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https://github.com/BentoBoxWorld/Greenhouses.git
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Optimize convertBlocks and convertBlock methods by reducing the amoun… (#78)
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@ -5,12 +5,12 @@ import java.util.EnumMap;
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import java.util.HashSet;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.Optional;
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import java.util.Random;
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import java.util.Random;
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import java.util.Set;
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import java.util.Set;
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import java.util.TreeMap;
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import java.util.TreeMap;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.ThreadLocalRandom;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -107,7 +107,7 @@ public class BiomeRecipe implements Comparable<BiomeRecipe> {
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/**
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/**
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* @param mobType - entity type
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* @param mobType - entity type
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* @param mobProbability - reltive probability
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* @param mobProbability - relative probability
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* @param mobSpawnOn - material to spawn on
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* @param mobSpawnOn - material to spawn on
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* @return true if add is successful
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* @return true if add is successful
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*/
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*/
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@ -236,22 +236,30 @@ public class BiomeRecipe implements Comparable<BiomeRecipe> {
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/**
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/**
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* Check if block should be converted
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* Check if block should be converted
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* @param gh - greenhouse
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* @param b - block to check
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* @param b - block to check
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*/
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*/
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public void convertBlock(Greenhouse gh, Block b) {
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public void convertBlock(Block b) {
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conversionBlocks.get(b.getType()).stream().filter(Objects::nonNull)
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Material bType = b.getType();
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.filter(bc -> random.nextDouble() < bc.getProbability())
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// Check if there is a block conversion for this block, as while the rest of the method wont do anything if .get() returns nothing anyway it still seems to be quite expensive
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.forEach(bc -> {
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if(conversionBlocks.keySet().contains(bType)) {
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// Check if the block is in the right area, up, down, n,s,e,w
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for(GreenhouseBlockConversions conversion_option : conversionBlocks.get(bType)) {
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if (ADJ_BLOCKS.stream().map(b::getRelative)
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.filter(r -> gh.contains(r.getLocation()))
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// Roll the dice before bothering with checking the surrounding block as I think it's more common for greenhouses to be filled with convertable blocks and thus this dice roll wont be "wasted"
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.map(Block::getType)
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if(ThreadLocalRandom.current().nextDouble() < conversion_option.getProbability()) {
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.anyMatch(m -> bc.getLocalMaterial() == null || m == bc.getLocalMaterial())) {
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// Check if any of the adjacent blocks matches the required LocalMaterial, if there are any required LocalMaterials
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// Convert!
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if(conversion_option.getLocalMaterial() != null) {
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b.setType(bc.getNewMaterial());
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for(BlockFace adjacent_block : ADJ_BLOCKS) {
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if(b.getRelative(adjacent_block).getType() == conversion_option.getLocalMaterial()) {
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b.setType(conversion_option.getNewMaterial());
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break;
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}
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}
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} else {
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b.setType(conversion_option.getNewMaterial());
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}
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}
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}
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}
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});
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}
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}
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}
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/**
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/**
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@ -1,14 +1,7 @@
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package world.bentobox.greenhouses.managers;
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package world.bentobox.greenhouses.managers;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Objects;
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import java.util.Random;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.Hopper;
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import org.bukkit.block.Hopper;
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@ -18,6 +11,15 @@ import org.bukkit.util.NumberConversions;
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import world.bentobox.greenhouses.Greenhouses;
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import world.bentobox.greenhouses.Greenhouses;
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import world.bentobox.greenhouses.data.Greenhouse;
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import world.bentobox.greenhouses.data.Greenhouse;
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import world.bentobox.greenhouses.greenhouse.BiomeRecipe;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Objects;
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import java.util.Random;
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/**
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/**
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* Runs the ecosystem for a greenhouse
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* Runs the ecosystem for a greenhouse
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@ -54,7 +56,7 @@ public class EcoSystemManager {
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}
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}
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// Kick block conversion growing
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// Kick block conversion growing
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long blockTick = addon.getSettings().getBlockTick() * 60 * 20l; // In minutes
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long blockTick = addon.getSettings().getBlockTick() * 60 * 20L; // In minutes
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if (blockTick > 0) {
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if (blockTick > 0) {
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addon.log("Kicking off block conversion scheduler every " + addon.getSettings().getBlockTick() + MINUTES);
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addon.log("Kicking off block conversion scheduler every " + addon.getSettings().getBlockTick() + MINUTES);
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@ -86,11 +88,24 @@ public class EcoSystemManager {
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if(!gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMaxX()) >> 4, ((int) gh.getBoundingBox().getMaxZ()) >> 4) || !gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMinX()) >> 4, ((int) gh.getBoundingBox().getMinZ()) >> 4)){
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if(!gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMaxX()) >> 4, ((int) gh.getBoundingBox().getMaxZ()) >> 4) || !gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMinX()) >> 4, ((int) gh.getBoundingBox().getMinZ()) >> 4)){
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return;
