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76b06a1260
The code to stop all brain tasks is required to pass the current game time to the tasks it stops. But, when a villager is being portalled, the copied entity does not have any running tasks. So, we can simply return early before invoking getGameTime if there are no running tasks. Fixes https://github.com/PaperMC/Folia/issues/23
120 lines
6.6 KiB
Diff
120 lines
6.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 2 Mar 2023 23:19:04 -0800
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Subject: [PATCH] Cache whether region files do not exist
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The repeated I/O of creating the directory for the regionfile
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or for checking if the file exists can be heavy in
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when pushing chunk generation extremely hard - as each chunk gen
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request may effectively go through to the I/O thread.
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diff --git a/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java b/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
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index a08cde4eefe879adcee7c4118bc38f98c5097ed0..8a11e10b01fa012b2f98b1c193c53251e848f909 100644
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--- a/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
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+++ b/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
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@@ -819,8 +819,14 @@ public final class RegionFileIOThread extends PrioritisedQueueExecutorThread {
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return file.hasChunk(chunkPos) ? Boolean.TRUE : Boolean.FALSE;
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});
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} else {
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+ // first check if the region file for sure does not exist
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+ if (taskController.doesRegionFileNotExist(chunkX, chunkZ)) {
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+ return Boolean.FALSE;
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+ } // else: it either exists or is not known, fall back to checking the loaded region file
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+
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return taskController.computeForRegionFileIfLoaded(chunkX, chunkZ, (final RegionFile file) -> {
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if (file == null) { // null if not loaded
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+ // not sure at this point, let the I/O thread figure it out
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return Boolean.TRUE;
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}
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@@ -1116,6 +1122,10 @@ public final class RegionFileIOThread extends PrioritisedQueueExecutorThread {
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return !this.tasks.isEmpty();
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}
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+ public boolean doesRegionFileNotExist(final int chunkX, final int chunkZ) {
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+ return this.getCache().doesRegionFileNotExistNoIO(new ChunkPos(chunkX, chunkZ));
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+ }
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+
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public <T> T computeForRegionFile(final int chunkX, final int chunkZ, final boolean existingOnly, final Function<RegionFile, T> function) {
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final RegionFileStorage cache = this.getCache();
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final RegionFile regionFile;
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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index bd502ca721de0cab438d995efa00ad0554c0d2fe..9633b01d2d961fd1403e353484d336376ef009eb 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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@@ -28,6 +28,35 @@ public class RegionFileStorage implements AutoCloseable {
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private final boolean isChunkData; // Paper
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+ // Paper start - cache regionfile does not exist state
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+ static final int MAX_NON_EXISTING_CACHE = 1024 * 64;
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+ private final it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet nonExistingRegionFiles = new it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet();
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+ private synchronized boolean doesRegionFilePossiblyExist(long position) {
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+ if (this.nonExistingRegionFiles.contains(position)) {
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+ this.nonExistingRegionFiles.addAndMoveToFirst(position);
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+ return false;
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+ }
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+ return true;
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+ }
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+
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+ private synchronized void createRegionFile(long position) {
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+ this.nonExistingRegionFiles.remove(position);
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+ }
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+
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+ private synchronized void markNonExisting(long position) {
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+ if (this.nonExistingRegionFiles.addAndMoveToFirst(position)) {
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+ while (this.nonExistingRegionFiles.size() >= MAX_NON_EXISTING_CACHE) {
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+ this.nonExistingRegionFiles.removeLastLong();
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+ }
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+ }
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+ }
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+
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+ public synchronized boolean doesRegionFileNotExistNoIO(ChunkPos pos) {
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+ long key = ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ());
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+ return !this.doesRegionFilePossiblyExist(key);
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+ }
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+ // Paper end - cache regionfile does not exist state
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+
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protected RegionFileStorage(Path directory, boolean dsync) { // Paper - protected constructor
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// Paper start - add isChunkData param
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this(directory, dsync, false);
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@@ -77,7 +106,7 @@ public class RegionFileStorage implements AutoCloseable {
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}
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public synchronized RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly, boolean lock) throws IOException {
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// Paper end
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- long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ());
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+ long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()); final long regionPos = i; // Paper - OBFHELPER
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RegionFile regionfile = (RegionFile) this.regionCache.getAndMoveToFirst(i);
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if (regionfile != null) {
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@@ -89,15 +118,27 @@ public class RegionFileStorage implements AutoCloseable {
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// Paper end
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return regionfile;
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} else {
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+ // Paper start - cache regionfile does not exist state
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+ if (existingOnly && !this.doesRegionFilePossiblyExist(regionPos)) {
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+ return null;
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+ }
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+ // Paper end - cache regionfile does not exist state
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if (this.regionCache.size() >= io.papermc.paper.configuration.GlobalConfiguration.get().misc.regionFileCacheSize) { // Paper - configurable
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((RegionFile) this.regionCache.removeLast()).close();
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}
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- FileUtil.createDirectoriesSafe(this.folder);
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+ // Paper - only create directory if not existing only - moved down
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Path path = this.folder;
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int j = chunkcoordintpair.getRegionX();
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Path path1 = path.resolve("r." + j + "." + chunkcoordintpair.getRegionZ() + ".mca"); // Paper - diff on change
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- if (existingOnly && !java.nio.file.Files.exists(path1)) return null; // CraftBukkit
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+ if (existingOnly && !java.nio.file.Files.exists(path1)) { // Paper start - cache regionfile does not exist state
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+ this.markNonExisting(regionPos);
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+ return null; // CraftBukkit
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+ } else {
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+ this.createRegionFile(regionPos);
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+ }
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+ // Paper end - cache regionfile does not exist state
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+ FileUtil.createDirectoriesSafe(this.folder); // Paper - only create directory if not existing only - moved from above
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RegionFile regionfile1 = new RegionFile(path1, this.folder, this.sync, this.isChunkData); // Paper - allow for chunk regionfiles to regen header
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this.regionCache.putAndMoveToFirst(i, regionfile1);
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