = Math.max(entity.activatedImmunityTick, net.minecraft.server.MinecraftServer.currentTick + 10);
+ entity.activatedTick = Math.max(entity.activatedTick, io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + 10); // Folia - region threading
+ entity.activatedImmunityTick = Math.max(entity.activatedImmunityTick, io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + 10); // Folia - region threading
// Paper end
break;
}
diff --git a/src/main/java/net/minecraft/world/level/border/WorldBorder.java b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
index 204f008dc36212e696fba781fede88044b2f735a..1bc2b24deba7a534478184a6a3f3d41184a86734 100644
--- a/src/main/java/net/minecraft/world/level/border/WorldBorder.java
+++ b/src/main/java/net/minecraft/world/level/border/WorldBorder.java
@@ -33,19 +33,19 @@ public class WorldBorder {
public WorldBorder() {}
+ // Folia - region threading - TODO make this shit thread-safe
+
public boolean isWithinBounds(BlockPos pos) {
return (double) (pos.getX() + 1) > this.getMinX() && (double) pos.getX() < this.getMaxX() && (double) (pos.getZ() + 1) > this.getMinZ() && (double) pos.getZ() < this.getMaxZ();
}
// Paper start
- private final BlockPos.MutableBlockPos mutPos = new BlockPos.MutableBlockPos();
+ private static final ThreadLocal<BlockPos.MutableBlockPos> mutPos = ThreadLocal.withInitial(() -> new BlockPos.MutableBlockPos()); // Folia - region threading
public boolean isBlockInBounds(int chunkX, int chunkZ) {
- this.mutPos.set(chunkX, 64, chunkZ);
- return this.isWithinBounds(this.mutPos);
+ return this.isWithinBounds(mutPos.get().set(chunkX, 64, chunkZ)); // Folia - region threading
}
public boolean isChunkInBounds(int chunkX, int chunkZ) {
- this.mutPos.set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15);
- return this.isWithinBounds(this.mutPos);
+ return this.isWithinBounds(mutPos.get().set(((chunkX << 4) + 15), 64, (chunkZ << 4) + 15)); // Folia - region threading
}
// Paper end
diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
index 42ecfc1237bfc724dc9134a6a8bae3670251449e..2fbfdf1fdba12417e2dbca041b9c7e29af27d02d 100644
--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
@@ -306,7 +306,7 @@ public abstract class ChunkGenerator {
return Pair.of(placement.getLocatePos(pos), holder);
}
- ChunkAccess ichunkaccess = world.getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_STARTS);
+ ChunkAccess ichunkaccess = world.syncLoadNonFull(pos.x, pos.z, ChunkStatus.STRUCTURE_STARTS); // Folia - region threading
structurestart = structureAccessor.getStartForStructure(SectionPos.bottomOf(ichunkaccess), (Structure) holder.value(), ichunkaccess);
} while (structurestart == null);
@@ -317,7 +317,7 @@ public abstract class ChunkGenerator {
}
private static boolean tryAddReference(StructureManager structureAccessor, StructureStart start) {
- if (start.canBeReferenced()) {
+ if (start.tryReference()) { // Folia - region threading
structureAccessor.addReference(start);
return true;
} else {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 9599af33c683ec47e28b1c8e4dc965d30d9081a7..f4c4951f815062c2791531a703ed8cbe9337d574 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -61,6 +61,13 @@ public class LevelChunk extends ChunkAccess {
@Override
public void tick() {}
+ // Folia start - region threading
+ @Override
+ public BlockEntity getTileEntity() {
+ return null;
+ }
+ // Folia end - region threading
+
@Override
public boolean isRemoved() {
return true;
@@ -233,51 +240,15 @@ public class LevelChunk extends ChunkAccess {
}
// Paper end
// Paper start - optimise checkDespawn
- private boolean playerGeneralAreaCacheSet;
- private com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> playerGeneralAreaCache;
-
- public com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> getPlayerGeneralAreaCache() {
- if (!this.playerGeneralAreaCacheSet) {
- this.updateGeneralAreaCache();
- }
- return this.playerGeneralAreaCache;
- }
-
- public void updateGeneralAreaCache() {
- this.updateGeneralAreaCache(((ServerLevel)this.level).getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(this.coordinateKey));
- }
-
- public void removeGeneralAreaCache() {
- this.playerGeneralAreaCacheSet = false;
- this.playerGeneralAreaCache = null;
- }
-
- public void updateGeneralAreaCache(com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> value) {
- this.playerGeneralAreaCacheSet = true;
- this.playerGeneralAreaCache = value;
- }
-
+ // Folia - region threading
public net.minecraft.server.level.ServerPlayer findNearestPlayer(double sourceX, double sourceY, double sourceZ,
double maxRange, java.util.function.Predicate<Entity> predicate) {
- if (!this.playerGeneralAreaCacheSet) {
- this.updateGeneralAreaCache();
- }
-
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
-
- if (nearby == null) {
- return null;
- }
-
- Object[] backingSet = nearby.getBackingSet();
+ // Folia start - region threading
double closestDistance = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
net.minecraft.server.level.ServerPlayer closest = null;
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
- continue;
- }
- net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+ java.util.List<net.minecraft.server.level.ServerPlayer> nearby = this.level.getLocalPlayers();
+ for (int i = 0, len = nearby.size(); i < len; ++i) {
+ net.minecraft.server.level.ServerPlayer player = nearby.get(i);
double distance = player.distanceToSqr(sourceX, sourceY, sourceZ);
if (distance < closestDistance && predicate.test(player)) {
@@ -285,31 +256,17 @@ public class LevelChunk extends ChunkAccess {
closestDistance = distance;
}
}
-
return closest;
+ // Folia end - region threading
}
public void getNearestPlayers(double sourceX, double sourceY, double sourceZ, java.util.function.Predicate<Entity> predicate,
double range, java.util.List<net.minecraft.server.level.ServerPlayer> ret) {
- if (!this.playerGeneralAreaCacheSet) {
- this.updateGeneralAreaCache();
- }
-
- com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
-
- if (nearby == null) {
- return;
- }
-
+ // Folia start - region threading
double rangeSquared = range * range;
-
- Object[] backingSet = nearby.getBackingSet();
- for (int i = 0, len = backingSet.length; i < len; ++i) {
- Object _player = backingSet[i];
- if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
- continue;
- }
- net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+ java.util.List<net.minecraft.server.level.ServerPlayer> nearby = this.level.getLocalPlayers();
+ for (int i = 0, len = nearby.size(); i < len; ++i) {
+ net.minecraft.server.level.ServerPlayer player = nearby.get(i);
if (range >= 0.0) {
double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
@@ -322,6 +279,7 @@ public class LevelChunk extends ChunkAccess {
ret.add(player);
}
}
+ // Folia end - region threading
}
// Paper end - optimise checkDespawn
@@ -557,7 +515,7 @@ public class LevelChunk extends ChunkAccess {
return null;
} else {
// CraftBukkit - Don't place while processing the BlockPlaceEvent, unless it's a BlockContainer. Prevents blocks such as TNT from activating when cancelled.
- if (!this.level.isClientSide && doPlace && (!this.level.captureBlockStates || block instanceof net.minecraft.world.level.block.BaseEntityBlock)) {
+ if (!this.level.isClientSide && doPlace && (!this.level.getCurrentWorldData().captureBlockStates || block instanceof net.minecraft.world.level.block.BaseEntityBlock)) { // Folia - region threading
iblockdata.onPlace(this.level, blockposition, iblockdata1, flag);
}
@@ -604,7 +562,7 @@ public class LevelChunk extends ChunkAccess {
@Nullable
public BlockEntity getBlockEntity(BlockPos pos, LevelChunk.EntityCreationType creationType) {
// CraftBukkit start
- BlockEntity tileentity = level.capturedTileEntities.get(pos);
+ BlockEntity tileentity = level.getCurrentWorldData().capturedTileEntities.get(pos); // Folia - region threading
if (tileentity == null) {
tileentity = (BlockEntity) this.blockEntities.get(pos);
}
@@ -889,13 +847,13 @@ public class LevelChunk extends ChunkAccess {
org.bukkit.World world = this.level.getWorld();
if (world != null) {
- this.level.populating = true;
+ this.level.getCurrentWorldData().populating = true; // Folia - region threading
try {
for (org.bukkit.generator.BlockPopulator populator : world.getPopulators()) {
populator.populate(world, random, bukkitChunk);
}
} finally {
- this.level.populating = false;
+ this.level.getCurrentWorldData().populating = false; // Folia - region threading
}
}
server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkPopulateEvent(this.bukkitChunk));
@@ -944,7 +902,7 @@ public class LevelChunk extends ChunkAccess {
@Override
public boolean isUnsaved() {
// Paper start - add dirty system to tick lists
- long gameTime = this.level.getLevelData().getGameTime();
+ long gameTime = this.level.getRedstoneGameTime(); // Folia - region threading
if (this.blockTicks.isDirty(gameTime) || this.fluidTicks.isDirty(gameTime)) {
return true;
}
@@ -1225,6 +1183,13 @@ public class LevelChunk extends ChunkAccess {
this.ticker = wrapped;
}
+ // Folia start - region threading
+ @Override
+ public BlockEntity getTileEntity() {
+ return this.ticker == null ? null : this.ticker.getTileEntity();
+ }
+ // Folia end - region threading
+
@Override
public void tick() {
this.ticker.tick();
@@ -1261,6 +1226,13 @@ public class LevelChunk extends ChunkAccess {
this.ticker = blockentityticker;
}
+ // Folia start - region threading
+ @Override
+ public BlockEntity getTileEntity() {
+ return this.blockEntity;
+ }
+ // Folia end - region threading
+
@Override
public void tick() {
if (!this.blockEntity.isRemoved() && this.blockEntity.hasLevel()) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
index 9d6f4749ed72fe319754ccea28f20fa97286527d..3c9ae42290c2e0cb70bb08e97f3ea2c3fb594c7d 100644
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
@@ -686,7 +686,7 @@ public class ChunkSerializer {
}
private static void saveTicks(ServerLevel world, CompoundTag nbt, ChunkAccess.TicksToSave tickSchedulers) {
- long i = world.getLevelData().getGameTime();
+ long i = world.getRedstoneGameTime(); // Folia - region threading
nbt.put("block_ticks", tickSchedulers.blocks().save(i, (block) -> {
return BuiltInRegistries.BLOCK.getKey(block).toString();
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index e9eb32469a5c03f7a3677ef50fd4541c1ed662ad..88b1a06fc44980d05dabd3943caa24091ff4de98 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -168,6 +168,7 @@ public class EndDragonFight {
if (!this.dragonEvent.getPlayers().isEmpty()) {
this.level.getChunkSource().addRegionTicket(TicketType.DRAGON, new ChunkPos(0, 0), 9, Unit.INSTANCE);
boolean bl = this.isArenaLoaded();
+ if (!bl) { return; }// Folia - region threading - don't tick if we don't own the entire region
if (this.needsStateScanning && bl) {
this.scanState();
this.needsStateScanning = false;
@@ -214,6 +215,12 @@ public class EndDragonFight {
}
List<? extends EnderDragon> list = this.level.getDragons();
+ // Folia start - region threading
+ // we do not want to deal with any dragons NOT nearby
+ list.removeIf((dragon) -> {
+ return !io.papermc.paper.util.TickThread.isTickThreadFor(dragon);
+ });
+ // Folia end - region threading
if (list.isEmpty()) {
this.dragonKilled = true;
} else {
@@ -324,8 +331,8 @@ public class EndDragonFight {
private boolean isArenaLoaded() {
for(int i = -8; i <= 8; ++i) {
for(int j = 8; j <= 8; ++j) {
- ChunkAccess chunkAccess = this.level.getChunk(i, j, ChunkStatus.FULL, false);
- if (!(chunkAccess instanceof LevelChunk)) {
+ ChunkAccess chunkAccess = this.level.getChunkIfLoaded(i, j); // Folia - region threading
+ if (!(chunkAccess instanceof LevelChunk) || !io.papermc.paper.util.TickThread.isTickThreadFor(this.level, i, j, this.level.regioniser.regionSectionChunkSize)) { // Folia - region threading
return false;
}
@@ -465,7 +472,7 @@ public class EndDragonFight {
}
public void onCrystalDestroyed(EndCrystal enderCrystal, DamageSource source) {
- if (this.respawnStage != null && this.respawnCrystals.contains(enderCrystal)) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this.level, 0, 0) && this.respawnStage != null && this.respawnCrystals.contains(enderCrystal)) {
LOGGER.debug("Aborting respawn sequence");
this.respawnStage = null;
this.respawnTime = 0;
@@ -486,7 +493,7 @@ public class EndDragonFight {
}
public void tryRespawn() {
- if (this.dragonKilled && this.respawnStage == null) {
+ if (this.dragonKilled && this.respawnStage == null && io.papermc.paper.util.TickThread.isTickThreadFor(this.level, 0, 0)) { // Folia - region threading
BlockPos blockPos = this.portalLocation;
if (blockPos == null) {
LOGGER.debug("Tried to respawn, but need to find the portal first.");
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
index a908652f1ebb426d265ef614746f70cd1e538268..e615b79f68a0467aa8cfa1c61b06ae048a28ef9b 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PatrolSpawner.java
@@ -19,7 +19,7 @@ import net.minecraft.world.level.block.state.BlockState;
public class PatrolSpawner implements CustomSpawner {
- private int nextTick;
+ //private int nextTick; // Folia - region threading
public PatrolSpawner() {}
@@ -32,15 +32,16 @@ public class PatrolSpawner implements CustomSpawner {
return 0;
} else {
RandomSource randomsource = world.random;
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
// Paper start - Patrol settings
// Random player selection moved up for per player spawning and configuration
- int j = world.players().size();
+ int j = world.getLocalPlayers().size(); // Folia - region threading
if (j < 1) {
