Optimize convertBlocks and convertBlock methods by reducing the amoun… (#78)

This commit is contained in:
Rosskaman 2021-04-19 16:26:43 +02:00 committed by GitHub
parent 7154877f14
commit db3054ab0c
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 58 additions and 35 deletions

View File

@ -5,12 +5,12 @@ import java.util.EnumMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
import java.util.Map; import java.util.Map;
import java.util.Objects;
import java.util.Optional; import java.util.Optional;
import java.util.Random; import java.util.Random;
import java.util.Set; import java.util.Set;
import java.util.TreeMap; import java.util.TreeMap;
import java.util.concurrent.CompletableFuture; import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ThreadLocalRandom;
import java.util.stream.Collectors; import java.util.stream.Collectors;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@ -107,7 +107,7 @@ public class BiomeRecipe implements Comparable<BiomeRecipe> {
/** /**
* @param mobType - entity type * @param mobType - entity type
* @param mobProbability - reltive probability * @param mobProbability - relative probability
* @param mobSpawnOn - material to spawn on * @param mobSpawnOn - material to spawn on
* @return true if add is successful * @return true if add is successful
*/ */
@ -236,22 +236,30 @@ public class BiomeRecipe implements Comparable<BiomeRecipe> {
/** /**
* Check if block should be converted * Check if block should be converted
* @param gh - greenhouse
* @param b - block to check * @param b - block to check
*/ */
public void convertBlock(Greenhouse gh, Block b) { public void convertBlock(Block b) {
conversionBlocks.get(b.getType()).stream().filter(Objects::nonNull) Material bType = b.getType();
.filter(bc -> random.nextDouble() < bc.getProbability()) // Check if there is a block conversion for this block, as while the rest of the method wont do anything if .get() returns nothing anyway it still seems to be quite expensive
.forEach(bc -> { if(conversionBlocks.keySet().contains(bType)) {
// Check if the block is in the right area, up, down, n,s,e,w for(GreenhouseBlockConversions conversion_option : conversionBlocks.get(bType)) {
if (ADJ_BLOCKS.stream().map(b::getRelative)
.filter(r -> gh.contains(r.getLocation())) // Roll the dice before bothering with checking the surrounding block as I think it's more common for greenhouses to be filled with convertable blocks and thus this dice roll wont be "wasted"
.map(Block::getType) if(ThreadLocalRandom.current().nextDouble() < conversion_option.getProbability()) {
.anyMatch(m -> bc.getLocalMaterial() == null || m == bc.getLocalMaterial())) { // Check if any of the adjacent blocks matches the required LocalMaterial, if there are any required LocalMaterials
// Convert! if(conversion_option.getLocalMaterial() != null) {
b.setType(bc.getNewMaterial()); for(BlockFace adjacent_block : ADJ_BLOCKS) {
if(b.getRelative(adjacent_block).getType() == conversion_option.getLocalMaterial()) {
b.setType(conversion_option.getNewMaterial());
break;
}
}
} else {
b.setType(conversion_option.getNewMaterial());
}
}
} }
}); }
} }
/** /**