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return;
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}
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}
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for (double x = gh.getInternalBoundingBox().getMinX(); x < gh.getInternalBoundingBox().getMaxX(); x++) {
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for (double z = gh.getInternalBoundingBox().getMinZ(); z < gh.getInternalBoundingBox().getMaxZ(); z++) {
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int gh_min_x = NumberConversions.floor(gh.getInternalBoundingBox().getMinX());
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for (double y = gh.getInternalBoundingBox().getMaxY() - 1; y >= gh.getBoundingBox().getMinY() && y > 0; y--) {
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int gh_max_x = NumberConversions.floor(gh.getInternalBoundingBox().getMaxX());
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Block b = gh.getWorld().getBlockAt(NumberConversions.floor(x), NumberConversions.floor(y), NumberConversions.floor(z)).getRelative(BlockFace.DOWN);
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int gh_min_y = NumberConversions.floor(gh.getInternalBoundingBox().getMinY());
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if (!b.isEmpty()) gh.getBiomeRecipe().convertBlock(gh, b);
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int gh_max_y = NumberConversions.floor(gh.getInternalBoundingBox().getMaxY());
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int gh_min_z = NumberConversions.floor(gh.getInternalBoundingBox().getMinZ());
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int gh_max_z = NumberConversions.floor(gh.getInternalBoundingBox().getMaxZ());
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World world = gh.getWorld();
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BiomeRecipe biomeRecipe = gh.getBiomeRecipe();
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for (int x = gh_min_x; x < gh_max_x; x++) {
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for (int z = gh_min_z; z < gh_max_z; z++) {
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for (int y = gh_min_y; y < gh_max_y; y++) {
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Block b = world.getBlockAt(x, y, z);
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if(!b.isEmpty()) {
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biomeRecipe.convertBlock(b);
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}
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}
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}
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}
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}
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}
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}
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@ -187,7 +202,7 @@ public class EcoSystemManager {
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* Get a list of the lowest level blocks inside the greenhouse. May be air, liquid or plants.
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* Get a list of the lowest level blocks inside the greenhouse. May be air, liquid or plants.
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* These blocks sit just above solid blocks
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* These blocks sit just above solid blocks
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* @param gh - greenhouse
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* @param gh - greenhouse
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* @param ignoreliquid - true if liquid blocks should be treated like air blocks
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* @param ignoreLiquid - true if liquid blocks should be treated like air blocks
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* @return List of blocks
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* @return List of blocks
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*/
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*/
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public List<Block> getAvailableBlocks(Greenhouse gh, boolean ignoreLiquid) {
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public List<Block> getAvailableBlocks(Greenhouse gh, boolean ignoreLiquid) {
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@ -263,7 +263,7 @@ public class BiomeRecipeTest {
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Block ab = mock(Block.class);
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Block ab = mock(Block.class);
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when(ab.getType()).thenReturn(Material.WATER);
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when(ab.getType()).thenReturn(Material.WATER);
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when(b.getRelative(any())).thenReturn(ab);
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when(b.getRelative(any())).thenReturn(ab);
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br.convertBlock(gh, b);
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br.convertBlock(b);
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verify(b).setType(Material.CLAY);
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verify(b).setType(Material.CLAY);
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}
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}
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@ -282,7 +282,7 @@ public class BiomeRecipeTest {
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when(b.getRelative(any())).thenReturn(ab);
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when(b.getRelative(any())).thenReturn(ab);
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when(ab.getLocation()).thenReturn(location);
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when(ab.getLocation()).thenReturn(location);
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when(gh.contains(any())).thenReturn(false);
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when(gh.contains(any())).thenReturn(false);
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br.convertBlock(gh, b);
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br.convertBlock(b);
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verify(b, never()).setType(any());
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verify(b, never()).setType(any());
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}
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}
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@ -299,7 +299,7 @@ public class BiomeRecipeTest {
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Block ab = mock(Block.class);
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Block ab = mock(Block.class);
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when(ab.getType()).thenReturn(Material.SAND);
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when(ab.getType()).thenReturn(Material.SAND);
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when(b.getRelative(any())).thenReturn(ab);
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when(b.getRelative(any())).thenReturn(ab);
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br.convertBlock(gh, b);
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br.convertBlock(b);
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verify(b, never()).setType(Material.CLAY);
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verify(b, never()).setType(Material.CLAY);
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}
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}
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@ -311,7 +311,7 @@ public class BiomeRecipeTest {
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// Mock
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// Mock
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Block b = mock(Block.class);
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Block b = mock(Block.class);
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when(b.getType()).thenReturn(Material.SAND);
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when(b.getType()).thenReturn(Material.SAND);
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br.convertBlock(gh, b);
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br.convertBlock(b);
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verify(b, never()).setType(Material.CLAY);
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verify(b, never()).setType(Material.CLAY);
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}
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}
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@ -333,7 +333,7 @@ public class BiomeRecipeTest {
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Block ab = mock(Block.class);
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Block ab = mock(Block.class);
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when(ab.getType()).thenReturn(Material.WATER);
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when(ab.getType()).thenReturn(Material.WATER);
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when(b.getRelative(any())).thenReturn(ab);
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when(b.getRelative(any())).thenReturn(ab);
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br.convertBlock(gh, b);
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br.convertBlock(b);
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verify(b, never()).setType(Material.CLAY);
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verify(b, never()).setType(Material.CLAY);
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}
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}
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