return 0;
}
- net.minecraft.server.level.ServerPlayer entityhuman = world.players().get(randomsource.nextInt(j));
+ net.minecraft.server.level.ServerPlayer entityhuman = world.getLocalPlayers().get(randomsource.nextInt(j)); // Folia - region threading
if (entityhuman.isSpectator()) {
return 0;
}
@@ -50,8 +51,8 @@ public class PatrolSpawner implements CustomSpawner {
--entityhuman.patrolSpawnDelay;
patrolSpawnDelay = entityhuman.patrolSpawnDelay;
} else {
- this.nextTick--;
- patrolSpawnDelay = this.nextTick;
+ worldData.patrolSpawnerNextTick--; // Folia - region threading
+ patrolSpawnDelay = worldData.patrolSpawnerNextTick; // Folia - region threading
}
if (patrolSpawnDelay > 0) {
@@ -66,7 +67,7 @@ public class PatrolSpawner implements CustomSpawner {
if (world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.perPlayer) {
entityhuman.patrolSpawnDelay += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
} else {
- this.nextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200);
+ worldData.patrolSpawnerNextTick += world.paperConfig().entities.behavior.pillagerPatrols.spawnDelay.ticks + randomsource.nextInt(1200); // Folia - region threading
}
if (days >= world.paperConfig().entities.behavior.pillagerPatrols.start.day && world.isDay()) {
diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
index e8ae4449696d73c8c9b8b27d4d2e20db933a72cc..99959b50d06d550ce56bb26e35ec38ec741479da 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
@@ -24,7 +24,7 @@ import net.minecraft.world.level.material.FluidState;
public class PhantomSpawner implements CustomSpawner {
- private int nextTick;
+ //private int nextTick; // Folia - region threading
public PhantomSpawner() {}
@@ -42,20 +42,22 @@ public class PhantomSpawner implements CustomSpawner {
// Paper end
RandomSource randomsource = world.random;
- --this.nextTick;
- if (this.nextTick > 0) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+
+ --worldData.phantomSpawnerNextTick; // Folia - region threading
+ if (worldData.phantomSpawnerNextTick > 0) { // Folia - region threading
return 0;
} else {
// Paper start
int spawnAttemptMinSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMinSeconds;
int spawnAttemptMaxSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds;
- this.nextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20;
+ worldData.phantomSpawnerNextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20; // Folia - region threading
// Paper end
if (world.getSkyDarken() < 5 && world.dimensionType().hasSkyLight()) {
return 0;
} else {
int i = 0;
- Iterator iterator = world.players().iterator();
+ Iterator iterator = world.getLocalPlayers().iterator(); // Folia - region threading
while (iterator.hasNext()) {
Player entityhuman = (Player) iterator.next();
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
index 1ca00340aaa201dd34e5c350d23ef53e126a0ca6..cf664ed17c6c138aed2a8680b51480ded47a2e50 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureCheck.java
@@ -50,8 +50,101 @@ public class StructureCheck {
private final BiomeSource biomeSource;
private final long seed;
private final DataFixer fixerUpper;
- private final Long2ObjectMap<Object2IntMap<Structure>> loadedChunks = new Long2ObjectOpenHashMap<>();
- private final Map<Structure, Long2BooleanMap> featureChecks = new HashMap<>();
+ // Foila start - synchronise this class
+ // additionally, make sure to purge entries from the maps so it does not leak memory
+ private static final int CHUNK_TOTAL_LIMIT = 50 * (2 * 100 + 1) * (2 * 100 + 1); // cache 50 structure lookups
+ private static final int PER_FEATURE_CHECK_LIMIT = 50 * (2 * 100 + 1) * (2 * 100 + 1); // cache 50 structure lookups
+
+ private final SynchronisedLong2ObjectMap<Object2IntMap<Structure>> loadedChunksSafe = new SynchronisedLong2ObjectMap<>(CHUNK_TOTAL_LIMIT);
+ private final java.util.concurrent.ConcurrentHashMap<Structure, SynchronisedLong2BooleanMap> featureChecksSafe = new java.util.concurrent.ConcurrentHashMap<>();
+
+ private static final class SynchronisedLong2ObjectMap<V> {
+ private final it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<V> map = new it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap<>();
+ private final int limit;
+
+ public SynchronisedLong2ObjectMap(final int limit) {
+ this.limit = limit;
+ }
+
+ // must hold lock on map
+ private void purgeEntries() {
+ while (this.map.size() > this.limit) {
+ this.map.removeLast();
+ }
+ }
+
+ public V get(final long key) {
+ synchronized (this.map) {
+ return this.map.getAndMoveToFirst(key);
+ }
+ }
+
+ public V put(final long key, final V value) {
+ synchronized (this.map) {
+ final V ret = this.map.putAndMoveToFirst(key, value);
+ this.purgeEntries();
+ return ret;
+ }
+ }
+
+ public V compute(final long key, final java.util.function.BiFunction<? super Long, ? super V, ? extends V> remappingFunction) {
+ synchronized (this.map) {
+ // first, compute the value - if one is added, it will be at the last entry
+ this.map.compute(key, remappingFunction);
+ // move the entry to first, just in case it was added at last
+ final V ret = this.map.getAndMoveToFirst(key);
+ // now purge the last entries
+ this.purgeEntries();
+
+ return ret;
+ }
+ }
+ }
+
+ private static final class SynchronisedLong2BooleanMap {
+ private final it.unimi.dsi.fastutil.longs.Long2BooleanLinkedOpenHashMap map = new it.unimi.dsi.fastutil.longs.Long2BooleanLinkedOpenHashMap();
+ private final int limit;
+
+ public SynchronisedLong2BooleanMap(final int limit) {
+ this.limit = limit;
+ }
+
+ // must hold lock on map
+ private void purgeEntries() {
+ while (this.map.size() > this.limit) {
+ this.map.removeLastBoolean();
+ }
+ }
+
+ public boolean remove(final long key) {
+ synchronized (this.map) {
+ return this.map.remove(key);
+ }
+ }
+
+ // note:
+ public boolean getOrCompute(final long key, final it.unimi.dsi.fastutil.longs.Long2BooleanFunction ifAbsent) {
+ synchronized (this.map) {
+ if (this.map.containsKey(key)) {
+ return this.map.getAndMoveToFirst(key);
+ }
+ }
+
+ final boolean put = ifAbsent.get(key);
+
+ synchronized (this.map) {
+ if (this.map.containsKey(key)) {
+ return this.map.getAndMoveToFirst(key);
+ }
+ this.map.putAndMoveToFirst(key, put);
+
+ this.purgeEntries();
+
+ return put;
+ }
+ }
+ }
+ // Foila end - synchronise this class
public StructureCheck(ChunkScanAccess chunkIoWorker, RegistryAccess registryManager, StructureTemplateManager structureTemplateManager, ResourceKey<net.minecraft.world.level.dimension.LevelStem> worldKey, ChunkGenerator chunkGenerator, RandomState noiseConfig, LevelHeightAccessor world, BiomeSource biomeSource, long seed, DataFixer dataFixer) { // Paper - fix missing CB diff
this.storageAccess = chunkIoWorker;
@@ -70,7 +163,7 @@ public class StructureCheck {
public StructureCheckResult checkStart(ChunkPos pos, Structure type, boolean skipReferencedStructures) {
long l = pos.toLong();
- Object2IntMap<Structure> object2IntMap = this.loadedChunks.get(l);
+ Object2IntMap<Structure> object2IntMap = this.loadedChunksSafe.get(l); // Folia - region threading
if (object2IntMap != null) {
return this.checkStructureInfo(object2IntMap, type, skipReferencedStructures);
} else {
@@ -78,9 +171,9 @@ public class StructureCheck {
if (structureCheckResult != null) {
return structureCheckResult;
} else {
- boolean bl = this.featureChecks.computeIfAbsent(type, (structure2) -> {
- return new Long2BooleanOpenHashMap();
- }).computeIfAbsent(l, (chunkPos) -> {
+ boolean bl = this.featureChecksSafe.computeIfAbsent(type, (structure2) -> { // Folia - region threading
+ return new SynchronisedLong2BooleanMap(PER_FEATURE_CHECK_LIMIT); // Folia - region threading
+ }).getOrCompute(l, (chunkPos) -> { // Folia - region threading
return this.canCreateStructure(pos, type);
});
return !bl ? StructureCheckResult.START_NOT_PRESENT : StructureCheckResult.CHUNK_LOAD_NEEDED;
@@ -193,17 +286,26 @@ public class StructureCheck {
}
private void storeFullResults(long pos, Object2IntMap<Structure> referencesByStructure) {
- this.loadedChunks.put(pos, deduplicateEmptyMap(referencesByStructure));
- this.featureChecks.values().forEach((generationPossibilityByChunkPos) -> {
- generationPossibilityByChunkPos.remove(pos);
- });
+ // Folia start - region threading - make access mt-safe
+ this.loadedChunksSafe.put(pos, deduplicateEmptyMap(referencesByStructure));
+ // once we insert into loadedChunks, we don't really need to be very careful about removing everything
+ // from this map, as everything that checks this map uses loadedChunks first
+ // so, one way or another it's a race condition that doesn't matter
+ for (SynchronisedLong2BooleanMap value : this.featureChecksSafe.values()) {
+ value.remove(pos);
+ }
+ // Folia end - region threading - make access mt-safe
}
public void incrementReference(ChunkPos pos, Structure structure) {
- this.loadedChunks.compute(pos.toLong(), (posx, referencesByStructure) -> {
- if (referencesByStructure == null || referencesByStructure.isEmpty()) {
+ this.loadedChunksSafe.compute(pos.toLong(), (posx, referencesByStructure) -> { // Folia start - region threading
+ // make this COW so that we do not mutate state that may be currently in use
+ if (referencesByStructure == null) {
referencesByStructure = new Object2IntOpenHashMap<>();
+ } else {
+ referencesByStructure = referencesByStructure instanceof Object2IntOpenHashMap<Structure> fastClone ? fastClone.clone() : new Object2IntOpenHashMap<>(referencesByStructure);
}
+ // Folia end - region threading
referencesByStructure.computeInt(structure, (feature, references) -> {
return references == null ? 1 : references + 1;
diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java
index 6570e0b61d7602c57c61398ddce50418d0719ff2..bcee13beed247f7830ee85d099c367dbfd1ea51d 100644
--- a/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java
+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/StructureStart.java
@@ -26,14 +26,14 @@ public final class StructureStart {
private final Structure structure;
private final PiecesContainer pieceContainer;
private final ChunkPos chunkPos;
- private int references;
+ private final java.util.concurrent.atomic.AtomicInteger references; // Folia - region threading
@Nullable
private volatile BoundingBox cachedBoundingBox;
public StructureStart(Structure structure, ChunkPos pos, int references, PiecesContainer children) {
this.structure = structure;
this.chunkPos = pos;
- this.references = references;
+ this.references = new java.util.concurrent.atomic.AtomicInteger(references); // Folia - region threading
this.pieceContainer = children;
}
@@ -101,7 +101,7 @@ public final class StructureStart {
compoundTag.putString("id", context.registryAccess().registryOrThrow(Registries.STRUCTURE).getKey(this.structure).toString());
compoundTag.putInt("ChunkX", chunkPos.x);
compoundTag.putInt("ChunkZ", chunkPos.z);
- compoundTag.putInt("references", this.references);
+ compoundTag.putInt("references", this.references.get()); // Folia - region threading
compoundTag.put("Children", this.pieceContainer.save(context));
return compoundTag;
} else {
@@ -119,15 +119,29 @@ public final class StructureStart {
}
public boolean canBeReferenced() {
- return this.references < this.getMaxReferences();
+ throw new UnsupportedOperationException("Use tryReference()"); // Folia - region threading
}
+ // Folia start - region threading
+ public boolean tryReference() {
+ for (int curr = this.references.get();;) {
+ if (curr >= this.getMaxReferences()) {
+ return false;
+ }
+
+ if (curr == (curr = this.references.compareAndExchange(curr, curr + 1))) {
+ return true;
+ } // else: try again
+ }
+ }
+ // Folia end - region threading
+
public void addReference() {
- ++this.references;
+ throw new UnsupportedOperationException("Use tryReference()"); // Folia - region threading
}
public int getReferences() {
- return this.references;
+ return this.references.get(); // Folia - region threading
}
protected int getMaxReferences() {
diff --git a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
index 92d13c9f1ec1e5ff72c1d68f924a8d1c86c91565..3f224315f1e0a8f69e9d84d27fd7dbe45ea75667 100644
--- a/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
+++ b/src/main/java/net/minecraft/world/level/portal/PortalForcer.java
@@ -89,10 +89,10 @@ public class PortalForcer {
BlockPos blockposition1 = villageplacerecord.getPos();
this.level.getChunkSource().addRegionTicket(TicketType.PORTAL, new ChunkPos(blockposition1), 3, blockposition1);
- BlockState iblockdata = this.level.getBlockState(blockposition1);
+ BlockState iblockdata = this.level.getBlockStateFromEmptyChunk(blockposition1); // Folia - region threading
return BlockUtil.getLargestRectangleAround(blockposition1, (Direction.Axis) iblockdata.getValue(BlockStateProperties.HORIZONTAL_AXIS), 21, Direction.Axis.Y, 21, (blockposition2) -> {
- return this.level.getBlockState(blockposition2) == iblockdata;
+ return this.level.getBlockStateFromEmptyChunk(blockposition2) == iblockdata; // Folia - region threading
});
});
}
diff --git a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
index b1c594dc6a6b8a6c737b99272acab9e7dbd0ed63..7c1768452fa0f7278ccc84470ef0965a3f96b0df 100644
--- a/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
+++ b/src/main/java/net/minecraft/world/level/redstone/CollectingNeighborUpdater.java
@@ -46,6 +46,7 @@ public class CollectingNeighborUpdater implements NeighborUpdater {
}
private void addAndRun(BlockPos pos, CollectingNeighborUpdater.NeighborUpdates entry) {
+ io.papermc.paper.util.TickThread.ensureTickThread((net.minecraft.server.level.ServerLevel)this.level, pos, "Adding block without owning region"); // Folia - region threading
