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https://github.com/PaperMC/Folia.git
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4a59238743
Very early build, network configuration switching is supported but not tested (note: changes need to be backported to Paper) Changes: - Supports per player mob caps - Adds entity tracker optimisations which are not in Paper (and will not be ported to Paper due to plugin conflicts) - No longer reverts paper distance map optimisations, as those are replaced by the NearbyPlayers class These changes should bring Folia in-line with Paper's optimisations at least (probably more given the entity tracker optimisations), still missing features like world loading / some commands
25 lines
1.3 KiB
Diff
25 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 23 Apr 2023 07:08:26 -0700
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Subject: [PATCH] Block reading in-world tile entities on worldgen threads
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The returned TE may be in the world, in which case it is unsafe
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for the current thread to modify or access its contents.
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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index 4a3ac7dedf5cb1e76f16ec4f18e82afc717d0ced..44609fb7965a03283e2bb50e483a8f60254de510 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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@@ -84,6 +84,11 @@ public class ImposterProtoChunk extends ProtoChunk {
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@Nullable
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@Override
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public BlockEntity getBlockEntity(BlockPos pos) {
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+ // Folia start - block reading possibly in-world block data for worldgen threads
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+ if (!this.allowWrites && !io.papermc.paper.util.TickThread.isTickThread()) {
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+ return null;
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+ }
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+ // Folia end - block reading possibly in-world block data for worldgen threads
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return this.wrapped.getBlockEntity(pos);
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}
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