Folia/patches/server/0007-Disable-mid-tick-task-execution.patch
Spottedleaf 32ff12e4dc Update Paper
Also included is a fix to Connection#handleDisconnection
using the wrong login state for removing pending login
2024-02-05 11:41:39 -08:00

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1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 20 Mar 2023 02:07:43 -0700
Subject: [PATCH] Disable mid-tick task execution
Mid-tick task execution acquires the ticket lock at least,
which can possibly be a significant performance bottleneck
at a high tick thread + region count. This change should reduce
the impact from scaling the region threads, but is not a fix
to the underlying issue.
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index 0330f180ef8fed3091b69758cea64d742a4dc0ac..b912a5d6737cf8bd74617225ca0837e6e97b7206 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -1466,6 +1466,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
// Folia end - region threading
public final void executeMidTickTasks() {
+ if (true) return; // Folia - disable mid-tick task execution
org.spigotmc.AsyncCatcher.catchOp("mid tick chunk task execution");
io.papermc.paper.threadedregions.RegionizedWorldData worldData = io.papermc.paper.threadedregions.TickRegionScheduler.getCurrentRegionizedWorldData(); // Folia - region threading
long startTime = System.nanoTime();