boolean bl = this.count > 0;
boolean bl2 = this.maxChainedNeighborUpdates >= 0 && this.count >= this.maxChainedNeighborUpdates;
++this.count;
diff --git a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
index 353e602d476beea23e591ad770227c5d6c1e97fa..6f254ee89e1f2eb2b853888e2ff1259cd1f9a6db 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/SavedData.java
@@ -10,7 +10,7 @@ import org.slf4j.Logger;
public abstract class SavedData {
private static final Logger LOGGER = LogUtils.getLogger();
- private boolean dirty;
+ private volatile boolean dirty; // Folia - make map data thread-safe
public abstract CompoundTag save(CompoundTag nbt);
@@ -28,6 +28,7 @@ public abstract class SavedData {
public void save(File file) {
if (this.isDirty()) {
+ this.setDirty(false); // Folia - make map data thread-safe - move before save, so that any changes after are not lost
CompoundTag compoundTag = new CompoundTag();
compoundTag.put("data", this.save(new CompoundTag()));
NbtUtils.addCurrentDataVersion(compoundTag);
@@ -38,7 +39,7 @@ public abstract class SavedData {
LOGGER.error("Could not save data {}", this, var4);
}
- this.setDirty(false);
+ // Folia - make map data thread-safe - move before save, so that any changes after are not lost
}
}
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java
index 9b2948b5150c8f039ca667a50765109721b93947..1b76e4edce628f2b25815e28cd4cb7504a83a00f 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapIndex.java
@@ -27,17 +27,21 @@ public class MapIndex extends SavedData {
@Override
public CompoundTag save(CompoundTag nbt) {
+ synchronized (this.usedAuxIds) { // Folia - make map data thread-safe
for(Object2IntMap.Entry<String> entry : this.usedAuxIds.object2IntEntrySet()) {
nbt.putInt(entry.getKey(), entry.getIntValue());
}
+ } // Folia - make map data thread-safe
return nbt;
}
public int getFreeAuxValueForMap() {
+ synchronized (this.usedAuxIds) { // Folia - make map data thread-safe
int i = this.usedAuxIds.getInt("map") + 1;
this.usedAuxIds.put("map", i);
this.setDirty();
return i;
+ } // Folia - make map data thread-safe
}
}
diff --git a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
index 50348a5eec1e2ffabfc8405d708461376a162913..56e277f328a18e342c1adbe19660a31cbb175ba9 100644
--- a/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
+++ b/src/main/java/net/minecraft/world/level/saveddata/maps/MapItemSavedData.java
@@ -185,7 +185,7 @@ public class MapItemSavedData extends SavedData {
}
@Override
- public CompoundTag save(CompoundTag nbt) {
+ public synchronized CompoundTag save(CompoundTag nbt) { // Folia - make map data thread-safe
DataResult<Tag> dataresult = ResourceLocation.CODEC.encodeStart(NbtOps.INSTANCE, this.dimension.location()); // CraftBukkit - decompile error
Logger logger = MapItemSavedData.LOGGER;
@@ -242,7 +242,7 @@ public class MapItemSavedData extends SavedData {
return nbt;
}
- public MapItemSavedData locked() {
+ public synchronized MapItemSavedData locked() { // Folia - make map data thread-safe
MapItemSavedData worldmap = new MapItemSavedData(this.centerX, this.centerZ, this.scale, this.trackingPosition, this.unlimitedTracking, true, this.dimension);
worldmap.bannerMarkers.putAll(this.bannerMarkers);
@@ -253,11 +253,12 @@ public class MapItemSavedData extends SavedData {
return worldmap;
}
- public MapItemSavedData scaled(int zoomOutScale) {
+ public synchronized MapItemSavedData scaled(int zoomOutScale) { // Folia - make map data thread-safe
return MapItemSavedData.createFresh((double) this.centerX, (double) this.centerZ, (byte) Mth.clamp(this.scale + zoomOutScale, 0, 4), this.trackingPosition, this.unlimitedTracking, this.dimension);
}
- public void tickCarriedBy(Player player, ItemStack stack) {
+ public synchronized void tickCarriedBy(Player player, ItemStack stack) { // Folia - make map data thread-safe
+ io.papermc.paper.util.TickThread.ensureTickThread(player, "Ticking map player in incorrect region"); // Folia - region threading
if (!this.carriedByPlayers.containsKey(player)) {
MapItemSavedData.HoldingPlayer worldmap_worldmaphumantracker = new MapItemSavedData.HoldingPlayer(player);
@@ -368,7 +369,7 @@ public class MapItemSavedData extends SavedData {
rotation += rotation < 0.0D ? -8.0D : 8.0D;
b2 = (byte) ((int) (rotation * 16.0D / 360.0D));
if (this.dimension == Level.NETHER && world != null) {
- int j = (int) (world.getLevelData().getDayTime() / 10L);
+ int j = (int) (world.getLevelData().getDayTime() / 10L); // Folia - region threading - TODO
b2 = (byte) (j * j * 34187121 + j * 121 >> 15 & 15);
}
@@ -427,14 +428,14 @@ public class MapItemSavedData extends SavedData {
}
@Nullable
- public Packet<?> getUpdatePacket(int id, Player player) {
+ public synchronized Packet<?> getUpdatePacket(int id, Player player) { // Folia - make map data thread-safe
MapItemSavedData.HoldingPlayer worldmap_worldmaphumantracker = (MapItemSavedData.HoldingPlayer) this.carriedByPlayers.get(player);
return worldmap_worldmaphumantracker == null ? null : worldmap_worldmaphumantracker.nextUpdatePacket(id);
}
- public void setColorsDirty(int x, int z) {
- this.setDirty();
+ public synchronized void setColorsDirty(int x, int z) { // Folia - make map data thread-safe
+ // Folia - make dirty only after updating data - moved down
Iterator iterator = this.carriedBy.iterator();
while (iterator.hasNext()) {
@@ -442,15 +443,16 @@ public class MapItemSavedData extends SavedData {
worldmap_worldmaphumantracker.markColorsDirty(x, z);
}
-
+ this.setDirty(); // Folia - make dirty only after updating data - moved from above
}
- public void setDecorationsDirty() {
- this.setDirty();
+ public synchronized void setDecorationsDirty() { // Folia - make map data thread-safe
+ // Folia - make dirty only after updating data - moved down
this.carriedBy.forEach(MapItemSavedData.HoldingPlayer::markDecorationsDirty);
+ this.setDirty(); // Folia - make dirty only after updating data - moved from above
}
- public MapItemSavedData.HoldingPlayer getHoldingPlayer(Player player) {
+ public synchronized MapItemSavedData.HoldingPlayer getHoldingPlayer(Player player) { // Folia - make map data thread-safe
MapItemSavedData.HoldingPlayer worldmap_worldmaphumantracker = (MapItemSavedData.HoldingPlayer) this.carriedByPlayers.get(player);
if (worldmap_worldmaphumantracker == null) {
@@ -462,7 +464,7 @@ public class MapItemSavedData extends SavedData {
return worldmap_worldmaphumantracker;
}
- public boolean toggleBanner(LevelAccessor world, BlockPos pos) {
+ public synchronized boolean toggleBanner(LevelAccessor world, BlockPos pos) { // Folia - make map data thread-safe
double d0 = (double) pos.getX() + 0.5D;
double d1 = (double) pos.getZ() + 0.5D;
int i = 1 << this.scale;
@@ -471,7 +473,7 @@ public class MapItemSavedData extends SavedData {
boolean flag = true;
if (d2 >= -63.0D && d3 >= -63.0D && d2 <= 63.0D && d3 <= 63.0D) {
- MapBanner mapiconbanner = MapBanner.fromWorld(world, pos);
+ MapBanner mapiconbanner = world.getChunkIfLoadedImmediately(pos.getX() >> 4, pos.getZ() >> 4) == null || !io.papermc.paper.util.TickThread.isTickThreadFor(world.getMinecraftWorld(), pos) ? null : MapBanner.fromWorld(world, pos); // Folia - make map data thread-safe - don't sync load or read data we do not own
if (mapiconbanner == null) {
return false;
@@ -492,7 +494,7 @@ public class MapItemSavedData extends SavedData {
return false;
}
- public void checkBanners(BlockGetter world, int x, int z) {
+ public synchronized void checkBanners(BlockGetter world, int x, int z) { // Folia - make map data thread-safe
Iterator iterator = this.bannerMarkers.values().iterator();
while (iterator.hasNext()) {
@@ -514,12 +516,12 @@ public class MapItemSavedData extends SavedData {
return this.bannerMarkers.values();
}
- public void removedFromFrame(BlockPos pos, int id) {
+ public synchronized void removedFromFrame(BlockPos pos, int id) { // Folia - make map data thread-safe
this.removeDecoration("frame-" + id);
this.frameMarkers.remove(MapFrame.frameId(pos));
}
- public boolean updateColor(int x, int z, byte color) {
+ public synchronized boolean updateColor(int x, int z, byte color) { // Folia - make map data thread-safe
byte b1 = this.colors[x + z * 128];
if (b1 != color) {
@@ -530,12 +532,12 @@ public class MapItemSavedData extends SavedData {
}
}
- public void setColor(int x, int z, byte color) {
+ public synchronized void setColor(int x, int z, byte color) { // Folia - make map data thread-safe
this.colors[x + z * 128] = color;
this.setColorsDirty(x, z);
}
- public boolean isExplorationMap() {
+ public synchronized boolean isExplorationMap() { // Folia - make map data thread-safe
Iterator iterator = this.decorations.values().iterator();
MapDecoration mapicon;
@@ -570,7 +572,7 @@ public class MapItemSavedData extends SavedData {
return this.decorations.values();
}
- public boolean isTrackedCountOverLimit(int iconCount) {
+ public synchronized boolean isTrackedCountOverLimit(int iconCount) { // Folia - make map data thread-safe
return this.trackedDecorationCount >= iconCount;
}
@@ -696,11 +698,13 @@ public class MapItemSavedData extends SavedData {
}
public void applyToMap(MapItemSavedData mapState) {
+ synchronized (mapState) { // Folia - make map data thread-safe
for (int i = 0; i < this.width; ++i) {
for (int j = 0; j < this.height; ++j) {
mapState.setColor(this.startX + i, this.startY + j, this.mapColors[i + j * this.width]);
}
}
+ } // Folia - make map data thread-safe
}
}
diff --git a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
index defe31a5d3aa89a3d18b94f2ff005594e38754b3..55609e5bfb2e1d6d8d832355080f520ec7f5b7e7 100644
--- a/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
+++ b/src/main/java/net/minecraft/world/level/storage/DimensionDataStorage.java
@@ -36,6 +36,7 @@ public class DimensionDataStorage {
}
public <T extends SavedData> T computeIfAbsent(Function<CompoundTag, T> readFunction, Supplier<T> supplier, String id) {
+ synchronized (this.cache) { // Folia - make map data thread-safe
T savedData = this.get(readFunction, id);
if (savedData != null) {
return savedData;
@@ -44,10 +45,12 @@ public class DimensionDataStorage {
this.set(id, savedData2);
return savedData2;
}
+ } // Folia - make map data thread-safe
}
@Nullable
public <T extends SavedData> T get(Function<CompoundTag, T> readFunction, String id) {
+ synchronized (this.cache) { // Folia - make map data thread-safe
SavedData savedData = this.cache.get(id);
if (savedData == null && !this.cache.containsKey(id)) {
savedData = this.readSavedData(readFunction, id);
@@ -55,6 +58,7 @@ public class DimensionDataStorage {
}
return (T)savedData;
+ } // Folia - make map data thread-safe
}
@Nullable
@@ -73,7 +77,9 @@ public class DimensionDataStorage {
}
public void set(String id, SavedData state) {
+ synchronized (this.cache) { // Folia - make map data thread-safe
this.cache.put(id, state);
+ } // Folia - make map data thread-safe
}
public CompoundTag readTagFromDisk(String id, int dataVersion) throws IOException {
diff --git a/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java b/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
index ac807277a6b26d140ea9873d17c7aa4fb5fe37b2..e13d8700593f1f486cfc5c96ac25894202c07b71 100644
--- a/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
+++ b/src/main/java/net/minecraft/world/ticks/LevelChunkTicks.java
@@ -37,6 +37,21 @@ public class LevelChunkTicks<T> implements SerializableTickContainer<T>, TickCon
this.dirty = false;
}
// Paper end - add dirty flag
+ // Folia start - region threading
+ public void offsetTicks(final long offset) {
+ if (offset == 0 || this.tickQueue.isEmpty()) {
+ return;
+ }
+ final ScheduledTick<T>[] queue = this.tickQueue.toArray(new ScheduledTick[0]);
+ this.tickQueue.clear();
+ for (final ScheduledTick<T> entry : queue) {
+ final ScheduledTick<T> newEntry = new ScheduledTick<>(
+ entry.type(), entry.pos(), entry.triggerTick() + offset, entry.subTickOrder()
+ );
+ this.tickQueue.add(newEntry);
+ }
+ }
+ // Folia end - region threading
public LevelChunkTicks() {
}
diff --git a/src/main/java/net/minecraft/world/ticks/LevelTicks.java b/src/main/java/net/minecraft/world/ticks/LevelTicks.java
index 1d7c663fa0e550bd0cfb9a4b83ccd7e2968666f0..f3df9c9b6cff85565514f990597f3fe53652812c 100644
--- a/src/main/java/net/minecraft/world/ticks/LevelTicks.java
+++ b/src/main/java/net/minecraft/world/ticks/LevelTicks.java
@@ -42,13 +42,70 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
private final List<ScheduledTick<T>> alreadyRunThisTick = new ArrayList<>();
private final Set<ScheduledTick<?>> toRunThisTickSet = new ObjectOpenCustomHashSet<>(ScheduledTick.UNIQUE_TICK_HASH);
private final BiConsumer<LevelChunkTicks<T>, ScheduledTick<T>> chunkScheduleUpdater = (chunkTickScheduler, tick) -> {
- if (tick.equals(chunkTickScheduler.peek())) {
- this.updateContainerScheduling(tick);
+ if (tick.equals(chunkTickScheduler.peek())) { // Folia - diff on change
+ this.updateContainerScheduling(tick); // Folia - diff on change
}
};
- public LevelTicks(LongPredicate tickingFutureReadyPredicate, Supplier<ProfilerFiller> profilerGetter) {
+ // Folia start - region threading
+ public final net.minecraft.server.level.ServerLevel world;
+ public final boolean isBlock;
+
+ public void merge(final LevelTicks<T> into, final long tickOffset) {
+ // note: containersToTick, toRunThisTick, alreadyRunThisTick, toRunThisTickSet
+ // are all transient state, only ever non-empty during tick. But merging regions occurs while there
+ // is no tick happening, so we assume they are empty.