View File

@ -1,14 +1,7 @@
package world.bentobox.greenhouses.managers; package world.bentobox.greenhouses.managers;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import java.util.Random;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.block.Hopper; import org.bukkit.block.Hopper;
@ -18,6 +11,15 @@ import org.bukkit.util.NumberConversions;
import world.bentobox.greenhouses.Greenhouses; import world.bentobox.greenhouses.Greenhouses;
import world.bentobox.greenhouses.data.Greenhouse; import world.bentobox.greenhouses.data.Greenhouse;
import world.bentobox.greenhouses.greenhouse.BiomeRecipe;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.Objects;
import java.util.Random;
/** /**
* Runs the ecosystem for a greenhouse * Runs the ecosystem for a greenhouse
@ -54,7 +56,7 @@ public class EcoSystemManager {
} }
// Kick block conversion growing // Kick block conversion growing
long blockTick = addon.getSettings().getBlockTick() * 60 * 20l; // In minutes long blockTick = addon.getSettings().getBlockTick() * 60 * 20L; // In minutes
if (blockTick > 0) { if (blockTick > 0) {
addon.log("Kicking off block conversion scheduler every " + addon.getSettings().getBlockTick() + MINUTES); addon.log("Kicking off block conversion scheduler every " + addon.getSettings().getBlockTick() + MINUTES);
@ -86,11 +88,24 @@ public class EcoSystemManager {
if(!gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMaxX()) >> 4, ((int) gh.getBoundingBox().getMaxZ()) >> 4) || !gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMinX()) >> 4, ((int) gh.getBoundingBox().getMinZ()) >> 4)){ if(!gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMaxX()) >> 4, ((int) gh.getBoundingBox().getMaxZ()) >> 4) || !gh.getLocation().getWorld().isChunkLoaded(((int) gh.getBoundingBox().getMinX()) >> 4, ((int) gh.getBoundingBox().getMinZ()) >> 4)){
return; return;
} }
for (double x = gh.getInternalBoundingBox().getMinX(); x < gh.getInternalBoundingBox().getMaxX(); x++) {
for (double z = gh.getInternalBoundingBox().getMinZ(); z < gh.getInternalBoundingBox().getMaxZ(); z++) { int gh_min_x = NumberConversions.floor(gh.getInternalBoundingBox().getMinX());
for (double y = gh.getInternalBoundingBox().getMaxY() - 1; y >= gh.getBoundingBox().getMinY() && y > 0; y--) { int gh_max_x = NumberConversions.floor(gh.getInternalBoundingBox().getMaxX());
Block b = gh.getWorld().getBlockAt(NumberConversions.floor(x), NumberConversions.floor(y), NumberConversions.floor(z)).getRelative(BlockFace.DOWN); int gh_min_y = NumberConversions.floor(gh.getInternalBoundingBox().getMinY());
if (!b.isEmpty()) gh.getBiomeRecipe().convertBlock(gh, b); int gh_max_y = NumberConversions.floor(gh.getInternalBoundingBox().getMaxY());
int gh_min_z = NumberConversions.floor(gh.getInternalBoundingBox().getMinZ());
int gh_max_z = NumberConversions.floor(gh.getInternalBoundingBox().getMaxZ());
World world = gh.getWorld();
BiomeRecipe biomeRecipe = gh.getBiomeRecipe();
for (int x = gh_min_x; x < gh_max_x; x++) {
for (int z = gh_min_z; z < gh_max_z; z++) {
for (int y = gh_min_y; y < gh_max_y; y++) {
Block b = world.getBlockAt(x, y, z);
if(!b.isEmpty()) {
biomeRecipe.convertBlock(b);
}
} }
} }
} }
@ -187,7 +202,7 @@ public class EcoSystemManager {
* Get a list of the lowest level blocks inside the greenhouse. May be air, liquid or plants. * Get a list of the lowest level blocks inside the greenhouse. May be air, liquid or plants.
* These blocks sit just above solid blocks * These blocks sit just above solid blocks
* @param gh - greenhouse * @param gh - greenhouse
* @param ignoreliquid - true if liquid blocks should be treated like air blocks * @param ignoreLiquid - true if liquid blocks should be treated like air blocks
* @return List of blocks * @return List of blocks
*/ */
public List<Block> getAvailableBlocks(Greenhouse gh, boolean ignoreLiquid) { public List<Block> getAvailableBlocks(Greenhouse gh, boolean ignoreLiquid) {

View File

@ -263,7 +263,7 @@ public class BiomeRecipeTest {
Block ab = mock(Block.class); Block ab = mock(Block.class);
when(ab.getType()).thenReturn(Material.WATER); when(ab.getType()).thenReturn(Material.WATER);
when(b.getRelative(any())).thenReturn(ab); when(b.getRelative(any())).thenReturn(ab);
br.convertBlock(gh, b); br.convertBlock(b);
verify(b).setType(Material.CLAY); verify(b).setType(Material.CLAY);
} }
@ -282,7 +282,7 @@ public class BiomeRecipeTest {
when(b.getRelative(any())).thenReturn(ab); when(b.getRelative(any())).thenReturn(ab);
when(ab.getLocation()).thenReturn(location); when(ab.getLocation()).thenReturn(location);
when(gh.contains(any())).thenReturn(false); when(gh.contains(any())).thenReturn(false);
br.convertBlock(gh, b); br.convertBlock(b);
verify(b, never()).setType(any()); verify(b, never()).setType(any());
} }
@ -299,7 +299,7 @@ public class BiomeRecipeTest {
Block ab = mock(Block.class); Block ab = mock(Block.class);
when(ab.getType()).thenReturn(Material.SAND); when(ab.getType()).thenReturn(Material.SAND);
when(b.getRelative(any())).thenReturn(ab); when(b.getRelative(any())).thenReturn(ab);
br.convertBlock(gh, b); br.convertBlock(b);
verify(b, never()).setType(Material.CLAY); verify(b, never()).setType(Material.CLAY);
} }
@ -311,7 +311,7 @@ public class BiomeRecipeTest {
// Mock // Mock
Block b = mock(Block.class); Block b = mock(Block.class);
when(b.getType()).thenReturn(Material.SAND); when(b.getType()).thenReturn(Material.SAND);
br.convertBlock(gh, b); br.convertBlock(b);
verify(b, never()).setType(Material.CLAY); verify(b, never()).setType(Material.CLAY);
} }
@ -333,7 +333,7 @@ public class BiomeRecipeTest {
Block ab = mock(Block.class); Block ab = mock(Block.class);
when(ab.getType()).thenReturn(Material.WATER); when(ab.getType()).thenReturn(Material.WATER);
when(b.getRelative(any())).thenReturn(ab); when(b.getRelative(any())).thenReturn(ab);
br.convertBlock(gh, b); br.convertBlock(b);
verify(b, never()).setType(Material.CLAY); verify(b, never()).setType(Material.CLAY);
} }