From 0fc5857a4a745a4033312b36632dfea1eb98f3e9 Mon Sep 17 00:00:00 2001 From: tastybento Date: Sun, 21 Jan 2024 08:21:30 -0800 Subject: [PATCH] Added mobs to biomes --- src/main/resources/biomes.yml | 72 ++++++++++++++++++++++++++++++++++- 1 file changed, 70 insertions(+), 2 deletions(-) diff --git a/src/main/resources/biomes.yml b/src/main/resources/biomes.yml index d196791..fcea4bf 100644 --- a/src/main/resources/biomes.yml +++ b/src/main/resources/biomes.yml @@ -35,6 +35,8 @@ biomes: # Entity name: % chance:Block on which the mob will spawn mobs: SQUID: 10:WATER + GLOW_SQUID: 5:WATER + TURTLE: 10:SAND # The minimum number of blocks each mob requires. # Mobs will not spawn if there is more than 1 per this number of # blocks in the greenhouse. e.g., in this case only 2 mobs will spawn if the @@ -53,6 +55,9 @@ biomes: SAND: 1 watercoverage: 50 icecoverage: 10 + mobs: + SQUID: 10:WATER + GLOW_SQUID: 10:WATER ThreeWolfMoon: friendlyname: "Three Wolf Moon Forest" # Could do with more wolves, but the magic works with 3. @@ -67,7 +72,9 @@ biomes: plants: TALL_GRASS: 10:GRASS_BLOCK mobs: - WOLF: 10:SNOW + WOLF: 15:SNOW + FOX: 15:GRASS_BLOCK + RABBIT: 7:GRASS_BLOCK moblimit: 9 # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in # the greenhouse at once. Spawning will stop when this limit is reached. @@ -87,6 +94,7 @@ biomes: TALL_GRASS: 10:GRASS_BLOCK mobs: RABBIT: 10:SNOW + FOX: 7:GRASS_BLOCK moblimit: 9 # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in # the greenhouse at once. Spawning will stop when this limit is reached. @@ -115,6 +123,14 @@ biomes: - DIRT:30:SAND:SAND - GRASS_BLOCK:30:SAND:SAND - COARSE_DIRT:30:GRAVEL:SAND + mobs: + RABBIT: 10:SAND + HUSK: 10:SAND + moblimit: 9 + # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in + # the greenhouse at once. Spawning will stop when this limit is reached. + # If this value is not given, there is no maximum. + maxmobs: 20 FOREST: friendlyname: "Flowery forest" biome: FLOWER_FOREST @@ -129,6 +145,17 @@ biomes: ORANGE_TULIP: 2:GRASS_BLOCK SUNFLOWER: 4:GRASS_BLOCK TALL_GRASS: 20:GRASS_BLOCK + mobs: + SHEEP: 10:GRASS_BLOCK + CHICKEN: 7:GRASS_BLOCK + PIG: 10:GRASS_BLOCK + COW: 10:GRASS_BLOCK + WOLF: 5:GRASS_BLOCK + moblimit: 9 + # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in + # the greenhouse at once. Spawning will stop when this limit is reached. + # If this value is not given, there is no maximum. + maxmobs: 20 NETHER: friendlyname: "&cNether" biome: NETHER_WASTES @@ -164,6 +191,9 @@ biomes: watercoverage: 0 mobs: SKELETON: 10:SOUL_SAND + GHAST: 10:SOUL_SAND + ENDERMAN: 1:SOUL_SAND + STRIDER: 20:LAVA moblimit: 9 # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in # the greenhouse at once. Spawning will stop when this limit is reached. @@ -234,6 +264,10 @@ biomes: FERN: 20:GRASS_BLOCK TALL_GRASS: 20:GRASS_BLOCK COCOA: 10:JUNGLE_LOG + mobs: + PARROT: 30:GRASS_BLOCK + CHICKEN: 20:GRASS_BLOCK + PANDA: 1:GRASS_BLOCK MUSHROOM_FIELDS: friendlyname: "Mushroom Fields" biome: MUSHROOM_FIELDS @@ -261,7 +295,13 @@ biomes: watercoverage: 95 mobs: SQUID: 10:WATER + DROWNED: 1:WATER + COD: 40:WATER + DOLPHIN: 20:WATER + SQUID: 20:WATER + GLOW_SQUID: 10:WATER moblimit: 9 + maxmobs: 20 PLAINS: friendlyname: "Horse Plains" biome: PLAINS @@ -272,7 +312,12 @@ biomes: plants: TALL_GRASS: 10:GRASS_BLOCK mobs: - HORSE: 10:GRASS_BLOCK + HORSE: 18:GRASS_BLOCK + DONKEY: 2:GRASS_BLOCK + COW: 20:GRASS_BLOCK + CHICKEN: 25:GRASS_BLOCK + PIG: 25:GRASS_BLOCK + SHEEP: 25:GRASS_BLOCK moblimit: 1 # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in # the greenhouse at once. Spawning will stop when this limit is reached. @@ -293,6 +338,15 @@ biomes: # So, for below, dirt has a 50% chance of changing into clay if it is next to water! conversion-list: - DIRT:50:CLAY:WATER + mobs: + SALMON: 10:WATER + SQUID: 10:WATER + GLOW_SQUID: 5:WATER + moblimit: 1 + # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in + # the greenhouse at once. Spawning will stop when this limit is reached. + # If this value is not given, there is no maximum. + maxmobs: 10 SAVANNA: biome: SAVANNA icon: ACACIA_LEAVES @@ -303,6 +357,18 @@ biomes: GRASS_BLOCK: 4 plants: TALL_GRASS: 10:GRASS_BLOCK + mobs: + HORSE: 2:GRASS_BLOCK + DONKEY: 2:GRASS_BLOCK + COW: 20:GRASS_BLOCK + CHICKEN: 25:GRASS_BLOCK + PIG: 25:GRASS_BLOCK + SHEEP: 25:GRASS_BLOCK + moblimit: 1 + # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in + # the greenhouse at once. Spawning will stop when this limit is reached. + # If this value is not given, there is no maximum. + maxmobs: 10 SWAMP: friendlyname: "&2Slimy Swamp" biome: SWAMP @@ -321,6 +387,7 @@ biomes: LILY_PAD: 5:WATER mobs: SLIME: 5:WATER + FROG: 20:WATER moblimit: 3 # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in # the greenhouse at once. Spawning will stop when this limit is reached. @@ -344,6 +411,7 @@ biomes: mobs: skeleton: 5:STONE glow_squid: 5:WATER + BAT: 10:STONE moblimit: 5 # Maxmobs - this is the maximum number of greenhouse-spawed mobs allowed in # the greenhouse at once. Spawning will stop when this limit is reached.