+ for (final java.util.Iterator<Long2ObjectMap.Entry<LevelChunkTicks<T>>> iterator =
+ ((Long2ObjectOpenHashMap<LevelChunkTicks<T>>)this.allContainers).long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<LevelChunkTicks<T>> entry = iterator.next();
+ final LevelChunkTicks<T> tickContainer = entry.getValue();
+ tickContainer.offsetTicks(tickOffset);
+ into.allContainers.put(entry.getLongKey(), tickContainer);
+ }
+ for (final java.util.Iterator<Long2LongMap.Entry> iterator = ((Long2LongOpenHashMap)this.nextTickForContainer).long2LongEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2LongMap.Entry entry = iterator.next();
+ into.nextTickForContainer.put(entry.getLongKey(), entry.getLongValue() + tickOffset);
+ }
+ }
+
+ public void split(final int chunkToRegionShift,
+ final it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap<LevelTicks<T>> regionToData) {
+ for (final java.util.Iterator<Long2ObjectMap.Entry<LevelChunkTicks<T>>> iterator =
+ ((Long2ObjectOpenHashMap<LevelChunkTicks<T>>)this.allContainers).long2ObjectEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2ObjectMap.Entry<LevelChunkTicks<T>> entry = iterator.next();
+
+ final long chunkKey = entry.getLongKey();
+ final int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkX(chunkKey);
+ final int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkZ(chunkKey);
+
+ final long regionSectionKey = io.papermc.paper.util.CoordinateUtils.getChunkKey(
+ chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift
+ );
+ // Should always be non-null, since containers are removed on unload.
+ regionToData.get(regionSectionKey).allContainers.put(chunkKey, entry.getValue());
+ }
+ for (final java.util.Iterator<Long2LongMap.Entry> iterator = ((Long2LongOpenHashMap)this.nextTickForContainer).long2LongEntrySet().fastIterator();
+ iterator.hasNext();) {
+ final Long2LongMap.Entry entry = iterator.next();
+ final long chunkKey = entry.getLongKey();
+ final int chunkX = io.papermc.paper.util.CoordinateUtils.getChunkX(chunkKey);
+ final int chunkZ = io.papermc.paper.util.CoordinateUtils.getChunkZ(chunkKey);
+
+ final long regionSectionKey = io.papermc.paper.util.CoordinateUtils.getChunkKey(
+ chunkX >> chunkToRegionShift, chunkZ >> chunkToRegionShift
+ );
+
+ // Should always be non-null, since containers are removed on unload.
+ regionToData.get(regionSectionKey).nextTickForContainer.put(chunkKey, entry.getLongValue());
+ }
+ }
+ // Folia end - region threading
+
+ public LevelTicks(LongPredicate tickingFutureReadyPredicate, Supplier<ProfilerFiller> profilerGetter, net.minecraft.server.level.ServerLevel world, boolean isBlock) { this.world = world; this.isBlock = isBlock; // Folia - add world and isBlock
this.tickCheck = tickingFutureReadyPredicate;
this.profiler = profilerGetter;
}
@@ -61,7 +118,17 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
this.nextTickForContainer.put(l, scheduledTick.triggerTick());
}
- scheduler.setOnTickAdded(this.chunkScheduleUpdater);
+ // Folia start - region threading
+ final boolean isBlock = this.isBlock;
+ final net.minecraft.server.level.ServerLevel world = this.world;
+ // make sure the lambda contains no reference to this LevelTicks
+ scheduler.setOnTickAdded((chunkTickScheduler, tick) -> {
+ if (tick.equals(chunkTickScheduler.peek())) {
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData();
+ (isBlock ? worldData.getBlockLevelTicks() : worldData.getFluidLevelTicks()).updateContainerScheduling((ScheduledTick)tick);
+ }
+ });
+ // Folia end - region threading
}
public void removeContainer(ChunkPos pos) {
@@ -76,6 +143,7 @@ public class LevelTicks<T> implements LevelTickAccess<T> {
@Override
public void schedule(ScheduledTick<T> orderedTick) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, orderedTick.pos(), "Cannot schedule tick for another region!"); // Folia - region threading
long l = ChunkPos.asLong(orderedTick.pos());
LevelChunkTicks<T> levelChunkTicks = this.allContainers.get(l);
if (levelChunkTicks == null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index e0b6c737f9de2b6e692d6813d8dea4c35f038573..27445d7bcfaaa34a60e65e8d339f15367d7b3b6e 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -303,6 +303,82 @@ public final class CraftServer implements Server {
CraftItemFactory.instance();
}
+ // Folia start - region threading API
+ private final io.papermc.paper.threadedregions.scheduler.FoliaRegionScheduler regionizedScheduler = new io.papermc.paper.threadedregions.scheduler.FoliaRegionScheduler();
+ private final io.papermc.paper.threadedregions.scheduler.FoliaAsyncScheduler asyncScheduler = new io.papermc.paper.threadedregions.scheduler.FoliaAsyncScheduler();
+ private final io.papermc.paper.threadedregions.scheduler.FoliaGlobalRegionScheduler globalRegionScheduler = new io.papermc.paper.threadedregions.scheduler.FoliaGlobalRegionScheduler();
+
+ @Override
+ public final io.papermc.paper.threadedregions.scheduler.RegionScheduler getRegionScheduler() {
+ return this.regionizedScheduler;
+ }
+
+ @Override
+ public final io.papermc.paper.threadedregions.scheduler.AsyncScheduler getAsyncScheduler() {
+ return this.asyncScheduler;
+ }
+
+ @Override
+ public final io.papermc.paper.threadedregions.scheduler.FoliaGlobalRegionScheduler getGlobalRegionScheduler() {
+ return this.globalRegionScheduler;
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(World world, io.papermc.paper.math.Position position) {
+ return io.papermc.paper.util.TickThread.isTickThreadFor(
+ ((CraftWorld) world).getHandle(), position.blockX() >> 4, position.blockZ() >> 4
+ );
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(World world, io.papermc.paper.math.Position position, int squareRadiusChunks) {
+ return io.papermc.paper.util.TickThread.isTickThreadFor(
+ ((CraftWorld) world).getHandle(), position.blockX() >> 4, position.blockZ() >> 4, squareRadiusChunks
+ );
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(Location location) {
+ World world = location.getWorld();
+ return io.papermc.paper.util.TickThread.isTickThreadFor(
+ ((CraftWorld) world).getHandle(), location.getBlockX() >> 4, location.getBlockZ() >> 4
+ );
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(Location location, int squareRadiusChunks) {
+ World world = location.getWorld();
+ return io.papermc.paper.util.TickThread.isTickThreadFor(
+ ((CraftWorld) world).getHandle(), location.getBlockX() >> 4, location.getBlockZ() >> 4, squareRadiusChunks
+ );
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(World world, int chunkX, int chunkZ) {
+ return io.papermc.paper.util.TickThread.isTickThreadFor(
+ ((CraftWorld) world).getHandle(), chunkX, chunkZ
+ );
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(World world, int chunkX, int chunkZ, int squareRadiusChunks) {
+ return io.papermc.paper.util.TickThread.isTickThreadFor(
+ ((CraftWorld) world).getHandle(), chunkX, chunkZ, squareRadiusChunks
+ );
+ }
+
+ @Override
+ public final boolean isOwnedByCurrentRegion(Entity entity) {
+ return io.papermc.paper.util.TickThread.isTickThreadFor(((org.bukkit.craftbukkit.entity.CraftEntity)entity).getHandle());
+ }
+
+ @Override
+ public boolean isGlobalTickThread() {
+ return io.papermc.paper.threadedregions.RegionizedServer.isGlobalTickThread();
+ }
+
+ // Folia end - region threading API
+
public CraftServer(DedicatedServer console, PlayerList playerList) {
this.console = console;
this.playerList = (DedicatedPlayerList) playerList;
@@ -856,6 +932,9 @@ public final class CraftServer implements Server {
// NOTE: Should only be called from DedicatedServer.ah()
public boolean dispatchServerCommand(CommandSender sender, ConsoleInput serverCommand) {
+ // Folia start - region threading
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("May not dispatch server commands async");
+ // Folia end - region threading
if (sender instanceof Conversable) {
Conversable conversable = (Conversable) sender;
@@ -875,12 +954,44 @@ public final class CraftServer implements Server {
}
}
+ // Folia start - region threading
+ public void dispatchCmdAsync(CommandSender sender, String commandLine) {
+ if ((sender instanceof Entity entity)) {
+ ((org.bukkit.craftbukkit.entity.CraftEntity)entity).taskScheduler.schedule(
+ (nmsEntity) -> {
+ CraftServer.this.dispatchCommand(nmsEntity.getBukkitEntity(), commandLine);
+ },
+ null,
+ 1L
+ );
+ } else if (sender instanceof ConsoleCommandSender console) {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> {
+ CraftServer.this.dispatchCommand(sender, commandLine);
+ });
+ } else {
+ // huh?
+ throw new UnsupportedOperationException("Dispatching command for " + sender);
+ }
+ }
+ // Folia end - region threading
+
@Override
public boolean dispatchCommand(CommandSender sender, String commandLine) {
Validate.notNull(sender, "Sender cannot be null");
Validate.notNull(commandLine, "CommandLine cannot be null");
org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
+ // Folia start - region threading
+ if ((sender instanceof Entity entity)) {
+ io.papermc.paper.util.TickThread.ensureTickThread(((org.bukkit.craftbukkit.entity.CraftEntity)entity).getHandle(), "Dispatching command async");
+ } else if (sender instanceof ConsoleCommandSender console) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Dispatching command async");
+ } else {
+ // huh?
