From a4fc49689b414cf526f33431503947f36290e649 Mon Sep 17 00:00:00 2001 From: tastybento Date: Wed, 1 Mar 2023 17:59:10 -0800 Subject: [PATCH] Use updated Bucket event --- .../greenhouses/listeners/GreenhouseEventsTest.java | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/src/test/java/world/bentobox/greenhouses/listeners/GreenhouseEventsTest.java b/src/test/java/world/bentobox/greenhouses/listeners/GreenhouseEventsTest.java index 27093f7..b3c27d2 100644 --- a/src/test/java/world/bentobox/greenhouses/listeners/GreenhouseEventsTest.java +++ b/src/test/java/world/bentobox/greenhouses/listeners/GreenhouseEventsTest.java @@ -27,6 +27,7 @@ import org.bukkit.event.player.PlayerBucketEmptyEvent; import org.bukkit.event.player.PlayerMoveEvent; import org.bukkit.event.player.PlayerTeleportEvent; import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause; +import org.bukkit.inventory.EquipmentSlot; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.PlayerInventory; import org.junit.Before; @@ -137,7 +138,7 @@ public class GreenhouseEventsTest { when(nextBlock.getLocation()).thenReturn(location); ItemStack item = mock(ItemStack.class); when(item.getType()).thenReturn(Material.WATER_BUCKET); - PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item); + PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item, EquipmentSlot.HAND); ghe.onPlayerInteractInNether(e); verify(nextBlock).setType(Material.WATER); } @@ -154,7 +155,7 @@ public class GreenhouseEventsTest { when(nextBlock.getLocation()).thenReturn(mock(Location.class)); ItemStack item = mock(ItemStack.class); when(item.getType()).thenReturn(Material.WATER_BUCKET); - PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item); + PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item, EquipmentSlot.HAND); ghe.onPlayerInteractInNether(e); verify(nextBlock, never()).setType(Material.WATER); } @@ -170,7 +171,7 @@ public class GreenhouseEventsTest { when(clickedBlock.getRelative(any())).thenReturn(nextBlock); ItemStack item = mock(ItemStack.class); when(item.getType()).thenReturn(Material.WATER_BUCKET); - PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item); + PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item, EquipmentSlot.HAND); ghe.onPlayerInteractInNether(e); verify(nextBlock, never()).setType(Material.WATER); } @@ -189,7 +190,7 @@ public class GreenhouseEventsTest { when(nextBlock.getWorld()).thenReturn(world); ItemStack item = mock(ItemStack.class); when(item.getType()).thenReturn(Material.WATER_BUCKET); - PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item); + PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item, EquipmentSlot.HAND); ghe.onPlayerInteractInNether(e); verify(nextBlock, never()).setType(Material.WATER); } @@ -205,7 +206,7 @@ public class GreenhouseEventsTest { when(clickedBlock.getRelative(any())).thenReturn(nextBlock); ItemStack item = mock(ItemStack.class); when(item.getType()).thenReturn(Material.ACACIA_BOAT); - PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER, item); + PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER, item, EquipmentSlot.HAND); ghe.onPlayerInteractInNether(e); verify(nextBlock, never()).setType(Material.WATER); } @@ -222,7 +223,7 @@ public class GreenhouseEventsTest { when(clickedBlock.getRelative(any())).thenReturn(nextBlock); ItemStack item = mock(ItemStack.class); when(item.getType()).thenReturn(Material.WATER_BUCKET); - PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item); + PlayerBucketEmptyEvent e = new PlayerBucketEmptyEvent(player, nextBlock, clickedBlock, BlockFace.UP, Material.WATER_BUCKET, item, EquipmentSlot.HAND); ghe.onPlayerInteractInNether(e); verify(nextBlock, never()).setType(Material.WATER); }