+ throw new UnsupportedOperationException("Dispatching command for " + sender);
+ }
+ // Folia end - region threading
+
// Paper Start
if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
final CommandSender fSender = sender;
@@ -2894,7 +3005,7 @@ public final class CraftServer implements Server {
@Override
public int getCurrentTick() {
- return net.minecraft.server.MinecraftServer.currentTick;
+ return (int)io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - region threading
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index ff6559bf563f2fdcc0f2843d4f4aa24d7ddfb6db..2ead9af36c4d41c61b68a960ff17e25894efeb2a 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -180,7 +180,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public int getTickableTileEntityCount() {
- return world.getTotalTileEntityTickers();
+ throw new UnsupportedOperationException(); // Folia - region threading - TODO fix this?
}
@Override
@@ -237,7 +237,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper start - per world spawn limits
for (SpawnCategory spawnCategory : SpawnCategory.values()) {
if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
- setSpawnLimit(spawnCategory, this.world.paperConfig().entities.spawning.spawnLimits.getInt(CraftSpawnCategory.toNMS(spawnCategory)));
+ this.spawnCategoryLimit.put(spawnCategory, this.world.paperConfig().entities.spawning.spawnLimits.getInt(CraftSpawnCategory.toNMS(spawnCategory))); // Folia - region threading
}
}
// Paper end
@@ -329,6 +329,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public Chunk getChunkAt(int x, int z) {
+ io.papermc.paper.util.TickThread.isTickThreadFor(this.getHandle(), x, z); // Folia - region threading
warnUnsafeChunk("getting a faraway chunk", x, z); // Paper
// Paper start - add ticket to hold chunk for a little while longer if plugin accesses it
net.minecraft.world.level.chunk.LevelChunk chunk = world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
@@ -342,7 +343,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper start
private void addTicket(int x, int z) {
- io.papermc.paper.util.MCUtil.MAIN_EXECUTOR.execute(() -> world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE)); // Paper
+ world.getChunkSource().addRegionTicket(TicketType.PLUGIN, new ChunkPos(x, z), 0, Unit.INSTANCE); // Paper // Folia - region threading - does not need to be on the main thread anymore
}
// Paper end
@@ -361,10 +362,10 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean isChunkGenerated(int x, int z) {
// Paper start - Fix this method
- if (!Bukkit.isPrimaryThread()) {
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor(this.getHandle(), x, z)) { // Folia - region threading
return java.util.concurrent.CompletableFuture.supplyAsync(() -> {
return CraftWorld.this.isChunkGenerated(x, z);
- }, world.getChunkSource().mainThreadProcessor).join();
+ }, (run) -> { io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueChunkTask(this.getHandle(), x, z, run);}).join(); // Folia - region threading
}
ChunkAccess chunk = world.getChunkSource().getChunkAtImmediately(x, z);
if (chunk == null) {
@@ -418,7 +419,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
}
private boolean unloadChunk0(int x, int z, boolean save) {
- org.spigotmc.AsyncCatcher.catchOp("chunk unload"); // Spigot
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, x, z, "Cannot unload chunk asynchronously"); // Folia - region threading
if (!this.isChunkLoaded(x, z)) {
return true;
}
@@ -433,7 +434,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean regenerateChunk(int x, int z) {
- org.spigotmc.AsyncCatcher.catchOp("chunk regenerate"); // Spigot
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, x, z, "Cannot regenerate chunk asynchronously"); // Folia - region threading
warnUnsafeChunk("regenerating a faraway chunk", x, z); // Paper
// Paper start - implement regenerateChunk method
final ServerLevel serverLevel = this.world;
@@ -495,6 +496,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean refreshChunk(int x, int z) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, x, z, "Cannot refresh chunk asynchronously"); // Folia - region threading
ChunkHolder playerChunk = this.world.getChunkSource().chunkMap.getVisibleChunkIfPresent(ChunkPos.asLong(x, z));
if (playerChunk == null) return false;
@@ -530,7 +532,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean loadChunk(int x, int z, boolean generate) {
- org.spigotmc.AsyncCatcher.catchOp("chunk load"); // Spigot
+ io.papermc.paper.util.TickThread.ensureTickThread(this.getHandle(), x, z, "May not sync load chunks asynchronously"); // Folia - region threading
warnUnsafeChunk("loading a faraway chunk", x, z); // Paper
// Paper start - Optimize this method
ChunkPos chunkPos = new ChunkPos(x, z);
@@ -603,7 +605,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
DistanceManager chunkDistanceManager = this.world.getChunkSource().chunkMap.distanceManager;
if (chunkDistanceManager.addRegionTicketAtDistance(TicketType.PLUGIN_TICKET, new ChunkPos(x, z), 2, plugin)) { // keep in-line with force loading, add at level 31
- this.getChunkAt(x, z); // ensure loaded
+ //this.getChunkAt(x, z); // ensure loaded // Folia - region threading - do not load chunks for tickets anymore to make this mt-safe
return true;
}
@@ -788,13 +790,15 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean generateTree(Location loc, TreeType type, BlockChangeDelegate delegate) {
- world.captureTreeGeneration = true;
- world.captureBlockStates = true;
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, loc.getX(), loc.getZ(), "Cannot generate tree asynchronously"); // Folia - region threading
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
+ worldData.captureTreeGeneration = true; // Folia - region threading
+ worldData.captureBlockStates = true; // Folia - region threading
boolean grownTree = this.generateTree(loc, type);
- world.captureBlockStates = false;
- world.captureTreeGeneration = false;
+ worldData.captureBlockStates = false; // Folia - region threading
+ worldData.captureTreeGeneration = false; // Folia - region threading
if (grownTree) { // Copy block data to delegate
- for (BlockState blockstate : world.capturedBlockStates.values()) {
+ for (BlockState blockstate : worldData.capturedBlockStates.values()) { // Folia - region threading
BlockPos position = ((CraftBlockState) blockstate).getPosition();
net.minecraft.world.level.block.state.BlockState oldBlock = this.world.getBlockState(position);
int flag = ((CraftBlockState) blockstate).getFlag();
@@ -802,10 +806,10 @@ public class CraftWorld extends CraftRegionAccessor implements World {
net.minecraft.world.level.block.state.BlockState newBlock = this.world.getBlockState(position);
this.world.notifyAndUpdatePhysics(position, null, oldBlock, newBlock, newBlock, flag, 512);
}
- world.capturedBlockStates.clear();
+ worldData.capturedBlockStates.clear(); // Folia - region threading
return true;
} else {
- world.capturedBlockStates.clear();
+ worldData.capturedBlockStates.clear(); // Folia - region threading
return false;
}
}
@@ -839,6 +843,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setTime(long time) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify time off of the global region"); // Folia - region threading
long margin = (time - this.getFullTime()) % 24000;
if (margin < 0) margin += 24000;
this.setFullTime(this.getFullTime() + margin);
@@ -851,6 +856,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setFullTime(long time) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify time off of the global region"); // Folia - region threading
// Notify anyone who's listening
TimeSkipEvent event = new TimeSkipEvent(this, TimeSkipEvent.SkipReason.CUSTOM, time - this.world.getDayTime());
this.server.getPluginManager().callEvent(event);
@@ -878,7 +884,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public long getGameTime() {
- return world.levelData.getGameTime();
+ return this.getHandle().getGameTime(); // Folia - region threading
}
@Override
@@ -898,11 +904,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks, Entity source) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, x, z, "Cannot create explosion asynchronously");
return !this.world.explode(source == null ? null : ((CraftEntity) source).getHandle(), x, y, z, power, setFire, breakBlocks ? net.minecraft.world.level.Level.ExplosionInteraction.MOB : net.minecraft.world.level.Level.ExplosionInteraction.NONE).wasCanceled;
}
// Paper start
@Override
public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, loc.getX(), loc.getZ(), "Cannot create explosion asynchronously");
return !world.explode(source != null ? ((org.bukkit.craftbukkit.entity.CraftEntity) source).getHandle() : null, loc.getX(), loc.getY(), loc.getZ(), power, setFire, breakBlocks ? net.minecraft.world.level.Level.ExplosionInteraction.MOB : net.minecraft.world.level.Level.ExplosionInteraction.NONE).wasCanceled;
}
// Paper end
@@ -977,6 +985,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public int getHighestBlockYAt(int x, int z, org.bukkit.HeightMap heightMap) {
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, x >> 4, z >> 4, "Cannot retrieve chunk asynchronously"); // Folia - region threading
warnUnsafeChunk("getting a faraway chunk", x >> 4, z >> 4); // Paper
// Transient load for this tick
return this.world.getChunk(x >> 4, z >> 4).getHeight(CraftHeightMap.toNMS(heightMap), x, z);
@@ -1012,6 +1021,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setBiome(int x, int y, int z, Holder<net.minecraft.world.level.biome.Biome> bb) {
BlockPos pos = new BlockPos(x, 0, z);
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, pos, "Cannot retrieve chunk asynchronously"); // Folia - region threading
if (this.world.hasChunkAt(pos)) {
net.minecraft.world.level.chunk.LevelChunk chunk = this.world.getChunkAt(pos);
@@ -1287,6 +1297,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setStorm(boolean hasStorm) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify weather off of the global region"); // Folia - region threading
world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper
this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
@@ -1299,6 +1310,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setWeatherDuration(int duration) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify weather off of the global region"); // Folia - region threading
world.serverLevelData.setRainTime(duration);
}
@@ -1309,6 +1321,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setThundering(boolean thundering) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify weather off of the global region"); // Folia - region threading
world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper
this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
@@ -1321,6 +1334,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setThunderDuration(int duration) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify weather off of the global region"); // Folia - region threading
world.serverLevelData.setThunderTime(duration);
}
@@ -1331,6 +1345,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setClearWeatherDuration(int duration) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify weather off of the global region"); // Folia - region threading
world.serverLevelData.setClearWeatherTime(duration);
}
@@ -1524,6 +1539,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setKeepSpawnInMemory(boolean keepLoaded) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify keep spawn in memory off of the global region"); // Folia - region threading
// Paper start - Configurable spawn radius
if (keepLoaded == world.keepSpawnInMemory) {
// do nothing, nothing has changed
@@ -1602,6 +1618,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setHardcore(boolean hardcore) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
world.serverLevelData.settings.hardcore = hardcore;
}
@@ -1614,6 +1631,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setTicksPerAnimalSpawns(int ticksPerAnimalSpawns) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setTicksPerSpawns(SpawnCategory.ANIMAL, ticksPerAnimalSpawns);
}
@@ -1626,6 +1644,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setTicksPerMonsterSpawns(int ticksPerMonsterSpawns) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setTicksPerSpawns(SpawnCategory.MONSTER, ticksPerMonsterSpawns);
}
@@ -1638,6 +1657,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setTicksPerWaterSpawns(int ticksPerWaterSpawns) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setTicksPerSpawns(SpawnCategory.WATER_ANIMAL, ticksPerWaterSpawns);
}
@@ -1650,6 +1670,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setTicksPerWaterAmbientSpawns(int ticksPerWaterAmbientSpawns) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setTicksPerSpawns(SpawnCategory.WATER_AMBIENT, ticksPerWaterAmbientSpawns);
}
@@ -1662,6 +1683,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setTicksPerWaterUndergroundCreatureSpawns(int ticksPerWaterUndergroundCreatureSpawns) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setTicksPerSpawns(SpawnCategory.WATER_UNDERGROUND_CREATURE, ticksPerWaterUndergroundCreatureSpawns);
}
@@ -1674,11 +1696,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setTicksPerAmbientSpawns(int ticksPerAmbientSpawns) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setTicksPerSpawns(SpawnCategory.AMBIENT, ticksPerAmbientSpawns);
}
@Override
public void setTicksPerSpawns(SpawnCategory spawnCategory, int ticksPerCategorySpawn) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
Validate.notNull(spawnCategory, "SpawnCategory cannot be null");
Validate.isTrue(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " are not supported.");
@@ -1695,21 +1719,25 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setMetadata(String metadataKey, MetadataValue newMetadataValue) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify metadata off of the global region"); // Folia - region threading
this.server.getWorldMetadata().setMetadata(this, metadataKey, newMetadataValue);
}
@Override
public List<MetadataValue> getMetadata(String metadataKey) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot retrieve metadata off of the global region"); // Folia - region threading
return this.server.getWorldMetadata().getMetadata(this, metadataKey);
}
@Override
public boolean hasMetadata(String metadataKey) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot retrieve metadata off of the global region"); // Folia - region threading
return this.server.getWorldMetadata().hasMetadata(this, metadataKey);
}
@Override
public void removeMetadata(String metadataKey, Plugin owningPlugin) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify metadata off of the global region"); // Folia - region threading
this.server.getWorldMetadata().removeMetadata(this, metadataKey, owningPlugin);
}
@@ -1722,6 +1750,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setMonsterSpawnLimit(int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setSpawnLimit(SpawnCategory.MONSTER, limit);
}
@@ -1734,6 +1763,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setAnimalSpawnLimit(int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setSpawnLimit(SpawnCategory.ANIMAL, limit);
}
@@ -1746,6 +1776,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setWaterAnimalSpawnLimit(int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setSpawnLimit(SpawnCategory.WATER_ANIMAL, limit);
}
@@ -1758,6 +1789,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setWaterAmbientSpawnLimit(int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setSpawnLimit(SpawnCategory.WATER_AMBIENT, limit);
}
@@ -1770,6 +1802,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setWaterUndergroundCreatureSpawnLimit(int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setSpawnLimit(SpawnCategory.WATER_UNDERGROUND_CREATURE, limit);
}
@@ -1782,6 +1815,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
@Deprecated
public void setAmbientSpawnLimit(int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
this.setSpawnLimit(SpawnCategory.AMBIENT, limit);
}
@@ -1804,6 +1838,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setSpawnLimit(SpawnCategory spawnCategory, int limit) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
Validate.notNull(spawnCategory, "SpawnCategory cannot be null");
Validate.isTrue(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " are not supported.");
@@ -1858,7 +1893,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(BuiltInRegistries.SOUND_EVENT.wrapAsHolder(CraftSound.getSoundEffect(sound)), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, this.getHandle().getRandom().nextLong());
- ChunkMap.TrackedEntity entityTracker = this.getHandle().getChunkSource().chunkMap.entityMap.get(entity.getEntityId());
+ ChunkMap.TrackedEntity entityTracker = ((CraftEntity) entity).getHandle().tracker; // Folia - region threading
if (entityTracker != null) {
entityTracker.broadcastAndSend(packet);
}
@@ -1869,7 +1904,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
if (!(entity instanceof CraftEntity craftEntity) || entity.getWorld() != this || sound == null || category == null) return;
ClientboundSoundEntityPacket packet = new ClientboundSoundEntityPacket(Holder.direct(SoundEvent.createVariableRangeEvent(new ResourceLocation(sound))), net.minecraft.sounds.SoundSource.valueOf(category.name()), craftEntity.getHandle(), volume, pitch, this.getHandle().getRandom().nextLong());
- ChunkMap.TrackedEntity entityTracker = this.getHandle().getChunkSource().chunkMap.entityMap.get(entity.getEntityId());
+ ChunkMap.TrackedEntity entityTracker = ((CraftEntity)entity).getHandle().tracker; // Folia - region threading
if (entityTracker != null) {
entityTracker.broadcastAndSend(packet);
}
@@ -1922,6 +1957,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public boolean setGameRuleValue(String rule, String value) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
// No null values allowed
if (rule == null || value == null) return false;
@@ -1963,6 +1999,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public <T> boolean setGameRule(GameRule<T> rule, T newValue) {
+ io.papermc.paper.threadedregions.RegionizedServer.ensureGlobalTickThread("Cannot modify server settings off of the global region"); // Folia - region threading
Validate.notNull(rule, "GameRule cannot be null");
Validate.notNull(newValue, "GameRule value cannot be null");
@@ -2228,6 +2265,12 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void sendGameEvent(Entity sourceEntity, org.bukkit.GameEvent gameEvent, Vector position) {
+ // Folia start - region threading
+ if (sourceEntity != null && !Bukkit.isOwnedByCurrentRegion(sourceEntity)) {
+ throw new IllegalStateException("Cannot send game event asynchronously");
+ }
+ io.papermc.paper.util.TickThread.ensureTickThread(this.world, position.getX(), position.getZ(), "Cannot send game event asynchronously");
+ // Folia end - region threading
getHandle().gameEvent(sourceEntity != null ? ((CraftEntity) sourceEntity).getHandle(): null, net.minecraft.core.registries.BuiltInRegistries.GAME_EVENT.get(org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(gameEvent.getKey())), org.bukkit.craftbukkit.util.CraftVector.toBlockPos(position));
}
// Paper end
@@ -2355,7 +2398,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Paper start
public java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent) {
warnUnsafeChunk("getting a faraway chunk async", x, z); // Paper
- if (Bukkit.isPrimaryThread()) {
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(this.getHandle(), x, z)) { // Folia - region threading
net.minecraft.world.level.chunk.LevelChunk immediate = this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
if (immediate != null) {
return java.util.concurrent.CompletableFuture.completedFuture(immediate.getBukkitChunk());
@@ -2372,7 +2415,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
java.util.concurrent.CompletableFuture<Chunk> ret = new java.util.concurrent.CompletableFuture<>();
io.papermc.paper.chunk.system.ChunkSystem.scheduleChunkLoad(this.getHandle(), x, z, gen, ChunkStatus.FULL, true, priority, (c) -> {
- net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().taskQueue.queueTickTaskQueue(this.getHandle(), x, z, () -> { // Folia - region threading
net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk)c;
if (chunk != null) addTicket(x, z); // Paper
ret.complete(chunk == null ? null : chunk.getBukkitChunk());
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CapturedBlockState.java b/src/main/java/org/bukkit/craftbukkit/block/CapturedBlockState.java
index a3d5e319473e2f6316b3ef8edf719296e02d85a1..55abed5fdf8dc699ade5b25b1f1949417dbf7a69 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CapturedBlockState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CapturedBlockState.java
@@ -46,6 +46,7 @@ public final class CapturedBlockState extends CraftBlockState {
for (int k = 0; k < j; ++k) {
Bee entitybee = new Bee(EntityType.BEE, generatoraccessseed.getMinecraftWorld());
+ entitybee.setPosRaw(blockposition1.getX(), blockposition1.getY(), blockposition1.getZ()); // Folia - region threading - set position so that thread checks do not fail
tileentitybeehive.addOccupantWithPresetTicks(entitybee, false, random.nextInt(599));
}
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
index 962c950ca9c7e047a3aec215d4faa73676049d36..2f0ee1fa2a250e1edc2a33e0bb91009a5bb945f1 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
@@ -81,6 +81,11 @@ public class CraftBlock implements Block {
}
public net.minecraft.world.level.block.state.BlockState getNMS() {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
return this.world.getBlockState(position);
}
@@ -157,6 +162,11 @@ public class CraftBlock implements Block {
}
private void setData(final byte data, int flag) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
this.world.setBlock(position, CraftMagicNumbers.getBlock(this.getType(), data), flag);
}
@@ -198,6 +208,11 @@ public class CraftBlock implements Block {
}
public static boolean setTypeAndData(LevelAccessor world, BlockPos position, net.minecraft.world.level.block.state.BlockState old, net.minecraft.world.level.block.state.BlockState blockData, boolean applyPhysics) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
// SPIGOT-611: need to do this to prevent glitchiness. Easier to handle this here (like /setblock) than to fix weirdness in tile entity cleanup
if (old.hasBlockEntity() && blockData.getBlock() != old.getBlock()) { // SPIGOT-3725 remove old tile entity if block changes
// SPIGOT-4612: faster - just clear tile
@@ -340,18 +355,33 @@ public class CraftBlock implements Block {
@Override
public Biome getBiome() {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
return this.getWorld().getBiome(this.getX(), this.getY(), this.getZ());
}
// Paper start
@Override
public Biome getComputedBiome() {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
return this.getWorld().getComputedBiome(this.getX(), this.getY(), this.getZ());
}
// Paper end
@Override
public void setBiome(Biome bio) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
this.getWorld().setBiome(this.getX(), this.getY(), this.getZ(), bio);
}
@@ -422,6 +452,11 @@ public class CraftBlock implements Block {
@Override
public boolean isBlockFaceIndirectlyPowered(BlockFace face) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
int power = this.world.getMinecraftWorld().getSignal(position, CraftBlock.blockFaceToNotch(face));
Block relative = this.getRelative(face);
@@ -434,6 +469,11 @@ public class CraftBlock implements Block {
@Override
public int getBlockPower(BlockFace face) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
int power = 0;
net.minecraft.world.level.Level world = this.world.getMinecraftWorld();
int x = this.getX();
@@ -520,6 +560,11 @@ public class CraftBlock implements Block {
@Override
public boolean breakNaturally(ItemStack item, boolean triggerEffect, boolean dropExperience) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
// Paper end
// Order matters here, need to drop before setting to air so skulls can get their data
net.minecraft.world.level.block.state.BlockState iblockdata = this.getNMS();
@@ -563,21 +608,27 @@ public class CraftBlock implements Block {
@Override
public boolean applyBoneMeal(BlockFace face) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
Direction direction = CraftBlock.blockFaceToNotch(face);
BlockFertilizeEvent event = null;
ServerLevel world = this.getCraftWorld().getHandle();
UseOnContext context = new UseOnContext(world, null, InteractionHand.MAIN_HAND, Items.BONE_MEAL.getDefaultInstance(), new BlockHitResult(Vec3.ZERO, direction, this.getPosition(), false));
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - region threading
// SPIGOT-6895: Call StructureGrowEvent and BlockFertilizeEvent
- world.captureTreeGeneration = true;
+ worldData.captureTreeGeneration = true; // Folia - region threading
InteractionResult result = BoneMealItem.applyBonemeal(context);
- world.captureTreeGeneration = false;
+ worldData.captureTreeGeneration = false; // Folia - region threading
- if (world.capturedBlockStates.size() > 0) {
- TreeType treeType = SaplingBlock.treeType;
- SaplingBlock.treeType = null;
- List<BlockState> blocks = new ArrayList<>(world.capturedBlockStates.values());
- world.capturedBlockStates.clear();
+ if (worldData.capturedBlockStates.size() > 0) { // Folia - region threading
+ TreeType treeType = SaplingBlock.treeTypeRT.get(); // Folia - region threading
+ SaplingBlock.treeTypeRT.set(null); // Folia - region threading
+ List<BlockState> blocks = new ArrayList<>(worldData.capturedBlockStates.values()); // Folia - region threading
+ worldData.capturedBlockStates.clear(); // Folia - region threading
StructureGrowEvent structureEvent = null;
if (treeType != null) {
@@ -663,6 +714,11 @@ public class CraftBlock implements Block {
@Override
public RayTraceResult rayTrace(Location start, Vector direction, double maxDistance, FluidCollisionMode fluidCollisionMode) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
Validate.notNull(start, "Start location is null!");
Validate.isTrue(this.getWorld().equals(start.getWorld()), "Start location is from different world!");
start.checkFinite();
@@ -704,6 +760,11 @@ public class CraftBlock implements Block {
@Override
public boolean canPlace(BlockData data) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
Preconditions.checkArgument(data != null, "Provided block data is null!");
net.minecraft.world.level.block.state.BlockState iblockdata = ((CraftBlockData) data).getState();
net.minecraft.world.level.Level world = this.world.getMinecraftWorld();
@@ -734,6 +795,11 @@ public class CraftBlock implements Block {
@Override
public float getDestroySpeed(ItemStack itemStack, boolean considerEnchants) {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot read world asynchronously");
+ }
+ // Folia end - region threading
net.minecraft.world.item.ItemStack nmsItemStack;
if (itemStack instanceof CraftItemStack) {
nmsItemStack = ((CraftItemStack) itemStack).handle;
@@ -759,6 +825,11 @@ public class CraftBlock implements Block {
@Override
public void tick() {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
net.minecraft.world.level.block.state.BlockState blockData = this.getNMS();
net.minecraft.server.level.ServerLevel level = this.world.getMinecraftWorld();
@@ -767,6 +838,11 @@ public class CraftBlock implements Block {
@Override
public void randomTick() {
+ // Folia start - region threading
+ if (world instanceof ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
net.minecraft.world.level.block.state.BlockState blockData = this.getNMS();
net.minecraft.server.level.ServerLevel level = this.world.getMinecraftWorld();
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
index a8ab1d3ee81664193be39d2735d6495136e0e310..462493e2caf576f9dbfcffd1d9a8ca696febf83e 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
@@ -206,6 +206,12 @@ public class CraftBlockState implements BlockState {
LevelAccessor access = this.getWorldHandle();
CraftBlock block = this.getBlock();
+ // Folia start - region threading
+ if (access instanceof net.minecraft.server.level.ServerLevel serverWorld) {
+ io.papermc.paper.util.TickThread.ensureTickThread(serverWorld, position, "Cannot modify world asynchronously");
+ }
+ // Folia end - region threading
+
if (block.getType() != this.getType()) {
if (!force) {
return false;
@@ -343,6 +349,9 @@ public class CraftBlockState implements BlockState {
@Override
public java.util.Collection<org.bukkit.inventory.ItemStack> getDrops(org.bukkit.inventory.ItemStack item, org.bukkit.entity.Entity entity) {
+ // Folia start - region threading
+ io.papermc.paper.util.TickThread.ensureTickThread(world.getHandle(), position, "Cannot modify world asynchronously");
+ // Folia end - region threading
net.minecraft.world.item.ItemStack nms = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(item);
// Modelled off EntityHuman#hasBlock
diff --git a/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java b/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
index cd4ad8261e56365850068db1d83d6a8454026737..78f7e72f2912dae503c2dab7d1992b652b404ae5 100644
--- a/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
+++ b/src/main/java/org/bukkit/craftbukkit/command/ConsoleCommandCompleter.java
@@ -50,7 +50,7 @@ public class ConsoleCommandCompleter implements Completer {
return syncEvent.callEvent() ? syncEvent.getCompletions() : com.google.common.collect.ImmutableList.of();
}
};
- server.getServer().processQueue.add(syncCompletions);
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(syncCompletions); // Folia - region threading
try {
final List<String> legacyCompletions = syncCompletions.get();
completions.removeIf(it -> !legacyCompletions.contains(it.suggestion())); // remove any suggestions that were removed
@@ -98,7 +98,7 @@ public class ConsoleCommandCompleter implements Completer {
return tabEvent.isCancelled() ? Collections.EMPTY_LIST : tabEvent.getCompletions();
}
};
- server.getServer().processQueue.add(waitable); // Paper - Remove "this."
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(waitable); // Folia - region threading
try {
List<String> offers = waitable.get();
if (offers == null) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 57a0dbb23a32123d30c3b3572f4d129be9d97847..b7b00aeadea76531d495e0478e09d3496677268c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -203,6 +203,16 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
private EntityDamageEvent lastDamageEvent;
private final CraftPersistentDataContainer persistentDataContainer = new CraftPersistentDataContainer(CraftEntity.DATA_TYPE_REGISTRY);
protected net.kyori.adventure.pointer.Pointers adventure$pointers; // Paper - implement pointers
+ public final io.papermc.paper.threadedregions.EntityScheduler taskScheduler = new io.papermc.paper.threadedregions.EntityScheduler(this); // Folia - region threading
+
+ // Folia start - region threading API
+ private final io.papermc.paper.threadedregions.scheduler.FoliaEntityScheduler apiScheduler = new io.papermc.paper.threadedregions.scheduler.FoliaEntityScheduler(this);
+
+ @Override
+ public final io.papermc.paper.threadedregions.scheduler.EntityScheduler getScheduler() {
+ return this.apiScheduler;
+ };
+ // Folia end - region threading API
public CraftEntity(final CraftServer server, final Entity entity) {
this.server = server;
@@ -567,6 +577,11 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
@Override
public boolean teleport(Location location, TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
+ // Folia start - region threading
+ if (true) {
+ throw new UnsupportedOperationException("Must use teleportAsync while in region threading");
+ }
+ // Folia end - region threading
// Paper end
Preconditions.checkArgument(location != null, "location cannot be null");
location.checkFinite();
@@ -1244,7 +1259,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
ServerLevel world = ((CraftWorld) this.getWorld()).getHandle();
- ChunkMap.TrackedEntity entityTracker = world.getChunkSource().chunkMap.entityMap.get(this.getEntityId());
+ ChunkMap.TrackedEntity entityTracker = this.getHandle().tracker; // Folia - region threading
if (entityTracker == null) {
return;
@@ -1308,30 +1323,43 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
Preconditions.checkArgument(location != null, "location");
location.checkFinite();
Location locationClone = location.clone(); // clone so we don't need to worry about mutations after this call.
-
- net.minecraft.server.level.ServerLevel world = ((CraftWorld)locationClone.getWorld()).getHandle();
+ // Folia start - region threading
java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
-
- world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
- this instanceof CraftPlayer ? ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHER : ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.NORMAL, (list) -> {
- net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
- for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
- chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
- }
- net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
- try {
- ret.complete(CraftEntity.this.teleport(locationClone, cause) ? Boolean.TRUE : Boolean.FALSE);
- } catch (Throwable throwable) {
- if (throwable instanceof ThreadDeath) {
- throw (ThreadDeath)throwable;
- }
- net.minecraft.server.MinecraftServer.LOGGER.error("Failed to teleport entity " + CraftEntity.this, throwable);
- ret.completeExceptionally(throwable);
+ java.util.function.Consumer<Entity> run = (Entity nmsEntity) -> {
+ boolean success = nmsEntity.teleportAsync(
+ ((CraftWorld)locationClone.getWorld()).getHandle(),
+ new net.minecraft.world.phys.Vec3(locationClone.getX(), locationClone.getY(), locationClone.getZ()),
+ null, null, net.minecraft.world.phys.Vec3.ZERO,
+ cause == null ? TeleportCause.UNKNOWN : cause,
+ Entity.TELEPORT_FLAG_LOAD_CHUNK,
+ (Entity entityTp) -> {
+ ret.complete(Boolean.TRUE);
}
- });
- });
+ );
+ if (!success) {
+ ret.complete(Boolean.FALSE);
+ }
+ };
+ if (org.bukkit.Bukkit.isOwnedByCurrentRegion(this)) {
+ run.accept(this.getHandle());
+ return ret;
+ }
+ boolean scheduled = this.taskScheduler.schedule(
+ // success
+ run,
+ // retired
+ (Entity nmsEntity) -> {
+ ret.complete(Boolean.FALSE);
+ },
+ 1L
+ );
+
+ if (!scheduled) {
+ ret.complete(Boolean.FALSE);
+ }
return ret;
+ // Folia end - region threading
}
@Override
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index fec408416aa63e1022802a644bb95131601f0c3b..c6e6ce4a077550e8e86995f18a4deda4b7b369eb 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -564,7 +564,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void kickPlayer(String message) {
- org.spigotmc.AsyncCatcher.catchOp("player kick"); // Spigot
+ //org.spigotmc.AsyncCatcher.catchOp("player kick"); // Spigot // Folia - thread-safe now, as it will simply delay the kick
if (this.getHandle().connection == null) return;
this.getHandle().connection.disconnect(message == null ? "" : message, org.bukkit.event.player.PlayerKickEvent.Cause.PLUGIN); // Paper - kick event cause
@@ -1259,6 +1259,11 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public boolean teleport(Location location, org.bukkit.event.player.PlayerTeleportEvent.TeleportCause cause, io.papermc.paper.entity.TeleportFlag... flags) {
+ // Folia start - region threading
+ if (true) {
+ throw new UnsupportedOperationException("Must use teleportAsync while in region threading");
+ }
+ // Folia end - region threading
java.util.Set<net.minecraft.world.entity.RelativeMovement> relativeArguments;
java.util.Set<io.papermc.paper.entity.TeleportFlag> allFlags;
if (flags.length == 0) {
@@ -1779,7 +1784,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
private void unregisterEntity(Entity other) {
// Paper end
ChunkMap tracker = ((ServerLevel) this.getHandle().level).getChunkSource().chunkMap;
- ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
+ ChunkMap.TrackedEntity entry = other.tracker; // Folia - region threading
if (entry != null) {
entry.removePlayer(this.getHandle());
}
@@ -1863,7 +1868,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(ClientboundPlayerInfoUpdatePacket.createPlayerInitializing(List.of(otherPlayer)));
}
- ChunkMap.TrackedEntity entry = tracker.entityMap.get(other.getId());
+ ChunkMap.TrackedEntity entry = other.tracker; // Folia - region threading
if (entry != null && !entry.seenBy.contains(this.getHandle().connection)) {
entry.updatePlayer(this.getHandle());
}
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index cdb8ec04f4a19ec3dbedbd5b17a7d1f3afaa238e..49c68ee30436232663b8d4dd15991e19b5f59d09 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -227,8 +227,8 @@ import org.bukkit.potion.PotionEffect;
import org.bukkit.event.entity.SpawnerSpawnEvent; // Spigot
public class CraftEventFactory {
- public static org.bukkit.block.Block blockDamage; // For use in EntityDamageByBlockEvent
- public static Entity entityDamage; // For use in EntityDamageByEntityEvent
+ public static final ThreadLocal<org.bukkit.block.Block> blockDamageRT = new ThreadLocal<>(); // For use in EntityDamageByBlockEvent // Folia - region threading
+ public static final ThreadLocal<Entity> entityDamageRT = new ThreadLocal<>(); // For use in EntityDamageByEntityEvent // Folia - region threading
// helper methods
private static boolean canBuild(ServerLevel world, Player player, int x, int z) {
@@ -841,7 +841,7 @@ public class CraftEventFactory {
return CraftEventFactory.handleBlockSpreadEvent(world, source, target, block, 2);
}
- public static BlockPos sourceBlockOverride = null; // SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep.
+ public static ThreadLocal<BlockPos> sourceBlockOverrideRT = new ThreadLocal<>(); // SPIGOT-7068: Add source block override, not the most elegant way but better than passing down a BlockPosition up to five methods deep. // Folia - region threading
public static boolean handleBlockSpreadEvent(LevelAccessor world, BlockPos source, BlockPos target, net.minecraft.world.level.block.state.BlockState block, int flag) {
// Suppress during worldgen
if (!(world instanceof Level)) {
@@ -852,7 +852,7 @@ public class CraftEventFactory {
CraftBlockState state = CraftBlockStates.getBlockState(world, target, flag);
state.setData(block);
- BlockSpreadEvent event = new BlockSpreadEvent(state.getBlock(), CraftBlock.at(world, CraftEventFactory.sourceBlockOverride != null ? CraftEventFactory.sourceBlockOverride : source), state);
+ BlockSpreadEvent event = new BlockSpreadEvent(state.getBlock(), CraftBlock.at(world, CraftEventFactory.sourceBlockOverrideRT.get() != null ? CraftEventFactory.sourceBlockOverrideRT.get() : source), state); // Folia - region threading
Bukkit.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
@@ -967,8 +967,8 @@ public class CraftEventFactory {
private static EntityDamageEvent handleEntityDamageEvent(Entity entity, DamageSource source, Map<DamageModifier, Double> modifiers, Map<DamageModifier, Function<? super Double, Double>> modifierFunctions, boolean cancelled) {
if (source.is(DamageTypeTags.IS_EXPLOSION)) {
DamageCause damageCause;
- Entity damager = CraftEventFactory.entityDamage;
- CraftEventFactory.entityDamage = null;
+ Entity damager = CraftEventFactory.entityDamageRT.get(); // Folia - region threading
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
EntityDamageEvent event;
if (damager == null) {
event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers, modifierFunctions);
@@ -1024,13 +1024,13 @@ public class CraftEventFactory {
}
return event;
} else if (source.is(DamageTypes.LAVA)) {
- EntityDamageEvent event = (new EntityDamageByBlockEvent(CraftEventFactory.blockDamage, entity.getBukkitEntity(), DamageCause.LAVA, modifiers, modifierFunctions));
+ EntityDamageEvent event = (new EntityDamageByBlockEvent(CraftEventFactory.blockDamageRT.get(), entity.getBukkitEntity(), DamageCause.LAVA, modifiers, modifierFunctions)); // Folia - region threading
event.setCancelled(cancelled);
- Block damager = CraftEventFactory.blockDamage;
- CraftEventFactory.blockDamage = null; // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call
+ Block damager = CraftEventFactory.blockDamageRT.get();
+ CraftEventFactory.blockDamageRT.set(null); // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call // Folia - region threading
CraftEventFactory.callEvent(event);
- CraftEventFactory.blockDamage = damager; // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause
+ CraftEventFactory.blockDamageRT.set(damager); // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause // Folia - region threading
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
@@ -1038,9 +1038,9 @@ public class CraftEventFactory {
entity.lastDamageCancelled = true; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
}
return event;
- } else if (CraftEventFactory.blockDamage != null) {
+ } else if (CraftEventFactory.blockDamageRT.get() != null) { // Folia - region threading
DamageCause cause = null;
- Block damager = CraftEventFactory.blockDamage;
+ Block damager = CraftEventFactory.blockDamageRT.get(); // Folia - region threading
if (source.is(DamageTypes.CACTUS) || source.is(DamageTypes.SWEET_BERRY_BUSH) || source.is(DamageTypes.STALAGMITE) || source.is(DamageTypes.FALLING_STALACTITE) || source.is(DamageTypes.FALLING_ANVIL)) {
cause = DamageCause.CONTACT;
} else if (source.is(DamageTypes.HOT_FLOOR)) {
@@ -1055,9 +1055,9 @@ public class CraftEventFactory {
EntityDamageEvent event = new EntityDamageByBlockEvent(damager, entity.getBukkitEntity(), cause, modifiers, modifierFunctions);
event.setCancelled(cancelled);
- CraftEventFactory.blockDamage = null; // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call
+ CraftEventFactory.blockDamageRT.set(null); // SPIGOT-6639: Clear blockDamage to allow other entity damage during event call // Folia - region threading
CraftEventFactory.callEvent(event);
- CraftEventFactory.blockDamage = damager; // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause
+ CraftEventFactory.blockDamageRT.set(damager); // SPIGOT-6639: Re-set blockDamage so that other entities which are also getting damaged have the right cause // Folia - region threading
if (!event.isCancelled()) {
event.getEntity().setLastDamageCause(event);
@@ -1065,10 +1065,10 @@ public class CraftEventFactory {
entity.lastDamageCancelled = true; // SPIGOT-5339, SPIGOT-6252, SPIGOT-6777: Keep track if the event was canceled
}
return event;
- } else if (CraftEventFactory.entityDamage != null) {
+ } else if (CraftEventFactory.entityDamageRT.get() != null) { // Folia - region threading
DamageCause cause = null;
- CraftEntity damager = CraftEventFactory.entityDamage.getBukkitEntity();
- CraftEventFactory.entityDamage = null;
+ CraftEntity damager = CraftEventFactory.entityDamageRT.get().getBukkitEntity(); // Folia - region threading
+ CraftEventFactory.entityDamageRT.set(null); // Folia - region threading
if (source.is(DamageTypes.FALLING_STALACTITE) || source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) {
cause = DamageCause.FALLING_BLOCK;
} else if (damager instanceof LightningStrike) {
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
index cdefb2025eedea7e204d70d568adaf1c1ec4c03c..9136fb30db749737e9f189d0901024fcad02e402 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftScheduler.java
@@ -533,6 +533,7 @@ public class CraftScheduler implements BukkitScheduler {
}
protected CraftTask handle(final CraftTask task, final long delay) { // Paper
+ if (true) throw new UnsupportedOperationException(); // Folia - region threading
// Paper start
if (!this.isAsyncScheduler && !task.isSync()) {
this.asyncScheduler.handle(task, delay);
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index 64c50c52c11214740de7903e5592b8b6b2c170b3..9f5e8a21de3785721897cf8cf75b17ce3968cb7e 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -373,6 +373,12 @@ public final class CraftMagicNumbers implements UnsafeValues {
String minimumVersion = MinecraftServer.getServer().server.minimumAPI;
int minimumIndex = CraftMagicNumbers.SUPPORTED_API.indexOf(minimumVersion);
+ // Folia start - block plugins not marked as supported
+ if (!pdf.isFoliaSupported()) {
+ throw new InvalidPluginException("Plugin " + pdf.getFullName() + " is not marked as supporting regionised multithreading");
+ }
+ // Folia end - block plugins not marked as supported
+
if (pdf.getAPIVersion() != null) {
int pluginIndex = CraftMagicNumbers.SUPPORTED_API.indexOf(pdf.getAPIVersion());
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index e881584d38dc354204479863f004e974a0ac6c07..5b85034aeb2445a980f8d6156cea6a483ce97391 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -65,26 +65,27 @@ public class ActivationRange
private static int checkInactiveWakeup(Entity entity) {
Level world = entity.level;
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - threaded regions
SpigotWorldConfig config = world.spigotConfig;
- long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ long inactiveFor = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() - entity.activatedTick; // Folia - threaded regions
if (entity.activationType == ActivationType.VILLAGER) {
- if (inactiveFor > config.wakeUpInactiveVillagersEvery && world.wakeupInactiveRemainingVillagers > 0) {
- world.wakeupInactiveRemainingVillagers--;
+ if (inactiveFor > config.wakeUpInactiveVillagersEvery && worldData.wakeupInactiveRemainingVillagers > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingVillagers--; // Folia - threaded regions
return config.wakeUpInactiveVillagersFor;
}
} else if (entity.activationType == ActivationType.ANIMAL) {
- if (inactiveFor > config.wakeUpInactiveAnimalsEvery && world.wakeupInactiveRemainingAnimals > 0) {
- world.wakeupInactiveRemainingAnimals--;
+ if (inactiveFor > config.wakeUpInactiveAnimalsEvery && worldData.wakeupInactiveRemainingAnimals > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingAnimals--; // Folia - threaded regions
return config.wakeUpInactiveAnimalsFor;
}
} else if (entity.activationType == ActivationType.FLYING_MONSTER) {
- if (inactiveFor > config.wakeUpInactiveFlyingEvery && world.wakeupInactiveRemainingFlying > 0) {
- world.wakeupInactiveRemainingFlying--;
+ if (inactiveFor > config.wakeUpInactiveFlyingEvery && worldData.wakeupInactiveRemainingFlying > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingFlying--; // Folia - threaded regions
return config.wakeUpInactiveFlyingFor;
}
} else if (entity.activationType == ActivationType.MONSTER || entity.activationType == ActivationType.RAIDER) {
- if (inactiveFor > config.wakeUpInactiveMonstersEvery && world.wakeupInactiveRemainingMonsters > 0) {
- world.wakeupInactiveRemainingMonsters--;
+ if (inactiveFor > config.wakeUpInactiveMonstersEvery && worldData.wakeupInactiveRemainingMonsters > 0) { // Folia - threaded regions
+ worldData.wakeupInactiveRemainingMonsters--; // Folia - threaded regions
return config.wakeUpInactiveMonstersFor;
}
}
@@ -174,10 +175,11 @@ public class ActivationRange
final int waterActivationRange = world.spigotConfig.waterActivationRange;
final int flyingActivationRange = world.spigotConfig.flyingMonsterActivationRange;
final int villagerActivationRange = world.spigotConfig.villagerActivationRange;
- world.wakeupInactiveRemainingAnimals = Math.min(world.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals);
- world.wakeupInactiveRemainingVillagers = Math.min(world.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers);
- world.wakeupInactiveRemainingMonsters = Math.min(world.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters);
- world.wakeupInactiveRemainingFlying = Math.min(world.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying);
+ io.papermc.paper.threadedregions.RegionizedWorldData worldData = world.getCurrentWorldData(); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingAnimals = Math.min(worldData.wakeupInactiveRemainingAnimals + 1, world.spigotConfig.wakeUpInactiveAnimals); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingVillagers = Math.min(worldData.wakeupInactiveRemainingVillagers + 1, world.spigotConfig.wakeUpInactiveVillagers); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingMonsters = Math.min(worldData.wakeupInactiveRemainingMonsters + 1, world.spigotConfig.wakeUpInactiveMonsters); // Folia - threaded regions
+ worldData.wakeupInactiveRemainingFlying = Math.min(worldData.wakeupInactiveRemainingFlying + 1, world.spigotConfig.wakeUpInactiveFlying); // Folia - threaded regions
final ServerChunkCache chunkProvider = (ServerChunkCache) world.getChunkSource();
// Paper end
@@ -191,9 +193,9 @@ public class ActivationRange
// Paper end
maxRange = Math.min( ( world.spigotConfig.simulationDistance << 4 ) - 8, maxRange );
- for ( Player player : world.players() )
+ for ( Player player : world.getLocalPlayers() ) // Folia - region threading
{
- player.activatedTick = MinecraftServer.currentTick;
+ player.activatedTick = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - region threading
if ( world.spigotConfig.ignoreSpectatorActivation && player.isSpectator() )
{
continue;
@@ -212,10 +214,11 @@ public class ActivationRange
// Paper end
// Paper start
- java.util.List<Entity> entities = world.getEntities((Entity)null, maxBB, (e) -> !(e instanceof net.minecraft.world.entity.Marker)); // Don't tick markers
+ java.util.List<Entity> entities = new java.util.ArrayList<>(); // Folia - region ticking - bypass getEntities thread check, we perform a check on the entities later
+ ((net.minecraft.server.level.ServerLevel)world).getEntityLookup().getEntities((Entity)null, maxBB, entities, (e) -> !(e instanceof net.minecraft.world.entity.Marker)); // Paper - optimise this call // Folia - region ticking - bypass getEntities thread check, we perform a check on the entities later
for (int i = 0; i < entities.size(); i++) {
Entity entity = entities.get(i);
- ActivationRange.activateEntity(entity);
+ if (io.papermc.paper.util.TickThread.isTickThreadFor(entity)) ActivationRange.activateEntity(entity); // Folia - region ticking
}
// Paper end
}
@@ -229,16 +232,16 @@ public class ActivationRange
*/
private static void activateEntity(Entity entity)
{
- if ( MinecraftServer.currentTick > entity.activatedTick )
+ if ( io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() > entity.activatedTick ) // Folia - threaded regions
{
if ( entity.defaultActivationState )
{
- entity.activatedTick = MinecraftServer.currentTick;
+ entity.activatedTick = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - threaded regions
return;
}
if ( entity.activationType.boundingBox.intersects( entity.getBoundingBox() ) )
{
- entity.activatedTick = MinecraftServer.currentTick;
+ entity.activatedTick = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - threaded regions
}
}
}
@@ -261,10 +264,10 @@ public class ActivationRange
if (entity.remainingFireTicks > 0) {
return 2;
}
- if (entity.activatedImmunityTick >= MinecraftServer.currentTick) {
+ if (entity.activatedImmunityTick >= io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick()) { // Folia - threaded regions
return 1;
}
- long inactiveFor = MinecraftServer.currentTick - entity.activatedTick;
+ long inactiveFor = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() - entity.activatedTick; // Folia - threaded regions
// Paper end
// quick checks.
if ( (entity.activationType != ActivationType.WATER && entity.wasTouchingWater && entity.isPushedByFluid()) ) // Paper
@@ -387,19 +390,19 @@ public class ActivationRange
}
// Paper end
- boolean isActive = entity.activatedTick >= MinecraftServer.currentTick;
+ boolean isActive = entity.activatedTick >= io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick(); // Folia - threaded regions
entity.isTemporarilyActive = false; // Paper
// Should this entity tick?
if ( !isActive )
{
- if ( ( MinecraftServer.currentTick - entity.activatedTick - 1 ) % 20 == 0 )
+ if ( ( io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() - entity.activatedTick - 1 ) % 20 == 0 ) // Folia - threaded regions
{
// Check immunities every 20 ticks.
// Paper start
int immunity = checkEntityImmunities(entity);
if (immunity >= 0) {
- entity.activatedTick = MinecraftServer.currentTick + immunity;
+ entity.activatedTick = io.papermc.paper.threadedregions.RegionizedServer.getCurrentTick() + immunity; // Folia - threaded regions
} else {
entity.isTemporarilyActive = true;
}
diff --git a/src/main/java/org/spigotmc/SpigotCommand.java b/src/main/java/org/spigotmc/SpigotCommand.java
index 3112a8695639c402e9d18710acbc11cff5611e9c..b0249d9b61819d4a259753150df795a84ce1d4ff 100644
--- a/src/main/java/org/spigotmc/SpigotCommand.java
+++ b/src/main/java/org/spigotmc/SpigotCommand.java
@@ -29,6 +29,7 @@ public class SpigotCommand extends Command {
Command.broadcastCommandMessage(sender, ChatColor.RED + "Please note that this command is not supported and may cause issues.");
Command.broadcastCommandMessage(sender, ChatColor.RED + "If you encounter any issues please use the /stop command to restart your server.");
+ io.papermc.paper.threadedregions.RegionizedServer.getInstance().addTask(() -> { // Folia - region threading
MinecraftServer console = MinecraftServer.getServer();
org.spigotmc.SpigotConfig.init((File) console.options.valueOf("spigot-settings"));
for (ServerLevel world : console.getAllLevels()) {
@@ -37,6 +38,7 @@ public class SpigotCommand extends Command {
console.server.reloadCount++;
Command.broadcastCommandMessage(sender, ChatColor.GREEN + "Reload complete.");
+ }); // Folia - region threading
}
return true;
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 612c3169c3463d702b85975e1db79ae6e47d60d0..6f77134ba451e7bd6bcba1000134ce8a2c762979 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -228,7 +228,7 @@ public class SpigotConfig
SpigotConfig.restartOnCrash = SpigotConfig.getBoolean( "settings.restart-on-crash", SpigotConfig.restartOnCrash );
SpigotConfig.restartScript = SpigotConfig.getString( "settings.restart-script", SpigotConfig.restartScript );
SpigotConfig.restartMessage = SpigotConfig.transform( SpigotConfig.getString( "messages.restart", "Server is restarting" ) );
- SpigotConfig.commands.put( "restart", new RestartCommand( "restart" ) );
+ //SpigotConfig.commands.put( "restart", new RestartCommand( "restart" ) ); // Folia - region threading
// WatchdogThread.doStart( timeoutTime, restartOnCrash ); // Paper - moved to after paper config initialization
}
@@ -283,7 +283,7 @@ public class SpigotConfig
private static void tpsCommand()
{
- SpigotConfig.commands.put( "tps", new TicksPerSecondCommand( "tps" ) );
+ //SpigotConfig.commands.put( "tps", new TicksPerSecondCommand( "tps" ) ); // Folia - region threading
}
public static int playerSample;
diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
index 5503ad6a93d331771a0e92c0da6adedf2ac81aff..a06408a10cb24c203cfc25f25ccd37ac1a587a1a 100644
--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
@@ -425,7 +425,7 @@ public class SpigotWorldConfig
this.otherMultiplier = (float) this.getDouble( "hunger.other-multiplier", 0.0 );
}
- public int currentPrimedTnt = 0;
+ //public int currentPrimedTnt = 0; // Folia - region threading - moved to regionised world data
public int maxTntTicksPerTick;
private void maxTntPerTick() {
if ( SpigotConfig.version < 7 )